kernelUnitLengthY 151 Source/core/svg/SVGFEConvolveMatrixElement.cpp return convolveMatrix->setKernelUnitLength(FloatPoint(kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value())); kernelUnitLengthY 227 Source/core/svg/SVGFEConvolveMatrixElement.cpp int kernelUnitLengthYValue = kernelUnitLengthY()->currentValue()->value(); kernelUnitLengthY 45 Source/core/svg/SVGFEConvolveMatrixElement.h SVGAnimatedNumber* kernelUnitLengthY() { return m_kernelUnitLength->secondNumber(); } kernelUnitLengthY 187 Source/core/svg/SVGFEDiffuseLightingElement.cpp kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release()); kernelUnitLengthY 42 Source/core/svg/SVGFEDiffuseLightingElement.h SVGAnimatedNumber* kernelUnitLengthY() { return m_kernelUnitLength->secondNumber(); } kernelUnitLengthY 194 Source/core/svg/SVGFESpecularLightingElement.cpp m_specularExponent->currentValue()->value(), kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.release()); kernelUnitLengthY 43 Source/core/svg/SVGFESpecularLightingElement.h SVGAnimatedNumber* kernelUnitLengthY() { return m_kernelUnitLength->secondNumber(); } kernelUnitLengthY 32 Source/platform/graphics/filters/FEDiffuseLighting.cpp float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthY 33 Source/platform/graphics/filters/FEDiffuseLighting.cpp : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource) kernelUnitLengthY 39 Source/platform/graphics/filters/FEDiffuseLighting.cpp float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthY 41 Source/platform/graphics/filters/FEDiffuseLighting.cpp return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource)); kernelUnitLengthY 106 Source/platform/graphics/filters/FEDiffuseLighting.cpp bool FEDiffuseLighting::setKernelUnitLengthY(float kernelUnitLengthY) kernelUnitLengthY 108 Source/platform/graphics/filters/FEDiffuseLighting.cpp if (m_kernelUnitLengthY == kernelUnitLengthY) kernelUnitLengthY 110 Source/platform/graphics/filters/FEDiffuseLighting.cpp m_kernelUnitLengthY = kernelUnitLengthY; kernelUnitLengthY 50 Source/platform/graphics/filters/FEDiffuseLighting.h float kernelUnitLengthY() const; kernelUnitLengthY 42 Source/platform/graphics/filters/FELighting.cpp float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthY 52 Source/platform/graphics/filters/FELighting.cpp , m_kernelUnitLengthY(kernelUnitLengthY) kernelUnitLengthY 33 Source/platform/graphics/filters/FESpecularLighting.cpp float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthY 34 Source/platform/graphics/filters/FESpecularLighting.cpp : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource) kernelUnitLengthY 40 Source/platform/graphics/filters/FESpecularLighting.cpp float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) kernelUnitLengthY 43 Source/platform/graphics/filters/FESpecularLighting.cpp kernelUnitLengthX, kernelUnitLengthY, lightSource)); kernelUnitLengthY 122 Source/platform/graphics/filters/FESpecularLighting.cpp bool FESpecularLighting::setKernelUnitLengthY(float kernelUnitLengthY) kernelUnitLengthY 124 Source/platform/graphics/filters/FESpecularLighting.cpp if (m_kernelUnitLengthY == kernelUnitLengthY) kernelUnitLengthY 126 Source/platform/graphics/filters/FESpecularLighting.cpp m_kernelUnitLengthY = kernelUnitLengthY; kernelUnitLengthY 51 Source/platform/graphics/filters/FESpecularLighting.h float kernelUnitLengthY() const;