gf_vec_cross      573 include/gpac/maths.h GF_Vec gf_vec_cross(GF_Vec v1, GF_Vec v2);
gf_vec_cross      163 src/compositor/camera.c 	tmp = gf_vec_cross(new_y, v);
gf_vec_cross      254 src/compositor/camera.c 			disp = gf_vec_cross(eye, cam->up);
gf_vec_cross      383 src/compositor/camera.c 		disp = gf_vec_cross(eye, cam->up);
gf_vec_cross      599 src/compositor/camera.c 	v = gf_vec_cross(cam->up, pos );
gf_vec_cross      267 src/compositor/mesh.c 		v3 = gf_vec_cross(v1, v2);
gf_vec_cross     1314 src/compositor/mesh.c 					fn = gf_vec_cross(v1, v2);
gf_vec_cross     1405 src/compositor/mesh.c 				n = gf_vec_cross(v1, v2);
gf_vec_cross     1531 src/compositor/mesh.c 				n = gf_vec_cross(v1, v2);
gf_vec_cross     1628 src/compositor/mesh.c 				faces_info[cur_face].nor = gf_vec_cross(v1, v2);
gf_vec_cross     1640 src/compositor/mesh.c 					n = gf_vec_cross(v1, v2);
gf_vec_cross     1845 src/compositor/mesh.c 		n = gf_vec_cross(v1, v2);
gf_vec_cross     1946 src/compositor/mesh.c 			SCPi[i].zaxis = gf_vec_cross(v1, v2);
gf_vec_cross     1953 src/compositor/mesh.c 			SCPi[0].zaxis = gf_vec_cross(v1, v2);
gf_vec_cross     1971 src/compositor/mesh.c 			SCPi[i].xaxis = gf_vec_cross(SCPi[i].yaxis, SCPi[i].zaxis);
gf_vec_cross     2004 src/compositor/mesh.c 			curSCP->xaxis = gf_vec_cross(curSCP->yaxis, curSCP->zaxis);
gf_vec_cross     2112 src/compositor/mesh.c 		n = gf_vec_cross(v1, v2);
gf_vec_cross      285 src/compositor/mesh_collide.c 	pvec = gf_vec_cross(ray->dir, edge2);
gf_vec_cross      293 src/compositor/mesh_collide.c 	qvec = gf_vec_cross(tvec, edge1);
gf_vec_cross      348 src/compositor/mesh_collide.c 				*outNormal = gf_vec_cross(v1, v2);
gf_vec_cross      410 src/compositor/mesh_collide.c 				*outNormal = gf_vec_cross(v1, v2);
gf_vec_cross      442 src/compositor/mesh_collide.c 	pvec = gf_vec_cross(ray->dir, edge2);
gf_vec_cross      452 src/compositor/mesh_collide.c 	qvec = gf_vec_cross(tvec, edge1);
gf_vec_cross      514 src/compositor/mesh_collide.c 			n = gf_vec_cross(v1, v2);
gf_vec_cross      575 src/compositor/mesh_collide.c 			n = gf_vec_cross(v1, v2);
gf_vec_cross      260 src/compositor/mpeg4_grouping_3d.c 			x = gf_vec_cross(tr_state->camera->up, t);
gf_vec_cross      268 src/compositor/mpeg4_grouping_3d.c 			z = gf_vec_cross(x, y);
gf_vec_cross      291 src/compositor/mpeg4_grouping_3d.c 			tmp = gf_vec_cross(user_pos, z);
gf_vec_cross     1090 src/compositor/mpeg4_sensors.c 			cx = gf_vec_cross(dir2, dir1);
gf_vec_cross     1247 src/compositor/mpeg4_sensors.c 			axis = gf_vec_cross(st->grab_vec, vec);
gf_vec_cross      240 src/compositor/mpeg4_sound.c 			cross = gf_vec_cross(usr, pos);
gf_vec_cross       80 src/compositor/navigate.c 	cam->up = gf_vec_cross(camera_get_pos_dir(cam), axis);
gf_vec_cross      105 src/compositor/navigate.c 	cam->up = gf_vec_cross(camera_get_pos_dir(cam), axis);
gf_vec_cross      131 src/compositor/navigate.c 	cam->up = gf_vec_cross(dir, axis);
gf_vec_cross      289 src/compositor/x3d_geometry.c 				v1.pos = gf_vec_cross(v2.pos, v3.pos);
gf_vec_cross     2301 src/scenegraph/vrml_smjs.c 	v3 = gf_vec_cross(v1, v2);
gf_vec_cross     1544 src/utils/math.c 	s = gf_vec_cross(f, upVector);
gf_vec_cross     1545 src/utils/math.c 	u = gf_vec_cross(s, f);
gf_vec_cross     1973 src/utils/math.c 	cross = gf_vec_cross(with->normal, plane->normal);
gf_vec_cross     2002 src/utils/math.c 		*linevec = gf_vec_cross(plane->normal, with->normal);
gf_vec_cross     2171 src/utils/math.c 	pvec = gf_vec_cross(ray->dir, edge2);
gf_vec_cross     2181 src/utils/math.c 	qvec = gf_vec_cross(tvec, edge1);
gf_vec_cross     2207 src/utils/math.c 	pvec = gf_vec_cross(ray->dir, edge2);
gf_vec_cross     2217 src/utils/math.c 	qvec = gf_vec_cross(tvec, edge1);