This source file includes following definitions.
- io_message_loop_
- Get
- stream_id_
- CreateAudioOutputIPC
- CreateStream
- PlayStream
- PauseStream
- CloseStream
- SetVolume
- Send
- OnMessageReceived
- OnFilterAdded
- OnFilterRemoved
- OnChannelClosing
- OnStreamCreated
- OnStreamStateChanged
- OnOutputDeviceChanged
- SetAudioHardwareConfig
#include "content/renderer/media/audio_message_filter.h"
#include "base/bind.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/strings/stringprintf.h"
#include "content/common/media/audio_messages.h"
#include "content/renderer/media/webrtc_logging.h"
#include "content/renderer/render_thread_impl.h"
#include "ipc/ipc_logging.h"
namespace content {
namespace {
const int kStreamIDNotSet = -1;
}
class AudioMessageFilter::AudioOutputIPCImpl
: public NON_EXPORTED_BASE(media::AudioOutputIPC) {
public:
AudioOutputIPCImpl(const scoped_refptr<AudioMessageFilter>& filter,
int render_view_id,
int render_frame_id);
virtual ~AudioOutputIPCImpl();
virtual void CreateStream(media::AudioOutputIPCDelegate* delegate,
const media::AudioParameters& params,
int session_id) OVERRIDE;
virtual void PlayStream() OVERRIDE;
virtual void PauseStream() OVERRIDE;
virtual void CloseStream() OVERRIDE;
virtual void SetVolume(double volume) OVERRIDE;
private:
const scoped_refptr<AudioMessageFilter> filter_;
const int render_view_id_;
const int render_frame_id_;
int stream_id_;
};
AudioMessageFilter* AudioMessageFilter::g_filter = NULL;
AudioMessageFilter::AudioMessageFilter(
const scoped_refptr<base::MessageLoopProxy>& io_message_loop)
: channel_(NULL),
audio_hardware_config_(NULL),
io_message_loop_(io_message_loop) {
DCHECK(!g_filter);
g_filter = this;
}
AudioMessageFilter::~AudioMessageFilter() {
DCHECK_EQ(g_filter, this);
g_filter = NULL;
}
AudioMessageFilter* AudioMessageFilter::Get() {
return g_filter;
}
AudioMessageFilter::AudioOutputIPCImpl::AudioOutputIPCImpl(
const scoped_refptr<AudioMessageFilter>& filter,
int render_view_id,
int render_frame_id)
: filter_(filter),
render_view_id_(render_view_id),
render_frame_id_(render_frame_id),
stream_id_(kStreamIDNotSet) {}
AudioMessageFilter::AudioOutputIPCImpl::~AudioOutputIPCImpl() {}
scoped_ptr<media::AudioOutputIPC> AudioMessageFilter::CreateAudioOutputIPC(
int render_view_id, int render_frame_id) {
DCHECK_GT(render_view_id, 0);
return scoped_ptr<media::AudioOutputIPC>(
new AudioOutputIPCImpl(this, render_view_id, render_frame_id));
}
void AudioMessageFilter::AudioOutputIPCImpl::CreateStream(
media::AudioOutputIPCDelegate* delegate,
const media::AudioParameters& params,
int session_id) {
DCHECK(filter_->io_message_loop_->BelongsToCurrentThread());
DCHECK(delegate);
DCHECK_EQ(stream_id_, kStreamIDNotSet);
stream_id_ = filter_->delegates_.Add(delegate);
filter_->Send(new AudioHostMsg_CreateStream(
stream_id_, render_view_id_, render_frame_id_, session_id, params));
}
void AudioMessageFilter::AudioOutputIPCImpl::PlayStream() {
DCHECK_NE(stream_id_, kStreamIDNotSet);
filter_->Send(new AudioHostMsg_PlayStream(stream_id_));
}
void AudioMessageFilter::AudioOutputIPCImpl::PauseStream() {
DCHECK_NE(stream_id_, kStreamIDNotSet);
filter_->Send(new AudioHostMsg_PauseStream(stream_id_));
}
void AudioMessageFilter::AudioOutputIPCImpl::CloseStream() {
DCHECK(filter_->io_message_loop_->BelongsToCurrentThread());
DCHECK_NE(stream_id_, kStreamIDNotSet);
filter_->Send(new AudioHostMsg_CloseStream(stream_id_));
filter_->delegates_.Remove(stream_id_);
stream_id_ = kStreamIDNotSet;
}
void AudioMessageFilter::AudioOutputIPCImpl::SetVolume(double volume) {
DCHECK_NE(stream_id_, kStreamIDNotSet);
filter_->Send(new AudioHostMsg_SetVolume(stream_id_, volume));
}
void AudioMessageFilter::Send(IPC::Message* message) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
if (!channel_) {
delete message;
} else {
channel_->Send(message);
}
}
bool AudioMessageFilter::OnMessageReceived(const IPC::Message& message) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(AudioMessageFilter, message)
IPC_MESSAGE_HANDLER(AudioMsg_NotifyStreamCreated, OnStreamCreated)
IPC_MESSAGE_HANDLER(AudioMsg_NotifyStreamStateChanged, OnStreamStateChanged)
IPC_MESSAGE_HANDLER(AudioMsg_NotifyDeviceChanged, OnOutputDeviceChanged)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void AudioMessageFilter::OnFilterAdded(IPC::Channel* channel) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
channel_ = channel;
}
void AudioMessageFilter::OnFilterRemoved() {
DCHECK(io_message_loop_->BelongsToCurrentThread());
OnChannelClosing();
}
void AudioMessageFilter::OnChannelClosing() {
DCHECK(io_message_loop_->BelongsToCurrentThread());
channel_ = NULL;
DLOG_IF(WARNING, !delegates_.IsEmpty())
<< "Not all audio devices have been closed.";
IDMap<media::AudioOutputIPCDelegate>::iterator it(&delegates_);
while (!it.IsAtEnd()) {
it.GetCurrentValue()->OnIPCClosed();
delegates_.Remove(it.GetCurrentKey());
it.Advance();
}
}
void AudioMessageFilter::OnStreamCreated(
int stream_id,
base::SharedMemoryHandle handle,
#if defined(OS_WIN)
base::SyncSocket::Handle socket_handle,
#else
base::FileDescriptor socket_descriptor,
#endif
uint32 length) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
WebRtcLogMessage(base::StringPrintf(
"AMF::OnStreamCreated. stream_id=%d",
stream_id));
#if !defined(OS_WIN)
base::SyncSocket::Handle socket_handle = socket_descriptor.fd;
#endif
media::AudioOutputIPCDelegate* delegate = delegates_.Lookup(stream_id);
if (!delegate) {
DLOG(WARNING) << "Got OnStreamCreated() event for a non-existent or removed"
<< " audio renderer. (stream_id=" << stream_id << ").";
base::SharedMemory::CloseHandle(handle);
base::SyncSocket socket(socket_handle);
return;
}
delegate->OnStreamCreated(handle, socket_handle, length);
}
void AudioMessageFilter::OnStreamStateChanged(
int stream_id, media::AudioOutputIPCDelegate::State state) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
media::AudioOutputIPCDelegate* delegate = delegates_.Lookup(stream_id);
if (!delegate) {
DLOG(WARNING) << "Got OnStreamStateChanged() event for a non-existent or"
<< " removed audio renderer. State: " << state;
return;
}
delegate->OnStateChanged(state);
}
void AudioMessageFilter::OnOutputDeviceChanged(int stream_id,
int new_buffer_size,
int new_sample_rate) {
DCHECK(io_message_loop_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
WebRtcLogMessage(base::StringPrintf(
"AMF::OnOutputDeviceChanged. stream_id=%d"
", new_buffer_size=%d, new_sample_rate=%d",
stream_id,
new_buffer_size,
new_sample_rate));
CHECK(audio_hardware_config_);
media::ChannelLayout channel_layout =
audio_hardware_config_->GetOutputChannelLayout();
int channels = audio_hardware_config_->GetOutputChannels();
media::AudioParameters output_params;
output_params.Reset(
media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
channel_layout,
channels,
0,
new_sample_rate,
16,
new_buffer_size);
audio_hardware_config_->UpdateOutputConfig(output_params);
}
void AudioMessageFilter::SetAudioHardwareConfig(
media::AudioHardwareConfig* config) {
base::AutoLock auto_lock(lock_);
audio_hardware_config_ = config;
}
}