applyResource      63 Source/core/rendering/svg/RenderSVGResource.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
applyResource      53 Source/core/rendering/svg/RenderSVGResourceClipper.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
applyResource      71 Source/core/rendering/svg/RenderSVGResourceFilter.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
applyResource      51 Source/core/rendering/svg/RenderSVGResourceGradient.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
applyResource      56 Source/core/rendering/svg/RenderSVGResourceMarker.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short) OVERRIDE { return false; }
applyResource      47 Source/core/rendering/svg/RenderSVGResourceMasker.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
applyResource      54 Source/core/rendering/svg/RenderSVGResourcePattern.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
applyResource      37 Source/core/rendering/svg/RenderSVGResourceSolidColor.h     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
applyResource     213 Source/core/rendering/svg/RenderSVGShape.cpp         if (fillPaintingResource->applyResource(this, style, context, ApplyToFillMode)) {
applyResource     217 Source/core/rendering/svg/RenderSVGShape.cpp             if (fallbackResource->applyResource(this, style, context, ApplyToFillMode))
applyResource     227 Source/core/rendering/svg/RenderSVGShape.cpp         if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) {
applyResource     231 Source/core/rendering/svg/RenderSVGShape.cpp             if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode))
applyResource     377 Source/core/rendering/svg/SVGInlineTextBox.cpp     if (!m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode)) {
applyResource     380 Source/core/rendering/svg/SVGInlineTextBox.cpp             m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode);
applyResource     157 Source/core/rendering/svg/SVGRenderingContext.cpp             if (!masker->applyResource(m_object, style, m_paintInfo->context, ApplyToDefaultMode))
applyResource     180 Source/core/rendering/svg/SVGRenderingContext.cpp             if (!m_filter->applyResource(m_object, style, m_paintInfo->context, ApplyToDefaultMode))
applyResource     157 Source/core/rendering/svg/SVGTextRunRenderingContext.cpp         if (activePaintingResource->applyResource(parentRenderObject, parentRenderObjectStyle, context, resourceMode)) {