This source file includes following definitions.
- m_secondNumber
- clone
- cloneForAnimation
- valueAsString
- setValueAsString
- add
- calculateAnimatedValue
- calculateDistance
#include "config.h"
#include "core/svg/SVGNumberOptionalNumber.h"
#include "core/svg/SVGAnimationElement.h"
#include "core/svg/SVGParserUtilities.h"
namespace WebCore {
SVGNumberOptionalNumber::SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber)
: SVGPropertyBase(classType())
, m_firstNumber(firstNumber)
, m_secondNumber(secondNumber)
{
}
PassRefPtr<SVGNumberOptionalNumber> SVGNumberOptionalNumber::clone() const
{
return SVGNumberOptionalNumber::create(m_firstNumber->clone(), m_secondNumber->clone());
}
PassRefPtr<SVGPropertyBase> SVGNumberOptionalNumber::cloneForAnimation(const String& value) const
{
float x, y;
if (!parseNumberOptionalNumber(value, x, y)) {
x = y = 0;
}
return SVGNumberOptionalNumber::create(SVGNumber::create(x), SVGNumber::create(y));
}
String SVGNumberOptionalNumber::valueAsString() const
{
if (m_firstNumber->value() == m_secondNumber->value()) {
return String::number(m_firstNumber->value());
}
return String::number(m_firstNumber->value()) + " " + String::number(m_secondNumber->value());
}
void SVGNumberOptionalNumber::setValueAsString(const String& value, ExceptionState& exceptionState)
{
float x, y;
if (!parseNumberOptionalNumber(value, x, y)) {
exceptionState.throwDOMException(SyntaxError, "The value provided ('" + value + "') is invalid.");
x = y = 0;
}
m_firstNumber->setValue(x);
m_secondNumber->setValue(y);
}
void SVGNumberOptionalNumber::add(PassRefPtr<SVGPropertyBase> other, SVGElement*)
{
RefPtr<SVGNumberOptionalNumber> otherNumberOptionalNumber = toSVGNumberOptionalNumber(other);
m_firstNumber->setValue(m_firstNumber->value() + otherNumberOptionalNumber->m_firstNumber->value());
m_secondNumber->setValue(m_secondNumber->value() + otherNumberOptionalNumber->m_secondNumber->value());
}
void SVGNumberOptionalNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDuration, SVGElement*)
{
ASSERT(animationElement);
RefPtr<SVGNumberOptionalNumber> fromNumber = toSVGNumberOptionalNumber(from);
RefPtr<SVGNumberOptionalNumber> toNumber = toSVGNumberOptionalNumber(to);
RefPtr<SVGNumberOptionalNumber> toAtEndOfDurationNumber = toSVGNumberOptionalNumber(toAtEndOfDuration);
float x = m_firstNumber->value();
float y = m_secondNumber->value();
animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->firstNumber()->value(), toNumber->firstNumber()->value(), toAtEndOfDurationNumber->firstNumber()->value(), x);
animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->secondNumber()->value(), toNumber->secondNumber()->value(), toAtEndOfDurationNumber->secondNumber()->value(), y);
m_firstNumber->setValue(x);
m_secondNumber->setValue(y);
}
float SVGNumberOptionalNumber::calculateDistance(PassRefPtr<SVGPropertyBase> other, SVGElement*)
{
return -1;
}
}