#ifndef EXTENSIONS_BROWSER_API_SOCKET_TCP_SOCKET_H_
#define EXTENSIONS_BROWSER_API_SOCKET_TCP_SOCKET_H_
#include <string>
#include "extensions/browser/api/socket/socket.h"
#include "net/socket/tcp_client_socket.h"
#include "net/socket/tcp_server_socket.h"
namespace net {
class Socket;
}
namespace extensions {
class TCPSocket : public Socket {
public:
explicit TCPSocket(const std::string& owner_extension_id);
TCPSocket(net::TCPClientSocket* tcp_client_socket,
const std::string& owner_extension_id,
bool is_connected = false);
virtual ~TCPSocket();
virtual void Connect(const std::string& address,
int port,
const CompletionCallback& callback) OVERRIDE;
virtual void Disconnect() OVERRIDE;
virtual int Bind(const std::string& address, int port) OVERRIDE;
virtual void Read(int count, const ReadCompletionCallback& callback) OVERRIDE;
virtual void RecvFrom(int count,
const RecvFromCompletionCallback& callback) OVERRIDE;
virtual void SendTo(scoped_refptr<net::IOBuffer> io_buffer,
int byte_count,
const std::string& address,
int port,
const CompletionCallback& callback) OVERRIDE;
virtual bool SetKeepAlive(bool enable, int delay) OVERRIDE;
virtual bool SetNoDelay(bool no_delay) OVERRIDE;
virtual int Listen(const std::string& address,
int port,
int backlog,
std::string* error_msg) OVERRIDE;
virtual void Accept(const AcceptCompletionCallback& callback) OVERRIDE;
virtual bool IsConnected() OVERRIDE;
virtual bool GetPeerAddress(net::IPEndPoint* address) OVERRIDE;
virtual bool GetLocalAddress(net::IPEndPoint* address) OVERRIDE;
virtual Socket::SocketType GetSocketType() const OVERRIDE;
static TCPSocket* CreateSocketForTesting(
net::TCPClientSocket* tcp_client_socket,
const std::string& owner_extension_id,
bool is_connected = false);
static TCPSocket* CreateServerSocketForTesting(
net::TCPServerSocket* tcp_server_socket,
const std::string& owner_extension_id);
protected:
virtual int WriteImpl(net::IOBuffer* io_buffer,
int io_buffer_size,
const net::CompletionCallback& callback) OVERRIDE;
private:
void RefreshConnectionStatus();
void OnConnectComplete(int result);
void OnReadComplete(scoped_refptr<net::IOBuffer> io_buffer, int result);
void OnAccept(int result);
TCPSocket(net::TCPServerSocket* tcp_server_socket,
const std::string& owner_extension_id);
scoped_ptr<net::TCPClientSocket> socket_;
scoped_ptr<net::TCPServerSocket> server_socket_;
enum SocketMode { UNKNOWN = 0, CLIENT, SERVER, };
SocketMode socket_mode_;
CompletionCallback connect_callback_;
ReadCompletionCallback read_callback_;
scoped_ptr<net::StreamSocket> accept_socket_;
AcceptCompletionCallback accept_callback_;
};
class ResumableTCPSocket : public TCPSocket {
public:
explicit ResumableTCPSocket(const std::string& owner_extension_id);
explicit ResumableTCPSocket(net::TCPClientSocket* tcp_client_socket,
const std::string& owner_extension_id,
bool is_connected);
virtual bool IsPersistent() const OVERRIDE;
const std::string& name() const { return name_; }
void set_name(const std::string& name) { name_ = name; }
bool persistent() const { return persistent_; }
void set_persistent(bool persistent) { persistent_ = persistent; }
int buffer_size() const { return buffer_size_; }
void set_buffer_size(int buffer_size) { buffer_size_ = buffer_size; }
bool paused() const { return paused_; }
void set_paused(bool paused) { paused_ = paused; }
private:
friend class ApiResourceManager<ResumableTCPSocket>;
static const char* service_name() { return "ResumableTCPSocketManager"; }
std::string name_;
bool persistent_;
int buffer_size_;
bool paused_;
};
class ResumableTCPServerSocket : public TCPSocket {
public:
explicit ResumableTCPServerSocket(const std::string& owner_extension_id);
virtual bool IsPersistent() const OVERRIDE;
const std::string& name() const { return name_; }
void set_name(const std::string& name) { name_ = name; }
bool persistent() const { return persistent_; }
void set_persistent(bool persistent) { persistent_ = persistent; }
bool paused() const { return paused_; }
void set_paused(bool paused) { paused_ = paused; }
private:
friend class ApiResourceManager<ResumableTCPServerSocket>;
static const char* service_name() {
return "ResumableTCPServerSocketManager";
}
std::string name_;
bool persistent_;
bool paused_;
};
}
#endif