viz               268 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::Color() : Scalar(0, 0, 0) {}
viz               269 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::Color(double _gray) : Scalar(_gray, _gray, _gray) {}
viz               270 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::Color(double _blue, double _green, double _red) : Scalar(_blue, _green, _red) {}
viz               271 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::Color(const Scalar& color) : Scalar(color) {}
viz               273 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::operator cv::Vec3b() const { return cv::Vec3d(val); }
viz               275 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::black()   { return Color(  0,   0,   0); }
viz               276 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::green()   { return Color(  0, 255,   0); }
viz               277 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::blue()    { return Color(255,   0,   0); }
viz               278 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::cyan()    { return Color(255, 255,   0); }
viz               279 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::red()     { return Color(  0,   0, 255); }
viz               280 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::yellow()  { return Color(  0, 255, 255); }
viz               281 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::magenta() { return Color(255,   0, 255); }
viz               282 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::white()   { return Color(255, 255, 255); }
viz               283 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::gray()    { return Color(128, 128, 128); }
viz               285 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::mlab()    { return Color(255, 128, 128); }
viz               287 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::navy()       { return Color(0,     0, 128); }
viz               288 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::olive()      { return Color(0,   128, 128); }
viz               289 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::maroon()     { return Color(0,     0, 128); }
viz               290 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::teal()       { return Color(128, 128,   0); }
viz               291 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::rose()       { return Color(128,   0, 255); }
viz               292 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::azure()      { return Color(255, 128,   0); }
viz               293 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::lime()       { return Color(0,   255, 191); }
viz               294 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::gold()       { return Color(0,   215, 255); }
viz               295 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::brown()      { return Color(0,    75, 150); }
viz               296 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::orange()     { return Color(0,   165, 255); }
viz               297 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::chartreuse() { return Color(0,   255, 128); }
viz               298 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::orange_red() { return Color(0,    69, 255); }
viz               299 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::purple()     { return Color(128,   0, 128); }
viz               300 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::indigo()     { return Color(130,   0,  75); }
viz               302 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::pink()           { return Color(203, 192, 255); }
viz               303 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::cherry()         { return Color( 99,  29, 222); }
viz               304 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::bluberry()       { return Color(247, 134,  79); }
viz               305 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::raspberry()      { return Color( 92,  11, 227); }
viz               306 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::silver()         { return Color(192, 192, 192); }
viz               307 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::violet()         { return Color(226,  43, 138); }
viz               308 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::apricot()        { return Color(177, 206, 251); }
viz               309 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::turquoise()      { return Color(208, 224,  64); }
viz               310 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::celestial_blue() { return Color(208, 151,  73); }
viz               311 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::amethyst()       { return Color(204, 102, 153); }
viz               313 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color cv::viz::Color::not_set()        { return Color(-1, -1, -1); }
viz                70 modules/viz/include/opencv2/viz/viz3d.hpp             typedef cv::viz::Color Color;
viz                51 modules/viz/src/clouds.cpp cv::viz::WCloud::WCloud(InputArray cloud, InputArray colors)
viz                57 modules/viz/src/clouds.cpp cv::viz::WCloud::WCloud(InputArray cloud, const Color &color)
viz                63 modules/viz/src/clouds.cpp cv::viz::WCloud::WCloud(InputArray cloud, const Color &color, InputArray normals)
viz                69 modules/viz/src/clouds.cpp cv::viz::WCloud::WCloud(cv::InputArray cloud, cv::InputArray colors, cv::InputArray normals)
viz                94 modules/viz/src/clouds.cpp template<> cv::viz::WCloud cv::viz::Widget::cast<cv::viz::WCloud>()
viz               103 modules/viz/src/clouds.cpp cv::viz::WPaintedCloud::WPaintedCloud(InputArray cloud)
viz               132 modules/viz/src/clouds.cpp cv::viz::WPaintedCloud::WPaintedCloud(InputArray cloud, const Point3d& p1, const Point3d& p2)
viz               158 modules/viz/src/clouds.cpp cv::viz::WPaintedCloud::WPaintedCloud(InputArray cloud, const Point3d& p1, const Point3d& p2, const Color& c1, const Color c2)
viz               198 modules/viz/src/clouds.cpp template<> cv::viz::WPaintedCloud cv::viz::Widget::cast<cv::viz::WPaintedCloud>()
viz               207 modules/viz/src/clouds.cpp cv::viz::WCloudCollection::WCloudCollection()
viz               227 modules/viz/src/clouds.cpp void cv::viz::WCloudCollection::addCloud(InputArray cloud, InputArray colors, const Affine3d &pose)
viz               244 modules/viz/src/clouds.cpp void cv::viz::WCloudCollection::addCloud(InputArray cloud, const Color &color, const Affine3d &pose)
viz               249 modules/viz/src/clouds.cpp void cv::viz::WCloudCollection::finalize()
viz               266 modules/viz/src/clouds.cpp template<> cv::viz::WCloudCollection cv::viz::Widget::cast<cv::viz::WCloudCollection>()
viz               275 modules/viz/src/clouds.cpp cv::viz::WCloudNormals::WCloudNormals(InputArray _cloud, InputArray _normals, int level, double scale, const Color &color)
viz               352 modules/viz/src/clouds.cpp template<> cv::viz::WCloudNormals cv::viz::Widget::cast<cv::viz::WCloudNormals>()
viz               361 modules/viz/src/clouds.cpp cv::viz::WMesh::WMesh(const Mesh &mesh)
viz               444 modules/viz/src/clouds.cpp cv::viz::WMesh::WMesh(InputArray cloud, InputArray polygons, InputArray colors, InputArray normals)
viz               454 modules/viz/src/clouds.cpp template<> CV_EXPORTS cv::viz::WMesh cv::viz::Widget::cast<cv::viz::WMesh>()
viz               464 modules/viz/src/clouds.cpp cv::viz::WWidgetMerger::WWidgetMerger()
viz               483 modules/viz/src/clouds.cpp void cv::viz::WWidgetMerger::addWidget(const Widget3D& widget, const Affine3d &pose)
viz               500 modules/viz/src/clouds.cpp void cv::viz::WWidgetMerger::finalize()
viz               514 modules/viz/src/clouds.cpp template<> CV_EXPORTS cv::viz::WWidgetMerger cv::viz::Widget::cast<cv::viz::WWidgetMerger>()
viz                50 modules/viz/src/shapes.cpp cv::viz::WLine::WLine(const Point3d &pt1, const Point3d &pt2, const Color &color)
viz                69 modules/viz/src/shapes.cpp template<> cv::viz::WLine cv::viz::Widget::cast<cv::viz::WLine>()
viz                78 modules/viz/src/shapes.cpp cv::viz::WSphere::WSphere(const Point3d &center, double radius, int sphere_resolution, const Color &color)
viz               100 modules/viz/src/shapes.cpp template<> cv::viz::WSphere cv::viz::Widget::cast<cv::viz::WSphere>()
viz               109 modules/viz/src/shapes.cpp cv::viz::WPlane::WPlane(const Size2d& size, const Color &color)
viz               130 modules/viz/src/shapes.cpp cv::viz::WPlane::WPlane(const Point3d& center, const Vec3d& normal, const Vec3d& new_yaxis, const Size2d& size, const Color &color)
viz               141 modules/viz/src/shapes.cpp template<> cv::viz::WPlane cv::viz::Widget::cast<cv::viz::WPlane>()
viz               150 modules/viz/src/shapes.cpp cv::viz::WArrow::WArrow(const Point3d& pt1, const Point3d& pt2, double thickness, const Color &color)
viz               181 modules/viz/src/shapes.cpp template<> cv::viz::WArrow cv::viz::Widget::cast<cv::viz::WArrow>()
viz               190 modules/viz/src/shapes.cpp cv::viz::WCircle::WCircle(double radius, double thickness, const Color &color)
viz               211 modules/viz/src/shapes.cpp cv::viz::WCircle::WCircle(double radius, const Point3d& center, const Vec3d& normal, double thickness, const Color &color)
viz               223 modules/viz/src/shapes.cpp template<> cv::viz::WCircle cv::viz::Widget::cast<cv::viz::WCircle>()
viz               232 modules/viz/src/shapes.cpp cv::viz::WCone::WCone(double length, double radius, int resolution, const Color &color)
viz               253 modules/viz/src/shapes.cpp cv::viz::WCone::WCone(double radius, const Point3d& center, const Point3d& tip, int resolution, const Color &color)
viz               265 modules/viz/src/shapes.cpp template<> cv::viz::WCone cv::viz::Widget::cast<cv::viz::WCone>()
viz               274 modules/viz/src/shapes.cpp cv::viz::WCylinder::WCylinder(const Point3d& axis_point1, const Point3d& axis_point2, double radius, int numsides, const Color &color)
viz               298 modules/viz/src/shapes.cpp template<> cv::viz::WCylinder cv::viz::Widget::cast<cv::viz::WCylinder>()
viz               307 modules/viz/src/shapes.cpp cv::viz::WCube::WCube(const Point3d& min_point, const Point3d& max_point, bool wire_frame, const Color &color)
viz               341 modules/viz/src/shapes.cpp template<> cv::viz::WCube cv::viz::Widget::cast<cv::viz::WCube>()
viz               350 modules/viz/src/shapes.cpp cv::viz::WCoordinateSystem::WCoordinateSystem(double scale)
viz               385 modules/viz/src/shapes.cpp template<> cv::viz::WCoordinateSystem cv::viz::Widget::cast<cv::viz::WCoordinateSystem>()
viz               394 modules/viz/src/shapes.cpp cv::viz::WPolyLine::WPolyLine(InputArray points, InputArray colors)
viz               419 modules/viz/src/shapes.cpp cv::viz::WPolyLine::WPolyLine(InputArray points, const Color &color)
viz               425 modules/viz/src/shapes.cpp template<> cv::viz::WPolyLine cv::viz::Widget::cast<cv::viz::WPolyLine>()
viz               435 modules/viz/src/shapes.cpp cv::viz::WGrid::WGrid(const Vec2i &cells, const Vec2d &cells_spacing, const Color &color)
viz               464 modules/viz/src/shapes.cpp cv::viz::WGrid::WGrid(const Point3d& center, const Vec3d& normal, const Vec3d& new_yaxis, const Vec2i &cells, const Vec2d &cells_spacing, const Color &color)
viz               475 modules/viz/src/shapes.cpp template<> cv::viz::WGrid cv::viz::Widget::cast<cv::viz::WGrid>()
viz               484 modules/viz/src/shapes.cpp cv::viz::WText3D::WText3D(const String &text, const Point3d &position, double text_scale, bool face_camera, const Color &color)
viz               514 modules/viz/src/shapes.cpp void cv::viz::WText3D::setText(const String &text)
viz               529 modules/viz/src/shapes.cpp cv::String cv::viz::WText3D::getText() const
viz               541 modules/viz/src/shapes.cpp template<> cv::viz::WText3D cv::viz::Widget::cast<cv::viz::WText3D>()
viz               550 modules/viz/src/shapes.cpp cv::viz::WText::WText(const String &text, const Point &pos, int font_size, const Color &color)
viz               570 modules/viz/src/shapes.cpp template<> cv::viz::WText cv::viz::Widget::cast<cv::viz::WText>()
viz               576 modules/viz/src/shapes.cpp void cv::viz::WText::setText(const String &text)
viz               583 modules/viz/src/shapes.cpp cv::String cv::viz::WText::getText() const
viz               593 modules/viz/src/shapes.cpp cv::viz::WImageOverlay::WImageOverlay(InputArray image, const Rect &rect)
viz               626 modules/viz/src/shapes.cpp void cv::viz::WImageOverlay::setImage(InputArray image)
viz               661 modules/viz/src/shapes.cpp template<> cv::viz::WImageOverlay cv::viz::Widget::cast<cv::viz::WImageOverlay>()
viz               670 modules/viz/src/shapes.cpp cv::viz::WImage3D::WImage3D(InputArray image, const Size2d &size)
viz               700 modules/viz/src/shapes.cpp cv::viz::WImage3D::WImage3D(InputArray image, const Size2d &size, const Vec3d &center, const Vec3d &normal, const Vec3d &up_vector)
viz               715 modules/viz/src/shapes.cpp void cv::viz::WImage3D::setImage(InputArray image)
viz               731 modules/viz/src/shapes.cpp template<> cv::viz::WImage3D cv::viz::Widget::cast<cv::viz::WImage3D>()
viz               790 modules/viz/src/shapes.cpp cv::viz::WCameraPosition::WCameraPosition(double scale)
viz               802 modules/viz/src/shapes.cpp cv::viz::WCameraPosition::WCameraPosition(const Matx33d &K, double scale, const Color &color)
viz               822 modules/viz/src/shapes.cpp cv::viz::WCameraPosition::WCameraPosition(const Vec2d &fov, double scale, const Color &color)
viz               839 modules/viz/src/shapes.cpp cv::viz::WCameraPosition::WCameraPosition(const Matx33d &K, InputArray _image, double scale, const Color &color)
viz               873 modules/viz/src/shapes.cpp cv::viz::WCameraPosition::WCameraPosition(const Vec2d &fov, InputArray _image, double scale, const Color &color)
viz               905 modules/viz/src/shapes.cpp template<> cv::viz::WCameraPosition cv::viz::Widget::cast<cv::viz::WCameraPosition>()
viz               914 modules/viz/src/shapes.cpp cv::viz::WTrajectory::WTrajectory(InputArray _path, int display_mode, double scale, const Color &color)
viz               956 modules/viz/src/shapes.cpp template<> cv::viz::WTrajectory cv::viz::Widget::cast<cv::viz::WTrajectory>()
viz               965 modules/viz/src/shapes.cpp cv::viz::WTrajectoryFrustums::WTrajectoryFrustums(InputArray _path, const Matx33d &K, double scale, const Color &color)
viz               991 modules/viz/src/shapes.cpp cv::viz::WTrajectoryFrustums::WTrajectoryFrustums(InputArray _path, const Vec2d &fov, double scale, const Color &color)
viz              1017 modules/viz/src/shapes.cpp template<> cv::viz::WTrajectoryFrustums cv::viz::Widget::cast<cv::viz::WTrajectoryFrustums>()
viz              1026 modules/viz/src/shapes.cpp cv::viz::WTrajectorySpheres::WTrajectorySpheres(InputArray _path, double line_length, double radius, const Color &from, const Color &to)
viz              1085 modules/viz/src/shapes.cpp template<> cv::viz::WTrajectorySpheres cv::viz::Widget::cast<cv::viz::WTrajectorySpheres>()
viz                51 modules/viz/src/types.cpp cv::viz::KeyboardEvent::KeyboardEvent(Action _action, const String& _symbol, unsigned char _code, int _modifiers)
viz                54 modules/viz/src/types.cpp cv::viz::MouseEvent::MouseEvent(const Type& _type, const MouseButton& _button, const Point& _pointer, int _modifiers)
viz                60 modules/viz/src/types.cpp cv::viz::Mesh cv::viz::Mesh::load(const String& file)
viz                95 modules/viz/src/types.cpp cv::viz::Camera::Camera(double fx, double fy, double cx, double cy, const Size &window_size)
viz               100 modules/viz/src/types.cpp cv::viz::Camera::Camera(const Vec2d &fov, const Size &window_size)
viz               111 modules/viz/src/types.cpp cv::viz::Camera::Camera(const cv::Matx33d & K, const Size &window_size)
viz               120 modules/viz/src/types.cpp cv::viz::Camera::Camera(const Matx44d &proj, const Size &window_size)
viz               146 modules/viz/src/types.cpp void cv::viz::Camera::init(double fx, double fy, double cx, double cy, const Size &window_size)
viz               163 modules/viz/src/types.cpp void cv::viz::Camera::setWindowSize(const Size &window_size)
viz               180 modules/viz/src/types.cpp void cv::viz::Camera::computeProjectionMatrix(Matx44d &proj) const
viz               202 modules/viz/src/types.cpp cv::viz::Camera cv::viz::Camera::KinectCamera(const Size &window_size)
viz                48 modules/viz/src/viz3d.cpp cv::viz::Viz3d::Viz3d(const String& window_name) : impl_(0) { create(window_name); }
viz                50 modules/viz/src/viz3d.cpp cv::viz::Viz3d::Viz3d(const Viz3d& other) : impl_(other.impl_)
viz                56 modules/viz/src/viz3d.cpp cv::viz::Viz3d& cv::viz::Viz3d::operator=(const Viz3d& other)
viz                68 modules/viz/src/viz3d.cpp cv::viz::Viz3d::~Viz3d() { release(); }
viz                70 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::create(const String &window_name)
viz                87 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::release()
viz               101 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::spin() { impl_->spin(); }
viz               102 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::spinOnce(int time, bool force_redraw) { impl_->spinOnce(time, force_redraw); }
viz               103 modules/viz/src/viz3d.cpp bool cv::viz::Viz3d::wasStopped() const { return impl_->wasStopped(); }
viz               104 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::close() { impl_->close(); }
viz               106 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::registerKeyboardCallback(KeyboardCallback callback, void* cookie)
viz               109 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::registerMouseCallback(MouseCallback callback, void* cookie)
viz               112 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::showWidget(const String &id, const Widget &widget, const Affine3d &pose) { impl_->showWidget(id, widget, pose); }
viz               113 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::removeWidget(const String &id) { impl_->removeWidget(id); }
viz               114 modules/viz/src/viz3d.cpp cv::viz::Widget cv::viz::Viz3d::getWidget(const String &id) const { return impl_->getWidget(id); }
viz               115 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::removeAllWidgets() { impl_->removeAllWidgets(); }
viz               117 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::showImage(InputArray image, const Size& window_size) { impl_->showImage(image, window_size); }
viz               119 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setWidgetPose(const String &id, const Affine3d &pose) { impl_->setWidgetPose(id, pose); }
viz               120 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::updateWidgetPose(const String &id, const Affine3d &pose) { impl_->updateWidgetPose(id, pose); }
viz               121 modules/viz/src/viz3d.cpp cv::Affine3d cv::viz::Viz3d::getWidgetPose(const String &id) const { return impl_->getWidgetPose(id); }
viz               123 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setCamera(const Camera &camera) { impl_->setCamera(camera); }
viz               124 modules/viz/src/viz3d.cpp cv::viz::Camera cv::viz::Viz3d::getCamera() const { return impl_->getCamera(); }
viz               125 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setViewerPose(const Affine3d &pose) { impl_->setViewerPose(pose); }
viz               126 modules/viz/src/viz3d.cpp cv::Affine3d cv::viz::Viz3d::getViewerPose() { return impl_->getViewerPose(); }
viz               128 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::resetCameraViewpoint(const String &id) { impl_->resetCameraViewpoint(id); }
viz               129 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::resetCamera() { impl_->resetCamera(); }
viz               131 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord) { impl_->convertToWindowCoordinates(pt, window_coord); }
viz               132 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction) { impl_->converTo3DRay(window_coord, origin, direction); }
viz               134 modules/viz/src/viz3d.cpp cv::Size cv::viz::Viz3d::getWindowSize() const { return impl_->getWindowSize(); }
viz               135 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setWindowSize(const Size &window_size) { impl_->setWindowSize(window_size); }
viz               136 modules/viz/src/viz3d.cpp cv::String cv::viz::Viz3d::getWindowName() const { return impl_->getWindowName(); }
viz               137 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::saveScreenshot(const String &file) { impl_->saveScreenshot(file); }
viz               138 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setWindowPosition(const Point& window_position) { impl_->setWindowPosition(window_position); }
viz               139 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setFullScreen(bool mode) { impl_->setFullScreen(mode); }
viz               140 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setBackgroundColor(const Color& color, const Color& color2) { impl_->setBackgroundColor(color, color2); }
viz               142 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setBackgroundTexture(InputArray image) { impl_->setBackgroundTexture(image); }
viz               143 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setBackgroundMeshLab() {impl_->setBackgroundMeshLab(); }
viz               145 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setRenderingProperty(const String &id, int property, double value) { getWidget(id).setRenderingProperty(property, value); }
viz               146 modules/viz/src/viz3d.cpp double cv::viz::Viz3d::getRenderingProperty(const String &id, int property) { return getWidget(id).getRenderingProperty(property); }
viz               148 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setRepresentation(int representation) { impl_->setRepresentation(representation); }
viz               150 modules/viz/src/viz3d.cpp void cv::viz::Viz3d::setGlobalWarnings(bool enabled) { vtkObject::SetGlobalWarningDisplay(enabled ? 1 : 0); }
viz                48 modules/viz/src/vizcore.cpp cv::Affine3d cv::viz::makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin)
viz                57 modules/viz/src/vizcore.cpp cv::Affine3d cv::viz::makeCameraPose(const Vec3d& position, const Vec3d& focal_point, const Vec3d& y_dir)
viz                96 modules/viz/src/vizcore.cpp cv::viz::VizStorage cv::viz::VizStorage::init;
viz                97 modules/viz/src/vizcore.cpp cv::viz::VizMap cv::viz::VizStorage::storage;
viz                99 modules/viz/src/vizcore.cpp void cv::viz::VizMap::replace_clear() { type().swap(m); }
viz               100 modules/viz/src/vizcore.cpp cv::viz::VizMap::~VizMap() { replace_clear(); }
viz               102 modules/viz/src/vizcore.cpp cv::viz::VizStorage::VizStorage()
viz               106 modules/viz/src/vizcore.cpp void cv::viz::VizStorage::unregisterAll() { storage.replace_clear(); }
viz               108 modules/viz/src/vizcore.cpp cv::viz::Viz3d& cv::viz::VizStorage::get(const String &window_name)
viz               116 modules/viz/src/vizcore.cpp void cv::viz::VizStorage::add(const Viz3d& window)
viz               124 modules/viz/src/vizcore.cpp bool cv::viz::VizStorage::windowExists(const String &window_name)
viz               130 modules/viz/src/vizcore.cpp void cv::viz::VizStorage::removeUnreferenced()
viz               139 modules/viz/src/vizcore.cpp cv::String cv::viz::VizStorage::generateWindowName(const String &window_name)
viz               157 modules/viz/src/vizcore.cpp cv::viz::Viz3d cv::viz::getWindowByName(const String &window_name) { return Viz3d (window_name); }
viz               158 modules/viz/src/vizcore.cpp void cv::viz::unregisterAllWindows() { VizStorage::unregisterAll(); }
viz               160 modules/viz/src/vizcore.cpp cv::viz::Viz3d cv::viz::imshow(const String& window_name, InputArray image, const Size& window_size)
viz               162 modules/viz/src/vizcore.cpp     Viz3d viz = getWindowByName(window_name);
viz               163 modules/viz/src/vizcore.cpp     viz.showImage(image, window_size);
viz               164 modules/viz/src/vizcore.cpp     return viz;
viz               170 modules/viz/src/vizcore.cpp void cv::viz::writeCloud(const String& file, InputArray cloud, InputArray colors, InputArray normals, bool binary)
viz               203 modules/viz/src/vizcore.cpp cv::Mat cv::viz::readCloud(const String& file, OutputArray colors, OutputArray normals)
viz               243 modules/viz/src/vizcore.cpp cv::viz::Mesh cv::viz::readMesh(const String& file) { return Mesh::load(file); }
viz               248 modules/viz/src/vizcore.cpp bool cv::viz::readPose(const String& file, Affine3d& pose, const String& tag)
viz               263 modules/viz/src/vizcore.cpp void cv::viz::writePose(const String& file, const Affine3d& pose, const String& tag)
viz               269 modules/viz/src/vizcore.cpp void cv::viz::readTrajectory(OutputArray _traj, const String& files_format, int start, int end, const String& tag)
viz               291 modules/viz/src/vizcore.cpp void cv::viz::writeTrajectory(InputArray _traj, const String& files_format, int start, const String& tag)
viz               334 modules/viz/src/vizcore.cpp void cv::viz::computeNormals(const Mesh& mesh, OutputArray _normals)
viz                50 modules/viz/src/vizimpl.cpp cv::viz::Viz3d::VizImpl::VizImpl(const String &name) : spin_once_state_(false),
viz                69 modules/viz/src/vizimpl.cpp     exit_callback_->viz = this;
viz                74 modules/viz/src/vizimpl.cpp cv::viz::Viz3d::VizImpl::~VizImpl() { close(); }
viz                77 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::TimerCallback::Execute(vtkObject* caller, unsigned long event_id, void* cookie)
viz                86 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::ExitCallback::Execute(vtkObject*, unsigned long event_id, void*)
viz                88 modules/viz/src/vizimpl.cpp     if (event_id == vtkCommand::ExitEvent && viz->interactor_)
viz                90 modules/viz/src/vizimpl.cpp         viz->interactor_->TerminateApp();
viz                91 modules/viz/src/vizimpl.cpp         viz->interactor_ = 0;
viz                97 modules/viz/src/vizimpl.cpp bool cv::viz::Viz3d::VizImpl::wasStopped() const
viz               104 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::close()
viz               113 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::recreateRenderWindow()
viz               132 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::spin()
viz               155 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::spinOnce(int time, bool force_redraw)
viz               191 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget, const Affine3d &pose)
viz               221 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::removeWidget(const String &id)
viz               231 modules/viz/src/vizimpl.cpp cv::viz::Widget cv::viz::Viz3d::VizImpl::getWidget(const String &id) const
viz               243 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setWidgetPose(const String &id, const Affine3d &pose)
viz               258 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::updateWidgetPose(const String &id, const Affine3d &pose)
viz               281 modules/viz/src/vizimpl.cpp cv::Affine3d cv::viz::Viz3d::VizImpl::getWidgetPose(const String &id) const
viz               294 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::saveScreenshot(const String &file) { style_->saveScreenshot(file.c_str()); }
viz               297 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::registerMouseCallback(MouseCallback callback, void* cookie)
viz               300 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::registerKeyboardCallback(KeyboardCallback callback, void* cookie)
viz               305 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::removeAllWidgets()
viz               311 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::showImage(InputArray image, const Size& window_size)
viz               321 modules/viz/src/vizimpl.cpp bool cv::viz::Viz3d::VizImpl::removeActorFromRenderer(vtkSmartPointer<vtkProp> actor)
viz               336 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setBackgroundColor(const Color& color, const Color& color2)
viz               354 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setBackgroundMeshLab()
viz               358 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setBackgroundTexture(InputArray image)
viz               383 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setCamera(const Camera &camera)
viz               408 modules/viz/src/vizimpl.cpp cv::viz::Camera cv::viz::Viz3d::VizImpl::getCamera() const
viz               421 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setViewerPose(const Affine3d &pose)
viz               445 modules/viz/src/vizimpl.cpp cv::Affine3d cv::viz::Viz3d::VizImpl::getViewerPose()
viz               461 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord)
viz               469 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction)
viz               479 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::resetCameraViewpoint(const String &id)
viz               514 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::resetCamera()
viz               520 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setRepresentation(int representation)
viz               549 modules/viz/src/vizimpl.cpp cv::String cv::viz::Viz3d::VizImpl::getWindowName() const { return window_name_; }
viz               550 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setFullScreen(bool mode) { window_->SetFullScreen(mode); }
viz               551 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setWindowPosition(const Point& position) { window_position_ = position; window_->SetPosition(position.x, position.y); }
viz               552 modules/viz/src/vizimpl.cpp void cv::viz::Viz3d::VizImpl::setWindowSize(const Size& window_size) { window_->SetSize(window_size.width, window_size.height); }
viz               553 modules/viz/src/vizimpl.cpp cv::Size cv::viz::Viz3d::VizImpl::getWindowSize() const { return Size(Point(Vec2i(window_->GetSize()))); }
viz                49 modules/viz/src/vizimpl.hpp struct cv::viz::Viz3d::VizImpl
viz               117 modules/viz/src/vizimpl.hpp         VizImpl* viz;
viz                52 modules/viz/src/vtk/vtkCloudMatSink.cpp cv::viz::vtkCloudMatSink::vtkCloudMatSink() {}
viz                53 modules/viz/src/vtk/vtkCloudMatSink.cpp cv::viz::vtkCloudMatSink::~vtkCloudMatSink() {}
viz                55 modules/viz/src/vtk/vtkCloudMatSink.cpp void cv::viz::vtkCloudMatSink::SetOutput(OutputArray _cloud, OutputArray _colors, OutputArray _normals, OutputArray _tcoords)
viz                63 modules/viz/src/vtk/vtkCloudMatSink.cpp void cv::viz::vtkCloudMatSink::WriteData()
viz               152 modules/viz/src/vtk/vtkCloudMatSink.cpp void cv::viz::vtkCloudMatSink::PrintSelf(ostream& os, vtkIndent indent)
viz               160 modules/viz/src/vtk/vtkCloudMatSink.cpp int cv::viz::vtkCloudMatSink::FillInputPortInformation(int, vtkInformation *info)
viz               166 modules/viz/src/vtk/vtkCloudMatSink.cpp vtkPolyData* cv::viz::vtkCloudMatSink::GetInput()
viz               171 modules/viz/src/vtk/vtkCloudMatSink.cpp vtkPolyData* cv::viz::vtkCloudMatSink::GetInput(int port)
viz                53 modules/viz/src/vtk/vtkCloudMatSink.h     namespace viz
viz                66 modules/viz/src/vtk/vtkCloudMatSource.cpp cv::viz::vtkCloudMatSource::vtkCloudMatSource() { SetNumberOfInputPorts(0); }
viz                67 modules/viz/src/vtk/vtkCloudMatSource.cpp cv::viz::vtkCloudMatSource::~vtkCloudMatSource() {}
viz                69 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::SetCloud(InputArray _cloud)
viz                87 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::SetColorCloud(InputArray _cloud, InputArray _colors)
viz               108 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::SetColorCloudNormals(InputArray _cloud, InputArray _colors, InputArray _normals)
viz               136 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::SetColorCloudNormalsTCoords(InputArray _cloud, InputArray _colors, InputArray _normals, InputArray _tcoords)
viz               163 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::RequestData(vtkInformation *vtkNotUsed(request), vtkInformationVector **vtkNotUsed(inputVector), vtkInformationVector *outputVector)
viz               183 modules/viz/src/vtk/vtkCloudMatSource.cpp int cv::viz::vtkCloudMatSource::filterNanCopy(const Mat& cloud)
viz               208 modules/viz/src/vtk/vtkCloudMatSource.cpp void cv::viz::vtkCloudMatSource::filterNanColorsCopy(const Mat& cloud_colors, const Mat& mask, int total)
viz               242 modules/viz/src/vtk/vtkCloudMatSource.cpp void cv::viz::vtkCloudMatSource::filterNanNormalsCopy(const Mat& cloud_normals, const Mat& mask, int total)
viz               267 modules/viz/src/vtk/vtkCloudMatSource.cpp void cv::viz::vtkCloudMatSource::filterNanTCoordsCopy(const Mat& _tcoords, const Mat& mask, int total)
viz                56 modules/viz/src/vtk/vtkCloudMatSource.h     namespace viz
viz                52 modules/viz/src/vtk/vtkImageMatSource.cpp cv::viz::vtkImageMatSource::vtkImageMatSource()
viz                58 modules/viz/src/vtk/vtkImageMatSource.cpp int cv::viz::vtkImageMatSource::RequestInformation(vtkInformation *, vtkInformationVector**, vtkInformationVector *outputVector)
viz                70 modules/viz/src/vtk/vtkImageMatSource.cpp int cv::viz::vtkImageMatSource::RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector *outputVector)
viz                79 modules/viz/src/vtk/vtkImageMatSource.cpp void cv::viz::vtkImageMatSource::SetImage(InputArray _image)
viz               103 modules/viz/src/vtk/vtkImageMatSource.cpp void cv::viz::vtkImageMatSource::copyGrayImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
viz               117 modules/viz/src/vtk/vtkImageMatSource.cpp void cv::viz::vtkImageMatSource::copyRGBImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
viz               131 modules/viz/src/vtk/vtkImageMatSource.cpp void cv::viz::vtkImageMatSource::copyRGBAImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
viz                52 modules/viz/src/vtk/vtkImageMatSource.h     namespace viz
viz                52 modules/viz/src/vtk/vtkOBJWriter.cpp cv::viz::vtkOBJWriter::vtkOBJWriter()
viz                59 modules/viz/src/vtk/vtkOBJWriter.cpp cv::viz::vtkOBJWriter::~vtkOBJWriter(){}
viz                61 modules/viz/src/vtk/vtkOBJWriter.cpp void cv::viz::vtkOBJWriter::WriteData()
viz               250 modules/viz/src/vtk/vtkOBJWriter.cpp void cv::viz::vtkOBJWriter::PrintSelf(ostream& os, vtkIndent indent)
viz               256 modules/viz/src/vtk/vtkOBJWriter.cpp int cv::viz::vtkOBJWriter::FillInputPortInformation(int, vtkInformation *info)
viz               262 modules/viz/src/vtk/vtkOBJWriter.cpp vtkPolyData* cv::viz::vtkOBJWriter::GetInput()
viz               267 modules/viz/src/vtk/vtkOBJWriter.cpp vtkPolyData* cv::viz::vtkOBJWriter::GetInput(int port)
viz                52 modules/viz/src/vtk/vtkOBJWriter.h     namespace viz
viz                52 modules/viz/src/vtk/vtkTrajectorySource.cpp cv::viz::vtkTrajectorySource::vtkTrajectorySource() { SetNumberOfInputPorts(0); }
viz                53 modules/viz/src/vtk/vtkTrajectorySource.cpp cv::viz::vtkTrajectorySource::~vtkTrajectorySource() {}
viz                55 modules/viz/src/vtk/vtkTrajectorySource.cpp void cv::viz::vtkTrajectorySource::SetTrajectory(InputArray _traj)
viz                83 modules/viz/src/vtk/vtkTrajectorySource.cpp cv::Mat cv::viz::vtkTrajectorySource::ExtractPoints(InputArray _traj)
viz               103 modules/viz/src/vtk/vtkTrajectorySource.cpp int cv::viz::vtkTrajectorySource::RequestData(vtkInformation *vtkNotUsed(request), vtkInformationVector **vtkNotUsed(inputVector), vtkInformationVector *outputVector)
viz                56 modules/viz/src/vtk/vtkTrajectorySource.h     namespace viz
viz                55 modules/viz/src/vtk/vtkVizInteractorStyle.cpp cv::viz::vtkVizInteractorStyle::vtkVizInteractorStyle()
viz                84 modules/viz/src/vtk/vtkVizInteractorStyle.cpp cv::viz::vtkVizInteractorStyle::~vtkVizInteractorStyle() {}
viz                87 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::saveScreenshot(const String &file)
viz               104 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::exportScene(const String &file)
viz               124 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::exportScene()
viz               133 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::changePointsSize(float delta)
viz               148 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::setRepresentationToPoints()
viz               162 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::printCameraParams()
viz               181 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::toggleFullScreen()
viz               207 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::resetViewerPose()
viz               252 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::toggleStereo()
viz               268 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::printHelp()
viz               297 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::zoomIn()
viz               308 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::zoomOut()
viz               319 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnChar()
viz               357 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::registerMouseCallback(void (*callback)(const MouseEvent&, void*), void* cookie)
viz               363 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::registerKeyboardCallback(void (*callback)(const KeyboardEvent&, void*), void *cookie)
viz               370 modules/viz/src/vtk/vtkVizInteractorStyle.cpp int cv::viz::vtkVizInteractorStyle::getModifiers()
viz               386 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnKeyDown()
viz               501 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnKeyUp()
viz               523 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnMouseMove()
viz               568 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnLeftButtonDown()
viz               613 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnLeftButtonUp()
viz               634 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnMiddleButtonDown()
viz               651 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnMiddleButtonUp()
viz               667 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnRightButtonDown()
viz               699 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnRightButtonUp()
viz               722 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnMouseWheelForward()
viz               760 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnMouseWheelBackward()
viz               799 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::OnTimer()
viz               809 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Rotate()
viz               838 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Spin()
viz               858 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Pan()
viz               898 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Dolly()
viz               907 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Dolly(double factor)
viz               929 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::Fly()
viz               948 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::SetupMotionVars()
viz               959 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::MotionAlongVector(const Vec3d& vector, double amount, vtkCamera* cam)
viz               969 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::FlyByMouse()
viz              1010 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::FlyByKey()
viz              1068 modules/viz/src/vtk/vtkVizInteractorStyle.cpp void cv::viz::vtkVizInteractorStyle::PrintSelf(ostream& os, vtkIndent indent)
viz                53 modules/viz/src/vtk/vtkXYZReader.cpp cv::viz::vtkXYZReader::vtkXYZReader()
viz                59 modules/viz/src/vtk/vtkXYZReader.cpp cv::viz::vtkXYZReader::~vtkXYZReader()
viz                64 modules/viz/src/vtk/vtkXYZReader.cpp void cv::viz::vtkXYZReader::PrintSelf(ostream& os, vtkIndent indent)
viz                70 modules/viz/src/vtk/vtkXYZReader.cpp int cv::viz::vtkXYZReader::RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector* outputVector)
viz                52 modules/viz/src/vtk/vtkXYZReader.h     namespace viz
viz                52 modules/viz/src/vtk/vtkXYZWriter.cpp cv::viz::vtkXYZWriter::vtkXYZWriter()
viz                58 modules/viz/src/vtk/vtkXYZWriter.cpp void cv::viz::vtkXYZWriter::WriteData()
viz               102 modules/viz/src/vtk/vtkXYZWriter.cpp int cv::viz::vtkXYZWriter::FillInputPortInformation(int, vtkInformation *info)
viz               108 modules/viz/src/vtk/vtkXYZWriter.cpp void cv::viz::vtkXYZWriter::PrintSelf(ostream& os, vtkIndent indent)
viz               114 modules/viz/src/vtk/vtkXYZWriter.cpp vtkPolyData* cv::viz::vtkXYZWriter::GetInput()
viz               119 modules/viz/src/vtk/vtkXYZWriter.cpp vtkPolyData* cv::viz::vtkXYZWriter::GetInput(int port)
viz                52 modules/viz/src/vtk/vtkXYZWriter.h     namespace viz
viz                51 modules/viz/src/widget.cpp class cv::viz::Widget::Impl
viz                58 modules/viz/src/widget.cpp cv::viz::Widget::Widget() : impl_( new Impl() ) { }
viz                60 modules/viz/src/widget.cpp cv::viz::Widget::Widget(const Widget& other) : impl_( new Impl() )
viz                66 modules/viz/src/widget.cpp cv::viz::Widget& cv::viz::Widget::operator=(const Widget& other)
viz                76 modules/viz/src/widget.cpp cv::viz::Widget::~Widget()
viz                85 modules/viz/src/widget.cpp cv::viz::Widget cv::viz::Widget::fromPlyFile(const String &file_name)
viz               106 modules/viz/src/widget.cpp void cv::viz::Widget::setRenderingProperty(int property, double value)
viz               174 modules/viz/src/widget.cpp double cv::viz::Widget::getRenderingProperty(int property) const
viz               223 modules/viz/src/widget.cpp vtkSmartPointer<vtkProp> cv::viz::WidgetAccessor::getProp(const Widget& widget)
viz               228 modules/viz/src/widget.cpp void cv::viz::WidgetAccessor::setProp(Widget& widget, vtkSmartPointer<vtkProp> prop)
viz               236 modules/viz/src/widget.cpp void cv::viz::Widget3D::setPose(const Affine3d &pose)
viz               246 modules/viz/src/widget.cpp void cv::viz::Widget3D::updatePose(const Affine3d &pose)
viz               265 modules/viz/src/widget.cpp cv::Affine3d cv::viz::Widget3D::getPose() const
viz               272 modules/viz/src/widget.cpp void cv::viz::Widget3D::applyTransform(const Affine3d &transform)
viz               284 modules/viz/src/widget.cpp void cv::viz::Widget3D::setColor(const Color &color)
viz               297 modules/viz/src/widget.cpp template<> cv::viz::Widget3D cv::viz::Widget::cast<cv::viz::Widget3D>()
viz               310 modules/viz/src/widget.cpp void cv::viz::Widget2D::setColor(const Color &color)
viz               319 modules/viz/src/widget.cpp template<> cv::viz::Widget2D cv::viz::Widget::cast<cv::viz::Widget2D>()
viz               100 modules/viz/test/test_precomp.hpp             result.push_back(viz::makeCameraPose(Vec3d(x, y, z), Vec3d::all(0.0), Vec3d(0.0, 1.0, 0.0)));
viz                 9 modules/viz/test/test_tutorial2.cpp     viz::Viz3d myWindow("Coordinate Frame");
viz                12 modules/viz/test/test_tutorial2.cpp     myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
viz                15 modules/viz/test/test_tutorial2.cpp     viz::WLine axis(Point3f(-1.0, -1.0, -1.0), Point3d(1.0, 1.0, 1.0));
viz                16 modules/viz/test/test_tutorial2.cpp     axis.setRenderingProperty(viz::LINE_WIDTH, 4.0);
viz                20 modules/viz/test/test_tutorial2.cpp     viz::WCube cube_widget(Point3d(0.5, 0.5, 0.0), Point3d(0.0, 0.0, -0.5), true, viz::Color::blue());
viz                21 modules/viz/test/test_tutorial2.cpp     cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0);
viz                12 modules/viz/test/test_tutorial3.cpp     viz::Viz3d myWindow("Coordinate Frame");
viz                15 modules/viz/test/test_tutorial3.cpp     myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
viz                21 modules/viz/test/test_tutorial3.cpp     Affine3d camera_pose = viz::makeCameraPose(cam_origin, cam_focal_point, cam_y_dir);
viz                25 modules/viz/test/test_tutorial3.cpp     Affine3d transform = viz::makeTransformToGlobal(Vec3d(0.0, -1.0, 0.0), Vec3d(-1.0, 0.0, 0.0), Vec3d(0.0, 0.0, -1.0), cam_origin);
viz                28 modules/viz/test/test_tutorial3.cpp     Mat dragon_cloud = viz::readCloud(get_dragon_ply_file_path());
viz                29 modules/viz/test/test_tutorial3.cpp     viz::WCloud cloud_widget(dragon_cloud, viz::Color::green());
viz                37 modules/viz/test/test_tutorial3.cpp     myWindow.showWidget("CPW_FRUSTUM", viz::WCameraPosition(Vec2f(0.889484f, 0.523599f)), camera_pose);
viz                39 modules/viz/test/test_tutorial3.cpp         myWindow.showWidget("CPW", viz::WCameraPosition(0.5), camera_pose);
viz                48 modules/viz/test/test_viz3d.cpp     cv::Mat cloud = cv::viz::readCloud(get_dragon_ply_file_path());
viz                50 modules/viz/test/test_viz3d.cpp     cv::viz::Viz3d viz("abc");
viz                51 modules/viz/test/test_viz3d.cpp     viz.setBackgroundMeshLab();
viz                52 modules/viz/test/test_viz3d.cpp     viz.showWidget("coo", cv::viz::WCoordinateSystem(1));
viz                53 modules/viz/test/test_viz3d.cpp     viz.showWidget("cloud", cv::viz::WPaintedCloud(cloud));
viz                62 modules/viz/test/test_viz3d.cpp     viz.spin();
viz                46 modules/viz/test/tests_simple.cpp using namespace cv::viz;
viz                54 modules/viz/test/tests_simple.cpp     Viz3d viz("show_cloud_bluberry");
viz                55 modules/viz/test/tests_simple.cpp     viz.setBackgroundColor(Color::black());
viz                56 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz                57 modules/viz/test/tests_simple.cpp     viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()), pose);
viz                59 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Bluberry cloud", Point(20, 20), 20, Color::green()));
viz                60 modules/viz/test/tests_simple.cpp     viz.spin();
viz                72 modules/viz/test/tests_simple.cpp     Viz3d viz("show_cloud_random_color");
viz                73 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz                74 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz                75 modules/viz/test/tests_simple.cpp     viz.showWidget("dragon", WCloud(dragon_cloud, colors), pose);
viz                76 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Random color cloud", Point(20, 20), 20, Color::green()));
viz                77 modules/viz/test/tests_simple.cpp     viz.spin();
viz                91 modules/viz/test/tests_simple.cpp     Viz3d viz("show_cloud_masked");
viz                92 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz                93 modules/viz/test/tests_simple.cpp     viz.showWidget("dragon", WCloud(dragon_cloud), pose);
viz                94 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Nan masked cloud", Point(20, 20), 20, Color::green()));
viz                95 modules/viz/test/tests_simple.cpp     viz.spin();
viz               108 modules/viz/test/tests_simple.cpp     Viz3d viz("show_cloud_collection");
viz               109 modules/viz/test/tests_simple.cpp     viz.setBackgroundColor(Color::mlab());
viz               110 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               111 modules/viz/test/tests_simple.cpp     viz.showWidget("ccol", ccol);
viz               112 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Cloud collection", Point(20, 20), 20, Color::green()));
viz               113 modules/viz/test/tests_simple.cpp     viz.spin();
viz               120 modules/viz/test/tests_simple.cpp     Viz3d viz("show_painted_clouds");
viz               121 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               122 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               123 modules/viz/test/tests_simple.cpp     viz.showWidget("cloud1", WPaintedCloud(cloud), Affine3d(Vec3d(0.0, -CV_PI/2, 0.0), Vec3d(-1.5, 0.0, 0.0)));
viz               124 modules/viz/test/tests_simple.cpp     viz.showWidget("cloud2", WPaintedCloud(cloud, Vec3d(0.0, -0.75, -1.0), Vec3d(0.0, 0.75, 0.0)), Affine3d(Vec3d(0.0, CV_PI/2, 0.0), Vec3d(1.5, 0.0, 0.0)));
viz               125 modules/viz/test/tests_simple.cpp     viz.showWidget("cloud3", WPaintedCloud(cloud, Vec3d(0.0, 0.0, -1.0), Vec3d(0.0, 0.0, 1.0), Color::blue(), Color::red()));
viz               126 modules/viz/test/tests_simple.cpp     viz.showWidget("arrow", WArrow(Vec3d(0.0, 1.0, -1.0), Vec3d(0.0, 1.0, 1.0), 0.009, Color::raspberry()));
viz               127 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Painted clouds", Point(20, 20), 20, Color::green()));
viz               128 modules/viz/test/tests_simple.cpp     viz.spin();
viz               137 modules/viz/test/tests_simple.cpp     Viz3d viz("show_mesh");
viz               138 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               139 modules/viz/test/tests_simple.cpp     viz.showWidget("mesh", WMesh(mesh), pose);
viz               140 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Just mesh", Point(20, 20), 20, Color::green()));
viz               141 modules/viz/test/tests_simple.cpp     viz.spin();
viz               151 modules/viz/test/tests_simple.cpp     Viz3d viz("show_mesh_random_color");
viz               152 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               153 modules/viz/test/tests_simple.cpp     viz.showWidget("mesh", WMesh(mesh), pose);
viz               154 modules/viz/test/tests_simple.cpp     viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG);
viz               155 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Random color mesh", Point(20, 20), 20, Color::green()));
viz               156 modules/viz/test/tests_simple.cpp     viz.spin();
viz               173 modules/viz/test/tests_simple.cpp     Viz3d viz("show_mesh_random_color");
viz               174 modules/viz/test/tests_simple.cpp     viz.showWidget("coo", WCoordinateSystem());
viz               175 modules/viz/test/tests_simple.cpp     viz.showWidget("merger", merger);
viz               176 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Widget merger", Point(20, 20), 20, Color::green()));
viz               177 modules/viz/test/tests_simple.cpp     viz.spin();
viz               202 modules/viz/test/tests_simple.cpp     cv::viz::Mesh mesh;
viz               208 modules/viz/test/tests_simple.cpp     Viz3d viz("show_textured_mesh");
viz               209 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               210 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               211 modules/viz/test/tests_simple.cpp     viz.showWidget("mesh", WMesh(mesh));
viz               212 modules/viz/test/tests_simple.cpp     viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG);
viz               213 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Textured mesh", Point(20, 20), 20, Color::green()));
viz               214 modules/viz/test/tests_simple.cpp     viz.spin();
viz               229 modules/viz/test/tests_simple.cpp     Viz3d viz("show_polyline");
viz               230 modules/viz/test/tests_simple.cpp     viz.showWidget("polyline", WPolyLine(polyline, colors));
viz               231 modules/viz/test/tests_simple.cpp     viz.showWidget("coosys", WCoordinateSystem());
viz               232 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Polyline", Point(20, 20), 20, Color::green()));
viz               233 modules/viz/test/tests_simple.cpp     viz.spin();
viz               243 modules/viz/test/tests_simple.cpp     Viz3d viz("show_sampled_normals");
viz               244 modules/viz/test/tests_simple.cpp     viz.showWidget("mesh", WMesh(mesh), pose);
viz               245 modules/viz/test/tests_simple.cpp     viz.showWidget("normals", WCloudNormals(mesh.cloud, mesh.normals, 30, 0.1f, Color::green()), pose);
viz               246 modules/viz/test/tests_simple.cpp     viz.setRenderingProperty("normals", LINE_WIDTH, 2.0);
viz               247 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Cloud or mesh normals", Point(20, 20), 20, Color::green()));
viz               248 modules/viz/test/tests_simple.cpp     viz.spin();
viz               261 modules/viz/test/tests_simple.cpp     Viz3d viz("show_cloud_shaded_by_normals");
viz               262 modules/viz/test/tests_simple.cpp     viz.showWidget("cloud", cloud, pose);
viz               263 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Cloud shaded by normals", Point(20, 20), 20, Color::green()));
viz               264 modules/viz/test/tests_simple.cpp     viz.spin();
viz               280 modules/viz/test/tests_simple.cpp     Viz3d viz("show_trajectories");
viz               281 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               282 modules/viz/test/tests_simple.cpp     viz.showWidget("sub0", WTrajectorySpheres(sub0, 0.25, 0.07));
viz               283 modules/viz/test/tests_simple.cpp     viz.showWidget("sub1", WTrajectory(sub1, WTrajectory::PATH, 0.2, Color::brown()));
viz               284 modules/viz/test/tests_simple.cpp     viz.showWidget("sub2", WTrajectory(sub2, WTrajectory::FRAMES, 0.2));
viz               285 modules/viz/test/tests_simple.cpp     viz.showWidget("sub3", WTrajectory(sub3, WTrajectory::BOTH, 0.2, Color::green()));
viz               286 modules/viz/test/tests_simple.cpp     viz.showWidget("sub4", WTrajectoryFrustums(sub4, K, 0.3, Color::yellow()));
viz               287 modules/viz/test/tests_simple.cpp     viz.showWidget("sub5", WTrajectoryFrustums(sub5, Vec2d(0.78, 0.78), 0.15));
viz               288 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Different kinds of supported trajectories", Point(20, 20), 20, Color::green()));
viz               291 modules/viz/test/tests_simple.cpp     while(!viz.wasStopped())
viz               295 modules/viz/test/tests_simple.cpp         viz.setViewerPose(makeCameraPose(pose * 7.5, Vec3d(0.0, 0.5, 0.0), Vec3d(0.0, 0.1, 0.0)));
viz               296 modules/viz/test/tests_simple.cpp         viz.spinOnce(20, true);
viz               298 modules/viz/test/tests_simple.cpp     viz.resetCamera();
viz               299 modules/viz/test/tests_simple.cpp     viz.spin();
viz               306 modules/viz/test/tests_simple.cpp     Viz3d viz("show_trajectory_reposition_to_origin");
viz               307 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               308 modules/viz/test/tests_simple.cpp     viz.showWidget("sub3", WTrajectory(Mat(path).rowRange(0, (int)path.size()/3), WTrajectory::BOTH, 0.2, Color::brown()), path.front().inv());
viz               309 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Trajectory resposition to origin", Point(20, 20), 20, Color::green()));
viz               310 modules/viz/test/tests_simple.cpp     viz.spin();
viz               326 modules/viz/test/tests_simple.cpp     Viz3d viz("show_camera_positions");
viz               327 modules/viz/test/tests_simple.cpp     viz.showWidget("sphe", WSphere(Point3d(0,0,0), 1.0, 10, Color::orange_red()));
viz               328 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem(1.5));
viz               329 modules/viz/test/tests_simple.cpp     viz.showWidget("pos1", WCameraPosition(0.75), poses[0]);
viz               330 modules/viz/test/tests_simple.cpp     viz.showWidget("pos2", WCameraPosition(Vec2d(0.78, 0.78), lena, 2.2, Color::green()), poses[0]);
viz               331 modules/viz/test/tests_simple.cpp     viz.showWidget("pos3", WCameraPosition(0.75), poses[1]);
viz               332 modules/viz/test/tests_simple.cpp     viz.showWidget("pos4", WCameraPosition(K, gray, 3, Color::indigo()), poses[1]);
viz               333 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Camera positions with images", Point(20, 20), 20, Color::green()));
viz               334 modules/viz/test/tests_simple.cpp     viz.spin();
viz               344 modules/viz/test/tests_simple.cpp     Viz3d viz("show_overlay_image");
viz               345 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               346 modules/viz/test/tests_simple.cpp     Size vsz = viz.getWindowSize();
viz               348 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               349 modules/viz/test/tests_simple.cpp     viz.showWidget("cube", WCube());
viz               350 modules/viz/test/tests_simple.cpp     viz.showWidget("img1", WImageOverlay(lena, Rect(Point(10, 10), half_lsize)));
viz               351 modules/viz/test/tests_simple.cpp     viz.showWidget("img2", WImageOverlay(gray, Rect(Point(vsz.width-10-lena.cols/2, 10), half_lsize)));
viz               352 modules/viz/test/tests_simple.cpp     viz.showWidget("img3", WImageOverlay(gray, Rect(Point(10, vsz.height-10-lena.rows/2), half_lsize)));
viz               353 modules/viz/test/tests_simple.cpp     viz.showWidget("img5", WImageOverlay(lena, Rect(Point(vsz.width-10-lena.cols/2, vsz.height-10-lena.rows/2), half_lsize)));
viz               354 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Overlay images", Point(20, 20), 20, Color::green()));
viz               357 modules/viz/test/tests_simple.cpp     while(!viz.wasStopped())
viz               361 modules/viz/test/tests_simple.cpp         viz.setViewerPose(makeCameraPose(pose * 3, Vec3d(0.0, 0.5, 0.0), Vec3d(0.0, 0.1, 0.0)));
viz               362 modules/viz/test/tests_simple.cpp         viz.getWidget("img1").cast<WImageOverlay>().setImage(lena * pow(sin(i*10*CV_PI/180) * 0.5 + 0.5, 1.0));
viz               363 modules/viz/test/tests_simple.cpp         viz.spinOnce(1, true);
viz               365 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Overlay images (stopped)", Point(20, 20), 20, Color::green()));
viz               366 modules/viz/test/tests_simple.cpp     viz.spin();
viz               374 modules/viz/test/tests_simple.cpp     Viz3d viz("show_image_method");
viz               375 modules/viz/test/tests_simple.cpp     viz.showImage(lena);
viz               376 modules/viz/test/tests_simple.cpp     viz.spinOnce(1500, true);
viz               377 modules/viz/test/tests_simple.cpp     viz.showImage(lena, lena.size());
viz               378 modules/viz/test/tests_simple.cpp     viz.spinOnce(1500, true);
viz               380 modules/viz/test/tests_simple.cpp     cv::viz::imshow("show_image_method", make_gray(lena)).spin();
viz               388 modules/viz/test/tests_simple.cpp     Viz3d viz("show_image_3d");
viz               389 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               390 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               391 modules/viz/test/tests_simple.cpp     viz.showWidget("cube", WCube());
viz               392 modules/viz/test/tests_simple.cpp     viz.showWidget("arr0", WArrow(Vec3d(0.5, 0.0, 0.0), Vec3d(1.5, 0.0, 0.0), 0.009, Color::raspberry()));
viz               393 modules/viz/test/tests_simple.cpp     viz.showWidget("img0", WImage3D(lena, Size2d(1.0, 1.0)), Affine3d(Vec3d(0.0, CV_PI/2, 0.0), Vec3d(.5, 0.0, 0.0)));
viz               394 modules/viz/test/tests_simple.cpp     viz.showWidget("arr1", WArrow(Vec3d(-0.5, -0.5, 0.0), Vec3d(0.2, 0.2, 0.0), 0.009, Color::raspberry()));
viz               395 modules/viz/test/tests_simple.cpp     viz.showWidget("img1", WImage3D(gray, Size2d(1.0, 1.0), Vec3d(-0.5, -0.5, 0.0), Vec3d(1.0, 1.0, 0.0), Vec3d(0.0, 1.0, 0.0)));
viz               397 modules/viz/test/tests_simple.cpp     viz.showWidget("arr3", WArrow(Vec3d::all(-0.5), Vec3d::all(0.5), 0.009, Color::raspberry()));
viz               399 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Images in 3D", Point(20, 20), 20, Color::green()));
viz               402 modules/viz/test/tests_simple.cpp     while(!viz.wasStopped())
viz               404 modules/viz/test/tests_simple.cpp         viz.getWidget("img0").cast<WImage3D>().setImage(lena * pow(sin(i++*7.5*CV_PI/180) * 0.5 + 0.5, 1.0));
viz               405 modules/viz/test/tests_simple.cpp         viz.spinOnce(1, true);
viz               407 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Images in 3D (stopped)", Point(20, 20), 20, Color::green()));
viz               408 modules/viz/test/tests_simple.cpp     viz.spin();
viz               413 modules/viz/test/tests_simple.cpp     Viz3d viz("show_simple_widgets");
viz               414 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               416 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               417 modules/viz/test/tests_simple.cpp     viz.showWidget("cube", WCube());
viz               418 modules/viz/test/tests_simple.cpp     viz.showWidget("cub0", WCube(Vec3d::all(-1.0), Vec3d::all(-0.5), false, Color::indigo()));
viz               419 modules/viz/test/tests_simple.cpp     viz.showWidget("arro", WArrow(Vec3d::all(-0.5), Vec3d::all(0.5), 0.009, Color::raspberry()));
viz               420 modules/viz/test/tests_simple.cpp     viz.showWidget("cir1", WCircle(0.5, 0.01, Color::bluberry()));
viz               421 modules/viz/test/tests_simple.cpp     viz.showWidget("cir2", WCircle(0.5, Point3d(0.5, 0.0, 0.0), Vec3d(1.0, 0.0, 0.0), 0.01, Color::apricot()));
viz               423 modules/viz/test/tests_simple.cpp     viz.showWidget("cyl0", WCylinder(Vec3d(-0.5, 0.5, -0.5), Vec3d(0.5, 0.5, -0.5), 0.125, 30, Color::brown()));
viz               424 modules/viz/test/tests_simple.cpp     viz.showWidget("con0", WCone(0.25, 0.125, 6, Color::azure()));
viz               425 modules/viz/test/tests_simple.cpp     viz.showWidget("con1", WCone(0.125, Point3d(0.5, -0.5, 0.5), Point3d(0.5, -1.0, 0.5), 6, Color::turquoise()));
viz               427 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Different simple widgets", Point(20, 20), 20, Color::green()));
viz               428 modules/viz/test/tests_simple.cpp     viz.showWidget("text3d", WText3D("Simple 3D text", Point3d( 0.5,  0.5, 0.5), 0.125, false, Color::green()));
viz               430 modules/viz/test/tests_simple.cpp     viz.showWidget("plane1", WPlane(Size2d(0.25, 0.75)));
viz               431 modules/viz/test/tests_simple.cpp     viz.showWidget("plane2", WPlane(Vec3d(0.5, -0.5, -0.5), Vec3d(0.0, 1.0, 1.0), Vec3d(1.0, 1.0, 0.0), Size2d(1.0, 0.5), Color::gold()));
viz               433 modules/viz/test/tests_simple.cpp     viz.showWidget("grid1", WGrid(Vec2i(7,7), Vec2d::all(0.75), Color::gray()), Affine3d().translate(Vec3d(0.0, 0.0, -1.0)));
viz               435 modules/viz/test/tests_simple.cpp     viz.spin();
viz               436 modules/viz/test/tests_simple.cpp     viz.getWidget("text2d").cast<WText>().setText("Different simple widgets (updated)");
viz               437 modules/viz/test/tests_simple.cpp     viz.getWidget("text3d").cast<WText3D>().setText("Updated text 3D");
viz               438 modules/viz/test/tests_simple.cpp     viz.spin();
viz               443 modules/viz/test/tests_simple.cpp     Viz3d viz("show_follower");
viz               445 modules/viz/test/tests_simple.cpp     viz.showWidget("coos", WCoordinateSystem());
viz               446 modules/viz/test/tests_simple.cpp     viz.showWidget("cube", WCube());
viz               447 modules/viz/test/tests_simple.cpp     viz.showWidget("t3d_2", WText3D("Simple 3D follower", Point3d(-0.5, -0.5, 0.5), 0.125, true,  Color::green()));
viz               448 modules/viz/test/tests_simple.cpp     viz.showWidget("text2d", WText("Follower: text always facing camera", Point(20, 20), 20, Color::green()));
viz               449 modules/viz/test/tests_simple.cpp     viz.setBackgroundMeshLab();
viz               450 modules/viz/test/tests_simple.cpp     viz.spin();
viz               451 modules/viz/test/tests_simple.cpp     viz.getWidget("t3d_2").cast<WText3D>().setText("Updated follower 3D");
viz               452 modules/viz/test/tests_simple.cpp     viz.spin();
viz                42 samples/cpp/tutorial_code/viz/creating_widgets.cpp class WTriangle : public viz::Widget3D
viz                45 samples/cpp/tutorial_code/viz/creating_widgets.cpp         WTriangle(const Point3f &pt1, const Point3f &pt2, const Point3f &pt3, const viz::Color & color = viz::Color::white());
viz                52 samples/cpp/tutorial_code/viz/creating_widgets.cpp WTriangle::WTriangle(const Point3f &pt1, const Point3f &pt2, const Point3f &pt3, const viz::Color & color)
viz                87 samples/cpp/tutorial_code/viz/creating_widgets.cpp     viz::WidgetAccessor::setProp(*this, actor);
viz               101 samples/cpp/tutorial_code/viz/creating_widgets.cpp     viz::Viz3d myWindow("Creating Widgets");
viz               104 samples/cpp/tutorial_code/viz/creating_widgets.cpp     WTriangle tw(Point3f(0.0,0.0,0.0), Point3f(1.0,1.0,1.0), Point3f(0.0,1.0,0.0), viz::Color::red());
viz                35 samples/cpp/tutorial_code/viz/launching_viz.cpp     viz::Viz3d myWindow("Viz Demo");
viz                44 samples/cpp/tutorial_code/viz/launching_viz.cpp     viz::Viz3d sameWindow = viz::get("Viz Demo");
viz                68 samples/cpp/tutorial_code/viz/transformations.cpp     viz::Viz3d myWindow("Coordinate Frame");
viz                71 samples/cpp/tutorial_code/viz/transformations.cpp     myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
viz                77 samples/cpp/tutorial_code/viz/transformations.cpp     Affine3f cam_pose = viz::makeCameraPose(cam_pos, cam_focal_point, cam_y_dir);
viz                81 samples/cpp/tutorial_code/viz/transformations.cpp     Affine3f transform = viz::makeTransformToGlobal(Vec3f(0.0f,-1.0f,0.0f), Vec3f(-1.0f,0.0f,0.0f), Vec3f(0.0f,0.0f,-1.0f), cam_pos);
viz                85 samples/cpp/tutorial_code/viz/transformations.cpp     viz::WCloud cloud_widget(bunny_cloud, viz::Color::green());
viz                95 samples/cpp/tutorial_code/viz/transformations.cpp         viz::WCameraPosition cpw(0.5); // Coordinate axes
viz                96 samples/cpp/tutorial_code/viz/transformations.cpp         viz::WCameraPosition cpw_frustum(Vec2f(0.889484, 0.523599)); // Camera frustum
viz                37 samples/cpp/tutorial_code/viz/widget_pose.cpp     viz::Viz3d myWindow("Coordinate Frame");
viz                40 samples/cpp/tutorial_code/viz/widget_pose.cpp     myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
viz                43 samples/cpp/tutorial_code/viz/widget_pose.cpp     viz::WLine axis(Point3f(-1.0f,-1.0f,-1.0f), Point3f(1.0f,1.0f,1.0f));
viz                44 samples/cpp/tutorial_code/viz/widget_pose.cpp     axis.setRenderingProperty(viz::LINE_WIDTH, 4.0);
viz                48 samples/cpp/tutorial_code/viz/widget_pose.cpp     viz::WCube cube_widget(Point3f(0.5,0.5,0.0), Point3f(0.0,0.0,-0.5), true, viz::Color::blue());
viz                49 samples/cpp/tutorial_code/viz/widget_pose.cpp     cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0);