GL_UNSIGNED_INT  1256 gpu/command_buffer/client/gles2_implementation_unittest.cc   expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_INT, 0);
GL_UNSIGNED_INT  1265 gpu/command_buffer/client/gles2_implementation_unittest.cc   gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices);
GL_UNSIGNED_INT  1296 gpu/command_buffer/client/gles2_implementation_unittest.cc   gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices);
GL_UNSIGNED_INT   582 gpu/command_buffer/client/vertex_array_object_manager.cc       case GL_UNSIGNED_INT: {
GL_UNSIGNED_INT   380 gpu/command_buffer/common/gles2_cmd_utils.cc     case GL_UNSIGNED_INT:
GL_UNSIGNED_INT   538 gpu/command_buffer/common/gles2_cmd_utils.cc     case GL_UNSIGNED_INT:
GL_UNSIGNED_INT  1067 gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h       {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, };
GL_UNSIGNED_INT   179 gpu/command_buffer/common/gles2_cmd_utils_unittest.cc       kWidth, kHeight, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 1, &size,
GL_UNSIGNED_INT   212 gpu/command_buffer/service/buffer_manager.cc     case GL_UNSIGNED_INT:
GL_UNSIGNED_INT   329 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   333 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(1, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   335 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(2, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   337 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(3, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   339 gpu/command_buffer/service/buffer_manager_unittest.cc   EXPECT_TRUE(buffer->GetMaxValueForRange(16, 3, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   343 gpu/command_buffer/service/buffer_manager_unittest.cc   EXPECT_TRUE(buffer->GetMaxValueForRange(16, 3, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   346 gpu/command_buffer/service/buffer_manager_unittest.cc   EXPECT_TRUE(buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   350 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(0, 11, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   352 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(40, 1, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   405 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   412 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   419 gpu/command_buffer/service/buffer_manager_unittest.cc       buffer->GetMaxValueForRange(0, 3, GL_UNSIGNED_INT, &max_value));
GL_UNSIGNED_INT   345 gpu/command_buffer/service/feature_info.cc     texture_format_validators_[GL_DEPTH_COMPONENT].AddValue(GL_UNSIGNED_INT);
GL_UNSIGNED_INT   349 gpu/command_buffer/service/feature_info.cc     validators_.pixel_type.AddValue(GL_UNSIGNED_INT);
GL_UNSIGNED_INT   382 gpu/command_buffer/service/feature_info.cc     validators_.index_type.AddValue(GL_UNSIGNED_INT);
GL_UNSIGNED_INT   203 gpu/command_buffer/service/feature_info_unittest.cc         GL_UNSIGNED_INT,
GL_UNSIGNED_INT   278 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   671 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   675 gpu/command_buffer/service/feature_info_unittest.cc       GL_UNSIGNED_INT));
GL_UNSIGNED_INT   691 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   695 gpu/command_buffer/service/feature_info_unittest.cc       GL_UNSIGNED_INT));
GL_UNSIGNED_INT   714 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   724 gpu/command_buffer/service/feature_info_unittest.cc       GL_UNSIGNED_INT));
GL_UNSIGNED_INT   739 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   752 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   771 gpu/command_buffer/service/feature_info_unittest.cc       GL_UNSIGNED_INT));
GL_UNSIGNED_INT   897 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_TRUE(info_->validators()->index_type.IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT   947 gpu/command_buffer/service/feature_info_unittest.cc                   .IsValid(GL_UNSIGNED_INT));
GL_UNSIGNED_INT  3213 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   cmd.Init(GL_TEXTURE_2D, 1, 0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_INT,
GL_UNSIGNED_INT  3499 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc     GL_UNSIGNED_INT,
GL_UNSIGNED_INT  3567 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc               bool type_good = (type != GL_INT && type != GL_UNSIGNED_INT &&
GL_UNSIGNED_INT  7178 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc       1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,
GL_UNSIGNED_INT  7185 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc       1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0);
GL_UNSIGNED_INT  7190 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc                1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0);
GL_UNSIGNED_INT  7196 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc       GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,
GL_UNSIGNED_INT  7226 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc                2, 2, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,
GL_UNSIGNED_INT  7254 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc                GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0);
GL_UNSIGNED_INT   173 gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h     GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, };
GL_UNSIGNED_INT  1203 gpu/command_buffer/service/texture_manager_unittest.cc       GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false);
GL_UNSIGNED_INT   134 gpu/command_buffer/tests/gl_depth_texture_unittest.cc     { GL_DEPTH_COMPONENT, GL_UNSIGNED_INT },