PaintingData       96 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h inline void FELighting::platformApplyNeon(LightingData& data, LightSource::PaintingData& paintingData)
PaintingData       38 Source/platform/graphics/filters/DistantLightSource.cpp void DistantLightSource::initPaintingData(PaintingData& paintingData) const
PaintingData       48 Source/platform/graphics/filters/DistantLightSource.cpp void DistantLightSource::updatePaintingData(PaintingData&, int, int, float) const
PaintingData       48 Source/platform/graphics/filters/DistantLightSource.h     virtual void initPaintingData(PaintingData&) const OVERRIDE;
PaintingData       49 Source/platform/graphics/filters/DistantLightSource.h     virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;
PaintingData      262 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::fastSetInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd)
PaintingData      312 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE int FEConvolveMatrix::getPixelValue(PaintingData& paintingData, int x, int y)
PaintingData      343 Source/platform/graphics/filters/FEConvolveMatrix.cpp void FEConvolveMatrix::fastSetOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2)
PaintingData      402 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::setInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd)
PaintingData      412 Source/platform/graphics/filters/FEConvolveMatrix.cpp ALWAYS_INLINE void FEConvolveMatrix::setOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2)
PaintingData      448 Source/platform/graphics/filters/FEConvolveMatrix.cpp     PaintingData paintingData;
PaintingData       94 Source/platform/graphics/filters/FEConvolveMatrix.h     ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
PaintingData       96 Source/platform/graphics/filters/FEConvolveMatrix.h     ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y);
PaintingData       99 Source/platform/graphics/filters/FEConvolveMatrix.h     void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
PaintingData      102 Source/platform/graphics/filters/FEConvolveMatrix.h     ALWAYS_INLINE void setInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
PaintingData      103 Source/platform/graphics/filters/FEConvolveMatrix.h     ALWAYS_INLINE void setOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
PaintingData      113 Source/platform/graphics/filters/FEConvolveMatrix.h         PaintingData* paintingData;
PaintingData      187 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData,
PaintingData      236 Source/platform/graphics/filters/FELighting.cpp void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData,
PaintingData      242 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY)
PaintingData      261 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData)
PaintingData      295 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData)
PaintingData      321 Source/platform/graphics/filters/FELighting.cpp     LightSource::PaintingData paintingData;
PaintingData       83 Source/platform/graphics/filters/FELighting.h         LightSource::PaintingData paintingData;
PaintingData       97 Source/platform/graphics/filters/FELighting.h     inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&,
PaintingData      101 Source/platform/graphics/filters/FELighting.h     void setPixel(int offset, LightingData&, LightSource::PaintingData&,
PaintingData      104 Source/platform/graphics/filters/FELighting.h     inline void platformApply(LightingData&, LightSource::PaintingData&);
PaintingData      106 Source/platform/graphics/filters/FELighting.h     inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY);
PaintingData      107 Source/platform/graphics/filters/FELighting.h     inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&);
PaintingData      110 Source/platform/graphics/filters/FELighting.h     inline void platformApplyNeon(LightingData&, LightSource::PaintingData&);
PaintingData       70 Source/platform/graphics/filters/FEMorphology.h         PaintingData* paintingData;
PaintingData      151 Source/platform/graphics/filters/FETurbulence.cpp inline long FETurbulence::PaintingData::random()
PaintingData      170 Source/platform/graphics/filters/FETurbulence.cpp inline void FETurbulence::initPaint(PaintingData& paintingData)
PaintingData      217 Source/platform/graphics/filters/FETurbulence.cpp float FETurbulence::noise2D(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& noiseVector)
PaintingData      268 Source/platform/graphics/filters/FETurbulence.cpp unsigned char FETurbulence::calculateTurbulenceValueForPoint(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY)
PaintingData      330 Source/platform/graphics/filters/FETurbulence.cpp inline void FETurbulence::fillRegion(Uint8ClampedArray* pixelArray, PaintingData& paintingData, int startY, int endY, float baseFrequencyX, float baseFrequencyY)
PaintingData      365 Source/platform/graphics/filters/FETurbulence.cpp     PaintingData paintingData(m_seed, roundedIntSize(filterPrimitiveSubregion().size()));
PaintingData       72 Source/platform/graphics/filters/FETurbulence.h         PaintingData(long paintingSeed, const IntSize& paintingSize)
PaintingData      107 Source/platform/graphics/filters/FETurbulence.h         PaintingData* paintingData;
PaintingData      122 Source/platform/graphics/filters/FETurbulence.h     inline void initPaint(PaintingData&);
PaintingData      123 Source/platform/graphics/filters/FETurbulence.h     float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&);
PaintingData      124 Source/platform/graphics/filters/FETurbulence.h     unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, StitchData&, const FloatPoint&, float, float);
PaintingData      125 Source/platform/graphics/filters/FETurbulence.h     inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, float);
PaintingData       73 Source/platform/graphics/filters/LightSource.h     virtual void initPaintingData(PaintingData&) const = 0;
PaintingData       76 Source/platform/graphics/filters/LightSource.h     virtual void updatePaintingData(PaintingData&, int x, int y, float z) const = 0;
PaintingData       38 Source/platform/graphics/filters/PointLightSource.cpp void PointLightSource::initPaintingData(PaintingData&) const
PaintingData       42 Source/platform/graphics/filters/PointLightSource.cpp void PointLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const
PaintingData       48 Source/platform/graphics/filters/PointLightSource.h     virtual void initPaintingData(PaintingData&) const OVERRIDE;
PaintingData       49 Source/platform/graphics/filters/PointLightSource.h     virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;
PaintingData       43 Source/platform/graphics/filters/SpotLightSource.cpp void SpotLightSource::initPaintingData(PaintingData& paintingData) const
PaintingData       65 Source/platform/graphics/filters/SpotLightSource.cpp void SpotLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const
PaintingData       60 Source/platform/graphics/filters/SpotLightSource.h     virtual void initPaintingData(PaintingData&) const OVERRIDE;
PaintingData       61 Source/platform/graphics/filters/SpotLightSource.h     virtual void updatePaintingData(PaintingData&, int x, int y, float z) const OVERRIDE;