strokeBoundingBox  476 Source/core/rendering/RenderObject.h     virtual FloatRect strokeBoundingBox() const;
strokeBoundingBox   62 Source/core/rendering/svg/RenderSVGContainer.h     virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
strokeBoundingBox   44 Source/core/rendering/svg/RenderSVGForeignObject.h     virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); }
strokeBoundingBox   48 Source/core/rendering/svg/RenderSVGGradientStop.h     virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(); }
strokeBoundingBox   55 Source/core/rendering/svg/RenderSVGImage.h     virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
strokeBoundingBox   76 Source/core/rendering/svg/RenderSVGInline.cpp         return object->strokeBoundingBox();
strokeBoundingBox  115 Source/core/rendering/svg/RenderSVGInline.cpp     FloatRect textBoundingBox = object->strokeBoundingBox();
strokeBoundingBox   45 Source/core/rendering/svg/RenderSVGInline.h     virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
strokeBoundingBox   74 Source/core/rendering/svg/RenderSVGModelObject.cpp     IntRect rect = enclosingIntRect(strokeBoundingBox());
strokeBoundingBox   81 Source/core/rendering/svg/RenderSVGModelObject.cpp     quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
strokeBoundingBox   56 Source/core/rendering/svg/RenderSVGPath.cpp     FloatRect strokeBoundingBox = m_strokeBoundingBox;
strokeBoundingBox   62 Source/core/rendering/svg/RenderSVGPath.cpp             strokeBoundingBox.unite(zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth));
strokeBoundingBox   65 Source/core/rendering/svg/RenderSVGPath.cpp     return strokeBoundingBox;
strokeBoundingBox  264 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     context->beginRecording(strokeBoundingBox());
strokeBoundingBox  191 Source/core/rendering/svg/RenderSVGResourceFilter.cpp     filterData->drawingRegion = object->strokeBoundingBox();
strokeBoundingBox  139 Source/core/rendering/svg/RenderSVGResourceMasker.cpp     context->beginRecording(strokeBoundingBox());
strokeBoundingBox   99 Source/core/rendering/svg/RenderSVGRoot.h     virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; }
strokeBoundingBox  126 Source/core/rendering/svg/RenderSVGShape.cpp     if (!strokeBoundingBox().contains(point))
strokeBoundingBox  386 Source/core/rendering/svg/RenderSVGShape.cpp     FloatRect strokeBoundingBox = m_fillBoundingBox;
strokeBoundingBox  397 Source/core/rendering/svg/RenderSVGShape.cpp                 strokeBoundingBox.unite(strokeBoundingRect);
strokeBoundingBox  400 Source/core/rendering/svg/RenderSVGShape.cpp             strokeBoundingBox.unite(path().strokeBoundingRect(strokeData));
strokeBoundingBox  405 Source/core/rendering/svg/RenderSVGShape.cpp         strokeBoundingBox.unite(markerRect(strokeWidth()));
strokeBoundingBox  407 Source/core/rendering/svg/RenderSVGShape.cpp     return strokeBoundingBox;
strokeBoundingBox  412 Source/core/rendering/svg/RenderSVGShape.cpp     m_repaintBoundingBox = strokeBoundingBox();
strokeBoundingBox  101 Source/core/rendering/svg/RenderSVGShape.h     virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
strokeBoundingBox  468 Source/core/rendering/svg/RenderSVGText.cpp     quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
strokeBoundingBox  507 Source/core/rendering/svg/RenderSVGText.cpp     FloatRect repaintRect = strokeBoundingBox();
strokeBoundingBox   78 Source/core/rendering/svg/RenderSVGText.h     virtual FloatRect strokeBoundingBox() const OVERRIDE;
strokeBoundingBox  129 Source/core/rendering/svg/SVGRenderSupport.cpp void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox)
strokeBoundingBox  133 Source/core/rendering/svg/SVGRenderSupport.cpp     strokeBoundingBox = FloatRect();
strokeBoundingBox  145 Source/core/rendering/svg/SVGRenderSupport.cpp         strokeBoundingBox.unite(transform.mapRect(current->repaintRectInLocalCoordinates()));
strokeBoundingBox  148 Source/core/rendering/svg/SVGRenderSupport.cpp     repaintBoundingBox = strokeBoundingBox;
strokeBoundingBox   62 Source/core/rendering/svg/SVGRenderSupport.h void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox);