root/net/websockets/websocket_basic_stream.cc

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. CalculateSerializedSizeAndTurnOnMaskBit
  2. generate_websocket_masking_key_
  3. ReadFrames
  4. WriteFrames
  5. Close
  6. GetSubProtocol
  7. GetExtensions
  8. CreateWebSocketBasicStreamForTesting
  9. WriteEverything
  10. OnWriteComplete
  11. HandleReadResult
  12. ConvertChunksToFrames
  13. ConvertChunkToFrame
  14. CreateFrame
  15. AddToIncompleteControlFrameBody
  16. OnReadComplete

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/websockets/websocket_basic_stream.h"

#include <algorithm>
#include <limits>
#include <string>
#include <vector>

#include "base/basictypes.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/numerics/safe_conversions.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/socket/client_socket_handle.h"
#include "net/websockets/websocket_errors.h"
#include "net/websockets/websocket_frame.h"
#include "net/websockets/websocket_frame_parser.h"

namespace net {

namespace {

// This uses type uint64 to match the definition of
// WebSocketFrameHeader::payload_length in websocket_frame.h.
const uint64 kMaxControlFramePayload = 125;

// The number of bytes to attempt to read at a time.
// TODO(ricea): See if there is a better number or algorithm to fulfill our
// requirements:
//  1. We would like to use minimal memory on low-bandwidth or idle connections
//  2. We would like to read as close to line speed as possible on
//     high-bandwidth connections
//  3. We can't afford to cause jank on the IO thread by copying large buffers
//     around
//  4. We would like to hit any sweet-spots that might exist in terms of network
//     packet sizes / encryption block sizes / IPC alignment issues, etc.
const int kReadBufferSize = 32 * 1024;

typedef ScopedVector<WebSocketFrame>::const_iterator WebSocketFrameIterator;

// Returns the total serialized size of |frames|. This function assumes that
// |frames| will be serialized with mask field. This function forces the
// masked bit of the frames on.
int CalculateSerializedSizeAndTurnOnMaskBit(
    ScopedVector<WebSocketFrame>* frames) {
  const int kMaximumTotalSize = std::numeric_limits<int>::max();

  int total_size = 0;
  for (WebSocketFrameIterator it = frames->begin(); it != frames->end(); ++it) {
    WebSocketFrame* frame = *it;
    // Force the masked bit on.
    frame->header.masked = true;
    // We enforce flow control so the renderer should never be able to force us
    // to cache anywhere near 2GB of frames.
    int frame_size = frame->header.payload_length +
                     GetWebSocketFrameHeaderSize(frame->header);
    CHECK_GE(kMaximumTotalSize - total_size, frame_size)
        << "Aborting to prevent overflow";
    total_size += frame_size;
  }
  return total_size;
}

}  // namespace

WebSocketBasicStream::WebSocketBasicStream(
    scoped_ptr<ClientSocketHandle> connection,
    const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
    const std::string& sub_protocol,
    const std::string& extensions)
    : read_buffer_(new IOBufferWithSize(kReadBufferSize)),
      connection_(connection.Pass()),
      http_read_buffer_(http_read_buffer),
      sub_protocol_(sub_protocol),
      extensions_(extensions),
      generate_websocket_masking_key_(&GenerateWebSocketMaskingKey) {
  // http_read_buffer_ should not be set if it contains no data.
  if (http_read_buffer_ && http_read_buffer_->offset() == 0)
    http_read_buffer_ = NULL;
  DCHECK(connection_->is_initialized());
}

WebSocketBasicStream::~WebSocketBasicStream() { Close(); }

int WebSocketBasicStream::ReadFrames(ScopedVector<WebSocketFrame>* frames,
                                     const CompletionCallback& callback) {
  DCHECK(frames->empty());
  // If there is data left over after parsing the HTTP headers, attempt to parse
  // it as WebSocket frames.
  if (http_read_buffer_) {
    DCHECK_GE(http_read_buffer_->offset(), 0);
    // We cannot simply copy the data into read_buffer_, as it might be too
    // large.
    scoped_refptr<GrowableIOBuffer> buffered_data;
    buffered_data.swap(http_read_buffer_);
    DCHECK(http_read_buffer_.get() == NULL);
    ScopedVector<WebSocketFrameChunk> frame_chunks;
    if (!parser_.Decode(buffered_data->StartOfBuffer(),
                        buffered_data->offset(),
                        &frame_chunks))
      return WebSocketErrorToNetError(parser_.websocket_error());
    if (!frame_chunks.empty()) {
      int result = ConvertChunksToFrames(&frame_chunks, frames);
      if (result != ERR_IO_PENDING)
        return result;
    }
  }

  // Run until socket stops giving us data or we get some frames.
  while (true) {
    // base::Unretained(this) here is safe because net::Socket guarantees not to
    // call any callbacks after Disconnect(), which we call from the
    // destructor. The caller of ReadFrames() is required to keep |frames|
    // valid.
    int result = connection_->socket()->Read(
        read_buffer_.get(),
        read_buffer_->size(),
        base::Bind(&WebSocketBasicStream::OnReadComplete,
                   base::Unretained(this),
                   base::Unretained(frames),
                   callback));
    if (result == ERR_IO_PENDING)
      return result;
    result = HandleReadResult(result, frames);
    if (result != ERR_IO_PENDING)
      return result;
    DCHECK(frames->empty());
  }
}

int WebSocketBasicStream::WriteFrames(ScopedVector<WebSocketFrame>* frames,
                                      const CompletionCallback& callback) {
  // This function always concatenates all frames into a single buffer.
  // TODO(ricea): Investigate whether it would be better in some cases to
  // perform multiple writes with smaller buffers.
  //
  // First calculate the size of the buffer we need to allocate.
  int total_size = CalculateSerializedSizeAndTurnOnMaskBit(frames);
  scoped_refptr<IOBufferWithSize> combined_buffer(
      new IOBufferWithSize(total_size));

  char* dest = combined_buffer->data();
  int remaining_size = total_size;
  for (WebSocketFrameIterator it = frames->begin(); it != frames->end(); ++it) {
    WebSocketFrame* frame = *it;
    WebSocketMaskingKey mask = generate_websocket_masking_key_();
    int result =
        WriteWebSocketFrameHeader(frame->header, &mask, dest, remaining_size);
    DCHECK_NE(ERR_INVALID_ARGUMENT, result)
        << "WriteWebSocketFrameHeader() says that " << remaining_size
        << " is not enough to write the header in. This should not happen.";
    CHECK_GE(result, 0) << "Potentially security-critical check failed";
    dest += result;
    remaining_size -= result;

    const int frame_size = frame->header.payload_length;
    if (frame_size > 0) {
      CHECK_GE(remaining_size, frame_size);
      const char* const frame_data = frame->data->data();
      std::copy(frame_data, frame_data + frame_size, dest);
      MaskWebSocketFramePayload(mask, 0, dest, frame_size);
      dest += frame_size;
      remaining_size -= frame_size;
    }
  }
  DCHECK_EQ(0, remaining_size) << "Buffer size calculation was wrong; "
                               << remaining_size << " bytes left over.";
  scoped_refptr<DrainableIOBuffer> drainable_buffer(
      new DrainableIOBuffer(combined_buffer, total_size));
  return WriteEverything(drainable_buffer, callback);
}

void WebSocketBasicStream::Close() { connection_->socket()->Disconnect(); }

std::string WebSocketBasicStream::GetSubProtocol() const {
  return sub_protocol_;
}

std::string WebSocketBasicStream::GetExtensions() const { return extensions_; }

/*static*/
scoped_ptr<WebSocketBasicStream>
WebSocketBasicStream::CreateWebSocketBasicStreamForTesting(
    scoped_ptr<ClientSocketHandle> connection,
    const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
    const std::string& sub_protocol,
    const std::string& extensions,
    WebSocketMaskingKeyGeneratorFunction key_generator_function) {
  scoped_ptr<WebSocketBasicStream> stream(new WebSocketBasicStream(
      connection.Pass(), http_read_buffer, sub_protocol, extensions));
  stream->generate_websocket_masking_key_ = key_generator_function;
  return stream.Pass();
}

int WebSocketBasicStream::WriteEverything(
    const scoped_refptr<DrainableIOBuffer>& buffer,
    const CompletionCallback& callback) {
  while (buffer->BytesRemaining() > 0) {
    // The use of base::Unretained() here is safe because on destruction we
    // disconnect the socket, preventing any further callbacks.
    int result = connection_->socket()->Write(
        buffer.get(),
        buffer->BytesRemaining(),
        base::Bind(&WebSocketBasicStream::OnWriteComplete,
                   base::Unretained(this),
                   buffer,
                   callback));
    if (result > 0) {
      buffer->DidConsume(result);
    } else {
      return result;
    }
  }
  return OK;
}

void WebSocketBasicStream::OnWriteComplete(
    const scoped_refptr<DrainableIOBuffer>& buffer,
    const CompletionCallback& callback,
    int result) {
  if (result < 0) {
    DCHECK_NE(ERR_IO_PENDING, result);
    callback.Run(result);
    return;
  }

  DCHECK_NE(0, result);
  buffer->DidConsume(result);
  result = WriteEverything(buffer, callback);
  if (result != ERR_IO_PENDING)
    callback.Run(result);
}

int WebSocketBasicStream::HandleReadResult(
    int result,
    ScopedVector<WebSocketFrame>* frames) {
  DCHECK_NE(ERR_IO_PENDING, result);
  DCHECK(frames->empty());
  if (result < 0)
    return result;
  if (result == 0)
    return ERR_CONNECTION_CLOSED;
  ScopedVector<WebSocketFrameChunk> frame_chunks;
  if (!parser_.Decode(read_buffer_->data(), result, &frame_chunks))
    return WebSocketErrorToNetError(parser_.websocket_error());
  if (frame_chunks.empty())
    return ERR_IO_PENDING;
  return ConvertChunksToFrames(&frame_chunks, frames);
}

int WebSocketBasicStream::ConvertChunksToFrames(
    ScopedVector<WebSocketFrameChunk>* frame_chunks,
    ScopedVector<WebSocketFrame>* frames) {
  for (size_t i = 0; i < frame_chunks->size(); ++i) {
    scoped_ptr<WebSocketFrame> frame;
    int result = ConvertChunkToFrame(
        scoped_ptr<WebSocketFrameChunk>((*frame_chunks)[i]), &frame);
    (*frame_chunks)[i] = NULL;
    if (result != OK)
      return result;
    if (frame)
      frames->push_back(frame.release());
  }
  // All the elements of |frame_chunks| are now NULL, so there is no point in
  // calling delete on them all.
  frame_chunks->weak_clear();
  if (frames->empty())
    return ERR_IO_PENDING;
  return OK;
}

int WebSocketBasicStream::ConvertChunkToFrame(
    scoped_ptr<WebSocketFrameChunk> chunk,
    scoped_ptr<WebSocketFrame>* frame) {
  DCHECK(frame->get() == NULL);
  bool is_first_chunk = false;
  if (chunk->header) {
    DCHECK(current_frame_header_ == NULL)
        << "Received the header for a new frame without notification that "
        << "the previous frame was complete (bug in WebSocketFrameParser?)";
    is_first_chunk = true;
    current_frame_header_.swap(chunk->header);
  }
  const int chunk_size = chunk->data ? chunk->data->size() : 0;
  DCHECK(current_frame_header_) << "Unexpected header-less chunk received "
                                << "(final_chunk = " << chunk->final_chunk
                                << ", data size = " << chunk_size
                                << ") (bug in WebSocketFrameParser?)";
  scoped_refptr<IOBufferWithSize> data_buffer;
  data_buffer.swap(chunk->data);
  const bool is_final_chunk = chunk->final_chunk;
  const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
  if (WebSocketFrameHeader::IsKnownControlOpCode(opcode)) {
    bool protocol_error = false;
    if (!current_frame_header_->final) {
      DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
               << " received with FIN bit unset.";
      protocol_error = true;
    }
    if (current_frame_header_->payload_length > kMaxControlFramePayload) {
      DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
               << ", payload_length=" << current_frame_header_->payload_length
               << " exceeds maximum payload length for a control message.";
      protocol_error = true;
    }
    if (protocol_error) {
      current_frame_header_.reset();
      return ERR_WS_PROTOCOL_ERROR;
    }
    if (!is_final_chunk) {
      DVLOG(2) << "Encountered a split control frame, opcode " << opcode;
      if (incomplete_control_frame_body_) {
        DVLOG(3) << "Appending to an existing split control frame.";
        AddToIncompleteControlFrameBody(data_buffer);
      } else {
        DVLOG(3) << "Creating new storage for an incomplete control frame.";
        incomplete_control_frame_body_ = new GrowableIOBuffer();
        // This method checks for oversize control frames above, so as long as
        // the frame parser is working correctly, this won't overflow. If a bug
        // does cause it to overflow, it will CHECK() in
        // AddToIncompleteControlFrameBody() without writing outside the buffer.
        incomplete_control_frame_body_->SetCapacity(kMaxControlFramePayload);
        AddToIncompleteControlFrameBody(data_buffer);
      }
      return OK;
    }
    if (incomplete_control_frame_body_) {
      DVLOG(2) << "Rejoining a split control frame, opcode " << opcode;
      AddToIncompleteControlFrameBody(data_buffer);
      const int body_size = incomplete_control_frame_body_->offset();
      DCHECK_EQ(body_size,
                static_cast<int>(current_frame_header_->payload_length));
      scoped_refptr<IOBufferWithSize> body = new IOBufferWithSize(body_size);
      memcpy(body->data(),
             incomplete_control_frame_body_->StartOfBuffer(),
             body_size);
      incomplete_control_frame_body_ = NULL;  // Frame now complete.
      DCHECK(is_final_chunk);
      *frame = CreateFrame(is_final_chunk, body);
      return OK;
    }
  }

  // Apply basic sanity checks to the |payload_length| field from the frame
  // header. A check for exact equality can only be used when the whole frame
  // arrives in one chunk.
  DCHECK_GE(current_frame_header_->payload_length,
            base::checked_cast<uint64>(chunk_size));
  DCHECK(!is_first_chunk || !is_final_chunk ||
         current_frame_header_->payload_length ==
             base::checked_cast<uint64>(chunk_size));

  // Convert the chunk to a complete frame.
  *frame = CreateFrame(is_final_chunk, data_buffer);
  return OK;
}

scoped_ptr<WebSocketFrame> WebSocketBasicStream::CreateFrame(
    bool is_final_chunk,
    const scoped_refptr<IOBufferWithSize>& data) {
  scoped_ptr<WebSocketFrame> result_frame;
  const bool is_final_chunk_in_message =
      is_final_chunk && current_frame_header_->final;
  const int data_size = data ? data->size() : 0;
  const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
  // Empty frames convey no useful information unless they are the first frame
  // (containing the type and flags) or have the "final" bit set.
  if (is_final_chunk_in_message || data_size > 0 ||
      current_frame_header_->opcode !=
          WebSocketFrameHeader::kOpCodeContinuation) {
    result_frame.reset(new WebSocketFrame(opcode));
    result_frame->header.CopyFrom(*current_frame_header_);
    result_frame->header.final = is_final_chunk_in_message;
    result_frame->header.payload_length = data_size;
    result_frame->data = data;
    // Ensure that opcodes Text and Binary are only used for the first frame in
    // the message. Also clear the reserved bits.
    // TODO(ricea): If a future extension requires the reserved bits to be
    // retained on continuation frames, make this behaviour conditional on a
    // flag set at construction time.
    if (!is_final_chunk && WebSocketFrameHeader::IsKnownDataOpCode(opcode)) {
      current_frame_header_->opcode = WebSocketFrameHeader::kOpCodeContinuation;
      current_frame_header_->reserved1 = false;
      current_frame_header_->reserved2 = false;
      current_frame_header_->reserved3 = false;
    }
  }
  // Make sure that a frame header is not applied to any chunks that do not
  // belong to it.
  if (is_final_chunk)
    current_frame_header_.reset();
  return result_frame.Pass();
}

void WebSocketBasicStream::AddToIncompleteControlFrameBody(
    const scoped_refptr<IOBufferWithSize>& data_buffer) {
  if (!data_buffer)
    return;
  const int new_offset =
      incomplete_control_frame_body_->offset() + data_buffer->size();
  CHECK_GE(incomplete_control_frame_body_->capacity(), new_offset)
      << "Control frame body larger than frame header indicates; frame parser "
         "bug?";
  memcpy(incomplete_control_frame_body_->data(),
         data_buffer->data(),
         data_buffer->size());
  incomplete_control_frame_body_->set_offset(new_offset);
}

void WebSocketBasicStream::OnReadComplete(ScopedVector<WebSocketFrame>* frames,
                                          const CompletionCallback& callback,
                                          int result) {
  result = HandleReadResult(result, frames);
  if (result == ERR_IO_PENDING)
    result = ReadFrames(frames, callback);
  if (result != ERR_IO_PENDING)
    callback.Run(result);
}

}  // namespace net

/* [<][>][^][v][top][bottom][index][help] */