output 53 AnalyserNode.cpp AudioBus* outputBus = output(0)->bus(); output 51 AudioBasicInspectorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess); output 84 AudioBasicInspectorNode.cpp if (numberOfChannels != output(0)->numberOfChannels()) { output 86 AudioBasicInspectorNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 98 AudioBasicInspectorNode.cpp if (output(0)->isConnected()) { output 72 AudioBasicProcessorNode.cpp AudioBus* destinationBus = output(0)->bus(); output 91 AudioBasicProcessorNode.cpp input(0)->pull(output(0)->bus(), framesToProcess); output 117 AudioBasicProcessorNode.cpp if (isInitialized() && numberOfChannels != output(0)->numberOfChannels()) { output 124 AudioBasicProcessorNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 136 AudioBasicProcessorNode.cpp return output(0)->numberOfChannels(); output 89 AudioBufferSourceNode.cpp AudioBus* outputBus = output(0)->bus(); output 355 AudioBufferSourceNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 372 AudioBufferSourceNode.cpp return output(0)->numberOfChannels(); output 822 AudioContext.cpp m_dirtyAudioNodeOutputs.remove(node->output(i)); output 847 AudioContext.cpp m_dirtyAudioNodeOutputs.add(output); output 900 AudioContext.cpp AudioNode* output = *i; output 901 AudioContext.cpp m_renderingAutomaticPullNodes[j] = output; output 110 AudioNode.cpp m_outputs.append(output); output 154 AudioNode.cpp AudioNodeOutput* output = this->output(outputIndex); output 155 AudioNode.cpp input->connect(output); output 181 AudioNode.cpp AudioNodeOutput* output = this->output(outputIndex); output 182 AudioNode.cpp param->connect(output); output 196 AudioNode.cpp AudioNodeOutput* output = this->output(outputIndex); output 197 AudioNode.cpp output->disconnectAll(); output 363 AudioNode.cpp output(i)->bus()->zero(); output 369 AudioNode.cpp output(i)->bus()->clearSilentFlag(); output 380 AudioNode.cpp output(i)->enable(); output 405 AudioNode.cpp output(i)->disable(); output 495 AudioNode.cpp output(i)->disconnectAll(); // This will deref() nodes we're connected to. output 127 AudioNode.h AudioNodeOutput* output(unsigned); output 48 AudioNodeInput.cpp void AudioNodeInput::connect(AudioNodeOutput* output) output 52 AudioNodeInput.cpp ASSERT(output && node()); output 53 AudioNodeInput.cpp if (!output || !node()) output 57 AudioNodeInput.cpp if (m_outputs.contains(output)) output 60 AudioNodeInput.cpp output->addInput(this); output 61 AudioNodeInput.cpp m_outputs.add(output); output 68 AudioNodeInput.cpp void AudioNodeInput::disconnect(AudioNodeOutput* output) output 72 AudioNodeInput.cpp ASSERT(output && node()); output 73 AudioNodeInput.cpp if (!output || !node()) output 77 AudioNodeInput.cpp if (m_outputs.contains(output)) { output 78 AudioNodeInput.cpp m_outputs.remove(output); output 80 AudioNodeInput.cpp output->removeInput(this); output 86 AudioNodeInput.cpp if (m_disabledOutputs.contains(output)) { output 87 AudioNodeInput.cpp m_disabledOutputs.remove(output); output 88 AudioNodeInput.cpp output->removeInput(this); output 96 AudioNodeInput.cpp void AudioNodeInput::disable(AudioNodeOutput* output) output 100 AudioNodeInput.cpp ASSERT(output && node()); output 101 AudioNodeInput.cpp if (!output || !node()) output 104 AudioNodeInput.cpp ASSERT(m_outputs.contains(output)); output 106 AudioNodeInput.cpp m_disabledOutputs.add(output); output 107 AudioNodeInput.cpp m_outputs.remove(output); output 114 AudioNodeInput.cpp void AudioNodeInput::enable(AudioNodeOutput* output) output 118 AudioNodeInput.cpp ASSERT(output && node()); output 119 AudioNodeInput.cpp if (!output || !node()) output 122 AudioNodeInput.cpp ASSERT(m_disabledOutputs.contains(output)); output 125 AudioNodeInput.cpp m_outputs.add(output); output 126 AudioNodeInput.cpp m_disabledOutputs.remove(output); output 160 AudioNodeInput.cpp AudioNodeOutput* output = *i; output 163 AudioNodeInput.cpp maxChannels = max(maxChannels, output->numberOfChannels()); output 207 AudioNodeInput.cpp AudioNodeOutput* output = renderingOutput(i); output 208 AudioNodeInput.cpp ASSERT(output); output 211 AudioNodeInput.cpp AudioBus* connectionBus = output->pull(0, framesToProcess); output 225 AudioNodeInput.cpp AudioNodeOutput* output = this->renderingOutput(0); output 226 AudioNodeInput.cpp return output->pull(inPlaceBus, framesToProcess); output 143 AudioParam.cpp AudioNodeOutput* output = renderingOutput(i); output 144 AudioParam.cpp ASSERT(output); output 147 AudioParam.cpp AudioBus* connectionBus = output->pull(0, AudioNode::ProcessingSizeInFrames); output 171 AudioParam.cpp ASSERT(output); output 172 AudioParam.cpp if (!output) output 175 AudioParam.cpp if (m_outputs.contains(output)) output 178 AudioParam.cpp output->addParam(this); output 179 AudioParam.cpp m_outputs.add(output); output 187 AudioParam.cpp ASSERT(output); output 188 AudioParam.cpp if (!output) output 191 AudioParam.cpp if (m_outputs.contains(output)) { output 192 AudioParam.cpp m_outputs.remove(output); output 194 AudioParam.cpp output->removeParam(this); output 69 AudioSummingJunction.cpp AudioNodeOutput* output = *i; output 70 AudioSummingJunction.cpp m_renderingOutputs[j] = output; output 71 AudioSummingJunction.cpp output->updateRenderingState(); output 67 ChannelMergerNode.cpp AudioNodeOutput* output = this->output(0); output 68 ChannelMergerNode.cpp ASSERT(output); output 69 ChannelMergerNode.cpp ASSERT_UNUSED(framesToProcess, framesToProcess == output->bus()->length()); output 72 ChannelMergerNode.cpp if (m_desiredNumberOfOutputChannels != output->numberOfChannels()) { output 73 ChannelMergerNode.cpp output->bus()->zero(); output 87 ChannelMergerNode.cpp AudioChannel* outputChannel = output->bus()->channel(outputChannelIndex); output 95 ChannelMergerNode.cpp ASSERT(outputChannelIndex == output->numberOfChannels()); output 117 ChannelMergerNode.cpp AudioNodeOutput* output = this->output(0); output 118 ChannelMergerNode.cpp ASSERT(output); output 119 ChannelMergerNode.cpp output->setNumberOfChannels(numberOfOutputChannels); output 68 ChannelSplitterNode.cpp AudioBus* destination = output(i)->bus(); output 75 ChannelSplitterNode.cpp } else if (output(i)->renderingFanOutCount() > 0) { output 72 ConvolverNode.cpp AudioBus* outputBus = output(0)->bus(); output 153 DelayDSPKernel.cpp double output = (1.0 - interpolationFactor) * sample1 + interpolationFactor * sample2; output 155 DelayDSPKernel.cpp *destination++ = static_cast<float>(output); output 67 DynamicsCompressorNode.cpp AudioBus* outputBus = output(0)->bus(); output 59 GainNode.cpp AudioBus* outputBus = output(0)->bus(); output 103 GainNode.cpp if (isInitialized() && numberOfChannels != output(0)->numberOfChannels()) { output 110 GainNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 99 MediaElementAudioSourceNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 106 MediaElementAudioSourceNode.cpp AudioBus* outputBus = output(0)->bus(); output 84 MediaStreamAudioSourceNode.cpp output(0)->setNumberOfChannels(numberOfChannels); output 91 MediaStreamAudioSourceNode.cpp AudioBus* outputBus = output(0)->bus(); output 224 OscillatorNode.cpp AudioBus* outputBus = output(0)->bus(); output 98 PannerNode.cpp AudioBus* destination = output(0)->bus(); output 145 ScriptProcessorNode.cpp AudioBus* outputBus = this->output(0)->bus(); output 121 WaveShaperDSPKernel.cpp double output = (1.0 - interpolationFactor) * value1 + interpolationFactor * value2; output 122 WaveShaperDSPKernel.cpp destination[i] = output;