FIX2FLT 307 applications/mp4box/filedump.c fprintf(dump, "<FixedValues min=\"%f\" max=\"%f\">\n", FIX2FLT( stats->min_fixed) , FIX2FLT( stats->max_fixed )); FIX2FLT 313 applications/mp4box/filedump.c fprintf(dump, "<ExtendInfo MinVec2f=\"%f %f\" MaxVec2f=\"%f %f\"/>\n", FIX2FLT( stats->min_2d.x) , FIX2FLT( stats->min_2d.y ), FIX2FLT( stats->max_2d.x ), FIX2FLT( stats->max_2d.y ) ); FIX2FLT 320 applications/mp4box/filedump.c fprintf(dump, "<ExtendInfo MinVec3f=\"%f %f %f\" MaxVec3f=\"%f %f %f\"/>\n", FIX2FLT( stats->min_3d.x ), FIX2FLT( stats->min_3d.y ), FIX2FLT( stats->min_3d.z ), FIX2FLT( stats->max_3d.x ), FIX2FLT( stats->max_3d.y ), FIX2FLT( stats->max_3d.z ) ); FIX2FLT 502 applications/mp4box/filedump.c else fprintf(stderr, "%g", FIX2FLT(val)); FIX2FLT 569 applications/mp4client/main.c fprintf(stderr, "Playing at %g speed\n", FIX2FLT(playback_speed)); FIX2FLT 571 applications/mp4client/main.c fprintf(stderr, "Adjusting speed to %g not supported for this content\n", FIX2FLT(desired_speed)); FIX2FLT 267 modules/droid_out/droid_vout.c for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]); FIX2FLT 205 modules/gdip_raster/gdip_font.cpp ctx->underscore_width = FIX2FLT(w); FIX2FLT 212 modules/gdip_raster/gdip_font.cpp ctx->whitespace_width = FIX2FLT(w2 - 2*w); FIX2FLT 109 modules/gdip_raster/gdip_grad.cpp _sten->start.X = FIX2FLT(start_x); FIX2FLT 110 modules/gdip_raster/gdip_grad.cpp _sten->start.Y = FIX2FLT(start_y); FIX2FLT 111 modules/gdip_raster/gdip_grad.cpp _sten->end.X = FIX2FLT(end_x); FIX2FLT 112 modules/gdip_raster/gdip_grad.cpp _sten->end.Y = FIX2FLT(end_y); FIX2FLT 321 modules/gdip_raster/gdip_grad.cpp _sten->radius.X = FIX2FLT(x_radius); FIX2FLT 322 modules/gdip_raster/gdip_grad.cpp _sten->radius.Y = FIX2FLT(y_radius); FIX2FLT 323 modules/gdip_raster/gdip_grad.cpp _sten->center.X = FIX2FLT(cx); FIX2FLT 324 modules/gdip_raster/gdip_grad.cpp _sten->center.Y = FIX2FLT(cy); FIX2FLT 325 modules/gdip_raster/gdip_grad.cpp _sten->focal.X = FIX2FLT(fx); FIX2FLT 326 modules/gdip_raster/gdip_grad.cpp _sten->focal.Y = FIX2FLT(fy); FIX2FLT 343 modules/gdip_raster/gdip_grad.cpp for (i=0; i<count; i++) _sten->pos[i] = FIX2FLT(pos[i]); FIX2FLT 372 modules/gdip_raster/gdip_grad.cpp _sten->center.X = FIX2FLT(cx); FIX2FLT 373 modules/gdip_raster/gdip_grad.cpp _sten->center.Y = FIX2FLT(cy); FIX2FLT 75 modules/gdip_raster/gdip_priv.h GdipSetMatrixElements(ret, FIX2FLT(mat->m[0]), FIX2FLT(mat->m[3]), FIX2FLT(mat->m[1]), FIX2FLT(mat->m[4]), FIX2FLT(mat->m[2]), FIX2FLT(mat->m[5])); FIX2FLT 83 modules/gdip_raster/gdip_priv.h matrix->m[0][0] = FIX2FLT(mat->m[0]); FIX2FLT 84 modules/gdip_raster/gdip_priv.h matrix->m[1][0] = FIX2FLT(mat->m[1]); FIX2FLT 85 modules/gdip_raster/gdip_priv.h matrix->m[2][0] = FIX2FLT(mat->m[2]); FIX2FLT 86 modules/gdip_raster/gdip_priv.h matrix->m[3][0] = FIX2FLT(mat->m[3]); FIX2FLT 87 modules/gdip_raster/gdip_priv.h matrix->m[4][0] = FIX2FLT(mat->m[4]); FIX2FLT 88 modules/gdip_raster/gdip_priv.h matrix->m[0][1] = FIX2FLT(mat->m[5]); FIX2FLT 89 modules/gdip_raster/gdip_priv.h matrix->m[1][1] = FIX2FLT(mat->m[6]); FIX2FLT 90 modules/gdip_raster/gdip_priv.h matrix->m[2][1] = FIX2FLT(mat->m[7]); FIX2FLT 91 modules/gdip_raster/gdip_priv.h matrix->m[3][1] = FIX2FLT(mat->m[8]); FIX2FLT 92 modules/gdip_raster/gdip_priv.h matrix->m[4][1] = FIX2FLT(mat->m[9]); FIX2FLT 93 modules/gdip_raster/gdip_priv.h matrix->m[0][2] = FIX2FLT(mat->m[10]); FIX2FLT 94 modules/gdip_raster/gdip_priv.h matrix->m[1][2] = FIX2FLT(mat->m[11]); FIX2FLT 95 modules/gdip_raster/gdip_priv.h matrix->m[2][2] = FIX2FLT(mat->m[12]); FIX2FLT 96 modules/gdip_raster/gdip_priv.h matrix->m[3][2] = FIX2FLT(mat->m[13]); FIX2FLT 97 modules/gdip_raster/gdip_priv.h matrix->m[4][2] = FIX2FLT(mat->m[14]); FIX2FLT 98 modules/gdip_raster/gdip_priv.h matrix->m[0][3] = FIX2FLT(mat->m[15]); FIX2FLT 99 modules/gdip_raster/gdip_priv.h matrix->m[1][3] = FIX2FLT(mat->m[16]); FIX2FLT 100 modules/gdip_raster/gdip_priv.h matrix->m[2][3] = FIX2FLT(mat->m[17]); FIX2FLT 101 modules/gdip_raster/gdip_priv.h matrix->m[3][3] = FIX2FLT(mat->m[18]); FIX2FLT 102 modules/gdip_raster/gdip_priv.h matrix->m[4][3] = FIX2FLT(mat->m[19]); FIX2FLT 76 modules/gdip_raster/gdip_rend.cpp GdipAddPathLine(p, FIX2FLT(_this->points[j-1].x), FIX2FLT(_this->points[j-1].y), FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y)); FIX2FLT 80 modules/gdip_raster/gdip_rend.cpp GdipAddPathLine(p, FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y), FIX2FLT(_this->points[cur].x), FIX2FLT(_this->points[cur].y)); FIX2FLT 85 modules/gdip_raster/gdip_rend.cpp FIX2FLT(_this->points[j-1].x), FIX2FLT(_this->points[j-1].y), FIX2FLT 86 modules/gdip_raster/gdip_rend.cpp FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y), FIX2FLT 87 modules/gdip_raster/gdip_rend.cpp FIX2FLT(_this->points[j+1].x), FIX2FLT(_this->points[j+1].y), FIX2FLT 88 modules/gdip_raster/gdip_rend.cpp FIX2FLT(_this->points[j+2].x), FIX2FLT(_this->points[j+2].y) FIX2FLT 103 modules/gdip_raster/gdip_rend.cpp FIX2FLT(start.x), FIX2FLT(start.y), FIX2FLT 104 modules/gdip_raster/gdip_rend.cpp FIX2FLT(c1.x), FIX2FLT(c1.y), FIX2FLT 105 modules/gdip_raster/gdip_rend.cpp FIX2FLT(c2.x), FIX2FLT(c2.y), FIX2FLT 106 modules/gdip_raster/gdip_rend.cpp FIX2FLT(end.x), FIX2FLT(end.y) FIX2FLT 233 modules/gpac_js/gpac_js.c *vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->scale_x)) ); FIX2FLT 237 modules/gpac_js/gpac_js.c *vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->scale_y)) ); FIX2FLT 241 modules/gpac_js/gpac_js.c *vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->trans_x)) ); FIX2FLT 245 modules/gpac_js/gpac_js.c *vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->trans_y)) ); FIX2FLT 1847 modules/gpac_js/gpac_js.c *vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(evt->mouse.wheel_pos)) ); FIX2FLT 80 modules/ui_rec/ui_rec.c gf_bs_write_float(uir->bs, FIX2FLT(event->mouse.wheel_pos) ); FIX2FLT 381 modules/validator/validator.c sprintf(att->value, "%f", FIX2FLT( event->mouse.wheel_pos) ); FIX2FLT 1322 modules/widgetman/widgetman.c argv[0] = DOUBLE_TO_JSVAL( JS_NewDouble(handler->js_context, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) ); FIX2FLT 1388 modules/widgetman/widgetman.c SMJS_SET_RVAL( DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) )); FIX2FLT 95 src/bifs/com_dec.c if ( (*(SFFloat *)fromField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)fromField.far_ptr) ); FIX2FLT 58 src/bifs/field_encode.c gf_bs_write_float(bs, FIX2FLT(val)); FIX2FLT 59 src/bifs/field_encode.c GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[BIFS] SFFloat\t\t32\t\t%g\t\t%s\n", FIX2FLT(val), com ? com : "") ); FIX2FLT 102 src/bifs/quantize.c ft_val.f = FIX2FLT(ft); FIX2FLT 148 src/bifs/quantize.c _v = FIX2FLT(value - Min); FIX2FLT 150 src/bifs/quantize.c _v /= FIX2FLT(Max - Min); FIX2FLT 95 src/compositor/camera.c vx = FIX2FLT(cam->planes[i].normal.x); FIX2FLT 96 src/compositor/camera.c vy = FIX2FLT(cam->planes[i].normal.y); FIX2FLT 97 src/compositor/camera.c vz = FIX2FLT(cam->planes[i].normal.z); FIX2FLT 102 src/compositor/camera.c cam->planes[i].d = FLT2FIX (FIX2FLT(cam->planes[i].d) / nor); FIX2FLT 3334 src/compositor/compositor.c param->time = FIX2FLT(compositor->visual->camera.speed); FIX2FLT 43 src/compositor/compositor_2d.c line[0] = FIX2FLT(x); FIX2FLT 44 src/compositor/compositor_2d.c line[1] = FIX2FLT(y); FIX2FLT 45 src/compositor/compositor_2d.c line[2] = FIX2FLT(x+run_h_len); FIX2FLT 70 src/compositor/compositor_2d.c line[0] = FIX2FLT(x); FIX2FLT 71 src/compositor/compositor_2d.c line[1] = FIX2FLT(y); FIX2FLT 72 src/compositor/compositor_2d.c line[2] = FIX2FLT(x+run_h_len); FIX2FLT 101 src/compositor/compositor_2d.c line[0] = FIX2FLT(x); FIX2FLT 102 src/compositor/compositor_2d.c line[1] = FIX2FLT(y); FIX2FLT 103 src/compositor/compositor_2d.c line[2] = FIX2FLT(x+width); FIX2FLT 104 src/compositor/compositor_2d.c line[3] = FIX2FLT(y); FIX2FLT 105 src/compositor/compositor_2d.c line[4] = FIX2FLT(x+width); FIX2FLT 106 src/compositor/compositor_2d.c line[5] = FIX2FLT(y+height); FIX2FLT 107 src/compositor/compositor_2d.c line[6] = FIX2FLT(x); FIX2FLT 108 src/compositor/compositor_2d.c line[7] = FIX2FLT(y+height); FIX2FLT 1469 src/compositor/compositor_2d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Compositor2D] Changing Zoom (%g) and Pan (%g %g)\n", FIX2FLT(compositor->zoom), FIX2FLT(compositor->trans_x) , FIX2FLT(compositor->trans_y))); FIX2FLT 1253 src/compositor/hardcoded_protos.c data[0] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //first pixel red modulated by intensity FIX2FLT 1254 src/compositor/hardcoded_protos.c data[4] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //second pixel green FIX2FLT 1255 src/compositor/hardcoded_protos.c data[8] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //third pixel blue FIX2FLT 196 src/compositor/mesh_tesselate.c vertex[0] = (Double) FIX2FLT(pt.x); FIX2FLT 197 src/compositor/mesh_tesselate.c vertex[1] = (Double) FIX2FLT(pt.y); FIX2FLT 405 src/compositor/mesh_tesselate.c vertex[0] = (Double) FIX2FLT(orig->vertices[i].pos.x); FIX2FLT 406 src/compositor/mesh_tesselate.c vertex[1] = (Double) FIX2FLT(orig->vertices[i].pos.y); FIX2FLT 407 src/compositor/mesh_tesselate.c vertex[2] = (Double) FIX2FLT(orig->vertices[i].pos.z); FIX2FLT 476 src/compositor/mesh_tesselate.c vertex[0] = (Double) FIX2FLT(orig->vertices[i].pos.x); FIX2FLT 477 src/compositor/mesh_tesselate.c vertex[1] = (Double) FIX2FLT(orig->vertices[i].pos.y); FIX2FLT 478 src/compositor/mesh_tesselate.c vertex[2] = (Double) FIX2FLT(orig->vertices[i].pos.z); FIX2FLT 461 src/compositor/mpeg4_audio.c st->buffer_size = (u32) ceil(FIX2FLT(ab->length) * st->output.input_ifce.bps*st->output.input_ifce.samplerate*st->output.input_ifce.chan/8); FIX2FLT 661 src/compositor/mpeg4_layer_3d.c FIX2FLT(tr_state->ray.orig.x), FIX2FLT(tr_state->ray.orig.y), FIX2FLT(tr_state->ray.orig.z), FIX2FLT 662 src/compositor/mpeg4_layer_3d.c FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z), FIX2FLT 663 src/compositor/mpeg4_layer_3d.c FIX2FLT(tr_state->ray.dir.x), FIX2FLT(tr_state->ray.dir.y), FIX2FLT(tr_state->ray.dir.z))); FIX2FLT 504 src/compositor/mpeg4_layout.c st->start_time = time - FIX2FLT(gf_divfix(cur_pos, st->scale_scroll)); FIX2FLT 160 src/compositor/mpeg4_sound.c return FLT2FIX ( (Float) pow(10.0,- FIX2FLT(viewp_dist))); FIX2FLT 519 src/compositor/navigate.c fprintf(stderr, "AutoStereo view distance %f - focus %f\n", FIX2FLT(compositor->video_out->view_distance)/100, FIX2FLT(compositor->focus_distance)/100); FIX2FLT 559 src/compositor/navigate.c fprintf(stderr, "AutoStereo interoccular distance %f\n", FIX2FLT(compositor->interoccular_distance + compositor->interoccular_offset)); FIX2FLT 446 src/compositor/offscreen_cache.c FIX2FLT(group->priority), FIX2FLT 498 src/compositor/offscreen_cache.c FIX2FLT(group->priority), FIX2FLT 500 src/compositor/offscreen_cache.c FIX2FLT(group->traverse_time))); FIX2FLT 792 src/compositor/offscreen_cache.c FIX2FLT(group->priority), FIX2FLT 121 src/compositor/svg_filters.c Fixed p = 255 * gf_mulfix(amplitude, FLT2FIX( pow( INT2FIX(*ptr)/255, FIX2FLT(exponent) ) ) ) + offset; FIX2FLT 229 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist))); FIX2FLT 259 src/compositor/svg_geometry.c FIX2FLT(world_pt.x), FIX2FLT(world_pt.y), FIX2FLT(world_pt.z))); FIX2FLT 332 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s is under mouse - hit %g %g 0\n", gf_node_get_log_name(drawable->node), FIX2FLT(x), FIX2FLT(y))); FIX2FLT 1068 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Obstacle detected - too high (dist %g)\n", FIX2FLT(diff))); FIX2FLT 1077 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->camera->position.x), FIX2FLT(tr_state->camera->position.y), FIX2FLT(tr_state->camera->position.z), FIX2FLT 1078 src/compositor/visual_manager_3d.c FIX2FLT(n.x), FIX2FLT(n.y), FIX2FLT(n.z), FIX2FLT(diff))); FIX2FLT 1106 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_WARNING, GF_LOG_COMPOSE, ("[Collision] Collision distance %g greater than avatar collide size %g\n", FIX2FLT(tr_state->camera->collide_dist), FIX2FLT(tr_state->camera->avatar_size.x))); FIX2FLT 1115 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->camera->position.x), FIX2FLT(tr_state->camera->position.y), FIX2FLT(tr_state->camera->position.z), FIX2FLT 1116 src/compositor/visual_manager_3d.c FIX2FLT(n.x), FIX2FLT(n.y), FIX2FLT(n.z))); FIX2FLT 1225 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Culling] Node out (p-vertex test) plane %s - Distance %g\n", szPlaneNames[i], FIX2FLT(d) )); FIX2FLT 1234 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Culling] Node intersect (n-vertex test) plane %s - Distance %g\n", szPlaneNames[i], FIX2FLT(d) )); FIX2FLT 1313 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->ray.orig.x), FIX2FLT(tr_state->ray.orig.y), FIX2FLT(tr_state->ray.orig.z), FIX2FLT 1314 src/compositor/visual_manager_3d.c FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z), FIX2FLT 1315 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->ray.dir.x), FIX2FLT(tr_state->ray.dir.y), FIX2FLT(tr_state->ray.dir.z))); FIX2FLT 1430 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(n), gf_node_get_name(n), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist))); FIX2FLT 1456 src/compositor/visual_manager_3d.c FIX2FLT(world_pt.x), FIX2FLT(world_pt.y), FIX2FLT(world_pt.z))); FIX2FLT 1531 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->camera->collide_point.x), FIX2FLT(tr_state->camera->collide_point.y), FIX2FLT(tr_state->camera->collide_point.z), FIX2FLT 1532 src/compositor/visual_manager_3d.c FIX2FLT(dist), FIX2FLT 1533 src/compositor/visual_manager_3d.c FIX2FLT(v1.x), FIX2FLT(v1.y), FIX2FLT(v1.z))); FIX2FLT 1538 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Existing collision (dist %g) closer than current collsion (dist %g)\n", FIX2FLT(tr_state->camera->collide_dist), FIX2FLT(dist) )); FIX2FLT 1560 src/compositor/visual_manager_3d.c FIX2FLT(tr_state->camera->ground_point.x), FIX2FLT(tr_state->camera->ground_point.y), FIX2FLT(tr_state->camera->ground_point.z), FIX2FLT 1561 src/compositor/visual_manager_3d.c FIX2FLT(dist), FIX2FLT 1562 src/compositor/visual_manager_3d.c FIX2FLT(v1.x), FIX2FLT(v1.y), FIX2FLT(v1.z))); FIX2FLT 1565 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Existing ground (dist %g) closer than current (dist %g)\n", FIX2FLT(tr_state->camera->ground_dist), FIX2FLT(dist))); FIX2FLT 1188 src/compositor/visual_manager_3d_gl.c for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]); FIX2FLT 1667 src/compositor/visual_manager_3d_gl.c for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]); FIX2FLT 1727 src/compositor/visual_manager_3d_gl.c g[0] = FIX2FLT(p.normal.x); FIX2FLT 1728 src/compositor/visual_manager_3d_gl.c g[1] = FIX2FLT(p.normal.y); FIX2FLT 1729 src/compositor/visual_manager_3d_gl.c g[2] = FIX2FLT(p.normal.z); FIX2FLT 1730 src/compositor/visual_manager_3d_gl.c g[3] = FIX2FLT(p.d); FIX2FLT 1824 src/compositor/visual_manager_3d_gl.c ambientIntensity = FIX2FLT(li->ambientIntensity); FIX2FLT 1825 src/compositor/visual_manager_3d_gl.c intensity = FIX2FLT(li->intensity); FIX2FLT 1827 src/compositor/visual_manager_3d_gl.c vals[0] = -FIX2FLT(li->direction.x); FIX2FLT 1828 src/compositor/visual_manager_3d_gl.c vals[1] = -FIX2FLT(li->direction.y); FIX2FLT 1829 src/compositor/visual_manager_3d_gl.c vals[2] = -FIX2FLT(li->direction.z); FIX2FLT 1832 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*intensity; FIX2FLT 1833 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*intensity; FIX2FLT 1834 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*intensity; FIX2FLT 1838 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*ambientIntensity; FIX2FLT 1839 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*ambientIntensity; FIX2FLT 1840 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*ambientIntensity; FIX2FLT 1855 src/compositor/visual_manager_3d_gl.c ambientIntensity = FIX2FLT(li->ambientIntensity); FIX2FLT 1856 src/compositor/visual_manager_3d_gl.c intensity = FIX2FLT(li->intensity); FIX2FLT 1857 src/compositor/visual_manager_3d_gl.c cutOffAngle = FIX2FLT(li->cutOffAngle); FIX2FLT 1858 src/compositor/visual_manager_3d_gl.c beamWidth = FIX2FLT(li->beamWidth); FIX2FLT 1896 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->direction.x); FIX2FLT 1897 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->direction.y); FIX2FLT 1898 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->direction.z); FIX2FLT 1901 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->position.x); FIX2FLT 1902 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->position.y); FIX2FLT 1903 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->position.z); FIX2FLT 1906 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_CONSTANT_ATTENUATION, li->attenuation.x ? FIX2FLT(li->attenuation.x) : 1.0f); FIX2FLT 1907 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_LINEAR_ATTENUATION, FIX2FLT(li->attenuation.y)); FIX2FLT 1908 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_QUADRATIC_ATTENUATION, FIX2FLT(li->attenuation.z)); FIX2FLT 1909 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*intensity; FIX2FLT 1910 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*intensity; FIX2FLT 1911 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*intensity; FIX2FLT 1915 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*ambientIntensity; FIX2FLT 1916 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*ambientIntensity; FIX2FLT 1917 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*ambientIntensity; FIX2FLT 1929 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_SPOT_CUTOFF, 180*cutOffAngle/FIX2FLT(GF_PI)); FIX2FLT 1960 src/compositor/visual_manager_3d_gl.c ambientIntensity = FIX2FLT(li->ambientIntensity); FIX2FLT 1961 src/compositor/visual_manager_3d_gl.c intensity = FIX2FLT(li->intensity); FIX2FLT 1963 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->position.x); FIX2FLT 1964 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->position.y); FIX2FLT 1965 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->position.z); FIX2FLT 1968 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_CONSTANT_ATTENUATION, li->attenuation.x ? FIX2FLT(li->attenuation.x) : 1.0f); FIX2FLT 1969 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_LINEAR_ATTENUATION, FIX2FLT(li->attenuation.y)); FIX2FLT 1970 src/compositor/visual_manager_3d_gl.c glLightf(iLight, GL_QUADRATIC_ATTENUATION, FIX2FLT(li->attenuation.z)); FIX2FLT 1971 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*intensity; FIX2FLT 1972 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*intensity; FIX2FLT 1973 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*intensity; FIX2FLT 1977 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*ambientIntensity; FIX2FLT 1978 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*ambientIntensity; FIX2FLT 1979 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*ambientIntensity; FIX2FLT 2028 src/compositor/visual_manager_3d_gl.c glFogf(GL_FOG_DENSITY, FIX2FLT(visual->fog_density)); FIX2FLT 2030 src/compositor/visual_manager_3d_gl.c glFogf(GL_FOG_END, FIX2FLT(visual->fog_visibility)); FIX2FLT 2031 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(visual->fog_color.red); FIX2FLT 2032 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(visual->fog_color.green); FIX2FLT 2033 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(visual->fog_color.blue); FIX2FLT 2206 src/compositor/visual_manager_3d_gl.c vals[0] = -FIX2FLT(pt.x); FIX2FLT 2207 src/compositor/visual_manager_3d_gl.c vals[1] = -FIX2FLT(pt.y); FIX2FLT 2208 src/compositor/visual_manager_3d_gl.c vals[2] = -FIX2FLT(pt.z); FIX2FLT 2211 src/compositor/visual_manager_3d_gl.c ambientIntensity = FIX2FLT(li->ambientIntensity); FIX2FLT 2212 src/compositor/visual_manager_3d_gl.c intensity = FIX2FLT(li->intensity); FIX2FLT 2244 src/compositor/visual_manager_3d_gl.c vals[0] = -FIX2FLT(pt.x); FIX2FLT 2245 src/compositor/visual_manager_3d_gl.c vals[1] = -FIX2FLT(pt.y); FIX2FLT 2246 src/compositor/visual_manager_3d_gl.c vals[2] = -FIX2FLT(pt.z); FIX2FLT 2255 src/compositor/visual_manager_3d_gl.c vals[0] = -FIX2FLT(pt.x); FIX2FLT 2256 src/compositor/visual_manager_3d_gl.c vals[1] = -FIX2FLT(pt.y); FIX2FLT 2257 src/compositor/visual_manager_3d_gl.c vals[2] = -FIX2FLT(pt.z); FIX2FLT 2263 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(pt.x); FIX2FLT 2264 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(pt.y); FIX2FLT 2265 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(pt.z); FIX2FLT 2277 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(pt.x); FIX2FLT 2279 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(pt.y); FIX2FLT 2280 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(pt.z); FIX2FLT 2286 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red); FIX2FLT 2287 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green); FIX2FLT 2288 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue); FIX2FLT 2308 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*intensity; FIX2FLT 2309 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*intensity; FIX2FLT 2310 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*intensity; FIX2FLT 2318 src/compositor/visual_manager_3d_gl.c vals[0] = FIX2FLT(li->color.red)*ambientIntensity; FIX2FLT 2319 src/compositor/visual_manager_3d_gl.c vals[1] = FIX2FLT(li->color.green)*ambientIntensity; FIX2FLT 2320 src/compositor/visual_manager_3d_gl.c vals[2] = FIX2FLT(li->color.blue)*ambientIntensity; FIX2FLT 2499 src/compositor/visual_manager_3d_gl.c glUniform1f(loc, FIX2FLT(visual->mat_2d.alpha)); FIX2FLT 2543 src/compositor/visual_manager_3d_gl.c _rgba[0] = FIX2FLT(rgba[0]); FIX2FLT 2544 src/compositor/visual_manager_3d_gl.c _rgba[1] = FIX2FLT(rgba[1]); FIX2FLT 2545 src/compositor/visual_manager_3d_gl.c _rgba[2] = FIX2FLT(rgba[2]); FIX2FLT 2546 src/compositor/visual_manager_3d_gl.c _rgba[3] = FIX2FLT(rgba[3]); FIX2FLT 2573 src/compositor/visual_manager_3d_gl.c glUniform1f(loc, FIX2FLT(visual->shininess)); FIX2FLT 2903 src/compositor/visual_manager_3d_gl.c glUniform1f(loc, FIX2FLT(visual->mat_2d.alpha) ); FIX2FLT 2920 src/compositor/visual_manager_3d_gl.c glColor4f(FIX2FLT(visual->mat_2d.red), FIX2FLT(visual->mat_2d.green), FIX2FLT(visual->mat_2d.blue), FIX2FLT(visual->mat_2d.alpha)); FIX2FLT 2950 src/compositor/visual_manager_3d_gl.c _rgba[0] = FIX2FLT(rgba[0]); FIX2FLT 2951 src/compositor/visual_manager_3d_gl.c _rgba[1] = FIX2FLT(rgba[1]); FIX2FLT 2952 src/compositor/visual_manager_3d_gl.c _rgba[2] = FIX2FLT(rgba[2]); FIX2FLT 2953 src/compositor/visual_manager_3d_gl.c _rgba[3] = FIX2FLT(rgba[3]); FIX2FLT 2983 src/compositor/visual_manager_3d_gl.c glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, FIX2FLT(visual->shininess) * 128); FIX2FLT 3021 src/compositor/visual_manager_3d_gl.c color_array[4*i] = FIX2FLT(mesh->vertices[i].color.red); FIX2FLT 3022 src/compositor/visual_manager_3d_gl.c color_array[4*i+1] = FIX2FLT(mesh->vertices[i].color.green); FIX2FLT 3023 src/compositor/visual_manager_3d_gl.c color_array[4*i+2] = FIX2FLT(mesh->vertices[i].color.blue); FIX2FLT 3024 src/compositor/visual_manager_3d_gl.c color_array[4*i+3] = FIX2FLT(mesh->vertices[i].color.alpha); FIX2FLT 3032 src/compositor/visual_manager_3d_gl.c color_array[3*i] = FIX2FLT(mesh->vertices[i].color.red); FIX2FLT 3033 src/compositor/visual_manager_3d_gl.c color_array[3*i+1] = FIX2FLT(mesh->vertices[i].color.green); FIX2FLT 3034 src/compositor/visual_manager_3d_gl.c color_array[3*i+2] = FIX2FLT(mesh->vertices[i].color.blue); FIX2FLT 3247 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(pt.x), FIX2FLT(pt.y), FIX2FLT(pt.z)); FIX2FLT 3248 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z)); FIX2FLT 3273 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(pt.x), FIX2FLT(pt.y), FIX2FLT(pt.z)); FIX2FLT 3274 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z)); FIX2FLT 3541 src/compositor/visual_manager_3d_gl.c glColor3f(FIX2FLT(hatchColor.red), FIX2FLT(hatchColor.green), FIX2FLT(hatchColor.blue)); FIX2FLT 3559 src/compositor/visual_manager_3d_gl.c glLineWidth( FIX2FLT(width)); FIX2FLT 3602 src/compositor/visual_manager_3d_gl.c glClearColor(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue), FIX2FLT(alpha)); FIX2FLT 3648 src/compositor/visual_manager_3d_gl.c glColor4f(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue), FIX2FLT(color.alpha)); FIX2FLT 3650 src/compositor/visual_manager_3d_gl.c glColor3f(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue)); FIX2FLT 3653 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(rc.x), FIX2FLT(rc.y), 0); FIX2FLT 3654 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(rc.x), FIX2FLT(rc.y-rc.height), 0); FIX2FLT 3655 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(rc.x+rc.width), FIX2FLT(rc.y-rc.height), 0); FIX2FLT 3656 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(rc.x+rc.width), FIX2FLT(rc.y), 0); FIX2FLT 3709 src/compositor/visual_manager_3d_gl.c zFar = FIX2FLT(compositor->visual->camera.z_far); FIX2FLT 3710 src/compositor/visual_manager_3d_gl.c zNear = FIX2FLT(compositor->visual->camera.z_near); FIX2FLT 3899 src/compositor/visual_manager_3d_gl.c if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize); FIX2FLT 3922 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(x), FIX2FLT(y), FIX2FLT(-z)*60); FIX2FLT 3934 src/compositor/visual_manager_3d_gl.c delta = FIX2FLT(visual->compositor->depth_gl_strips_filter); FIX2FLT 3953 src/compositor/visual_manager_3d_gl.c scale = FIX2FLT(visual->compositor->depth_gl_scale); FIX2FLT 3955 src/compositor/visual_manager_3d_gl.c if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize); FIX2FLT 4010 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(x), FIX2FLT(y), FIX2FLT(z1)*scale); FIX2FLT 4020 src/compositor/visual_manager_3d_gl.c glVertex3f(FIX2FLT(x), FIX2FLT(y)-inc, FIX2FLT(z2)*scale); FIX2FLT 4044 src/compositor/visual_manager_3d_gl.c if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize); FIX2FLT 592 src/laser/lsr_enc.c GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] resolution factor %g too small to allow coding of %g - adjusting to smallest integer!\n", lsr->res_factor, FIX2FLT(x) )); FIX2FLT 598 src/laser/lsr_enc.c GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] nb_bits %d not large enough to encode positive number %g!\n", nb_bits, FIX2FLT(x) )); FIX2FLT 606 src/laser/lsr_enc.c GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] nb_bits %d not large enough to encode negative number %g!\n", nb_bits, FIX2FLT(x) )); FIX2FLT 1977 src/laser/lsr_enc.c u32 ft = (u32) ( FIX2FLT(f) * 4096/*(1<<12)*/ ); FIX2FLT 2283 src/scene_manager/loader_bt.c if ( (*(SFFloat *)idxField.far_ptr) >=0) apos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) ); FIX2FLT 2311 src/scene_manager/loader_xmt.c if ( (*(SFFloat *)idxF.far_ptr) >=0) position = (s32) floor( FIX2FLT(*(SFFloat*)idxF.far_ptr) ); FIX2FLT 543 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g", FIX2FLT( * ((SFFloat *)ptr) ) ); FIX2FLT 552 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g %g", FIX2FLT( ((SFColor *)ptr)->red ), FIX2FLT( ((SFColor *)ptr)->green ), FIX2FLT( ((SFColor *)ptr)->blue )); FIX2FLT 555 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFColorRGBA *)ptr)->red ), FIX2FLT( ((SFColorRGBA *)ptr)->green ), FIX2FLT( ((SFColorRGBA *)ptr)->blue ), FIX2FLT( ((SFColorRGBA *)ptr)->alpha )); FIX2FLT 558 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g", FIX2FLT( ((SFVec2f *)ptr)->x ), FIX2FLT( ((SFVec2f *)ptr)->y )); FIX2FLT 564 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g %g", FIX2FLT( ((SFVec3f *)ptr)->x ), FIX2FLT( ((SFVec3f *)ptr)->y ), FIX2FLT( ((SFVec3f *)ptr)->z )); FIX2FLT 570 src/scene_manager/scene_dump.c fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFRotation *)ptr)->x ), FIX2FLT( ((SFRotation *)ptr)->y ), FIX2FLT( ((SFRotation *)ptr)->z ), FIX2FLT( ((SFRotation *)ptr)->q ) ); FIX2FLT 2500 src/scene_manager/scene_dump.c fprintf(sdump->trace, " floatMin=\"%g\" floatMax=\"%g\"", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) )); FIX2FLT 2502 src/scene_manager/scene_dump.c fprintf(sdump->trace, " b {%g %g}", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ) ); FIX2FLT 2800 src/scene_manager/scene_dump.c fprintf(sdump->trace, " pointvalue=\"%g %g\"", FIX2FLT(com->send_event_x), FIX2FLT(com->send_event_y) ); FIX2FLT 77 src/scene_manager/swf_svg.c swf_svg_print(read, "rgb(%g%%,%g%%,%g%%)", FIX2FLT(val.red), FIX2FLT(val.green), FIX2FLT(val.blue)); FIX2FLT 84 src/scene_manager/swf_svg.c swf_svg_print(read, "%g", FIX2FLT(alpha)); FIX2FLT 129 src/scene_manager/swf_svg.c swf_svg_print(read, "stroke-width=\"%g\" ", FIX2FLT(srec->width)); FIX2FLT 143 src/scene_manager/swf_svg.c swf_svg_print(read, "M%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y)); FIX2FLT 148 src/scene_manager/swf_svg.c swf_svg_print(read, "L%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y)); FIX2FLT 153 src/scene_manager/swf_svg.c swf_svg_print(read, "Q%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y)); FIX2FLT 155 src/scene_manager/swf_svg.c swf_svg_print(read, ",%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y)); FIX2FLT 174 src/scene_manager/swf_svg.c swf_svg_print(read, "translate(%g, %g) ", FIX2FLT(translate.x), FIX2FLT(translate.y)); FIX2FLT 178 src/scene_manager/swf_svg.c swf_svg_print(read, "rotate(%g) ", FIX2FLT(rotate)); FIX2FLT 182 src/scene_manager/swf_svg.c swf_svg_print(read, "scale(%g, %g) ", FIX2FLT(scale.x), FIX2FLT(scale.y)); FIX2FLT 188 src/scene_manager/swf_svg.c swf_svg_print(read, "transform=\"matrix(%g,%g,%g,%g,%g,%g)\" ", FIX2FLT(mat->m[0]), FIX2FLT(mat->m[3]), FIX2FLT(mat->m[1]), FIX2FLT(mat->m[4]), FIX2FLT(mat->m[2]), FIX2FLT(mat->m[5]) ); FIX2FLT 277 src/scene_manager/swf_svg.c swf_svg_print(read, "x=\"%g \" ", FIX2FLT(gr->orig_x)); FIX2FLT 278 src/scene_manager/swf_svg.c swf_svg_print(read, "y=\"%g \" ", FIX2FLT(gr->orig_y)); FIX2FLT 321 src/scene_manager/swf_svg.c swf_svg_print(read, "translate(%g, %g)\" >\n", FIX2FLT(gr->orig_x), FIX2FLT(gr->orig_y)); FIX2FLT 326 src/scene_manager/swf_svg.c swf_svg_print(read, "<use xlink:href=\"#Font%d_Glyph%d\" transform=\"translate(%g)\" />\n", gr->fontID, gr->indexes[j], FIX2FLT(gf_divfix(dx, FLT2FIX(gr->fontSize * SWF_TEXT_SCALE)))); FIX2FLT 527 src/scenegraph/commands.c if ( (*(SFFloat *)idxField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) ); FIX2FLT 2563 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.width) ); FIX2FLT 2566 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.height) ); FIX2FLT 2569 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.x) ); FIX2FLT 2572 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.y) ); FIX2FLT 2575 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->prev_translate.x) ); FIX2FLT 2578 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->prev_translate.y) ); FIX2FLT 2581 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->new_translate.x) ); FIX2FLT 2584 src/scenegraph/dom_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->new_translate.y) ); FIX2FLT 1005 src/scenegraph/html5_media_smjs.c *vp = DOUBLE_TO_JSVAL(JS_NewDouble(c, FIX2FLT(volume))); FIX2FLT 1385 src/scenegraph/html5_media_smjs.c *vp = INT_TO_JSVAL( FIX2FLT(length->value) ); FIX2FLT 1392 src/scenegraph/html5_media_smjs.c *vp = INT_TO_JSVAL( FIX2FLT(length->value) ); FIX2FLT 38 src/scenegraph/mpeg4_valuator.c Float val = FIX2FLT(_val); FIX2FLT 226 src/scenegraph/mpeg4_valuator.c p->outSFTime = (SFTime) FIX2FLT(sf_out.x); FIX2FLT 253 src/scenegraph/mpeg4_valuator.c sprintf(str, "%.6f", FIX2FLT(sf_out.x)); FIX2FLT 256 src/scenegraph/mpeg4_valuator.c sprintf(str, "%.4f %.4f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y)); FIX2FLT 258 src/scenegraph/mpeg4_valuator.c sprintf(str, "%.3f %.3f %.3f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y), FIX2FLT(sf_out.z)); FIX2FLT 260 src/scenegraph/mpeg4_valuator.c sprintf(str, "%.2f %.2f %.2f %.2f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y), FIX2FLT(sf_out.z), FIX2FLT(sf_out.q)); FIX2FLT 317 src/scenegraph/mpeg4_valuator.c sprintf(str, "%g", FIX2FLT(mf_output->vals[i].x)); FIX2FLT 320 src/scenegraph/mpeg4_valuator.c sprintf(str, "%g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y)); FIX2FLT 322 src/scenegraph/mpeg4_valuator.c sprintf(str, "%g %g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y), FIX2FLT(mf_output->vals[i].z)); FIX2FLT 324 src/scenegraph/mpeg4_valuator.c sprintf(str, "%g %g %g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y), FIX2FLT(mf_output->vals[i].z), FIX2FLT(mf_output->vals[i].q)); FIX2FLT 75 src/scenegraph/smil_timing.c interval->repeat_duration = FIX2FLT(timingp->repeatCount->count) * interval->simple_duration; FIX2FLT 86 src/scenegraph/smil_timing.c FIX2FLT(timingp->repeatCount->count) * interval->simple_duration); FIX2FLT 3751 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(l->value) ); FIX2FLT 3826 src/scenegraph/svg_attributes.c sprintf(szT, "M%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y)); FIX2FLT 3831 src/scenegraph/svg_attributes.c if (i && (last_pt.x==pt->x)) sprintf(szT, "V%g", FIX2FLT(pt->y)); FIX2FLT 3832 src/scenegraph/svg_attributes.c else if (i && (last_pt.y==pt->y)) sprintf(szT, "H%g", FIX2FLT(pt->x)); FIX2FLT 3833 src/scenegraph/svg_attributes.c else sprintf(szT, "L%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y)); FIX2FLT 3841 src/scenegraph/svg_attributes.c sprintf(szT, "Q%g %g %g %g", FIX2FLT(ct1->x), FIX2FLT(ct1->y), FIX2FLT(end->x), FIX2FLT(end->y)); FIX2FLT 3853 src/scenegraph/svg_attributes.c sprintf(szT, "C%g %g %g %g %g %g", FIX2FLT(ct1->x), FIX2FLT(ct1->y), FIX2FLT(ct2->x), FIX2FLT(ct2->y), FIX2FLT(end->x), FIX2FLT(end->y)); FIX2FLT 3871 src/scenegraph/svg_attributes.c if (pt) sprintf(attValue, "%g %g ", FIX2FLT(pt->x), FIX2FLT(pt->y) ); FIX2FLT 3996 src/scenegraph/svg_attributes.c if (matrix->m[2] != 0 || matrix->m[5] != 0) sprintf(attValue, "translate(%g,%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]) ); FIX2FLT 4002 src/scenegraph/svg_attributes.c sprintf(szT, " scale(%g,%g)", FIX2FLT(matrix->m[0]), FIX2FLT(matrix->m[4]) ); FIX2FLT 4016 src/scenegraph/svg_attributes.c sprintf(attValue, "translate(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(gf_divfix(angle*180, GF_PI) ) ); FIX2FLT 4018 src/scenegraph/svg_attributes.c sprintf(attValue, "rotate(%g)", FIX2FLT(gf_divfix(angle*180, GF_PI) ) ); FIX2FLT 4021 src/scenegraph/svg_attributes.c sprintf(attValue, "translate(%g,%g) scale(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(sx), FIX2FLT(sy), FIX2FLT(gf_divfix(angle*180, GF_PI) ) ); FIX2FLT 4023 src/scenegraph/svg_attributes.c sprintf(attValue, "scale(%g,%g) rotate(%g)", FIX2FLT(sx), FIX2FLT(sy), FIX2FLT(gf_divfix(angle*180, GF_PI) ) ); FIX2FLT 4029 src/scenegraph/svg_attributes.c sprintf(attValue, "translate(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(gf_divfix(a*180, GF_PI) ) ); FIX2FLT 4031 src/scenegraph/svg_attributes.c sprintf(attValue, "rotate(%g)", FIX2FLT(gf_divfix(a*180, GF_PI) ) ); FIX2FLT 4036 src/scenegraph/svg_attributes.c sprintf(attValue, "matrix(%g %g %g %g %g %g)", FIX2FLT(matrix->m[0]), FIX2FLT(matrix->m[3]), FIX2FLT(matrix->m[1]), FIX2FLT(matrix->m[4]), FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]) ); FIX2FLT 4316 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g", FIX2FLT(((LASeR_Size *)info->far_ptr)->width), FIX2FLT(((LASeR_Size *)info->far_ptr)->height)); FIX2FLT 4373 src/scenegraph/svg_attributes.c sprintf(szT, "%g %g", FIX2FLT(p->x), FIX2FLT(p->y)); FIX2FLT 4394 src/scenegraph/svg_attributes.c sprintf(szT, "%g", FIX2FLT(*p)); FIX2FLT 4427 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g %g %g", FIX2FLT(v->x), FIX2FLT(v->y), FIX2FLT(v->width), FIX2FLT(v->height) ); FIX2FLT 4557 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g", FIX2FLT(m->m[2]), FIX2FLT(m->m[5])); FIX2FLT 4567 src/scenegraph/svg_attributes.c sprintf(tmp, "ref(svg,%g,%g)", FIX2FLT(t->mat.m[2]), FIX2FLT(t->mat.m[5]) ); FIX2FLT 4579 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y) ); FIX2FLT 4590 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(pt->x)); FIX2FLT 4592 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y) ); FIX2FLT 4604 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT( 180 * gf_divfix(*f, GF_PI) )); FIX2FLT 4615 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g %g", FIX2FLT( 180 * gf_divfix(pt->angle, GF_PI) ), FIX2FLT(pt->x), FIX2FLT(pt->y) ); FIX2FLT 4617 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(gf_divfix(180 * pt->angle, GF_PI) )); FIX2FLT 4716 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(rep->count) ); FIX2FLT 4804 src/scenegraph/svg_attributes.c sprintf(tmp, "%g %g", FIX2FLT(p->x), FIX2FLT(p->y)); FIX2FLT 4814 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(*p)); FIX2FLT 4826 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(*v)); FIX2FLT 4834 src/scenegraph/svg_attributes.c sprintf(tmp, "%g", FIX2FLT(*p)); FIX2FLT 344 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(par.val) ); FIX2FLT 351 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(par.val) ); FIX2FLT 360 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(par.pt.x); FIX2FLT 361 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(par.pt.y); FIX2FLT 373 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(par.rc.x); FIX2FLT 374 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(par.rc.y); FIX2FLT 375 src/scenegraph/svg_smjs.c rc->w = FIX2FLT(par.rc.width); FIX2FLT 376 src/scenegraph/svg_smjs.c rc->h = FIX2FLT(par.rc.height); FIX2FLT 818 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(l->value) ) ); FIX2FLT 889 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(v->x); FIX2FLT 890 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(v->y); FIX2FLT 891 src/scenegraph/svg_smjs.c rc->w = FIX2FLT(v->width); FIX2FLT 892 src/scenegraph/svg_smjs.c rc->h = FIX2FLT(v->height); FIX2FLT 955 src/scenegraph/svg_smjs.c rgb->r = (u8) (255*FIX2FLT(col->red)) ; FIX2FLT 956 src/scenegraph/svg_smjs.c rgb->g = (u8) (255*FIX2FLT(col->green)) ; FIX2FLT 957 src/scenegraph/svg_smjs.c rgb->b = (u8) (255*FIX2FLT(col->blue)) ; FIX2FLT 973 src/scenegraph/svg_smjs.c rgb->r = (u8) (255*FIX2FLT(paint->color.red) ); FIX2FLT 974 src/scenegraph/svg_smjs.c rgb->g = (u8) (255*FIX2FLT(paint->color.green) ); FIX2FLT 975 src/scenegraph/svg_smjs.c rgb->b = (u8) (255*FIX2FLT(paint->color.blue) ); FIX2FLT 1309 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(par.bbox.min_edge.x); FIX2FLT 1311 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(par.bbox.min_edge.y); FIX2FLT 1312 src/scenegraph/svg_smjs.c rc->w = FIX2FLT(par.bbox.max_edge.x - par.bbox.min_edge.x); FIX2FLT 1313 src/scenegraph/svg_smjs.c rc->h = FIX2FLT(par.bbox.max_edge.y - par.bbox.min_edge.y); FIX2FLT 1463 src/scenegraph/svg_smjs.c length = FIX2FLT(len); FIX2FLT 1639 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(par.rc.x); FIX2FLT 1640 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(par.rc.y); FIX2FLT 1641 src/scenegraph/svg_smjs.c rc->w = FIX2FLT(par.rc.width); FIX2FLT 1642 src/scenegraph/svg_smjs.c rc->h = FIX2FLT(par.rc.height); FIX2FLT 1700 src/scenegraph/svg_smjs.c pt->x = FIX2FLT(par.pt.x); FIX2FLT 1701 src/scenegraph/svg_smjs.c pt->y = FIX2FLT(par.pt.y); FIX2FLT 1762 src/scenegraph/svg_smjs.c p->pts[i].x = FIX2FLT(pt->x); FIX2FLT 1763 src/scenegraph/svg_smjs.c p->pts[i].y = FIX2FLT(pt->y); FIX2FLT 2077 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[0])); FIX2FLT 2080 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[3])); FIX2FLT 2083 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[1])); FIX2FLT 2086 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[4])); FIX2FLT 2089 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[2])); FIX2FLT 2092 src/scenegraph/svg_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[5])); FIX2FLT 2143 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[0]))); FIX2FLT 2146 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[3]))); FIX2FLT 2149 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[1]))); FIX2FLT 2152 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[4]))); FIX2FLT 2155 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[2]))); FIX2FLT 2158 src/scenegraph/svg_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[5]))); FIX2FLT 2253 src/scenegraph/svg_smjs.c rc->x = FIX2FLT(x); FIX2FLT 2254 src/scenegraph/svg_smjs.c rc->y = FIX2FLT(y); FIX2FLT 2255 src/scenegraph/svg_smjs.c rc->w = FIX2FLT(width); FIX2FLT 2256 src/scenegraph/svg_smjs.c rc->h = FIX2FLT(height); FIX2FLT 2266 src/scenegraph/svg_smjs.c pt->x = FIX2FLT(x); FIX2FLT 2267 src/scenegraph/svg_smjs.c pt->y = FIX2FLT(y); FIX2FLT 1304 src/scenegraph/vrml_smjs.c sprintf(temp, "%f %f", FIX2FLT(val.x), FIX2FLT(val.y)); FIX2FLT 1311 src/scenegraph/vrml_smjs.c sprintf(temp, "%f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z)); FIX2FLT 1318 src/scenegraph/vrml_smjs.c sprintf(temp, "%f %f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z), FIX2FLT(val.q)); FIX2FLT 1325 src/scenegraph/vrml_smjs.c sprintf(temp, "%f %f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z), FIX2FLT(val.q)); FIX2FLT 1332 src/scenegraph/vrml_smjs.c sprintf(temp, "%f %f %f", FIX2FLT(val.red), FIX2FLT(val.green), FIX2FLT(val.blue)); FIX2FLT 1608 src/scenegraph/vrml_smjs.c x = FIX2FLT(par.bbox.min_edge.x); FIX2FLT 1609 src/scenegraph/vrml_smjs.c y = FIX2FLT(par.bbox.min_edge.y); FIX2FLT 1610 src/scenegraph/vrml_smjs.c w = FIX2FLT(par.bbox.max_edge.x - par.bbox.min_edge.x); FIX2FLT 1611 src/scenegraph/vrml_smjs.c h = FIX2FLT(par.bbox.max_edge.y - par.bbox.min_edge.y); FIX2FLT 1916 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec2f*)val->field.far_ptr)->x)); FIX2FLT 1919 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec2f*)val->field.far_ptr)->y)); FIX2FLT 2052 src/scenegraph/vrml_smjs.c res = FIX2FLT(gf_v2d_len(v1)); FIX2FLT 2079 src/scenegraph/vrml_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT( gf_mulfix(v1->x, v2->x) + gf_mulfix(v1->y, v2->y) ) ) ); FIX2FLT 2116 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->x) ); FIX2FLT 2119 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->y) ); FIX2FLT 2122 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->z) ); FIX2FLT 2261 src/scenegraph/vrml_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(res) ) ); FIX2FLT 2286 src/scenegraph/vrml_smjs.c SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(gf_vec_dot(v1, v2)) ) ); FIX2FLT 2378 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->x)); FIX2FLT 2381 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->y)); FIX2FLT 2384 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->z)); FIX2FLT 2387 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->q)); FIX2FLT 2593 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->red)); FIX2FLT 2596 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->green)); FIX2FLT 2599 src/scenegraph/vrml_smjs.c *vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->blue)); FIX2FLT 2680 src/scenegraph/vrml_smjs.c vec[0] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.red)); FIX2FLT 2681 src/scenegraph/vrml_smjs.c vec[1] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.green)); FIX2FLT 2682 src/scenegraph/vrml_smjs.c vec[2] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.blue)); FIX2FLT 3895 src/scenegraph/vrml_smjs.c newVal = JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(f->vals[i])); FIX2FLT 4030 src/scenegraph/vrml_smjs.c return JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(* ((SFFloat *) field->far_ptr) )); FIX2FLT 4160 src/scenegraph/vrml_smjs.c jsval newVal = JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(f->vals[i])); FIX2FLT 1738 src/scenegraph/vrml_tools.c sprintf(szVal, "%g", FIX2FLT( *((SFFloat*)info->far_ptr) ) ); FIX2FLT 1747 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g", FIX2FLT(((SFVec2f *)info->far_ptr)->x), FIX2FLT( ((SFVec2f *)info->far_ptr)->y) ); FIX2FLT 1753 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g %g", FIX2FLT(((SFVec3f *)info->far_ptr)->x), FIX2FLT( ((SFVec3f *)info->far_ptr)->y) , FIX2FLT( ((SFVec3f *)info->far_ptr)->z) ); FIX2FLT 1759 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g %g", FIX2FLT(((SFColor *)info->far_ptr)->red), FIX2FLT( ((SFColor *)info->far_ptr)->green) , FIX2FLT( ((SFColor *)info->far_ptr)->blue) ); FIX2FLT 1762 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFColorRGBA *)info->far_ptr)->red), FIX2FLT( ((SFColorRGBA*)info->far_ptr)->green) , FIX2FLT( ((SFColorRGBA*)info->far_ptr)->blue) , FIX2FLT( ((SFColorRGBA*)info->far_ptr)->alpha) ); FIX2FLT 1765 src/scenegraph/vrml_tools.c sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFRotation *)info->far_ptr)->x), FIX2FLT( ((SFRotation *)info->far_ptr)->y) , FIX2FLT( ((SFRotation *)info->far_ptr)->z), FIX2FLT( ((SFRotation *)info->far_ptr)->q) ); FIX2FLT 1185 src/terminal/decoder.c if (ABS(FIX2FLT(codec->ck->speed)) > 8) { FIX2FLT 1187 src/terminal/decoder.c GF_LOG(GF_LOG_WARNING, GF_LOG_CODEC, ("[%s] Speed %g too hight for audio decoder/renderer - skipping decode\n", codec->decio->module_name, FIX2FLT(codec->ck->speed))); FIX2FLT 1260 src/terminal/decoder.c Double speed = (Double) FIX2FLT(codec->ck->speed); FIX2FLT 583 src/terminal/input_sensor.c gf_bs_write_float(bs, FIX2FLT(bX)); FIX2FLT 584 src/terminal/input_sensor.c gf_bs_write_float(bs, FIX2FLT(bY)); FIX2FLT 596 src/terminal/input_sensor.c gf_bs_write_float(bs, FIX2FLT(wheel_pos) ); FIX2FLT 640 src/terminal/mpeg4_inline.c sprintf(szVal, "%g", FIX2FLT( *((SFFloat *)ptr) ) ); FIX2FLT 643 src/terminal/mpeg4_inline.c sprintf(szVal, "%g %g", FIX2FLT( ((SFVec2f *)ptr)->x), FIX2FLT( ((SFVec2f *)ptr)->y) ); FIX2FLT 646 src/terminal/mpeg4_inline.c sprintf(szVal, "%g %g %g", FIX2FLT( ((SFVec3f *)ptr)->x), FIX2FLT( ((SFVec3f *)ptr)->y) , FIX2FLT( ((SFVec3f *)ptr)->z) ); FIX2FLT 468 src/terminal/network_service.c s32 buf_time = (s32) (ch->BufferTime / FIX2FLT(ch->clock->speed) ); FIX2FLT 732 src/terminal/network_service.c com->buffer.occupancy = (u32) (ch->BufferTime / FIX2FLT(ch->clock->speed) ); FIX2FLT 1369 src/terminal/object_manager.c com.play.speed = FIX2FLT(ch->clock->speed); FIX2FLT 1692 src/terminal/object_manager.c com.play.speed = FIX2FLT(ctrl->control->mediaSpeed); FIX2FLT 2254 src/terminal/object_manager.c com.play.speed = FIX2FLT(speed); FIX2FLT 2258 src/terminal/terminal.c i = (u32) ( atoi(opt) / FIX2FLT(speed) ); FIX2FLT 2264 src/terminal/terminal.c fps *= FIX2FLT(speed); FIX2FLT 626 src/utils/math.c return FLT2FIX( (Float) acos(FIX2FLT(angle))); FIX2FLT 633 src/utils/math.c return FLT2FIX( (Float) asin(FIX2FLT(angle))); FIX2FLT 848 src/utils/math.c _det = FIX2FLT(_this->m[0])*FIX2FLT(_this->m[4]) - FIX2FLT(_this->m[1])*FIX2FLT(_this->m[3]); FIX2FLT 856 src/utils/math.c _max = FIX2FLT(FIX_MAX); FIX2FLT 1048 src/utils/math.c return FLT2FIX( sqrt( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) ) ); FIX2FLT 1073 src/utils/math.c return FLT2FIX( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) ); FIX2FLT 1098 src/utils/math.c Float fr = FIX2FLT(v1.x)*FIX2FLT(v2.x) + FIX2FLT(v1.y)*FIX2FLT(v2.y) + FIX2FLT(v1.z)*FIX2FLT(v2.z); FIX2FLT 1152 src/utils/math.c res.x = FLT2FIX( FIX2FLT(v1.y)*FIX2FLT(v2.z) - FIX2FLT(v2.y)*FIX2FLT(v1.z)); FIX2FLT 1153 src/utils/math.c res.y = FLT2FIX( FIX2FLT(v2.x)*FIX2FLT(v1.z) - FIX2FLT(v1.x)*FIX2FLT(v2.z)); FIX2FLT 1154 src/utils/math.c res.z = FLT2FIX( FIX2FLT(v1.x)*FIX2FLT(v2.y) - FIX2FLT(v2.x)*FIX2FLT(v1.y)); FIX2FLT 1412 src/utils/math.c _det = FIX2FLT(mx->m[0])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[10]); FIX2FLT 1413 src/utils/math.c _det += FIX2FLT(mx->m[1])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[8]); FIX2FLT 1414 src/utils/math.c _det += FIX2FLT(mx->m[2])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[9]); FIX2FLT 1415 src/utils/math.c _det -= FIX2FLT(mx->m[2])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[8]); FIX2FLT 1416 src/utils/math.c _det -= FIX2FLT(mx->m[1])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[10]); FIX2FLT 1417 src/utils/math.c _det -= FIX2FLT(mx->m[0])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[9]); FIX2FLT 1426 src/utils/math.c _max = FIX2FLT(FIX_MAX);