FIX2FLT           307 applications/mp4box/filedump.c 	fprintf(dump, "<FixedValues min=\"%f\" max=\"%f\">\n", FIX2FLT( stats->min_fixed) , FIX2FLT( stats->max_fixed ));
FIX2FLT           313 applications/mp4box/filedump.c 		fprintf(dump, "<ExtendInfo MinVec2f=\"%f %f\" MaxVec2f=\"%f %f\"/>\n", FIX2FLT( stats->min_2d.x) , FIX2FLT( stats->min_2d.y ), FIX2FLT( stats->max_2d.x ), FIX2FLT( stats->max_2d.y ) );
FIX2FLT           320 applications/mp4box/filedump.c 		fprintf(dump, "<ExtendInfo MinVec3f=\"%f %f %f\" MaxVec3f=\"%f %f %f\"/>\n", FIX2FLT( stats->min_3d.x ), FIX2FLT( stats->min_3d.y ), FIX2FLT( stats->min_3d.z ), FIX2FLT( stats->max_3d.x ), FIX2FLT( stats->max_3d.y ), FIX2FLT( stats->max_3d.z ) );
FIX2FLT           502 applications/mp4box/filedump.c 	else fprintf(stderr, "%g", FIX2FLT(val));
FIX2FLT           569 applications/mp4client/main.c 		fprintf(stderr, "Playing at %g speed\n", FIX2FLT(playback_speed));
FIX2FLT           571 applications/mp4client/main.c 		fprintf(stderr, "Adjusting speed to %g not supported for this content\n", FIX2FLT(desired_speed));
FIX2FLT           267 modules/droid_out/droid_vout.c 	for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]);
FIX2FLT           205 modules/gdip_raster/gdip_font.cpp 	ctx->underscore_width = FIX2FLT(w);
FIX2FLT           212 modules/gdip_raster/gdip_font.cpp 	ctx->whitespace_width = FIX2FLT(w2 - 2*w);
FIX2FLT           109 modules/gdip_raster/gdip_grad.cpp 	_sten->start.X = FIX2FLT(start_x);
FIX2FLT           110 modules/gdip_raster/gdip_grad.cpp 	_sten->start.Y = FIX2FLT(start_y);
FIX2FLT           111 modules/gdip_raster/gdip_grad.cpp 	_sten->end.X = FIX2FLT(end_x);
FIX2FLT           112 modules/gdip_raster/gdip_grad.cpp 	_sten->end.Y = FIX2FLT(end_y);
FIX2FLT           321 modules/gdip_raster/gdip_grad.cpp 	_sten->radius.X = FIX2FLT(x_radius);
FIX2FLT           322 modules/gdip_raster/gdip_grad.cpp 	_sten->radius.Y = FIX2FLT(y_radius);
FIX2FLT           323 modules/gdip_raster/gdip_grad.cpp 	_sten->center.X = FIX2FLT(cx);
FIX2FLT           324 modules/gdip_raster/gdip_grad.cpp 	_sten->center.Y = FIX2FLT(cy);
FIX2FLT           325 modules/gdip_raster/gdip_grad.cpp 	_sten->focal.X = FIX2FLT(fx);
FIX2FLT           326 modules/gdip_raster/gdip_grad.cpp 	_sten->focal.Y = FIX2FLT(fy);
FIX2FLT           343 modules/gdip_raster/gdip_grad.cpp 	for (i=0; i<count; i++) _sten->pos[i] = FIX2FLT(pos[i]);
FIX2FLT           372 modules/gdip_raster/gdip_grad.cpp 	_sten->center.X = FIX2FLT(cx);
FIX2FLT           373 modules/gdip_raster/gdip_grad.cpp 	_sten->center.Y = FIX2FLT(cy);
FIX2FLT            75 modules/gdip_raster/gdip_priv.h 	GdipSetMatrixElements(ret, FIX2FLT(mat->m[0]), FIX2FLT(mat->m[3]), FIX2FLT(mat->m[1]), FIX2FLT(mat->m[4]), FIX2FLT(mat->m[2]), FIX2FLT(mat->m[5]));
FIX2FLT            83 modules/gdip_raster/gdip_priv.h 	matrix->m[0][0] = FIX2FLT(mat->m[0]);
FIX2FLT            84 modules/gdip_raster/gdip_priv.h 	matrix->m[1][0] = FIX2FLT(mat->m[1]);
FIX2FLT            85 modules/gdip_raster/gdip_priv.h 	matrix->m[2][0] = FIX2FLT(mat->m[2]);
FIX2FLT            86 modules/gdip_raster/gdip_priv.h 	matrix->m[3][0] = FIX2FLT(mat->m[3]);
FIX2FLT            87 modules/gdip_raster/gdip_priv.h 	matrix->m[4][0] = FIX2FLT(mat->m[4]);
FIX2FLT            88 modules/gdip_raster/gdip_priv.h 	matrix->m[0][1] = FIX2FLT(mat->m[5]);
FIX2FLT            89 modules/gdip_raster/gdip_priv.h 	matrix->m[1][1] = FIX2FLT(mat->m[6]);
FIX2FLT            90 modules/gdip_raster/gdip_priv.h 	matrix->m[2][1] = FIX2FLT(mat->m[7]);
FIX2FLT            91 modules/gdip_raster/gdip_priv.h 	matrix->m[3][1] = FIX2FLT(mat->m[8]);
FIX2FLT            92 modules/gdip_raster/gdip_priv.h 	matrix->m[4][1] = FIX2FLT(mat->m[9]);
FIX2FLT            93 modules/gdip_raster/gdip_priv.h 	matrix->m[0][2] = FIX2FLT(mat->m[10]);
FIX2FLT            94 modules/gdip_raster/gdip_priv.h 	matrix->m[1][2] = FIX2FLT(mat->m[11]);
FIX2FLT            95 modules/gdip_raster/gdip_priv.h 	matrix->m[2][2] = FIX2FLT(mat->m[12]);
FIX2FLT            96 modules/gdip_raster/gdip_priv.h 	matrix->m[3][2] = FIX2FLT(mat->m[13]);
FIX2FLT            97 modules/gdip_raster/gdip_priv.h 	matrix->m[4][2] = FIX2FLT(mat->m[14]);
FIX2FLT            98 modules/gdip_raster/gdip_priv.h 	matrix->m[0][3] = FIX2FLT(mat->m[15]);
FIX2FLT            99 modules/gdip_raster/gdip_priv.h 	matrix->m[1][3] = FIX2FLT(mat->m[16]);
FIX2FLT           100 modules/gdip_raster/gdip_priv.h 	matrix->m[2][3] = FIX2FLT(mat->m[17]);
FIX2FLT           101 modules/gdip_raster/gdip_priv.h 	matrix->m[3][3] = FIX2FLT(mat->m[18]);
FIX2FLT           102 modules/gdip_raster/gdip_priv.h 	matrix->m[4][3] = FIX2FLT(mat->m[19]);
FIX2FLT            76 modules/gdip_raster/gdip_rend.cpp 				GdipAddPathLine(p, FIX2FLT(_this->points[j-1].x), FIX2FLT(_this->points[j-1].y), FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y));
FIX2FLT            80 modules/gdip_raster/gdip_rend.cpp 				GdipAddPathLine(p, FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y), FIX2FLT(_this->points[cur].x), FIX2FLT(_this->points[cur].y));
FIX2FLT            85 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(_this->points[j-1].x), FIX2FLT(_this->points[j-1].y),
FIX2FLT            86 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(_this->points[j].x), FIX2FLT(_this->points[j].y),
FIX2FLT            87 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(_this->points[j+1].x), FIX2FLT(_this->points[j+1].y),
FIX2FLT            88 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(_this->points[j+2].x), FIX2FLT(_this->points[j+2].y)
FIX2FLT           103 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(start.x), FIX2FLT(start.y),
FIX2FLT           104 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(c1.x), FIX2FLT(c1.y),
FIX2FLT           105 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(c2.x), FIX2FLT(c2.y),
FIX2FLT           106 modules/gdip_raster/gdip_rend.cpp 				                  FIX2FLT(end.x), FIX2FLT(end.y)
FIX2FLT           233 modules/gpac_js/gpac_js.c 	*vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->scale_x)) );
FIX2FLT           237 modules/gpac_js/gpac_js.c 	*vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->scale_y)) );
FIX2FLT           241 modules/gpac_js/gpac_js.c 	*vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->trans_x)) );
FIX2FLT           245 modules/gpac_js/gpac_js.c 	*vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(term->compositor->trans_y)) );
FIX2FLT          1847 modules/gpac_js/gpac_js.c 		*vp = DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT(evt->mouse.wheel_pos)) );
FIX2FLT            80 modules/ui_rec/ui_rec.c 		gf_bs_write_float(uir->bs, FIX2FLT(event->mouse.wheel_pos) );
FIX2FLT           381 modules/validator/validator.c 			sprintf(att->value, "%f", FIX2FLT( event->mouse.wheel_pos) );
FIX2FLT          1322 modules/widgetman/widgetman.c 			argv[0] = DOUBLE_TO_JSVAL( JS_NewDouble(handler->js_context, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) );
FIX2FLT          1388 modules/widgetman/widgetman.c 			SMJS_SET_RVAL( DOUBLE_TO_JSVAL( JS_NewDouble(c, FIX2FLT( *((SFFloat*)info.far_ptr) ) ) ));
FIX2FLT            95 src/bifs/com_dec.c 					if ( (*(SFFloat *)fromField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)fromField.far_ptr) );
FIX2FLT            58 src/bifs/field_encode.c 		gf_bs_write_float(bs, FIX2FLT(val));
FIX2FLT            59 src/bifs/field_encode.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[BIFS] SFFloat\t\t32\t\t%g\t\t%s\n", FIX2FLT(val), com ? com : "") );
FIX2FLT           102 src/bifs/quantize.c 	ft_val.f = FIX2FLT(ft);
FIX2FLT           148 src/bifs/quantize.c 	_v = FIX2FLT(value - Min);
FIX2FLT           150 src/bifs/quantize.c 	_v /= FIX2FLT(Max - Min);
FIX2FLT            95 src/compositor/camera.c 		vx = FIX2FLT(cam->planes[i].normal.x);
FIX2FLT            96 src/compositor/camera.c 		vy = FIX2FLT(cam->planes[i].normal.y);
FIX2FLT            97 src/compositor/camera.c 		vz = FIX2FLT(cam->planes[i].normal.z);
FIX2FLT           102 src/compositor/camera.c 		cam->planes[i].d = FLT2FIX (FIX2FLT(cam->planes[i].d) / nor);
FIX2FLT          3334 src/compositor/compositor.c 			param->time = FIX2FLT(compositor->visual->camera.speed);
FIX2FLT            43 src/compositor/compositor_2d.c 	line[0] = FIX2FLT(x);
FIX2FLT            44 src/compositor/compositor_2d.c 	line[1] = FIX2FLT(y);
FIX2FLT            45 src/compositor/compositor_2d.c 	line[2] = FIX2FLT(x+run_h_len);
FIX2FLT            70 src/compositor/compositor_2d.c 	line[0] = FIX2FLT(x);
FIX2FLT            71 src/compositor/compositor_2d.c 	line[1] = FIX2FLT(y);
FIX2FLT            72 src/compositor/compositor_2d.c 	line[2] = FIX2FLT(x+run_h_len);
FIX2FLT           101 src/compositor/compositor_2d.c 	line[0] = FIX2FLT(x);
FIX2FLT           102 src/compositor/compositor_2d.c 	line[1] = FIX2FLT(y);
FIX2FLT           103 src/compositor/compositor_2d.c 	line[2] = FIX2FLT(x+width);
FIX2FLT           104 src/compositor/compositor_2d.c 	line[3] = FIX2FLT(y);
FIX2FLT           105 src/compositor/compositor_2d.c 	line[4] = FIX2FLT(x+width);
FIX2FLT           106 src/compositor/compositor_2d.c 	line[5] = FIX2FLT(y+height);
FIX2FLT           107 src/compositor/compositor_2d.c 	line[6] = FIX2FLT(x);
FIX2FLT           108 src/compositor/compositor_2d.c 	line[7] = FIX2FLT(y+height);
FIX2FLT          1469 src/compositor/compositor_2d.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Compositor2D] Changing Zoom (%g) and Pan (%g %g)\n", FIX2FLT(compositor->zoom), FIX2FLT(compositor->trans_x) , FIX2FLT(compositor->trans_y)));
FIX2FLT          1253 src/compositor/hardcoded_protos.c     data[0] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //first pixel red modulated by intensity
FIX2FLT          1254 src/compositor/hardcoded_protos.c     data[4] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //second pixel green
FIX2FLT          1255 src/compositor/hardcoded_protos.c     data[8] = (char) (0xFF * FIX2FLT(stack->tx.intensity)); //third pixel blue
FIX2FLT           196 src/compositor/mesh_tesselate.c 			vertex[0] = (Double) FIX2FLT(pt.x);
FIX2FLT           197 src/compositor/mesh_tesselate.c 			vertex[1] = (Double) FIX2FLT(pt.y);
FIX2FLT           405 src/compositor/mesh_tesselate.c 		vertex[0] = (Double) FIX2FLT(orig->vertices[i].pos.x);
FIX2FLT           406 src/compositor/mesh_tesselate.c 		vertex[1] = (Double) FIX2FLT(orig->vertices[i].pos.y);
FIX2FLT           407 src/compositor/mesh_tesselate.c 		vertex[2] = (Double) FIX2FLT(orig->vertices[i].pos.z);
FIX2FLT           476 src/compositor/mesh_tesselate.c 		vertex[0] = (Double) FIX2FLT(orig->vertices[i].pos.x);
FIX2FLT           477 src/compositor/mesh_tesselate.c 		vertex[1] = (Double) FIX2FLT(orig->vertices[i].pos.y);
FIX2FLT           478 src/compositor/mesh_tesselate.c 		vertex[2] = (Double) FIX2FLT(orig->vertices[i].pos.z);
FIX2FLT           461 src/compositor/mpeg4_audio.c 		st->buffer_size = (u32) ceil(FIX2FLT(ab->length) * st->output.input_ifce.bps*st->output.input_ifce.samplerate*st->output.input_ifce.chan/8);
FIX2FLT           661 src/compositor/mpeg4_layer_3d.c 		                                      FIX2FLT(tr_state->ray.orig.x), FIX2FLT(tr_state->ray.orig.y), FIX2FLT(tr_state->ray.orig.z),
FIX2FLT           662 src/compositor/mpeg4_layer_3d.c 		                                      FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z),
FIX2FLT           663 src/compositor/mpeg4_layer_3d.c 		                                      FIX2FLT(tr_state->ray.dir.x), FIX2FLT(tr_state->ray.dir.y), FIX2FLT(tr_state->ray.dir.z)));
FIX2FLT           504 src/compositor/mpeg4_layout.c 				st->start_time = time - FIX2FLT(gf_divfix(cur_pos, st->scale_scroll));
FIX2FLT           160 src/compositor/mpeg4_sound.c 	return FLT2FIX ( (Float) pow(10.0,- FIX2FLT(viewp_dist)));
FIX2FLT           519 src/compositor/navigate.c 					fprintf(stderr, "AutoStereo view distance %f - focus %f\n", FIX2FLT(compositor->video_out->view_distance)/100, FIX2FLT(compositor->focus_distance)/100);
FIX2FLT           559 src/compositor/navigate.c 					fprintf(stderr, "AutoStereo interoccular distance %f\n", FIX2FLT(compositor->interoccular_distance + compositor->interoccular_offset));
FIX2FLT           446 src/compositor/offscreen_cache.c 	                                    FIX2FLT(group->priority),
FIX2FLT           498 src/compositor/offscreen_cache.c 	                                    FIX2FLT(group->priority),
FIX2FLT           500 src/compositor/offscreen_cache.c 	                                    FIX2FLT(group->traverse_time)));
FIX2FLT           792 src/compositor/offscreen_cache.c 	                                    FIX2FLT(group->priority),
FIX2FLT           121 src/compositor/svg_filters.c 					Fixed p = 255 * gf_mulfix(amplitude,  FLT2FIX( pow( INT2FIX(*ptr)/255, FIX2FLT(exponent) ) ) ) + offset;
FIX2FLT           229 src/compositor/svg_geometry.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist)));
FIX2FLT           259 src/compositor/svg_geometry.c 	                                      FIX2FLT(world_pt.x), FIX2FLT(world_pt.y), FIX2FLT(world_pt.z)));
FIX2FLT           332 src/compositor/svg_geometry.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s is under mouse - hit %g %g 0\n", gf_node_get_log_name(drawable->node), FIX2FLT(x), FIX2FLT(y)));
FIX2FLT          1068 src/compositor/visual_manager_3d.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Obstacle detected - too high (dist %g)\n", FIX2FLT(diff)));
FIX2FLT          1077 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(tr_state->camera->position.x), FIX2FLT(tr_state->camera->position.y), FIX2FLT(tr_state->camera->position.z),
FIX2FLT          1078 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(n.x), FIX2FLT(n.y), FIX2FLT(n.z), FIX2FLT(diff)));
FIX2FLT          1106 src/compositor/visual_manager_3d.c 					GF_LOG(GF_LOG_WARNING, GF_LOG_COMPOSE, ("[Collision] Collision distance %g greater than avatar collide size %g\n", FIX2FLT(tr_state->camera->collide_dist), FIX2FLT(tr_state->camera->avatar_size.x)));
FIX2FLT          1115 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(tr_state->camera->position.x), FIX2FLT(tr_state->camera->position.y), FIX2FLT(tr_state->camera->position.z),
FIX2FLT          1116 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(n.x), FIX2FLT(n.y), FIX2FLT(n.z)));
FIX2FLT          1225 src/compositor/visual_manager_3d.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Culling] Node out (p-vertex test) plane %s - Distance %g\n", szPlaneNames[i], FIX2FLT(d) ));
FIX2FLT          1234 src/compositor/visual_manager_3d.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Culling] Node intersect (n-vertex test) plane %s - Distance %g\n", szPlaneNames[i], FIX2FLT(d) ));
FIX2FLT          1313 src/compositor/visual_manager_3d.c 	                                      FIX2FLT(tr_state->ray.orig.x), FIX2FLT(tr_state->ray.orig.y), FIX2FLT(tr_state->ray.orig.z),
FIX2FLT          1314 src/compositor/visual_manager_3d.c 	                                      FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z),
FIX2FLT          1315 src/compositor/visual_manager_3d.c 	                                      FIX2FLT(tr_state->ray.dir.x), FIX2FLT(tr_state->ray.dir.y), FIX2FLT(tr_state->ray.dir.z)));
FIX2FLT          1430 src/compositor/visual_manager_3d.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(n), gf_node_get_name(n), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist)));
FIX2FLT          1456 src/compositor/visual_manager_3d.c 	                                      FIX2FLT(world_pt.x), FIX2FLT(world_pt.y), FIX2FLT(world_pt.z)));
FIX2FLT          1531 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(tr_state->camera->collide_point.x), FIX2FLT(tr_state->camera->collide_point.y), FIX2FLT(tr_state->camera->collide_point.z),
FIX2FLT          1532 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(dist),
FIX2FLT          1533 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(v1.x), FIX2FLT(v1.y), FIX2FLT(v1.z)));
FIX2FLT          1538 src/compositor/visual_manager_3d.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Existing collision (dist %g) closer than current collsion (dist %g)\n", FIX2FLT(tr_state->camera->collide_dist), FIX2FLT(dist) ));
FIX2FLT          1560 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(tr_state->camera->ground_point.x), FIX2FLT(tr_state->camera->ground_point.y), FIX2FLT(tr_state->camera->ground_point.z),
FIX2FLT          1561 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(dist),
FIX2FLT          1562 src/compositor/visual_manager_3d.c 				                                      FIX2FLT(v1.x), FIX2FLT(v1.y), FIX2FLT(v1.z)));
FIX2FLT          1565 src/compositor/visual_manager_3d.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Collision] Existing ground (dist %g) closer than current (dist %g)\n", FIX2FLT(tr_state->camera->ground_dist), FIX2FLT(dist)));
FIX2FLT          1188 src/compositor/visual_manager_3d_gl.c 	for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]);
FIX2FLT          1667 src/compositor/visual_manager_3d_gl.c 	for (i=0; i<16; i++) _mat[i] = FIX2FLT(mat[i]);
FIX2FLT          1727 src/compositor/visual_manager_3d_gl.c 		g[0] = FIX2FLT(p.normal.x);
FIX2FLT          1728 src/compositor/visual_manager_3d_gl.c 		g[1] = FIX2FLT(p.normal.y);
FIX2FLT          1729 src/compositor/visual_manager_3d_gl.c 		g[2] = FIX2FLT(p.normal.z);
FIX2FLT          1730 src/compositor/visual_manager_3d_gl.c 		g[3] = FIX2FLT(p.d);
FIX2FLT          1824 src/compositor/visual_manager_3d_gl.c 			ambientIntensity = FIX2FLT(li->ambientIntensity);
FIX2FLT          1825 src/compositor/visual_manager_3d_gl.c 			intensity = FIX2FLT(li->intensity);
FIX2FLT          1827 src/compositor/visual_manager_3d_gl.c 			vals[0] = -FIX2FLT(li->direction.x);
FIX2FLT          1828 src/compositor/visual_manager_3d_gl.c 			vals[1] = -FIX2FLT(li->direction.y);
FIX2FLT          1829 src/compositor/visual_manager_3d_gl.c 			vals[2] = -FIX2FLT(li->direction.z);
FIX2FLT          1832 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*intensity;
FIX2FLT          1833 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*intensity;
FIX2FLT          1834 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*intensity;
FIX2FLT          1838 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*ambientIntensity;
FIX2FLT          1839 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*ambientIntensity;
FIX2FLT          1840 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*ambientIntensity;
FIX2FLT          1855 src/compositor/visual_manager_3d_gl.c 			ambientIntensity = FIX2FLT(li->ambientIntensity);
FIX2FLT          1856 src/compositor/visual_manager_3d_gl.c 			intensity = FIX2FLT(li->intensity);
FIX2FLT          1857 src/compositor/visual_manager_3d_gl.c 			cutOffAngle = FIX2FLT(li->cutOffAngle);
FIX2FLT          1858 src/compositor/visual_manager_3d_gl.c 			beamWidth = FIX2FLT(li->beamWidth);
FIX2FLT          1896 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->direction.x);
FIX2FLT          1897 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->direction.y);
FIX2FLT          1898 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->direction.z);
FIX2FLT          1901 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->position.x);
FIX2FLT          1902 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->position.y);
FIX2FLT          1903 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->position.z);
FIX2FLT          1906 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_CONSTANT_ATTENUATION, li->attenuation.x ? FIX2FLT(li->attenuation.x) : 1.0f);
FIX2FLT          1907 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_LINEAR_ATTENUATION, FIX2FLT(li->attenuation.y));
FIX2FLT          1908 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_QUADRATIC_ATTENUATION, FIX2FLT(li->attenuation.z));
FIX2FLT          1909 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*intensity;
FIX2FLT          1910 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*intensity;
FIX2FLT          1911 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*intensity;
FIX2FLT          1915 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*ambientIntensity;
FIX2FLT          1916 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*ambientIntensity;
FIX2FLT          1917 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*ambientIntensity;
FIX2FLT          1929 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_SPOT_CUTOFF, 180*cutOffAngle/FIX2FLT(GF_PI));
FIX2FLT          1960 src/compositor/visual_manager_3d_gl.c 			ambientIntensity = FIX2FLT(li->ambientIntensity);
FIX2FLT          1961 src/compositor/visual_manager_3d_gl.c 			intensity = FIX2FLT(li->intensity);
FIX2FLT          1963 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->position.x);
FIX2FLT          1964 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->position.y);
FIX2FLT          1965 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->position.z);
FIX2FLT          1968 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_CONSTANT_ATTENUATION, li->attenuation.x ? FIX2FLT(li->attenuation.x) : 1.0f);
FIX2FLT          1969 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_LINEAR_ATTENUATION, FIX2FLT(li->attenuation.y));
FIX2FLT          1970 src/compositor/visual_manager_3d_gl.c 			glLightf(iLight, GL_QUADRATIC_ATTENUATION, FIX2FLT(li->attenuation.z));
FIX2FLT          1971 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*intensity;
FIX2FLT          1972 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*intensity;
FIX2FLT          1973 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*intensity;
FIX2FLT          1977 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(li->color.red)*ambientIntensity;
FIX2FLT          1978 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(li->color.green)*ambientIntensity;
FIX2FLT          1979 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(li->color.blue)*ambientIntensity;
FIX2FLT          2028 src/compositor/visual_manager_3d_gl.c 	glFogf(GL_FOG_DENSITY, FIX2FLT(visual->fog_density));
FIX2FLT          2030 src/compositor/visual_manager_3d_gl.c 	glFogf(GL_FOG_END, FIX2FLT(visual->fog_visibility));
FIX2FLT          2031 src/compositor/visual_manager_3d_gl.c 	vals[0] = FIX2FLT(visual->fog_color.red);
FIX2FLT          2032 src/compositor/visual_manager_3d_gl.c 	vals[1] = FIX2FLT(visual->fog_color.green);
FIX2FLT          2033 src/compositor/visual_manager_3d_gl.c 	vals[2] = FIX2FLT(visual->fog_color.blue);
FIX2FLT          2206 src/compositor/visual_manager_3d_gl.c 	vals[0] = -FIX2FLT(pt.x);
FIX2FLT          2207 src/compositor/visual_manager_3d_gl.c 	vals[1] = -FIX2FLT(pt.y);
FIX2FLT          2208 src/compositor/visual_manager_3d_gl.c 	vals[2] = -FIX2FLT(pt.z);
FIX2FLT          2211 src/compositor/visual_manager_3d_gl.c 	ambientIntensity = FIX2FLT(li->ambientIntensity);
FIX2FLT          2212 src/compositor/visual_manager_3d_gl.c 	intensity = FIX2FLT(li->intensity);
FIX2FLT          2244 src/compositor/visual_manager_3d_gl.c 		vals[0] = -FIX2FLT(pt.x);
FIX2FLT          2245 src/compositor/visual_manager_3d_gl.c 		vals[1] = -FIX2FLT(pt.y);
FIX2FLT          2246 src/compositor/visual_manager_3d_gl.c 		vals[2] = -FIX2FLT(pt.z);
FIX2FLT          2255 src/compositor/visual_manager_3d_gl.c 			vals[0] = -FIX2FLT(pt.x);
FIX2FLT          2256 src/compositor/visual_manager_3d_gl.c 			vals[1] = -FIX2FLT(pt.y);
FIX2FLT          2257 src/compositor/visual_manager_3d_gl.c 			vals[2] = -FIX2FLT(pt.z);
FIX2FLT          2263 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(pt.x);
FIX2FLT          2264 src/compositor/visual_manager_3d_gl.c 			vals[1] = FIX2FLT(pt.y);
FIX2FLT          2265 src/compositor/visual_manager_3d_gl.c 			vals[2] = FIX2FLT(pt.z);
FIX2FLT          2277 src/compositor/visual_manager_3d_gl.c 			vals[0] = FIX2FLT(pt.x);
FIX2FLT          2279 src/compositor/visual_manager_3d_gl.c 		vals[1] = FIX2FLT(pt.y);
FIX2FLT          2280 src/compositor/visual_manager_3d_gl.c 		vals[2] = FIX2FLT(pt.z);
FIX2FLT          2286 src/compositor/visual_manager_3d_gl.c 		vals[0] = FIX2FLT(li->color.red);
FIX2FLT          2287 src/compositor/visual_manager_3d_gl.c 		vals[1] = FIX2FLT(li->color.green);
FIX2FLT          2288 src/compositor/visual_manager_3d_gl.c 		vals[2] = FIX2FLT(li->color.blue);
FIX2FLT          2308 src/compositor/visual_manager_3d_gl.c 	vals[0] = FIX2FLT(li->color.red)*intensity;
FIX2FLT          2309 src/compositor/visual_manager_3d_gl.c 	vals[1] = FIX2FLT(li->color.green)*intensity;
FIX2FLT          2310 src/compositor/visual_manager_3d_gl.c 	vals[2] = FIX2FLT(li->color.blue)*intensity;
FIX2FLT          2318 src/compositor/visual_manager_3d_gl.c 	vals[0] = FIX2FLT(li->color.red)*ambientIntensity;
FIX2FLT          2319 src/compositor/visual_manager_3d_gl.c 	vals[1] = FIX2FLT(li->color.green)*ambientIntensity;
FIX2FLT          2320 src/compositor/visual_manager_3d_gl.c 	vals[2] = FIX2FLT(li->color.blue)*ambientIntensity;
FIX2FLT          2499 src/compositor/visual_manager_3d_gl.c 				glUniform1f(loc, FIX2FLT(visual->mat_2d.alpha));
FIX2FLT          2543 src/compositor/visual_manager_3d_gl.c 			_rgba[0] = FIX2FLT(rgba[0]);
FIX2FLT          2544 src/compositor/visual_manager_3d_gl.c 			_rgba[1] = FIX2FLT(rgba[1]);
FIX2FLT          2545 src/compositor/visual_manager_3d_gl.c 			_rgba[2] = FIX2FLT(rgba[2]);
FIX2FLT          2546 src/compositor/visual_manager_3d_gl.c 			_rgba[3] = FIX2FLT(rgba[3]);
FIX2FLT          2573 src/compositor/visual_manager_3d_gl.c 			glUniform1f(loc, FIX2FLT(visual->shininess));
FIX2FLT          2903 src/compositor/visual_manager_3d_gl.c 				glUniform1f(loc, FIX2FLT(visual->mat_2d.alpha) );
FIX2FLT          2920 src/compositor/visual_manager_3d_gl.c 			glColor4f(FIX2FLT(visual->mat_2d.red), FIX2FLT(visual->mat_2d.green), FIX2FLT(visual->mat_2d.blue), FIX2FLT(visual->mat_2d.alpha));
FIX2FLT          2950 src/compositor/visual_manager_3d_gl.c 			_rgba[0] = FIX2FLT(rgba[0]);
FIX2FLT          2951 src/compositor/visual_manager_3d_gl.c 			_rgba[1] = FIX2FLT(rgba[1]);
FIX2FLT          2952 src/compositor/visual_manager_3d_gl.c 			_rgba[2] = FIX2FLT(rgba[2]);
FIX2FLT          2953 src/compositor/visual_manager_3d_gl.c 			_rgba[3] = FIX2FLT(rgba[3]);
FIX2FLT          2983 src/compositor/visual_manager_3d_gl.c 		glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, FIX2FLT(visual->shininess) * 128);
FIX2FLT          3021 src/compositor/visual_manager_3d_gl.c 				color_array[4*i] = FIX2FLT(mesh->vertices[i].color.red);
FIX2FLT          3022 src/compositor/visual_manager_3d_gl.c 				color_array[4*i+1] = FIX2FLT(mesh->vertices[i].color.green);
FIX2FLT          3023 src/compositor/visual_manager_3d_gl.c 				color_array[4*i+2] = FIX2FLT(mesh->vertices[i].color.blue);
FIX2FLT          3024 src/compositor/visual_manager_3d_gl.c 				color_array[4*i+3] = FIX2FLT(mesh->vertices[i].color.alpha);
FIX2FLT          3032 src/compositor/visual_manager_3d_gl.c 				color_array[3*i] = FIX2FLT(mesh->vertices[i].color.red);
FIX2FLT          3033 src/compositor/visual_manager_3d_gl.c 				color_array[3*i+1] = FIX2FLT(mesh->vertices[i].color.green);
FIX2FLT          3034 src/compositor/visual_manager_3d_gl.c 				color_array[3*i+2] = FIX2FLT(mesh->vertices[i].color.blue);
FIX2FLT          3247 src/compositor/visual_manager_3d_gl.c 				glVertex3f(FIX2FLT(pt.x), FIX2FLT(pt.y), FIX2FLT(pt.z));
FIX2FLT          3248 src/compositor/visual_manager_3d_gl.c 				glVertex3f(FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z));
FIX2FLT          3273 src/compositor/visual_manager_3d_gl.c 			glVertex3f(FIX2FLT(pt.x), FIX2FLT(pt.y), FIX2FLT(pt.z));
FIX2FLT          3274 src/compositor/visual_manager_3d_gl.c 			glVertex3f(FIX2FLT(end.x), FIX2FLT(end.y), FIX2FLT(end.z));
FIX2FLT          3541 src/compositor/visual_manager_3d_gl.c 	glColor3f(FIX2FLT(hatchColor.red), FIX2FLT(hatchColor.green), FIX2FLT(hatchColor.blue));
FIX2FLT          3559 src/compositor/visual_manager_3d_gl.c 	glLineWidth( FIX2FLT(width));
FIX2FLT          3602 src/compositor/visual_manager_3d_gl.c 	glClearColor(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue), FIX2FLT(alpha));
FIX2FLT          3648 src/compositor/visual_manager_3d_gl.c 		glColor4f(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue), FIX2FLT(color.alpha));
FIX2FLT          3650 src/compositor/visual_manager_3d_gl.c 		glColor3f(FIX2FLT(color.red), FIX2FLT(color.green), FIX2FLT(color.blue));
FIX2FLT          3653 src/compositor/visual_manager_3d_gl.c 	glVertex3f(FIX2FLT(rc.x), FIX2FLT(rc.y), 0);
FIX2FLT          3654 src/compositor/visual_manager_3d_gl.c 	glVertex3f(FIX2FLT(rc.x), FIX2FLT(rc.y-rc.height), 0);
FIX2FLT          3655 src/compositor/visual_manager_3d_gl.c 	glVertex3f(FIX2FLT(rc.x+rc.width), FIX2FLT(rc.y-rc.height), 0);
FIX2FLT          3656 src/compositor/visual_manager_3d_gl.c 	glVertex3f(FIX2FLT(rc.x+rc.width), FIX2FLT(rc.y), 0);
FIX2FLT          3709 src/compositor/visual_manager_3d_gl.c 		zFar = FIX2FLT(compositor->visual->camera.z_far);
FIX2FLT          3710 src/compositor/visual_manager_3d_gl.c 		zNear = FIX2FLT(compositor->visual->camera.z_near);
FIX2FLT          3899 src/compositor/visual_manager_3d_gl.c 		if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize);
FIX2FLT          3922 src/compositor/visual_manager_3d_gl.c 				glVertex3f(FIX2FLT(x), FIX2FLT(y), FIX2FLT(-z)*60);
FIX2FLT          3934 src/compositor/visual_manager_3d_gl.c 		delta = FIX2FLT(visual->compositor->depth_gl_strips_filter);
FIX2FLT          3953 src/compositor/visual_manager_3d_gl.c 		scale = FIX2FLT(visual->compositor->depth_gl_scale);
FIX2FLT          3955 src/compositor/visual_manager_3d_gl.c 		if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize);
FIX2FLT          4010 src/compositor/visual_manager_3d_gl.c 				glVertex3f(FIX2FLT(x), FIX2FLT(y), FIX2FLT(z1)*scale);
FIX2FLT          4020 src/compositor/visual_manager_3d_gl.c 				glVertex3f(FIX2FLT(x), FIX2FLT(y)-inc, FIX2FLT(z2)*scale);
FIX2FLT          4044 src/compositor/visual_manager_3d_gl.c 		if (!tr_state->pixel_metrics) inc /= FIX2FLT(tr_state->min_hsize);
FIX2FLT           592 src/laser/lsr_enc.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] resolution factor %g too small to allow coding of %g - adjusting to smallest integer!\n", lsr->res_factor, FIX2FLT(x) ));
FIX2FLT           598 src/laser/lsr_enc.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] nb_bits %d not large enough to encode positive number %g!\n", nb_bits, FIX2FLT(x) ));
FIX2FLT           606 src/laser/lsr_enc.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] nb_bits %d not large enough to encode negative number %g!\n", nb_bits, FIX2FLT(x) ));
FIX2FLT          1977 src/laser/lsr_enc.c 			u32 ft = (u32) ( FIX2FLT(f) * 4096/*(1<<12)*/ );
FIX2FLT          2283 src/scene_manager/loader_bt.c 						if ( (*(SFFloat *)idxField.far_ptr) >=0) apos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) );
FIX2FLT          2311 src/scene_manager/loader_xmt.c 							if ( (*(SFFloat *)idxF.far_ptr) >=0) position = (s32) floor( FIX2FLT(*(SFFloat*)idxF.far_ptr) );
FIX2FLT           543 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g", FIX2FLT( * ((SFFloat *)ptr) ) );
FIX2FLT           552 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g %g", FIX2FLT( ((SFColor *)ptr)->red ), FIX2FLT( ((SFColor *)ptr)->green ), FIX2FLT( ((SFColor *)ptr)->blue ));
FIX2FLT           555 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFColorRGBA *)ptr)->red ), FIX2FLT( ((SFColorRGBA *)ptr)->green ), FIX2FLT( ((SFColorRGBA *)ptr)->blue ), FIX2FLT( ((SFColorRGBA *)ptr)->alpha ));
FIX2FLT           558 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g", FIX2FLT( ((SFVec2f *)ptr)->x ), FIX2FLT( ((SFVec2f *)ptr)->y ));
FIX2FLT           564 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g %g", FIX2FLT( ((SFVec3f *)ptr)->x ), FIX2FLT( ((SFVec3f *)ptr)->y ), FIX2FLT( ((SFVec3f *)ptr)->z ));
FIX2FLT           570 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, "%g %g %g %g", FIX2FLT( ((SFRotation *)ptr)->x ), FIX2FLT( ((SFRotation *)ptr)->y ), FIX2FLT( ((SFRotation *)ptr)->z ), FIX2FLT( ((SFRotation *)ptr)->q ) );
FIX2FLT          2500 src/scene_manager/scene_dump.c 						fprintf(sdump->trace, " floatMin=\"%g\" floatMax=\"%g\"", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ));
FIX2FLT          2502 src/scene_manager/scene_dump.c 						fprintf(sdump->trace, " b {%g %g}", FIX2FLT( *((SFFloat *)pf->qp_min_value) ), FIX2FLT( *((SFFloat *)pf->qp_max_value) ) );
FIX2FLT          2800 src/scene_manager/scene_dump.c 		fprintf(sdump->trace, " pointvalue=\"%g %g\"", FIX2FLT(com->send_event_x), FIX2FLT(com->send_event_y) );
FIX2FLT            77 src/scene_manager/swf_svg.c 	swf_svg_print(read, "rgb(%g%%,%g%%,%g%%)", FIX2FLT(val.red), FIX2FLT(val.green), FIX2FLT(val.blue));
FIX2FLT            84 src/scene_manager/swf_svg.c 	swf_svg_print(read, "%g", FIX2FLT(alpha));
FIX2FLT           129 src/scene_manager/swf_svg.c 		swf_svg_print(read, "stroke-width=\"%g\" ", FIX2FLT(srec->width));
FIX2FLT           143 src/scene_manager/swf_svg.c 			swf_svg_print(read, "M%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y));
FIX2FLT           148 src/scene_manager/swf_svg.c 			swf_svg_print(read, "L%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y));
FIX2FLT           153 src/scene_manager/swf_svg.c 			swf_svg_print(read, "Q%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y));
FIX2FLT           155 src/scene_manager/swf_svg.c 			swf_svg_print(read, ",%g,%g", FIX2FLT(srec->path->pts[pt_idx].x), FIX2FLT(srec->path->pts[pt_idx].y));
FIX2FLT           174 src/scene_manager/swf_svg.c 				swf_svg_print(read, "translate(%g, %g) ", FIX2FLT(translate.x), FIX2FLT(translate.y));
FIX2FLT           178 src/scene_manager/swf_svg.c 				swf_svg_print(read, "rotate(%g) ", FIX2FLT(rotate));
FIX2FLT           182 src/scene_manager/swf_svg.c 				swf_svg_print(read, "scale(%g, %g) ", FIX2FLT(scale.x), FIX2FLT(scale.y));
FIX2FLT           188 src/scene_manager/swf_svg.c 			swf_svg_print(read, "transform=\"matrix(%g,%g,%g,%g,%g,%g)\" ", FIX2FLT(mat->m[0]), FIX2FLT(mat->m[3]), FIX2FLT(mat->m[1]), FIX2FLT(mat->m[4]), FIX2FLT(mat->m[2]), FIX2FLT(mat->m[5]) );
FIX2FLT           277 src/scene_manager/swf_svg.c 			swf_svg_print(read, "x=\"%g \" ", FIX2FLT(gr->orig_x));
FIX2FLT           278 src/scene_manager/swf_svg.c 			swf_svg_print(read, "y=\"%g \" ", FIX2FLT(gr->orig_y));
FIX2FLT           321 src/scene_manager/swf_svg.c 			swf_svg_print(read, "translate(%g, %g)\" >\n", FIX2FLT(gr->orig_x), FIX2FLT(gr->orig_y));
FIX2FLT           326 src/scene_manager/swf_svg.c 				swf_svg_print(read, "<use xlink:href=\"#Font%d_Glyph%d\" transform=\"translate(%g)\" />\n", gr->fontID, gr->indexes[j], FIX2FLT(gf_divfix(dx, FLT2FIX(gr->fontSize * SWF_TEXT_SCALE))));
FIX2FLT           527 src/scenegraph/commands.c 						if ( (*(SFFloat *)idxField.far_ptr) >=0) pos = (s32) floor( FIX2FLT(*(SFFloat*)idxField.far_ptr) );
FIX2FLT          2563 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.width) );
FIX2FLT          2566 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.height) );
FIX2FLT          2569 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.x) );
FIX2FLT          2572 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->screen_rect.y) );
FIX2FLT          2575 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->prev_translate.x) );
FIX2FLT          2578 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->prev_translate.y) );
FIX2FLT          2581 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->new_translate.x) );
FIX2FLT          2584 src/scenegraph/dom_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(evt->new_translate.y) );
FIX2FLT          1005 src/scenegraph/html5_media_smjs.c *vp = DOUBLE_TO_JSVAL(JS_NewDouble(c, FIX2FLT(volume)));
FIX2FLT          1385 src/scenegraph/html5_media_smjs.c 			*vp = INT_TO_JSVAL( FIX2FLT(length->value) );
FIX2FLT          1392 src/scenegraph/html5_media_smjs.c 			*vp = INT_TO_JSVAL( FIX2FLT(length->value) );
FIX2FLT            38 src/scenegraph/mpeg4_valuator.c 	Float val = FIX2FLT(_val);
FIX2FLT           226 src/scenegraph/mpeg4_valuator.c 			p->outSFTime = (SFTime) FIX2FLT(sf_out.x);
FIX2FLT           253 src/scenegraph/mpeg4_valuator.c 					sprintf(str, "%.6f", FIX2FLT(sf_out.x));
FIX2FLT           256 src/scenegraph/mpeg4_valuator.c 				sprintf(str, "%.4f %.4f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y));
FIX2FLT           258 src/scenegraph/mpeg4_valuator.c 				sprintf(str, "%.3f %.3f %.3f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y), FIX2FLT(sf_out.z));
FIX2FLT           260 src/scenegraph/mpeg4_valuator.c 				sprintf(str, "%.2f %.2f %.2f %.2f", FIX2FLT(sf_out.x), FIX2FLT(sf_out.y), FIX2FLT(sf_out.z), FIX2FLT(sf_out.q));
FIX2FLT           317 src/scenegraph/mpeg4_valuator.c 						sprintf(str, "%g", FIX2FLT(mf_output->vals[i].x));
FIX2FLT           320 src/scenegraph/mpeg4_valuator.c 					sprintf(str, "%g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y));
FIX2FLT           322 src/scenegraph/mpeg4_valuator.c 					sprintf(str, "%g %g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y), FIX2FLT(mf_output->vals[i].z));
FIX2FLT           324 src/scenegraph/mpeg4_valuator.c 					sprintf(str, "%g %g %g %g", FIX2FLT(mf_output->vals[i].x), FIX2FLT(mf_output->vals[i].y), FIX2FLT(mf_output->vals[i].z), FIX2FLT(mf_output->vals[i].q));
FIX2FLT            75 src/scenegraph/smil_timing.c 			interval->repeat_duration = FIX2FLT(timingp->repeatCount->count) * interval->simple_duration;
FIX2FLT            86 src/scenegraph/smil_timing.c 			                                FIX2FLT(timingp->repeatCount->count) * interval->simple_duration);
FIX2FLT          3751 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g", FIX2FLT(l->value) );
FIX2FLT          3826 src/scenegraph/svg_attributes.c 				sprintf(szT, "M%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y));
FIX2FLT          3831 src/scenegraph/svg_attributes.c 				if (i && (last_pt.x==pt->x)) sprintf(szT, "V%g", FIX2FLT(pt->y));
FIX2FLT          3832 src/scenegraph/svg_attributes.c 				else if (i && (last_pt.y==pt->y)) sprintf(szT, "H%g", FIX2FLT(pt->x));
FIX2FLT          3833 src/scenegraph/svg_attributes.c 				else sprintf(szT, "L%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y));
FIX2FLT          3841 src/scenegraph/svg_attributes.c 			sprintf(szT, "Q%g %g %g %g", FIX2FLT(ct1->x), FIX2FLT(ct1->y), FIX2FLT(end->x), FIX2FLT(end->y));
FIX2FLT          3853 src/scenegraph/svg_attributes.c 			sprintf(szT, "C%g %g %g %g %g %g", FIX2FLT(ct1->x), FIX2FLT(ct1->y), FIX2FLT(ct2->x), FIX2FLT(ct2->y), FIX2FLT(end->x), FIX2FLT(end->y));
FIX2FLT          3871 src/scenegraph/svg_attributes.c 	if (pt) sprintf(attValue, "%g %g ", FIX2FLT(pt->x), FIX2FLT(pt->y) );
FIX2FLT          3996 src/scenegraph/svg_attributes.c 		if (matrix->m[2] != 0 || matrix->m[5] != 0) sprintf(attValue, "translate(%g,%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]) );
FIX2FLT          4002 src/scenegraph/svg_attributes.c 				sprintf(szT, " scale(%g,%g)", FIX2FLT(matrix->m[0]), FIX2FLT(matrix->m[4]) );
FIX2FLT          4016 src/scenegraph/svg_attributes.c 					sprintf(attValue, "translate(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(gf_divfix(angle*180, GF_PI) ) );
FIX2FLT          4018 src/scenegraph/svg_attributes.c 					sprintf(attValue, "rotate(%g)", FIX2FLT(gf_divfix(angle*180, GF_PI) ) );
FIX2FLT          4021 src/scenegraph/svg_attributes.c 					sprintf(attValue, "translate(%g,%g) scale(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(sx), FIX2FLT(sy), FIX2FLT(gf_divfix(angle*180, GF_PI) ) );
FIX2FLT          4023 src/scenegraph/svg_attributes.c 					sprintf(attValue, "scale(%g,%g) rotate(%g)", FIX2FLT(sx), FIX2FLT(sy), FIX2FLT(gf_divfix(angle*180, GF_PI) ) );
FIX2FLT          4029 src/scenegraph/svg_attributes.c 				sprintf(attValue, "translate(%g,%g) rotate(%g)", FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]), FIX2FLT(gf_divfix(a*180, GF_PI) ) );
FIX2FLT          4031 src/scenegraph/svg_attributes.c 				sprintf(attValue, "rotate(%g)", FIX2FLT(gf_divfix(a*180, GF_PI) ) );
FIX2FLT          4036 src/scenegraph/svg_attributes.c 		sprintf(attValue, "matrix(%g %g %g %g %g %g)", FIX2FLT(matrix->m[0]), FIX2FLT(matrix->m[3]), FIX2FLT(matrix->m[1]), FIX2FLT(matrix->m[4]), FIX2FLT(matrix->m[2]), FIX2FLT(matrix->m[5]) );
FIX2FLT          4316 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g %g", FIX2FLT(((LASeR_Size *)info->far_ptr)->width), FIX2FLT(((LASeR_Size *)info->far_ptr)->height));
FIX2FLT          4373 src/scenegraph/svg_attributes.c 			sprintf(szT, "%g %g", FIX2FLT(p->x), FIX2FLT(p->y));
FIX2FLT          4394 src/scenegraph/svg_attributes.c 			sprintf(szT, "%g", FIX2FLT(*p));
FIX2FLT          4427 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g %g %g %g", FIX2FLT(v->x), FIX2FLT(v->y), FIX2FLT(v->width), FIX2FLT(v->height) );
FIX2FLT          4557 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g %g", FIX2FLT(m->m[2]), FIX2FLT(m->m[5]));
FIX2FLT          4567 src/scenegraph/svg_attributes.c 			sprintf(tmp, "ref(svg,%g,%g)", FIX2FLT(t->mat.m[2]), FIX2FLT(t->mat.m[5]) );
FIX2FLT          4579 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y) );
FIX2FLT          4590 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g", FIX2FLT(pt->x));
FIX2FLT          4592 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g %g", FIX2FLT(pt->x), FIX2FLT(pt->y) );
FIX2FLT          4604 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g", FIX2FLT( 180 * gf_divfix(*f, GF_PI) ));
FIX2FLT          4615 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g %g %g", FIX2FLT( 180 * gf_divfix(pt->angle, GF_PI) ), FIX2FLT(pt->x), FIX2FLT(pt->y) );
FIX2FLT          4617 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g", FIX2FLT(gf_divfix(180 * pt->angle, GF_PI) ));
FIX2FLT          4716 src/scenegraph/svg_attributes.c 			sprintf(tmp, "%g", FIX2FLT(rep->count) );
FIX2FLT          4804 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g %g", FIX2FLT(p->x), FIX2FLT(p->y));
FIX2FLT          4814 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g", FIX2FLT(*p));
FIX2FLT          4826 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g", FIX2FLT(*v));
FIX2FLT          4834 src/scenegraph/svg_attributes.c 		sprintf(tmp, "%g", FIX2FLT(*p));
FIX2FLT           344 src/scenegraph/svg_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(par.val) );
FIX2FLT           351 src/scenegraph/svg_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT(par.val) );
FIX2FLT           360 src/scenegraph/svg_smjs.c 		rc->x = FIX2FLT(par.pt.x);
FIX2FLT           361 src/scenegraph/svg_smjs.c 		rc->y = FIX2FLT(par.pt.y);
FIX2FLT           373 src/scenegraph/svg_smjs.c 		rc->x = FIX2FLT(par.rc.x);
FIX2FLT           374 src/scenegraph/svg_smjs.c 		rc->y = FIX2FLT(par.rc.y);
FIX2FLT           375 src/scenegraph/svg_smjs.c 		rc->w = FIX2FLT(par.rc.width);
FIX2FLT           376 src/scenegraph/svg_smjs.c 		rc->h = FIX2FLT(par.rc.height);
FIX2FLT           818 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(l->value) ) );
FIX2FLT           889 src/scenegraph/svg_smjs.c 		rc->x = FIX2FLT(v->x);
FIX2FLT           890 src/scenegraph/svg_smjs.c 		rc->y = FIX2FLT(v->y);
FIX2FLT           891 src/scenegraph/svg_smjs.c 		rc->w = FIX2FLT(v->width);
FIX2FLT           892 src/scenegraph/svg_smjs.c 		rc->h = FIX2FLT(v->height);
FIX2FLT           955 src/scenegraph/svg_smjs.c 		rgb->r = (u8) (255*FIX2FLT(col->red)) ;
FIX2FLT           956 src/scenegraph/svg_smjs.c 		rgb->g = (u8) (255*FIX2FLT(col->green)) ;
FIX2FLT           957 src/scenegraph/svg_smjs.c 		rgb->b = (u8) (255*FIX2FLT(col->blue)) ;
FIX2FLT           973 src/scenegraph/svg_smjs.c 			rgb->r = (u8) (255*FIX2FLT(paint->color.red) );
FIX2FLT           974 src/scenegraph/svg_smjs.c 			rgb->g = (u8) (255*FIX2FLT(paint->color.green) );
FIX2FLT           975 src/scenegraph/svg_smjs.c 			rgb->b = (u8) (255*FIX2FLT(paint->color.blue) );
FIX2FLT          1309 src/scenegraph/svg_smjs.c 			rc->x = FIX2FLT(par.bbox.min_edge.x);
FIX2FLT          1311 src/scenegraph/svg_smjs.c 			rc->y = FIX2FLT(par.bbox.min_edge.y);
FIX2FLT          1312 src/scenegraph/svg_smjs.c 			rc->w = FIX2FLT(par.bbox.max_edge.x - par.bbox.min_edge.x);
FIX2FLT          1313 src/scenegraph/svg_smjs.c 			rc->h = FIX2FLT(par.bbox.max_edge.y - par.bbox.min_edge.y);
FIX2FLT          1463 src/scenegraph/svg_smjs.c 			length = FIX2FLT(len);
FIX2FLT          1639 src/scenegraph/svg_smjs.c 		rc->x = FIX2FLT(par.rc.x);
FIX2FLT          1640 src/scenegraph/svg_smjs.c 		rc->y = FIX2FLT(par.rc.y);
FIX2FLT          1641 src/scenegraph/svg_smjs.c 		rc->w = FIX2FLT(par.rc.width);
FIX2FLT          1642 src/scenegraph/svg_smjs.c 		rc->h = FIX2FLT(par.rc.height);
FIX2FLT          1700 src/scenegraph/svg_smjs.c 		pt->x = FIX2FLT(par.pt.x);
FIX2FLT          1701 src/scenegraph/svg_smjs.c 		pt->y = FIX2FLT(par.pt.y);
FIX2FLT          1762 src/scenegraph/svg_smjs.c 			p->pts[i].x = FIX2FLT(pt->x);
FIX2FLT          1763 src/scenegraph/svg_smjs.c 			p->pts[i].y = FIX2FLT(pt->y);
FIX2FLT          2077 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[0]));
FIX2FLT          2080 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[3]));
FIX2FLT          2083 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[1]));
FIX2FLT          2086 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[4]));
FIX2FLT          2089 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[2]));
FIX2FLT          2092 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[5]));
FIX2FLT          2143 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[0])));
FIX2FLT          2146 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[3])));
FIX2FLT          2149 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[1])));
FIX2FLT          2152 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[4])));
FIX2FLT          2155 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[2])));
FIX2FLT          2158 src/scenegraph/svg_smjs.c 		SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(mx->m[5])));
FIX2FLT          2253 src/scenegraph/svg_smjs.c 	rc->x = FIX2FLT(x);
FIX2FLT          2254 src/scenegraph/svg_smjs.c 	rc->y = FIX2FLT(y);
FIX2FLT          2255 src/scenegraph/svg_smjs.c 	rc->w = FIX2FLT(width);
FIX2FLT          2256 src/scenegraph/svg_smjs.c 	rc->h = FIX2FLT(height);
FIX2FLT          2266 src/scenegraph/svg_smjs.c 	pt->x = FIX2FLT(x);
FIX2FLT          2267 src/scenegraph/svg_smjs.c 	pt->y = FIX2FLT(y);
FIX2FLT          1304 src/scenegraph/vrml_smjs.c 		sprintf(temp, "%f %f", FIX2FLT(val.x), FIX2FLT(val.y));
FIX2FLT          1311 src/scenegraph/vrml_smjs.c 		sprintf(temp, "%f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z));
FIX2FLT          1318 src/scenegraph/vrml_smjs.c 		sprintf(temp, "%f %f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z), FIX2FLT(val.q));
FIX2FLT          1325 src/scenegraph/vrml_smjs.c 		sprintf(temp, "%f %f %f %f", FIX2FLT(val.x), FIX2FLT(val.y), FIX2FLT(val.z), FIX2FLT(val.q));
FIX2FLT          1332 src/scenegraph/vrml_smjs.c 		sprintf(temp, "%f %f %f", FIX2FLT(val.red), FIX2FLT(val.green), FIX2FLT(val.blue));
FIX2FLT          1608 src/scenegraph/vrml_smjs.c 				x = FIX2FLT(par.bbox.min_edge.x);
FIX2FLT          1609 src/scenegraph/vrml_smjs.c 				y = FIX2FLT(par.bbox.min_edge.y);
FIX2FLT          1610 src/scenegraph/vrml_smjs.c 				w = FIX2FLT(par.bbox.max_edge.x - par.bbox.min_edge.x);
FIX2FLT          1611 src/scenegraph/vrml_smjs.c 				h = FIX2FLT(par.bbox.max_edge.y - par.bbox.min_edge.y);
FIX2FLT          1916 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec2f*)val->field.far_ptr)->x));
FIX2FLT          1919 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec2f*)val->field.far_ptr)->y));
FIX2FLT          2052 src/scenegraph/vrml_smjs.c 	res = FIX2FLT(gf_v2d_len(v1));
FIX2FLT          2079 src/scenegraph/vrml_smjs.c 	SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT( gf_mulfix(v1->x, v2->x) + gf_mulfix(v1->y, v2->y) ) ) );
FIX2FLT          2116 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->x) );
FIX2FLT          2119 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->y) );
FIX2FLT          2122 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFVec3f*)val->field.far_ptr)->z) );
FIX2FLT          2261 src/scenegraph/vrml_smjs.c 	SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(res) ) );
FIX2FLT          2286 src/scenegraph/vrml_smjs.c 	SMJS_SET_RVAL( JS_MAKE_DOUBLE(c, FIX2FLT(gf_vec_dot(v1, v2)) ) );
FIX2FLT          2378 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->x));
FIX2FLT          2381 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->y));
FIX2FLT          2384 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->z));
FIX2FLT          2387 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFRotation*)val->field.far_ptr)->q));
FIX2FLT          2593 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->red));
FIX2FLT          2596 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->green));
FIX2FLT          2599 src/scenegraph/vrml_smjs.c 		*vp = JS_MAKE_DOUBLE(c, FIX2FLT( ((SFColor*)val->field.far_ptr)->blue));
FIX2FLT          2680 src/scenegraph/vrml_smjs.c 	vec[0] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.red));
FIX2FLT          2681 src/scenegraph/vrml_smjs.c 	vec[1] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.green));
FIX2FLT          2682 src/scenegraph/vrml_smjs.c 	vec[2] = JS_MAKE_DOUBLE(c, FIX2FLT(hsv.blue));
FIX2FLT          3895 src/scenegraph/vrml_smjs.c 			newVal = JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(f->vals[i]));
FIX2FLT          4030 src/scenegraph/vrml_smjs.c 		return JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(* ((SFFloat *) field->far_ptr) ));
FIX2FLT          4160 src/scenegraph/vrml_smjs.c 			jsval newVal = JS_MAKE_DOUBLE(priv->js_ctx, FIX2FLT(f->vals[i]));
FIX2FLT          1738 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g", FIX2FLT( *((SFFloat*)info->far_ptr) ) );
FIX2FLT          1747 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g", FIX2FLT(((SFVec2f *)info->far_ptr)->x), FIX2FLT( ((SFVec2f *)info->far_ptr)->y) );
FIX2FLT          1753 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g %g", FIX2FLT(((SFVec3f *)info->far_ptr)->x), FIX2FLT( ((SFVec3f *)info->far_ptr)->y) , FIX2FLT( ((SFVec3f *)info->far_ptr)->z) );
FIX2FLT          1759 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g %g", FIX2FLT(((SFColor *)info->far_ptr)->red), FIX2FLT( ((SFColor *)info->far_ptr)->green) , FIX2FLT( ((SFColor *)info->far_ptr)->blue) );
FIX2FLT          1762 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFColorRGBA *)info->far_ptr)->red), FIX2FLT( ((SFColorRGBA*)info->far_ptr)->green) , FIX2FLT( ((SFColorRGBA*)info->far_ptr)->blue) , FIX2FLT( ((SFColorRGBA*)info->far_ptr)->alpha) );
FIX2FLT          1765 src/scenegraph/vrml_tools.c 		sprintf(szVal, "%g %g %g %g", FIX2FLT(((SFRotation *)info->far_ptr)->x), FIX2FLT( ((SFRotation *)info->far_ptr)->y) , FIX2FLT( ((SFRotation *)info->far_ptr)->z), FIX2FLT( ((SFRotation *)info->far_ptr)->q) );
FIX2FLT          1185 src/terminal/decoder.c 			if (ABS(FIX2FLT(codec->ck->speed)) > 8) {
FIX2FLT          1187 src/terminal/decoder.c 				GF_LOG(GF_LOG_WARNING, GF_LOG_CODEC, ("[%s] Speed %g too hight for audio decoder/renderer - skipping decode\n", codec->decio->module_name, FIX2FLT(codec->ck->speed)));
FIX2FLT          1260 src/terminal/decoder.c 					Double speed = (Double) FIX2FLT(codec->ck->speed);
FIX2FLT           583 src/terminal/input_sensor.c 		gf_bs_write_float(bs, FIX2FLT(bX));
FIX2FLT           584 src/terminal/input_sensor.c 		gf_bs_write_float(bs, FIX2FLT(bY));
FIX2FLT           596 src/terminal/input_sensor.c 		gf_bs_write_float(bs, FIX2FLT(wheel_pos) );
FIX2FLT           640 src/terminal/mpeg4_inline.c 		sprintf(szVal, "%g", FIX2FLT( *((SFFloat *)ptr) ) );
FIX2FLT           643 src/terminal/mpeg4_inline.c 		sprintf(szVal, "%g %g", FIX2FLT( ((SFVec2f *)ptr)->x), FIX2FLT( ((SFVec2f *)ptr)->y) );
FIX2FLT           646 src/terminal/mpeg4_inline.c 		sprintf(szVal, "%g %g %g", FIX2FLT( ((SFVec3f *)ptr)->x), FIX2FLT( ((SFVec3f *)ptr)->y) , FIX2FLT( ((SFVec3f *)ptr)->z) );
FIX2FLT           468 src/terminal/network_service.c 			s32 buf_time = (s32) (ch->BufferTime / FIX2FLT(ch->clock->speed) );
FIX2FLT           732 src/terminal/network_service.c 			com->buffer.occupancy = (u32) (ch->BufferTime / FIX2FLT(ch->clock->speed) );
FIX2FLT          1369 src/terminal/object_manager.c 		com.play.speed = FIX2FLT(ch->clock->speed);
FIX2FLT          1692 src/terminal/object_manager.c 			com.play.speed = FIX2FLT(ctrl->control->mediaSpeed);
FIX2FLT          2254 src/terminal/object_manager.c 	com.play.speed = FIX2FLT(speed);
FIX2FLT          2258 src/terminal/terminal.c 	i = (u32) ( atoi(opt) / FIX2FLT(speed) );
FIX2FLT          2264 src/terminal/terminal.c 	fps *= FIX2FLT(speed);
FIX2FLT           626 src/utils/math.c 	return FLT2FIX( (Float) acos(FIX2FLT(angle)));
FIX2FLT           633 src/utils/math.c 	return FLT2FIX( (Float) asin(FIX2FLT(angle)));
FIX2FLT           848 src/utils/math.c 	_det = FIX2FLT(_this->m[0])*FIX2FLT(_this->m[4]) - FIX2FLT(_this->m[1])*FIX2FLT(_this->m[3]);
FIX2FLT           856 src/utils/math.c 	_max = FIX2FLT(FIX_MAX);
FIX2FLT          1048 src/utils/math.c 	return FLT2FIX( sqrt( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) ) );
FIX2FLT          1073 src/utils/math.c 	return FLT2FIX( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) );
FIX2FLT          1098 src/utils/math.c 	Float fr = FIX2FLT(v1.x)*FIX2FLT(v2.x) + FIX2FLT(v1.y)*FIX2FLT(v2.y) + FIX2FLT(v1.z)*FIX2FLT(v2.z);
FIX2FLT          1152 src/utils/math.c 	res.x = FLT2FIX( FIX2FLT(v1.y)*FIX2FLT(v2.z) - FIX2FLT(v2.y)*FIX2FLT(v1.z));
FIX2FLT          1153 src/utils/math.c 	res.y = FLT2FIX( FIX2FLT(v2.x)*FIX2FLT(v1.z) - FIX2FLT(v1.x)*FIX2FLT(v2.z));
FIX2FLT          1154 src/utils/math.c 	res.z = FLT2FIX( FIX2FLT(v1.x)*FIX2FLT(v2.y) - FIX2FLT(v2.x)*FIX2FLT(v1.y));
FIX2FLT          1412 src/utils/math.c 	_det = FIX2FLT(mx->m[0])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[10]);
FIX2FLT          1413 src/utils/math.c 	_det += FIX2FLT(mx->m[1])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[8]);
FIX2FLT          1414 src/utils/math.c 	_det += FIX2FLT(mx->m[2])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[9]);
FIX2FLT          1415 src/utils/math.c 	_det -= FIX2FLT(mx->m[2])*FIX2FLT(mx->m[5])*FIX2FLT(mx->m[8]);
FIX2FLT          1416 src/utils/math.c 	_det -= FIX2FLT(mx->m[1])*FIX2FLT(mx->m[4])*FIX2FLT(mx->m[10]);
FIX2FLT          1417 src/utils/math.c 	_det -= FIX2FLT(mx->m[0])*FIX2FLT(mx->m[6])*FIX2FLT(mx->m[9]);
FIX2FLT          1426 src/utils/math.c 	_max = FIX2FLT(FIX_MAX);