GLenum 196 Source/core/html/HTMLVideoElement.cpp bool HTMLVideoElement::copyVideoTextureToPlatformTexture(blink::WebGraphicsContext3D* context, Platform3DObject texture, GLint level, GLenum type, GLenum internalFormat, bool premultiplyAlpha, bool flipY) GLenum 70 Source/core/html/canvas/ANGLEInstancedArrays.cpp void ANGLEInstancedArrays::drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) GLenum 78 Source/core/html/canvas/ANGLEInstancedArrays.cpp void ANGLEInstancedArrays::drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount) GLenum 50 Source/core/html/canvas/ANGLEInstancedArrays.h void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount); GLenum 51 Source/core/html/canvas/ANGLEInstancedArrays.h void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount); GLenum 39 Source/core/html/canvas/WebGLActiveInfo.h static PassRefPtr<WebGLActiveInfo> create(const String& name, GLenum type, GLint size) GLenum 44 Source/core/html/canvas/WebGLActiveInfo.h GLenum type() const { return m_type; } GLenum 48 Source/core/html/canvas/WebGLActiveInfo.h WebGLActiveInfo(const String& name, GLenum type, GLint size) GLenum 59 Source/core/html/canvas/WebGLActiveInfo.h GLenum m_type; GLenum 57 Source/core/html/canvas/WebGLBuffer.cpp void WebGLBuffer::setTarget(GLenum target) GLenum 42 Source/core/html/canvas/WebGLBuffer.h GLenum getTarget() const { return m_target; } GLenum 43 Source/core/html/canvas/WebGLBuffer.h void setTarget(GLenum); GLenum 55 Source/core/html/canvas/WebGLBuffer.h GLenum m_target; GLenum 65 Source/core/html/canvas/WebGLDrawBuffers.cpp void WebGLDrawBuffers::drawBuffersWEBGL(const Vector<GLenum>& buffers) GLenum 70 Source/core/html/canvas/WebGLDrawBuffers.cpp const GLenum* bufs = buffers.data(); GLenum 81 Source/core/html/canvas/WebGLDrawBuffers.cpp GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE; GLenum 90 Source/core/html/canvas/WebGLDrawBuffers.cpp if (bufs[i] != GL_NONE && bufs[i] != static_cast<GLenum>(GL_COLOR_ATTACHMENT0_EXT + i)) { GLenum 44 Source/core/html/canvas/WebGLDrawBuffers.h void drawBuffersWEBGL(const Vector<GLenum>& buffers); GLenum 50 Source/core/html/canvas/WebGLFramebuffer.cpp virtual GLenum format() const OVERRIDE; GLenum 51 Source/core/html/canvas/WebGLFramebuffer.cpp virtual GLenum type() const OVERRIDE; GLenum 56 Source/core/html/canvas/WebGLFramebuffer.cpp virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) OVERRIDE; GLenum 57 Source/core/html/canvas/WebGLFramebuffer.cpp virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) OVERRIDE; GLenum 84 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLRenderbufferAttachment::format() const GLenum 86 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum format = m_renderbuffer->internalFormat(); GLenum 115 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLRenderbufferAttachment::attach(blink::WebGraphicsContext3D* context, GLenum attachment) GLenum 126 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLRenderbufferAttachment::unattach(blink::WebGraphicsContext3D* context, GLenum attachment) GLenum 136 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLRenderbufferAttachment::type() const GLenum 144 Source/core/html/canvas/WebGLFramebuffer.cpp static PassRefPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLTexture*, GLenum target, GLint level); GLenum 147 Source/core/html/canvas/WebGLFramebuffer.cpp WebGLTextureAttachment(WebGLTexture*, GLenum target, GLint level); GLenum 150 Source/core/html/canvas/WebGLFramebuffer.cpp virtual GLenum format() const OVERRIDE; GLenum 151 Source/core/html/canvas/WebGLFramebuffer.cpp virtual GLenum type() const OVERRIDE; GLenum 156 Source/core/html/canvas/WebGLFramebuffer.cpp virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) OVERRIDE; GLenum 157 Source/core/html/canvas/WebGLFramebuffer.cpp virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) OVERRIDE; GLenum 162 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum m_target; GLenum 166 Source/core/html/canvas/WebGLFramebuffer.cpp PassRefPtr<WebGLFramebuffer::WebGLAttachment> WebGLTextureAttachment::create(WebGLTexture* texture, GLenum target, GLint level) GLenum 171 Source/core/html/canvas/WebGLFramebuffer.cpp WebGLTextureAttachment::WebGLTextureAttachment(WebGLTexture* texture, GLenum target, GLint level) GLenum 188 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLTextureAttachment::format() const GLenum 213 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLTextureAttachment::attach(blink::WebGraphicsContext3D* context, GLenum attachment) GLenum 219 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLTextureAttachment::unattach(blink::WebGraphicsContext3D* context, GLenum attachment) GLenum 229 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLTextureAttachment::type() const GLenum 234 Source/core/html/canvas/WebGLFramebuffer.cpp bool isColorRenderable(GLenum internalformat) GLenum 274 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLFramebuffer::setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, WebGLTexture* texture, GLint level) GLenum 287 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLFramebuffer::setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer* renderbuffer) GLenum 300 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLFramebuffer::attach(GLenum attachment, GLenum attachmentPoint) GLenum 308 Source/core/html/canvas/WebGLFramebuffer.cpp WebGLSharedObject* WebGLFramebuffer::getAttachmentObject(GLenum attachment) const GLenum 316 Source/core/html/canvas/WebGLFramebuffer.cpp bool WebGLFramebuffer::isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment, const char** reason) const GLenum 321 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum internalformat = attachedObject->format(); GLenum 332 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum type = attachedObject->type(); GLenum 355 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum type = attachedObject->type(); GLenum 364 Source/core/html/canvas/WebGLFramebuffer.cpp && attachment < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + context()->maxColorAttachments()))) { GLenum 371 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum type = attachedObject->type(); GLenum 402 Source/core/html/canvas/WebGLFramebuffer.cpp WebGLFramebuffer::WebGLAttachment* WebGLFramebuffer::getAttachment(GLenum attachment) const GLenum 408 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLFramebuffer::removeAttachmentFromBoundFramebuffer(GLenum attachment) GLenum 448 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum attachmentType = it->key; GLenum 480 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLFramebuffer::colorBufferFormat() const GLenum 490 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLFramebuffer::checkStatus(const char** reason) const GLenum 575 Source/core/html/canvas/WebGLFramebuffer.cpp void WebGLFramebuffer::drawBuffers(const Vector<GLenum>& bufs) GLenum 609 Source/core/html/canvas/WebGLFramebuffer.cpp GLenum WebGLFramebuffer::getDrawBuffer(GLenum drawBuffer) GLenum 48 Source/core/html/canvas/WebGLFramebuffer.h virtual GLenum format() const = 0; GLenum 53 Source/core/html/canvas/WebGLFramebuffer.h virtual GLenum type() const = 0; GLenum 58 Source/core/html/canvas/WebGLFramebuffer.h virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0; GLenum 59 Source/core/html/canvas/WebGLFramebuffer.h virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) = 0; GLenum 69 Source/core/html/canvas/WebGLFramebuffer.h void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, WebGLTexture*, GLint level); GLenum 70 Source/core/html/canvas/WebGLFramebuffer.h void setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer*); GLenum 74 Source/core/html/canvas/WebGLFramebuffer.h void removeAttachmentFromBoundFramebuffer(GLenum); GLenum 75 Source/core/html/canvas/WebGLFramebuffer.h WebGLSharedObject* getAttachmentObject(GLenum) const; GLenum 77 Source/core/html/canvas/WebGLFramebuffer.h GLenum colorBufferFormat() const; GLenum 91 Source/core/html/canvas/WebGLFramebuffer.h GLenum checkStatus(const char** reason) const; GLenum 100 Source/core/html/canvas/WebGLFramebuffer.h void drawBuffers(const Vector<GLenum>& bufs); GLenum 102 Source/core/html/canvas/WebGLFramebuffer.h GLenum getDrawBuffer(GLenum); GLenum 110 Source/core/html/canvas/WebGLFramebuffer.h WebGLAttachment* getAttachment(GLenum) const; GLenum 111 Source/core/html/canvas/WebGLFramebuffer.h bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment, const char** reason) const; GLenum 117 Source/core/html/canvas/WebGLFramebuffer.h void attach(GLenum attachment, GLenum attachmentPoint); GLenum 128 Source/core/html/canvas/WebGLFramebuffer.h Vector<GLenum> m_drawBuffers; GLenum 129 Source/core/html/canvas/WebGLFramebuffer.h Vector<GLenum> m_filteredDrawBuffers; GLenum 109 Source/core/html/canvas/WebGLProgram.cpp WebGLShader* WebGLProgram::getAttachedShader(GLenum type) GLenum 59 Source/core/html/canvas/WebGLProgram.h WebGLShader* getAttachedShader(GLenum); GLenum 41 Source/core/html/canvas/WebGLRenderbuffer.h void setInternalFormat(GLenum internalformat) GLenum 45 Source/core/html/canvas/WebGLRenderbuffer.h GLenum internalFormat() const { return m_internalFormat; } GLenum 71 Source/core/html/canvas/WebGLRenderbuffer.h GLenum m_internalFormat; GLenum 652 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::addCompressedTextureFormat(GLenum format) GLenum 928 Source/core/html/canvas/WebGLRenderingContextBase.cpp unsigned WebGLRenderingContextBase::sizeInBytes(GLenum type) GLenum 950 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::activeTexture(GLenum texture) GLenum 1011 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bindBuffer(GLenum target, WebGLBuffer* buffer) GLenum 1036 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bindFramebuffer(GLenum target, WebGLFramebuffer* buffer) GLenum 1059 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bindRenderbuffer(GLenum target, WebGLRenderbuffer* renderBuffer) GLenum 1076 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bindTexture(GLenum target, WebGLTexture* texture) GLenum 1132 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendEquation(GLenum mode) GLenum 1139 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) GLenum 1147 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendFunc(GLenum sfactor, GLenum dfactor) GLenum 1154 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) GLenum 1162 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bufferData(GLenum target, long long size, GLenum usage) GLenum 1181 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBuffer* data, GLenum usage) GLenum 1195 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBufferView* data, GLenum usage) GLenum 1210 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, ArrayBuffer* data) GLenum 1227 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, ArrayBufferView* data) GLenum 1244 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum WebGLRenderingContextBase::checkFramebufferStatus(GLenum target) GLenum 1255 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum result = m_framebufferBinding->checkStatus(&reason); GLenum 1335 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data) GLenum 1369 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* data) GLenum 1398 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateSettableTexFormat(const char* functionName, GLenum format) GLenum 1407 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GLenum 1438 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GLenum 1462 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum internalformat = tex->getInternalFormat(target, level); GLenum 1524 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer* renderbuffer) GLenum 1536 Source/core/html/canvas/WebGLRenderingContextBase.cpp PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) GLenum 1550 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::cullFace(GLenum mode) GLenum 1653 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::depthFunc(GLenum func) GLenum 1693 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::disable(GLenum cap) GLenum 1762 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::drawArrays(GLenum mode, GLint first, GLsizei count) GLenum 1775 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::drawElements(GLenum mode, GLsizei count, GLenum type, long long offset) GLenum 1788 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) GLenum 1804 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount) GLenum 1820 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::enable(GLenum cap) GLenum 1867 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::framebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, WebGLRenderbuffer* buffer) GLenum 1909 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, WebGLTexture* texture, GLint level) GLenum 1947 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::frontFace(GLenum mode) GLenum 1962 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::generateMipmap(GLenum target) GLenum 2019 Source/core/html/canvas/WebGLRenderingContextBase.cpp const GLenum shaderType[] = { GLenum 2023 Source/core/html/canvas/WebGLRenderingContextBase.cpp for (unsigned i = 0; i < sizeof(shaderType) / sizeof(GLenum); ++i) { GLenum 2048 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum pname) GLenum 2087 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum WebGLRenderingContextBase::getError() GLenum 2090 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum err = m_lostContextErrors.first(); GLenum 2154 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum target, GLenum attachment, GLenum pname) GLenum 2205 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) GLenum 2429 Source/core/html/canvas/WebGLRenderingContextBase.cpp && pname < static_cast<GLenum>(GL_DRAW_BUFFER0_EXT + maxDrawBuffers())) { GLenum 2442 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getProgramParameter(WebGLProgram* program, GLenum pname) GLenum 2476 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getRenderbufferParameter(GLenum target, GLenum pname) GLenum 2517 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getShaderParameter(WebGLShader* shader, GLenum pname) GLenum 2546 Source/core/html/canvas/WebGLRenderingContextBase.cpp PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) GLenum 2606 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getTexParameter(GLenum target, GLenum pname) GLenum 2672 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum baseType; GLenum 2802 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pname) GLenum 2838 Source/core/html/canvas/WebGLRenderingContextBase.cpp long long WebGLRenderingContextBase::getVertexAttribOffset(GLuint index, GLenum pname) GLenum 2850 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::hint(GLenum target, GLenum mode) GLenum 2887 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLboolean WebGLRenderingContextBase::isEnabled(GLenum cap) GLenum 2961 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) GLenum 2973 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (static_cast<GLenum>(param) == GC3D_BROWSER_DEFAULT_WEBGL || param == GL_NONE) { GLenum 2974 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_unpackColorspaceConversion = static_cast<GLenum>(param); GLenum 3008 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView* pixels) GLenum 3056 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, width, height, m_packAlignment, &totalBytesRequired, &padding); GLenum 3090 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GLenum 3168 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::stencilFunc(GLenum func, GLint ref, GLuint mask) GLenum 3181 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) GLenum 3218 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::stencilMaskSeparate(GLenum face, GLuint mask) GLenum 3240 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::stencilOp(GLenum fail, GLenum zfail, GLenum zpass) GLenum 3247 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) GLenum 3254 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum WebGLRenderingContextBase::convertTexInternalFormat(GLenum internalformat, GLenum type) GLenum 3266 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState) GLenum 3279 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2DImpl(GLenum target, GLint level, GLenum internalformat, GLenum format, GLenum type, Image* image, WebGLImageConversion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, ExceptionState& exceptionState) GLenum 3309 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexFuncValidationFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset) GLenum 3367 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 3369 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& exceptionState) GLenum 3390 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 3391 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionState) GLenum 3414 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 3415 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& exceptionState) GLenum 3430 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 3431 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& exceptionState) GLenum 3482 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 3483 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& exceptionState) GLenum 3506 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texParameter(GLenum target, GLenum pname, GLfloat paramf, GLint parami, bool isFloat) GLenum 3544 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texParameterf(GLenum target, GLenum pname, GLfloat param) GLenum 3549 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texParameteri(GLenum target, GLenum pname, GLint param) GLenum 3554 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2DBase(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState) GLenum 3575 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2DImpl(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, Image* image, WebGLImageConversion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, ExceptionState& exceptionState) GLenum 3605 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 3607 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& exceptionState) GLenum 3632 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 3633 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionState) GLenum 3657 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 3658 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& exceptionState) GLenum 3673 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 3674 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& exceptionState) GLenum 3687 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 3688 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& exceptionState) GLenum 4062 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::vertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, long long offset) GLenum 4257 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getBooleanParameter(GLenum pname) GLenum 4265 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getBooleanArrayParameter(GLenum pname) GLenum 4280 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getFloatParameter(GLenum pname) GLenum 4288 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getIntParameter(GLenum pname) GLenum 4296 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getUnsignedIntParameter(GLenum pname) GLenum 4304 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getWebGLFloatArrayParameter(GLenum pname) GLenum 4326 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLGetInfo WebGLRenderingContextBase::getWebGLIntArrayParameter(GLenum pname) GLenum 4411 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::isTexInternalFormatColorBufferCombinationValid(GLenum texInternalFormat, GLenum colorBufferFormat) GLenum 4418 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum WebGLRenderingContextBase::boundFramebufferColorFormat() GLenum 4427 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLTexture* WebGLRenderingContextBase::validateTextureBinding(const char* functionName, GLenum target, bool useSixEnumsForCubeMap) GLenum 4492 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFuncFormatAndType(const char* functionName, GLenum format, GLenum type, GLint level) GLenum 4607 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFuncLevel(const char* functionName, GLenum target, GLint level) GLenum 4638 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum target, GLint level, GLsizei width, GLsizei height) GLenum 4676 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFuncParameters(const char* functionName, TexFuncValidationFunctionType functionType, GLenum target, GLenum 4677 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) GLenum 4701 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFuncData(const char* functionName, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView* pixels, NullDisposition disposition) GLenum 4750 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, width, height, m_unpackAlignment, &totalBytesRequired, 0); GLenum 4769 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateCompressedTexFormat(GLenum format) GLenum 4774 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateCompressedTexFuncData(const char* functionName, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* pixels) GLenum 4848 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateCompressedTexDimensions(const char* functionName, TexFuncValidationFunctionType functionType, GLenum target, GLint level, GLsizei width, GLsizei height, GLenum format) GLenum 4873 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateCompressedTexSubDimensions(const char* functionName, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, WebGLTexture* tex) GLenum 4903 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateDrawMode(const char* functionName, GLenum mode) GLenum 4929 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateStencilOrDepthFunc(const char* functionName, GLenum func) GLenum 4968 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateFramebufferFuncParameters(const char* functionName, GLenum target, GLenum attachment) GLenum 4983 Source/core/html/canvas/WebGLRenderingContextBase.cpp && attachment < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorAttachments())) GLenum 4991 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateBlendEquation(const char* functionName, GLenum mode) GLenum 5004 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateBlendFuncFactors(const char* functionName, GLenum src, GLenum dst) GLenum 5016 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateCapability(const char* functionName, GLenum cap) GLenum 5090 Source/core/html/canvas/WebGLRenderingContextBase.cpp WebGLBuffer* WebGLRenderingContextBase::validateBufferDataParameters(const char* functionName, GLenum target, GLenum usage) GLenum 5162 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateDrawArrays(const char* functionName, GLenum mode, GLint first, GLsizei count) GLenum 5193 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateDrawElements(const char* functionName, GLenum mode, GLsizei count, GLenum type, long long offset) GLenum 5458 Source/core/html/canvas/WebGLRenderingContextBase.cpp String GetErrorString(GLenum error) GLenum 5480 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::synthesizeGLError(GLenum error, const char* functionName, const char* description, ConsoleDisplayPreference display) GLenum 5519 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::enableOrDisable(GLenum capability, bool enable) GLenum 5556 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::setBackDrawBuffer(GLenum buf) GLenum 112 Source/core/html/canvas/WebGLRenderingContextBase.h void activeTexture(GLenum texture); GLenum 115 Source/core/html/canvas/WebGLRenderingContextBase.h void bindBuffer(GLenum target, WebGLBuffer*); GLenum 116 Source/core/html/canvas/WebGLRenderingContextBase.h void bindFramebuffer(GLenum target, WebGLFramebuffer*); GLenum 117 Source/core/html/canvas/WebGLRenderingContextBase.h void bindRenderbuffer(GLenum target, WebGLRenderbuffer*); GLenum 118 Source/core/html/canvas/WebGLRenderingContextBase.h void bindTexture(GLenum target, WebGLTexture*); GLenum 120 Source/core/html/canvas/WebGLRenderingContextBase.h void blendEquation(GLenum mode); GLenum 121 Source/core/html/canvas/WebGLRenderingContextBase.h void blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); GLenum 122 Source/core/html/canvas/WebGLRenderingContextBase.h void blendFunc(GLenum sfactor, GLenum dfactor); GLenum 123 Source/core/html/canvas/WebGLRenderingContextBase.h void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); GLenum 125 Source/core/html/canvas/WebGLRenderingContextBase.h void bufferData(GLenum target, long long size, GLenum usage); GLenum 126 Source/core/html/canvas/WebGLRenderingContextBase.h void bufferData(GLenum target, ArrayBuffer* data, GLenum usage); GLenum 127 Source/core/html/canvas/WebGLRenderingContextBase.h void bufferData(GLenum target, ArrayBufferView* data, GLenum usage); GLenum 128 Source/core/html/canvas/WebGLRenderingContextBase.h void bufferSubData(GLenum target, long long offset, ArrayBuffer* data); GLenum 129 Source/core/html/canvas/WebGLRenderingContextBase.h void bufferSubData(GLenum target, long long offset, ArrayBufferView* data); GLenum 131 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum checkFramebufferStatus(GLenum target); GLenum 139 Source/core/html/canvas/WebGLRenderingContextBase.h void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data); GLenum 140 Source/core/html/canvas/WebGLRenderingContextBase.h void compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* data); GLenum 142 Source/core/html/canvas/WebGLRenderingContextBase.h void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLenum 143 Source/core/html/canvas/WebGLRenderingContextBase.h void copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLenum 149 Source/core/html/canvas/WebGLRenderingContextBase.h PassRefPtr<WebGLShader> createShader(GLenum type); GLenum 152 Source/core/html/canvas/WebGLRenderingContextBase.h void cullFace(GLenum mode); GLenum 161 Source/core/html/canvas/WebGLRenderingContextBase.h void depthFunc(GLenum); GLenum 165 Source/core/html/canvas/WebGLRenderingContextBase.h void disable(GLenum cap); GLenum 167 Source/core/html/canvas/WebGLRenderingContextBase.h void drawArrays(GLenum mode, GLint first, GLsizei count); GLenum 168 Source/core/html/canvas/WebGLRenderingContextBase.h void drawElements(GLenum mode, GLsizei count, GLenum type, long long offset); GLenum 170 Source/core/html/canvas/WebGLRenderingContextBase.h void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount); GLenum 171 Source/core/html/canvas/WebGLRenderingContextBase.h void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount); GLenum 173 Source/core/html/canvas/WebGLRenderingContextBase.h void enable(GLenum cap); GLenum 177 Source/core/html/canvas/WebGLRenderingContextBase.h void framebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, WebGLRenderbuffer*); GLenum 178 Source/core/html/canvas/WebGLRenderingContextBase.h void framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, WebGLTexture*, GLint level); GLenum 179 Source/core/html/canvas/WebGLRenderingContextBase.h void frontFace(GLenum mode); GLenum 180 Source/core/html/canvas/WebGLRenderingContextBase.h void generateMipmap(GLenum target); GLenum 186 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getBufferParameter(GLenum target, GLenum pname); GLenum 188 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum getError(); GLenum 190 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getFramebufferAttachmentParameter(GLenum target, GLenum attachment, GLenum pname); GLenum 191 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getParameter(GLenum pname); GLenum 192 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getProgramParameter(WebGLProgram*, GLenum pname); GLenum 194 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getRenderbufferParameter(GLenum target, GLenum pname); GLenum 195 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getShaderParameter(WebGLShader*, GLenum pname); GLenum 197 Source/core/html/canvas/WebGLRenderingContextBase.h PassRefPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType); GLenum 200 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getTexParameter(GLenum target, GLenum pname); GLenum 203 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getVertexAttrib(GLuint index, GLenum pname); GLenum 204 Source/core/html/canvas/WebGLRenderingContextBase.h long long getVertexAttribOffset(GLuint index, GLenum pname); GLenum 206 Source/core/html/canvas/WebGLRenderingContextBase.h void hint(GLenum target, GLenum mode); GLenum 209 Source/core/html/canvas/WebGLRenderingContextBase.h GLboolean isEnabled(GLenum cap); GLenum 218 Source/core/html/canvas/WebGLRenderingContextBase.h void pixelStorei(GLenum pname, GLint param); GLenum 220 Source/core/html/canvas/WebGLRenderingContextBase.h void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView* pixels); GLenum 221 Source/core/html/canvas/WebGLRenderingContextBase.h void renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLenum 225 Source/core/html/canvas/WebGLRenderingContextBase.h void stencilFunc(GLenum func, GLint ref, GLuint mask); GLenum 226 Source/core/html/canvas/WebGLRenderingContextBase.h void stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); GLenum 228 Source/core/html/canvas/WebGLRenderingContextBase.h void stencilMaskSeparate(GLenum face, GLuint mask); GLenum 229 Source/core/html/canvas/WebGLRenderingContextBase.h void stencilOp(GLenum fail, GLenum zfail, GLenum zpass); GLenum 230 Source/core/html/canvas/WebGLRenderingContextBase.h void stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); GLenum 232 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 234 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, ArrayBufferView*, ExceptionState&); GLenum 235 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 236 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, ImageData*, ExceptionState&); GLenum 237 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 238 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLImageElement*, ExceptionState&); GLenum 239 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 240 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&); GLenum 241 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2D(GLenum target, GLint level, GLenum internalformat, GLenum 242 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&); GLenum 244 Source/core/html/canvas/WebGLRenderingContextBase.h void texParameterf(GLenum target, GLenum pname, GLfloat param); GLenum 245 Source/core/html/canvas/WebGLRenderingContextBase.h void texParameteri(GLenum target, GLenum pname, GLint param); GLenum 247 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 249 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, ArrayBufferView*, ExceptionState&); GLenum 250 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 251 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, ImageData*, ExceptionState&); GLenum 252 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 253 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLImageElement*, ExceptionState&); GLenum 254 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 255 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&); GLenum 256 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum 257 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&); GLenum 305 Source/core/html/canvas/WebGLRenderingContextBase.h void vertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLenum 378 Source/core/html/canvas/WebGLRenderingContextBase.h unsigned sizeInBytes(GLenum type); GLenum 386 Source/core/html/canvas/WebGLRenderingContextBase.h void addCompressedTextureFormat(GLenum); GLenum 393 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer*); GLenum 470 Source/core/html/canvas/WebGLRenderingContextBase.h Vector<GLenum> m_compressedTextureFormats; GLenum 494 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum m_backDrawBuffer; GLenum 502 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum m_unpackColorspaceConversion; GLenum 660 Source/core/html/canvas/WebGLRenderingContextBase.h Vector<GLenum> m_lostContextErrors; GLenum 663 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getBooleanParameter(GLenum); GLenum 664 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getBooleanArrayParameter(GLenum); GLenum 665 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getFloatParameter(GLenum); GLenum 666 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getIntParameter(GLenum); GLenum 667 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getUnsignedIntParameter(GLenum); GLenum 668 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getWebGLFloatArrayParameter(GLenum); GLenum 669 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLGetInfo getWebGLIntArrayParameter(GLenum); GLenum 680 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum convertTexInternalFormat(GLenum internalformat, GLenum type); GLenum 682 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState&); GLenum 683 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2DImpl(GLenum target, GLint level, GLenum internalformat, GLenum format, GLenum type, Image*, WebGLImageConversion::ImageHtmlDomSource, bool flipY, bool premultiplyAlpha, ExceptionState&); GLenum 684 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2DBase(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels, ExceptionState&); GLenum 685 Source/core/html/canvas/WebGLRenderingContextBase.h void texSubImage2DImpl(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, Image*, WebGLImageConversion::ImageHtmlDomSource, bool flipY, bool premultiplyAlpha, ExceptionState&); GLenum 693 Source/core/html/canvas/WebGLRenderingContextBase.h bool isTexInternalFormatColorBufferCombinationValid(GLenum texInternalFormat, GLenum colorBufferFormat); GLenum 696 Source/core/html/canvas/WebGLRenderingContextBase.h GLenum boundFramebufferColorFormat(); GLenum 712 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLTexture* validateTextureBinding(const char* functionName, GLenum target, bool useSixEnumsForCubeMap); GLenum 716 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncFormatAndType(const char* functionName, GLenum format, GLenum type, GLint level); GLenum 720 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncLevel(const char* functionName, GLenum target, GLint level); GLenum 737 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFunc(const char* functionName, TexFuncValidationFunctionType, TexFuncValidationSourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLenum 738 Source/core/html/canvas/WebGLRenderingContextBase.h GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset); GLenum 742 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncDimensions(const char* functionName, TexFuncValidationFunctionType, GLenum target, GLint level, GLsizei width, GLsizei height); GLenum 746 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncParameters(const char* functionName, TexFuncValidationFunctionType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type); GLenum 756 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncData(const char* functionName, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView* pixels, NullDisposition); GLenum 762 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateSettableTexFormat(const char* functionName, GLenum format); GLenum 766 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateCompressedTexFuncData(const char* functionName, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* pixels); GLenum 769 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateCompressedTexFormat(GLenum format); GLenum 773 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateCompressedTexDimensions(const char* functionName, TexFuncValidationFunctionType, GLenum target, GLint level, GLsizei width, GLsizei height, GLenum format); GLenum 777 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateCompressedTexSubDimensions(const char* functionName, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, WebGLTexture*); GLenum 780 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateDrawMode(const char* functionName, GLenum); GLenum 786 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateStencilOrDepthFunc(const char* functionName, GLenum); GLenum 789 Source/core/html/canvas/WebGLRenderingContextBase.h void texParameter(GLenum target, GLenum pname, GLfloat parami, GLint paramf, bool isFloat); GLenum 800 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateFramebufferFuncParameters(const char* functionName, GLenum target, GLenum attachment); GLenum 803 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateBlendEquation(const char* functionName, GLenum); GLenum 806 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateBlendFuncFactors(const char* functionName, GLenum src, GLenum dst); GLenum 809 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateCapability(const char* functionName, GLenum); GLenum 820 Source/core/html/canvas/WebGLRenderingContextBase.h WebGLBuffer* validateBufferDataParameters(const char* functionName, GLenum target, GLenum usage); GLenum 832 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateDrawArrays(const char* functionName, GLenum mode, GLint first, GLsizei count); GLenum 835 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateDrawElements(const char* functionName, GLenum mode, GLsizei count, GLenum type, long long offset); GLenum 874 Source/core/html/canvas/WebGLRenderingContextBase.h void synthesizeGLError(GLenum, const char* functionName, const char* description, ConsoleDisplayPreference = DisplayInConsole); GLenum 884 Source/core/html/canvas/WebGLRenderingContextBase.h void enableOrDisable(GLenum capability, bool enable); GLenum 894 Source/core/html/canvas/WebGLRenderingContextBase.h void setBackDrawBuffer(GLenum); GLenum 34 Source/core/html/canvas/WebGLShader.cpp PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type) GLenum 39 Source/core/html/canvas/WebGLShader.cpp WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type) GLenum 40 Source/core/html/canvas/WebGLShader.h static PassRefPtr<WebGLShader> create(WebGLRenderingContextBase*, GLenum); GLenum 42 Source/core/html/canvas/WebGLShader.h GLenum type() const { return m_type; } GLenum 48 Source/core/html/canvas/WebGLShader.h WebGLShader(WebGLRenderingContextBase*, GLenum); GLenum 54 Source/core/html/canvas/WebGLShader.h GLenum m_type; GLenum 62 Source/core/html/canvas/WebGLTexture.cpp void WebGLTexture::setTarget(GLenum target, GLint maxLevel) GLenum 84 Source/core/html/canvas/WebGLTexture.cpp void WebGLTexture::setParameteri(GLenum pname, GLint param) GLenum 133 Source/core/html/canvas/WebGLTexture.cpp void WebGLTexture::setParameterf(GLenum pname, GLfloat param) GLenum 141 Source/core/html/canvas/WebGLTexture.cpp void WebGLTexture::setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type) GLenum 178 Source/core/html/canvas/WebGLTexture.cpp GLenum WebGLTexture::getInternalFormat(GLenum target, GLint level) const GLenum 186 Source/core/html/canvas/WebGLTexture.cpp GLenum WebGLTexture::getType(GLenum target, GLint level) const GLenum 194 Source/core/html/canvas/WebGLTexture.cpp GLsizei WebGLTexture::getWidth(GLenum target, GLint level) const GLenum 202 Source/core/html/canvas/WebGLTexture.cpp GLsizei WebGLTexture::getHeight(GLenum target, GLint level) const GLenum 210 Source/core/html/canvas/WebGLTexture.cpp bool WebGLTexture::isValid(GLenum target, GLint level) const GLenum 253 Source/core/html/canvas/WebGLTexture.cpp int WebGLTexture::mapTargetToIndex(GLenum target) const GLenum 372 Source/core/html/canvas/WebGLTexture.cpp const WebGLTexture::LevelInfo* WebGLTexture::getLevelInfo(GLenum target, GLint level) const GLenum 47 Source/core/html/canvas/WebGLTexture.h void setTarget(GLenum target, GLint maxLevel); GLenum 48 Source/core/html/canvas/WebGLTexture.h void setParameteri(GLenum pname, GLint param); GLenum 49 Source/core/html/canvas/WebGLTexture.h void setParameterf(GLenum pname, GLfloat param); GLenum 51 Source/core/html/canvas/WebGLTexture.h GLenum getTarget() const { return m_target; } GLenum 55 Source/core/html/canvas/WebGLTexture.h void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type); GLenum 61 Source/core/html/canvas/WebGLTexture.h GLenum getInternalFormat(GLenum target, GLint level) const; GLenum 62 Source/core/html/canvas/WebGLTexture.h GLenum getType(GLenum target, GLint level) const; GLenum 63 Source/core/html/canvas/WebGLTexture.h GLsizei getWidth(GLenum target, GLint level) const; GLenum 64 Source/core/html/canvas/WebGLTexture.h GLsizei getHeight(GLenum target, GLint level) const; GLenum 65 Source/core/html/canvas/WebGLTexture.h bool isValid(GLenum target, GLint level) const; GLenum 95 Source/core/html/canvas/WebGLTexture.h void setInfo(GLenum internalFmt, GLsizei w, GLsizei h, GLenum tp) GLenum 105 Source/core/html/canvas/WebGLTexture.h GLenum internalFormat; GLenum 108 Source/core/html/canvas/WebGLTexture.h GLenum type; GLenum 115 Source/core/html/canvas/WebGLTexture.h int mapTargetToIndex(GLenum) const; GLenum 117 Source/core/html/canvas/WebGLTexture.h const LevelInfo* getLevelInfo(GLenum target, GLint level) const; GLenum 119 Source/core/html/canvas/WebGLTexture.h GLenum m_target; GLenum 121 Source/core/html/canvas/WebGLTexture.h GLenum m_minFilter; GLenum 122 Source/core/html/canvas/WebGLTexture.h GLenum m_magFilter; GLenum 123 Source/core/html/canvas/WebGLTexture.h GLenum m_wrapS; GLenum 124 Source/core/html/canvas/WebGLTexture.h GLenum m_wrapT; GLenum 93 Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp GLuint index, GLsizei bytesPerElement, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset, PassRefPtr<WebGLBuffer> buffer) GLenum 66 Source/core/html/canvas/WebGLVertexArrayObjectOES.h GLenum type; GLenum 83 Source/core/html/canvas/WebGLVertexArrayObjectOES.h void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei, GLintptr, PassRefPtr<WebGLBuffer>); GLenum 153 Source/platform/graphics/ImageBuffer.cpp bool ImageBuffer::copyToPlatformTexture(blink::WebGraphicsContext3D* context, Platform3DObject texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY) GLenum 117 Source/platform/graphics/ImageBuffer.h bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject, GLenum, GLenum, GLint, bool, bool); GLenum 62 Source/platform/graphics/gpu/DrawingBuffer.cpp ScopedTextureUnit0BindingRestorer(blink::WebGraphicsContext3D* context, GLenum activeTextureUnit, Platform3DObject textureUnitZeroId) GLenum 77 Source/platform/graphics/gpu/DrawingBuffer.cpp GLenum m_oldActiveTextureUnit; GLenum 319 Source/platform/graphics/gpu/DrawingBuffer.cpp bool DrawingBuffer::copyToPlatformTexture(blink::WebGraphicsContext3D* context, Platform3DObject texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY) GLenum 949 Source/platform/graphics/gpu/DrawingBuffer.cpp void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint unpackAlignment) GLenum 138 Source/platform/graphics/gpu/DrawingBuffer.h bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat, GLenum 139 Source/platform/graphics/gpu/DrawingBuffer.h GLenum destType, GLint level, bool premultiplyAlpha, bool flipY); GLenum 194 Source/platform/graphics/gpu/DrawingBuffer.h void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4); GLenum 200 Source/platform/graphics/gpu/DrawingBuffer.h GLenum m_activeTextureUnit; GLenum 75 Source/platform/graphics/gpu/Extensions3DUtil.cpp bool Extensions3DUtil::canUseCopyTextureCHROMIUM(GLenum destFormat, GLenum destType, GLint level) GLenum 30 Source/platform/graphics/gpu/Extensions3DUtil.h static bool canUseCopyTextureCHROMIUM(GLenum destFormat, GLenum destType, GLint level); GLenum 19 Source/platform/graphics/gpu/WebGLImageConversion.cpp WebGLImageConversion::DataFormat getDataFormat(GLenum destinationFormat, GLenum destinationType) GLenum 1443 Source/platform/graphics/gpu/WebGLImageConversion.cpp bool WebGLImageConversion::computeFormatAndTypeParameters(GLenum format, GLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent) GLenum 1494 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum WebGLImageConversion::computeImageSizeInBytes(GLenum format, GLenum type, GLsizei width, GLsizei height, GLint alignment, unsigned* imageSizeInBytes, unsigned* paddingInBytes) GLenum 1602 Source/platform/graphics/gpu/WebGLImageConversion.cpp unsigned WebGLImageConversion::getClearBitsByFormat(GLenum format) GLenum 1626 Source/platform/graphics/gpu/WebGLImageConversion.cpp unsigned WebGLImageConversion::getChannelBitsByFormat(GLenum format) GLenum 1657 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum format, GLenum 1658 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum type, GLenum 1686 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum format, GLenum 1687 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum type, GLenum 1712 Source/platform/graphics/gpu/WebGLImageConversion.cpp GLenum format, GLenum type, GLenum 114 Source/platform/graphics/gpu/WebGLImageConversion.h static bool computeFormatAndTypeParameters(GLenum format, GLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent); GLenum 121 Source/platform/graphics/gpu/WebGLImageConversion.h static GLenum computeImageSizeInBytes(GLenum format, GLenum type, GLsizei width, GLsizei height, GLint alignment, unsigned* imageSizeInBytes, unsigned* paddingInBytes); GLenum 131 Source/platform/graphics/gpu/WebGLImageConversion.h static unsigned getClearBitsByFormat(GLenum); GLenum 132 Source/platform/graphics/gpu/WebGLImageConversion.h static unsigned getChannelBitsByFormat(GLenum); GLenum 139 Source/platform/graphics/gpu/WebGLImageConversion.h static bool packImageData(Image*, const void* pixels, GLenum format, GLenum type, bool flipY, AlphaOp, DataFormat sourceFormat, unsigned width, unsigned height, unsigned sourceUnpackAlignment, Vector<uint8_t>& data); GLenum 145 Source/platform/graphics/gpu/WebGLImageConversion.h static bool extractImageData(const uint8_t*, const IntSize&, GLenum format, GLenum type, bool flipY, bool premultiplyAlpha, Vector<uint8_t>& data); GLenum 152 Source/platform/graphics/gpu/WebGLImageConversion.h static bool extractTextureData(unsigned width, unsigned height, GLenum format, GLenum type, unsigned unpackAlignment, bool flipY, bool premultiplyAlpha, const void* pixels, Vector<uint8_t>& data); GLenum 282 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void beginQueryEXT(GLenum, WebGLId) { } GLenum 283 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void endQueryEXT(GLenum) { } GLenum 284 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getQueryivEXT(GLenum, GLenum, GLint*) { } GLenum 285 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void getQueryObjectuivEXT(WebGLId, GLenum, GLuint*) { } GLenum 374 Source/web/WebMediaPlayerClientImpl.cpp bool WebMediaPlayerClientImpl::copyVideoTextureToPlatformTexture(WebGraphicsContext3D* context, Platform3DObject texture, GLint level, GLenum type, GLenum internalFormat, bool premultiplyAlpha, bool flipY) GLenum 118 Source/web/WebMediaPlayerClientImpl.h virtual bool copyVideoTextureToPlatformTexture(WebGraphicsContext3D*, Platform3DObject texture, GLint level, GLenum type, GLenum internalFormat, bool premultiplyAlpha, bool flipY) OVERRIDE;