GL_UNSIGNED_INT 1256 gpu/command_buffer/client/gles2_implementation_unittest.cc expected.draw.Init(GL_POINTS, kCount, GL_UNSIGNED_INT, 0); GL_UNSIGNED_INT 1265 gpu/command_buffer/client/gles2_implementation_unittest.cc gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices); GL_UNSIGNED_INT 1296 gpu/command_buffer/client/gles2_implementation_unittest.cc gl_->DrawElements(GL_POINTS, kCount, GL_UNSIGNED_INT, indices); GL_UNSIGNED_INT 582 gpu/command_buffer/client/vertex_array_object_manager.cc case GL_UNSIGNED_INT: { GL_UNSIGNED_INT 380 gpu/command_buffer/common/gles2_cmd_utils.cc case GL_UNSIGNED_INT: GL_UNSIGNED_INT 538 gpu/command_buffer/common/gles2_cmd_utils.cc case GL_UNSIGNED_INT: GL_UNSIGNED_INT 1067 gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, }; GL_UNSIGNED_INT 179 gpu/command_buffer/common/gles2_cmd_utils_unittest.cc kWidth, kHeight, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 1, &size, GL_UNSIGNED_INT 212 gpu/command_buffer/service/buffer_manager.cc case GL_UNSIGNED_INT: GL_UNSIGNED_INT 329 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 333 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(1, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 335 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(2, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 337 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(3, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 339 gpu/command_buffer/service/buffer_manager_unittest.cc EXPECT_TRUE(buffer->GetMaxValueForRange(16, 3, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 343 gpu/command_buffer/service/buffer_manager_unittest.cc EXPECT_TRUE(buffer->GetMaxValueForRange(16, 3, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 346 gpu/command_buffer/service/buffer_manager_unittest.cc EXPECT_TRUE(buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 350 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(0, 11, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 352 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(40, 1, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 405 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 412 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(0, 10, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 419 gpu/command_buffer/service/buffer_manager_unittest.cc buffer->GetMaxValueForRange(0, 3, GL_UNSIGNED_INT, &max_value)); GL_UNSIGNED_INT 345 gpu/command_buffer/service/feature_info.cc texture_format_validators_[GL_DEPTH_COMPONENT].AddValue(GL_UNSIGNED_INT); GL_UNSIGNED_INT 349 gpu/command_buffer/service/feature_info.cc validators_.pixel_type.AddValue(GL_UNSIGNED_INT); GL_UNSIGNED_INT 382 gpu/command_buffer/service/feature_info.cc validators_.index_type.AddValue(GL_UNSIGNED_INT); GL_UNSIGNED_INT 203 gpu/command_buffer/service/feature_info_unittest.cc GL_UNSIGNED_INT, GL_UNSIGNED_INT 278 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 671 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 675 gpu/command_buffer/service/feature_info_unittest.cc GL_UNSIGNED_INT)); GL_UNSIGNED_INT 691 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 695 gpu/command_buffer/service/feature_info_unittest.cc GL_UNSIGNED_INT)); GL_UNSIGNED_INT 714 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 724 gpu/command_buffer/service/feature_info_unittest.cc GL_UNSIGNED_INT)); GL_UNSIGNED_INT 739 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 752 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 771 gpu/command_buffer/service/feature_info_unittest.cc GL_UNSIGNED_INT)); GL_UNSIGNED_INT 897 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_TRUE(info_->validators()->index_type.IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 947 gpu/command_buffer/service/feature_info_unittest.cc .IsValid(GL_UNSIGNED_INT)); GL_UNSIGNED_INT 3213 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc cmd.Init(GL_TEXTURE_2D, 1, 0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_INT, GL_UNSIGNED_INT 3499 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_UNSIGNED_INT, GL_UNSIGNED_INT 3567 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc bool type_good = (type != GL_INT && type != GL_UNSIGNED_INT && GL_UNSIGNED_INT 7178 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_INT 7185 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0); GL_UNSIGNED_INT 7190 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0); GL_UNSIGNED_INT 7196 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_INT 7226 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc 2, 2, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_INT 7254 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0, 0); GL_UNSIGNED_INT 173 gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, }; GL_UNSIGNED_INT 1203 gpu/command_buffer/service/texture_manager_unittest.cc GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false); GL_UNSIGNED_INT 134 gpu/command_buffer/tests/gl_depth_texture_unittest.cc { GL_DEPTH_COMPONENT, GL_UNSIGNED_INT },