WindRule          212 Source/core/css/CSSBasicShapes.cpp static String buildPolygonString(const WindRule& windRule, const Vector<String>& points, const String& box)
WindRule          134 Source/core/css/CSSBasicShapes.h     void setWindRule(WindRule w) { m_windRule = w; }
WindRule          135 Source/core/css/CSSBasicShapes.h     WindRule windRule() const { return m_windRule; }
WindRule          150 Source/core/css/CSSBasicShapes.h     WindRule m_windRule;
WindRule         3841 Source/core/css/CSSPrimitiveValueMappings.h template<> inline CSSPrimitiveValue::CSSPrimitiveValue(WindRule e)
WindRule         3855 Source/core/css/CSSPrimitiveValueMappings.h template<> inline CSSPrimitiveValue::operator WindRule() const
WindRule          974 Source/core/html/canvas/CanvasRenderingContext2D.cpp static bool parseWinding(const String& windingRuleString, WindRule& windRule)
WindRule         1009 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule windRule = c->fillRule();
WindRule         1010 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule newWindRule = RULE_NONZERO;
WindRule         1107 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule newWindRule = RULE_NONZERO;
WindRule         1170 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule windRule = RULE_NONZERO;
WindRule          103 Source/core/rendering/ClipPathOperation.h     WindRule windRule() const { return m_shape->windRule(); }
WindRule          129 Source/core/rendering/shapes/PolygonShape.cpp static inline PassOwnPtr<FloatPolygon> computeShapeMarginBounds(const FloatPolygon& polygon, float margin, WindRule fillRule)
WindRule           85 Source/core/rendering/shapes/PolygonShape.h     PolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule)
WindRule           67 Source/core/rendering/shapes/Shape.cpp static PassOwnPtr<Shape> createPolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule)
WindRule           62 Source/core/rendering/style/BasicShapes.h     virtual WindRule windRule() const { return RULE_NONZERO; }
WindRule          227 Source/core/rendering/style/BasicShapes.h     void setWindRule(WindRule windRule) { m_windRule = windRule; }
WindRule          234 Source/core/rendering/style/BasicShapes.h     virtual WindRule windRule() const OVERRIDE { return m_windRule; }
WindRule          242 Source/core/rendering/style/BasicShapes.h     WindRule m_windRule;
WindRule           63 Source/core/rendering/style/SVGRenderStyle.h     static WindRule initialClipRule() { return RULE_NONZERO; }
WindRule           67 Source/core/rendering/style/SVGRenderStyle.h     static WindRule initialFillRule() { return RULE_NONZERO; }
WindRule          133 Source/core/rendering/style/SVGRenderStyle.h     void setClipRule(WindRule val) { svg_inherited_flags._clipRule = val; }
WindRule          137 Source/core/rendering/style/SVGRenderStyle.h     void setFillRule(WindRule val) { svg_inherited_flags._fillRule = val; }
WindRule          310 Source/core/rendering/style/SVGRenderStyle.h     WindRule clipRule() const { return (WindRule) svg_inherited_flags._clipRule; }
WindRule          314 Source/core/rendering/style/SVGRenderStyle.h     WindRule fillRule() const { return (WindRule) svg_inherited_flags._fillRule; }
WindRule          141 Source/core/rendering/svg/RenderSVGEllipse.cpp bool RenderSVGEllipse::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const
WindRule           47 Source/core/rendering/svg/RenderSVGEllipse.h     virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const OVERRIDE;
WindRule          123 Source/core/rendering/svg/RenderSVGRect.cpp bool RenderSVGRect::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const
WindRule           49 Source/core/rendering/svg/RenderSVGRect.h     virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const OVERRIDE;
WindRule           89 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     WindRule clipRule = RULE_NONZERO;
WindRule          283 Source/core/rendering/svg/RenderSVGResourceClipper.cpp         WindRule newClipRule = style->svgStyle()->clipRule();
WindRule          107 Source/core/rendering/svg/RenderSVGShape.cpp bool RenderSVGShape::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const
WindRule          112 Source/core/rendering/svg/RenderSVGShape.cpp bool RenderSVGShape::fillContains(const FloatPoint& point, bool requiresFill, const WindRule fillRule)
WindRule          331 Source/core/rendering/svg/RenderSVGShape.cpp         WindRule fillRule = svgStyle->fillRule();
WindRule           70 Source/core/rendering/svg/RenderSVGShape.h     virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const;
WindRule           84 Source/core/rendering/svg/RenderSVGShape.h     bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO);
WindRule          143 Source/core/rendering/svg/SVGRenderTreeAsText.cpp static TextStream& operator<<(TextStream& ts, const WindRule rule)
WindRule           82 Source/platform/geometry/FloatPolygon.cpp FloatPolygon::FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule)
WindRule           52 Source/platform/geometry/FloatPolygon.h     FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule);
WindRule           57 Source/platform/geometry/FloatPolygon.h     WindRule fillRule() const { return m_fillRule; }
WindRule           75 Source/platform/geometry/FloatPolygon.h     WindRule m_fillRule;
WindRule           40 Source/platform/geometry/FloatPolygonTest.cpp     FloatPolygonTestValue(const float* coordinates, unsigned coordinatesLength, WindRule fillRule)
WindRule         1446 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::clipPath(const Path& pathToClip, WindRule clipRule)
WindRule         1483 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::canvasClip(const Path& pathToClip, WindRule clipRule)
WindRule         1660 Source/platform/graphics/GraphicsContext.cpp     WindRule oldFillRule = fillRule();
WindRule          117 Source/platform/graphics/GraphicsContext.h     WindRule fillRule() const { return immutableState()->fillRule(); }
WindRule          118 Source/platform/graphics/GraphicsContext.h     void setFillRule(WindRule fillRule) { mutableState()->setFillRule(fillRule); }
WindRule          295 Source/platform/graphics/GraphicsContext.h     void clipPath(const Path&, WindRule = RULE_EVENODD);
WindRule          351 Source/platform/graphics/GraphicsContext.h     void canvasClip(const Path&, WindRule = RULE_EVENODD);
WindRule          104 Source/platform/graphics/GraphicsContextState.h     WindRule fillRule() const { return m_fillRule; }
WindRule          105 Source/platform/graphics/GraphicsContextState.h     void setFillRule(WindRule rule) { m_fillRule = rule; }
WindRule          158 Source/platform/graphics/GraphicsContextState.h     WindRule m_fillRule;
WindRule           69 Source/platform/graphics/Path.cpp bool Path::contains(const FloatPoint& point, WindRule rule) const
WindRule          271 Source/platform/graphics/Path.cpp WindRule Path::windRule() const
WindRule          278 Source/platform/graphics/Path.cpp void Path::setWindRule(const WindRule rule)
WindRule           79 Source/platform/graphics/Path.h     bool contains(const FloatPoint&, WindRule = RULE_NONZERO) const;
WindRule          115 Source/platform/graphics/Path.h     WindRule windRule() const;
WindRule          116 Source/platform/graphics/Path.h     void setWindRule(const WindRule);