isDictionary      531 core/AvmCore-inlines.h 	return isObject(key) && isDictionary(obj);
isDictionary     2250 core/AvmCore.cpp 		return isObject(atm) && atomToScriptObject(atm)->vtable->traits->isDictionary;
isDictionary     1256 core/AvmCore.h 		static bool isDictionary(Atom atm);
isDictionary      706 core/MethodEnv.cpp 			else if(!multi->isRtns() && AvmCore::isDictionary(obj))
isDictionary      802 core/MethodEnv.cpp 			else if(!multi->isRtns() && AvmCore::isDictionary(obj))
isDictionary      837 core/MethodEnv.cpp 			else if(!multi->isRtns() && AvmCore::isDictionary(obj))
isDictionary       90 core/ScriptObject.cpp 		AvmAssert(vtable->traits->isDictionary == 0); //should not be called DictionaryObject uses HeapHashtable
isDictionary      111 core/ScriptObject.cpp 		if(!vtable->traits->isDictionary)
isDictionary       93 core/ScriptObject.h 			if(!vtable->traits->isDictionary)
isDictionary     1838 core/Traits.cpp 		if(isDictionary)
isDictionary      537 core/Traits.h  	public:		uint32_t				isDictionary:1;				// how we implement dictionary or strict style lookups
isDictionary      408 core/VTable.cpp 			traits->isDictionary = base->traits->isDictionary;
isDictionary       56 extensions/DictionaryGlue.cpp 		vtable->traits->itraits->isDictionary = true;
isDictionary       61 extensions/DictionaryGlue.cpp  		GCAssert(ivtable->traits->isDictionary == true);
isDictionary       68 extensions/DictionaryGlue.cpp 		GCAssert(vtable->traits->isDictionary == true);
isDictionary       73 extensions/DictionaryGlue.cpp 		GCAssert(vtable->traits->isDictionary == true);