WindRule 212 Source/core/css/CSSBasicShapes.cpp static String buildPolygonString(const WindRule& windRule, const Vector<String>& points, const String& box) WindRule 134 Source/core/css/CSSBasicShapes.h void setWindRule(WindRule w) { m_windRule = w; } WindRule 135 Source/core/css/CSSBasicShapes.h WindRule windRule() const { return m_windRule; } WindRule 150 Source/core/css/CSSBasicShapes.h WindRule m_windRule; WindRule 3841 Source/core/css/CSSPrimitiveValueMappings.h template<> inline CSSPrimitiveValue::CSSPrimitiveValue(WindRule e) WindRule 3855 Source/core/css/CSSPrimitiveValueMappings.h template<> inline CSSPrimitiveValue::operator WindRule() const WindRule 974 Source/core/html/canvas/CanvasRenderingContext2D.cpp static bool parseWinding(const String& windingRuleString, WindRule& windRule) WindRule 1009 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule windRule = c->fillRule(); WindRule 1010 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule newWindRule = RULE_NONZERO; WindRule 1107 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule newWindRule = RULE_NONZERO; WindRule 1170 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule windRule = RULE_NONZERO; WindRule 103 Source/core/rendering/ClipPathOperation.h WindRule windRule() const { return m_shape->windRule(); } WindRule 129 Source/core/rendering/shapes/PolygonShape.cpp static inline PassOwnPtr<FloatPolygon> computeShapeMarginBounds(const FloatPolygon& polygon, float margin, WindRule fillRule) WindRule 85 Source/core/rendering/shapes/PolygonShape.h PolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule) WindRule 67 Source/core/rendering/shapes/Shape.cpp static PassOwnPtr<Shape> createPolygonShape(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule) WindRule 62 Source/core/rendering/style/BasicShapes.h virtual WindRule windRule() const { return RULE_NONZERO; } WindRule 227 Source/core/rendering/style/BasicShapes.h void setWindRule(WindRule windRule) { m_windRule = windRule; } WindRule 234 Source/core/rendering/style/BasicShapes.h virtual WindRule windRule() const OVERRIDE { return m_windRule; } WindRule 242 Source/core/rendering/style/BasicShapes.h WindRule m_windRule; WindRule 63 Source/core/rendering/style/SVGRenderStyle.h static WindRule initialClipRule() { return RULE_NONZERO; } WindRule 67 Source/core/rendering/style/SVGRenderStyle.h static WindRule initialFillRule() { return RULE_NONZERO; } WindRule 133 Source/core/rendering/style/SVGRenderStyle.h void setClipRule(WindRule val) { svg_inherited_flags._clipRule = val; } WindRule 137 Source/core/rendering/style/SVGRenderStyle.h void setFillRule(WindRule val) { svg_inherited_flags._fillRule = val; } WindRule 310 Source/core/rendering/style/SVGRenderStyle.h WindRule clipRule() const { return (WindRule) svg_inherited_flags._clipRule; } WindRule 314 Source/core/rendering/style/SVGRenderStyle.h WindRule fillRule() const { return (WindRule) svg_inherited_flags._fillRule; } WindRule 141 Source/core/rendering/svg/RenderSVGEllipse.cpp bool RenderSVGEllipse::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const WindRule 47 Source/core/rendering/svg/RenderSVGEllipse.h virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const OVERRIDE; WindRule 123 Source/core/rendering/svg/RenderSVGRect.cpp bool RenderSVGRect::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const WindRule 49 Source/core/rendering/svg/RenderSVGRect.h virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const OVERRIDE; WindRule 89 Source/core/rendering/svg/RenderSVGResourceClipper.cpp WindRule clipRule = RULE_NONZERO; WindRule 283 Source/core/rendering/svg/RenderSVGResourceClipper.cpp WindRule newClipRule = style->svgStyle()->clipRule(); WindRule 107 Source/core/rendering/svg/RenderSVGShape.cpp bool RenderSVGShape::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const WindRule 112 Source/core/rendering/svg/RenderSVGShape.cpp bool RenderSVGShape::fillContains(const FloatPoint& point, bool requiresFill, const WindRule fillRule) WindRule 331 Source/core/rendering/svg/RenderSVGShape.cpp WindRule fillRule = svgStyle->fillRule(); WindRule 70 Source/core/rendering/svg/RenderSVGShape.h virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const; WindRule 84 Source/core/rendering/svg/RenderSVGShape.h bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO); WindRule 143 Source/core/rendering/svg/SVGRenderTreeAsText.cpp static TextStream& operator<<(TextStream& ts, const WindRule rule) WindRule 82 Source/platform/geometry/FloatPolygon.cpp FloatPolygon::FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule) WindRule 52 Source/platform/geometry/FloatPolygon.h FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule); WindRule 57 Source/platform/geometry/FloatPolygon.h WindRule fillRule() const { return m_fillRule; } WindRule 75 Source/platform/geometry/FloatPolygon.h WindRule m_fillRule; WindRule 40 Source/platform/geometry/FloatPolygonTest.cpp FloatPolygonTestValue(const float* coordinates, unsigned coordinatesLength, WindRule fillRule) WindRule 1446 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::clipPath(const Path& pathToClip, WindRule clipRule) WindRule 1483 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::canvasClip(const Path& pathToClip, WindRule clipRule) WindRule 1660 Source/platform/graphics/GraphicsContext.cpp WindRule oldFillRule = fillRule(); WindRule 117 Source/platform/graphics/GraphicsContext.h WindRule fillRule() const { return immutableState()->fillRule(); } WindRule 118 Source/platform/graphics/GraphicsContext.h void setFillRule(WindRule fillRule) { mutableState()->setFillRule(fillRule); } WindRule 295 Source/platform/graphics/GraphicsContext.h void clipPath(const Path&, WindRule = RULE_EVENODD); WindRule 351 Source/platform/graphics/GraphicsContext.h void canvasClip(const Path&, WindRule = RULE_EVENODD); WindRule 104 Source/platform/graphics/GraphicsContextState.h WindRule fillRule() const { return m_fillRule; } WindRule 105 Source/platform/graphics/GraphicsContextState.h void setFillRule(WindRule rule) { m_fillRule = rule; } WindRule 158 Source/platform/graphics/GraphicsContextState.h WindRule m_fillRule; WindRule 69 Source/platform/graphics/Path.cpp bool Path::contains(const FloatPoint& point, WindRule rule) const WindRule 271 Source/platform/graphics/Path.cpp WindRule Path::windRule() const WindRule 278 Source/platform/graphics/Path.cpp void Path::setWindRule(const WindRule rule) WindRule 79 Source/platform/graphics/Path.h bool contains(const FloatPoint&, WindRule = RULE_NONZERO) const; WindRule 115 Source/platform/graphics/Path.h WindRule windRule() const; WindRule 116 Source/platform/graphics/Path.h void setWindRule(const WindRule);