input 55 AnalyserNode.cpp if (!isInitialized() || !input(0)->isConnected()) { input 60 AnalyserNode.cpp AudioBus* inputBus = input(0)->bus(); input 51 AudioBasicInspectorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess); input 78 AudioBasicInspectorNode.cpp ASSERT(input == this->input(0)); input 79 AudioBasicInspectorNode.cpp if (input != this->input(0)) input 82 AudioBasicInspectorNode.cpp unsigned numberOfChannels = input->numberOfChannels(); input 89 AudioBasicInspectorNode.cpp AudioNode::checkNumberOfChannelsForInput(input); input 106 AudioBasicInspectorNode.cpp unsigned numberOfInputConnections = input(0)->numberOfRenderingConnections(); input 77 AudioBasicProcessorNode.cpp AudioBus* sourceBus = input(0)->bus(); input 80 AudioBasicProcessorNode.cpp if (!input(0)->isConnected()) input 91 AudioBasicProcessorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess); input 107 AudioBasicProcessorNode.cpp ASSERT(input == this->input(0)); input 108 AudioBasicProcessorNode.cpp if (input != this->input(0)) input 115 AudioBasicProcessorNode.cpp unsigned numberOfChannels = input->numberOfChannels(); input 131 AudioBasicProcessorNode.cpp AudioNode::checkNumberOfChannelsForInput(input); input 817 AudioContext.cpp m_dirtySummingJunctions.remove(node->input(i)); input 77 AudioDestinationNode.cpp AudioBus* renderedBus = input(0)->pull(destinationBus, numberOfFrames); input 105 AudioNode.cpp m_inputs.append(input); input 153 AudioNode.cpp AudioNodeInput* input = destination->input(inputIndex); input 155 AudioNode.cpp input->connect(output); input 283 AudioNode.cpp input(i)->changedOutputs(); input 330 AudioNode.cpp ASSERT(m_inputs.contains(input)); input 331 AudioNode.cpp if (!m_inputs.contains(input)) input 334 AudioNode.cpp input->updateInternalBus(); input 348 AudioNode.cpp input(i)->pull(0, framesToProcess); input 354 AudioNode.cpp if (!input(i)->bus()->isSilent()) input 126 AudioNode.h AudioNodeInput* input(unsigned); input 102 AudioNodeOutput.cpp AudioNodeInput* input = *i; input 103 AudioNodeOutput.cpp AudioNode* connectionNode = input->node(); input 104 AudioNodeOutput.cpp connectionNode->checkNumberOfChannelsForInput(input); input 160 AudioNodeOutput.cpp ASSERT(input); input 161 AudioNodeOutput.cpp if (!input) input 164 AudioNodeOutput.cpp m_inputs.add(input); input 171 AudioNodeOutput.cpp ASSERT(input); input 172 AudioNodeOutput.cpp if (!input) input 175 AudioNodeOutput.cpp m_inputs.remove(input); input 184 AudioNodeOutput.cpp AudioNodeInput* input = *m_inputs.begin(); input 185 AudioNodeOutput.cpp input->disconnect(this); input 234 AudioNodeOutput.cpp AudioNodeInput* input = *i; input 235 AudioNodeOutput.cpp input->disable(this); input 247 AudioNodeOutput.cpp AudioNodeInput* input = *i; input 248 AudioNodeOutput.cpp input->enable(this); input 80 ChannelMergerNode.cpp AudioNodeInput* input = this->input(i); input 81 ChannelMergerNode.cpp if (input->isConnected()) { input 82 ChannelMergerNode.cpp unsigned numberOfInputChannels = input->bus()->numberOfChannels(); input 86 ChannelMergerNode.cpp AudioChannel* inputChannel = input->bus()->channel(j); input 111 ChannelMergerNode.cpp AudioNodeInput* input = this->input(i); input 112 ChannelMergerNode.cpp if (input->isConnected()) input 113 ChannelMergerNode.cpp numberOfOutputChannels += input->numberOfChannels(); input 125 ChannelMergerNode.cpp AudioNode::checkNumberOfChannelsForInput(input); input 61 ChannelSplitterNode.cpp AudioBus* source = input(0)->bus(); input 85 ConvolverNode.cpp m_reverb->process(input(0)->bus(), outputBus, framesToProcess); input 146 DelayDSPKernel.cpp double input = static_cast<float>(*source++); input 147 DelayDSPKernel.cpp buffer[m_writeIndex] = static_cast<float>(input); input 82 DynamicsCompressorNode.cpp m_dynamicsCompressor->process(input(0)->bus(), outputBus, framesToProcess); input 62 GainNode.cpp if (!isInitialized() || !input(0)->isConnected()) input 65 GainNode.cpp AudioBus* inputBus = input(0)->bus(); input 97 GainNode.cpp ASSERT(input && input == this->input(0)); input 98 GainNode.cpp if (input != this->input(0)) input 101 GainNode.cpp unsigned numberOfChannels = input->numberOfChannels(); input 114 GainNode.cpp AudioNode::checkNumberOfChannelsForInput(input); input 77 MediaStreamAudioDestinationNode.cpp m_mixBus->copyFrom(*input(0)->bus()); input 100 PannerNode.cpp if (!isInitialized() || !input(0)->isConnected() || !m_panner.get()) { input 105 PannerNode.cpp AudioBus* source = input(0)->bus(); input 403 PannerNode.cpp AudioNodeInput* input = node->input(i); input 406 PannerNode.cpp for (unsigned j = 0; j < input->numberOfRenderingConnections(); ++j) { input 407 PannerNode.cpp AudioNodeOutput* connectedOutput = input->renderingOutput(j); input 144 ScriptProcessorNode.cpp AudioBus* inputBus = this->input(0)->bus(); input 102 WaveShaperDSPKernel.cpp const float input = source[i]; input 106 WaveShaperDSPKernel.cpp double virtualIndex = 0.5 * (input + 1) * curveLength;