PaintingData 96 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h inline void FELighting::platformApplyNeon(LightingData& data, LightSource::PaintingData& paintingData) PaintingData 38 Source/platform/graphics/filters/DistantLightSource.cpp void DistantLightSource::initPaintingData(PaintingData& paintingData) const PaintingData 48 Source/platform/graphics/filters/DistantLightSource.cpp void DistantLightSource::updatePaintingData(PaintingData&, int, int, float) const PaintingData 48 Source/platform/graphics/filters/DistantLightSource.h virtual void initPaintingData(PaintingData&) const OVERRIDE; PaintingData 49 Source/platform/graphics/filters/DistantLightSource.h virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE; PaintingData 262 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::fastSetInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd) PaintingData 312 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE int FEConvolveMatrix::getPixelValue(PaintingData& paintingData, int x, int y) PaintingData 343 Source/platform/graphics/filters/FEConvolveMatrix.cpp void FEConvolveMatrix::fastSetOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2) PaintingData 402 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::setInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd) PaintingData 412 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::setOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2) PaintingData 448 Source/platform/graphics/filters/FEConvolveMatrix.cpp PaintingData paintingData; PaintingData 94 Source/platform/graphics/filters/FEConvolveMatrix.h ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd); PaintingData 96 Source/platform/graphics/filters/FEConvolveMatrix.h ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y); PaintingData 99 Source/platform/graphics/filters/FEConvolveMatrix.h void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2); PaintingData 102 Source/platform/graphics/filters/FEConvolveMatrix.h ALWAYS_INLINE void setInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd); PaintingData 103 Source/platform/graphics/filters/FEConvolveMatrix.h ALWAYS_INLINE void setOuterPixels(PaintingData&, int x1, int y1, int x2, int y2); PaintingData 113 Source/platform/graphics/filters/FEConvolveMatrix.h PaintingData* paintingData; PaintingData 187 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, PaintingData 236 Source/platform/graphics/filters/FELighting.cpp void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, PaintingData 242 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY) PaintingData 261 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData) PaintingData 295 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData) PaintingData 321 Source/platform/graphics/filters/FELighting.cpp LightSource::PaintingData paintingData; PaintingData 83 Source/platform/graphics/filters/FELighting.h LightSource::PaintingData paintingData; PaintingData 97 Source/platform/graphics/filters/FELighting.h inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&, PaintingData 101 Source/platform/graphics/filters/FELighting.h void setPixel(int offset, LightingData&, LightSource::PaintingData&, PaintingData 104 Source/platform/graphics/filters/FELighting.h inline void platformApply(LightingData&, LightSource::PaintingData&); PaintingData 106 Source/platform/graphics/filters/FELighting.h inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY); PaintingData 107 Source/platform/graphics/filters/FELighting.h inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&); PaintingData 110 Source/platform/graphics/filters/FELighting.h inline void platformApplyNeon(LightingData&, LightSource::PaintingData&); PaintingData 70 Source/platform/graphics/filters/FEMorphology.h PaintingData* paintingData; PaintingData 151 Source/platform/graphics/filters/FETurbulence.cpp inline long FETurbulence::PaintingData::random() PaintingData 170 Source/platform/graphics/filters/FETurbulence.cpp inline void FETurbulence::initPaint(PaintingData& paintingData) PaintingData 217 Source/platform/graphics/filters/FETurbulence.cpp float FETurbulence::noise2D(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& noiseVector) PaintingData 268 Source/platform/graphics/filters/FETurbulence.cpp unsigned char FETurbulence::calculateTurbulenceValueForPoint(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY) PaintingData 330 Source/platform/graphics/filters/FETurbulence.cpp inline void FETurbulence::fillRegion(Uint8ClampedArray* pixelArray, PaintingData& paintingData, int startY, int endY, float baseFrequencyX, float baseFrequencyY) PaintingData 365 Source/platform/graphics/filters/FETurbulence.cpp PaintingData paintingData(m_seed, roundedIntSize(filterPrimitiveSubregion().size())); PaintingData 72 Source/platform/graphics/filters/FETurbulence.h PaintingData(long paintingSeed, const IntSize& paintingSize) PaintingData 107 Source/platform/graphics/filters/FETurbulence.h PaintingData* paintingData; PaintingData 122 Source/platform/graphics/filters/FETurbulence.h inline void initPaint(PaintingData&); PaintingData 123 Source/platform/graphics/filters/FETurbulence.h float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&); PaintingData 124 Source/platform/graphics/filters/FETurbulence.h unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, StitchData&, const FloatPoint&, float, float); PaintingData 125 Source/platform/graphics/filters/FETurbulence.h inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, float); PaintingData 73 Source/platform/graphics/filters/LightSource.h virtual void initPaintingData(PaintingData&) const = 0; PaintingData 76 Source/platform/graphics/filters/LightSource.h virtual void updatePaintingData(PaintingData&, int x, int y, float z) const = 0; PaintingData 38 Source/platform/graphics/filters/PointLightSource.cpp void PointLightSource::initPaintingData(PaintingData&) const PaintingData 42 Source/platform/graphics/filters/PointLightSource.cpp void PointLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const PaintingData 48 Source/platform/graphics/filters/PointLightSource.h virtual void initPaintingData(PaintingData&) const OVERRIDE; PaintingData 49 Source/platform/graphics/filters/PointLightSource.h virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE; PaintingData 43 Source/platform/graphics/filters/SpotLightSource.cpp void SpotLightSource::initPaintingData(PaintingData& paintingData) const PaintingData 65 Source/platform/graphics/filters/SpotLightSource.cpp void SpotLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const PaintingData 60 Source/platform/graphics/filters/SpotLightSource.h virtual void initPaintingData(PaintingData&) const OVERRIDE; PaintingData 61 Source/platform/graphics/filters/SpotLightSource.h virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;