bus                53 AnalyserNode.cpp     AudioBus* outputBus = output(0)->bus();
bus                60 AnalyserNode.cpp     AudioBus* inputBus = input(0)->bus();
bus                51 AudioBasicInspectorNode.cpp     input(0)->pull(output(0)->bus(), framesToProcess);
bus                72 AudioBasicProcessorNode.cpp     AudioBus* destinationBus = output(0)->bus();
bus                77 AudioBasicProcessorNode.cpp         AudioBus* sourceBus = input(0)->bus();
bus                91 AudioBasicProcessorNode.cpp     input(0)->pull(output(0)->bus(), framesToProcess);
bus                53 AudioBuffer.cpp     RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(data, dataSize, mixToMono, sampleRate);
bus                54 AudioBuffer.cpp     if (bus.get())
bus                55 AudioBuffer.cpp         return adoptRef(new AudioBuffer(bus.get()));
bus                82 AudioBuffer.cpp     unsigned numberOfChannels = bus->numberOfChannels();
bus                87 AudioBuffer.cpp         channelDataArray->setRange(bus->channel(i)->data(), m_length, 0);
bus                89 AudioBufferSourceNode.cpp     AudioBus* outputBus = output(0)->bus();
bus               163 AudioBufferSourceNode.cpp bool AudioBufferSourceNode::renderFromBuffer(AudioBus* bus, unsigned destinationFrameOffset, size_t numberOfFrames)
bus               168 AudioBufferSourceNode.cpp     ASSERT(bus);
bus               170 AudioBufferSourceNode.cpp     if (!bus || !buffer())
bus               174 AudioBufferSourceNode.cpp     unsigned busNumberOfChannels = bus->numberOfChannels();
bus               182 AudioBufferSourceNode.cpp     size_t destinationLength = bus->length();
bus               275 AudioBufferSourceNode.cpp                 if (renderSilenceAndFinishIfNotLooping(bus, writeIndex, framesToProcess))
bus               318 AudioBufferSourceNode.cpp                 if (renderSilenceAndFinishIfNotLooping(bus, writeIndex, framesToProcess))
bus               324 AudioBufferSourceNode.cpp     bus->clearSilentFlag();
bus                74 AudioDestinationNode.h         void set(AudioBus* bus)
bus                76 AudioDestinationNode.h             if (bus)
bus                77 AudioDestinationNode.h                 m_sourceBus->copyFrom(*bus);
bus               354 AudioNode.cpp          if (!input(i)->bus()->isSilent())
bus               363 AudioNode.cpp          output(i)->bus()->zero();
bus               369 AudioNode.cpp          output(i)->bus()->clearSilentFlag();
bus               172 AudioNodeInput.cpp AudioBus* AudioNodeInput::bus()
bus               178 AudioNodeInput.cpp         return renderingOutput(0)->bus();
bus                73 AudioNodeInput.h     AudioBus* bus();
bus               125 AudioNodeOutput.cpp     return bus();
bus                59 AudioNodeOutput.h     AudioBus* bus() const;
bus                69 ChannelMergerNode.cpp     ASSERT_UNUSED(framesToProcess, framesToProcess == output->bus()->length());
bus                73 ChannelMergerNode.cpp         output->bus()->zero();
bus                82 ChannelMergerNode.cpp             unsigned numberOfInputChannels = input->bus()->numberOfChannels();
bus                86 ChannelMergerNode.cpp                 AudioChannel* inputChannel = input->bus()->channel(j);
bus                87 ChannelMergerNode.cpp                 AudioChannel* outputChannel = output->bus()->channel(outputChannelIndex);
bus                61 ChannelSplitterNode.cpp     AudioBus* source = input(0)->bus();
bus                68 ChannelSplitterNode.cpp         AudioBus* destination = output(i)->bus();
bus                72 ConvolverNode.cpp     AudioBus* outputBus = output(0)->bus();
bus                85 ConvolverNode.cpp             m_reverb->process(input(0)->bus(), outputBus, framesToProcess);
bus                67 DynamicsCompressorNode.cpp     AudioBus* outputBus = output(0)->bus();
bus                82 DynamicsCompressorNode.cpp     m_dynamicsCompressor->process(input(0)->bus(), outputBus, framesToProcess);
bus                59 GainNode.cpp       AudioBus* outputBus = output(0)->bus();
bus                65 GainNode.cpp           AudioBus* inputBus = input(0)->bus();
bus               106 MediaElementAudioSourceNode.cpp     AudioBus* outputBus = output(0)->bus();
bus                77 MediaStreamAudioDestinationNode.cpp     m_mixBus->copyFrom(*input(0)->bus());
bus                91 MediaStreamAudioSourceNode.cpp     AudioBus* outputBus = output(0)->bus();
bus               224 OscillatorNode.cpp     AudioBus* outputBus = output(0)->bus();
bus                98 PannerNode.cpp     AudioBus* destination = output(0)->bus();
bus               105 PannerNode.cpp     AudioBus* source = input(0)->bus();
bus               102 RealtimeAnalyser.cpp void RealtimeAnalyser::writeInput(AudioBus* bus, size_t framesToProcess)
bus               104 RealtimeAnalyser.cpp     bool isBusGood = bus && bus->numberOfChannels() > 0 && bus->channel(0)->length() >= framesToProcess;
bus               116 RealtimeAnalyser.cpp     const float* source = bus->channel(0)->data();
bus               123 RealtimeAnalyser.cpp     unsigned numberOfChannels = bus->numberOfChannels();
bus               126 RealtimeAnalyser.cpp             source = bus->channel(i)->data();
bus               144 ScriptProcessorNode.cpp     AudioBus* inputBus = this->input(0)->bus();
bus               145 ScriptProcessorNode.cpp     AudioBus* outputBus = this->output(0)->bus();