gf_node_traverse 237 include/gpac/scenegraph.h void gf_node_traverse(GF_Node *node, void *udta); gf_node_traverse 2967 src/compositor/compositor.c gf_node_traverse(inline_root, rs); gf_node_traverse 2976 src/compositor/compositor.c gf_node_traverse(inline_root, rs); gf_node_traverse 3289 src/compositor/compositor.c gf_node_traverse(n, &tr_state); gf_node_traverse 3294 src/compositor/compositor.c gf_node_traverse(gf_sg_get_root_node(compositor->scene), &tr_state); gf_node_traverse 3437 src/compositor/compositor.c gf_node_traverse(compositor->text_selection, compositor->traverse_state); gf_node_traverse 1637 src/compositor/compositor_2d.c gf_node_traverse(ctx->drawable->node, tr_state); gf_node_traverse 852 src/compositor/drawable.c gf_node_traverse(ctx->drawable->node, tr_state); gf_node_traverse 1334 src/compositor/drawable.c gf_node_traverse(props->fill->iri.target, tr_state); gf_node_traverse 1394 src/compositor/drawable.c gf_node_traverse(props->stroke->iri.target, tr_state); gf_node_traverse 117 src/compositor/hardcoded_protos.c gf_node_traverse(path_ext.geometry, tr_state); gf_node_traverse 235 src/compositor/hardcoded_protos.c gf_node_traverse(plane_ext.geometry, tr_state); gf_node_traverse 236 src/compositor/hardcoded_protos.c gf_node_traverse(plane_ext.spine, tr_state); gf_node_traverse 361 src/compositor/mpeg4_audio.c gf_node_traverse(l->node, tr_state); gf_node_traverse 162 src/compositor/mpeg4_composite.c gf_node_traverse(c3d->background, tr_state); gf_node_traverse 174 src/compositor/mpeg4_composite.c gf_node_traverse(c3d->viewpoint, tr_state); gf_node_traverse 187 src/compositor/mpeg4_composite.c gf_node_traverse(c3d->fog, tr_state); gf_node_traverse 200 src/compositor/mpeg4_composite.c gf_node_traverse(c3d->navigationInfo, tr_state); gf_node_traverse 218 src/compositor/mpeg4_composite.c gf_node_traverse(c2d->background, tr_state); gf_node_traverse 231 src/compositor/mpeg4_composite.c gf_node_traverse(c2d->viewport, tr_state); gf_node_traverse 82 src/compositor/mpeg4_geometry_2d.c gf_node_traverse((GF_Node *) shape->geometry, tr_state); gf_node_traverse 126 src/compositor/mpeg4_geometry_2d.c gf_node_traverse((GF_Node *) shape->geometry, tr_state); gf_node_traverse 129 src/compositor/mpeg4_geometry_2d.c gf_node_traverse((GF_Node *) shape->geometry, tr_state); gf_node_traverse 138 src/compositor/mpeg4_geometry_2d.c gf_node_traverse((GF_Node *) shape->geometry, tr_state); gf_node_traverse 716 src/compositor/mpeg4_geometry_2d.c gf_node_traverse(bitWrap->node, tr_state); gf_node_traverse 610 src/compositor/mpeg4_geometry_3d.c gf_node_traverse(((M_NonLinearDeformer*)n)->geometry, tr_state); gf_node_traverse 128 src/compositor/mpeg4_grouping.c gf_node_traverse(child->node, tr_state); gf_node_traverse 170 src/compositor/mpeg4_grouping.c gf_node_traverse(child->node, tr_state); gf_node_traverse 197 src/compositor/mpeg4_grouping.c gf_node_traverse(child->node, tr_state); gf_node_traverse 298 src/compositor/mpeg4_grouping.c gf_node_traverse(child, tr_state); gf_node_traverse 340 src/compositor/mpeg4_grouping.c gf_node_traverse(child, tr_state); gf_node_traverse 366 src/compositor/mpeg4_grouping.c gf_node_traverse(child, tr_state); gf_node_traverse 521 src/compositor/mpeg4_grouping.c if (get_light_type(l->node)==2) gf_node_traverse(l->node, tr_state); gf_node_traverse 540 src/compositor/mpeg4_grouping.c gf_node_traverse(dl->dlight, tr_state); gf_node_traverse 558 src/compositor/mpeg4_grouping.c gf_node_traverse(l->node, tr_state); gf_node_traverse 582 src/compositor/mpeg4_grouping.c gf_node_traverse(l->node, tr_state); gf_node_traverse 605 src/compositor/mpeg4_grouping.c gf_node_traverse(dl->dlight, tr_state); gf_node_traverse 756 src/compositor/mpeg4_grouping.c gf_node_traverse(l->node, tr_state); gf_node_traverse 792 src/compositor/mpeg4_grouping.c gf_node_traverse(cg->child, tr_state); gf_node_traverse 802 src/compositor/mpeg4_grouping.c gf_node_traverse(cg->child, tr_state); gf_node_traverse 819 src/compositor/mpeg4_grouping.c gf_node_traverse(cg->child, tr_state); gf_node_traverse 828 src/compositor/mpeg4_grouping.c gf_node_traverse(cg->child, tr_state); gf_node_traverse 79 src/compositor/mpeg4_grouping_2d.c if ((s32) i == st->last_switch) gf_node_traverse(l->node, tr_state); gf_node_traverse 104 src/compositor/mpeg4_grouping_2d.c gf_node_traverse(child, tr_state); gf_node_traverse 115 src/compositor/mpeg4_grouping_2d.c gf_node_traverse(child, tr_state); gf_node_traverse 122 src/compositor/mpeg4_grouping_3d.c gf_node_traverse(col->proxy, rs); gf_node_traverse 125 src/compositor/mpeg4_grouping_3d.c gf_node_traverse(col->proxy, rs); gf_node_traverse 388 src/compositor/mpeg4_grouping_3d.c if (i!=which_child) gf_node_traverse(l->node, rs); gf_node_traverse 393 src/compositor/mpeg4_grouping_3d.c gf_node_traverse(gf_node_list_get_child(children, which_child), rs); gf_node_traverse 51 src/compositor/mpeg4_layer_2d.c if (force_traverse) gf_node_traverse(l2d->background, tr_state); gf_node_traverse 59 src/compositor/mpeg4_layer_2d.c if (force_traverse) gf_node_traverse(l2d->viewport, tr_state); gf_node_traverse 182 src/compositor/mpeg4_layer_2d.c gf_node_traverse(back, tr_state); gf_node_traverse 189 src/compositor/mpeg4_layer_2d.c gf_node_traverse(viewport, tr_state); gf_node_traverse 231 src/compositor/mpeg4_layer_2d.c gf_node_traverse(viewport, tr_state); gf_node_traverse 260 src/compositor/mpeg4_layer_2d.c gf_node_traverse(back, tr_state); gf_node_traverse 266 src/compositor/mpeg4_layer_2d.c gf_node_traverse(back, tr_state); gf_node_traverse 315 src/compositor/mpeg4_layer_2d.c gf_node_traverse(viewport, tr_state); gf_node_traverse 329 src/compositor/mpeg4_layer_2d.c gf_node_traverse(viewport, tr_state); gf_node_traverse 98 src/compositor/mpeg4_layer_3d.c if (force_traverse) gf_node_traverse(l3d->background, tr_state); gf_node_traverse 106 src/compositor/mpeg4_layer_3d.c if (force_traverse) gf_node_traverse(l3d->viewpoint, tr_state); gf_node_traverse 114 src/compositor/mpeg4_layer_3d.c if (force_traverse) gf_node_traverse(l3d->navigationInfo, tr_state); gf_node_traverse 122 src/compositor/mpeg4_layer_3d.c if (force_traverse) gf_node_traverse(l3d->fog, tr_state); gf_node_traverse 98 src/compositor/mpeg4_path_layout.c gf_node_traverse((GF_Node *)pl->geometry, tr_state); gf_node_traverse 65 src/compositor/mpeg4_sound.c gf_node_traverse((GF_Node *) snd->source, tr_state); gf_node_traverse 191 src/compositor/mpeg4_sound.c gf_node_traverse((GF_Node *) snd->source, tr_state); gf_node_traverse 254 src/compositor/mpeg4_sound.c gf_node_traverse((GF_Node *) snd->source, tr_state); gf_node_traverse 241 src/compositor/navigate.c gf_node_traverse(top, &tr_state); gf_node_traverse 180 src/compositor/offscreen_cache.c gf_node_traverse(l->node, tr_state); gf_node_traverse 309 src/compositor/offscreen_cache.c gf_node_traverse(l->node, tr_state); gf_node_traverse 38 src/compositor/svg_base.c gf_node_traverse(children->node, tr_state); gf_node_traverse 212 src/compositor/svg_filters.c gf_node_traverse(node, tr_state); gf_node_traverse 322 src/compositor/svg_filters.c gf_node_traverse(node, tr_state); gf_node_traverse 648 src/compositor/svg_grouping.c gf_node_traverse(child->node, tr_state); gf_node_traverse 783 src/compositor/svg_grouping.c gf_node_traverse(child, tr_state); gf_node_traverse 1090 src/compositor/svg_grouping.c gf_node_traverse(used_node, tr_state); gf_node_traverse 1111 src/compositor/svg_grouping.c gf_node_traverse(used_node, tr_state); gf_node_traverse 784 src/compositor/svg_text.c gf_node_traverse(node, tr_state); gf_node_traverse 868 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 894 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1027 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1030 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1093 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1116 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1157 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1162 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1192 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1219 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1284 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1309 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1369 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1374 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1429 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 1465 src/compositor/svg_text.c gf_node_traverse(child->node, tr_state); gf_node_traverse 247 src/compositor/visual_manager.c gf_node_traverse(children->node, tr_state); gf_node_traverse 274 src/compositor/visual_manager.c gf_node_traverse(iri, tr_state); gf_node_traverse 234 src/compositor/visual_manager_2d.c gf_node_traverse((GF_Node *) gf_list_get(visual->view_stack, 0), tr_state); gf_node_traverse 338 src/compositor/visual_manager_2d.c gf_node_traverse((GF_Node *) bck, tr_state); gf_node_traverse 766 src/compositor/visual_manager_2d.c gf_node_traverse(bck_ctx->drawable->node, tr_state); gf_node_traverse 830 src/compositor/visual_manager_2d.c gf_node_traverse(ctx->drawable->node, tr_state); gf_node_traverse 895 src/compositor/visual_manager_2d.c gf_node_traverse(root, tr_state); gf_node_traverse 902 src/compositor/visual_manager_2d.c gf_node_traverse(root, tr_state); gf_node_traverse 951 src/compositor/visual_manager_2d.c gf_node_traverse(children->node, tr_state); gf_node_traverse 958 src/compositor/visual_manager_2d.c gf_node_traverse(root, tr_state); gf_node_traverse 461 src/compositor/visual_manager_2d_draw.c gf_node_traverse(ctx->drawable->node, tr_state); gf_node_traverse 321 src/compositor/visual_manager_3d.c gf_node_traverse(bindable, tr_state); gf_node_traverse 426 src/compositor/visual_manager_3d.c gf_node_traverse(bindable, tr_state); gf_node_traverse 491 src/compositor/visual_manager_3d.c gf_node_traverse(bindable, tr_state); gf_node_traverse 731 src/compositor/visual_manager_3d.c gf_node_traverse(geometry, tr_state); gf_node_traverse 819 src/compositor/visual_manager_3d.c gf_node_traverse(dl->dlight, tr_state); gf_node_traverse 846 src/compositor/visual_manager_3d.c gf_node_traverse(ctx->geometry, tr_state); gf_node_traverse 860 src/compositor/visual_manager_3d.c gf_node_traverse(dl->dlight, tr_state); gf_node_traverse 891 src/compositor/visual_manager_3d.c if (Bindable_GetIsBound(fog)) gf_node_traverse(fog, tr_state); gf_node_traverse 897 src/compositor/visual_manager_3d.c gf_node_traverse(root_node, tr_state); gf_node_traverse 902 src/compositor/visual_manager_3d.c gf_node_traverse(root_node, tr_state); gf_node_traverse 933 src/compositor/visual_manager_3d.c gf_node_traverse((GF_Node *) gf_list_get(visual->view_stack, 0), tr_state); gf_node_traverse 1053 src/compositor/visual_manager_3d.c gf_node_traverse(on_node, tr_state); gf_node_traverse 1056 src/compositor/visual_manager_3d.c gf_node_traverse(node_list->node, tr_state); gf_node_traverse 1326 src/compositor/visual_manager_3d.c gf_node_traverse(children->node, tr_state); gf_node_traverse 1330 src/compositor/visual_manager_3d.c gf_node_traverse(gf_sg_get_root_node(visual->compositor->scene), tr_state); gf_node_traverse 1064 src/scenegraph/base_scenegraph.c gf_node_traverse(node, renderStack); gf_node_traverse 1139 src/scenegraph/base_scenegraph.c gf_node_traverse(child->node, renderStack); gf_node_traverse 347 src/scenegraph/dom_events.c gf_node_traverse(((SVG_Element*)hdl_node)->children->node, NULL); gf_node_traverse 649 src/scenegraph/smil_timing.c if (e->children) gf_node_traverse(e->children->node, NULL); gf_node_traverse 1254 src/terminal/terminal.c gf_node_traverse(n, NULL);