DrawMode          268 cc/layers/delegated_renderer_layer_impl.cc bool DelegatedRendererLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           35 cc/layers/delegated_renderer_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode           83 cc/layers/heads_up_display_layer_impl.cc bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode          140 cc/layers/heads_up_display_layer_impl.cc     DrawMode draw_mode,
DrawMode           40 cc/layers/heads_up_display_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode           44 cc/layers/heads_up_display_layer_impl.h   void UpdateHudTexture(DrawMode draw_mode,
DrawMode           19 cc/layers/heads_up_display_layer_impl_unittest.cc                     DrawMode draw_mode) {
DrawMode           65 cc/layers/io_surface_layer_impl.cc bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           33 cc/layers/io_surface_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode          254 cc/layers/layer_impl.cc bool LayerImpl::WillDraw(DrawMode draw_mode,
DrawMode          167 cc/layers/layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode          646 cc/layers/layer_impl.h   DrawMode current_draw_mode_;
DrawMode           65 cc/layers/painted_scrollbar_layer_impl.cc bool PaintedScrollbarLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           31 cc/layers/painted_scrollbar_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode           80 cc/layers/texture_layer_impl.cc bool TextureLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           31 cc/layers/texture_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode         1185 cc/layers/texture_layer_unittest.cc   bool WillDraw(TextureLayerImpl* layer, DrawMode mode) {
DrawMode          145 cc/layers/tiled_layer_impl.cc bool TiledLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           29 cc/layers/tiled_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode           87 cc/layers/ui_resource_layer_impl.cc bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           46 cc/layers/ui_resource_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode           72 cc/layers/video_layer_impl.cc bool VideoLayerImpl::WillDraw(DrawMode draw_mode,
DrawMode           34 cc/layers/video_layer_impl.h   virtual bool WillDraw(DrawMode draw_mode,
DrawMode          547 cc/trees/layer_tree_host_impl.cc static DrawMode GetDrawMode(OutputSurface* output_surface) {
DrawMode          790 cc/trees/layer_tree_host_impl.cc   const DrawMode draw_mode = GetDrawMode(output_surface_.get());
DrawMode         1493 cc/trees/layer_tree_host_impl_unittest.cc   virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* provider)