GF_ChildNodeItem 1274 include/gpac/internal/compositor_dev.h void gf_sc_get_nodes_bounds(GF_Node *self, GF_ChildNodeItem *children, GF_TraverseState *tr_state, s32 *child_idx); GF_ChildNodeItem 1316 include/gpac/internal/compositor_dev.h void compositor_svg_traverse_children(GF_ChildNodeItem *children, GF_TraverseState *tr_state); GF_ChildNodeItem 423 include/gpac/internal/scenegraph_dev.h GF_ChildNodeItem *def_mfnode_value; GF_ChildNodeItem 942 include/gpac/internal/scenegraph_dev.h GF_ChildNodeItem *temp_list; GF_ChildNodeItem 284 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *children; /*exposedField*/ GF_ChildNodeItem 660 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *renderedFace; /*exposedField*/ GF_ChildNodeItem 679 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *faceDefMesh; /*exposedField*/ GF_ChildNodeItem 680 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *faceDefTransform; /*exposedField*/ GF_ChildNodeItem 774 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *faceDefTables; /*exposedField*/ GF_ChildNodeItem 775 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *faceSceneGraph; /*exposedField*/ GF_ChildNodeItem 937 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *level; /*exposedField*/ GF_ChildNodeItem 1356 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *choice; /*exposedField*/ GF_ChildNodeItem 1904 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *bodyDefTables; /*exposedField*/ GF_ChildNodeItem 1905 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *bodySceneGraph; /*exposedField*/ GF_ChildNodeItem 1914 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *renderedBody; /*exposedField*/ GF_ChildNodeItem 2178 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *lightMapList; /*exposedField*/ GF_ChildNodeItem 2179 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *tileList; /*exposedField*/ GF_ChildNodeItem 2334 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *images; /*field*/ GF_ChildNodeItem 2357 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *influences; /*exposedField*/ GF_ChildNodeItem 2571 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *bones; /*exposedField*/ GF_ChildNodeItem 2573 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *muscles; /*exposedField*/ GF_ChildNodeItem 2576 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *segments; /*exposedField*/ GF_ChildNodeItem 2579 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *sites; /*exposedField*/ GF_ChildNodeItem 2580 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *skeleton; /*exposedField*/ GF_ChildNodeItem 2581 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *skin; /*exposedField*/ GF_ChildNodeItem 2593 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *virtualCharacters; /*exposedField*/ GF_ChildNodeItem 2652 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *sectors; /*exposedField*/ GF_ChildNodeItem 2944 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *targetShapes; /*exposedField*/ GF_ChildNodeItem 2957 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *texture; /*exposedField*/ GF_ChildNodeItem 2987 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *virtualCharacters; /*exposedField*/ GF_ChildNodeItem 3124 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *alternativeGeometry; /*exposedField*/ GF_ChildNodeItem 3125 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *roofs; /*exposedField*/ GF_ChildNodeItem 3126 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *facades; /*exposedField*/ GF_ChildNodeItem 3163 include/gpac/nodes_mpeg4.h GF_ChildNodeItem *FacadeCellsArray; /*exposedField*/ GF_ChildNodeItem 745 include/gpac/nodes_x3d.h GF_ChildNodeItem *rootNode; /*field*/ GF_ChildNodeItem 746 include/gpac/nodes_x3d.h GF_ChildNodeItem *children; /*eventOut*/ GF_ChildNodeItem 754 include/gpac/nodes_x3d.h GF_ChildNodeItem *data; /*exposedField*/ GF_ChildNodeItem 852 include/gpac/nodes_x3d.h GF_ChildNodeItem *joints; /*exposedField*/ GF_ChildNodeItem 857 include/gpac/nodes_x3d.h GF_ChildNodeItem *segments; /*exposedField*/ GF_ChildNodeItem 858 include/gpac/nodes_x3d.h GF_ChildNodeItem *sites; /*exposedField*/ GF_ChildNodeItem 859 include/gpac/nodes_x3d.h GF_ChildNodeItem *skeleton; /*exposedField*/ GF_ChildNodeItem 860 include/gpac/nodes_x3d.h GF_ChildNodeItem *skin; /*exposedField*/ GF_ChildNodeItem 865 include/gpac/nodes_x3d.h GF_ChildNodeItem *viewpoints; /*exposedField*/ GF_ChildNodeItem 875 include/gpac/nodes_x3d.h GF_ChildNodeItem *displacers; /*exposedField*/ GF_ChildNodeItem 897 include/gpac/nodes_x3d.h GF_ChildNodeItem *displacers; /*exposedField*/ GF_ChildNodeItem 1105 include/gpac/nodes_x3d.h GF_ChildNodeItem *watchList; /*exposedField*/ GF_ChildNodeItem 1172 include/gpac/nodes_x3d.h GF_ChildNodeItem *value; /*exposedField*/ GF_ChildNodeItem 1215 include/gpac/nodes_x3d.h GF_ChildNodeItem *texture; /*exposedField*/ GF_ChildNodeItem 1223 include/gpac/nodes_x3d.h GF_ChildNodeItem *texCoord; /*MultiTextureCoordinate*/ GF_ChildNodeItem 1231 include/gpac/nodes_x3d.h GF_ChildNodeItem *textureTransform; /*exposedField*/ GF_ChildNodeItem 1351 include/gpac/nodes_x3d.h GF_ChildNodeItem *addGeometry; /*eventIn*/ GF_ChildNodeItem 1353 include/gpac/nodes_x3d.h GF_ChildNodeItem *removeGeometry; /*eventIn*/ GF_ChildNodeItem 1355 include/gpac/nodes_x3d.h GF_ChildNodeItem *geometry; /*exposedField*/ GF_ChildNodeItem 1420 include/gpac/nodes_x3d.h GF_ChildNodeItem *addTrimmingContour; /*eventIn*/ GF_ChildNodeItem 1422 include/gpac/nodes_x3d.h GF_ChildNodeItem *removeTrimmingContour; /*eventIn*/ GF_ChildNodeItem 1424 include/gpac/nodes_x3d.h GF_ChildNodeItem *trimmingContour; /*exposedField*/ GF_ChildNodeItem 158 include/gpac/scenegraph.h GF_Err gf_node_list_add_child(GF_ChildNodeItem **list, GF_Node *n); GF_ChildNodeItem 160 include/gpac/scenegraph.h GF_Err gf_node_list_add_child_last(GF_ChildNodeItem **list, GF_Node *n, GF_ChildNodeItem **last_child); GF_ChildNodeItem 162 include/gpac/scenegraph.h GF_Err gf_node_list_insert_child(GF_ChildNodeItem **list, GF_Node *n, u32 pos); GF_ChildNodeItem 164 include/gpac/scenegraph.h Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n); GF_ChildNodeItem 166 include/gpac/scenegraph.h s32 gf_node_list_find_child(GF_ChildNodeItem *list, GF_Node *n); GF_ChildNodeItem 169 include/gpac/scenegraph.h GF_Node *gf_node_list_get_child(GF_ChildNodeItem *list, s32 pos); GF_ChildNodeItem 171 include/gpac/scenegraph.h u32 gf_node_list_get_count(GF_ChildNodeItem *list); GF_ChildNodeItem 173 include/gpac/scenegraph.h GF_Node *gf_node_list_del_child_idx(GF_ChildNodeItem **list, u32 pos); GF_ChildNodeItem 226 include/gpac/scenegraph.h void gf_node_unregister_children(GF_Node *node, GF_ChildNodeItem *childrenlist); GF_ChildNodeItem 713 include/gpac/scenegraph.h GF_ChildNodeItem *node_list; GF_ChildNodeItem 374 include/gpac/scenegraph_vrml.h GF_Err gf_node_replace_child(GF_Node *node, GF_ChildNodeItem **container, s32 pos, GF_Node *newNode); GF_ChildNodeItem 407 include/gpac/scenegraph_vrml.h GF_ChildNodeItem *addChildren; \ GF_ChildNodeItem 409 include/gpac/scenegraph_vrml.h GF_ChildNodeItem *removeChildren; \ GF_ChildNodeItem 76 modules/widgetman/wgt_load.c GF_ChildNodeItem *last; GF_ChildNodeItem 119 src/bifs/com_dec.c target = gf_node_list_get_child(*(GF_ChildNodeItem **)targetField.far_ptr, pos); GF_ChildNodeItem 157 src/bifs/com_dec.c gf_node_replace_child(target, (GF_ChildNodeItem**) targetField.far_ptr, pos, newnode); GF_ChildNodeItem 210 src/bifs/com_dec.c GF_ChildNodeItem *previous = * (GF_ChildNodeItem **) targetField.far_ptr; GF_ChildNodeItem 211 src/bifs/com_dec.c * ((GF_ChildNodeItem **) targetField.far_ptr) = NULL; GF_ChildNodeItem 214 src/bifs/com_dec.c GF_ChildNodeItem *list, *prev, *cur; GF_ChildNodeItem 215 src/bifs/com_dec.c list = * ((GF_ChildNodeItem **) targetField.far_ptr); GF_ChildNodeItem 218 src/bifs/com_dec.c cur = (GF_ChildNodeItem*)gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 224 src/bifs/com_dec.c * ((GF_ChildNodeItem **) targetField.far_ptr) = cur; GF_ChildNodeItem 317 src/bifs/com_dec.c e = gf_node_replace_child(node, (GF_ChildNodeItem**) field.far_ptr, pos, new_node); GF_ChildNodeItem 631 src/bifs/com_dec.c e = gf_node_list_add_child( (GF_ChildNodeItem **) field.far_ptr, node); GF_ChildNodeItem 633 src/bifs/com_dec.c e = gf_node_list_insert_child((GF_ChildNodeItem **) field.far_ptr, node, pos); GF_ChildNodeItem 713 src/bifs/com_dec.c GF_ChildNodeItem** nlist_ptr = (GF_ChildNodeItem**) field.far_ptr; GF_ChildNodeItem 782 src/bifs/com_dec.c GF_ChildNodeItem *prev_child; GF_ChildNodeItem 804 src/bifs/com_dec.c prev_child = * ((GF_ChildNodeItem **) field.far_ptr); GF_ChildNodeItem 805 src/bifs/com_dec.c * ((GF_ChildNodeItem **) field.far_ptr) = NULL; GF_ChildNodeItem 877 src/bifs/com_dec.c e = gf_node_replace_child(node, (GF_ChildNodeItem**) field.far_ptr, pos, new_node); GF_ChildNodeItem 281 src/bifs/field_decode.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 334 src/bifs/field_decode.c e = gf_node_list_add_child_last( (GF_ChildNodeItem **)field->far_ptr, new_node, &last); GF_ChildNodeItem 371 src/bifs/field_decode.c GF_ChildNodeItem *last; GF_ChildNodeItem 439 src/bifs/field_decode.c e = gf_node_list_add_child_last( (GF_ChildNodeItem **)field->far_ptr, new_node, &last); GF_ChildNodeItem 497 src/bifs/field_decode.c gf_node_unregister_children(node, * (GF_ChildNodeItem **)field->far_ptr); GF_ChildNodeItem 498 src/bifs/field_decode.c * (GF_ChildNodeItem **)field->far_ptr = NULL; GF_ChildNodeItem 239 src/bifs/field_encode.c GF_ChildNodeItem *list = NULL; GF_ChildNodeItem 252 src/bifs/field_encode.c list = *((GF_ChildNodeItem **)field->far_ptr); GF_ChildNodeItem 443 src/bifs/field_encode.c if (* (GF_ChildNodeItem **) field.far_ptr) { GF_ChildNodeItem 291 src/bifs/memory_decoder.c target = gf_node_list_get_child(*(GF_ChildNodeItem **)targetField.far_ptr, pos); GF_ChildNodeItem 254 src/compositor/events.c GF_ChildNodeItem *child = ((GF_ParentNode *) compositor->focus_node)->children; GF_ChildNodeItem 272 src/compositor/events.c GF_ChildNodeItem *children = ((GF_ParentNode *) compositor->focus_node)->children; GF_ChildNodeItem 320 src/compositor/events.c GF_ChildNodeItem *children = ((GF_ParentNode *) compositor->focus_node)->children; GF_ChildNodeItem 1026 src/compositor/events.c GF_ChildNodeItem *child; GF_ChildNodeItem 1065 src/compositor/events.c Bool visual_execute_event(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) GF_ChildNodeItem 1301 src/compositor/events.c GF_ChildNodeItem *child = NULL; GF_ChildNodeItem 1379 src/compositor/events.c GF_ChildNodeItem *child; GF_ChildNodeItem 1454 src/compositor/events.c child = *(GF_ChildNodeItem **) info.far_ptr; GF_ChildNodeItem 1677 src/compositor/events.c GF_ChildNodeItem *child; GF_ChildNodeItem 1722 src/compositor/events.c child = *(GF_ChildNodeItem **) info.far_ptr; GF_ChildNodeItem 1896 src/compositor/events.c Bool gf_sc_execute_event(GF_Compositor *compositor, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) GF_ChildNodeItem 410 src/compositor/hardcoded_protos.c pc->children = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 509 src/compositor/hardcoded_protos.c og->children = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 564 src/compositor/hardcoded_protos.c gf_node_unregister_children(node, *(GF_ChildNodeItem **) field.far_ptr); GF_ChildNodeItem 565 src/compositor/hardcoded_protos.c *(GF_ChildNodeItem **) field.far_ptr = NULL; GF_ChildNodeItem 636 src/compositor/hardcoded_protos.c dg->children = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 880 src/compositor/hardcoded_protos.c tr->children = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 1019 src/compositor/hardcoded_protos.c sg->children = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 340 src/compositor/mpeg4_audio.c GF_ChildNodeItem *l; GF_ChildNodeItem 705 src/compositor/mpeg4_composite.c GF_ChildNodeItem *children, *l; GF_ChildNodeItem 41 src/compositor/mpeg4_grouping.c GF_ChildNodeItem *child; GF_ChildNodeItem 216 src/compositor/mpeg4_grouping.c GF_ChildNodeItem *list; GF_ChildNodeItem 426 src/compositor/mpeg4_grouping.c GF_ChildNodeItem *l; GF_ChildNodeItem 687 src/compositor/mpeg4_grouping.c GF_ChildNodeItem *l; GF_ChildNodeItem 39 src/compositor/mpeg4_grouping_2d.c GF_ChildNodeItem *l; GF_ChildNodeItem 42 src/compositor/mpeg4_grouping_2d.c GF_ChildNodeItem *children; GF_ChildNodeItem 167 src/compositor/mpeg4_grouping_3d.c static void NewTransformStack(GF_Compositor *compositor, GF_Node *node, GF_ChildNodeItem **children) GF_ChildNodeItem 320 src/compositor/mpeg4_grouping_3d.c GF_ChildNodeItem *children; GF_ChildNodeItem 384 src/compositor/mpeg4_grouping_3d.c GF_ChildNodeItem *l = children; GF_ChildNodeItem 127 src/compositor/offscreen_cache.c GF_ChildNodeItem *l; GF_ChildNodeItem 35 src/compositor/svg_base.c void compositor_svg_traverse_children(GF_ChildNodeItem *children, GF_TraverseState *tr_state) GF_ChildNodeItem 44 src/compositor/svg_filters.c GF_ChildNodeItem *l = ((GF_ParentNode*)node)->children; GF_ChildNodeItem 171 src/compositor/svg_filters.c GF_ChildNodeItem *l = ((GF_ParentNode*)node)->children; GF_ChildNodeItem 51 src/compositor/svg_font.c GF_ChildNodeItem *child; GF_ChildNodeItem 168 src/compositor/svg_font.c GF_ChildNodeItem *child = ((GF_ParentNode *) udta)->children; GF_ChildNodeItem 638 src/compositor/svg_grouping.c GF_ChildNodeItem *child; GF_ChildNodeItem 752 src/compositor/svg_grouping.c GF_ChildNodeItem *child = ((SVG_Element*)node)->children; GF_ChildNodeItem 120 src/compositor/svg_paint_servers.c GF_ChildNodeItem *children; GF_ChildNodeItem 245 src/compositor/svg_paint_servers.c static void svg_update_gradient(SVG_GradientStack *st, GF_ChildNodeItem *children, Bool linear) GF_ChildNodeItem 583 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 740 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 775 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 839 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 1073 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 1257 src/compositor/svg_text.c GF_ChildNodeItem *child; GF_ChildNodeItem 194 src/compositor/visual_manager.c void gf_sc_get_nodes_bounds(GF_Node *self, GF_ChildNodeItem *children, GF_TraverseState *tr_state, s32 *child_idx) GF_ChildNodeItem 272 src/compositor/visual_manager.h Bool visual_execute_event(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children); GF_ChildNodeItem 924 src/compositor/visual_manager_2d.c void visual_2d_pick_node(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) GF_ChildNodeItem 96 src/compositor/visual_manager_2d.h void visual_2d_pick_node(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children); GF_ChildNodeItem 1005 src/compositor/visual_manager_3d.c void visual_3d_check_collisions(GF_TraverseState *tr_state, GF_Node *on_node, GF_ChildNodeItem *node_list) GF_ChildNodeItem 1246 src/compositor/visual_manager_3d.c void visual_3d_pick_node(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) GF_ChildNodeItem 45 src/compositor/visual_manager_3d.h void visual_3d_pick_node(GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children); GF_ChildNodeItem 95 src/compositor/visual_manager_3d.h void visual_3d_check_collisions(GF_TraverseState *tr_state, GF_Node *root_node, GF_ChildNodeItem *node_list); GF_ChildNodeItem 4389 src/laser/lsr_dec.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 4417 src/laser/lsr_dec.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 5136 src/laser/lsr_dec.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 5165 src/laser/lsr_dec.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 3625 src/laser/lsr_enc.c GF_ChildNodeItem *l; GF_ChildNodeItem 3963 src/laser/lsr_enc.c GF_ChildNodeItem *l = field->node_list; GF_ChildNodeItem 4181 src/laser/lsr_enc.c GF_ChildNodeItem *l; GF_ChildNodeItem 4329 src/laser/lsr_enc.c GF_ChildNodeItem *l = field->node_list; GF_ChildNodeItem 1482 src/scene_manager/loader_bt.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 1491 src/scene_manager/loader_bt.c gf_node_unregister_children(node, *(GF_ChildNodeItem **)info.far_ptr); GF_ChildNodeItem 1492 src/scene_manager/loader_bt.c *(GF_ChildNodeItem **)info.far_ptr = NULL; GF_ChildNodeItem 1502 src/scene_manager/loader_bt.c gf_node_list_add_child_last( (GF_ChildNodeItem **)info.far_ptr, newnode, &last); GF_ChildNodeItem 1759 src/scene_manager/loader_bt.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 2162 src/scene_manager/loader_bt.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 2290 src/scene_manager/loader_bt.c childNode = gf_node_list_get_child(*(GF_ChildNodeItem **)targetField.far_ptr, apos); GF_ChildNodeItem 2374 src/scene_manager/loader_bt.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 2610 src/scene_manager/loader_bt.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 123 src/scene_manager/loader_svg.c GF_ChildNodeItem *last_child; GF_ChildNodeItem 46 src/scene_manager/loader_xmt.c GF_ChildNodeItem *last; GF_ChildNodeItem 1852 src/scene_manager/loader_xmt.c gf_node_list_add_child_last( (GF_ChildNodeItem **)container.far_ptr, node, &parent->last); GF_ChildNodeItem 754 src/scene_manager/scene_dump.c GF_ChildNodeItem *list; GF_ChildNodeItem 763 src/scene_manager/scene_dump.c list = * ((GF_ChildNodeItem **) field.far_ptr); GF_ChildNodeItem 827 src/scene_manager/scene_dump.c GF_ChildNodeItem *list; GF_ChildNodeItem 862 src/scene_manager/scene_dump.c list = * ((GF_ChildNodeItem **) field.far_ptr); GF_ChildNodeItem 1182 src/scene_manager/scene_dump.c GF_ChildNodeItem *l = *(GF_ChildNodeItem **)field.far_ptr; GF_ChildNodeItem 1214 src/scene_manager/scene_dump.c GF_ChildNodeItem *list = *(GF_ChildNodeItem **)field.far_ptr; GF_ChildNodeItem 1287 src/scene_manager/scene_dump.c GF_ChildNodeItem *list = *(GF_ChildNodeItem **)field.far_ptr; GF_ChildNodeItem 1544 src/scene_manager/scene_dump.c if (* (GF_ChildNodeItem**) field.far_ptr) { GF_ChildNodeItem 2114 src/scene_manager/scene_dump.c GF_ChildNodeItem *tmp; GF_ChildNodeItem 2741 src/scene_manager/scene_dump.c GF_ChildNodeItem *list = f->node_list; GF_ChildNodeItem 3047 src/scene_manager/scene_dump.c GF_ChildNodeItem *list; GF_ChildNodeItem 3251 src/scene_manager/scene_dump.c GF_ChildNodeItem *child; GF_ChildNodeItem 3330 src/scene_manager/scene_dump.c GF_ChildNodeItem *list = ((GF_ParentNode *)sdump->sg->RootNode)->children; GF_ChildNodeItem 494 src/scene_manager/scene_engine.c GF_ChildNodeItem *child; GF_ChildNodeItem 243 src/scene_manager/scene_manager.c GF_ChildNodeItem *child; GF_ChildNodeItem 404 src/scene_manager/scene_stats.c GF_ChildNodeItem *list = ((SVG_Element *)n)->children; GF_ChildNodeItem 427 src/scene_manager/scene_stats.c GF_ChildNodeItem *list; GF_ChildNodeItem 444 src/scene_manager/scene_stats.c list = *((GF_ChildNodeItem **)field.far_ptr); GF_ChildNodeItem 474 src/scene_manager/scene_stats.c GF_ChildNodeItem *list; GF_ChildNodeItem 497 src/scene_manager/scene_stats.c list = * ((GF_ChildNodeItem**) inf->field_ptr); GF_ChildNodeItem 532 src/scene_manager/scene_stats.c GF_Node *n = gf_node_list_get_child( * (GF_ChildNodeItem **) field.far_ptr, inf->pos); GF_ChildNodeItem 639 src/scene_manager/swf_bifs.c GF_ChildNodeItem *l = og->children; GF_ChildNodeItem 210 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *cur, *prev, *list = *(GF_ChildNodeItem **) info.far_ptr; GF_ChildNodeItem 217 src/scenegraph/base_scenegraph.c else *(GF_ChildNodeItem **) info.far_ptr = list->next; GF_ChildNodeItem 253 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *cur, *prev, *list = f->node_list; GF_ChildNodeItem 759 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *list; GF_ChildNodeItem 780 src/scenegraph/base_scenegraph.c list = *(GF_ChildNodeItem **) field.far_ptr; GF_ChildNodeItem 792 src/scenegraph/base_scenegraph.c gf_node_list_del_child( (GF_ChildNodeItem **) field.far_ptr, list->node); GF_ChildNodeItem 856 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *prev = NULL; GF_ChildNodeItem 857 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child = ((SVG_Element *)FromNode)->children; GF_ChildNodeItem 1134 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child; GF_ChildNodeItem 1328 src/scenegraph/base_scenegraph.c void gf_node_unregister_children(GF_Node *container, GF_ChildNodeItem *child) GF_ChildNodeItem 1330 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *cur; GF_ChildNodeItem 1340 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_insert_child(GF_ChildNodeItem **list, GF_Node *n, u32 pos) GF_ChildNodeItem 1342 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur, *prev; GF_ChildNodeItem 1349 src/scenegraph/base_scenegraph.c cur = (GF_ChildNodeItem*) gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 1372 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_append_child(GF_ChildNodeItem **list, GF_ChildNodeItem **last_child, GF_Node *n) GF_ChildNodeItem 1374 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur; GF_ChildNodeItem 1378 src/scenegraph/base_scenegraph.c cur = (GF_ChildNodeItem*) gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 1400 src/scenegraph/base_scenegraph.c GF_Node *gf_node_list_get_child(GF_ChildNodeItem *list, s32 pos) GF_ChildNodeItem 1413 src/scenegraph/base_scenegraph.c s32 gf_node_list_find_child(GF_ChildNodeItem *list, GF_Node *n) GF_ChildNodeItem 1425 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_add_child(GF_ChildNodeItem **list, GF_Node *n) GF_ChildNodeItem 1427 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur; GF_ChildNodeItem 1431 src/scenegraph/base_scenegraph.c cur = (GF_ChildNodeItem*) gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 1446 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_add_child_last(GF_ChildNodeItem **list, GF_Node *n, GF_ChildNodeItem **last_child) GF_ChildNodeItem 1448 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur; GF_ChildNodeItem 1452 src/scenegraph/base_scenegraph.c cur = (GF_ChildNodeItem*) gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 1475 src/scenegraph/base_scenegraph.c Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n) GF_ChildNodeItem 1477 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur; GF_ChildNodeItem 1501 src/scenegraph/base_scenegraph.c GF_Node *gf_node_list_del_child_idx(GF_ChildNodeItem **list, u32 pos) GF_ChildNodeItem 1505 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *cur; GF_ChildNodeItem 1532 src/scenegraph/base_scenegraph.c u32 gf_node_list_get_count(GF_ChildNodeItem *list) GF_ChildNodeItem 1625 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child = ((GF_ParentNode*)node)->children; GF_ChildNodeItem 1636 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *list = *(GF_ChildNodeItem **) info.far_ptr; GF_ChildNodeItem 2090 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *item; GF_ChildNodeItem 2131 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *item; GF_ChildNodeItem 2327 src/scenegraph/base_scenegraph.c GF_Err gf_node_replace_child(GF_Node *node, GF_ChildNodeItem **container, s32 pos, GF_Node *newNode) GF_ChildNodeItem 2329 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child, *prev; GF_ChildNodeItem 2370 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *child = ((GF_ParentNode*)node)->children; GF_ChildNodeItem 2383 src/scenegraph/base_scenegraph.c GF_ChildNodeItem *list = *(GF_ChildNodeItem **) info.far_ptr; GF_ChildNodeItem 68 src/scenegraph/commands.c GF_ChildNodeItem *cur, *child; GF_ChildNodeItem 93 src/scenegraph/commands.c GF_ChildNodeItem *cur, *child; GF_ChildNodeItem 149 src/scenegraph/commands.c static void gf_node_unregister_children_deactivate(GF_Node *container, GF_ChildNodeItem *child) GF_ChildNodeItem 151 src/scenegraph/commands.c GF_ChildNodeItem *cur; GF_ChildNodeItem 236 src/scenegraph/commands.c GF_ChildNodeItem *list, *cur, *prev; GF_ChildNodeItem 252 src/scenegraph/commands.c gf_node_unregister_children(com->node, * ((GF_ChildNodeItem **) field.far_ptr)); GF_ChildNodeItem 253 src/scenegraph/commands.c * ((GF_ChildNodeItem **) field.far_ptr) = NULL; GF_ChildNodeItem 255 src/scenegraph/commands.c list = * ((GF_ChildNodeItem **) inf->field_ptr); GF_ChildNodeItem 258 src/scenegraph/commands.c cur = gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 264 src/scenegraph/commands.c * ((GF_ChildNodeItem **) field.far_ptr) = cur; GF_ChildNodeItem 332 src/scenegraph/commands.c gf_node_replace_child(com->node, (GF_ChildNodeItem**) field.far_ptr, inf->pos, inf->new_node); GF_ChildNodeItem 398 src/scenegraph/commands.c e = gf_node_replace_child(com->node, (GF_ChildNodeItem **) field.far_ptr, inf->pos, NULL); GF_ChildNodeItem 457 src/scenegraph/commands.c gf_node_list_add_child( (GF_ChildNodeItem **) field.far_ptr, inf->new_node); GF_ChildNodeItem 459 src/scenegraph/commands.c gf_node_list_insert_child((GF_ChildNodeItem **) field.far_ptr, inf->new_node, inf->pos); GF_ChildNodeItem 501 src/scenegraph/commands.c GF_ChildNodeItem *list, *cur, *prev; GF_ChildNodeItem 540 src/scenegraph/commands.c target = gf_node_list_get_child(*(GF_ChildNodeItem **)field.far_ptr, pos); GF_ChildNodeItem 560 src/scenegraph/commands.c gf_node_replace_child(target, (GF_ChildNodeItem**) field.far_ptr, pos, nn); GF_ChildNodeItem 591 src/scenegraph/commands.c gf_node_unregister_children(target, * ((GF_ChildNodeItem **) field.far_ptr)); GF_ChildNodeItem 592 src/scenegraph/commands.c * ((GF_ChildNodeItem **) field.far_ptr) = NULL; GF_ChildNodeItem 594 src/scenegraph/commands.c list = * ((GF_ChildNodeItem **) value.far_ptr); GF_ChildNodeItem 597 src/scenegraph/commands.c cur = gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 603 src/scenegraph/commands.c * ((GF_ChildNodeItem **) field.far_ptr) = cur; GF_ChildNodeItem 701 src/scenegraph/commands.c GF_ChildNodeItem *child, *cur, *prev; GF_ChildNodeItem 708 src/scenegraph/commands.c cur = (GF_ChildNodeItem*)gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 969 src/scenegraph/commands.c GF_ChildNodeItem *child, *cur, *prev; GF_ChildNodeItem 973 src/scenegraph/commands.c cur = (GF_ChildNodeItem*) gf_malloc(sizeof(GF_ChildNodeItem)); GF_ChildNodeItem 601 src/scenegraph/dom_events.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 834 src/scenegraph/dom_events.c GF_ChildNodeItem *list; GF_ChildNodeItem 509 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 556 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 592 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = nl->child; GF_ChildNodeItem 1484 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = ((GF_ParentNode*)n)->children; GF_ChildNodeItem 1498 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = ((GF_ParentNode*)n)->children; GF_ChildNodeItem 1726 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 3889 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 3970 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 4034 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = n->children; GF_ChildNodeItem 4085 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = n->children; GF_ChildNodeItem 4753 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child = node->children; GF_ChildNodeItem 4874 src/scenegraph/dom_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 1229 src/scenegraph/smil_anim.c GF_ChildNodeItem *child = NULL; GF_ChildNodeItem 2675 src/scenegraph/svg_smjs.c GF_ChildNodeItem *child; GF_ChildNodeItem 360 src/scenegraph/vrml_proto.c GF_ChildNodeItem *list, *last; GF_ChildNodeItem 443 src/scenegraph/vrml_proto.c list = *( (GF_ChildNodeItem **) field_orig.far_ptr); GF_ChildNodeItem 446 src/scenegraph/vrml_proto.c gf_node_list_add_child_last((GF_ChildNodeItem **) field.far_ptr, child, &last); GF_ChildNodeItem 845 src/scenegraph/vrml_proto.c GF_ChildNodeItem *list = (GF_ChildNodeItem *)field->field_pointer; GF_ChildNodeItem 847 src/scenegraph/vrml_proto.c GF_ChildNodeItem *cur = list; GF_ChildNodeItem 328 src/scenegraph/vrml_route.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 329 src/scenegraph/vrml_route.c GF_ChildNodeItem *orig = *(GF_ChildNodeItem **)r->FromField.far_ptr; GF_ChildNodeItem 332 src/scenegraph/vrml_route.c gf_node_unregister_children(r->ToNode, *(GF_ChildNodeItem **)r->ToField.far_ptr ); GF_ChildNodeItem 333 src/scenegraph/vrml_route.c *(GF_ChildNodeItem **)r->ToField.far_ptr = NULL; GF_ChildNodeItem 336 src/scenegraph/vrml_route.c gf_node_list_add_child_last( (GF_ChildNodeItem **)r->ToField.far_ptr, orig->node, &last); GF_ChildNodeItem 63 src/scenegraph/vrml_script.c gf_node_unregister_children(node, (GF_ChildNodeItem*) field->pField); GF_ChildNodeItem 2780 src/scenegraph/vrml_smjs.c GF_Node *node = gf_node_list_get_child(*(GF_ChildNodeItem **)ptr->field.far_ptr, i); GF_ChildNodeItem 2916 src/scenegraph/vrml_smjs.c prev_n = gf_node_list_del_child_idx( (GF_ChildNodeItem **)ptr->field.far_ptr, ind); GF_ChildNodeItem 2920 src/scenegraph/vrml_smjs.c gf_node_list_insert_child( (GF_ChildNodeItem **)ptr->field.far_ptr , new_n, ind); GF_ChildNodeItem 3017 src/scenegraph/vrml_smjs.c gf_node_unregister_children(ptr->owner, *(GF_ChildNodeItem**)ptr->field.far_ptr); GF_ChildNodeItem 3018 src/scenegraph/vrml_smjs.c *(GF_ChildNodeItem**)ptr->field.far_ptr = NULL; GF_ChildNodeItem 3049 src/scenegraph/vrml_smjs.c u32 c = gf_node_list_get_count(*(GF_ChildNodeItem**)ptr->field.far_ptr); GF_ChildNodeItem 3051 src/scenegraph/vrml_smjs.c GF_Node *n = gf_node_list_del_child_idx((GF_ChildNodeItem**)ptr->field.far_ptr, c-1); GF_ChildNodeItem 3104 src/scenegraph/vrml_smjs.c len = gf_node_list_get_count(*(GF_ChildNodeItem **)ptr->field.far_ptr); GF_ChildNodeItem 3739 src/scenegraph/vrml_smjs.c GF_ChildNodeItem *last = NULL; GF_ChildNodeItem 3740 src/scenegraph/vrml_smjs.c gf_node_unregister_children(owner, * (GF_ChildNodeItem **) field->far_ptr); GF_ChildNodeItem 3741 src/scenegraph/vrml_smjs.c * (GF_ChildNodeItem **) field->far_ptr = NULL; GF_ChildNodeItem 3754 src/scenegraph/vrml_smjs.c gf_node_list_add_child_last( (GF_ChildNodeItem **) field->far_ptr , child, &last); GF_ChildNodeItem 3949 src/scenegraph/vrml_smjs.c GF_ChildNodeItem *f = *(GF_ChildNodeItem **) field->far_ptr; GF_ChildNodeItem 4275 src/scenegraph/vrml_smjs.c GF_ChildNodeItem *f = * ((GF_ChildNodeItem **)field->far_ptr); GF_ChildNodeItem 67 src/scenegraph/vrml_tools.c GF_ChildNodeItem *list; GF_ChildNodeItem 106 src/scenegraph/vrml_tools.c GF_ChildNodeItem *list; GF_ChildNodeItem 54 src/scenegraph/xbl_process.c GF_ChildNodeItem *last_child; GF_ChildNodeItem 1018 src/scenegraph/xml_ns.c GF_ChildNodeItem *child = ((GF_ParentNode *)orig)->children;