gf_vec_cross 573 include/gpac/maths.h GF_Vec gf_vec_cross(GF_Vec v1, GF_Vec v2); gf_vec_cross 163 src/compositor/camera.c tmp = gf_vec_cross(new_y, v); gf_vec_cross 254 src/compositor/camera.c disp = gf_vec_cross(eye, cam->up); gf_vec_cross 383 src/compositor/camera.c disp = gf_vec_cross(eye, cam->up); gf_vec_cross 599 src/compositor/camera.c v = gf_vec_cross(cam->up, pos ); gf_vec_cross 267 src/compositor/mesh.c v3 = gf_vec_cross(v1, v2); gf_vec_cross 1314 src/compositor/mesh.c fn = gf_vec_cross(v1, v2); gf_vec_cross 1405 src/compositor/mesh.c n = gf_vec_cross(v1, v2); gf_vec_cross 1531 src/compositor/mesh.c n = gf_vec_cross(v1, v2); gf_vec_cross 1628 src/compositor/mesh.c faces_info[cur_face].nor = gf_vec_cross(v1, v2); gf_vec_cross 1640 src/compositor/mesh.c n = gf_vec_cross(v1, v2); gf_vec_cross 1845 src/compositor/mesh.c n = gf_vec_cross(v1, v2); gf_vec_cross 1946 src/compositor/mesh.c SCPi[i].zaxis = gf_vec_cross(v1, v2); gf_vec_cross 1953 src/compositor/mesh.c SCPi[0].zaxis = gf_vec_cross(v1, v2); gf_vec_cross 1971 src/compositor/mesh.c SCPi[i].xaxis = gf_vec_cross(SCPi[i].yaxis, SCPi[i].zaxis); gf_vec_cross 2004 src/compositor/mesh.c curSCP->xaxis = gf_vec_cross(curSCP->yaxis, curSCP->zaxis); gf_vec_cross 2112 src/compositor/mesh.c n = gf_vec_cross(v1, v2); gf_vec_cross 285 src/compositor/mesh_collide.c pvec = gf_vec_cross(ray->dir, edge2); gf_vec_cross 293 src/compositor/mesh_collide.c qvec = gf_vec_cross(tvec, edge1); gf_vec_cross 348 src/compositor/mesh_collide.c *outNormal = gf_vec_cross(v1, v2); gf_vec_cross 410 src/compositor/mesh_collide.c *outNormal = gf_vec_cross(v1, v2); gf_vec_cross 442 src/compositor/mesh_collide.c pvec = gf_vec_cross(ray->dir, edge2); gf_vec_cross 452 src/compositor/mesh_collide.c qvec = gf_vec_cross(tvec, edge1); gf_vec_cross 514 src/compositor/mesh_collide.c n = gf_vec_cross(v1, v2); gf_vec_cross 575 src/compositor/mesh_collide.c n = gf_vec_cross(v1, v2); gf_vec_cross 260 src/compositor/mpeg4_grouping_3d.c x = gf_vec_cross(tr_state->camera->up, t); gf_vec_cross 268 src/compositor/mpeg4_grouping_3d.c z = gf_vec_cross(x, y); gf_vec_cross 291 src/compositor/mpeg4_grouping_3d.c tmp = gf_vec_cross(user_pos, z); gf_vec_cross 1090 src/compositor/mpeg4_sensors.c cx = gf_vec_cross(dir2, dir1); gf_vec_cross 1247 src/compositor/mpeg4_sensors.c axis = gf_vec_cross(st->grab_vec, vec); gf_vec_cross 240 src/compositor/mpeg4_sound.c cross = gf_vec_cross(usr, pos); gf_vec_cross 80 src/compositor/navigate.c cam->up = gf_vec_cross(camera_get_pos_dir(cam), axis); gf_vec_cross 105 src/compositor/navigate.c cam->up = gf_vec_cross(camera_get_pos_dir(cam), axis); gf_vec_cross 131 src/compositor/navigate.c cam->up = gf_vec_cross(dir, axis); gf_vec_cross 289 src/compositor/x3d_geometry.c v1.pos = gf_vec_cross(v2.pos, v3.pos); gf_vec_cross 2301 src/scenegraph/vrml_smjs.c v3 = gf_vec_cross(v1, v2); gf_vec_cross 1544 src/utils/math.c s = gf_vec_cross(f, upVector); gf_vec_cross 1545 src/utils/math.c u = gf_vec_cross(s, f); gf_vec_cross 1973 src/utils/math.c cross = gf_vec_cross(with->normal, plane->normal); gf_vec_cross 2002 src/utils/math.c *linevec = gf_vec_cross(plane->normal, with->normal); gf_vec_cross 2171 src/utils/math.c pvec = gf_vec_cross(ray->dir, edge2); gf_vec_cross 2181 src/utils/math.c qvec = gf_vec_cross(tvec, edge1); gf_vec_cross 2207 src/utils/math.c pvec = gf_vec_cross(ray->dir, edge2); gf_vec_cross 2217 src/utils/math.c qvec = gf_vec_cross(tvec, edge1);