GF_COL_R          147 include/gpac/color.h #define GF_COL_TO_565(c) (((GF_COL_R(c) & 248)<<8) + ((GF_COL_G(c) & 252)<<3)  + (GF_COL_B(c)>>3))
GF_COL_R          149 include/gpac/color.h #define GF_COL_TO_555(c) (((GF_COL_R(c) & 248)<<7) + ((GF_COL_G(c) & 248)<<2)  + (GF_COL_B(c)>>3))
GF_COL_R          151 include/gpac/color.h #define GF_COL_TO_AG(c) ( (GF_COL_A(c) << 8) | GF_COL_R(c))
GF_COL_R          153 include/gpac/color.h #define GF_COL_TO_444(c) (((GF_COL_R(c) & 240)<<4) + ((GF_COL_G(c) & 240))  + ((GF_COL_B(c)>>4) & 240) )
GF_COL_R           43 include/gpac/internal/mesh.h #define MESH_GET_COLOR(_argb, _vertex) { _argb.alpha = INT2FIX(GF_COL_A((_vertex).color))/255; _argb.red = INT2FIX(GF_COL_R((_vertex).color))/255; _argb.green = INT2FIX(GF_COL_G((_vertex).color))/255; _argb.blue = INT2FIX(GF_COL_B((_vertex).color))/255; }
GF_COL_R           41 modules/directfb_out/directfb_out.c 	u8 r = GF_COL_R(color);
GF_COL_R           56 modules/directfb_out/directfb_out.c 	u8 r = GF_COL_R(color);
GF_COL_R           71 modules/directfb_out/directfb_out.c 	u8 r = GF_COL_R(color);
GF_COL_R          105 modules/soft_raster/raster_argb.c 	col_r = GF_COL_R(col);
GF_COL_R          169 modules/soft_raster/raster_argb.c 					dst[x+2] = GF_COL_R(_col);
GF_COL_R          190 modules/soft_raster/raster_argb.c 	col_r = GF_COL_R(col);
GF_COL_R          275 modules/soft_raster/raster_argb.c 	col_r = GF_COL_R(col);
GF_COL_R          338 modules/soft_raster/raster_argb.c 					dst[x+2] = GF_COL_R(_col);
GF_COL_R          397 modules/soft_raster/raster_argb.c 	r = GF_COL_R(col);
GF_COL_R          459 modules/soft_raster/raster_argb.c 					dst[x] = GF_COL_R(_col);
GF_COL_R          484 modules/soft_raster/raster_argb.c 	r = GF_COL_R(col);
GF_COL_R          511 modules/soft_raster/raster_argb.c 	u8 srcr = GF_COL_R(src);
GF_COL_R          550 modules/soft_raster/raster_argb.c 	u8 srcr = GF_COL_R(src);
GF_COL_R          701 modules/soft_raster/raster_argb.c 	r = GF_COL_R(col);
GF_COL_R           86 modules/soft_raster/raster_rgb.c 	r = GF_COL_R(col);
GF_COL_R          147 modules/soft_raster/raster_rgb.c 					*(dst + x) = GF_COL_R(*col);
GF_COL_R          171 modules/soft_raster/raster_rgb.c 	r = GF_COL_R(col);
GF_COL_R          238 modules/soft_raster/raster_rgb.c 	r = GF_COL_R(col);
GF_COL_R          303 modules/soft_raster/raster_rgb.c 					*(dst + x + 2) = GF_COL_R(_col);
GF_COL_R          325 modules/soft_raster/raster_rgb.c 	r = GF_COL_R(col);
GF_COL_R          419 modules/soft_raster/stencil.c 	r0 = GF_COL_R(c0);
GF_COL_R          423 modules/soft_raster/stencil.c 	r1 = GF_COL_R(c1);
GF_COL_R           48 src/compositor/compositor_2d.c 	glColor4ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color), 0xFF);
GF_COL_R           56 src/compositor/compositor_2d.c 	glColor3ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color));
GF_COL_R           76 src/compositor/compositor_2d.c 	glColor4ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color), (u8) alpha);
GF_COL_R           86 src/compositor/compositor_2d.c 	glColor4ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color), (u8) alpha);
GF_COL_R          111 src/compositor/compositor_2d.c 	glColor4ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color), GF_COL_A(color));
GF_COL_R          121 src/compositor/compositor_2d.c 	glColor4ub(GF_COL_R(color), GF_COL_G(color), GF_COL_B(color), GF_COL_A(color));
GF_COL_R          160 src/compositor/compositor_2d.c 		rgb.red = INT2FIX( GF_COL_R(BackColor) ) / 255;
GF_COL_R          577 src/compositor/compositor_2d.c 		data[0] = data[3] = data[6] = data[9] = GF_COL_R(BackColor);
GF_COL_R          905 src/compositor/font_engine.c 				hl_color.red = INT2FIX( GF_COL_R(asp->fill_color) ) / 255;
GF_COL_R          909 src/compositor/font_engine.c 					u8 r = GF_COL_R(asp->fill_color);
GF_COL_R          916 src/compositor/font_engine.c 			hl_color.red = INT2FIX(GF_COL_R(text_hl)) / 255;
GF_COL_R         1115 src/compositor/font_engine.c 	r = GF_COL_R(col);
GF_COL_R         1324 src/compositor/font_engine.c 				r = GF_COL_R(tr_state->ctx->aspect.fill_color);
GF_COL_R          340 src/compositor/mpeg4_background.c 		bcol.red = INT2FIX( GF_COL_R(tr_state->visual->compositor->back_color)) / 255;
GF_COL_R          322 src/compositor/visual_manager_2d_draw.c 	r = GF_COL_R(txt_ctx->aspect.fill_color);
GF_COL_R         1997 src/compositor/visual_manager_3d.c 		visual->mat_2d.red = INT2FIX( GF_COL_R(col) ) / 255;
GF_COL_R         3203 src/compositor/visual_manager_3d_gl.c 	glColor4x( (col ? GF_COL_R(col) : 255) , (col ? GF_COL_G(col) : 0) , (col ? GF_COL_B(col) : 255), 255);
GF_COL_R         3205 src/compositor/visual_manager_3d_gl.c 	glColor4f(col ? GF_COL_R(col)/255.0f : 1, col ? GF_COL_G(col)/255.0f : 0, col ? GF_COL_B(col)/255.0f : 1, 1);
GF_COL_R         1847 src/utils/color.c 	*r = INT2FIX(GF_COL_R(col)) / 255;
GF_COL_R         2923 src/utils/color.c 	r = GF_COL_R(col);