root/Source/platform/fonts/Font.cpp

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DEFINITIONS

This source file includes following definitions.
  1. m_fontFallbackList
  2. update
  3. drawText
  4. drawEmphasisMarks
  5. width
  6. width
  7. selectionRectForText
  8. offsetForPosition
  9. setCodePath
  10. codePath
  11. codePath
  12. willUseFontData
  13. isInRange
  14. shouldIgnoreRotation
  15. glyphDataAndPageForNonCJKCharacterWithGlyphOrientation
  16. glyphDataAndPageForCharacter
  17. primaryFontHasGlyphForCharacter
  18. getEmphasisMarkGlyphData
  19. emphasisMarkAscent
  20. emphasisMarkDescent
  21. emphasisMarkHeight
  22. getGlyphsAndAdvancesForSimpleText
  23. drawSimpleText
  24. drawEmphasisMarksForSimpleText
  25. drawGlyphBuffer
  26. offsetToMiddleOfGlyph
  27. offsetToMiddleOfAdvanceAtIndex
  28. drawEmphasisMarks
  29. floatWidthForSimpleText
  30. selectionRectForSimpleText
  31. offsetForPositionForSimpleText

/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2000 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2003, 2006, 2010, 2011 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "platform/fonts/Font.h"

#include "platform/LayoutUnit.h"
#include "platform/fonts/Character.h"
#include "platform/fonts/FontCache.h"
#include "platform/fonts/FontFallbackList.h"
#include "platform/fonts/FontPlatformFeatures.h"
#include "platform/fonts/GlyphBuffer.h"
#include "platform/fonts/GlyphPageTreeNode.h"
#include "platform/fonts/SimpleFontData.h"
#include "platform/fonts/WidthIterator.h"
#include "platform/geometry/FloatRect.h"
#include "platform/text/TextRun.h"
#include "wtf/MainThread.h"
#include "wtf/StdLibExtras.h"
#include "wtf/unicode/CharacterNames.h"
#include "wtf/unicode/Unicode.h"

using namespace WTF;
using namespace Unicode;
using namespace std;

namespace WebCore {

CodePath Font::s_codePath = AutoPath;

// ============================================================================================
// Font Implementation (Cross-Platform Portion)
// ============================================================================================

Font::Font()
{
}

Font::Font(const FontDescription& fd)
    : m_fontDescription(fd)
{
}

Font::Font(const Font& other)
    : m_fontDescription(other.m_fontDescription)
    , m_fontFallbackList(other.m_fontFallbackList)
{
}

Font& Font::operator=(const Font& other)
{
    m_fontDescription = other.m_fontDescription;
    m_fontFallbackList = other.m_fontFallbackList;
    return *this;
}

bool Font::operator==(const Font& other) const
{
    // Our FontData don't have to be checked, since checking the font description will be fine.
    // FIXME: This does not work if the font was made with the FontPlatformData constructor.
    if (loadingCustomFonts() || other.loadingCustomFonts())
        return false;

    FontSelector* first = m_fontFallbackList ? m_fontFallbackList->fontSelector() : 0;
    FontSelector* second = other.m_fontFallbackList ? other.m_fontFallbackList->fontSelector() : 0;

    return first == second
        && m_fontDescription == other.m_fontDescription
        && (m_fontFallbackList ? m_fontFallbackList->fontSelectorVersion() : 0) == (other.m_fontFallbackList ? other.m_fontFallbackList->fontSelectorVersion() : 0)
        && (m_fontFallbackList ? m_fontFallbackList->generation() : 0) == (other.m_fontFallbackList ? other.m_fontFallbackList->generation() : 0);
}

void Font::update(PassRefPtr<FontSelector> fontSelector) const
{
    // FIXME: It is pretty crazy that we are willing to just poke into a RefPtr, but it ends up
    // being reasonably safe (because inherited fonts in the render tree pick up the new
    // style anyway. Other copies are transient, e.g., the state in the GraphicsContext, and
    // won't stick around long enough to get you in trouble). Still, this is pretty disgusting,
    // and could eventually be rectified by using RefPtrs for Fonts themselves.
    if (!m_fontFallbackList)
        m_fontFallbackList = FontFallbackList::create();
    m_fontFallbackList->invalidate(fontSelector);
}

void Font::drawText(GraphicsContext* context, const TextRunPaintInfo& runInfo, const FloatPoint& point, CustomFontNotReadyAction customFontNotReadyAction) const
{
    // Don't draw anything while we are using custom fonts that are in the process of loading,
    // except if the 'force' argument is set to true (in which case it will use a fallback
    // font).
    if (shouldSkipDrawing() && customFontNotReadyAction == DoNotPaintIfFontNotReady)
        return;

    CodePath codePathToUse = codePath(runInfo.run);
    // FIXME: Use the fast code path once it handles partial runs with kerning and ligatures. See http://webkit.org/b/100050
    if (codePathToUse != ComplexPath && fontDescription().typesettingFeatures() && (runInfo.from || runInfo.to != runInfo.run.length()))
        codePathToUse = ComplexPath;

    if (codePathToUse != ComplexPath)
        return drawSimpleText(context, runInfo, point);

    return drawComplexText(context, runInfo, point);
}

void Font::drawEmphasisMarks(GraphicsContext* context, const TextRunPaintInfo& runInfo, const AtomicString& mark, const FloatPoint& point) const
{
    if (shouldSkipDrawing())
        return;

    CodePath codePathToUse = codePath(runInfo.run);
    // FIXME: Use the fast code path once it handles partial runs with kerning and ligatures. See http://webkit.org/b/100050
    if (codePathToUse != ComplexPath && fontDescription().typesettingFeatures() && (runInfo.from || runInfo.to != runInfo.run.length()))
        codePathToUse = ComplexPath;

    if (codePathToUse != ComplexPath)
        drawEmphasisMarksForSimpleText(context, runInfo, mark, point);
    else
        drawEmphasisMarksForComplexText(context, runInfo, mark, point);
}

float Font::width(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
    CodePath codePathToUse = codePath(run);
    if (codePathToUse != ComplexPath) {
        // The complex path is more restrictive about returning fallback fonts than the simple path, so we need an explicit test to make their behaviors match.
        if (!FontPlatformFeatures::canReturnFallbackFontsForComplexText())
            fallbackFonts = 0;
        // The simple path can optimize the case where glyph overflow is not observable.
        if (codePathToUse != SimpleWithGlyphOverflowPath && (glyphOverflow && !glyphOverflow->computeBounds))
            glyphOverflow = 0;
    }

    bool hasKerningOrLigatures = fontDescription().typesettingFeatures() & (Kerning | Ligatures);
    bool hasWordSpacingOrLetterSpacing = fontDescription().wordSpacing() || fontDescription().letterSpacing();
    bool isCacheable = (codePathToUse == ComplexPath || hasKerningOrLigatures)
        && !hasWordSpacingOrLetterSpacing // Word spacing and letter spacing can change the width of a word.
        && !glyphOverflow // Since this is just a width cache, we don't have enough information to satisfy glyph queries.
        && !run.allowTabs(); // If we allow tabs and a tab occurs inside a word, the width of the word varies based on its position on the line.

    float* cacheEntry = isCacheable
        ? m_fontFallbackList->widthCache().add(run, std::numeric_limits<float>::quiet_NaN())
        : 0;
    if (cacheEntry && !std::isnan(*cacheEntry))
        return *cacheEntry;

    float result;
    if (codePathToUse == ComplexPath)
        result = floatWidthForComplexText(run, fallbackFonts, glyphOverflow);
    else
        result = floatWidthForSimpleText(run, fallbackFonts, glyphOverflow);

    if (cacheEntry && (!fallbackFonts || fallbackFonts->isEmpty()))
        *cacheEntry = result;
    return result;
}

float Font::width(const TextRun& run, int& charsConsumed, Glyph& glyphId) const
{
#if ENABLE(SVG_FONTS)
    if (TextRun::RenderingContext* renderingContext = run.renderingContext())
        return renderingContext->floatWidthUsingSVGFont(*this, run, charsConsumed, glyphId);
#endif

    charsConsumed = run.length();
    glyphId = 0;
    return width(run);
}

FloatRect Font::selectionRectForText(const TextRun& run, const FloatPoint& point, int h, int from, int to, bool accountForGlyphBounds) const
{
    to = (to == -1 ? run.length() : to);

    CodePath codePathToUse = codePath(run);
    // FIXME: Use the fast code path once it handles partial runs with kerning and ligatures. See http://webkit.org/b/100050
    if (codePathToUse != ComplexPath && fontDescription().typesettingFeatures() && (from || to != run.length()))
        codePathToUse = ComplexPath;

    if (codePathToUse != ComplexPath)
        return selectionRectForSimpleText(run, point, h, from, to, accountForGlyphBounds);

    return selectionRectForComplexText(run, point, h, from, to);
}

int Font::offsetForPosition(const TextRun& run, float x, bool includePartialGlyphs) const
{
    // FIXME: Use the fast code path once it handles partial runs with kerning and ligatures. See http://webkit.org/b/100050
    if (codePath(run) != ComplexPath && !fontDescription().typesettingFeatures())
        return offsetForPositionForSimpleText(run, x, includePartialGlyphs);

    return offsetForPositionForComplexText(run, x, includePartialGlyphs);
}

void Font::setCodePath(CodePath p)
{
    s_codePath = p;
}

CodePath Font::codePath()
{
    return s_codePath;
}

CodePath Font::codePath(const TextRun& run) const
{
    if (s_codePath != AutoPath)
        return s_codePath;

#if ENABLE(SVG_FONTS)
    if (run.renderingContext())
        return SimplePath;
#endif

    if (m_fontDescription.featureSettings() && m_fontDescription.featureSettings()->size() > 0)
        return ComplexPath;

    if (run.length() > 1 && !WidthIterator::supportsTypesettingFeatures(*this))
        return ComplexPath;

    if (!run.characterScanForCodePath())
        return SimplePath;

    if (run.is8Bit())
        return SimplePath;

    // Start from 0 since drawing and highlighting also measure the characters before run->from.
    return Character::characterRangeCodePath(run.characters16(), run.length());
}

void Font::willUseFontData() const
{
    const FontFamily& family = fontDescription().family();
    if (m_fontFallbackList && m_fontFallbackList->fontSelector() && !family.familyIsEmpty())
        m_fontFallbackList->fontSelector()->willUseFontData(fontDescription(), family.family());
}

static inline bool isInRange(UChar32 character, UChar32 lowerBound, UChar32 upperBound)
{
    return character >= lowerBound && character <= upperBound;
}

static bool shouldIgnoreRotation(UChar32 character)
{
    if (character == 0x000A7 || character == 0x000A9 || character == 0x000AE)
        return true;

    if (character == 0x000B6 || character == 0x000BC || character == 0x000BD || character == 0x000BE)
        return true;

    if (isInRange(character, 0x002E5, 0x002EB))
        return true;

    if (isInRange(character, 0x01100, 0x011FF) || isInRange(character, 0x01401, 0x0167F) || isInRange(character, 0x01800, 0x018FF))
        return true;

    if (character == 0x02016 || character == 0x02018 || character == 0x02019 || character == 0x02020 || character == 0x02021
        || character == 0x2030 || character == 0x02031)
        return true;

    if (isInRange(character, 0x0203B, 0x0203D) || character == 0x02042 || character == 0x02044 || character == 0x02047
        || character == 0x02048 || character == 0x02049 || character == 0x2051)
        return true;

    if (isInRange(character, 0x02065, 0x02069) || isInRange(character, 0x020DD, 0x020E0)
        || isInRange(character, 0x020E2, 0x020E4) || isInRange(character, 0x02100, 0x02117)
        || isInRange(character, 0x02119, 0x02131) || isInRange(character, 0x02133, 0x0213F))
        return true;

    if (isInRange(character, 0x02145, 0x0214A) || character == 0x0214C || character == 0x0214D
        || isInRange(character, 0x0214F, 0x0218F))
        return true;

    if (isInRange(character, 0x02300, 0x02307) || isInRange(character, 0x0230C, 0x0231F)
        || isInRange(character, 0x02322, 0x0232B) || isInRange(character, 0x0237D, 0x0239A)
        || isInRange(character, 0x023B4, 0x023B6) || isInRange(character, 0x023BA, 0x023CF)
        || isInRange(character, 0x023D1, 0x023DB) || isInRange(character, 0x023E2, 0x024FF))
        return true;

    if (isInRange(character, 0x025A0, 0x02619) || isInRange(character, 0x02620, 0x02767)
        || isInRange(character, 0x02776, 0x02793) || isInRange(character, 0x02B12, 0x02B2F)
        || isInRange(character, 0x02B4D, 0x02BFF) || isInRange(character, 0x02E80, 0x03007))
        return true;

    if (character == 0x03012 || character == 0x03013 || isInRange(character, 0x03020, 0x0302F)
        || isInRange(character, 0x03031, 0x0309F) || isInRange(character, 0x030A1, 0x030FB)
        || isInRange(character, 0x030FD, 0x0A4CF))
        return true;

    if (isInRange(character, 0x0A840, 0x0A87F) || isInRange(character, 0x0A960, 0x0A97F)
        || isInRange(character, 0x0AC00, 0x0D7FF) || isInRange(character, 0x0E000, 0x0FAFF))
        return true;

    if (isInRange(character, 0x0FE10, 0x0FE1F) || isInRange(character, 0x0FE30, 0x0FE48)
        || isInRange(character, 0x0FE50, 0x0FE57) || isInRange(character, 0x0FE5F, 0x0FE62)
        || isInRange(character, 0x0FE67, 0x0FE6F))
        return true;

    if (isInRange(character, 0x0FF01, 0x0FF07) || isInRange(character, 0x0FF0A, 0x0FF0C)
        || isInRange(character, 0x0FF0E, 0x0FF19) || isInRange(character, 0x0FF1F, 0x0FF3A))
        return true;

    if (character == 0x0FF3C || character == 0x0FF3E)
        return true;

    if (isInRange(character, 0x0FF40, 0x0FF5A) || isInRange(character, 0x0FFE0, 0x0FFE2)
        || isInRange(character, 0x0FFE4, 0x0FFE7) || isInRange(character, 0x0FFF0, 0x0FFF8)
        || character == 0x0FFFD)
        return true;

    if (isInRange(character, 0x13000, 0x1342F) || isInRange(character, 0x1B000, 0x1B0FF)
        || isInRange(character, 0x1D000, 0x1D1FF) || isInRange(character, 0x1D300, 0x1D37F)
        || isInRange(character, 0x1F000, 0x1F64F) || isInRange(character, 0x1F680, 0x1F77F))
        return true;

    if (isInRange(character, 0x20000, 0x2FFFD) || isInRange(character, 0x30000, 0x3FFFD))
        return true;

    return false;
}

static inline std::pair<GlyphData, GlyphPage*> glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(UChar32 character, NonCJKGlyphOrientation orientation, GlyphData& data, GlyphPage* page, unsigned pageNumber)
{
    if (orientation == NonCJKGlyphOrientationUpright || shouldIgnoreRotation(character)) {
        RefPtr<SimpleFontData> uprightFontData = data.fontData->uprightOrientationFontData();
        GlyphPageTreeNode* uprightNode = GlyphPageTreeNode::getRootChild(uprightFontData.get(), pageNumber);
        GlyphPage* uprightPage = uprightNode->page();
        if (uprightPage) {
            GlyphData uprightData = uprightPage->glyphDataForCharacter(character);
            // If the glyphs are the same, then we know we can just use the horizontal glyph rotated vertically to be upright.
            if (data.glyph == uprightData.glyph)
                return make_pair(data, page);
            // The glyphs are distinct, meaning that the font has a vertical-right glyph baked into it. We can't use that
            // glyph, so we fall back to the upright data and use the horizontal glyph.
            if (uprightData.fontData)
                return make_pair(uprightData, uprightPage);
        }
    } else if (orientation == NonCJKGlyphOrientationVerticalRight) {
        RefPtr<SimpleFontData> verticalRightFontData = data.fontData->verticalRightOrientationFontData();
        GlyphPageTreeNode* verticalRightNode = GlyphPageTreeNode::getRootChild(verticalRightFontData.get(), pageNumber);
        GlyphPage* verticalRightPage = verticalRightNode->page();
        if (verticalRightPage) {
            GlyphData verticalRightData = verticalRightPage->glyphDataForCharacter(character);
            // If the glyphs are distinct, we will make the assumption that the font has a vertical-right glyph baked
            // into it.
            if (data.glyph != verticalRightData.glyph)
                return make_pair(data, page);
            // The glyphs are identical, meaning that we should just use the horizontal glyph.
            if (verticalRightData.fontData)
                return make_pair(verticalRightData, verticalRightPage);
        }
    }
    return make_pair(data, page);
}

std::pair<GlyphData, GlyphPage*> Font::glyphDataAndPageForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const
{
    ASSERT(isMainThread());

    if (variant == AutoVariant) {
        if (m_fontDescription.variant() && !primaryFont()->isSVGFont()) {
            UChar32 upperC = toUpper(c);
            if (upperC != c) {
                c = upperC;
                variant = SmallCapsVariant;
            } else {
                variant = NormalVariant;
            }
        } else {
            variant = NormalVariant;
        }
    }

    if (mirror)
        c = mirroredChar(c);

    unsigned pageNumber = (c / GlyphPage::size);

    GlyphPageTreeNode* node = pageNumber ? m_fontFallbackList->m_pages.get(pageNumber) : m_fontFallbackList->m_pageZero;
    if (!node) {
        node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber);
        if (pageNumber)
            m_fontFallbackList->m_pages.set(pageNumber, node);
        else
            m_fontFallbackList->m_pageZero = node;
    }

    GlyphPage* page = 0;
    if (variant == NormalVariant) {
        // Fastest loop, for the common case (normal variant).
        while (true) {
            page = node->page();
            if (page) {
                GlyphData data = page->glyphDataForCharacter(c);
                if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback()))
                    return make_pair(data, page);

                if (data.fontData) {
                    if (Character::isCJKIdeographOrSymbol(c)) {
                        if (!data.fontData->hasVerticalGlyphs()) {
                            // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs
                            // to make sure you get a square (even for broken glyphs like symbols used for punctuation).
                            variant = BrokenIdeographVariant;
                            break;
                        }
                    } else {
                        return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber);
                    }

                    return make_pair(data, page);
                }

                if (node->isSystemFallback())
                    break;
            }

            // Proceed with the fallback list.
            node = node->getChild(fontDataAt(node->level()), pageNumber);
            if (pageNumber)
                m_fontFallbackList->m_pages.set(pageNumber, node);
            else
                m_fontFallbackList->m_pageZero = node;
        }
    }
    if (variant != NormalVariant) {
        while (true) {
            page = node->page();
            if (page) {
                GlyphData data = page->glyphDataForCharacter(c);
                if (data.fontData) {
                    // The variantFontData function should not normally return 0.
                    // But if it does, we will just render the capital letter big.
                    RefPtr<SimpleFontData> variantFontData = data.fontData->variantFontData(m_fontDescription, variant);
                    if (!variantFontData)
                        return make_pair(data, page);

                    GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData.get(), pageNumber);
                    GlyphPage* variantPage = variantNode->page();
                    if (variantPage) {
                        GlyphData data = variantPage->glyphDataForCharacter(c);
                        if (data.fontData)
                            return make_pair(data, variantPage);
                    }

                    // Do not attempt system fallback off the variantFontData. This is the very unlikely case that
                    // a font has the lowercase character but the small caps font does not have its uppercase version.
                    return make_pair(variantFontData->missingGlyphData(), page);
                }

                if (node->isSystemFallback())
                    break;
            }

            // Proceed with the fallback list.
            node = node->getChild(fontDataAt(node->level()), pageNumber);
            if (pageNumber)
                m_fontFallbackList->m_pages.set(pageNumber, node);
            else
                m_fontFallbackList->m_pageZero = node;
        }
    }

    ASSERT(page);
    ASSERT(node->isSystemFallback());

    // System fallback is character-dependent. When we get here, we
    // know that the character in question isn't in the system fallback
    // font's glyph page. Try to lazily create it here.

    // FIXME: Unclear if this should normalizeSpaces above 0xFFFF.
    // Doing so changes fast/text/international/plane2-diffs.html
    UChar32 characterToRender = c;
    if (characterToRender <=  0xFFFF)
        characterToRender = Character::normalizeSpaces(characterToRender);
    const SimpleFontData* fontDataToSubstitute = fontDataAt(0)->fontDataForCharacter(characterToRender);
    RefPtr<SimpleFontData> characterFontData = FontCache::fontCache()->platformFallbackForCharacter(m_fontDescription, characterToRender, fontDataToSubstitute);
    if (characterFontData) {
        if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Character::isCJKIdeographOrSymbol(c))
            variant = BrokenIdeographVariant;
        if (variant != NormalVariant)
            characterFontData = characterFontData->variantFontData(m_fontDescription, variant);
    }
    if (characterFontData) {
        // Got the fallback glyph and font.
        GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page();
        GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData();
        // Cache it so we don't have to do system fallback again next time.
        if (variant == NormalVariant) {
            page->setGlyphDataForCharacter(c, data.glyph, data.fontData);
            data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level()));
            if (!Character::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback())
                return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber);
        }
        return make_pair(data, page);
    }

    // Even system fallback can fail; use the missing glyph in that case.
    // FIXME: It would be nicer to use the missing glyph from the last resort font instead.
    GlyphData data = primaryFont()->missingGlyphData();
    if (variant == NormalVariant) {
        page->setGlyphDataForCharacter(c, data.glyph, data.fontData);
        data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level()));
    }
    return make_pair(data, page);
}

bool Font::primaryFontHasGlyphForCharacter(UChar32 character) const
{
    unsigned pageNumber = (character / GlyphPage::size);

    GlyphPageTreeNode* node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber);
    GlyphPage* page = node->page();

    return page && page->fontDataForCharacter(character);
}

// FIXME: This function may not work if the emphasis mark uses a complex script, but none of the
// standard emphasis marks do so.
bool Font::getEmphasisMarkGlyphData(const AtomicString& mark, GlyphData& glyphData) const
{
    if (mark.isEmpty())
        return false;

    UChar32 character = mark[0];

    if (U16_IS_SURROGATE(character)) {
        if (!U16_IS_SURROGATE_LEAD(character))
            return false;

        if (mark.length() < 2)
            return false;

        UChar low = mark[1];
        if (!U16_IS_TRAIL(low))
            return false;

        character = U16_GET_SUPPLEMENTARY(character, low);
    }

    glyphData = glyphDataForCharacter(character, false, EmphasisMarkVariant);
    return true;
}

int Font::emphasisMarkAscent(const AtomicString& mark) const
{
    FontCachePurgePreventer purgePreventer;

    GlyphData markGlyphData;
    if (!getEmphasisMarkGlyphData(mark, markGlyphData))
        return 0;

    const SimpleFontData* markFontData = markGlyphData.fontData;
    ASSERT(markFontData);
    if (!markFontData)
        return 0;

    return markFontData->fontMetrics().ascent();
}

int Font::emphasisMarkDescent(const AtomicString& mark) const
{
    FontCachePurgePreventer purgePreventer;

    GlyphData markGlyphData;
    if (!getEmphasisMarkGlyphData(mark, markGlyphData))
        return 0;

    const SimpleFontData* markFontData = markGlyphData.fontData;
    ASSERT(markFontData);
    if (!markFontData)
        return 0;

    return markFontData->fontMetrics().descent();
}

int Font::emphasisMarkHeight(const AtomicString& mark) const
{
    FontCachePurgePreventer purgePreventer;

    GlyphData markGlyphData;
    if (!getEmphasisMarkGlyphData(mark, markGlyphData))
        return 0;

    const SimpleFontData* markFontData = markGlyphData.fontData;
    ASSERT(markFontData);
    if (!markFontData)
        return 0;

    return markFontData->fontMetrics().height();
}

float Font::getGlyphsAndAdvancesForSimpleText(const TextRun& run, int from, int to, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const
{
    float initialAdvance;

    WidthIterator it(this, run, 0, false, forTextEmphasis);
    // FIXME: Using separate glyph buffers for the prefix and the suffix is incorrect when kerning or
    // ligatures are enabled.
    GlyphBuffer localGlyphBuffer;
    it.advance(from, &localGlyphBuffer);
    float beforeWidth = it.m_runWidthSoFar;
    it.advance(to, &glyphBuffer);

    if (glyphBuffer.isEmpty())
        return 0;

    float afterWidth = it.m_runWidthSoFar;

    if (run.rtl()) {
        float finalRoundingWidth = it.m_finalRoundingWidth;
        it.advance(run.length(), &localGlyphBuffer);
        initialAdvance = finalRoundingWidth + it.m_runWidthSoFar - afterWidth;
    } else {
        initialAdvance = beforeWidth;
    }

    if (run.rtl())
        glyphBuffer.reverse(0, glyphBuffer.size());

    return initialAdvance;
}

void Font::drawSimpleText(GraphicsContext* context, const TextRunPaintInfo& runInfo, const FloatPoint& point) const
{
    // This glyph buffer holds our glyphs+advances+font data for each glyph.
    GlyphBuffer glyphBuffer;

    float startX = point.x() + getGlyphsAndAdvancesForSimpleText(runInfo.run, runInfo.from, runInfo.to, glyphBuffer);

    if (glyphBuffer.isEmpty())
        return;

    FloatPoint startPoint(startX, point.y());
    drawGlyphBuffer(context, runInfo, glyphBuffer, startPoint);
}

void Font::drawEmphasisMarksForSimpleText(GraphicsContext* context, const TextRunPaintInfo& runInfo, const AtomicString& mark, const FloatPoint& point) const
{
    GlyphBuffer glyphBuffer;
    float initialAdvance = getGlyphsAndAdvancesForSimpleText(runInfo.run, runInfo.from, runInfo.to, glyphBuffer, ForTextEmphasis);

    if (glyphBuffer.isEmpty())
        return;

    drawEmphasisMarks(context, runInfo, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y()));
}

void Font::drawGlyphBuffer(GraphicsContext* context, const TextRunPaintInfo& runInfo, const GlyphBuffer& glyphBuffer, const FloatPoint& point) const
{
    // Draw each contiguous run of glyphs that use the same font data.
    const SimpleFontData* fontData = glyphBuffer.fontDataAt(0);
    FloatPoint startPoint(point);
    FloatPoint nextPoint = startPoint + glyphBuffer.advanceAt(0);
    unsigned lastFrom = 0;
    unsigned nextGlyph = 1;
#if ENABLE(SVG_FONTS)
    TextRun::RenderingContext* renderingContext = runInfo.run.renderingContext();
#endif
    while (nextGlyph < glyphBuffer.size()) {
        const SimpleFontData* nextFontData = glyphBuffer.fontDataAt(nextGlyph);

        if (nextFontData != fontData) {
#if ENABLE(SVG_FONTS)
            if (renderingContext && fontData->isSVGFont())
                renderingContext->drawSVGGlyphs(context, runInfo.run, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
            else
#endif
                drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint, runInfo.bounds);

            lastFrom = nextGlyph;
            fontData = nextFontData;
            startPoint = nextPoint;
        }
        nextPoint += glyphBuffer.advanceAt(nextGlyph);
        nextGlyph++;
    }

#if ENABLE(SVG_FONTS)
    if (renderingContext && fontData->isSVGFont())
        renderingContext->drawSVGGlyphs(context, runInfo.run, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
    else
#endif
        drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint, runInfo.bounds);
}

inline static float offsetToMiddleOfGlyph(const SimpleFontData* fontData, Glyph glyph)
{
    if (fontData->platformData().orientation() == Horizontal) {
        FloatRect bounds = fontData->boundsForGlyph(glyph);
        return bounds.x() + bounds.width() / 2;
    }
    // FIXME: Use glyph bounds once they make sense for vertical fonts.
    return fontData->widthForGlyph(glyph) / 2;
}

inline static float offsetToMiddleOfAdvanceAtIndex(const GlyphBuffer& glyphBuffer, size_t i)
{
    return glyphBuffer.advanceAt(i).width() / 2;
}

void Font::drawEmphasisMarks(GraphicsContext* context, const TextRunPaintInfo& runInfo, const GlyphBuffer& glyphBuffer, const AtomicString& mark, const FloatPoint& point) const
{
    FontCachePurgePreventer purgePreventer;

    GlyphData markGlyphData;
    if (!getEmphasisMarkGlyphData(mark, markGlyphData))
        return;

    const SimpleFontData* markFontData = markGlyphData.fontData;
    ASSERT(markFontData);
    if (!markFontData)
        return;

    Glyph markGlyph = markGlyphData.glyph;
    Glyph spaceGlyph = markFontData->spaceGlyph();

    float middleOfLastGlyph = offsetToMiddleOfAdvanceAtIndex(glyphBuffer, 0);
    FloatPoint startPoint(point.x() + middleOfLastGlyph - offsetToMiddleOfGlyph(markFontData, markGlyph), point.y());

    GlyphBuffer markBuffer;
    for (unsigned i = 0; i + 1 < glyphBuffer.size(); ++i) {
        float middleOfNextGlyph = offsetToMiddleOfAdvanceAtIndex(glyphBuffer, i + 1);
        float advance = glyphBuffer.advanceAt(i).width() - middleOfLastGlyph + middleOfNextGlyph;
        markBuffer.add(glyphBuffer.glyphAt(i) ? markGlyph : spaceGlyph, markFontData, advance);
        middleOfLastGlyph = middleOfNextGlyph;
    }
    markBuffer.add(glyphBuffer.glyphAt(glyphBuffer.size() - 1) ? markGlyph : spaceGlyph, markFontData, 0);

    drawGlyphBuffer(context, runInfo, markBuffer, startPoint);
}

float Font::floatWidthForSimpleText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
    WidthIterator it(this, run, fallbackFonts, glyphOverflow);
    GlyphBuffer glyphBuffer;
    it.advance(run.length(), (fontDescription().typesettingFeatures() & (Kerning | Ligatures)) ? &glyphBuffer : 0);

    if (glyphOverflow) {
        glyphOverflow->top = max<int>(glyphOverflow->top, ceilf(-it.minGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().ascent()));
        glyphOverflow->bottom = max<int>(glyphOverflow->bottom, ceilf(it.maxGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().descent()));
        glyphOverflow->left = ceilf(it.firstGlyphOverflow());
        glyphOverflow->right = ceilf(it.lastGlyphOverflow());
    }

    return it.m_runWidthSoFar;
}

FloatRect Font::selectionRectForSimpleText(const TextRun& run, const FloatPoint& point, int h, int from, int to, bool accountForGlyphBounds) const
{
    GlyphBuffer glyphBuffer;
    WidthIterator it(this, run, 0, accountForGlyphBounds);
    it.advance(from, &glyphBuffer);
    float beforeWidth = it.m_runWidthSoFar;
    it.advance(to, &glyphBuffer);
    float afterWidth = it.m_runWidthSoFar;

    // Using roundf() rather than ceilf() for the right edge as a compromise to
    // ensure correct caret positioning.
    // Use LayoutUnit::epsilon() to ensure that values that cannot be stored as
    // an integer are floored to n and not n-1 due to floating point imprecision.
    if (run.rtl()) {
        it.advance(run.length(), &glyphBuffer);
        float totalWidth = it.m_runWidthSoFar;
        float pixelAlignedX = floorf(point.x() + totalWidth - afterWidth + LayoutUnit::epsilon());
        return FloatRect(pixelAlignedX, accountForGlyphBounds ? it.minGlyphBoundingBoxY() : point.y(),
            roundf(point.x() + totalWidth - beforeWidth) - pixelAlignedX,
            accountForGlyphBounds ? it.maxGlyphBoundingBoxY() - it.minGlyphBoundingBoxY() : h);
    }

    float pixelAlignedX = floorf(point.x() + beforeWidth + LayoutUnit::epsilon());
    return FloatRect(pixelAlignedX, accountForGlyphBounds ? it.minGlyphBoundingBoxY() : point.y(),
        roundf(point.x() + afterWidth) - pixelAlignedX,
        accountForGlyphBounds ? it.maxGlyphBoundingBoxY() - it.minGlyphBoundingBoxY() : h);
}

int Font::offsetForPositionForSimpleText(const TextRun& run, float x, bool includePartialGlyphs) const
{
    float delta = x;

    WidthIterator it(this, run);
    GlyphBuffer localGlyphBuffer;
    unsigned offset;
    if (run.rtl()) {
        delta -= floatWidthForSimpleText(run);
        while (1) {
            offset = it.m_currentCharacter;
            float w;
            if (!it.advanceOneCharacter(w, localGlyphBuffer))
                break;
            delta += w;
            if (includePartialGlyphs) {
                if (delta - w / 2 >= 0)
                    break;
            } else {
                if (delta >= 0)
                    break;
            }
        }
    } else {
        while (1) {
            offset = it.m_currentCharacter;
            float w;
            if (!it.advanceOneCharacter(w, localGlyphBuffer))
                break;
            delta -= w;
            if (includePartialGlyphs) {
                if (delta + w / 2 <= 0)
                    break;
            } else {
                if (delta <= 0)
                    break;
            }
        }
    }

    return offset;
}

}

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