#ifndef SVGFESpecularLightingElement_h
#define SVGFESpecularLightingElement_h
#include "SVGNames.h"
#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGAnimatedNumberOptionalNumber.h"
#include "core/svg/SVGFELightElement.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FESpecularLighting.h"
namespace WebCore {
class SVGFESpecularLightingElement FINAL : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFESpecularLightingElement> create(Document&);
void lightElementAttributeChanged(const SVGFELightElement*, const QualifiedName&);
SVGAnimatedNumber* specularConstant() { return m_specularConstant.get(); }
SVGAnimatedNumber* specularExponent() { return m_specularExponent.get(); }
SVGAnimatedNumber* surfaceScale() { return m_surfaceScale.get(); }
SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); }
SVGAnimatedNumber* kernelUnitLengthY() { return m_kernelUnitLength->secondNumber(); }
SVGAnimatedString* in1() { return m_in1.get(); }
private:
explicit SVGFESpecularLightingElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
static const AtomicString& kernelUnitLengthXIdentifier();
static const AtomicString& kernelUnitLengthYIdentifier();
RefPtr<SVGAnimatedNumber> m_specularConstant;
RefPtr<SVGAnimatedNumber> m_specularExponent;
RefPtr<SVGAnimatedNumber> m_surfaceScale;
RefPtr<SVGAnimatedNumberOptionalNumber> m_kernelUnitLength;
RefPtr<SVGAnimatedString> m_in1;
};
}
#endif