gf_atan2          111 include/gpac/maths.h Fixed gf_atan2(Fixed y, Fixed x);
gf_atan2          279 modules/soft_raster/stencil.c 	gf_mx2d_add_rotation(&mtx, 0, 0, - gf_atan2(s.y, s.x));
gf_atan2          225 src/bifs/quantize.c 		Fixed v = gf_mulfix(gf_divfix(INT2FIX(4), GF_PI) , gf_atan2(m_ft[orientation], m_ft[(orientation+i+1) % len]));
gf_atan2          362 src/compositor/camera.c 		angle = gf_atan2(horizontal_shift, viewing_distance);
gf_atan2          150 src/compositor/mpeg4_geometry_3d.c 	theta_angle = gf_atan2(det, dot);
gf_atan2          453 src/compositor/mpeg4_geometry_3d.c 	r.q = gf_atan2(gf_sqrt(FIX_ONE - gf_mulfix(dot, dot)), dot);
gf_atan2          289 src/compositor/mpeg4_sensors.c 			stack->start_angle = gf_atan2(compositor->hit_local_point.y, compositor->hit_local_point.x);
gf_atan2          303 src/compositor/mpeg4_sensors.c 			rot = gf_atan2(res.y, res.x) - stack->start_angle + ds->offset;
gf_atan2          627 src/compositor/navigate.c 		yaw = gf_atan2(2*gf_mulfix(z,w) - 2*gf_mulfix(y,x) , 1 - 2*gf_mulfix(z,z) - 2*gf_mulfix(x,x));
gf_atan2          629 src/compositor/navigate.c 		roll = gf_atan2(2*gf_mulfix(y,w) - 2*gf_mulfix(z,x) , 1 - 2*gf_mulfix(y,y) - 2*gf_mulfix(x,x));
gf_atan2          473 src/compositor/svg_geometry.c 	start_angle = gf_atan2(start_y-cy, start_x-cx);
gf_atan2          474 src/compositor/svg_geometry.c 	end_angle = gf_atan2(end_y-cy, end_x-cx);
gf_atan2          276 src/compositor/visual_manager_3d.c 			fieldOfView = 2*gf_atan2(tr_state->visual->height/2, view_distance);
gf_atan2          339 src/compositor/visual_manager_3d.c 					fov = 2*gf_atan2( INT2FIX(tr_state->visual->compositor->video_out->max_screen_width)/2, view_distance);
gf_atan2         2364 src/scenegraph/vrml_smjs.c 	a = gf_atan2(gf_sqrt(FIX_ONE - gf_mulfix(dot, dot)), dot);
gf_atan2          908 src/utils/math.c 	angle = gf_atan2(tmp[3], tmp[4]);
gf_atan2          400 src/utils/path2d.c 	angle = gf_atan2(fb_y-fa_y, fb_x-fa_x);
gf_atan2          413 src/utils/path2d.c 	start_angle = gf_atan2(start_y, start_x);
gf_atan2          414 src/utils/path2d.c 	end_angle = gf_atan2(end_y, end_x);
gf_atan2           69 src/utils/path2d_stroker.c 			*angle_in = *angle_out = gf_atan2(d2.y, d2.x);
gf_atan2           72 src/utils/path2d_stroker.c 		*angle_in = *angle_out = gf_atan2(d1.y, d1.x);
gf_atan2           74 src/utils/path2d_stroker.c 		*angle_in  = gf_atan2(d1.y, d1.x);
gf_atan2           75 src/utils/path2d_stroker.c 		*angle_out = gf_atan2(d2.y, d2.x);
gf_atan2          127 src/utils/path2d_stroker.c 			*angle_in  = *angle_mid = gf_atan2( d2.y, d2.x);
gf_atan2          128 src/utils/path2d_stroker.c 			*angle_out = gf_atan2( d3.y, d3.x);
gf_atan2          132 src/utils/path2d_stroker.c 			*angle_in  = gf_atan2(d1.y, d1.x);
gf_atan2          133 src/utils/path2d_stroker.c 			*angle_mid = *angle_out = gf_atan2(d2.y, d2.x);
gf_atan2          137 src/utils/path2d_stroker.c 		*angle_in  = *angle_mid = gf_atan2(d1.y, d1.x);
gf_atan2          138 src/utils/path2d_stroker.c 		*angle_out = gf_atan2(d3.y, d3.x);
gf_atan2          140 src/utils/path2d_stroker.c 		*angle_in  = gf_atan2(d1.y, d1.x);
gf_atan2          141 src/utils/path2d_stroker.c 		*angle_mid = gf_atan2(d2.y, d2.x);
gf_atan2          142 src/utils/path2d_stroker.c 		*angle_out = gf_atan2(d3.y, d3.x);
gf_atan2          801 src/utils/path2d_stroker.c 	angle = gf_atan2( delta.y, delta.x);