kernelUnitLengthX 151 Source/core/svg/SVGFEConvolveMatrixElement.cpp return convolveMatrix->setKernelUnitLength(FloatPoint(kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value())); kernelUnitLengthX 226 Source/core/svg/SVGFEConvolveMatrixElement.cpp int kernelUnitLengthXValue = kernelUnitLengthX()->currentValue()->value(); kernelUnitLengthX 44 Source/core/svg/SVGFEConvolveMatrixElement.h SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); } kernelUnitLengthX 187 Source/core/svg/SVGFEDiffuseLightingElement.cpp kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release()); kernelUnitLengthX 41 Source/core/svg/SVGFEDiffuseLightingElement.h SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); } kernelUnitLengthX 194 Source/core/svg/SVGFESpecularLightingElement.cpp m_specularExponent->currentValue()->value(), kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release()); kernelUnitLengthX 42 Source/core/svg/SVGFESpecularLightingElement.h SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); } kernelUnitLengthX 32 Source/platform/graphics/filters/FEDiffuseLighting.cpp float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthX 33 Source/platform/graphics/filters/FEDiffuseLighting.cpp : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource) kernelUnitLengthX 38 Source/platform/graphics/filters/FEDiffuseLighting.cpp float surfaceScale, float diffuseConstant, float kernelUnitLengthX, kernelUnitLengthX 41 Source/platform/graphics/filters/FEDiffuseLighting.cpp return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource)); kernelUnitLengthX 93 Source/platform/graphics/filters/FEDiffuseLighting.cpp bool FEDiffuseLighting::setKernelUnitLengthX(float kernelUnitLengthX) kernelUnitLengthX 95 Source/platform/graphics/filters/FEDiffuseLighting.cpp if (m_kernelUnitLengthX == kernelUnitLengthX) kernelUnitLengthX 97 Source/platform/graphics/filters/FEDiffuseLighting.cpp m_kernelUnitLengthX = kernelUnitLengthX; kernelUnitLengthX 47 Source/platform/graphics/filters/FEDiffuseLighting.h float kernelUnitLengthX() const; kernelUnitLengthX 42 Source/platform/graphics/filters/FELighting.cpp float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthX 51 Source/platform/graphics/filters/FELighting.cpp , m_kernelUnitLengthX(kernelUnitLengthX) kernelUnitLengthX 32 Source/platform/graphics/filters/FESpecularLighting.cpp float specularConstant, float specularExponent, float kernelUnitLengthX, kernelUnitLengthX 34 Source/platform/graphics/filters/FESpecularLighting.cpp : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource) kernelUnitLengthX 40 Source/platform/graphics/filters/FESpecularLighting.cpp float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthX 43 Source/platform/graphics/filters/FESpecularLighting.cpp kernelUnitLengthX, kernelUnitLengthY, lightSource)); kernelUnitLengthX 109 Source/platform/graphics/filters/FESpecularLighting.cpp bool FESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX) kernelUnitLengthX 111 Source/platform/graphics/filters/FESpecularLighting.cpp if (m_kernelUnitLengthX == kernelUnitLengthX) kernelUnitLengthX 113 Source/platform/graphics/filters/FESpecularLighting.cpp m_kernelUnitLengthX = kernelUnitLengthX; kernelUnitLengthX 48 Source/platform/graphics/filters/FESpecularLighting.h float kernelUnitLengthX() const;