input 55 AnalyserNode.cpp if (!isInitialized() || !input(0)->isConnected()) {
input 60 AnalyserNode.cpp AudioBus* inputBus = input(0)->bus();
input 51 AudioBasicInspectorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess);
input 78 AudioBasicInspectorNode.cpp ASSERT(input == this->input(0));
input 79 AudioBasicInspectorNode.cpp if (input != this->input(0))
input 82 AudioBasicInspectorNode.cpp unsigned numberOfChannels = input->numberOfChannels();
input 89 AudioBasicInspectorNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
input 106 AudioBasicInspectorNode.cpp unsigned numberOfInputConnections = input(0)->numberOfRenderingConnections();
input 77 AudioBasicProcessorNode.cpp AudioBus* sourceBus = input(0)->bus();
input 80 AudioBasicProcessorNode.cpp if (!input(0)->isConnected())
input 91 AudioBasicProcessorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess);
input 107 AudioBasicProcessorNode.cpp ASSERT(input == this->input(0));
input 108 AudioBasicProcessorNode.cpp if (input != this->input(0))
input 115 AudioBasicProcessorNode.cpp unsigned numberOfChannels = input->numberOfChannels();
input 131 AudioBasicProcessorNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
input 817 AudioContext.cpp m_dirtySummingJunctions.remove(node->input(i));
input 77 AudioDestinationNode.cpp AudioBus* renderedBus = input(0)->pull(destinationBus, numberOfFrames);
input 105 AudioNode.cpp m_inputs.append(input);
input 153 AudioNode.cpp AudioNodeInput* input = destination->input(inputIndex);
input 155 AudioNode.cpp input->connect(output);
input 283 AudioNode.cpp input(i)->changedOutputs();
input 330 AudioNode.cpp ASSERT(m_inputs.contains(input));
input 331 AudioNode.cpp if (!m_inputs.contains(input))
input 334 AudioNode.cpp input->updateInternalBus();
input 348 AudioNode.cpp input(i)->pull(0, framesToProcess);
input 354 AudioNode.cpp if (!input(i)->bus()->isSilent())
input 126 AudioNode.h AudioNodeInput* input(unsigned);
input 102 AudioNodeOutput.cpp AudioNodeInput* input = *i;
input 103 AudioNodeOutput.cpp AudioNode* connectionNode = input->node();
input 104 AudioNodeOutput.cpp connectionNode->checkNumberOfChannelsForInput(input);
input 160 AudioNodeOutput.cpp ASSERT(input);
input 161 AudioNodeOutput.cpp if (!input)
input 164 AudioNodeOutput.cpp m_inputs.add(input);
input 171 AudioNodeOutput.cpp ASSERT(input);
input 172 AudioNodeOutput.cpp if (!input)
input 175 AudioNodeOutput.cpp m_inputs.remove(input);
input 184 AudioNodeOutput.cpp AudioNodeInput* input = *m_inputs.begin();
input 185 AudioNodeOutput.cpp input->disconnect(this);
input 234 AudioNodeOutput.cpp AudioNodeInput* input = *i;
input 235 AudioNodeOutput.cpp input->disable(this);
input 247 AudioNodeOutput.cpp AudioNodeInput* input = *i;
input 248 AudioNodeOutput.cpp input->enable(this);
input 80 ChannelMergerNode.cpp AudioNodeInput* input = this->input(i);
input 81 ChannelMergerNode.cpp if (input->isConnected()) {
input 82 ChannelMergerNode.cpp unsigned numberOfInputChannels = input->bus()->numberOfChannels();
input 86 ChannelMergerNode.cpp AudioChannel* inputChannel = input->bus()->channel(j);
input 111 ChannelMergerNode.cpp AudioNodeInput* input = this->input(i);
input 112 ChannelMergerNode.cpp if (input->isConnected())
input 113 ChannelMergerNode.cpp numberOfOutputChannels += input->numberOfChannels();
input 125 ChannelMergerNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
input 61 ChannelSplitterNode.cpp AudioBus* source = input(0)->bus();
input 85 ConvolverNode.cpp m_reverb->process(input(0)->bus(), outputBus, framesToProcess);
input 146 DelayDSPKernel.cpp double input = static_cast<float>(*source++);
input 147 DelayDSPKernel.cpp buffer[m_writeIndex] = static_cast<float>(input);
input 82 DynamicsCompressorNode.cpp m_dynamicsCompressor->process(input(0)->bus(), outputBus, framesToProcess);
input 62 GainNode.cpp if (!isInitialized() || !input(0)->isConnected())
input 65 GainNode.cpp AudioBus* inputBus = input(0)->bus();
input 97 GainNode.cpp ASSERT(input && input == this->input(0));
input 98 GainNode.cpp if (input != this->input(0))
input 101 GainNode.cpp unsigned numberOfChannels = input->numberOfChannels();
input 114 GainNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
input 77 MediaStreamAudioDestinationNode.cpp m_mixBus->copyFrom(*input(0)->bus());
input 100 PannerNode.cpp if (!isInitialized() || !input(0)->isConnected() || !m_panner.get()) {
input 105 PannerNode.cpp AudioBus* source = input(0)->bus();
input 403 PannerNode.cpp AudioNodeInput* input = node->input(i);
input 406 PannerNode.cpp for (unsigned j = 0; j < input->numberOfRenderingConnections(); ++j) {
input 407 PannerNode.cpp AudioNodeOutput* connectedOutput = input->renderingOutput(j);
input 144 ScriptProcessorNode.cpp AudioBus* inputBus = this->input(0)->bus();
input 102 WaveShaperDSPKernel.cpp const float input = source[i];
input 106 WaveShaperDSPKernel.cpp double virtualIndex = 0.5 * (input + 1) * curveLength;