LayerFragments    506 Source/core/rendering/RenderFlowThread.cpp void RenderFlowThread::collectLayerFragments(LayerFragments& layerFragments, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect)
LayerFragments    523 Source/core/rendering/RenderFlowThread.cpp         LayerFragments fragments;
LayerFragments    124 Source/core/rendering/RenderFlowThread.h     void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect);
LayerFragments   2201 Source/core/rendering/RenderLayer.cpp     LayerFragments layerFragments;
LayerFragments   2314 Source/core/rendering/RenderLayer.cpp void RenderLayer::collectFragments(LayerFragments& fragments, const RenderLayer* rootLayer, const LayoutRect& dirtyRect,
LayerFragments   2386 Source/core/rendering/RenderLayer.cpp void RenderLayer::updatePaintingInfoForFragments(LayerFragments& fragments, const LayerPaintingInfo& localPaintingInfo, PaintLayerFlags localPaintFlags,
LayerFragments   2402 Source/core/rendering/RenderLayer.cpp     LayerFragments enclosingPaginationFragments;
LayerFragments   2442 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintBackgroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext,
LayerFragments   2471 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext,
LayerFragments   2508 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragmentsWithPhase(PaintPhase phase, const LayerFragments& layerFragments, GraphicsContext* context,
LayerFragments   2531 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOutlineForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
LayerFragments   2547 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
LayerFragments   2568 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildClippingMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
LayerFragments   2588 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOverflowControlsForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo)
LayerFragments   2970 Source/core/rendering/RenderLayer.cpp     LayerFragments layerFragments;
LayerFragments   3029 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTestContentsForFragments(const LayerFragments& layerFragments, const HitTestRequest& request, HitTestResult& result,
LayerFragments   3051 Source/core/rendering/RenderLayer.cpp     LayerFragments enclosingPaginationFragments;
LayerFragments    592 Source/core/rendering/RenderLayer.h     void collectFragments(LayerFragments&, const RenderLayer* rootLayer, const LayoutRect& dirtyRect,
LayerFragments    596 Source/core/rendering/RenderLayer.h     void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot);
LayerFragments    597 Source/core/rendering/RenderLayer.h     void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, GraphicsContext* transparencyLayerContext,
LayerFragments    599 Source/core/rendering/RenderLayer.h     void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, GraphicsContext* transparencyLayerContext,
LayerFragments    602 Source/core/rendering/RenderLayer.h     void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
LayerFragments    603 Source/core/rendering/RenderLayer.h     void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
LayerFragments    604 Source/core/rendering/RenderLayer.h     void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&);
LayerFragments    605 Source/core/rendering/RenderLayer.h     void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer);
LayerFragments    606 Source/core/rendering/RenderLayer.h     void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer);
LayerFragments    633 Source/core/rendering/RenderLayer.h     bool hitTestContentsForFragments(const LayerFragments&, const HitTestRequest&, HitTestResult&, const HitTestLocation&, HitTestFilter, bool& insideClipRect) const;
LayerFragments   1219 Source/core/rendering/RenderLayerScrollableArea.cpp bool RenderLayerScrollableArea::hitTestResizerInFragments(const LayerFragments& layerFragments, const HitTestLocation& hitTestLocation) const
LayerFragments    165 Source/core/rendering/RenderLayerScrollableArea.h     bool hitTestResizerInFragments(const LayerFragments&, const HitTestLocation&) const;
LayerFragments    494 Source/core/rendering/RenderMultiColumnSet.cpp void RenderMultiColumnSet::collectLayerFragments(LayerFragments& fragments, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect)
LayerFragments    104 Source/core/rendering/RenderMultiColumnSet.h     virtual void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect) OVERRIDE;
LayerFragments     90 Source/core/rendering/RenderRegion.h     virtual void collectLayerFragments(LayerFragments&, const LayoutRect&, const LayoutRect&) { }