AnimationEventsVector  138 cc/animation/layer_animation_controller.cc     AnimationEventsVector* events) {
AnimationEventsVector  204 cc/animation/layer_animation_controller.cc                                            AnimationEventsVector* events) {
AnimationEventsVector  630 cc/animation/layer_animation_controller.cc     AnimationEventsVector* events) {
AnimationEventsVector  660 cc/animation/layer_animation_controller.cc     double monotonic_time, AnimationEventsVector* events) {
AnimationEventsVector   57 cc/animation/layer_animation_controller.h                                  AnimationEventsVector* events);
AnimationEventsVector   60 cc/animation/layer_animation_controller.h                    AnimationEventsVector* events);
AnimationEventsVector  148 cc/animation/layer_animation_controller.h                                 AnimationEventsVector* events);
AnimationEventsVector  151 cc/animation/layer_animation_controller.h                                  AnimationEventsVector* events);
AnimationEventsVector   81 cc/animation/layer_animation_controller_unittest.cc   AnimationEventsVector events;
AnimationEventsVector  115 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  116 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  154 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector  207 cc/animation/layer_animation_controller_unittest.cc   AnimationEventsVector events;
AnimationEventsVector  280 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  281 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  308 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector  338 cc/animation/layer_animation_controller_unittest.cc     const AnimationEventsVector* events) {
AnimationEventsVector  348 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  349 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  377 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  378 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  411 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  412 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  466 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  467 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  514 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  515 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  570 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  571 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  648 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  649 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  723 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  724 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  798 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  799 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  830 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector  852 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  853 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  892 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  893 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  925 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  926 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector  963 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector  964 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1003 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1004 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1048 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1049 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1095 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1096 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1141 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1142 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1187 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1188 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1236 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1237 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1267 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1268 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1291 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector 1313 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1314 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1562 cc/animation/layer_animation_controller_unittest.cc   AnimationEventsVector events;
AnimationEventsVector 1589 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1590 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1614 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector 1640 cc/animation/layer_animation_controller_unittest.cc   scoped_ptr<AnimationEventsVector> events(
AnimationEventsVector 1641 cc/animation/layer_animation_controller_unittest.cc       make_scoped_ptr(new AnimationEventsVector));
AnimationEventsVector 1667 cc/animation/layer_animation_controller_unittest.cc   events.reset(new AnimationEventsVector);
AnimationEventsVector   31 cc/test/fake_layer_tree_host_impl_client.h       scoped_ptr<AnimationEventsVector> events) OVERRIDE {}
AnimationEventsVector  565 cc/trees/layer_tree_host.cc     scoped_ptr<AnimationEventsVector> events) {
AnimationEventsVector  186 cc/trees/layer_tree_host.h   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
AnimationEventsVector 2733 cc/trees/layer_tree_host_impl.cc   scoped_ptr<AnimationEventsVector> events =
AnimationEventsVector 2734 cc/trees/layer_tree_host_impl.cc       make_scoped_ptr(new AnimationEventsVector);
AnimationEventsVector   77 cc/trees/layer_tree_host_impl.h       scoped_ptr<AnimationEventsVector> events) = 0;
AnimationEventsVector  138 cc/trees/layer_tree_host_impl_unittest.cc       scoped_ptr<AnimationEventsVector> events) OVERRIDE {}
AnimationEventsVector  326 cc/trees/single_thread_proxy.cc     scoped_ptr<AnimationEventsVector> events) {
AnimationEventsVector   72 cc/trees/single_thread_proxy.h       scoped_ptr<AnimationEventsVector> events) OVERRIDE;
AnimationEventsVector  484 cc/trees/thread_proxy.cc     scoped_ptr<AnimationEventsVector> events) {
AnimationEventsVector 1423 cc/trees/thread_proxy.cc void ThreadProxy::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events) {
AnimationEventsVector   91 cc/trees/thread_proxy.h       scoped_ptr<AnimationEventsVector> queue) OVERRIDE;
AnimationEventsVector  147 cc/trees/thread_proxy.h   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);