root/net/websockets/websocket_job.cc

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DEFINITIONS

This source file includes following definitions.
  1. WebSocketJobFactory
  2. EnsureInit
  3. set_websocket_over_spdy_enabled
  4. weak_ptr_factory_for_send_pending_
  5. Connect
  6. SendData
  7. Close
  8. RestartWithAuth
  9. DetachDelegate
  10. OnStartOpenConnection
  11. OnConnected
  12. OnSentData
  13. OnReceivedData
  14. OnClose
  15. OnAuthRequired
  16. OnSSLCertificateError
  17. OnError
  18. OnCreatedSpdyStream
  19. OnSentSpdyHeaders
  20. OnSpdyResponseHeadersUpdated
  21. OnSentSpdyData
  22. OnReceivedSpdyData
  23. OnCloseSpdyStream
  24. SendHandshakeRequest
  25. AddCookieHeaderAndSend
  26. LoadCookieCallback
  27. DoSendData
  28. OnSentHandshakeRequest
  29. OnReceivedHandshakeResponse
  30. SaveCookiesAndNotifyHeadersComplete
  31. NotifyHeadersComplete
  32. SaveNextCookie
  33. OnCookieSaved
  34. GetURLForCookies
  35. address_list
  36. TrySpdyStream
  37. SetWaiting
  38. IsWaiting
  39. Wakeup
  40. RetryPendingIO
  41. CompleteIO
  42. SendDataInternal
  43. CloseInternal
  44. SendPending

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/websockets/websocket_job.h"

#include <algorithm>

#include "base/bind.h"
#include "base/lazy_instance.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/cookies/cookie_store.h"
#include "net/http/http_network_session.h"
#include "net/http/http_transaction_factory.h"
#include "net/http/http_util.h"
#include "net/spdy/spdy_session.h"
#include "net/spdy/spdy_session_pool.h"
#include "net/url_request/url_request_context.h"
#include "net/websockets/websocket_handshake_handler.h"
#include "net/websockets/websocket_net_log_params.h"
#include "net/websockets/websocket_throttle.h"
#include "url/gurl.h"

static const int kMaxPendingSendAllowed = 32768;  // 32 kilobytes.

namespace {

// lower-case header names.
const char* const kCookieHeaders[] = {
  "cookie", "cookie2"
};
const char* const kSetCookieHeaders[] = {
  "set-cookie", "set-cookie2"
};

net::SocketStreamJob* WebSocketJobFactory(
    const GURL& url, net::SocketStream::Delegate* delegate,
    net::URLRequestContext* context, net::CookieStore* cookie_store) {
  net::WebSocketJob* job = new net::WebSocketJob(delegate);
  job->InitSocketStream(new net::SocketStream(url, job, context, cookie_store));
  return job;
}

class WebSocketJobInitSingleton {
 private:
  friend struct base::DefaultLazyInstanceTraits<WebSocketJobInitSingleton>;
  WebSocketJobInitSingleton() {
    net::SocketStreamJob::RegisterProtocolFactory("ws", WebSocketJobFactory);
    net::SocketStreamJob::RegisterProtocolFactory("wss", WebSocketJobFactory);
  }
};

static base::LazyInstance<WebSocketJobInitSingleton> g_websocket_job_init =
    LAZY_INSTANCE_INITIALIZER;

}  // anonymous namespace

namespace net {

bool WebSocketJob::websocket_over_spdy_enabled_ = false;

// static
void WebSocketJob::EnsureInit() {
  g_websocket_job_init.Get();
}

// static
void WebSocketJob::set_websocket_over_spdy_enabled(bool enabled) {
  websocket_over_spdy_enabled_ = enabled;
}

WebSocketJob::WebSocketJob(SocketStream::Delegate* delegate)
    : delegate_(delegate),
      state_(INITIALIZED),
      waiting_(false),
      handshake_request_(new WebSocketHandshakeRequestHandler),
      handshake_response_(new WebSocketHandshakeResponseHandler),
      started_to_send_handshake_request_(false),
      handshake_request_sent_(0),
      response_cookies_save_index_(0),
      spdy_protocol_version_(0),
      save_next_cookie_running_(false),
      callback_pending_(false),
      weak_ptr_factory_(this),
      weak_ptr_factory_for_send_pending_(this) {
}

WebSocketJob::~WebSocketJob() {
  DCHECK_EQ(CLOSED, state_);
  DCHECK(!delegate_);
  DCHECK(!socket_.get());
}

void WebSocketJob::Connect() {
  DCHECK(socket_.get());
  DCHECK_EQ(state_, INITIALIZED);
  state_ = CONNECTING;
  socket_->Connect();
}

bool WebSocketJob::SendData(const char* data, int len) {
  switch (state_) {
    case INITIALIZED:
      return false;

    case CONNECTING:
      return SendHandshakeRequest(data, len);

    case OPEN:
      {
        scoped_refptr<IOBufferWithSize> buffer = new IOBufferWithSize(len);
        memcpy(buffer->data(), data, len);
        if (current_send_buffer_.get() || !send_buffer_queue_.empty()) {
          send_buffer_queue_.push_back(buffer);
          return true;
        }
        current_send_buffer_ = new DrainableIOBuffer(buffer.get(), len);
        return SendDataInternal(current_send_buffer_->data(),
                                current_send_buffer_->BytesRemaining());
      }

    case CLOSING:
    case CLOSED:
      return false;
  }
  return false;
}

void WebSocketJob::Close() {
  if (state_ == CLOSED)
    return;

  state_ = CLOSING;
  if (current_send_buffer_.get()) {
    // Will close in SendPending.
    return;
  }
  state_ = CLOSED;
  CloseInternal();
}

void WebSocketJob::RestartWithAuth(const AuthCredentials& credentials) {
  state_ = CONNECTING;
  socket_->RestartWithAuth(credentials);
}

void WebSocketJob::DetachDelegate() {
  state_ = CLOSED;
  WebSocketThrottle::GetInstance()->RemoveFromQueue(this);

  scoped_refptr<WebSocketJob> protect(this);
  weak_ptr_factory_.InvalidateWeakPtrs();
  weak_ptr_factory_for_send_pending_.InvalidateWeakPtrs();

  delegate_ = NULL;
  if (socket_.get())
    socket_->DetachDelegate();
  socket_ = NULL;
  if (!callback_.is_null()) {
    waiting_ = false;
    callback_.Reset();
    Release();  // Balanced with OnStartOpenConnection().
  }
}

int WebSocketJob::OnStartOpenConnection(
    SocketStream* socket, const CompletionCallback& callback) {
  DCHECK(callback_.is_null());
  state_ = CONNECTING;

  addresses_ = socket->address_list();
  if (!WebSocketThrottle::GetInstance()->PutInQueue(this)) {
    return ERR_WS_THROTTLE_QUEUE_TOO_LARGE;
  }

  if (delegate_) {
    int result = delegate_->OnStartOpenConnection(socket, callback);
    DCHECK_EQ(OK, result);
  }
  if (waiting_) {
    // PutInQueue() may set |waiting_| true for throttling. In this case,
    // Wakeup() will be called later.
    callback_ = callback;
    AddRef();  // Balanced when callback_ is cleared.
    return ERR_IO_PENDING;
  }
  return TrySpdyStream();
}

void WebSocketJob::OnConnected(
    SocketStream* socket, int max_pending_send_allowed) {
  if (state_ == CLOSED)
    return;
  DCHECK_EQ(CONNECTING, state_);
  if (delegate_)
    delegate_->OnConnected(socket, max_pending_send_allowed);
}

void WebSocketJob::OnSentData(SocketStream* socket, int amount_sent) {
  DCHECK_NE(INITIALIZED, state_);
  DCHECK_GT(amount_sent, 0);
  if (state_ == CLOSED)
    return;
  if (state_ == CONNECTING) {
    OnSentHandshakeRequest(socket, amount_sent);
    return;
  }
  if (delegate_) {
    DCHECK(state_ == OPEN || state_ == CLOSING);
    if (!current_send_buffer_.get()) {
      VLOG(1)
          << "OnSentData current_send_buffer=NULL amount_sent=" << amount_sent;
      return;
    }
    current_send_buffer_->DidConsume(amount_sent);
    if (current_send_buffer_->BytesRemaining() > 0)
      return;

    // We need to report amount_sent of original buffer size, instead of
    // amount sent to |socket|.
    amount_sent = current_send_buffer_->size();
    DCHECK_GT(amount_sent, 0);
    current_send_buffer_ = NULL;
    if (!weak_ptr_factory_for_send_pending_.HasWeakPtrs()) {
      base::MessageLoopForIO::current()->PostTask(
          FROM_HERE,
          base::Bind(&WebSocketJob::SendPending,
                     weak_ptr_factory_for_send_pending_.GetWeakPtr()));
    }
    delegate_->OnSentData(socket, amount_sent);
  }
}

void WebSocketJob::OnReceivedData(
    SocketStream* socket, const char* data, int len) {
  DCHECK_NE(INITIALIZED, state_);
  if (state_ == CLOSED)
    return;
  if (state_ == CONNECTING) {
    OnReceivedHandshakeResponse(socket, data, len);
    return;
  }
  DCHECK(state_ == OPEN || state_ == CLOSING);
  if (delegate_ && len > 0)
    delegate_->OnReceivedData(socket, data, len);
}

void WebSocketJob::OnClose(SocketStream* socket) {
  state_ = CLOSED;
  WebSocketThrottle::GetInstance()->RemoveFromQueue(this);

  scoped_refptr<WebSocketJob> protect(this);
  weak_ptr_factory_.InvalidateWeakPtrs();

  SocketStream::Delegate* delegate = delegate_;
  delegate_ = NULL;
  socket_ = NULL;
  if (!callback_.is_null()) {
    waiting_ = false;
    callback_.Reset();
    Release();  // Balanced with OnStartOpenConnection().
  }
  if (delegate)
    delegate->OnClose(socket);
}

void WebSocketJob::OnAuthRequired(
    SocketStream* socket, AuthChallengeInfo* auth_info) {
  if (delegate_)
    delegate_->OnAuthRequired(socket, auth_info);
}

void WebSocketJob::OnSSLCertificateError(
    SocketStream* socket, const SSLInfo& ssl_info, bool fatal) {
  if (delegate_)
    delegate_->OnSSLCertificateError(socket, ssl_info, fatal);
}

void WebSocketJob::OnError(const SocketStream* socket, int error) {
  if (delegate_ && error != ERR_PROTOCOL_SWITCHED)
    delegate_->OnError(socket, error);
}

void WebSocketJob::OnCreatedSpdyStream(int result) {
  DCHECK(spdy_websocket_stream_.get());
  DCHECK(socket_.get());
  DCHECK_NE(ERR_IO_PENDING, result);

  if (state_ == CLOSED) {
    result = ERR_ABORTED;
  } else if (result == OK) {
    state_ = CONNECTING;
    result = ERR_PROTOCOL_SWITCHED;
  } else {
    spdy_websocket_stream_.reset();
  }

  CompleteIO(result);
}

void WebSocketJob::OnSentSpdyHeaders() {
  DCHECK_NE(INITIALIZED, state_);
  if (state_ != CONNECTING)
    return;
  size_t original_length = handshake_request_->original_length();
  handshake_request_.reset();
  if (delegate_)
    delegate_->OnSentData(socket_.get(), original_length);
}

void WebSocketJob::OnSpdyResponseHeadersUpdated(
    const SpdyHeaderBlock& response_headers) {
  DCHECK_NE(INITIALIZED, state_);
  if (state_ != CONNECTING)
    return;
  // TODO(toyoshim): Fallback to non-spdy connection?
  handshake_response_->ParseResponseHeaderBlock(response_headers,
                                                challenge_,
                                                spdy_protocol_version_);

  SaveCookiesAndNotifyHeadersComplete();
}

void WebSocketJob::OnSentSpdyData(size_t bytes_sent) {
  DCHECK_NE(INITIALIZED, state_);
  DCHECK_NE(CONNECTING, state_);
  if (state_ == CLOSED)
    return;
  if (!spdy_websocket_stream_.get())
    return;
  OnSentData(socket_.get(), static_cast<int>(bytes_sent));
}

void WebSocketJob::OnReceivedSpdyData(scoped_ptr<SpdyBuffer> buffer) {
  DCHECK_NE(INITIALIZED, state_);
  DCHECK_NE(CONNECTING, state_);
  if (state_ == CLOSED)
    return;
  if (!spdy_websocket_stream_.get())
    return;
  if (buffer) {
    OnReceivedData(
        socket_.get(), buffer->GetRemainingData(), buffer->GetRemainingSize());
  } else {
    OnReceivedData(socket_.get(), NULL, 0);
  }
}

void WebSocketJob::OnCloseSpdyStream() {
  spdy_websocket_stream_.reset();
  OnClose(socket_.get());
}

bool WebSocketJob::SendHandshakeRequest(const char* data, int len) {
  DCHECK_EQ(state_, CONNECTING);
  if (started_to_send_handshake_request_)
    return false;
  if (!handshake_request_->ParseRequest(data, len))
    return false;

  AddCookieHeaderAndSend();
  return true;
}

void WebSocketJob::AddCookieHeaderAndSend() {
  bool allow = true;
  if (delegate_ && !delegate_->CanGetCookies(socket_.get(), GetURLForCookies()))
    allow = false;

  if (socket_.get() && delegate_ && state_ == CONNECTING) {
    handshake_request_->RemoveHeaders(kCookieHeaders,
                                      arraysize(kCookieHeaders));
    if (allow && socket_->cookie_store()) {
      // Add cookies, including HttpOnly cookies.
      CookieOptions cookie_options;
      cookie_options.set_include_httponly();
      socket_->cookie_store()->GetCookiesWithOptionsAsync(
          GetURLForCookies(), cookie_options,
          base::Bind(&WebSocketJob::LoadCookieCallback,
                     weak_ptr_factory_.GetWeakPtr()));
    } else {
      DoSendData();
    }
  }
}

void WebSocketJob::LoadCookieCallback(const std::string& cookie) {
  if (!cookie.empty())
    // TODO(tyoshino): Sending cookie means that connection doesn't need
    // PRIVACY_MODE_ENABLED as cookies may be server-bound and channel id
    // wouldn't negatively affect privacy anyway. Need to restart connection
    // or refactor to determine cookie status prior to connecting.
    handshake_request_->AppendHeaderIfMissing("Cookie", cookie);
  DoSendData();
}

void WebSocketJob::DoSendData() {
  if (spdy_websocket_stream_.get()) {
    scoped_ptr<SpdyHeaderBlock> headers(new SpdyHeaderBlock);
    handshake_request_->GetRequestHeaderBlock(
        socket_->url(), headers.get(), &challenge_, spdy_protocol_version_);
    spdy_websocket_stream_->SendRequest(headers.Pass());
  } else {
    const std::string& handshake_request =
        handshake_request_->GetRawRequest();
    handshake_request_sent_ = 0;
    socket_->net_log()->AddEvent(
        NetLog::TYPE_WEB_SOCKET_SEND_REQUEST_HEADERS,
        base::Bind(&NetLogWebSocketHandshakeCallback, &handshake_request));
    socket_->SendData(handshake_request.data(),
                      handshake_request.size());
  }
  // Just buffered in |handshake_request_|.
  started_to_send_handshake_request_ = true;
}

void WebSocketJob::OnSentHandshakeRequest(
    SocketStream* socket, int amount_sent) {
  DCHECK_EQ(state_, CONNECTING);
  handshake_request_sent_ += amount_sent;
  DCHECK_LE(handshake_request_sent_, handshake_request_->raw_length());
  if (handshake_request_sent_ >= handshake_request_->raw_length()) {
    // handshake request has been sent.
    // notify original size of handshake request to delegate.
    // Reset the handshake_request_ first in case this object is deleted by the
    // delegate.
    size_t original_length = handshake_request_->original_length();
    handshake_request_.reset();
    if (delegate_)
      delegate_->OnSentData(socket, original_length);
  }
}

void WebSocketJob::OnReceivedHandshakeResponse(
    SocketStream* socket, const char* data, int len) {
  DCHECK_EQ(state_, CONNECTING);
  if (handshake_response_->HasResponse()) {
    // If we already has handshake response, received data should be frame
    // data, not handshake message.
    received_data_after_handshake_.insert(
        received_data_after_handshake_.end(), data, data + len);
    return;
  }

  size_t response_length = handshake_response_->ParseRawResponse(data, len);
  if (!handshake_response_->HasResponse()) {
    // not yet. we need more data.
    return;
  }
  // handshake message is completed.
  std::string raw_response = handshake_response_->GetRawResponse();
  socket_->net_log()->AddEvent(
      NetLog::TYPE_WEB_SOCKET_READ_RESPONSE_HEADERS,
      base::Bind(&NetLogWebSocketHandshakeCallback, &raw_response));
  if (len - response_length > 0) {
    // If we received extra data, it should be frame data.
    DCHECK(received_data_after_handshake_.empty());
    received_data_after_handshake_.assign(data + response_length, data + len);
  }
  SaveCookiesAndNotifyHeadersComplete();
}

void WebSocketJob::SaveCookiesAndNotifyHeadersComplete() {
  // handshake message is completed.
  DCHECK(handshake_response_->HasResponse());

  // Extract cookies from the handshake response into a temporary vector.
  response_cookies_.clear();
  response_cookies_save_index_ = 0;

  handshake_response_->GetHeaders(
      kSetCookieHeaders, arraysize(kSetCookieHeaders), &response_cookies_);

  // Now, loop over the response cookies, and attempt to persist each.
  SaveNextCookie();
}

void WebSocketJob::NotifyHeadersComplete() {
  // Remove cookie headers, with malformed headers preserved.
  // Actual handshake should be done in Blink.
  handshake_response_->RemoveHeaders(
      kSetCookieHeaders, arraysize(kSetCookieHeaders));
  std::string handshake_response = handshake_response_->GetResponse();
  handshake_response_.reset();
  std::vector<char> received_data(handshake_response.begin(),
                                  handshake_response.end());
  received_data.insert(received_data.end(),
                       received_data_after_handshake_.begin(),
                       received_data_after_handshake_.end());
  received_data_after_handshake_.clear();

  state_ = OPEN;

  DCHECK(!received_data.empty());
  if (delegate_)
    delegate_->OnReceivedData(
        socket_.get(), &received_data.front(), received_data.size());

  WebSocketThrottle::GetInstance()->RemoveFromQueue(this);
}

void WebSocketJob::SaveNextCookie() {
  if (!socket_.get() || !delegate_ || state_ != CONNECTING)
    return;

  callback_pending_ = false;
  save_next_cookie_running_ = true;

  if (socket_->cookie_store()) {
    GURL url_for_cookies = GetURLForCookies();

    CookieOptions options;
    options.set_include_httponly();

    // Loop as long as SetCookieWithOptionsAsync completes synchronously. Since
    // CookieMonster's asynchronous operation APIs queue the callback to run it
    // on the thread where the API was called, there won't be race. I.e. unless
    // the callback is run synchronously, it won't be run in parallel with this
    // method.
    while (!callback_pending_ &&
           response_cookies_save_index_ < response_cookies_.size()) {
      std::string cookie = response_cookies_[response_cookies_save_index_];
      response_cookies_save_index_++;

      if (!delegate_->CanSetCookie(
              socket_.get(), url_for_cookies, cookie, &options))
        continue;

      callback_pending_ = true;
      socket_->cookie_store()->SetCookieWithOptionsAsync(
          url_for_cookies, cookie, options,
          base::Bind(&WebSocketJob::OnCookieSaved,
                     weak_ptr_factory_.GetWeakPtr()));
    }
  }

  save_next_cookie_running_ = false;

  if (callback_pending_)
    return;

  response_cookies_.clear();
  response_cookies_save_index_ = 0;

  NotifyHeadersComplete();
}

void WebSocketJob::OnCookieSaved(bool cookie_status) {
  // Tell the caller of SetCookieWithOptionsAsync() that this completion
  // callback is invoked.
  // - If the caller checks callback_pending earlier than this callback, the
  //   caller exits to let this method continue iteration.
  // - Otherwise, the caller continues iteration.
  callback_pending_ = false;

  // Resume SaveNextCookie if the caller of SetCookieWithOptionsAsync() exited
  // the loop. Otherwise, return.
  if (save_next_cookie_running_)
    return;

  SaveNextCookie();
}

GURL WebSocketJob::GetURLForCookies() const {
  GURL url = socket_->url();
  std::string scheme = socket_->is_secure() ? "https" : "http";
  url_canon::Replacements<char> replacements;
  replacements.SetScheme(scheme.c_str(),
                         url_parse::Component(0, scheme.length()));
  return url.ReplaceComponents(replacements);
}

const AddressList& WebSocketJob::address_list() const {
  return addresses_;
}

int WebSocketJob::TrySpdyStream() {
  if (!socket_.get())
    return ERR_FAILED;

  if (!websocket_over_spdy_enabled_)
    return OK;

  // Check if we have a SPDY session available.
  HttpTransactionFactory* factory =
      socket_->context()->http_transaction_factory();
  if (!factory)
    return OK;
  scoped_refptr<HttpNetworkSession> session = factory->GetSession();
  if (!session.get())
    return OK;
  SpdySessionPool* spdy_pool = session->spdy_session_pool();
  PrivacyMode privacy_mode = socket_->privacy_mode();
  const SpdySessionKey key(HostPortPair::FromURL(socket_->url()),
                           socket_->proxy_server(), privacy_mode);
  // Forbid wss downgrade to SPDY without SSL.
  // TODO(toyoshim): Does it realize the same policy with HTTP?
  base::WeakPtr<SpdySession> spdy_session =
      spdy_pool->FindAvailableSession(key, *socket_->net_log());
  if (!spdy_session)
    return OK;

  SSLInfo ssl_info;
  bool was_npn_negotiated;
  NextProto protocol_negotiated = kProtoUnknown;
  bool use_ssl = spdy_session->GetSSLInfo(
      &ssl_info, &was_npn_negotiated, &protocol_negotiated);
  if (socket_->is_secure() && !use_ssl)
    return OK;

  // Create SpdyWebSocketStream.
  spdy_protocol_version_ = spdy_session->GetProtocolVersion();
  spdy_websocket_stream_.reset(new SpdyWebSocketStream(spdy_session, this));

  int result = spdy_websocket_stream_->InitializeStream(
      socket_->url(), MEDIUM, *socket_->net_log());
  if (result == OK) {
    OnConnected(socket_.get(), kMaxPendingSendAllowed);
    return ERR_PROTOCOL_SWITCHED;
  }
  if (result != ERR_IO_PENDING) {
    spdy_websocket_stream_.reset();
    return OK;
  }

  return ERR_IO_PENDING;
}

void WebSocketJob::SetWaiting() {
  waiting_ = true;
}

bool WebSocketJob::IsWaiting() const {
  return waiting_;
}

void WebSocketJob::Wakeup() {
  if (!waiting_)
    return;
  waiting_ = false;
  DCHECK(!callback_.is_null());
  base::MessageLoopForIO::current()->PostTask(
      FROM_HERE,
      base::Bind(&WebSocketJob::RetryPendingIO,
                 weak_ptr_factory_.GetWeakPtr()));
}

void WebSocketJob::RetryPendingIO() {
  int result = TrySpdyStream();

  // In the case of ERR_IO_PENDING, CompleteIO() will be called from
  // OnCreatedSpdyStream().
  if (result != ERR_IO_PENDING)
    CompleteIO(result);
}

void WebSocketJob::CompleteIO(int result) {
  // |callback_| may be null if OnClose() or DetachDelegate() was called.
  if (!callback_.is_null()) {
    CompletionCallback callback = callback_;
    callback_.Reset();
    callback.Run(result);
    Release();  // Balanced with OnStartOpenConnection().
  }
}

bool WebSocketJob::SendDataInternal(const char* data, int length) {
  if (spdy_websocket_stream_.get())
    return ERR_IO_PENDING == spdy_websocket_stream_->SendData(data, length);
  if (socket_.get())
    return socket_->SendData(data, length);
  return false;
}

void WebSocketJob::CloseInternal() {
  if (spdy_websocket_stream_.get())
    spdy_websocket_stream_->Close();
  if (socket_.get())
    socket_->Close();
}

void WebSocketJob::SendPending() {
  if (current_send_buffer_.get())
    return;

  // Current buffer has been sent. Try next if any.
  if (send_buffer_queue_.empty()) {
    // No more data to send.
    if (state_ == CLOSING)
      CloseInternal();
    return;
  }

  scoped_refptr<IOBufferWithSize> next_buffer = send_buffer_queue_.front();
  send_buffer_queue_.pop_front();
  current_send_buffer_ =
      new DrainableIOBuffer(next_buffer.get(), next_buffer->size());
  SendDataInternal(current_send_buffer_->data(),
                   current_send_buffer_->BytesRemaining());
}

}  // namespace net

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