kernelUnitLengthX  151 Source/core/svg/SVGFEConvolveMatrixElement.cpp         return convolveMatrix->setKernelUnitLength(FloatPoint(kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value()));
kernelUnitLengthX  226 Source/core/svg/SVGFEConvolveMatrixElement.cpp     int kernelUnitLengthXValue = kernelUnitLengthX()->currentValue()->value();
kernelUnitLengthX   44 Source/core/svg/SVGFEConvolveMatrixElement.h     SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); }
kernelUnitLengthX  187 Source/core/svg/SVGFEDiffuseLightingElement.cpp         kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release());
kernelUnitLengthX   41 Source/core/svg/SVGFEDiffuseLightingElement.h     SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); }
kernelUnitLengthX  194 Source/core/svg/SVGFESpecularLightingElement.cpp         m_specularExponent->currentValue()->value(), kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release());
kernelUnitLengthX   42 Source/core/svg/SVGFESpecularLightingElement.h     SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); }
kernelUnitLengthX   32 Source/platform/graphics/filters/FEDiffuseLighting.cpp     float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
kernelUnitLengthX   33 Source/platform/graphics/filters/FEDiffuseLighting.cpp     : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource)
kernelUnitLengthX   38 Source/platform/graphics/filters/FEDiffuseLighting.cpp     float surfaceScale, float diffuseConstant, float kernelUnitLengthX,
kernelUnitLengthX   41 Source/platform/graphics/filters/FEDiffuseLighting.cpp     return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource));
kernelUnitLengthX   93 Source/platform/graphics/filters/FEDiffuseLighting.cpp bool FEDiffuseLighting::setKernelUnitLengthX(float kernelUnitLengthX)
kernelUnitLengthX   95 Source/platform/graphics/filters/FEDiffuseLighting.cpp     if (m_kernelUnitLengthX == kernelUnitLengthX)
kernelUnitLengthX   97 Source/platform/graphics/filters/FEDiffuseLighting.cpp     m_kernelUnitLengthX = kernelUnitLengthX;
kernelUnitLengthX   47 Source/platform/graphics/filters/FEDiffuseLighting.h     float kernelUnitLengthX() const;
kernelUnitLengthX   42 Source/platform/graphics/filters/FELighting.cpp     float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
kernelUnitLengthX   51 Source/platform/graphics/filters/FELighting.cpp     , m_kernelUnitLengthX(kernelUnitLengthX)
kernelUnitLengthX   32 Source/platform/graphics/filters/FESpecularLighting.cpp     float specularConstant, float specularExponent, float kernelUnitLengthX,
kernelUnitLengthX   34 Source/platform/graphics/filters/FESpecularLighting.cpp     : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource)
kernelUnitLengthX   40 Source/platform/graphics/filters/FESpecularLighting.cpp     float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
kernelUnitLengthX   43 Source/platform/graphics/filters/FESpecularLighting.cpp         kernelUnitLengthX, kernelUnitLengthY, lightSource));
kernelUnitLengthX  109 Source/platform/graphics/filters/FESpecularLighting.cpp bool FESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX)
kernelUnitLengthX  111 Source/platform/graphics/filters/FESpecularLighting.cpp     if (m_kernelUnitLengthX == kernelUnitLengthX)
kernelUnitLengthX  113 Source/platform/graphics/filters/FESpecularLighting.cpp     m_kernelUnitLengthX = kernelUnitLengthX;
kernelUnitLengthX   48 Source/platform/graphics/filters/FESpecularLighting.h     float kernelUnitLengthX() const;