RenderSVGModelObject 42 Source/core/rendering/svg/RenderSVGContainer.cpp : RenderSVGModelObject(node) RenderSVGModelObject 84 Source/core/rendering/svg/RenderSVGContainer.cpp RenderSVGModelObject::setNeedsBoundariesUpdate(); RenderSVGModelObject 93 Source/core/rendering/svg/RenderSVGContainer.cpp RenderSVGModelObject::addChild(child, beforeChild); RenderSVGModelObject 100 Source/core/rendering/svg/RenderSVGContainer.cpp RenderSVGModelObject::removeChild(child); RenderSVGModelObject 32 Source/core/rendering/svg/RenderSVGContainer.h class RenderSVGContainer : public RenderSVGModelObject { RenderSVGModelObject 46 Source/core/rendering/svg/RenderSVGImage.cpp : RenderSVGModelObject(impl) RenderSVGModelObject 119 Source/core/rendering/svg/RenderSVGImage.cpp RenderSVGModelObject::setNeedsBoundariesUpdate(); RenderSVGModelObject 34 Source/core/rendering/svg/RenderSVGImage.h class RenderSVGImage FINAL : public RenderSVGModelObject { RenderSVGModelObject 42 Source/core/rendering/svg/RenderSVGModelObject.cpp RenderSVGModelObject::RenderSVGModelObject(SVGElement* node) RenderSVGModelObject 47 Source/core/rendering/svg/RenderSVGModelObject.cpp bool RenderSVGModelObject::isChildAllowed(RenderObject* child, RenderStyle*) const RenderSVGModelObject 52 Source/core/rendering/svg/RenderSVGModelObject.cpp LayoutRect RenderSVGModelObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderSVGModelObject 57 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const RenderSVGModelObject 62 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const RenderSVGModelObject 67 Source/core/rendering/svg/RenderSVGModelObject.cpp const RenderObject* RenderSVGModelObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderSVGModelObject 72 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const RenderSVGModelObject 79 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const RenderSVGModelObject 84 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::willBeDestroyed() RenderSVGModelObject 90 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) const RenderSVGModelObject 96 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderSVGModelObject 101 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) RenderSVGModelObject 113 Source/core/rendering/svg/RenderSVGModelObject.cpp bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) RenderSVGModelObject 121 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) RenderSVGModelObject 48 Source/core/rendering/svg/RenderSVGModelObject.h class RenderSVGModelObject : public RenderObject { RenderSVGModelObject 50 Source/core/rendering/svg/RenderSVGModelObject.h explicit RenderSVGModelObject(SVGElement*); RenderSVGModelObject 51 Source/core/rendering/svg/RenderSVGShape.cpp : RenderSVGModelObject(node) RenderSVGModelObject 163 Source/core/rendering/svg/RenderSVGShape.cpp RenderSVGModelObject::setNeedsBoundariesUpdate(); RenderSVGModelObject 46 Source/core/rendering/svg/RenderSVGShape.h class RenderSVGShape : public RenderSVGModelObject {