RenderLayer      1285 Source/core/accessibility/AXRenderObject.cpp     RenderLayer* layer = toRenderBox(m_renderer)->layer();
RenderLayer       238 Source/core/animation/CompositorAnimations.cpp     RenderLayer* layer = toRenderBoxModelObject(element.renderer())->layer();
RenderLayer       164 Source/core/events/MouseRelatedEvent.cpp         for (RenderLayer* layer = n->renderer()->enclosingLayer(); layer; layer = layer->parent())
RenderLayer        94 Source/core/frame/FrameView.cpp static RenderLayer::UpdateLayerPositionsFlags updateLayerPositionFlags(RenderLayer* layer, bool isRelayoutingSubtree, bool didFullRepaint)
RenderLayer        96 Source/core/frame/FrameView.cpp     RenderLayer::UpdateLayerPositionsFlags flags = didFullRepaint ? RenderLayer::NeedsFullRepaintInBacking : RenderLayer::CheckForRepaint;
RenderLayer        99 Source/core/frame/FrameView.cpp         flags |= RenderLayer::UpdatePagination;
RenderLayer       892 Source/core/frame/FrameView.cpp     RenderLayer* layer;
RenderLayer      1448 Source/core/frame/FrameView.cpp         RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
RenderLayer      1456 Source/core/frame/FrameView.cpp         if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
RenderLayer      1457 Source/core/frame/FrameView.cpp             || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) {
RenderLayer      1470 Source/core/frame/FrameView.cpp         RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf);
RenderLayer      1740 Source/core/frame/FrameView.cpp         RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
RenderLayer      1747 Source/core/frame/FrameView.cpp         if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
RenderLayer      1748 Source/core/frame/FrameView.cpp             || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent)
RenderLayer      2341 Source/core/frame/FrameView.cpp     const RenderLayer* enclosingLayer = ownerElement->renderer()->enclosingLayer();
RenderLayer      2771 Source/core/frame/FrameView.cpp     RenderLayer* rootLayer = renderView->layer();
RenderLayer       231 Source/core/html/forms/TextFieldInputType.cpp                 if (RenderLayer* innerLayer = innerTextRenderer->layer()) {
RenderLayer        64 Source/core/inspector/InspectorInstrumentation.h class RenderLayer;
RenderLayer       227 Source/core/inspector/InspectorLayerTreeAgent.cpp void InspectorLayerTreeAgent::buildLayerIdToNodeIdMap(RenderLayer* root, const String& nodeGroup, LayerIdToNodeIdMap& layerIdToNodeIdMap)
RenderLayer       235 Source/core/inspector/InspectorLayerTreeAgent.cpp     for (RenderLayer* child = root->firstChild(); child; child = child->nextSibling())
RenderLayer        96 Source/core/inspector/InspectorLayerTreeAgent.h     void buildLayerIdToNodeIdMap(RenderLayer*, const String& nodeGroup, LayerIdToNodeIdMap&);
RenderLayer      1270 Source/core/page/EventHandler.cpp         RenderLayer* layer = renderer->enclosingLayer();
RenderLayer      1373 Source/core/page/EventHandler.cpp         RenderLayer* layer = mev.targetNode()->renderer() ? mev.targetNode()->renderer()->enclosingLayer() : 0;
RenderLayer      1429 Source/core/page/EventHandler.cpp static RenderLayer* layerForNode(Node* node)
RenderLayer      1438 Source/core/page/EventHandler.cpp     RenderLayer* layer = renderer->enclosingLayer();
RenderLayer      1445 Source/core/page/EventHandler.cpp ScrollableArea* EventHandler::associatedScrollableArea(const RenderLayer* layer) const
RenderLayer      1473 Source/core/page/EventHandler.cpp     if (RenderLayer* layer = layerForNode(hoveredNode.innerNode())) {
RenderLayer      1997 Source/core/page/EventHandler.cpp         RenderLayer* layerForLastNode = layerForNode(m_lastNodeUnderMouse.get());
RenderLayer      1998 Source/core/page/EventHandler.cpp         RenderLayer* layerForNodeUnderMouse = layerForNode(m_nodeUnderMouse.get());
RenderLayer      2504 Source/core/page/EventHandler.cpp         RenderLayer* layer = eventTarget->renderer() ? eventTarget->renderer()->enclosingLayer() : 0;
RenderLayer        69 Source/core/page/EventHandler.h class RenderLayer;
RenderLayer       230 Source/core/page/EventHandler.h     ScrollableArea* associatedScrollableArea(const RenderLayer*) const;
RenderLayer       193 Source/core/page/scrolling/ScrollingCoordinator.cpp static WebLayerPositionConstraint computePositionConstraint(const RenderLayer* layer)
RenderLayer       212 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateLayerPositionConstraint(RenderLayer* layer)
RenderLayer       400 Source/core/page/scrolling/ScrollingCoordinator.cpp         const RenderLayer* containingLayer = ownerRenderer->enclosingLayer();
RenderLayer       410 Source/core/page/scrolling/ScrollingCoordinator.cpp     const RenderLayer* curLayer,
RenderLayer       414 Source/core/page/scrolling/ScrollingCoordinator.cpp     HashSet<const RenderLayer*>& layersWithRects,
RenderLayer       421 Source/core/page/scrolling/ScrollingCoordinator.cpp         RenderLayer* compositedLayer = 0;
RenderLayer       422 Source/core/page/scrolling/ScrollingCoordinator.cpp         for (const RenderLayer* layer = layerIter->key; !compositedLayer;) {
RenderLayer       461 Source/core/page/scrolling/ScrollingCoordinator.cpp     for (const RenderLayer* childLayer = curLayer->firstChild(); childLayer; childLayer = childLayer->nextSibling()) {
RenderLayer       474 Source/core/page/scrolling/ScrollingCoordinator.cpp             const RenderLayer* childLayer = childFrame->view()->renderView()->layer();
RenderLayer       495 Source/core/page/scrolling/ScrollingCoordinator.cpp     HashSet<const RenderLayer*> layersWithRects;
RenderLayer       497 Source/core/page/scrolling/ScrollingCoordinator.cpp         const RenderLayer* layer = layerIter->key;
RenderLayer       515 Source/core/page/scrolling/ScrollingCoordinator.cpp     RenderLayer* rootLayer = mainFrame->contentRenderer()->layer();
RenderLayer       556 Source/core/page/scrolling/ScrollingCoordinator.cpp     HashSet<const RenderLayer*> oldLayersWithTouchRects;
RenderLayer       560 Source/core/page/scrolling/ScrollingCoordinator.cpp         const RenderLayer* layer = iter->key;
RenderLayer       578 Source/core/page/scrolling/ScrollingCoordinator.cpp     for (HashSet<const RenderLayer*>::iterator it = oldLayersWithTouchRects.begin(); it != oldLayersWithTouchRects.end(); ++it) {
RenderLayer       610 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateScrollParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent)
RenderLayer       619 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateClipParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent)
RenderLayer       628 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::willDestroyRenderLayer(RenderLayer* layer)
RenderLayer       768 Source/core/page/scrolling/ScrollingCoordinator.cpp                 RenderLayer* enclosingNonCompositedScrollLayer = 0;
RenderLayer       769 Source/core/page/scrolling/ScrollingCoordinator.cpp                 for (RenderLayer* parent = renderer->enclosingLayer(); parent && parent->compositingState() == NotComposited; parent = parent->parent()) {
RenderLayer       899 Source/core/page/scrolling/ScrollingCoordinator.cpp         RenderLayer* layer = toRenderBoxModelObject(viewportConstrainedObject)->layer();
RenderLayer       901 Source/core/page/scrolling/ScrollingCoordinator.cpp         if (layer->compositingState() != PaintsIntoOwnBacking && layer->viewportConstrainedNotCompositedReason() == RenderLayer::NoNotCompositedReason)
RenderLayer       105 Source/core/page/scrolling/ScrollingCoordinator.h     void updateLayerPositionConstraint(RenderLayer*);
RenderLayer       107 Source/core/page/scrolling/ScrollingCoordinator.h     void willDestroyRenderLayer(RenderLayer*);
RenderLayer       109 Source/core/page/scrolling/ScrollingCoordinator.h     void updateScrollParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent);
RenderLayer       110 Source/core/page/scrolling/ScrollingCoordinator.h     void updateClipParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent);
RenderLayer       159 Source/core/page/scrolling/ScrollingCoordinator.h     HashSet<const RenderLayer*> m_layersWithTouchRects;
RenderLayer        39 Source/core/rendering/ClipRect.h class RenderLayer;
RenderLayer       211 Source/core/rendering/ClipRect.h     const RenderLayer* m_clipRectsRoot[NumCachedClipRectsTypes];
RenderLayer       316 Source/core/rendering/FilterEffectRenderer.cpp bool FilterEffectRendererHelper::prepareFilterEffect(RenderLayer* renderLayer, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect)
RenderLayer        48 Source/core/rendering/FilterEffectRenderer.h class RenderLayer;
RenderLayer        63 Source/core/rendering/FilterEffectRenderer.h     bool prepareFilterEffect(RenderLayer*, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect);
RenderLayer        70 Source/core/rendering/FilterEffectRenderer.h     RenderLayer* m_renderLayer;
RenderLayer        53 Source/core/rendering/LayerPaintingInfo.h class RenderLayer;
RenderLayer        75 Source/core/rendering/LayerPaintingInfo.h     LayerPaintingInfo(RenderLayer* inRootLayer, const LayoutRect& inDirtyRect,
RenderLayer        87 Source/core/rendering/LayerPaintingInfo.h     RenderLayer* rootLayer;
RenderLayer      2234 Source/core/rendering/RenderBlock.cpp             RenderLayer* layer = enclosingLayer();
RenderLayer      1210 Source/core/rendering/RenderBlockFlow.cpp     RenderLayer* childLayer = child->layer();
RenderLayer       607 Source/core/rendering/RenderBox.cpp void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer      1321 Source/core/rendering/RenderBox.cpp     if (RenderLayer* childLayer = childBox->layer()) {
RenderLayer      4385 Source/core/rendering/RenderBox.cpp RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
RenderLayer      4389 Source/core/rendering/RenderBox.cpp         RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
RenderLayer       537 Source/core/rendering/RenderBox.h     RenderLayer* enclosingFloatPaintingLayer() const;
RenderLayer       665 Source/core/rendering/RenderBox.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
RenderLayer       336 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayer* enclosingClippingLayer = layer()->enclosingOverflowClipLayer(ExcludeSelf);
RenderLayer       949 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayer* rootLayer = view()->layer();
RenderLayer       423 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp                 RenderLayer* childLayer = child->layer();
RenderLayer       661 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp                 RenderLayer* childLayer = child->layer();
RenderLayer      1020 Source/core/rendering/RenderFlexibleBox.cpp     RenderLayer* childLayer = child->layer();
RenderLayer       122 Source/core/rendering/RenderGeometryMap.cpp         const RenderLayer* layer = lastRenderer->enclosingLayer();
RenderLayer       168 Source/core/rendering/RenderGeometryMap.cpp         const RenderLayer* layer = lastRenderer->enclosingLayer();
RenderLayer       214 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::pushMappingsToAncestor(const RenderLayer* layer, const RenderLayer* ancestorLayer)
RenderLayer       291 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::popMappingsToAncestor(const RenderLayer* ancestorLayer)
RenderLayer        39 Source/core/rendering/RenderGeometryMap.h class RenderLayer;
RenderLayer       101 Source/core/rendering/RenderGeometryMap.h     void pushMappingsToAncestor(const RenderLayer*, const RenderLayer* ancestorLayer);
RenderLayer       102 Source/core/rendering/RenderGeometryMap.h     void popMappingsToAncestor(const RenderLayer*);
RenderLayer       108 Source/core/rendering/RenderLayer.cpp RenderLayer::RenderLayer(RenderLayerModelObject* renderer, LayerType type)
RenderLayer       157 Source/core/rendering/RenderLayer.cpp RenderLayer::~RenderLayer()
RenderLayer       181 Source/core/rendering/RenderLayer.cpp String RenderLayer::debugName() const
RenderLayer       190 Source/core/rendering/RenderLayer.cpp RenderLayerCompositor* RenderLayer::compositor() const
RenderLayer       197 Source/core/rendering/RenderLayer.cpp void RenderLayer::contentChanged(ContentChangeType changeType)
RenderLayer       214 Source/core/rendering/RenderLayer.cpp bool RenderLayer::canRender3DTransforms() const
RenderLayer       219 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithFilters() const
RenderLayer       234 Source/core/rendering/RenderLayer.cpp bool RenderLayer::requiresFullLayerImageForFilters() const
RenderLayer       242 Source/core/rendering/RenderLayer.cpp LayoutSize RenderLayer::subpixelAccumulation() const
RenderLayer       247 Source/core/rendering/RenderLayer.cpp void RenderLayer::setSubpixelAccumulation(const LayoutSize& size)
RenderLayer       252 Source/core/rendering/RenderLayer.cpp LayoutPoint RenderLayer::computeOffsetFromRoot(bool& hasLayerOffset) const
RenderLayer       261 Source/core/rendering/RenderLayer.cpp     const RenderLayer* rootLayer = 0;
RenderLayer       262 Source/core/rendering/RenderLayer.cpp     for (const RenderLayer* parentLayer = parent(); parentLayer; rootLayer = parentLayer, parentLayer = parentLayer->parent()) {
RenderLayer       274 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags flags)
RenderLayer       288 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositions(RenderGeometryMap* geometryMap, UpdateLayerPositionsFlags flags)
RenderLayer       334 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
RenderLayer       344 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasSelfPaintingLayerDescendant()
RenderLayer       346 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       355 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainHasSelfPaintingLayerDescendantStatus()
RenderLayer       357 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       368 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasOutOfFlowPositionedDescendant()
RenderLayer       370 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       379 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus()
RenderLayer       381 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       397 Source/core/rendering/RenderLayer.cpp bool RenderLayer::scrollsWithRespectTo(const RenderLayer* other) const
RenderLayer       403 Source/core/rendering/RenderLayer.cpp     const RenderLayer* rootLayer = renderer()->view()->compositor()->rootRenderLayer();
RenderLayer       457 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterDocumentScroll()
RenderLayer       465 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterOverflowScroll()
RenderLayer       477 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterScroll(RenderGeometryMap* geometryMap, UpdateLayerPositionsAfterScrollFlags flags)
RenderLayer       517 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
RenderLayer       528 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateTransform()
RenderLayer       558 Source/core/rendering/RenderLayer.cpp static RenderLayer* enclosingLayerForContainingBlock(RenderLayer* layer)
RenderLayer       565 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::renderingContextRoot()
RenderLayer       567 Source/core/rendering/RenderLayer.cpp     RenderLayer* renderingContext = 0;
RenderLayer       572 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* current = enclosingLayerForContainingBlock(this); current && current->shouldPreserve3D(); current = enclosingLayerForContainingBlock(current))
RenderLayer       578 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::currentTransform(RenderStyle::ApplyTransformOrigin applyOrigin) const
RenderLayer       595 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::renderableTransform(PaintBehavior paintBehavior) const
RenderLayer       609 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingOverflowClipLayer(IncludeSelfOrNot includeSelf) const
RenderLayer       611 Source/core/rendering/RenderLayer.cpp     const RenderLayer* layer = (includeSelf == IncludeSelf) ? this : parent();
RenderLayer       614 Source/core/rendering/RenderLayer.cpp             return const_cast<RenderLayer*>(layer);
RenderLayer       643 Source/core/rendering/RenderLayer.cpp bool RenderLayer::useRegionBasedColumns() const
RenderLayer       648 Source/core/rendering/RenderLayer.cpp void RenderLayer::updatePagination()
RenderLayer       706 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* curr = parent(); curr; curr = curr->parent()) {
RenderLayer       716 Source/core/rendering/RenderLayer.cpp void RenderLayer::setHasVisibleContent()
RenderLayer       744 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyVisibleContentStatus()
RenderLayer       751 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainVisibleDescendantStatus()
RenderLayer       753 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       761 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasVisibleDescendant()
RenderLayer       763 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer       772 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateHasUnclippedDescendant()
RenderLayer       785 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* ancestor = parent(); ancestor && ancestor->renderer() != containingBlock; ancestor = ancestor->parent()) {
RenderLayer       801 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateHasVisibleNonLayerContent()
RenderLayer       813 Source/core/rendering/RenderLayer.cpp static bool subtreeContainsOutOfFlowPositionedLayer(const RenderLayer* subtreeRoot)
RenderLayer       818 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateDescendantDependentFlags()
RenderLayer       825 Source/core/rendering/RenderLayer.cpp         for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) {
RenderLayer       847 Source/core/rendering/RenderLayer.cpp         for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) {
RenderLayer       899 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirty3DTransformedDescendantStatus()
RenderLayer       916 Source/core/rendering/RenderLayer.cpp bool RenderLayer::update3DTransformedDescendantStatus()
RenderLayer       940 Source/core/rendering/RenderLayer.cpp bool RenderLayer::updateLayerPosition()
RenderLayer       979 Source/core/rendering/RenderLayer.cpp         RenderLayer* positionedParent = enclosingPositionedAncestor();
RenderLayer      1028 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::perspectiveTransform() const
RenderLayer      1058 Source/core/rendering/RenderLayer.cpp FloatPoint RenderLayer::perspectiveOrigin() const
RenderLayer      1069 Source/core/rendering/RenderLayer.cpp static inline bool isFixedPositionedContainer(RenderLayer* layer)
RenderLayer      1074 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingPositionedAncestor() const
RenderLayer      1076 Source/core/rendering/RenderLayer.cpp     RenderLayer* curr = parent();
RenderLayer      1083 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingTransformedAncestor() const
RenderLayer      1085 Source/core/rendering/RenderLayer.cpp     RenderLayer* curr = parent();
RenderLayer      1092 Source/core/rendering/RenderLayer.cpp const RenderLayer* RenderLayer::compositingContainer() const
RenderLayer      1106 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingCompositingLayer(IncludeSelfOrNot includeSelf) const
RenderLayer      1111 Source/core/rendering/RenderLayer.cpp         return const_cast<RenderLayer*>(this);
RenderLayer      1113 Source/core/rendering/RenderLayer.cpp     for (const RenderLayer* curr = compositingContainer(); curr; curr = curr->compositingContainer()) {
RenderLayer      1115 Source/core/rendering/RenderLayer.cpp             return const_cast<RenderLayer*>(curr);
RenderLayer      1121 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingCompositingLayerForRepaint(IncludeSelfOrNot includeSelf) const
RenderLayer      1126 Source/core/rendering/RenderLayer.cpp         return const_cast<RenderLayer*>(this);
RenderLayer      1128 Source/core/rendering/RenderLayer.cpp     for (const RenderLayer* curr = compositingContainer(); curr; curr = curr->compositingContainer()) {
RenderLayer      1130 Source/core/rendering/RenderLayer.cpp             return const_cast<RenderLayer*>(curr);
RenderLayer      1136 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearAncestorDependentPropertyCache()
RenderLayer      1142 Source/core/rendering/RenderLayer.cpp void RenderLayer::ensureAncestorDependentPropertyCache() const
RenderLayer      1150 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::ancestorCompositedScrollingLayer() const
RenderLayer      1167 Source/core/rendering/RenderLayer.cpp     RenderLayer* ancestorCompositedScrollingLayer = 0;
RenderLayer      1168 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) {
RenderLayer      1181 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::ancestorScrollingLayer() const
RenderLayer      1187 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) {
RenderLayer      1195 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingFilterLayer(IncludeSelfOrNot includeSelf) const
RenderLayer      1197 Source/core/rendering/RenderLayer.cpp     const RenderLayer* curr = (includeSelf == IncludeSelf) ? this : parent();
RenderLayer      1200 Source/core/rendering/RenderLayer.cpp             return const_cast<RenderLayer*>(curr);
RenderLayer      1206 Source/core/rendering/RenderLayer.cpp void RenderLayer::setNeedsToUpdateAncestorDependentProperties()
RenderLayer      1210 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* current = this; current && !current->m_childNeedsToUpdateAncestorDependantProperties; current = current->parent())
RenderLayer      1214 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateAncestorDependentProperties(const AncestorDependentProperties& ancestorDependentProperties)
RenderLayer      1220 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearChildNeedsToUpdateAncestorDependantProperties()
RenderLayer      1226 Source/core/rendering/RenderLayer.cpp void RenderLayer::setCompositingReasons(CompositingReasons reasons, CompositingReasons mask)
RenderLayer      1235 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasAncestorWithFilterOutsets() const
RenderLayer      1237 Source/core/rendering/RenderLayer.cpp     for (const RenderLayer* curr = this; curr; curr = curr->parent()) {
RenderLayer      1245 Source/core/rendering/RenderLayer.cpp bool RenderLayer::cannotBlitToWindow() const
RenderLayer      1254 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isTransparent() const
RenderLayer      1262 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::transparentPaintingAncestor()
RenderLayer      1267 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* curr = parent(); curr; curr = curr->parent()) {
RenderLayer      1286 Source/core/rendering/RenderLayer.cpp static LayoutRect transparencyClipBox(const RenderLayer*, const RenderLayer* rootLayer, TransparencyClipBoxBehavior, TransparencyClipBoxMode, const LayoutSize& subPixelAccumulation, PaintBehavior = 0);
RenderLayer      1288 Source/core/rendering/RenderLayer.cpp static void expandClipRectForDescendantsAndReflection(LayoutRect& clipRect, const RenderLayer* layer, const RenderLayer* rootLayer,
RenderLayer      1296 Source/core/rendering/RenderLayer.cpp         for (RenderLayer* curr = layer->firstChild(); curr; curr = curr->nextSibling()) {
RenderLayer      1315 Source/core/rendering/RenderLayer.cpp static LayoutRect transparencyClipBox(const RenderLayer* layer, const RenderLayer* rootLayer, TransparencyClipBoxBehavior transparencyBehavior,
RenderLayer      1326 Source/core/rendering/RenderLayer.cpp         const RenderLayer* paginationLayer = transparencyMode == DescendantsOfTransparencyClipBox ? layer->enclosingPaginationLayer() : 0;
RenderLayer      1327 Source/core/rendering/RenderLayer.cpp         const RenderLayer* rootLayerForTransform = paginationLayer ? paginationLayer : rootLayer;
RenderLayer      1365 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::paintingExtent(const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior paintBehavior)
RenderLayer      1370 Source/core/rendering/RenderLayer.cpp void RenderLayer::beginTransparencyLayers(GraphicsContext* context, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior paintBehavior)
RenderLayer      1376 Source/core/rendering/RenderLayer.cpp     RenderLayer* ancestor = transparentPaintingAncestor();
RenderLayer      1400 Source/core/rendering/RenderLayer.cpp void* RenderLayer::operator new(size_t sz)
RenderLayer      1405 Source/core/rendering/RenderLayer.cpp void RenderLayer::operator delete(void* ptr)
RenderLayer      1410 Source/core/rendering/RenderLayer.cpp void RenderLayer::addChild(RenderLayer* child, RenderLayer* beforeChild)
RenderLayer      1412 Source/core/rendering/RenderLayer.cpp     RenderLayer* prevSibling = beforeChild ? beforeChild->previousSibling() : lastChild();
RenderLayer      1468 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::removeChild(RenderLayer* oldChild)
RenderLayer      1521 Source/core/rendering/RenderLayer.cpp void RenderLayer::removeOnlyThisLayer()
RenderLayer      1531 Source/core/rendering/RenderLayer.cpp     RenderLayer* nextSib = nextSibling();
RenderLayer      1539 Source/core/rendering/RenderLayer.cpp     RenderLayer* current = m_first;
RenderLayer      1541 Source/core/rendering/RenderLayer.cpp         RenderLayer* next = current->nextSibling();
RenderLayer      1562 Source/core/rendering/RenderLayer.cpp void RenderLayer::insertOnlyThisLayer()
RenderLayer      1567 Source/core/rendering/RenderLayer.cpp         RenderLayer* parentLayer = renderer()->parent()->enclosingLayer();
RenderLayer      1569 Source/core/rendering/RenderLayer.cpp         RenderLayer* beforeChild = !parentLayer->reflectionInfo() || parentLayer->reflectionInfo()->reflectionLayer() != this ? renderer()->parent()->findNextLayer(parentLayer, renderer()) : 0;
RenderLayer      1581 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntPoint& roundedLocation) const
RenderLayer      1588 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntRect& roundedRect) const
RenderLayer      1596 Source/core/rendering/RenderLayer.cpp static inline const RenderLayer* accumulateOffsetTowardsAncestor(const RenderLayer* layer, const RenderLayer* ancestorLayer, LayoutPoint& location)
RenderLayer      1628 Source/core/rendering/RenderLayer.cpp         RenderLayer* fixedPositionContainerLayer = 0;
RenderLayer      1630 Source/core/rendering/RenderLayer.cpp         for (RenderLayer* currLayer = layer->parent(); currLayer; currLayer = currLayer->parent()) {
RenderLayer      1657 Source/core/rendering/RenderLayer.cpp     RenderLayer* parentLayer;
RenderLayer      1685 Source/core/rendering/RenderLayer.cpp             RenderLayer* positionedAncestor = parentLayer->enclosingPositionedAncestor();
RenderLayer      1706 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint& location) const
RenderLayer      1711 Source/core/rendering/RenderLayer.cpp     const RenderLayer* currLayer = this;
RenderLayer      1716 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect& rect) const
RenderLayer      1723 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::scrollParent() const
RenderLayer      1751 Source/core/rendering/RenderLayer.cpp     RenderLayer* scrollParent = ancestorCompositedScrollingLayer();
RenderLayer      1760 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* ancestor = parent(); ancestor && ancestor != scrollParent; ancestor = ancestor->parent()) {
RenderLayer      1780 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::clipParent() const
RenderLayer      1789 Source/core/rendering/RenderLayer.cpp void RenderLayer::didUpdateNeedsCompositedScrolling()
RenderLayer      1805 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateReflectionInfo(const RenderStyle* oldStyle)
RenderLayer      1817 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateStackingNode()
RenderLayer      1825 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateScrollableArea()
RenderLayer      1833 Source/core/rendering/RenderLayer.cpp PassOwnPtr<Vector<FloatRect> > RenderLayer::collectTrackedRepaintRects() const
RenderLayer      1840 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasOverflowControls() const
RenderLayer      1845 Source/core/rendering/RenderLayer.cpp void RenderLayer::paint(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, PaintLayerFlags paintFlags)
RenderLayer      1857 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOverlayScrollbars(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot)
RenderLayer      1868 Source/core/rendering/RenderLayer.cpp static bool inContainingBlockChain(RenderLayer* startLayer, RenderLayer* endLayer)
RenderLayer      1882 Source/core/rendering/RenderLayer.cpp void RenderLayer::clipToRect(const LayerPaintingInfo& localPaintingInfo, GraphicsContext* context, const ClipRect& clipRect,
RenderLayer      1896 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* layer = rule == IncludeSelfForBorderRadius ? this : parent(); layer; layer = layer->parent()) {
RenderLayer      1908 Source/core/rendering/RenderLayer.cpp void RenderLayer::restoreClip(GraphicsContext* context, const LayoutRect& paintDirtyRect, const ClipRect& clipRect)
RenderLayer      1915 Source/core/rendering/RenderLayer.cpp static void performOverlapTests(OverlapTestRequestMap& overlapTestRequests, const RenderLayer* rootLayer, const RenderLayer* layer)
RenderLayer      1931 Source/core/rendering/RenderLayer.cpp static bool shouldDoSoftwarePaint(const RenderLayer* layer, bool paintingReflection)
RenderLayer      1936 Source/core/rendering/RenderLayer.cpp static inline bool shouldSuppressPaintingLayer(RenderLayer* layer)
RenderLayer      1947 Source/core/rendering/RenderLayer.cpp static bool paintForFixedRootBackground(const RenderLayer* layer, PaintLayerFlags paintFlags)
RenderLayer      1952 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayer(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2033 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerContentsAndReflection(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2047 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2265 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerByApplyingTransform(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoint& translationOffset)
RenderLayer      2290 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildren(unsigned childrenToVisit, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2301 Source/core/rendering/RenderLayer.cpp         RenderLayer* childLayer = child->layer();
RenderLayer      2314 Source/core/rendering/RenderLayer.cpp void RenderLayer::collectFragments(LayerFragments& fragments, const RenderLayer* rootLayer, const LayoutRect& dirtyRect,
RenderLayer      2386 Source/core/rendering/RenderLayer.cpp void RenderLayer::updatePaintingInfoForFragments(LayerFragments& fragments, const LayerPaintingInfo& localPaintingInfo, PaintLayerFlags localPaintFlags,
RenderLayer      2400 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintTransformedLayerIntoFragments(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2442 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintBackgroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext,
RenderLayer      2471 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext,
RenderLayer      2508 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragmentsWithPhase(PaintPhase phase, const LayerFragments& layerFragments, GraphicsContext* context,
RenderLayer      2531 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOutlineForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
RenderLayer      2547 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
RenderLayer      2568 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildClippingMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
RenderLayer      2588 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOverflowControlsForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo)
RenderLayer      2599 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
RenderLayer      2602 Source/core/rendering/RenderLayer.cpp     Vector<RenderLayer*> columnLayers;
RenderLayer      2604 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* curr = childLayer->parent(); curr; curr = curr->parent()) {
RenderLayer      2620 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext* context, const LayerPaintingInfo& paintingInfo,
RenderLayer      2621 Source/core/rendering/RenderLayer.cpp     PaintLayerFlags paintFlags, const Vector<RenderLayer*>& columnLayers, size_t colIndex)
RenderLayer      2725 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTest(const HitTestRequest& request, HitTestResult& result)
RenderLayer      2730 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTest(const HitTestRequest& request, const HitTestLocation& hitTestLocation, HitTestResult& result)
RenderLayer      2742 Source/core/rendering/RenderLayer.cpp     RenderLayer* insideLayer = hitTestLayer(this, 0, request, result, hitTestArea, hitTestLocation, false);
RenderLayer      2763 Source/core/rendering/RenderLayer.cpp Node* RenderLayer::enclosingElement() const
RenderLayer      2773 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInTopLayer() const
RenderLayer      2779 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInTopLayerSubtree() const
RenderLayer      2781 Source/core/rendering/RenderLayer.cpp     for (const RenderLayer* layer = this; layer; layer = layer->parent()) {
RenderLayer      2805 Source/core/rendering/RenderLayer.cpp PassRefPtr<HitTestingTransformState> RenderLayer::createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
RenderLayer      2837 Source/core/rendering/RenderLayer.cpp static bool isHitCandidate(const RenderLayer* hitLayer, bool canDepthSort, double* zOffset, const HitTestingTransformState* transformState)
RenderLayer      2869 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer      2949 Source/core/rendering/RenderLayer.cpp     RenderLayer* candidateLayer = 0;
RenderLayer      2952 Source/core/rendering/RenderLayer.cpp     RenderLayer* hitLayer = hitTestChildren(PositiveZOrderChildren, rootLayer, request, result, hitTestRect, hitTestLocation,
RenderLayer      3029 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTestContentsForFragments(const LayerFragments& layerFragments, const HitTestRequest& request, HitTestResult& result,
RenderLayer      3048 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestTransformedLayerInFragments(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer      3078 Source/core/rendering/RenderLayer.cpp         RenderLayer* hitLayer = hitTestLayerByApplyingTransform(rootLayer, containerLayer, request, result, hitTestRect, hitTestLocation,
RenderLayer      3087 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer      3117 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTestContents(const HitTestRequest& request, HitTestResult& result, const LayoutRect& layerBounds, const HitTestLocation& hitTestLocation, HitTestFilter hitTestFilter) const
RenderLayer      3143 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestChildren(ChildrenIteration childrentoVisit, RenderLayer* rootLayer,
RenderLayer      3154 Source/core/rendering/RenderLayer.cpp     RenderLayer* resultLayer = 0;
RenderLayer      3157 Source/core/rendering/RenderLayer.cpp         RenderLayer* childLayer = child->layer();
RenderLayer      3158 Source/core/rendering/RenderLayer.cpp         RenderLayer* hitLayer = 0;
RenderLayer      3182 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer      3185 Source/core/rendering/RenderLayer.cpp     Vector<RenderLayer*> columnLayers;
RenderLayer      3187 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* curr = childLayer->parent(); curr; curr = curr->parent()) {
RenderLayer      3199 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestChildLayerColumns(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer      3201 Source/core/rendering/RenderLayer.cpp                                                    const Vector<RenderLayer*>& columnLayers, size_t columnIndex)
RenderLayer      3258 Source/core/rendering/RenderLayer.cpp             RenderLayer* hitLayer = 0;
RenderLayer      3277 Source/core/rendering/RenderLayer.cpp                 RenderLayer* nextLayer = columnLayers[columnIndex - 1];
RenderLayer      3302 Source/core/rendering/RenderLayer.cpp void RenderLayer::addBlockSelectionGapsBounds(const LayoutRect& bounds)
RenderLayer      3307 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearBlockSelectionGapsBounds()
RenderLayer      3310 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
RenderLayer      3314 Source/core/rendering/RenderLayer.cpp void RenderLayer::repaintBlockSelectionGaps()
RenderLayer      3316 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
RenderLayer      3335 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasBlockSelectionGapBounds() const
RenderLayer      3340 Source/core/rendering/RenderLayer.cpp bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot) const
RenderLayer      3362 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::logicalBoundingBox() const
RenderLayer      3398 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot) const
RenderLayer      3416 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot, CalculateLayerBoundsFlags flags) const
RenderLayer      3459 Source/core/rendering/RenderLayer.cpp     const_cast<RenderLayer*>(this)->stackingNode()->updateLayerListsIfNeeded();
RenderLayer      3462 Source/core/rendering/RenderLayer.cpp         RenderLayer* reflectionLayer = m_reflectionInfo->reflectionLayer();
RenderLayer      3472 Source/core/rendering/RenderLayer.cpp     LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(this)->stackingNode());
RenderLayer      3484 Source/core/rendering/RenderLayer.cpp             RenderLayer* enclosingCompositingLayer = node->layer()->enclosingCompositingLayer(ExcludeSelf);
RenderLayer      3516 Source/core/rendering/RenderLayer.cpp CompositingState RenderLayer::compositingState() const
RenderLayer      3538 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isAllowedToQueryCompositingState() const
RenderLayer      3545 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInCompositingUpdate() const
RenderLayer      3550 Source/core/rendering/RenderLayer.cpp CompositedLayerMappingPtr RenderLayer::compositedLayerMapping() const
RenderLayer      3556 Source/core/rendering/RenderLayer.cpp CompositedLayerMappingPtr RenderLayer::ensureCompositedLayerMapping()
RenderLayer      3570 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearCompositedLayerMapping(bool layerBeingDestroyed)
RenderLayer      3577 Source/core/rendering/RenderLayer.cpp         if (RenderLayer* compositingParent = enclosingCompositingLayer(ExcludeSelf))
RenderLayer      3587 Source/core/rendering/RenderLayer.cpp void RenderLayer::setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBeingDestroyed)
RenderLayer      3596 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasCompositedMask() const
RenderLayer      3601 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasCompositedClippingMask() const
RenderLayer      3606 Source/core/rendering/RenderLayer.cpp bool RenderLayer::clipsCompositingDescendantsWithBorderRadius() const
RenderLayer      3615 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithTransform(PaintBehavior paintBehavior) const
RenderLayer      3620 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithBlendMode() const
RenderLayer      3625 Source/core/rendering/RenderLayer.cpp bool RenderLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
RenderLayer      3664 Source/core/rendering/RenderLayer.cpp bool RenderLayer::childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
RenderLayer      3668 Source/core/rendering/RenderLayer.cpp         const RenderLayer* childLayer = child->layer();
RenderLayer      3686 Source/core/rendering/RenderLayer.cpp void RenderLayer::setParent(RenderLayer* parent)
RenderLayer      3700 Source/core/rendering/RenderLayer.cpp bool RenderLayer::shouldBeSelfPaintingLayer() const
RenderLayer      3707 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateSelfPaintingLayer()
RenderLayer      3722 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasNonEmptyChildRenderers() const
RenderLayer      3746 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasBoxDecorationsOrBackground() const
RenderLayer      3751 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasVisibleBoxDecorations() const
RenderLayer      3759 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isVisuallyNonEmpty() const
RenderLayer      3775 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOutOfFlowPositioned(const RenderStyle* oldStyle)
RenderLayer      3787 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* ancestor = parent(); ancestor; ancestor = ancestor->parent())
RenderLayer      3819 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForClip(const RenderStyle* oldStyle, const RenderStyle* newStyle) const
RenderLayer      3825 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForOverflow(const RenderStyle* oldStyle, const RenderStyle* newStyle) const
RenderLayer      3838 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle, bool didPaintWithFilters) const
RenderLayer      3862 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForBlending(const RenderStyle* oldStyle, const RenderStyle* newStyle) const
RenderLayer      3871 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle)
RenderLayer      3884 Source/core/rendering/RenderLayer.cpp void RenderLayer::styleChanged(StyleDifference diff, const RenderStyle* oldStyle)
RenderLayer      3949 Source/core/rendering/RenderLayer.cpp bool RenderLayer::scrollsOverflow() const
RenderLayer      3957 Source/core/rendering/RenderLayer.cpp FilterOperations RenderLayer::computeFilterOperations(const RenderStyle* style)
RenderLayer      3983 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOrRemoveFilterClients()
RenderLayer      3996 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOrRemoveFilterEffectRenderer()
RenderLayer      4025 Source/core/rendering/RenderLayer.cpp void RenderLayer::filterNeedsRepaint()
RenderLayer      4044 Source/core/rendering/RenderLayer.cpp void RenderLayer::addLayerHitTestRects(LayerHitTestRects& rects) const
RenderLayer      4047 Source/core/rendering/RenderLayer.cpp     for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
RenderLayer      4051 Source/core/rendering/RenderLayer.cpp void RenderLayer::computeSelfHitTestRects(LayerHitTestRects& rects) const
RenderLayer      4067 Source/core/rendering/RenderLayer.cpp             if (const RenderLayer* parentLayer = parent()) {
RenderLayer      4085 Source/core/rendering/RenderLayer.cpp COMPILE_ASSERT(1 << RenderLayer::ViewportConstrainedNotCompositedReasonBits >= RenderLayer::NumNotCompositedReasons, too_many_viewport_constrained_not_compositing_reasons);
RenderLayer      4087 Source/core/rendering/RenderLayer.cpp RenderLayer::AncestorDependentPropertyCache::AncestorDependentPropertyCache()
RenderLayer      4093 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::AncestorDependentPropertyCache::scrollParent() const
RenderLayer      4099 Source/core/rendering/RenderLayer.cpp void RenderLayer::AncestorDependentPropertyCache::setScrollParent(RenderLayer* scrollParent)
RenderLayer      4105 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::AncestorDependentPropertyCache::ancestorCompositedScrollingLayer() const
RenderLayer      4111 Source/core/rendering/RenderLayer.cpp void RenderLayer::AncestorDependentPropertyCache::setAncestorCompositedScrollingLayer(RenderLayer* layer)
RenderLayer      4120 Source/core/rendering/RenderLayer.cpp void showLayerTree(const WebCore::RenderLayer* layer)
RenderLayer       101 Source/core/rendering/RenderLayer.h class RenderLayer {
RenderLayer       102 Source/core/rendering/RenderLayer.h     WTF_MAKE_NONCOPYABLE(RenderLayer);
RenderLayer       104 Source/core/rendering/RenderLayer.h     RenderLayer(RenderLayerModelObject*, LayerType);
RenderLayer       105 Source/core/rendering/RenderLayer.h     ~RenderLayer();
RenderLayer       111 Source/core/rendering/RenderLayer.h     RenderLayer* parent() const { return m_parent; }
RenderLayer       112 Source/core/rendering/RenderLayer.h     RenderLayer* previousSibling() const { return m_previous; }
RenderLayer       113 Source/core/rendering/RenderLayer.h     RenderLayer* nextSibling() const { return m_next; }
RenderLayer       114 Source/core/rendering/RenderLayer.h     RenderLayer* firstChild() const { return m_first; }
RenderLayer       115 Source/core/rendering/RenderLayer.h     RenderLayer* lastChild() const { return m_last; }
RenderLayer       117 Source/core/rendering/RenderLayer.h     const RenderLayer* compositingContainer() const;
RenderLayer       119 Source/core/rendering/RenderLayer.h     void addChild(RenderLayer* newChild, RenderLayer* beforeChild = 0);
RenderLayer       120 Source/core/rendering/RenderLayer.h     RenderLayer* removeChild(RenderLayer*);
RenderLayer       136 Source/core/rendering/RenderLayer.h     RenderLayer* transparentPaintingAncestor();
RenderLayer       137 Source/core/rendering/RenderLayer.h     void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior);
RenderLayer       143 Source/core/rendering/RenderLayer.h     const RenderLayer* root() const
RenderLayer       145 Source/core/rendering/RenderLayer.h         const RenderLayer* curr = this;
RenderLayer       176 Source/core/rendering/RenderLayer.h     void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags);
RenderLayer       184 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingPaginationLayer() const { return m_enclosingPaginationLayer; }
RenderLayer       187 Source/core/rendering/RenderLayer.h     RenderLayer* renderingContextRoot();
RenderLayer       238 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingPositionedAncestor() const;
RenderLayer       240 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingOverflowClipLayer(IncludeSelfOrNot = IncludeSelf) const;
RenderLayer       243 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingCompositingLayer(IncludeSelfOrNot = IncludeSelf) const;
RenderLayer       244 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingCompositingLayerForRepaint(IncludeSelfOrNot = IncludeSelf) const;
RenderLayer       246 Source/core/rendering/RenderLayer.h     RenderLayer* ancestorCompositingLayer() const { return enclosingCompositingLayer(ExcludeSelf); }
RenderLayer       249 Source/core/rendering/RenderLayer.h     RenderLayer* ancestorCompositedScrollingLayer() const;
RenderLayer       252 Source/core/rendering/RenderLayer.h     RenderLayer* ancestorScrollingLayer() const;
RenderLayer       254 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingFilterLayer(IncludeSelfOrNot = IncludeSelf) const;
RenderLayer       255 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingFilterRepaintLayer() const;
RenderLayer       264 Source/core/rendering/RenderLayer.h     void convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntPoint& location) const;
RenderLayer       265 Source/core/rendering/RenderLayer.h     void convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntRect&) const;
RenderLayer       266 Source/core/rendering/RenderLayer.h     void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint& location) const;
RenderLayer       267 Source/core/rendering/RenderLayer.h     void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect&) const;
RenderLayer       279 Source/core/rendering/RenderLayer.h     bool intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot = 0) const;
RenderLayer       293 Source/core/rendering/RenderLayer.h     LayoutRect physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0) const;
RenderLayer       304 Source/core/rendering/RenderLayer.h     LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
RenderLayer       374 Source/core/rendering/RenderLayer.h     RenderLayer* scrollParent() const;
RenderLayer       375 Source/core/rendering/RenderLayer.h     RenderLayer* clipParent() const;
RenderLayer       442 Source/core/rendering/RenderLayer.h     bool scrollsWithRespectTo(const RenderLayer*) const;
RenderLayer       517 Source/core/rendering/RenderLayer.h     RenderLayer* enclosingTransformedAncestor() const;
RenderLayer       528 Source/core/rendering/RenderLayer.h         RenderLayer* ancestorCompositedScrollingLayer() const;
RenderLayer       529 Source/core/rendering/RenderLayer.h         void setAncestorCompositedScrollingLayer(RenderLayer*);
RenderLayer       531 Source/core/rendering/RenderLayer.h         RenderLayer* scrollParent() const;
RenderLayer       532 Source/core/rendering/RenderLayer.h         void setScrollParent(RenderLayer*);
RenderLayer       538 Source/core/rendering/RenderLayer.h         RenderLayer* m_ancestorCompositedScrollingLayer;
RenderLayer       539 Source/core/rendering/RenderLayer.h         RenderLayer* m_scrollParent;
RenderLayer       578 Source/core/rendering/RenderLayer.h     void setNextSibling(RenderLayer* next) { m_next = next; }
RenderLayer       579 Source/core/rendering/RenderLayer.h     void setPreviousSibling(RenderLayer* prev) { m_previous = prev; }
RenderLayer       580 Source/core/rendering/RenderLayer.h     void setParent(RenderLayer* parent);
RenderLayer       581 Source/core/rendering/RenderLayer.h     void setFirstChild(RenderLayer* first) { m_first = first; }
RenderLayer       582 Source/core/rendering/RenderLayer.h     void setLastChild(RenderLayer* last) { m_last = last; }
RenderLayer       589 Source/core/rendering/RenderLayer.h     void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
RenderLayer       590 Source/core/rendering/RenderLayer.h     void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex);
RenderLayer       592 Source/core/rendering/RenderLayer.h     void collectFragments(LayerFragments&, const RenderLayer* rootLayer, const LayoutRect& dirtyRect,
RenderLayer       609 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer       612 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest&, HitTestResult&,
RenderLayer       615 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, const HitTestRequest&, HitTestResult&,
RenderLayer       619 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer       622 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestChildLayerColumns(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result,
RenderLayer       625 Source/core/rendering/RenderLayer.h                                           const Vector<RenderLayer*>& columnLayers, size_t columnIndex);
RenderLayer       627 Source/core/rendering/RenderLayer.h     PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
RenderLayer       634 Source/core/rendering/RenderLayer.h     RenderLayer* hitTestTransformedLayerInFragments(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest&, HitTestResult&,
RenderLayer       661 Source/core/rendering/RenderLayer.h     LayoutRect paintingExtent(const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior);
RenderLayer       724 Source/core/rendering/RenderLayer.h     RenderLayer* m_parent;
RenderLayer       725 Source/core/rendering/RenderLayer.h     RenderLayer* m_previous;
RenderLayer       726 Source/core/rendering/RenderLayer.h     RenderLayer* m_next;
RenderLayer       727 Source/core/rendering/RenderLayer.h     RenderLayer* m_first;
RenderLayer       728 Source/core/rendering/RenderLayer.h     RenderLayer* m_last;
RenderLayer       746 Source/core/rendering/RenderLayer.h     RenderLayer* m_enclosingPaginationLayer;
RenderLayer       811 Source/core/rendering/RenderLayer.h void showLayerTree(const WebCore::RenderLayer*);
RenderLayer        78 Source/core/rendering/RenderLayerBlendInfo.cpp     RenderLayer* layer = m_renderer->layer();
RenderLayer        89 Source/core/rendering/RenderLayerBlendInfo.cpp     for (RenderLayer* layer = m_renderer->layer(); layer; layer = layer->parent()) {
RenderLayer       102 Source/core/rendering/RenderLayerBlendInfo.cpp     for (RenderLayer* layer = m_renderer->layer(); layer; layer = layer->parent()) {
RenderLayer        74 Source/core/rendering/RenderLayerClipper.cpp     RenderLayer* parentLayer = !isClippingRootForContext(clipRectsContext) ? m_renderer->layer()->parent() : 0;
RenderLayer       103 Source/core/rendering/RenderLayerClipper.cpp     for (RenderLayer* layer = m_renderer->layer()->firstChild(); layer; layer = layer->nextSibling())
RenderLayer       128 Source/core/rendering/RenderLayerClipper.cpp     RenderLayer* clippingRootLayer = clippingRootForPainting();
RenderLayer       141 Source/core/rendering/RenderLayerClipper.cpp     RenderLayer* clippingRootLayer = clippingRootForPainting();
RenderLayer       152 Source/core/rendering/RenderLayerClipper.cpp     RenderLayer* clippingRootLayer = clippingRootForPainting();
RenderLayer       247 Source/core/rendering/RenderLayerClipper.cpp     RenderLayer* parentLayer = !isClippingRoot ? m_renderer->layer()->parent() : 0;
RenderLayer       377 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* RenderLayerClipper::clippingRootForPainting() const
RenderLayer       380 Source/core/rendering/RenderLayerClipper.cpp         return const_cast<RenderLayer*>(m_renderer->layer());
RenderLayer       382 Source/core/rendering/RenderLayerClipper.cpp     const RenderLayer* current = m_renderer->layer();
RenderLayer       385 Source/core/rendering/RenderLayerClipper.cpp             return const_cast<RenderLayer*>(current);
RenderLayer       390 Source/core/rendering/RenderLayerClipper.cpp             return const_cast<RenderLayer*>(current);
RenderLayer        53 Source/core/rendering/RenderLayerClipper.h class RenderLayer;
RenderLayer        56 Source/core/rendering/RenderLayerClipper.h     ClipRectsContext(const RenderLayer* inRootLayer, ClipRectsType inClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, ShouldRespectOverflowClip inRespectOverflowClip = RespectOverflowClip, const LayoutSize& inSubPixelAccumulation = LayoutSize())
RenderLayer        63 Source/core/rendering/RenderLayerClipper.h     const RenderLayer* rootLayer;
RenderLayer       116 Source/core/rendering/RenderLayerClipper.h     RenderLayer* clippingRootForPainting() const;
RenderLayer        47 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo* RenderLayerFilterInfo::filterInfoForRenderLayer(const RenderLayer* layer)
RenderLayer        55 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo* RenderLayerFilterInfo::createFilterInfoForRenderLayerIfNeeded(RenderLayer* layer)
RenderLayer        72 Source/core/rendering/RenderLayerFilterInfo.cpp void RenderLayerFilterInfo::removeFilterInfoForRenderLayer(RenderLayer* layer)
RenderLayer        89 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo::RenderLayerFilterInfo(RenderLayer* layer)
RenderLayer        45 Source/core/rendering/RenderLayerFilterInfo.h class RenderLayer;
RenderLayer        52 Source/core/rendering/RenderLayerFilterInfo.h     static RenderLayerFilterInfo* filterInfoForRenderLayer(const RenderLayer*);
RenderLayer        53 Source/core/rendering/RenderLayerFilterInfo.h     static RenderLayerFilterInfo* createFilterInfoForRenderLayerIfNeeded(RenderLayer*);
RenderLayer        54 Source/core/rendering/RenderLayerFilterInfo.h     static void removeFilterInfoForRenderLayer(RenderLayer*);
RenderLayer        68 Source/core/rendering/RenderLayerFilterInfo.h     RenderLayerFilterInfo(RenderLayer*);
RenderLayer        71 Source/core/rendering/RenderLayerFilterInfo.h     RenderLayer* m_layer;
RenderLayer        59 Source/core/rendering/RenderLayerModelObject.cpp     m_layer = adoptPtr(new RenderLayer(this, type));
RenderLayer       196 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer        31 Source/core/rendering/RenderLayerModelObject.h class RenderLayer;
RenderLayer        53 Source/core/rendering/RenderLayerModelObject.h     RenderLayer* layer() const { return m_layer.get(); }
RenderLayer        78 Source/core/rendering/RenderLayerModelObject.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const OVERRIDE;
RenderLayer        83 Source/core/rendering/RenderLayerModelObject.h     OwnPtr<RenderLayer> m_layer;
RenderLayer        79 Source/core/rendering/RenderLayerReflectionInfo.cpp RenderLayer* RenderLayerReflectionInfo::reflectionLayer() const
RenderLayer        54 Source/core/rendering/RenderLayerReflectionInfo.h class RenderLayer;
RenderLayer        64 Source/core/rendering/RenderLayerReflectionInfo.h     RenderLayer* reflectionLayer() const;
RenderLayer       134 Source/core/rendering/RenderLayerRepainter.cpp     for (RenderLayer* layer = m_renderer->layer()->firstChild(); layer; layer = layer->nextSibling())
RenderLayer       156 Source/core/rendering/RenderLayerRepainter.cpp     for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling()) {
RenderLayer       170 Source/core/rendering/RenderLayerRepainter.cpp     for (RenderLayer* child = m_renderer->layer()->firstChild(); child; child = child->nextSibling()) {
RenderLayer       227 Source/core/rendering/RenderLayerRepainter.cpp     for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling())
RenderLayer       251 Source/core/rendering/RenderLayerRepainter.cpp     RenderLayer* parentLayer = enclosingFilterRepaintLayer();
RenderLayer       275 Source/core/rendering/RenderLayerRepainter.cpp RenderLayer* RenderLayerRepainter::enclosingFilterRepaintLayer() const
RenderLayer       277 Source/core/rendering/RenderLayerRepainter.cpp     for (const RenderLayer* curr = m_renderer->layer(); curr; curr = curr->parent()) {
RenderLayer       279 Source/core/rendering/RenderLayerRepainter.cpp             return const_cast<RenderLayer*>(curr);
RenderLayer        60 Source/core/rendering/RenderLayerRepainter.h class RenderLayer;
RenderLayer        93 Source/core/rendering/RenderLayerRepainter.h     RenderLayer* enclosingFilterRepaintLayer() const;
RenderLayer       529 Source/core/rendering/RenderLayerScrollableArea.cpp RenderLayer* RenderLayerScrollableArea::layer() const
RenderLayer       754 Source/core/rendering/RenderLayerScrollableArea.cpp     RenderLayer* layer = this->layer();
RenderLayer      1034 Source/core/rendering/RenderLayerScrollableArea.cpp         RenderLayer* paintingRoot = layer()->enclosingCompositingLayer();
RenderLayer        64 Source/core/rendering/RenderLayerScrollableArea.h class RenderLayer;
RenderLayer       216 Source/core/rendering/RenderLayerScrollableArea.h     RenderLayer* layer() const;
RenderLayer        57 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayerStackingNode::RenderLayerStackingNode(RenderLayer* layer)
RenderLayer       215 Source/core/rendering/RenderLayerStackingNode.cpp     for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) {
RenderLayer       234 Source/core/rendering/RenderLayerStackingNode.cpp                 RenderLayer* layer = toRenderLayerModelObject(child)->layer();
RenderLayer       251 Source/core/rendering/RenderLayerStackingNode.cpp     for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) {
RenderLayer       316 Source/core/rendering/RenderLayerStackingNode.cpp         for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) {
RenderLayer       377 Source/core/rendering/RenderLayerStackingNode.cpp     RenderLayer* reflectionLayer = layer()->reflectionInfo()->reflectionLayer();
RenderLayer       436 Source/core/rendering/RenderLayerStackingNode.cpp     if (RenderLayer* p = layer()->parent())
RenderLayer       511 Source/core/rendering/RenderLayerStackingNode.cpp     const RenderLayer* currentLayer = layer();
RenderLayer       512 Source/core/rendering/RenderLayerStackingNode.cpp     const RenderLayer* positionedAncestor = currentLayer->parent();
RenderLayer       631 Source/core/rendering/RenderLayerStackingNode.cpp     RenderLayer* ancestor = layer()->parent();
RenderLayer       641 Source/core/rendering/RenderLayerStackingNode.cpp     RenderLayer* ancestor = layer()->parent();
RenderLayer        55 Source/core/rendering/RenderLayerStackingNode.h class RenderLayer;
RenderLayer        62 Source/core/rendering/RenderLayerStackingNode.h     explicit RenderLayerStackingNode(RenderLayer*);
RenderLayer       112 Source/core/rendering/RenderLayerStackingNode.h     RenderLayer* layer() const { return m_layer; }
RenderLayer       193 Source/core/rendering/RenderLayerStackingNode.h     RenderLayer* m_layer;
RenderLayer        45 Source/core/rendering/RenderLayerStackingNodeIterator.h class RenderLayer;
RenderLayer        55 Source/core/rendering/RenderMarquee.h class RenderLayer;
RenderLayer       425 Source/core/rendering/RenderObject.cpp static void addLayers(RenderObject* obj, RenderLayer* parentLayer, RenderObject*& newObject,
RenderLayer       426 Source/core/rendering/RenderObject.cpp                       RenderLayer*& beforeChild)
RenderLayer       444 Source/core/rendering/RenderObject.cpp void RenderObject::addLayers(RenderLayer* parentLayer)
RenderLayer       450 Source/core/rendering/RenderObject.cpp     RenderLayer* beforeChild = 0;
RenderLayer       454 Source/core/rendering/RenderObject.cpp void RenderObject::removeLayers(RenderLayer* parentLayer)
RenderLayer       468 Source/core/rendering/RenderObject.cpp void RenderObject::moveLayers(RenderLayer* oldParent, RenderLayer* newParent)
RenderLayer       474 Source/core/rendering/RenderObject.cpp         RenderLayer* layer = toRenderLayerModelObject(this)->layer();
RenderLayer       486 Source/core/rendering/RenderObject.cpp RenderLayer* RenderObject::findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint,
RenderLayer       494 Source/core/rendering/RenderObject.cpp     RenderLayer* ourLayer = hasLayer() ? toRenderLayerModelObject(this)->layer() : 0;
RenderLayer       503 Source/core/rendering/RenderObject.cpp             RenderLayer* nextLayer = curr->findNextLayer(parentLayer, 0, false);
RenderLayer       522 Source/core/rendering/RenderObject.cpp RenderLayer* RenderObject::enclosingLayer() const
RenderLayer      1341 Source/core/rendering/RenderObject.cpp         if (RenderLayer* compositingLayer = enclosingLayer()->enclosingCompositingLayerForRepaint())
RenderLayer      1346 Source/core/rendering/RenderObject.cpp         if (RenderLayer* enclosingFilterLayer = enclosingLayer()->enclosingFilterLayer())
RenderLayer      1870 Source/core/rendering/RenderObject.cpp         RenderLayer* layer = toRenderLayerModelObject(this)->layer();
RenderLayer      2021 Source/core/rendering/RenderObject.cpp             if (RenderLayer* layer = enclosingLayer()) {
RenderLayer      2314 Source/core/rendering/RenderObject.cpp     RenderLayer* layer;
RenderLayer      2402 Source/core/rendering/RenderObject.cpp     const RenderLayer* currentLayer = 0;
RenderLayer      2420 Source/core/rendering/RenderObject.cpp void RenderObject::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer      2641 Source/core/rendering/RenderObject.cpp     RenderLayer* layer = 0;
RenderLayer      2665 Source/core/rendering/RenderObject.cpp     RenderLayer* layer = 0;
RenderLayer        63 Source/core/rendering/RenderObject.h class RenderLayer;
RenderLayer       210 Source/core/rendering/RenderObject.h     RenderLayer* enclosingLayer() const;
RenderLayer       211 Source/core/rendering/RenderObject.h     void addLayers(RenderLayer* parentLayer);
RenderLayer       212 Source/core/rendering/RenderObject.h     void removeLayers(RenderLayer* parentLayer);
RenderLayer       213 Source/core/rendering/RenderObject.h     void moveLayers(RenderLayer* oldParent, RenderLayer* newParent);
RenderLayer       214 Source/core/rendering/RenderObject.h     RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, bool checkParent = true);
RenderLayer      1062 Source/core/rendering/RenderObject.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const;
RenderLayer        87 Source/core/rendering/RenderReplica.cpp         RenderLayer* rootPaintingLayer = layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor();
RenderLayer       167 Source/core/rendering/RenderTableCell.cpp void RenderTableCell::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer       221 Source/core/rendering/RenderTableCell.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
RenderLayer      1339 Source/core/rendering/RenderText.cpp void RenderText::addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer       162 Source/core/rendering/RenderText.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
RenderLayer       490 Source/core/rendering/RenderTreeAsText.cpp                 RenderLayer* l = root->layer();
RenderLayer       504 Source/core/rendering/RenderTreeAsText.cpp static void write(TextStream& ts, RenderLayer& l,
RenderLayer       570 Source/core/rendering/RenderTreeAsText.cpp void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, RenderLayer* layer,
RenderLayer       695 Source/core/rendering/RenderTreeAsText.cpp     RenderLayer* layer = renderer->layer();
RenderLayer        37 Source/core/rendering/RenderTreeAsText.h class RenderLayer;
RenderLayer        65 Source/core/rendering/RenderTreeAsText.h static void writeLayers(TextStream&, const RenderLayer* rootLayer, RenderLayer*, const LayoutRect& paintDirtyRect, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
RenderLayer       373 Source/core/rendering/RenderView.cpp         RenderLayer* layer = elt->renderer()->enclosingLayer();
RenderLayer       158 Source/core/rendering/compositing/CompositedLayerMapping.cpp static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer)
RenderLayer       167 Source/core/rendering/compositing/CompositedLayerMapping.cpp CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
RenderLayer       188 Source/core/rendering/compositing/CompositedLayerMapping.cpp         RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
RenderLayer       334 Source/core/rendering/compositing/CompositedLayerMapping.cpp static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(RenderLayer* layer)
RenderLayer       336 Source/core/rendering/compositing/CompositedLayerMapping.cpp     for (RenderLayer* curr = layer; curr; curr = curr->parent()) {
RenderLayer       380 Source/core/rendering/compositing/CompositedLayerMapping.cpp         RenderLayer* rootLayer = view->layer();
RenderLayer       458 Source/core/rendering/compositing/CompositedLayerMapping.cpp     RenderLayer* scrollParent = renderer->compositorDrivenAcceleratedScrollingEnabled() ? m_owningLayer.scrollParent() : 0;
RenderLayer       553 Source/core/rendering/compositing/CompositedLayerMapping.cpp static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
RenderLayer       562 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& relativeBounds, IntPoint& delta)
RenderLayer       667 Source/core/rendering/compositing/CompositedLayerMapping.cpp     RenderLayer* compAncestor = m_owningLayer.ancestorCompositingLayer();
RenderLayer      1233 Source/core/rendering/compositing/CompositedLayerMapping.cpp     if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
RenderLayer      1393 Source/core/rendering/compositing/CompositedLayerMapping.cpp static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator)
RenderLayer      1405 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent)
RenderLayer      1418 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateClipParent(RenderLayer* clipParent)
RenderLayer      1486 Source/core/rendering/compositing/CompositedLayerMapping.cpp     for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
RenderLayer      1540 Source/core/rendering/compositing/CompositedLayerMapping.cpp static bool hasVisibleNonCompositingDescendant(RenderLayer* parent)
RenderLayer      1554 Source/core/rendering/compositing/CompositedLayerMapping.cpp         RenderLayer* curLayer = curNode->layer();
RenderLayer      1756 Source/core/rendering/compositing/CompositedLayerMapping.cpp bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
RenderLayer      1813 Source/core/rendering/compositing/CompositedLayerMapping.cpp     for (RenderLayer* current = &m_owningLayer; current; current = current->ancestorCompositingLayer()) {
RenderLayer      2062 Source/core/rendering/compositing/CompositedLayerMapping.cpp bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* layer, LayoutSize offsetFromSquashingCLM, size_t nextSquashedLayerIndex)
RenderLayer      2090 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
RenderLayer        44 Source/core/rendering/compositing/CompositedLayerMapping.h     RenderLayer* renderLayer;
RenderLayer        83 Source/core/rendering/compositing/CompositedLayerMapping.h     explicit CompositedLayerMapping(RenderLayer&);
RenderLayer        86 Source/core/rendering/compositing/CompositedLayerMapping.h     RenderLayer& owningLayer() const { return m_owningLayer; }
RenderLayer       139 Source/core/rendering/compositing/CompositedLayerMapping.h     bool updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestor);
RenderLayer       162 Source/core/rendering/compositing/CompositedLayerMapping.h     bool updateSquashingLayerAssignment(RenderLayer*, LayoutSize offsetFromSquashingCLM, size_t nextSquashedLayerIndex);
RenderLayer       163 Source/core/rendering/compositing/CompositedLayerMapping.h     void removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer*);
RenderLayer       224 Source/core/rendering/compositing/CompositedLayerMapping.h     void updateScrollParent(RenderLayer*);
RenderLayer       225 Source/core/rendering/compositing/CompositedLayerMapping.h     void updateClipParent(RenderLayer*);
RenderLayer       231 Source/core/rendering/compositing/CompositedLayerMapping.h     void adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncestor, IntRect& localCompositingBounds, IntRect& relativeCompositingBounds, IntPoint& delta);
RenderLayer       277 Source/core/rendering/compositing/CompositedLayerMapping.h     RenderLayer& m_owningLayer;
RenderLayer        13 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp CompositingPropertyUpdater::CompositingPropertyUpdater(RenderLayer* rootRenderLayer)
RenderLayer        23 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp void CompositingPropertyUpdater::updateAncestorDependentProperties(RenderLayer* layer, UpdateType updateType, RenderLayer* enclosingCompositedLayer)
RenderLayer        40 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp         RenderLayer::AncestorDependentProperties properties;
RenderLayer        57 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp     for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling())
RenderLayer        67 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp void CompositingPropertyUpdater::assertNeedsToUpdateAncestorDependantPropertiesBitsCleared(RenderLayer* layer)
RenderLayer        72 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp     for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling())
RenderLayer        12 Source/core/rendering/compositing/CompositingPropertyUpdater.h class RenderLayer;
RenderLayer        16 Source/core/rendering/compositing/CompositingPropertyUpdater.h     explicit CompositingPropertyUpdater(RenderLayer* rootRenderLayer);
RenderLayer        24 Source/core/rendering/compositing/CompositingPropertyUpdater.h     void updateAncestorDependentProperties(RenderLayer*, UpdateType, RenderLayer* enclosingCompositedLayer);
RenderLayer        27 Source/core/rendering/compositing/CompositingPropertyUpdater.h     static void assertNeedsToUpdateAncestorDependantPropertiesBitsCleared(RenderLayer*);
RenderLayer        32 Source/core/rendering/compositing/CompositingPropertyUpdater.h     RenderLayer* m_rootRenderLayer;
RenderLayer        62 Source/core/rendering/compositing/CompositingReasonFinder.cpp CompositingReasons CompositingReasonFinder::directReasons(const RenderLayer* layer, bool* needToRecomputeCompositingRequirements) const
RenderLayer       141 Source/core/rendering/compositing/CompositingReasonFinder.cpp CompositingReasons CompositingReasonFinder::nonStyleDeterminedDirectReasons(const RenderLayer* layer, bool* needToRecomputeCompositingRequirements) const
RenderLayer       177 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOutOfFlowClipping(const RenderLayer* layer) const
RenderLayer       182 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOverflowScrollingParent(const RenderLayer* layer) const
RenderLayer       187 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOverflowScrolling(const RenderLayer* layer) const
RenderLayer       192 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::isViewportConstrainedFixedOrStickyLayer(const RenderLayer* layer)
RenderLayer       210 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForPosition(RenderObject* renderer, const RenderLayer* layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason, bool* needToRecomputeCompositingRequirements) const
RenderLayer       248 Source/core/rendering/compositing/CompositingReasonFinder.cpp             *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNonViewContainer;
RenderLayer       263 Source/core/rendering/compositing/CompositingReasonFinder.cpp     RenderLayer* ancestor = layer->parent();
RenderLayer       274 Source/core/rendering/compositing/CompositingReasonFinder.cpp             *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForUnscrollableAncestors;
RenderLayer       287 Source/core/rendering/compositing/CompositingReasonFinder.cpp             *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNoVisibleContent;
RenderLayer       295 Source/core/rendering/compositing/CompositingReasonFinder.cpp             RenderLayer::DefaultCalculateLayerBoundsFlags
RenderLayer       296 Source/core/rendering/compositing/CompositingReasonFinder.cpp             | RenderLayer::ExcludeHiddenDescendants
RenderLayer       297 Source/core/rendering/compositing/CompositingReasonFinder.cpp             | RenderLayer::IncludeCompositedDescendants
RenderLayer       298 Source/core/rendering/compositing/CompositingReasonFinder.cpp             | RenderLayer::PretendLayerHasOwnBacking);
RenderLayer       301 Source/core/rendering/compositing/CompositingReasonFinder.cpp                 *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForBoundsOutOfView;
RenderLayer        14 Source/core/rendering/compositing/CompositingReasonFinder.h class RenderLayer;
RenderLayer        24 Source/core/rendering/compositing/CompositingReasonFinder.h     CompositingReasons directReasons(const RenderLayer*, bool* needToRecomputeCompositingRequirements) const;
RenderLayer        33 Source/core/rendering/compositing/CompositingReasonFinder.h     bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, RenderLayer::ViewportConstrainedNotCompositedReason*, bool* needToRecomputeCompositingRequirements) const;
RenderLayer        35 Source/core/rendering/compositing/CompositingReasonFinder.h     static bool isViewportConstrainedFixedOrStickyLayer(const RenderLayer*);
RenderLayer        40 Source/core/rendering/compositing/CompositingReasonFinder.h     CompositingReasons nonStyleDeterminedDirectReasons(const RenderLayer*, bool* needToRecomputeCompositingRequirements) const;
RenderLayer        46 Source/core/rendering/compositing/CompositingReasonFinder.h     bool requiresCompositingForOverflowScrollingParent(const RenderLayer*) const;
RenderLayer        47 Source/core/rendering/compositing/CompositingReasonFinder.h     bool requiresCompositingForOutOfFlowClipping(const RenderLayer*) const;
RenderLayer        48 Source/core/rendering/compositing/CompositingReasonFinder.h     bool requiresCompositingForOverflowScrolling(const RenderLayer*) const;
RenderLayer        41 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp static bool shouldAppendLayer(const RenderLayer& layer)
RenderLayer        59 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, GraphicsLayerVector& childLayersOfEnclosingLayer)
RenderLayer       125 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::update(RenderLayer& layer, UpdateType updateType)
RenderLayer       152 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp     for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling())
RenderLayer       158 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer& layer)
RenderLayer       163 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp     for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling())
RenderLayer        35 Source/core/rendering/compositing/GraphicsLayerUpdater.h class RenderLayer;
RenderLayer        49 Source/core/rendering/compositing/GraphicsLayerUpdater.h     void update(RenderLayer&, UpdateType);
RenderLayer        50 Source/core/rendering/compositing/GraphicsLayerUpdater.h     void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLayer);
RenderLayer        53 Source/core/rendering/compositing/GraphicsLayerUpdater.h     static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&);
RenderLayer       121 Source/core/rendering/compositing/RenderLayerCompositor.cpp     void add(RenderLayer* layer, const IntRect& bounds)
RenderLayer       164 Source/core/rendering/compositing/RenderLayerCompositor.cpp     CompositingRecursionData(RenderLayer* compAncestor, RenderLayer* mostRecentCompositedLayer, bool testOverlap)
RenderLayer       188 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* m_compositingAncestor;
RenderLayer       189 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* m_mostRecentCompositedLayer; // in paint order regardless of hierarchy.
RenderLayer       302 Source/core/rendering/compositing/RenderLayerCompositor.cpp     for (HashSet<RenderLayer*>::iterator it = m_outOfFlowPositionedLayers.begin(); it != m_outOfFlowPositionedLayers.end(); ++it)
RenderLayer       385 Source/core/rendering/compositing/RenderLayerCompositor.cpp static void clearAncestorDependentPropertyCacheRecursive(RenderLayer* layer)
RenderLayer       389 Source/core/rendering/compositing/RenderLayerCompositor.cpp     for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling())
RenderLayer       473 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* updateRoot = rootRenderLayer();
RenderLayer       498 Source/core/rendering/compositing/RenderLayerCompositor.cpp             Vector<RenderLayer*> unclippedDescendants;
RenderLayer       590 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::addOutOfFlowPositionedLayer(RenderLayer* layer)
RenderLayer       595 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeOutOfFlowPositionedLayer(RenderLayer* layer)
RenderLayer       600 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::allocateOrClearCompositedLayerMapping(RenderLayer* layer, const CompositingStateTransitionType compositedLayerUpdate)
RenderLayer       647 Source/core/rendering/compositing/RenderLayerCompositor.cpp                 RenderLayer* sourceLayer = toRenderLayerModelObject(layer->renderer()->parent())->layer();
RenderLayer       696 Source/core/rendering/compositing/RenderLayerCompositor.cpp static LayoutPoint computeOffsetFromAbsolute(RenderLayer* layer)
RenderLayer       704 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::updateSquashingAssignment(RenderLayer* layer, SquashingState& squashingState, const CompositingStateTransitionType compositedLayerUpdate)
RenderLayer       758 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::updateLayerIfViewportConstrained(RenderLayer* layer)
RenderLayer       760 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer::ViewportConstrainedNotCompositedReason viewportConstrainedNotCompositedReason = RenderLayer::NoNotCompositedReason;
RenderLayer       772 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::canSquashIntoCurrentSquashingOwner(const RenderLayer* layer, const RenderLayerCompositor::SquashingState& squashingState)
RenderLayer       785 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayerCompositor::CompositingStateTransitionType RenderLayerCompositor::computeCompositedLayerUpdate(RenderLayer* layer)
RenderLayer       811 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer* layer, CompositingStateTransitionType compositedLayerUpdate)
RenderLayer       817 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateLayerCompositingState(RenderLayer* layer, UpdateLayerCompositingStateOptions options)
RenderLayer       831 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::repaintOnCompositingChange(RenderLayer* layer)
RenderLayer       845 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer* layer, const LayoutRect& rect)
RenderLayer       847 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* compositedAncestor = layer->enclosingCompositingLayerForRepaint(ExcludeSelf);
RenderLayer       869 Source/core/rendering/compositing/RenderLayerCompositor.cpp LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const
RenderLayer       874 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer::CalculateLayerBoundsFlags flags = RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants;
RenderLayer       878 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::layerWasAdded(RenderLayer* /*parent*/, RenderLayer* /*child*/)
RenderLayer       883 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::layerWillBeRemoved(RenderLayer* parent, RenderLayer* child)
RenderLayer       910 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer* layer, OverlapMap& overlapMap, CompositingRecursionData& currentRecursionData, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox)
RenderLayer       942 Source/core/rendering/compositing/RenderLayerCompositor.cpp             RenderLayer* unclippedDescendant = unclippedDescendants.at(i);
RenderLayer      1095 Source/core/rendering/compositing/RenderLayerCompositor.cpp         RenderLayer* reflectionLayer = layer->reflectionInfo()->reflectionLayer();
RenderLayer      1157 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackings(RenderLayer* updateRoot, bool& layersChanged)
RenderLayer      1165 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged)
RenderLayer      1177 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackingsInternal(RenderLayer* layer, SquashingState& squashingState, bool& layersChanged)
RenderLayer      1218 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer)
RenderLayer      1239 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeCompositedChildren(RenderLayer* layer)
RenderLayer      1332 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::scrollingLayerDidChange(RenderLayer* layer)
RenderLayer      1383 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* layer = renderer->layer();
RenderLayer      1402 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer* layer)
RenderLayer      1420 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* RenderLayerCompositor::rootRenderLayer() const
RenderLayer      1492 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateStyleDeterminedCompositingReasons(RenderLayer* layer)
RenderLayer      1498 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateDirectCompositingReasons(RenderLayer* layer)
RenderLayer      1504 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsOwnBacking(const RenderLayer* layer) const
RenderLayer      1515 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::canBeComposited(const RenderLayer* layer) const
RenderLayer      1527 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::clippedByAncestor(const RenderLayer* layer) const
RenderLayer      1532 Source/core/rendering/compositing/RenderLayerCompositor.cpp     const RenderLayer* compositingAncestor = layer->ancestorCompositingLayer();
RenderLayer      1549 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer* layer) const
RenderLayer      1559 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
RenderLayer      1614 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer* layer) const
RenderLayer      1659 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer* layer) const
RenderLayer      1670 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayer* viewLayer = m_renderView.layer();
RenderLayer      2029 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateViewportConstraintStatus(RenderLayer* layer)
RenderLayer      2037 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::addViewportConstrainedLayer(RenderLayer* layer)
RenderLayer      2042 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeViewportConstrainedLayer(RenderLayer* layer)
RenderLayer       113 Source/core/rendering/compositing/RenderLayerCompositor.h     void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOptions = Normal);
RenderLayer       116 Source/core/rendering/compositing/RenderLayerCompositor.h     bool clippedByAncestor(const RenderLayer*) const;
RenderLayer       118 Source/core/rendering/compositing/RenderLayerCompositor.h     bool clipsCompositingDescendants(const RenderLayer*) const;
RenderLayer       121 Source/core/rendering/compositing/RenderLayerCompositor.h     bool needsContentsCompositingLayer(const RenderLayer*) const;
RenderLayer       124 Source/core/rendering/compositing/RenderLayerCompositor.h     bool needsFixedRootBackgroundLayer(const RenderLayer*) const;
RenderLayer       129 Source/core/rendering/compositing/RenderLayerCompositor.h     LayoutRect calculateCompositedBounds(const RenderLayer*, const RenderLayer* ancestorLayer) const;
RenderLayer       132 Source/core/rendering/compositing/RenderLayerCompositor.h     void repaintOnCompositingChange(RenderLayer*);
RenderLayer       134 Source/core/rendering/compositing/RenderLayerCompositor.h     void repaintInCompositedAncestor(RenderLayer*, const LayoutRect&);
RenderLayer       137 Source/core/rendering/compositing/RenderLayerCompositor.h     void layerWasAdded(RenderLayer* parent, RenderLayer* child);
RenderLayer       138 Source/core/rendering/compositing/RenderLayerCompositor.h     void layerWillBeRemoved(RenderLayer* parent, RenderLayer* child);
RenderLayer       142 Source/core/rendering/compositing/RenderLayerCompositor.h     RenderLayer* rootRenderLayer() const;
RenderLayer       174 Source/core/rendering/compositing/RenderLayerCompositor.h     bool scrollingLayerDidChange(RenderLayer*);
RenderLayer       182 Source/core/rendering/compositing/RenderLayerCompositor.h     void updateViewportConstraintStatus(RenderLayer*);
RenderLayer       183 Source/core/rendering/compositing/RenderLayerCompositor.h     void removeViewportConstrainedLayer(RenderLayer*);
RenderLayer       185 Source/core/rendering/compositing/RenderLayerCompositor.h     void addOutOfFlowPositionedLayer(RenderLayer*);
RenderLayer       186 Source/core/rendering/compositing/RenderLayerCompositor.h     void removeOutOfFlowPositionedLayer(RenderLayer*);
RenderLayer       195 Source/core/rendering/compositing/RenderLayerCompositor.h     void updateStyleDeterminedCompositingReasons(RenderLayer*);
RenderLayer       232 Source/core/rendering/compositing/RenderLayerCompositor.h     bool canSquashIntoCurrentSquashingOwner(const RenderLayer* candidate, const SquashingState&);
RenderLayer       234 Source/core/rendering/compositing/RenderLayerCompositor.h     CompositingStateTransitionType computeCompositedLayerUpdate(RenderLayer*);
RenderLayer       237 Source/core/rendering/compositing/RenderLayerCompositor.h     bool updateLayerIfViewportConstrained(RenderLayer*);
RenderLayer       246 Source/core/rendering/compositing/RenderLayerCompositor.h     bool needsOwnBacking(const RenderLayer*) const;
RenderLayer       248 Source/core/rendering/compositing/RenderLayerCompositor.h     bool canBeComposited(const RenderLayer*) const;
RenderLayer       250 Source/core/rendering/compositing/RenderLayerCompositor.h     void updateDirectCompositingReasons(RenderLayer*);
RenderLayer       258 Source/core/rendering/compositing/RenderLayerCompositor.h     bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate);
RenderLayer       259 Source/core/rendering/compositing/RenderLayerCompositor.h     bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType compositedLayerUpdate);
RenderLayer       261 Source/core/rendering/compositing/RenderLayerCompositor.h     void recursiveRepaintLayer(RenderLayer*);
RenderLayer       267 Source/core/rendering/compositing/RenderLayerCompositor.h     void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox);
RenderLayer       270 Source/core/rendering/compositing/RenderLayerCompositor.h     void assignLayersToBackings(RenderLayer*, bool& layersChanged);
RenderLayer       271 Source/core/rendering/compositing/RenderLayerCompositor.h     void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged);
RenderLayer       274 Source/core/rendering/compositing/RenderLayerCompositor.h     void setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer);
RenderLayer       275 Source/core/rendering/compositing/RenderLayerCompositor.h     void removeCompositedChildren(RenderLayer*);
RenderLayer       279 Source/core/rendering/compositing/RenderLayerCompositor.h     bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const;
RenderLayer       298 Source/core/rendering/compositing/RenderLayerCompositor.h     void addViewportConstrainedLayer(RenderLayer*);
RenderLayer       307 Source/core/rendering/compositing/RenderLayerCompositor.h     void applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate);
RenderLayer       308 Source/core/rendering/compositing/RenderLayerCompositor.h     void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged);
RenderLayer       339 Source/core/rendering/compositing/RenderLayerCompositor.h     HashSet<RenderLayer*> m_viewportConstrainedLayers;
RenderLayer       340 Source/core/rendering/compositing/RenderLayerCompositor.h     HashSet<RenderLayer*> m_viewportConstrainedLayersNeedingUpdate;
RenderLayer       344 Source/core/rendering/compositing/RenderLayerCompositor.h     HashSet<RenderLayer*> m_outOfFlowPositionedLayers;
RenderLayer        96 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayer        72 Source/core/rendering/svg/RenderSVGModelObject.h     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE FINAL;
RenderLayer       136 Source/core/rendering/svg/RenderSVGResourceContainer.cpp     HashSet<RenderLayer*>::iterator layerEnd = m_clientLayers.end();
RenderLayer       137 Source/core/rendering/svg/RenderSVGResourceContainer.cpp     for (HashSet<RenderLayer*>::iterator it = m_clientLayers.begin(); it != layerEnd; ++it)
RenderLayer       187 Source/core/rendering/svg/RenderSVGResourceContainer.cpp void RenderSVGResourceContainer::addClientRenderLayer(RenderLayer* client)
RenderLayer       194 Source/core/rendering/svg/RenderSVGResourceContainer.cpp void RenderSVGResourceContainer::removeClientRenderLayer(RenderLayer* client)
RenderLayer        28 Source/core/rendering/svg/RenderSVGResourceContainer.h class RenderLayer;
RenderLayer        46 Source/core/rendering/svg/RenderSVGResourceContainer.h     void addClientRenderLayer(RenderLayer*);
RenderLayer        47 Source/core/rendering/svg/RenderSVGResourceContainer.h     void removeClientRenderLayer(RenderLayer*);
RenderLayer        86 Source/core/rendering/svg/RenderSVGResourceContainer.h     HashSet<RenderLayer*> m_clientLayers;
RenderLayer       231 Source/core/rendering/svg/SVGRenderingContext.cpp     RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0;
RenderLayer      1308 Source/core/testing/Internals.cpp static RenderLayer* findRenderLayerForGraphicsLayer(RenderLayer* searchRoot, GraphicsLayer* graphicsLayer, String* layerType)
RenderLayer      1337 Source/core/testing/Internals.cpp     for (RenderLayer* child = searchRoot->firstChild(); child; child = child->nextSibling()) {
RenderLayer      1338 Source/core/testing/Internals.cpp         RenderLayer* foundLayer = findRenderLayerForGraphicsLayer(child, graphicsLayer, layerType);
RenderLayer      1397 Source/core/testing/Internals.cpp         RenderLayer* renderLayer = findRenderLayerForGraphicsLayer(compositor->rootRenderLayer(), graphicsLayer, &layerType);
RenderLayer      1684 Source/core/testing/Internals.cpp     RenderLayer* layer = toRenderBox(renderer)->layer();
RenderLayer      1725 Source/core/testing/Internals.cpp     RenderLayer* layer1 = toRenderBox(renderer1)->layer();
RenderLayer      1726 Source/core/testing/Internals.cpp     RenderLayer* layer2 = toRenderBox(renderer2)->layer();
RenderLayer      1750 Source/core/testing/Internals.cpp     RenderLayer* layer = toRenderBox(renderer)->layer();
RenderLayer      1774 Source/core/testing/Internals.cpp     RenderLayer* layer = toRenderBox(renderer)->layer();
RenderLayer      1810 Source/core/testing/Internals.cpp     RenderLayer* layer = toRenderBox(renderer)->layer();
RenderLayer      1821 Source/core/testing/Internals.cpp static RenderLayer* getRenderLayerForElement(Element* element, ExceptionState& exceptionState)
RenderLayer      1834 Source/core/testing/Internals.cpp     RenderLayer* layer = toRenderBox(renderer)->layer();
RenderLayer      1852 Source/core/testing/Internals.cpp     if (RenderLayer* layer = getRenderLayerForElement(element, exceptionState))
RenderLayer      1873 Source/core/testing/Internals.cpp     if (RenderLayer* layer = getRenderLayerForElement(element, exceptionState)) {
RenderLayer       108 Source/web/LinkHighlight.cpp RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
RenderLayer       125 Source/web/LinkHighlight.cpp     RenderLayer* renderLayer = repaintContainer->layer();
RenderLayer       209 Source/web/LinkHighlight.cpp bool LinkHighlight::computeHighlightLayerPathAndPosition(RenderLayer* compositingLayer)
RenderLayer       333 Source/web/LinkHighlight.cpp     RenderLayer* compositingLayer = computeEnclosingCompositingLayer();
RenderLayer        41 Source/web/LinkHighlight.h class RenderLayer;
RenderLayer        82 Source/web/LinkHighlight.h     WebCore::RenderLayer* computeEnclosingCompositingLayer();
RenderLayer        86 Source/web/LinkHighlight.h     bool computeHighlightLayerPathAndPosition(WebCore::RenderLayer*);
RenderLayer       157 Source/web/tests/ScrollingCoordinatorChromiumTest.cpp     RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();