AnimationEventsVector 138 cc/animation/layer_animation_controller.cc AnimationEventsVector* events) { AnimationEventsVector 204 cc/animation/layer_animation_controller.cc AnimationEventsVector* events) { AnimationEventsVector 630 cc/animation/layer_animation_controller.cc AnimationEventsVector* events) { AnimationEventsVector 660 cc/animation/layer_animation_controller.cc double monotonic_time, AnimationEventsVector* events) { AnimationEventsVector 57 cc/animation/layer_animation_controller.h AnimationEventsVector* events); AnimationEventsVector 60 cc/animation/layer_animation_controller.h AnimationEventsVector* events); AnimationEventsVector 148 cc/animation/layer_animation_controller.h AnimationEventsVector* events); AnimationEventsVector 151 cc/animation/layer_animation_controller.h AnimationEventsVector* events); AnimationEventsVector 81 cc/animation/layer_animation_controller_unittest.cc AnimationEventsVector events; AnimationEventsVector 115 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 116 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 154 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 207 cc/animation/layer_animation_controller_unittest.cc AnimationEventsVector events; AnimationEventsVector 280 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 281 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 308 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 338 cc/animation/layer_animation_controller_unittest.cc const AnimationEventsVector* events) { AnimationEventsVector 348 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 349 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 377 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 378 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 411 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 412 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 466 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 467 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 514 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 515 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 570 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 571 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 648 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 649 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 723 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 724 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 798 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 799 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 830 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 852 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 853 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 892 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 893 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 925 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 926 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 963 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 964 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1003 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1004 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1048 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1049 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1095 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1096 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1141 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1142 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1187 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1188 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1236 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1237 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1267 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1268 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1291 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 1313 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1314 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1562 cc/animation/layer_animation_controller_unittest.cc AnimationEventsVector events; AnimationEventsVector 1589 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1590 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1614 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 1640 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<AnimationEventsVector> events( AnimationEventsVector 1641 cc/animation/layer_animation_controller_unittest.cc make_scoped_ptr(new AnimationEventsVector)); AnimationEventsVector 1667 cc/animation/layer_animation_controller_unittest.cc events.reset(new AnimationEventsVector); AnimationEventsVector 31 cc/test/fake_layer_tree_host_impl_client.h scoped_ptr<AnimationEventsVector> events) OVERRIDE {} AnimationEventsVector 565 cc/trees/layer_tree_host.cc scoped_ptr<AnimationEventsVector> events) { AnimationEventsVector 186 cc/trees/layer_tree_host.h void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events); AnimationEventsVector 2733 cc/trees/layer_tree_host_impl.cc scoped_ptr<AnimationEventsVector> events = AnimationEventsVector 2734 cc/trees/layer_tree_host_impl.cc make_scoped_ptr(new AnimationEventsVector); AnimationEventsVector 77 cc/trees/layer_tree_host_impl.h scoped_ptr<AnimationEventsVector> events) = 0; AnimationEventsVector 138 cc/trees/layer_tree_host_impl_unittest.cc scoped_ptr<AnimationEventsVector> events) OVERRIDE {} AnimationEventsVector 326 cc/trees/single_thread_proxy.cc scoped_ptr<AnimationEventsVector> events) { AnimationEventsVector 72 cc/trees/single_thread_proxy.h scoped_ptr<AnimationEventsVector> events) OVERRIDE; AnimationEventsVector 484 cc/trees/thread_proxy.cc scoped_ptr<AnimationEventsVector> events) { AnimationEventsVector 1423 cc/trees/thread_proxy.cc void ThreadProxy::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events) { AnimationEventsVector 91 cc/trees/thread_proxy.h scoped_ptr<AnimationEventsVector> queue) OVERRIDE; AnimationEventsVector 147 cc/trees/thread_proxy.h void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);