isDictionary 531 core/AvmCore-inlines.h return isObject(key) && isDictionary(obj); isDictionary 2250 core/AvmCore.cpp return isObject(atm) && atomToScriptObject(atm)->vtable->traits->isDictionary; isDictionary 1256 core/AvmCore.h static bool isDictionary(Atom atm); isDictionary 706 core/MethodEnv.cpp else if(!multi->isRtns() && AvmCore::isDictionary(obj)) isDictionary 802 core/MethodEnv.cpp else if(!multi->isRtns() && AvmCore::isDictionary(obj)) isDictionary 837 core/MethodEnv.cpp else if(!multi->isRtns() && AvmCore::isDictionary(obj)) isDictionary 90 core/ScriptObject.cpp AvmAssert(vtable->traits->isDictionary == 0); //should not be called DictionaryObject uses HeapHashtable isDictionary 111 core/ScriptObject.cpp if(!vtable->traits->isDictionary) isDictionary 93 core/ScriptObject.h if(!vtable->traits->isDictionary) isDictionary 1838 core/Traits.cpp if(isDictionary) isDictionary 537 core/Traits.h public: uint32_t isDictionary:1; // how we implement dictionary or strict style lookups isDictionary 408 core/VTable.cpp traits->isDictionary = base->traits->isDictionary; isDictionary 56 extensions/DictionaryGlue.cpp vtable->traits->itraits->isDictionary = true; isDictionary 61 extensions/DictionaryGlue.cpp GCAssert(ivtable->traits->isDictionary == true); isDictionary 68 extensions/DictionaryGlue.cpp GCAssert(vtable->traits->isDictionary == true); isDictionary 73 extensions/DictionaryGlue.cpp GCAssert(vtable->traits->isDictionary == true);