RenderLayer 1285 Source/core/accessibility/AXRenderObject.cpp RenderLayer* layer = toRenderBox(m_renderer)->layer(); RenderLayer 238 Source/core/animation/CompositorAnimations.cpp RenderLayer* layer = toRenderBoxModelObject(element.renderer())->layer(); RenderLayer 164 Source/core/events/MouseRelatedEvent.cpp for (RenderLayer* layer = n->renderer()->enclosingLayer(); layer; layer = layer->parent()) RenderLayer 94 Source/core/frame/FrameView.cpp static RenderLayer::UpdateLayerPositionsFlags updateLayerPositionFlags(RenderLayer* layer, bool isRelayoutingSubtree, bool didFullRepaint) RenderLayer 96 Source/core/frame/FrameView.cpp RenderLayer::UpdateLayerPositionsFlags flags = didFullRepaint ? RenderLayer::NeedsFullRepaintInBacking : RenderLayer::CheckForRepaint; RenderLayer 99 Source/core/frame/FrameView.cpp flags |= RenderLayer::UpdatePagination; RenderLayer 892 Source/core/frame/FrameView.cpp RenderLayer* layer; RenderLayer 1448 Source/core/frame/FrameView.cpp RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); RenderLayer 1456 Source/core/frame/FrameView.cpp if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView RenderLayer 1457 Source/core/frame/FrameView.cpp || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) { RenderLayer 1470 Source/core/frame/FrameView.cpp RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf); RenderLayer 1740 Source/core/frame/FrameView.cpp RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); RenderLayer 1747 Source/core/frame/FrameView.cpp if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView RenderLayer 1748 Source/core/frame/FrameView.cpp || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) RenderLayer 2341 Source/core/frame/FrameView.cpp const RenderLayer* enclosingLayer = ownerElement->renderer()->enclosingLayer(); RenderLayer 2771 Source/core/frame/FrameView.cpp RenderLayer* rootLayer = renderView->layer(); RenderLayer 231 Source/core/html/forms/TextFieldInputType.cpp if (RenderLayer* innerLayer = innerTextRenderer->layer()) { RenderLayer 64 Source/core/inspector/InspectorInstrumentation.h class RenderLayer; RenderLayer 227 Source/core/inspector/InspectorLayerTreeAgent.cpp void InspectorLayerTreeAgent::buildLayerIdToNodeIdMap(RenderLayer* root, const String& nodeGroup, LayerIdToNodeIdMap& layerIdToNodeIdMap) RenderLayer 235 Source/core/inspector/InspectorLayerTreeAgent.cpp for (RenderLayer* child = root->firstChild(); child; child = child->nextSibling()) RenderLayer 96 Source/core/inspector/InspectorLayerTreeAgent.h void buildLayerIdToNodeIdMap(RenderLayer*, const String& nodeGroup, LayerIdToNodeIdMap&); RenderLayer 1270 Source/core/page/EventHandler.cpp RenderLayer* layer = renderer->enclosingLayer(); RenderLayer 1373 Source/core/page/EventHandler.cpp RenderLayer* layer = mev.targetNode()->renderer() ? mev.targetNode()->renderer()->enclosingLayer() : 0; RenderLayer 1429 Source/core/page/EventHandler.cpp static RenderLayer* layerForNode(Node* node) RenderLayer 1438 Source/core/page/EventHandler.cpp RenderLayer* layer = renderer->enclosingLayer(); RenderLayer 1445 Source/core/page/EventHandler.cpp ScrollableArea* EventHandler::associatedScrollableArea(const RenderLayer* layer) const RenderLayer 1473 Source/core/page/EventHandler.cpp if (RenderLayer* layer = layerForNode(hoveredNode.innerNode())) { RenderLayer 1997 Source/core/page/EventHandler.cpp RenderLayer* layerForLastNode = layerForNode(m_lastNodeUnderMouse.get()); RenderLayer 1998 Source/core/page/EventHandler.cpp RenderLayer* layerForNodeUnderMouse = layerForNode(m_nodeUnderMouse.get()); RenderLayer 2504 Source/core/page/EventHandler.cpp RenderLayer* layer = eventTarget->renderer() ? eventTarget->renderer()->enclosingLayer() : 0; RenderLayer 69 Source/core/page/EventHandler.h class RenderLayer; RenderLayer 230 Source/core/page/EventHandler.h ScrollableArea* associatedScrollableArea(const RenderLayer*) const; RenderLayer 193 Source/core/page/scrolling/ScrollingCoordinator.cpp static WebLayerPositionConstraint computePositionConstraint(const RenderLayer* layer) RenderLayer 212 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateLayerPositionConstraint(RenderLayer* layer) RenderLayer 400 Source/core/page/scrolling/ScrollingCoordinator.cpp const RenderLayer* containingLayer = ownerRenderer->enclosingLayer(); RenderLayer 410 Source/core/page/scrolling/ScrollingCoordinator.cpp const RenderLayer* curLayer, RenderLayer 414 Source/core/page/scrolling/ScrollingCoordinator.cpp HashSet<const RenderLayer*>& layersWithRects, RenderLayer 421 Source/core/page/scrolling/ScrollingCoordinator.cpp RenderLayer* compositedLayer = 0; RenderLayer 422 Source/core/page/scrolling/ScrollingCoordinator.cpp for (const RenderLayer* layer = layerIter->key; !compositedLayer;) { RenderLayer 461 Source/core/page/scrolling/ScrollingCoordinator.cpp for (const RenderLayer* childLayer = curLayer->firstChild(); childLayer; childLayer = childLayer->nextSibling()) { RenderLayer 474 Source/core/page/scrolling/ScrollingCoordinator.cpp const RenderLayer* childLayer = childFrame->view()->renderView()->layer(); RenderLayer 495 Source/core/page/scrolling/ScrollingCoordinator.cpp HashSet<const RenderLayer*> layersWithRects; RenderLayer 497 Source/core/page/scrolling/ScrollingCoordinator.cpp const RenderLayer* layer = layerIter->key; RenderLayer 515 Source/core/page/scrolling/ScrollingCoordinator.cpp RenderLayer* rootLayer = mainFrame->contentRenderer()->layer(); RenderLayer 556 Source/core/page/scrolling/ScrollingCoordinator.cpp HashSet<const RenderLayer*> oldLayersWithTouchRects; RenderLayer 560 Source/core/page/scrolling/ScrollingCoordinator.cpp const RenderLayer* layer = iter->key; RenderLayer 578 Source/core/page/scrolling/ScrollingCoordinator.cpp for (HashSet<const RenderLayer*>::iterator it = oldLayersWithTouchRects.begin(); it != oldLayersWithTouchRects.end(); ++it) { RenderLayer 610 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateScrollParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent) RenderLayer 619 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::updateClipParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent) RenderLayer 628 Source/core/page/scrolling/ScrollingCoordinator.cpp void ScrollingCoordinator::willDestroyRenderLayer(RenderLayer* layer) RenderLayer 768 Source/core/page/scrolling/ScrollingCoordinator.cpp RenderLayer* enclosingNonCompositedScrollLayer = 0; RenderLayer 769 Source/core/page/scrolling/ScrollingCoordinator.cpp for (RenderLayer* parent = renderer->enclosingLayer(); parent && parent->compositingState() == NotComposited; parent = parent->parent()) { RenderLayer 899 Source/core/page/scrolling/ScrollingCoordinator.cpp RenderLayer* layer = toRenderBoxModelObject(viewportConstrainedObject)->layer(); RenderLayer 901 Source/core/page/scrolling/ScrollingCoordinator.cpp if (layer->compositingState() != PaintsIntoOwnBacking && layer->viewportConstrainedNotCompositedReason() == RenderLayer::NoNotCompositedReason) RenderLayer 105 Source/core/page/scrolling/ScrollingCoordinator.h void updateLayerPositionConstraint(RenderLayer*); RenderLayer 107 Source/core/page/scrolling/ScrollingCoordinator.h void willDestroyRenderLayer(RenderLayer*); RenderLayer 109 Source/core/page/scrolling/ScrollingCoordinator.h void updateScrollParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent); RenderLayer 110 Source/core/page/scrolling/ScrollingCoordinator.h void updateClipParentForGraphicsLayer(GraphicsLayer* child, RenderLayer* parent); RenderLayer 159 Source/core/page/scrolling/ScrollingCoordinator.h HashSet<const RenderLayer*> m_layersWithTouchRects; RenderLayer 39 Source/core/rendering/ClipRect.h class RenderLayer; RenderLayer 211 Source/core/rendering/ClipRect.h const RenderLayer* m_clipRectsRoot[NumCachedClipRectsTypes]; RenderLayer 316 Source/core/rendering/FilterEffectRenderer.cpp bool FilterEffectRendererHelper::prepareFilterEffect(RenderLayer* renderLayer, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect) RenderLayer 48 Source/core/rendering/FilterEffectRenderer.h class RenderLayer; RenderLayer 63 Source/core/rendering/FilterEffectRenderer.h bool prepareFilterEffect(RenderLayer*, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect); RenderLayer 70 Source/core/rendering/FilterEffectRenderer.h RenderLayer* m_renderLayer; RenderLayer 53 Source/core/rendering/LayerPaintingInfo.h class RenderLayer; RenderLayer 75 Source/core/rendering/LayerPaintingInfo.h LayerPaintingInfo(RenderLayer* inRootLayer, const LayoutRect& inDirtyRect, RenderLayer 87 Source/core/rendering/LayerPaintingInfo.h RenderLayer* rootLayer; RenderLayer 2234 Source/core/rendering/RenderBlock.cpp RenderLayer* layer = enclosingLayer(); RenderLayer 1210 Source/core/rendering/RenderBlockFlow.cpp RenderLayer* childLayer = child->layer(); RenderLayer 607 Source/core/rendering/RenderBox.cpp void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 1321 Source/core/rendering/RenderBox.cpp if (RenderLayer* childLayer = childBox->layer()) { RenderLayer 4385 Source/core/rendering/RenderBox.cpp RenderLayer* RenderBox::enclosingFloatPaintingLayer() const RenderLayer 4389 Source/core/rendering/RenderBox.cpp RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0; RenderLayer 537 Source/core/rendering/RenderBox.h RenderLayer* enclosingFloatPaintingLayer() const; RenderLayer 665 Source/core/rendering/RenderBox.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE; RenderLayer 336 Source/core/rendering/RenderBoxModelObject.cpp RenderLayer* enclosingClippingLayer = layer()->enclosingOverflowClipLayer(ExcludeSelf); RenderLayer 949 Source/core/rendering/RenderBoxModelObject.cpp RenderLayer* rootLayer = view()->layer(); RenderLayer 423 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp RenderLayer* childLayer = child->layer(); RenderLayer 661 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp RenderLayer* childLayer = child->layer(); RenderLayer 1020 Source/core/rendering/RenderFlexibleBox.cpp RenderLayer* childLayer = child->layer(); RenderLayer 122 Source/core/rendering/RenderGeometryMap.cpp const RenderLayer* layer = lastRenderer->enclosingLayer(); RenderLayer 168 Source/core/rendering/RenderGeometryMap.cpp const RenderLayer* layer = lastRenderer->enclosingLayer(); RenderLayer 214 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::pushMappingsToAncestor(const RenderLayer* layer, const RenderLayer* ancestorLayer) RenderLayer 291 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::popMappingsToAncestor(const RenderLayer* ancestorLayer) RenderLayer 39 Source/core/rendering/RenderGeometryMap.h class RenderLayer; RenderLayer 101 Source/core/rendering/RenderGeometryMap.h void pushMappingsToAncestor(const RenderLayer*, const RenderLayer* ancestorLayer); RenderLayer 102 Source/core/rendering/RenderGeometryMap.h void popMappingsToAncestor(const RenderLayer*); RenderLayer 108 Source/core/rendering/RenderLayer.cpp RenderLayer::RenderLayer(RenderLayerModelObject* renderer, LayerType type) RenderLayer 157 Source/core/rendering/RenderLayer.cpp RenderLayer::~RenderLayer() RenderLayer 181 Source/core/rendering/RenderLayer.cpp String RenderLayer::debugName() const RenderLayer 190 Source/core/rendering/RenderLayer.cpp RenderLayerCompositor* RenderLayer::compositor() const RenderLayer 197 Source/core/rendering/RenderLayer.cpp void RenderLayer::contentChanged(ContentChangeType changeType) RenderLayer 214 Source/core/rendering/RenderLayer.cpp bool RenderLayer::canRender3DTransforms() const RenderLayer 219 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithFilters() const RenderLayer 234 Source/core/rendering/RenderLayer.cpp bool RenderLayer::requiresFullLayerImageForFilters() const RenderLayer 242 Source/core/rendering/RenderLayer.cpp LayoutSize RenderLayer::subpixelAccumulation() const RenderLayer 247 Source/core/rendering/RenderLayer.cpp void RenderLayer::setSubpixelAccumulation(const LayoutSize& size) RenderLayer 252 Source/core/rendering/RenderLayer.cpp LayoutPoint RenderLayer::computeOffsetFromRoot(bool& hasLayerOffset) const RenderLayer 261 Source/core/rendering/RenderLayer.cpp const RenderLayer* rootLayer = 0; RenderLayer 262 Source/core/rendering/RenderLayer.cpp for (const RenderLayer* parentLayer = parent(); parentLayer; rootLayer = parentLayer, parentLayer = parentLayer->parent()) { RenderLayer 274 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags flags) RenderLayer 288 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositions(RenderGeometryMap* geometryMap, UpdateLayerPositionsFlags flags) RenderLayer 334 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) RenderLayer 344 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasSelfPaintingLayerDescendant() RenderLayer 346 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 355 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainHasSelfPaintingLayerDescendantStatus() RenderLayer 357 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 368 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasOutOfFlowPositionedDescendant() RenderLayer 370 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 379 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus() RenderLayer 381 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 397 Source/core/rendering/RenderLayer.cpp bool RenderLayer::scrollsWithRespectTo(const RenderLayer* other) const RenderLayer 403 Source/core/rendering/RenderLayer.cpp const RenderLayer* rootLayer = renderer()->view()->compositor()->rootRenderLayer(); RenderLayer 457 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterDocumentScroll() RenderLayer 465 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterOverflowScroll() RenderLayer 477 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateLayerPositionsAfterScroll(RenderGeometryMap* geometryMap, UpdateLayerPositionsAfterScrollFlags flags) RenderLayer 517 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) RenderLayer 528 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateTransform() RenderLayer 558 Source/core/rendering/RenderLayer.cpp static RenderLayer* enclosingLayerForContainingBlock(RenderLayer* layer) RenderLayer 565 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::renderingContextRoot() RenderLayer 567 Source/core/rendering/RenderLayer.cpp RenderLayer* renderingContext = 0; RenderLayer 572 Source/core/rendering/RenderLayer.cpp for (RenderLayer* current = enclosingLayerForContainingBlock(this); current && current->shouldPreserve3D(); current = enclosingLayerForContainingBlock(current)) RenderLayer 578 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::currentTransform(RenderStyle::ApplyTransformOrigin applyOrigin) const RenderLayer 595 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::renderableTransform(PaintBehavior paintBehavior) const RenderLayer 609 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingOverflowClipLayer(IncludeSelfOrNot includeSelf) const RenderLayer 611 Source/core/rendering/RenderLayer.cpp const RenderLayer* layer = (includeSelf == IncludeSelf) ? this : parent(); RenderLayer 614 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(layer); RenderLayer 643 Source/core/rendering/RenderLayer.cpp bool RenderLayer::useRegionBasedColumns() const RenderLayer 648 Source/core/rendering/RenderLayer.cpp void RenderLayer::updatePagination() RenderLayer 706 Source/core/rendering/RenderLayer.cpp for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { RenderLayer 716 Source/core/rendering/RenderLayer.cpp void RenderLayer::setHasVisibleContent() RenderLayer 744 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyVisibleContentStatus() RenderLayer 751 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirtyAncestorChainVisibleDescendantStatus() RenderLayer 753 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 761 Source/core/rendering/RenderLayer.cpp void RenderLayer::setAncestorChainHasVisibleDescendant() RenderLayer 763 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 772 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateHasUnclippedDescendant() RenderLayer 785 Source/core/rendering/RenderLayer.cpp for (RenderLayer* ancestor = parent(); ancestor && ancestor->renderer() != containingBlock; ancestor = ancestor->parent()) { RenderLayer 801 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateHasVisibleNonLayerContent() RenderLayer 813 Source/core/rendering/RenderLayer.cpp static bool subtreeContainsOutOfFlowPositionedLayer(const RenderLayer* subtreeRoot) RenderLayer 818 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateDescendantDependentFlags() RenderLayer 825 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) { RenderLayer 847 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) { RenderLayer 899 Source/core/rendering/RenderLayer.cpp void RenderLayer::dirty3DTransformedDescendantStatus() RenderLayer 916 Source/core/rendering/RenderLayer.cpp bool RenderLayer::update3DTransformedDescendantStatus() RenderLayer 940 Source/core/rendering/RenderLayer.cpp bool RenderLayer::updateLayerPosition() RenderLayer 979 Source/core/rendering/RenderLayer.cpp RenderLayer* positionedParent = enclosingPositionedAncestor(); RenderLayer 1028 Source/core/rendering/RenderLayer.cpp TransformationMatrix RenderLayer::perspectiveTransform() const RenderLayer 1058 Source/core/rendering/RenderLayer.cpp FloatPoint RenderLayer::perspectiveOrigin() const RenderLayer 1069 Source/core/rendering/RenderLayer.cpp static inline bool isFixedPositionedContainer(RenderLayer* layer) RenderLayer 1074 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingPositionedAncestor() const RenderLayer 1076 Source/core/rendering/RenderLayer.cpp RenderLayer* curr = parent(); RenderLayer 1083 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingTransformedAncestor() const RenderLayer 1085 Source/core/rendering/RenderLayer.cpp RenderLayer* curr = parent(); RenderLayer 1092 Source/core/rendering/RenderLayer.cpp const RenderLayer* RenderLayer::compositingContainer() const RenderLayer 1106 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingCompositingLayer(IncludeSelfOrNot includeSelf) const RenderLayer 1111 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(this); RenderLayer 1113 Source/core/rendering/RenderLayer.cpp for (const RenderLayer* curr = compositingContainer(); curr; curr = curr->compositingContainer()) { RenderLayer 1115 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(curr); RenderLayer 1121 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingCompositingLayerForRepaint(IncludeSelfOrNot includeSelf) const RenderLayer 1126 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(this); RenderLayer 1128 Source/core/rendering/RenderLayer.cpp for (const RenderLayer* curr = compositingContainer(); curr; curr = curr->compositingContainer()) { RenderLayer 1130 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(curr); RenderLayer 1136 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearAncestorDependentPropertyCache() RenderLayer 1142 Source/core/rendering/RenderLayer.cpp void RenderLayer::ensureAncestorDependentPropertyCache() const RenderLayer 1150 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::ancestorCompositedScrollingLayer() const RenderLayer 1167 Source/core/rendering/RenderLayer.cpp RenderLayer* ancestorCompositedScrollingLayer = 0; RenderLayer 1168 Source/core/rendering/RenderLayer.cpp for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) { RenderLayer 1181 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::ancestorScrollingLayer() const RenderLayer 1187 Source/core/rendering/RenderLayer.cpp for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) { RenderLayer 1195 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::enclosingFilterLayer(IncludeSelfOrNot includeSelf) const RenderLayer 1197 Source/core/rendering/RenderLayer.cpp const RenderLayer* curr = (includeSelf == IncludeSelf) ? this : parent(); RenderLayer 1200 Source/core/rendering/RenderLayer.cpp return const_cast<RenderLayer*>(curr); RenderLayer 1206 Source/core/rendering/RenderLayer.cpp void RenderLayer::setNeedsToUpdateAncestorDependentProperties() RenderLayer 1210 Source/core/rendering/RenderLayer.cpp for (RenderLayer* current = this; current && !current->m_childNeedsToUpdateAncestorDependantProperties; current = current->parent()) RenderLayer 1214 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateAncestorDependentProperties(const AncestorDependentProperties& ancestorDependentProperties) RenderLayer 1220 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearChildNeedsToUpdateAncestorDependantProperties() RenderLayer 1226 Source/core/rendering/RenderLayer.cpp void RenderLayer::setCompositingReasons(CompositingReasons reasons, CompositingReasons mask) RenderLayer 1235 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasAncestorWithFilterOutsets() const RenderLayer 1237 Source/core/rendering/RenderLayer.cpp for (const RenderLayer* curr = this; curr; curr = curr->parent()) { RenderLayer 1245 Source/core/rendering/RenderLayer.cpp bool RenderLayer::cannotBlitToWindow() const RenderLayer 1254 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isTransparent() const RenderLayer 1262 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::transparentPaintingAncestor() RenderLayer 1267 Source/core/rendering/RenderLayer.cpp for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { RenderLayer 1286 Source/core/rendering/RenderLayer.cpp static LayoutRect transparencyClipBox(const RenderLayer*, const RenderLayer* rootLayer, TransparencyClipBoxBehavior, TransparencyClipBoxMode, const LayoutSize& subPixelAccumulation, PaintBehavior = 0); RenderLayer 1288 Source/core/rendering/RenderLayer.cpp static void expandClipRectForDescendantsAndReflection(LayoutRect& clipRect, const RenderLayer* layer, const RenderLayer* rootLayer, RenderLayer 1296 Source/core/rendering/RenderLayer.cpp for (RenderLayer* curr = layer->firstChild(); curr; curr = curr->nextSibling()) { RenderLayer 1315 Source/core/rendering/RenderLayer.cpp static LayoutRect transparencyClipBox(const RenderLayer* layer, const RenderLayer* rootLayer, TransparencyClipBoxBehavior transparencyBehavior, RenderLayer 1326 Source/core/rendering/RenderLayer.cpp const RenderLayer* paginationLayer = transparencyMode == DescendantsOfTransparencyClipBox ? layer->enclosingPaginationLayer() : 0; RenderLayer 1327 Source/core/rendering/RenderLayer.cpp const RenderLayer* rootLayerForTransform = paginationLayer ? paginationLayer : rootLayer; RenderLayer 1365 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::paintingExtent(const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior paintBehavior) RenderLayer 1370 Source/core/rendering/RenderLayer.cpp void RenderLayer::beginTransparencyLayers(GraphicsContext* context, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior paintBehavior) RenderLayer 1376 Source/core/rendering/RenderLayer.cpp RenderLayer* ancestor = transparentPaintingAncestor(); RenderLayer 1400 Source/core/rendering/RenderLayer.cpp void* RenderLayer::operator new(size_t sz) RenderLayer 1405 Source/core/rendering/RenderLayer.cpp void RenderLayer::operator delete(void* ptr) RenderLayer 1410 Source/core/rendering/RenderLayer.cpp void RenderLayer::addChild(RenderLayer* child, RenderLayer* beforeChild) RenderLayer 1412 Source/core/rendering/RenderLayer.cpp RenderLayer* prevSibling = beforeChild ? beforeChild->previousSibling() : lastChild(); RenderLayer 1468 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::removeChild(RenderLayer* oldChild) RenderLayer 1521 Source/core/rendering/RenderLayer.cpp void RenderLayer::removeOnlyThisLayer() RenderLayer 1531 Source/core/rendering/RenderLayer.cpp RenderLayer* nextSib = nextSibling(); RenderLayer 1539 Source/core/rendering/RenderLayer.cpp RenderLayer* current = m_first; RenderLayer 1541 Source/core/rendering/RenderLayer.cpp RenderLayer* next = current->nextSibling(); RenderLayer 1562 Source/core/rendering/RenderLayer.cpp void RenderLayer::insertOnlyThisLayer() RenderLayer 1567 Source/core/rendering/RenderLayer.cpp RenderLayer* parentLayer = renderer()->parent()->enclosingLayer(); RenderLayer 1569 Source/core/rendering/RenderLayer.cpp RenderLayer* beforeChild = !parentLayer->reflectionInfo() || parentLayer->reflectionInfo()->reflectionLayer() != this ? renderer()->parent()->findNextLayer(parentLayer, renderer()) : 0; RenderLayer 1581 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntPoint& roundedLocation) const RenderLayer 1588 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntRect& roundedRect) const RenderLayer 1596 Source/core/rendering/RenderLayer.cpp static inline const RenderLayer* accumulateOffsetTowardsAncestor(const RenderLayer* layer, const RenderLayer* ancestorLayer, LayoutPoint& location) RenderLayer 1628 Source/core/rendering/RenderLayer.cpp RenderLayer* fixedPositionContainerLayer = 0; RenderLayer 1630 Source/core/rendering/RenderLayer.cpp for (RenderLayer* currLayer = layer->parent(); currLayer; currLayer = currLayer->parent()) { RenderLayer 1657 Source/core/rendering/RenderLayer.cpp RenderLayer* parentLayer; RenderLayer 1685 Source/core/rendering/RenderLayer.cpp RenderLayer* positionedAncestor = parentLayer->enclosingPositionedAncestor(); RenderLayer 1706 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint& location) const RenderLayer 1711 Source/core/rendering/RenderLayer.cpp const RenderLayer* currLayer = this; RenderLayer 1716 Source/core/rendering/RenderLayer.cpp void RenderLayer::convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect& rect) const RenderLayer 1723 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::scrollParent() const RenderLayer 1751 Source/core/rendering/RenderLayer.cpp RenderLayer* scrollParent = ancestorCompositedScrollingLayer(); RenderLayer 1760 Source/core/rendering/RenderLayer.cpp for (RenderLayer* ancestor = parent(); ancestor && ancestor != scrollParent; ancestor = ancestor->parent()) { RenderLayer 1780 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::clipParent() const RenderLayer 1789 Source/core/rendering/RenderLayer.cpp void RenderLayer::didUpdateNeedsCompositedScrolling() RenderLayer 1805 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateReflectionInfo(const RenderStyle* oldStyle) RenderLayer 1817 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateStackingNode() RenderLayer 1825 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateScrollableArea() RenderLayer 1833 Source/core/rendering/RenderLayer.cpp PassOwnPtr<Vector<FloatRect> > RenderLayer::collectTrackedRepaintRects() const RenderLayer 1840 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasOverflowControls() const RenderLayer 1845 Source/core/rendering/RenderLayer.cpp void RenderLayer::paint(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot, PaintLayerFlags paintFlags) RenderLayer 1857 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOverlayScrollbars(GraphicsContext* context, const LayoutRect& damageRect, PaintBehavior paintBehavior, RenderObject* paintingRoot) RenderLayer 1868 Source/core/rendering/RenderLayer.cpp static bool inContainingBlockChain(RenderLayer* startLayer, RenderLayer* endLayer) RenderLayer 1882 Source/core/rendering/RenderLayer.cpp void RenderLayer::clipToRect(const LayerPaintingInfo& localPaintingInfo, GraphicsContext* context, const ClipRect& clipRect, RenderLayer 1896 Source/core/rendering/RenderLayer.cpp for (RenderLayer* layer = rule == IncludeSelfForBorderRadius ? this : parent(); layer; layer = layer->parent()) { RenderLayer 1908 Source/core/rendering/RenderLayer.cpp void RenderLayer::restoreClip(GraphicsContext* context, const LayoutRect& paintDirtyRect, const ClipRect& clipRect) RenderLayer 1915 Source/core/rendering/RenderLayer.cpp static void performOverlapTests(OverlapTestRequestMap& overlapTestRequests, const RenderLayer* rootLayer, const RenderLayer* layer) RenderLayer 1931 Source/core/rendering/RenderLayer.cpp static bool shouldDoSoftwarePaint(const RenderLayer* layer, bool paintingReflection) RenderLayer 1936 Source/core/rendering/RenderLayer.cpp static inline bool shouldSuppressPaintingLayer(RenderLayer* layer) RenderLayer 1947 Source/core/rendering/RenderLayer.cpp static bool paintForFixedRootBackground(const RenderLayer* layer, PaintLayerFlags paintFlags) RenderLayer 1952 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayer(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2033 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerContentsAndReflection(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2047 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2265 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintLayerByApplyingTransform(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoint& translationOffset) RenderLayer 2290 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildren(unsigned childrenToVisit, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2301 Source/core/rendering/RenderLayer.cpp RenderLayer* childLayer = child->layer(); RenderLayer 2314 Source/core/rendering/RenderLayer.cpp void RenderLayer::collectFragments(LayerFragments& fragments, const RenderLayer* rootLayer, const LayoutRect& dirtyRect, RenderLayer 2386 Source/core/rendering/RenderLayer.cpp void RenderLayer::updatePaintingInfoForFragments(LayerFragments& fragments, const LayerPaintingInfo& localPaintingInfo, PaintLayerFlags localPaintFlags, RenderLayer 2400 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintTransformedLayerIntoFragments(GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2442 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintBackgroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext, RenderLayer 2471 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext, RenderLayer 2508 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintForegroundForFragmentsWithPhase(PaintPhase phase, const LayerFragments& layerFragments, GraphicsContext* context, RenderLayer 2531 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOutlineForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, RenderLayer 2547 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, RenderLayer 2568 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildClippingMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo, RenderLayer 2588 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintOverflowControlsForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo) RenderLayer 2599 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) RenderLayer 2602 Source/core/rendering/RenderLayer.cpp Vector<RenderLayer*> columnLayers; RenderLayer 2604 Source/core/rendering/RenderLayer.cpp for (RenderLayer* curr = childLayer->parent(); curr; curr = curr->parent()) { RenderLayer 2620 Source/core/rendering/RenderLayer.cpp void RenderLayer::paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext* context, const LayerPaintingInfo& paintingInfo, RenderLayer 2621 Source/core/rendering/RenderLayer.cpp PaintLayerFlags paintFlags, const Vector<RenderLayer*>& columnLayers, size_t colIndex) RenderLayer 2725 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTest(const HitTestRequest& request, HitTestResult& result) RenderLayer 2730 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTest(const HitTestRequest& request, const HitTestLocation& hitTestLocation, HitTestResult& result) RenderLayer 2742 Source/core/rendering/RenderLayer.cpp RenderLayer* insideLayer = hitTestLayer(this, 0, request, result, hitTestArea, hitTestLocation, false); RenderLayer 2763 Source/core/rendering/RenderLayer.cpp Node* RenderLayer::enclosingElement() const RenderLayer 2773 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInTopLayer() const RenderLayer 2779 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInTopLayerSubtree() const RenderLayer 2781 Source/core/rendering/RenderLayer.cpp for (const RenderLayer* layer = this; layer; layer = layer->parent()) { RenderLayer 2805 Source/core/rendering/RenderLayer.cpp PassRefPtr<HitTestingTransformState> RenderLayer::createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer, RenderLayer 2837 Source/core/rendering/RenderLayer.cpp static bool isHitCandidate(const RenderLayer* hitLayer, bool canDepthSort, double* zOffset, const HitTestingTransformState* transformState) RenderLayer 2869 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 2949 Source/core/rendering/RenderLayer.cpp RenderLayer* candidateLayer = 0; RenderLayer 2952 Source/core/rendering/RenderLayer.cpp RenderLayer* hitLayer = hitTestChildren(PositiveZOrderChildren, rootLayer, request, result, hitTestRect, hitTestLocation, RenderLayer 3029 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTestContentsForFragments(const LayerFragments& layerFragments, const HitTestRequest& request, HitTestResult& result, RenderLayer 3048 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestTransformedLayerInFragments(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 3078 Source/core/rendering/RenderLayer.cpp RenderLayer* hitLayer = hitTestLayerByApplyingTransform(rootLayer, containerLayer, request, result, hitTestRect, hitTestLocation, RenderLayer 3087 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 3117 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hitTestContents(const HitTestRequest& request, HitTestResult& result, const LayoutRect& layerBounds, const HitTestLocation& hitTestLocation, HitTestFilter hitTestFilter) const RenderLayer 3143 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestChildren(ChildrenIteration childrentoVisit, RenderLayer* rootLayer, RenderLayer 3154 Source/core/rendering/RenderLayer.cpp RenderLayer* resultLayer = 0; RenderLayer 3157 Source/core/rendering/RenderLayer.cpp RenderLayer* childLayer = child->layer(); RenderLayer 3158 Source/core/rendering/RenderLayer.cpp RenderLayer* hitLayer = 0; RenderLayer 3182 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 3185 Source/core/rendering/RenderLayer.cpp Vector<RenderLayer*> columnLayers; RenderLayer 3187 Source/core/rendering/RenderLayer.cpp for (RenderLayer* curr = childLayer->parent(); curr; curr = curr->parent()) { RenderLayer 3199 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::hitTestChildLayerColumns(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 3201 Source/core/rendering/RenderLayer.cpp const Vector<RenderLayer*>& columnLayers, size_t columnIndex) RenderLayer 3258 Source/core/rendering/RenderLayer.cpp RenderLayer* hitLayer = 0; RenderLayer 3277 Source/core/rendering/RenderLayer.cpp RenderLayer* nextLayer = columnLayers[columnIndex - 1]; RenderLayer 3302 Source/core/rendering/RenderLayer.cpp void RenderLayer::addBlockSelectionGapsBounds(const LayoutRect& bounds) RenderLayer 3307 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearBlockSelectionGapsBounds() RenderLayer 3310 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) RenderLayer 3314 Source/core/rendering/RenderLayer.cpp void RenderLayer::repaintBlockSelectionGaps() RenderLayer 3316 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) RenderLayer 3335 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasBlockSelectionGapBounds() const RenderLayer 3340 Source/core/rendering/RenderLayer.cpp bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot) const RenderLayer 3362 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::logicalBoundingBox() const RenderLayer 3398 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot) const RenderLayer 3416 Source/core/rendering/RenderLayer.cpp LayoutRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot, CalculateLayerBoundsFlags flags) const RenderLayer 3459 Source/core/rendering/RenderLayer.cpp const_cast<RenderLayer*>(this)->stackingNode()->updateLayerListsIfNeeded(); RenderLayer 3462 Source/core/rendering/RenderLayer.cpp RenderLayer* reflectionLayer = m_reflectionInfo->reflectionLayer(); RenderLayer 3472 Source/core/rendering/RenderLayer.cpp LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(this)->stackingNode()); RenderLayer 3484 Source/core/rendering/RenderLayer.cpp RenderLayer* enclosingCompositingLayer = node->layer()->enclosingCompositingLayer(ExcludeSelf); RenderLayer 3516 Source/core/rendering/RenderLayer.cpp CompositingState RenderLayer::compositingState() const RenderLayer 3538 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isAllowedToQueryCompositingState() const RenderLayer 3545 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isInCompositingUpdate() const RenderLayer 3550 Source/core/rendering/RenderLayer.cpp CompositedLayerMappingPtr RenderLayer::compositedLayerMapping() const RenderLayer 3556 Source/core/rendering/RenderLayer.cpp CompositedLayerMappingPtr RenderLayer::ensureCompositedLayerMapping() RenderLayer 3570 Source/core/rendering/RenderLayer.cpp void RenderLayer::clearCompositedLayerMapping(bool layerBeingDestroyed) RenderLayer 3577 Source/core/rendering/RenderLayer.cpp if (RenderLayer* compositingParent = enclosingCompositingLayer(ExcludeSelf)) RenderLayer 3587 Source/core/rendering/RenderLayer.cpp void RenderLayer::setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBeingDestroyed) RenderLayer 3596 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasCompositedMask() const RenderLayer 3601 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasCompositedClippingMask() const RenderLayer 3606 Source/core/rendering/RenderLayer.cpp bool RenderLayer::clipsCompositingDescendantsWithBorderRadius() const RenderLayer 3615 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithTransform(PaintBehavior paintBehavior) const RenderLayer 3620 Source/core/rendering/RenderLayer.cpp bool RenderLayer::paintsWithBlendMode() const RenderLayer 3625 Source/core/rendering/RenderLayer.cpp bool RenderLayer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const RenderLayer 3664 Source/core/rendering/RenderLayer.cpp bool RenderLayer::childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const RenderLayer 3668 Source/core/rendering/RenderLayer.cpp const RenderLayer* childLayer = child->layer(); RenderLayer 3686 Source/core/rendering/RenderLayer.cpp void RenderLayer::setParent(RenderLayer* parent) RenderLayer 3700 Source/core/rendering/RenderLayer.cpp bool RenderLayer::shouldBeSelfPaintingLayer() const RenderLayer 3707 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateSelfPaintingLayer() RenderLayer 3722 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasNonEmptyChildRenderers() const RenderLayer 3746 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasBoxDecorationsOrBackground() const RenderLayer 3751 Source/core/rendering/RenderLayer.cpp bool RenderLayer::hasVisibleBoxDecorations() const RenderLayer 3759 Source/core/rendering/RenderLayer.cpp bool RenderLayer::isVisuallyNonEmpty() const RenderLayer 3775 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOutOfFlowPositioned(const RenderStyle* oldStyle) RenderLayer 3787 Source/core/rendering/RenderLayer.cpp for (RenderLayer* ancestor = parent(); ancestor; ancestor = ancestor->parent()) RenderLayer 3819 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForClip(const RenderStyle* oldStyle, const RenderStyle* newStyle) const RenderLayer 3825 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForOverflow(const RenderStyle* oldStyle, const RenderStyle* newStyle) const RenderLayer 3838 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle, bool didPaintWithFilters) const RenderLayer 3862 Source/core/rendering/RenderLayer.cpp inline bool RenderLayer::needsCompositingLayersRebuiltForBlending(const RenderStyle* oldStyle, const RenderStyle* newStyle) const RenderLayer 3871 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateFilters(const RenderStyle* oldStyle, const RenderStyle* newStyle) RenderLayer 3884 Source/core/rendering/RenderLayer.cpp void RenderLayer::styleChanged(StyleDifference diff, const RenderStyle* oldStyle) RenderLayer 3949 Source/core/rendering/RenderLayer.cpp bool RenderLayer::scrollsOverflow() const RenderLayer 3957 Source/core/rendering/RenderLayer.cpp FilterOperations RenderLayer::computeFilterOperations(const RenderStyle* style) RenderLayer 3983 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOrRemoveFilterClients() RenderLayer 3996 Source/core/rendering/RenderLayer.cpp void RenderLayer::updateOrRemoveFilterEffectRenderer() RenderLayer 4025 Source/core/rendering/RenderLayer.cpp void RenderLayer::filterNeedsRepaint() RenderLayer 4044 Source/core/rendering/RenderLayer.cpp void RenderLayer::addLayerHitTestRects(LayerHitTestRects& rects) const RenderLayer 4047 Source/core/rendering/RenderLayer.cpp for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) RenderLayer 4051 Source/core/rendering/RenderLayer.cpp void RenderLayer::computeSelfHitTestRects(LayerHitTestRects& rects) const RenderLayer 4067 Source/core/rendering/RenderLayer.cpp if (const RenderLayer* parentLayer = parent()) { RenderLayer 4085 Source/core/rendering/RenderLayer.cpp COMPILE_ASSERT(1 << RenderLayer::ViewportConstrainedNotCompositedReasonBits >= RenderLayer::NumNotCompositedReasons, too_many_viewport_constrained_not_compositing_reasons); RenderLayer 4087 Source/core/rendering/RenderLayer.cpp RenderLayer::AncestorDependentPropertyCache::AncestorDependentPropertyCache() RenderLayer 4093 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::AncestorDependentPropertyCache::scrollParent() const RenderLayer 4099 Source/core/rendering/RenderLayer.cpp void RenderLayer::AncestorDependentPropertyCache::setScrollParent(RenderLayer* scrollParent) RenderLayer 4105 Source/core/rendering/RenderLayer.cpp RenderLayer* RenderLayer::AncestorDependentPropertyCache::ancestorCompositedScrollingLayer() const RenderLayer 4111 Source/core/rendering/RenderLayer.cpp void RenderLayer::AncestorDependentPropertyCache::setAncestorCompositedScrollingLayer(RenderLayer* layer) RenderLayer 4120 Source/core/rendering/RenderLayer.cpp void showLayerTree(const WebCore::RenderLayer* layer) RenderLayer 101 Source/core/rendering/RenderLayer.h class RenderLayer { RenderLayer 102 Source/core/rendering/RenderLayer.h WTF_MAKE_NONCOPYABLE(RenderLayer); RenderLayer 104 Source/core/rendering/RenderLayer.h RenderLayer(RenderLayerModelObject*, LayerType); RenderLayer 105 Source/core/rendering/RenderLayer.h ~RenderLayer(); RenderLayer 111 Source/core/rendering/RenderLayer.h RenderLayer* parent() const { return m_parent; } RenderLayer 112 Source/core/rendering/RenderLayer.h RenderLayer* previousSibling() const { return m_previous; } RenderLayer 113 Source/core/rendering/RenderLayer.h RenderLayer* nextSibling() const { return m_next; } RenderLayer 114 Source/core/rendering/RenderLayer.h RenderLayer* firstChild() const { return m_first; } RenderLayer 115 Source/core/rendering/RenderLayer.h RenderLayer* lastChild() const { return m_last; } RenderLayer 117 Source/core/rendering/RenderLayer.h const RenderLayer* compositingContainer() const; RenderLayer 119 Source/core/rendering/RenderLayer.h void addChild(RenderLayer* newChild, RenderLayer* beforeChild = 0); RenderLayer 120 Source/core/rendering/RenderLayer.h RenderLayer* removeChild(RenderLayer*); RenderLayer 136 Source/core/rendering/RenderLayer.h RenderLayer* transparentPaintingAncestor(); RenderLayer 137 Source/core/rendering/RenderLayer.h void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior); RenderLayer 143 Source/core/rendering/RenderLayer.h const RenderLayer* root() const RenderLayer 145 Source/core/rendering/RenderLayer.h const RenderLayer* curr = this; RenderLayer 176 Source/core/rendering/RenderLayer.h void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags); RenderLayer 184 Source/core/rendering/RenderLayer.h RenderLayer* enclosingPaginationLayer() const { return m_enclosingPaginationLayer; } RenderLayer 187 Source/core/rendering/RenderLayer.h RenderLayer* renderingContextRoot(); RenderLayer 238 Source/core/rendering/RenderLayer.h RenderLayer* enclosingPositionedAncestor() const; RenderLayer 240 Source/core/rendering/RenderLayer.h RenderLayer* enclosingOverflowClipLayer(IncludeSelfOrNot = IncludeSelf) const; RenderLayer 243 Source/core/rendering/RenderLayer.h RenderLayer* enclosingCompositingLayer(IncludeSelfOrNot = IncludeSelf) const; RenderLayer 244 Source/core/rendering/RenderLayer.h RenderLayer* enclosingCompositingLayerForRepaint(IncludeSelfOrNot = IncludeSelf) const; RenderLayer 246 Source/core/rendering/RenderLayer.h RenderLayer* ancestorCompositingLayer() const { return enclosingCompositingLayer(ExcludeSelf); } RenderLayer 249 Source/core/rendering/RenderLayer.h RenderLayer* ancestorCompositedScrollingLayer() const; RenderLayer 252 Source/core/rendering/RenderLayer.h RenderLayer* ancestorScrollingLayer() const; RenderLayer 254 Source/core/rendering/RenderLayer.h RenderLayer* enclosingFilterLayer(IncludeSelfOrNot = IncludeSelf) const; RenderLayer 255 Source/core/rendering/RenderLayer.h RenderLayer* enclosingFilterRepaintLayer() const; RenderLayer 264 Source/core/rendering/RenderLayer.h void convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntPoint& location) const; RenderLayer 265 Source/core/rendering/RenderLayer.h void convertToPixelSnappedLayerCoords(const RenderLayer* ancestorLayer, IntRect&) const; RenderLayer 266 Source/core/rendering/RenderLayer.h void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint& location) const; RenderLayer 267 Source/core/rendering/RenderLayer.h void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect&) const; RenderLayer 279 Source/core/rendering/RenderLayer.h bool intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot = 0) const; RenderLayer 293 Source/core/rendering/RenderLayer.h LayoutRect physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0) const; RenderLayer 304 Source/core/rendering/RenderLayer.h LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const; RenderLayer 374 Source/core/rendering/RenderLayer.h RenderLayer* scrollParent() const; RenderLayer 375 Source/core/rendering/RenderLayer.h RenderLayer* clipParent() const; RenderLayer 442 Source/core/rendering/RenderLayer.h bool scrollsWithRespectTo(const RenderLayer*) const; RenderLayer 517 Source/core/rendering/RenderLayer.h RenderLayer* enclosingTransformedAncestor() const; RenderLayer 528 Source/core/rendering/RenderLayer.h RenderLayer* ancestorCompositedScrollingLayer() const; RenderLayer 529 Source/core/rendering/RenderLayer.h void setAncestorCompositedScrollingLayer(RenderLayer*); RenderLayer 531 Source/core/rendering/RenderLayer.h RenderLayer* scrollParent() const; RenderLayer 532 Source/core/rendering/RenderLayer.h void setScrollParent(RenderLayer*); RenderLayer 538 Source/core/rendering/RenderLayer.h RenderLayer* m_ancestorCompositedScrollingLayer; RenderLayer 539 Source/core/rendering/RenderLayer.h RenderLayer* m_scrollParent; RenderLayer 578 Source/core/rendering/RenderLayer.h void setNextSibling(RenderLayer* next) { m_next = next; } RenderLayer 579 Source/core/rendering/RenderLayer.h void setPreviousSibling(RenderLayer* prev) { m_previous = prev; } RenderLayer 580 Source/core/rendering/RenderLayer.h void setParent(RenderLayer* parent); RenderLayer 581 Source/core/rendering/RenderLayer.h void setFirstChild(RenderLayer* first) { m_first = first; } RenderLayer 582 Source/core/rendering/RenderLayer.h void setLastChild(RenderLayer* last) { m_last = last; } RenderLayer 589 Source/core/rendering/RenderLayer.h void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags); RenderLayer 590 Source/core/rendering/RenderLayer.h void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex); RenderLayer 592 Source/core/rendering/RenderLayer.h void collectFragments(LayerFragments&, const RenderLayer* rootLayer, const LayoutRect& dirtyRect, RenderLayer 609 Source/core/rendering/RenderLayer.h RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 612 Source/core/rendering/RenderLayer.h RenderLayer* hitTestLayerByApplyingTransform(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest&, HitTestResult&, RenderLayer 615 Source/core/rendering/RenderLayer.h RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, const HitTestRequest&, HitTestResult&, RenderLayer 619 Source/core/rendering/RenderLayer.h RenderLayer* hitTestPaginatedChildLayer(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 622 Source/core/rendering/RenderLayer.h RenderLayer* hitTestChildLayerColumns(RenderLayer* childLayer, RenderLayer* rootLayer, const HitTestRequest& request, HitTestResult& result, RenderLayer 625 Source/core/rendering/RenderLayer.h const Vector<RenderLayer*>& columnLayers, size_t columnIndex); RenderLayer 627 Source/core/rendering/RenderLayer.h PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer, RenderLayer 634 Source/core/rendering/RenderLayer.h RenderLayer* hitTestTransformedLayerInFragments(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest&, HitTestResult&, RenderLayer 661 Source/core/rendering/RenderLayer.h LayoutRect paintingExtent(const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior); RenderLayer 724 Source/core/rendering/RenderLayer.h RenderLayer* m_parent; RenderLayer 725 Source/core/rendering/RenderLayer.h RenderLayer* m_previous; RenderLayer 726 Source/core/rendering/RenderLayer.h RenderLayer* m_next; RenderLayer 727 Source/core/rendering/RenderLayer.h RenderLayer* m_first; RenderLayer 728 Source/core/rendering/RenderLayer.h RenderLayer* m_last; RenderLayer 746 Source/core/rendering/RenderLayer.h RenderLayer* m_enclosingPaginationLayer; RenderLayer 811 Source/core/rendering/RenderLayer.h void showLayerTree(const WebCore::RenderLayer*); RenderLayer 78 Source/core/rendering/RenderLayerBlendInfo.cpp RenderLayer* layer = m_renderer->layer(); RenderLayer 89 Source/core/rendering/RenderLayerBlendInfo.cpp for (RenderLayer* layer = m_renderer->layer(); layer; layer = layer->parent()) { RenderLayer 102 Source/core/rendering/RenderLayerBlendInfo.cpp for (RenderLayer* layer = m_renderer->layer(); layer; layer = layer->parent()) { RenderLayer 74 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* parentLayer = !isClippingRootForContext(clipRectsContext) ? m_renderer->layer()->parent() : 0; RenderLayer 103 Source/core/rendering/RenderLayerClipper.cpp for (RenderLayer* layer = m_renderer->layer()->firstChild(); layer; layer = layer->nextSibling()) RenderLayer 128 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* clippingRootLayer = clippingRootForPainting(); RenderLayer 141 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* clippingRootLayer = clippingRootForPainting(); RenderLayer 152 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* clippingRootLayer = clippingRootForPainting(); RenderLayer 247 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* parentLayer = !isClippingRoot ? m_renderer->layer()->parent() : 0; RenderLayer 377 Source/core/rendering/RenderLayerClipper.cpp RenderLayer* RenderLayerClipper::clippingRootForPainting() const RenderLayer 380 Source/core/rendering/RenderLayerClipper.cpp return const_cast<RenderLayer*>(m_renderer->layer()); RenderLayer 382 Source/core/rendering/RenderLayerClipper.cpp const RenderLayer* current = m_renderer->layer(); RenderLayer 385 Source/core/rendering/RenderLayerClipper.cpp return const_cast<RenderLayer*>(current); RenderLayer 390 Source/core/rendering/RenderLayerClipper.cpp return const_cast<RenderLayer*>(current); RenderLayer 53 Source/core/rendering/RenderLayerClipper.h class RenderLayer; RenderLayer 56 Source/core/rendering/RenderLayerClipper.h ClipRectsContext(const RenderLayer* inRootLayer, ClipRectsType inClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, ShouldRespectOverflowClip inRespectOverflowClip = RespectOverflowClip, const LayoutSize& inSubPixelAccumulation = LayoutSize()) RenderLayer 63 Source/core/rendering/RenderLayerClipper.h const RenderLayer* rootLayer; RenderLayer 116 Source/core/rendering/RenderLayerClipper.h RenderLayer* clippingRootForPainting() const; RenderLayer 47 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo* RenderLayerFilterInfo::filterInfoForRenderLayer(const RenderLayer* layer) RenderLayer 55 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo* RenderLayerFilterInfo::createFilterInfoForRenderLayerIfNeeded(RenderLayer* layer) RenderLayer 72 Source/core/rendering/RenderLayerFilterInfo.cpp void RenderLayerFilterInfo::removeFilterInfoForRenderLayer(RenderLayer* layer) RenderLayer 89 Source/core/rendering/RenderLayerFilterInfo.cpp RenderLayerFilterInfo::RenderLayerFilterInfo(RenderLayer* layer) RenderLayer 45 Source/core/rendering/RenderLayerFilterInfo.h class RenderLayer; RenderLayer 52 Source/core/rendering/RenderLayerFilterInfo.h static RenderLayerFilterInfo* filterInfoForRenderLayer(const RenderLayer*); RenderLayer 53 Source/core/rendering/RenderLayerFilterInfo.h static RenderLayerFilterInfo* createFilterInfoForRenderLayerIfNeeded(RenderLayer*); RenderLayer 54 Source/core/rendering/RenderLayerFilterInfo.h static void removeFilterInfoForRenderLayer(RenderLayer*); RenderLayer 68 Source/core/rendering/RenderLayerFilterInfo.h RenderLayerFilterInfo(RenderLayer*); RenderLayer 71 Source/core/rendering/RenderLayerFilterInfo.h RenderLayer* m_layer; RenderLayer 59 Source/core/rendering/RenderLayerModelObject.cpp m_layer = adoptPtr(new RenderLayer(this, type)); RenderLayer 196 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 31 Source/core/rendering/RenderLayerModelObject.h class RenderLayer; RenderLayer 53 Source/core/rendering/RenderLayerModelObject.h RenderLayer* layer() const { return m_layer.get(); } RenderLayer 78 Source/core/rendering/RenderLayerModelObject.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const OVERRIDE; RenderLayer 83 Source/core/rendering/RenderLayerModelObject.h OwnPtr<RenderLayer> m_layer; RenderLayer 79 Source/core/rendering/RenderLayerReflectionInfo.cpp RenderLayer* RenderLayerReflectionInfo::reflectionLayer() const RenderLayer 54 Source/core/rendering/RenderLayerReflectionInfo.h class RenderLayer; RenderLayer 64 Source/core/rendering/RenderLayerReflectionInfo.h RenderLayer* reflectionLayer() const; RenderLayer 134 Source/core/rendering/RenderLayerRepainter.cpp for (RenderLayer* layer = m_renderer->layer()->firstChild(); layer; layer = layer->nextSibling()) RenderLayer 156 Source/core/rendering/RenderLayerRepainter.cpp for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling()) { RenderLayer 170 Source/core/rendering/RenderLayerRepainter.cpp for (RenderLayer* child = m_renderer->layer()->firstChild(); child; child = child->nextSibling()) { RenderLayer 227 Source/core/rendering/RenderLayerRepainter.cpp for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling()) RenderLayer 251 Source/core/rendering/RenderLayerRepainter.cpp RenderLayer* parentLayer = enclosingFilterRepaintLayer(); RenderLayer 275 Source/core/rendering/RenderLayerRepainter.cpp RenderLayer* RenderLayerRepainter::enclosingFilterRepaintLayer() const RenderLayer 277 Source/core/rendering/RenderLayerRepainter.cpp for (const RenderLayer* curr = m_renderer->layer(); curr; curr = curr->parent()) { RenderLayer 279 Source/core/rendering/RenderLayerRepainter.cpp return const_cast<RenderLayer*>(curr); RenderLayer 60 Source/core/rendering/RenderLayerRepainter.h class RenderLayer; RenderLayer 93 Source/core/rendering/RenderLayerRepainter.h RenderLayer* enclosingFilterRepaintLayer() const; RenderLayer 529 Source/core/rendering/RenderLayerScrollableArea.cpp RenderLayer* RenderLayerScrollableArea::layer() const RenderLayer 754 Source/core/rendering/RenderLayerScrollableArea.cpp RenderLayer* layer = this->layer(); RenderLayer 1034 Source/core/rendering/RenderLayerScrollableArea.cpp RenderLayer* paintingRoot = layer()->enclosingCompositingLayer(); RenderLayer 64 Source/core/rendering/RenderLayerScrollableArea.h class RenderLayer; RenderLayer 216 Source/core/rendering/RenderLayerScrollableArea.h RenderLayer* layer() const; RenderLayer 57 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayerStackingNode::RenderLayerStackingNode(RenderLayer* layer) RenderLayer 215 Source/core/rendering/RenderLayerStackingNode.cpp for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) { RenderLayer 234 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayer* layer = toRenderLayerModelObject(child)->layer(); RenderLayer 251 Source/core/rendering/RenderLayerStackingNode.cpp for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) { RenderLayer 316 Source/core/rendering/RenderLayerStackingNode.cpp for (RenderLayer* child = layer()->firstChild(); child; child = child->nextSibling()) { RenderLayer 377 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayer* reflectionLayer = layer()->reflectionInfo()->reflectionLayer(); RenderLayer 436 Source/core/rendering/RenderLayerStackingNode.cpp if (RenderLayer* p = layer()->parent()) RenderLayer 511 Source/core/rendering/RenderLayerStackingNode.cpp const RenderLayer* currentLayer = layer(); RenderLayer 512 Source/core/rendering/RenderLayerStackingNode.cpp const RenderLayer* positionedAncestor = currentLayer->parent(); RenderLayer 631 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayer* ancestor = layer()->parent(); RenderLayer 641 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayer* ancestor = layer()->parent(); RenderLayer 55 Source/core/rendering/RenderLayerStackingNode.h class RenderLayer; RenderLayer 62 Source/core/rendering/RenderLayerStackingNode.h explicit RenderLayerStackingNode(RenderLayer*); RenderLayer 112 Source/core/rendering/RenderLayerStackingNode.h RenderLayer* layer() const { return m_layer; } RenderLayer 193 Source/core/rendering/RenderLayerStackingNode.h RenderLayer* m_layer; RenderLayer 45 Source/core/rendering/RenderLayerStackingNodeIterator.h class RenderLayer; RenderLayer 55 Source/core/rendering/RenderMarquee.h class RenderLayer; RenderLayer 425 Source/core/rendering/RenderObject.cpp static void addLayers(RenderObject* obj, RenderLayer* parentLayer, RenderObject*& newObject, RenderLayer 426 Source/core/rendering/RenderObject.cpp RenderLayer*& beforeChild) RenderLayer 444 Source/core/rendering/RenderObject.cpp void RenderObject::addLayers(RenderLayer* parentLayer) RenderLayer 450 Source/core/rendering/RenderObject.cpp RenderLayer* beforeChild = 0; RenderLayer 454 Source/core/rendering/RenderObject.cpp void RenderObject::removeLayers(RenderLayer* parentLayer) RenderLayer 468 Source/core/rendering/RenderObject.cpp void RenderObject::moveLayers(RenderLayer* oldParent, RenderLayer* newParent) RenderLayer 474 Source/core/rendering/RenderObject.cpp RenderLayer* layer = toRenderLayerModelObject(this)->layer(); RenderLayer 486 Source/core/rendering/RenderObject.cpp RenderLayer* RenderObject::findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, RenderLayer 494 Source/core/rendering/RenderObject.cpp RenderLayer* ourLayer = hasLayer() ? toRenderLayerModelObject(this)->layer() : 0; RenderLayer 503 Source/core/rendering/RenderObject.cpp RenderLayer* nextLayer = curr->findNextLayer(parentLayer, 0, false); RenderLayer 522 Source/core/rendering/RenderObject.cpp RenderLayer* RenderObject::enclosingLayer() const RenderLayer 1341 Source/core/rendering/RenderObject.cpp if (RenderLayer* compositingLayer = enclosingLayer()->enclosingCompositingLayerForRepaint()) RenderLayer 1346 Source/core/rendering/RenderObject.cpp if (RenderLayer* enclosingFilterLayer = enclosingLayer()->enclosingFilterLayer()) RenderLayer 1870 Source/core/rendering/RenderObject.cpp RenderLayer* layer = toRenderLayerModelObject(this)->layer(); RenderLayer 2021 Source/core/rendering/RenderObject.cpp if (RenderLayer* layer = enclosingLayer()) { RenderLayer 2314 Source/core/rendering/RenderObject.cpp RenderLayer* layer; RenderLayer 2402 Source/core/rendering/RenderObject.cpp const RenderLayer* currentLayer = 0; RenderLayer 2420 Source/core/rendering/RenderObject.cpp void RenderObject::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 2641 Source/core/rendering/RenderObject.cpp RenderLayer* layer = 0; RenderLayer 2665 Source/core/rendering/RenderObject.cpp RenderLayer* layer = 0; RenderLayer 63 Source/core/rendering/RenderObject.h class RenderLayer; RenderLayer 210 Source/core/rendering/RenderObject.h RenderLayer* enclosingLayer() const; RenderLayer 211 Source/core/rendering/RenderObject.h void addLayers(RenderLayer* parentLayer); RenderLayer 212 Source/core/rendering/RenderObject.h void removeLayers(RenderLayer* parentLayer); RenderLayer 213 Source/core/rendering/RenderObject.h void moveLayers(RenderLayer* oldParent, RenderLayer* newParent); RenderLayer 214 Source/core/rendering/RenderObject.h RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, bool checkParent = true); RenderLayer 1062 Source/core/rendering/RenderObject.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const; RenderLayer 87 Source/core/rendering/RenderReplica.cpp RenderLayer* rootPaintingLayer = layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor(); RenderLayer 167 Source/core/rendering/RenderTableCell.cpp void RenderTableCell::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 221 Source/core/rendering/RenderTableCell.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE; RenderLayer 1339 Source/core/rendering/RenderText.cpp void RenderText::addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 162 Source/core/rendering/RenderText.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE; RenderLayer 490 Source/core/rendering/RenderTreeAsText.cpp RenderLayer* l = root->layer(); RenderLayer 504 Source/core/rendering/RenderTreeAsText.cpp static void write(TextStream& ts, RenderLayer& l, RenderLayer 570 Source/core/rendering/RenderTreeAsText.cpp void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, RenderLayer* layer, RenderLayer 695 Source/core/rendering/RenderTreeAsText.cpp RenderLayer* layer = renderer->layer(); RenderLayer 37 Source/core/rendering/RenderTreeAsText.h class RenderLayer; RenderLayer 65 Source/core/rendering/RenderTreeAsText.h static void writeLayers(TextStream&, const RenderLayer* rootLayer, RenderLayer*, const LayoutRect& paintDirtyRect, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal); RenderLayer 373 Source/core/rendering/RenderView.cpp RenderLayer* layer = elt->renderer()->enclosingLayer(); RenderLayer 158 Source/core/rendering/compositing/CompositedLayerMapping.cpp static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer) RenderLayer 167 Source/core/rendering/compositing/CompositedLayerMapping.cpp CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer) RenderLayer 188 Source/core/rendering/compositing/CompositedLayerMapping.cpp RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer; RenderLayer 334 Source/core/rendering/compositing/CompositedLayerMapping.cpp static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(RenderLayer* layer) RenderLayer 336 Source/core/rendering/compositing/CompositedLayerMapping.cpp for (RenderLayer* curr = layer; curr; curr = curr->parent()) { RenderLayer 380 Source/core/rendering/compositing/CompositedLayerMapping.cpp RenderLayer* rootLayer = view->layer(); RenderLayer 458 Source/core/rendering/compositing/CompositedLayerMapping.cpp RenderLayer* scrollParent = renderer->compositorDrivenAcceleratedScrollingEnabled() ? m_owningLayer.scrollParent() : 0; RenderLayer 553 Source/core/rendering/compositing/CompositedLayerMapping.cpp static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor) RenderLayer 562 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& relativeBounds, IntPoint& delta) RenderLayer 667 Source/core/rendering/compositing/CompositedLayerMapping.cpp RenderLayer* compAncestor = m_owningLayer.ancestorCompositingLayer(); RenderLayer 1233 Source/core/rendering/compositing/CompositedLayerMapping.cpp if (RenderLayer* root = m_owningLayer.renderingContextRoot()) { RenderLayer 1393 Source/core/rendering/compositing/CompositedLayerMapping.cpp static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator) RenderLayer 1405 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent) RenderLayer 1418 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateClipParent(RenderLayer* clipParent) RenderLayer 1486 Source/core/rendering/compositing/CompositedLayerMapping.cpp for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) { RenderLayer 1540 Source/core/rendering/compositing/CompositedLayerMapping.cpp static bool hasVisibleNonCompositingDescendant(RenderLayer* parent) RenderLayer 1554 Source/core/rendering/compositing/CompositedLayerMapping.cpp RenderLayer* curLayer = curNode->layer(); RenderLayer 1756 Source/core/rendering/compositing/CompositedLayerMapping.cpp bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer) RenderLayer 1813 Source/core/rendering/compositing/CompositedLayerMapping.cpp for (RenderLayer* current = &m_owningLayer; current; current = current->ancestorCompositingLayer()) { RenderLayer 2062 Source/core/rendering/compositing/CompositedLayerMapping.cpp bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* layer, LayoutSize offsetFromSquashingCLM, size_t nextSquashedLayerIndex) RenderLayer 2090 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer) RenderLayer 44 Source/core/rendering/compositing/CompositedLayerMapping.h RenderLayer* renderLayer; RenderLayer 83 Source/core/rendering/compositing/CompositedLayerMapping.h explicit CompositedLayerMapping(RenderLayer&); RenderLayer 86 Source/core/rendering/compositing/CompositedLayerMapping.h RenderLayer& owningLayer() const { return m_owningLayer; } RenderLayer 139 Source/core/rendering/compositing/CompositedLayerMapping.h bool updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestor); RenderLayer 162 Source/core/rendering/compositing/CompositedLayerMapping.h bool updateSquashingLayerAssignment(RenderLayer*, LayoutSize offsetFromSquashingCLM, size_t nextSquashedLayerIndex); RenderLayer 163 Source/core/rendering/compositing/CompositedLayerMapping.h void removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer*); RenderLayer 224 Source/core/rendering/compositing/CompositedLayerMapping.h void updateScrollParent(RenderLayer*); RenderLayer 225 Source/core/rendering/compositing/CompositedLayerMapping.h void updateClipParent(RenderLayer*); RenderLayer 231 Source/core/rendering/compositing/CompositedLayerMapping.h void adjustBoundsForSubPixelAccumulation(const RenderLayer* compositedAncestor, IntRect& localCompositingBounds, IntRect& relativeCompositingBounds, IntPoint& delta); RenderLayer 277 Source/core/rendering/compositing/CompositedLayerMapping.h RenderLayer& m_owningLayer; RenderLayer 13 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp CompositingPropertyUpdater::CompositingPropertyUpdater(RenderLayer* rootRenderLayer) RenderLayer 23 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp void CompositingPropertyUpdater::updateAncestorDependentProperties(RenderLayer* layer, UpdateType updateType, RenderLayer* enclosingCompositedLayer) RenderLayer 40 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp RenderLayer::AncestorDependentProperties properties; RenderLayer 57 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling()) RenderLayer 67 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp void CompositingPropertyUpdater::assertNeedsToUpdateAncestorDependantPropertiesBitsCleared(RenderLayer* layer) RenderLayer 72 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling()) RenderLayer 12 Source/core/rendering/compositing/CompositingPropertyUpdater.h class RenderLayer; RenderLayer 16 Source/core/rendering/compositing/CompositingPropertyUpdater.h explicit CompositingPropertyUpdater(RenderLayer* rootRenderLayer); RenderLayer 24 Source/core/rendering/compositing/CompositingPropertyUpdater.h void updateAncestorDependentProperties(RenderLayer*, UpdateType, RenderLayer* enclosingCompositedLayer); RenderLayer 27 Source/core/rendering/compositing/CompositingPropertyUpdater.h static void assertNeedsToUpdateAncestorDependantPropertiesBitsCleared(RenderLayer*); RenderLayer 32 Source/core/rendering/compositing/CompositingPropertyUpdater.h RenderLayer* m_rootRenderLayer; RenderLayer 62 Source/core/rendering/compositing/CompositingReasonFinder.cpp CompositingReasons CompositingReasonFinder::directReasons(const RenderLayer* layer, bool* needToRecomputeCompositingRequirements) const RenderLayer 141 Source/core/rendering/compositing/CompositingReasonFinder.cpp CompositingReasons CompositingReasonFinder::nonStyleDeterminedDirectReasons(const RenderLayer* layer, bool* needToRecomputeCompositingRequirements) const RenderLayer 177 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOutOfFlowClipping(const RenderLayer* layer) const RenderLayer 182 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOverflowScrollingParent(const RenderLayer* layer) const RenderLayer 187 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForOverflowScrolling(const RenderLayer* layer) const RenderLayer 192 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::isViewportConstrainedFixedOrStickyLayer(const RenderLayer* layer) RenderLayer 210 Source/core/rendering/compositing/CompositingReasonFinder.cpp bool CompositingReasonFinder::requiresCompositingForPosition(RenderObject* renderer, const RenderLayer* layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason, bool* needToRecomputeCompositingRequirements) const RenderLayer 248 Source/core/rendering/compositing/CompositingReasonFinder.cpp *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNonViewContainer; RenderLayer 263 Source/core/rendering/compositing/CompositingReasonFinder.cpp RenderLayer* ancestor = layer->parent(); RenderLayer 274 Source/core/rendering/compositing/CompositingReasonFinder.cpp *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForUnscrollableAncestors; RenderLayer 287 Source/core/rendering/compositing/CompositingReasonFinder.cpp *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNoVisibleContent; RenderLayer 295 Source/core/rendering/compositing/CompositingReasonFinder.cpp RenderLayer::DefaultCalculateLayerBoundsFlags RenderLayer 296 Source/core/rendering/compositing/CompositingReasonFinder.cpp | RenderLayer::ExcludeHiddenDescendants RenderLayer 297 Source/core/rendering/compositing/CompositingReasonFinder.cpp | RenderLayer::IncludeCompositedDescendants RenderLayer 298 Source/core/rendering/compositing/CompositingReasonFinder.cpp | RenderLayer::PretendLayerHasOwnBacking); RenderLayer 301 Source/core/rendering/compositing/CompositingReasonFinder.cpp *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForBoundsOutOfView; RenderLayer 14 Source/core/rendering/compositing/CompositingReasonFinder.h class RenderLayer; RenderLayer 24 Source/core/rendering/compositing/CompositingReasonFinder.h CompositingReasons directReasons(const RenderLayer*, bool* needToRecomputeCompositingRequirements) const; RenderLayer 33 Source/core/rendering/compositing/CompositingReasonFinder.h bool requiresCompositingForPosition(RenderObject*, const RenderLayer*, RenderLayer::ViewportConstrainedNotCompositedReason*, bool* needToRecomputeCompositingRequirements) const; RenderLayer 35 Source/core/rendering/compositing/CompositingReasonFinder.h static bool isViewportConstrainedFixedOrStickyLayer(const RenderLayer*); RenderLayer 40 Source/core/rendering/compositing/CompositingReasonFinder.h CompositingReasons nonStyleDeterminedDirectReasons(const RenderLayer*, bool* needToRecomputeCompositingRequirements) const; RenderLayer 46 Source/core/rendering/compositing/CompositingReasonFinder.h bool requiresCompositingForOverflowScrollingParent(const RenderLayer*) const; RenderLayer 47 Source/core/rendering/compositing/CompositingReasonFinder.h bool requiresCompositingForOutOfFlowClipping(const RenderLayer*) const; RenderLayer 48 Source/core/rendering/compositing/CompositingReasonFinder.h bool requiresCompositingForOverflowScrolling(const RenderLayer*) const; RenderLayer 41 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp static bool shouldAppendLayer(const RenderLayer& layer) RenderLayer 59 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, GraphicsLayerVector& childLayersOfEnclosingLayer) RenderLayer 125 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::update(RenderLayer& layer, UpdateType updateType) RenderLayer 152 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling()) RenderLayer 158 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer& layer) RenderLayer 163 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling()) RenderLayer 35 Source/core/rendering/compositing/GraphicsLayerUpdater.h class RenderLayer; RenderLayer 49 Source/core/rendering/compositing/GraphicsLayerUpdater.h void update(RenderLayer&, UpdateType); RenderLayer 50 Source/core/rendering/compositing/GraphicsLayerUpdater.h void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLayer); RenderLayer 53 Source/core/rendering/compositing/GraphicsLayerUpdater.h static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); RenderLayer 121 Source/core/rendering/compositing/RenderLayerCompositor.cpp void add(RenderLayer* layer, const IntRect& bounds) RenderLayer 164 Source/core/rendering/compositing/RenderLayerCompositor.cpp CompositingRecursionData(RenderLayer* compAncestor, RenderLayer* mostRecentCompositedLayer, bool testOverlap) RenderLayer 188 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* m_compositingAncestor; RenderLayer 189 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* m_mostRecentCompositedLayer; // in paint order regardless of hierarchy. RenderLayer 302 Source/core/rendering/compositing/RenderLayerCompositor.cpp for (HashSet<RenderLayer*>::iterator it = m_outOfFlowPositionedLayers.begin(); it != m_outOfFlowPositionedLayers.end(); ++it) RenderLayer 385 Source/core/rendering/compositing/RenderLayerCompositor.cpp static void clearAncestorDependentPropertyCacheRecursive(RenderLayer* layer) RenderLayer 389 Source/core/rendering/compositing/RenderLayerCompositor.cpp for (RenderLayer* child = layer->firstChild(); child; child = child->nextSibling()) RenderLayer 473 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* updateRoot = rootRenderLayer(); RenderLayer 498 Source/core/rendering/compositing/RenderLayerCompositor.cpp Vector<RenderLayer*> unclippedDescendants; RenderLayer 590 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::addOutOfFlowPositionedLayer(RenderLayer* layer) RenderLayer 595 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeOutOfFlowPositionedLayer(RenderLayer* layer) RenderLayer 600 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::allocateOrClearCompositedLayerMapping(RenderLayer* layer, const CompositingStateTransitionType compositedLayerUpdate) RenderLayer 647 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* sourceLayer = toRenderLayerModelObject(layer->renderer()->parent())->layer(); RenderLayer 696 Source/core/rendering/compositing/RenderLayerCompositor.cpp static LayoutPoint computeOffsetFromAbsolute(RenderLayer* layer) RenderLayer 704 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::updateSquashingAssignment(RenderLayer* layer, SquashingState& squashingState, const CompositingStateTransitionType compositedLayerUpdate) RenderLayer 758 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::updateLayerIfViewportConstrained(RenderLayer* layer) RenderLayer 760 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer::ViewportConstrainedNotCompositedReason viewportConstrainedNotCompositedReason = RenderLayer::NoNotCompositedReason; RenderLayer 772 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::canSquashIntoCurrentSquashingOwner(const RenderLayer* layer, const RenderLayerCompositor::SquashingState& squashingState) RenderLayer 785 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayerCompositor::CompositingStateTransitionType RenderLayerCompositor::computeCompositedLayerUpdate(RenderLayer* layer) RenderLayer 811 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer* layer, CompositingStateTransitionType compositedLayerUpdate) RenderLayer 817 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateLayerCompositingState(RenderLayer* layer, UpdateLayerCompositingStateOptions options) RenderLayer 831 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::repaintOnCompositingChange(RenderLayer* layer) RenderLayer 845 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer* layer, const LayoutRect& rect) RenderLayer 847 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* compositedAncestor = layer->enclosingCompositingLayerForRepaint(ExcludeSelf); RenderLayer 869 Source/core/rendering/compositing/RenderLayerCompositor.cpp LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const RenderLayer 874 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer::CalculateLayerBoundsFlags flags = RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants; RenderLayer 878 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::layerWasAdded(RenderLayer* /*parent*/, RenderLayer* /*child*/) RenderLayer 883 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::layerWillBeRemoved(RenderLayer* parent, RenderLayer* child) RenderLayer 910 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer* layer, OverlapMap& overlapMap, CompositingRecursionData& currentRecursionData, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox) RenderLayer 942 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* unclippedDescendant = unclippedDescendants.at(i); RenderLayer 1095 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* reflectionLayer = layer->reflectionInfo()->reflectionLayer(); RenderLayer 1157 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackings(RenderLayer* updateRoot, bool& layersChanged) RenderLayer 1165 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged) RenderLayer 1177 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::assignLayersToBackingsInternal(RenderLayer* layer, SquashingState& squashingState, bool& layersChanged) RenderLayer 1218 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer) RenderLayer 1239 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeCompositedChildren(RenderLayer* layer) RenderLayer 1332 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::scrollingLayerDidChange(RenderLayer* layer) RenderLayer 1383 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* layer = renderer->layer(); RenderLayer 1402 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer* layer) RenderLayer 1420 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* RenderLayerCompositor::rootRenderLayer() const RenderLayer 1492 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateStyleDeterminedCompositingReasons(RenderLayer* layer) RenderLayer 1498 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateDirectCompositingReasons(RenderLayer* layer) RenderLayer 1504 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsOwnBacking(const RenderLayer* layer) const RenderLayer 1515 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::canBeComposited(const RenderLayer* layer) const RenderLayer 1527 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::clippedByAncestor(const RenderLayer* layer) const RenderLayer 1532 Source/core/rendering/compositing/RenderLayerCompositor.cpp const RenderLayer* compositingAncestor = layer->ancestorCompositingLayer(); RenderLayer 1549 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer* layer) const RenderLayer 1559 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); RenderLayer 1614 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer* layer) const RenderLayer 1659 Source/core/rendering/compositing/RenderLayerCompositor.cpp bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer* layer) const RenderLayer 1670 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayer* viewLayer = m_renderView.layer(); RenderLayer 2029 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::updateViewportConstraintStatus(RenderLayer* layer) RenderLayer 2037 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::addViewportConstrainedLayer(RenderLayer* layer) RenderLayer 2042 Source/core/rendering/compositing/RenderLayerCompositor.cpp void RenderLayerCompositor::removeViewportConstrainedLayer(RenderLayer* layer) RenderLayer 113 Source/core/rendering/compositing/RenderLayerCompositor.h void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOptions = Normal); RenderLayer 116 Source/core/rendering/compositing/RenderLayerCompositor.h bool clippedByAncestor(const RenderLayer*) const; RenderLayer 118 Source/core/rendering/compositing/RenderLayerCompositor.h bool clipsCompositingDescendants(const RenderLayer*) const; RenderLayer 121 Source/core/rendering/compositing/RenderLayerCompositor.h bool needsContentsCompositingLayer(const RenderLayer*) const; RenderLayer 124 Source/core/rendering/compositing/RenderLayerCompositor.h bool needsFixedRootBackgroundLayer(const RenderLayer*) const; RenderLayer 129 Source/core/rendering/compositing/RenderLayerCompositor.h LayoutRect calculateCompositedBounds(const RenderLayer*, const RenderLayer* ancestorLayer) const; RenderLayer 132 Source/core/rendering/compositing/RenderLayerCompositor.h void repaintOnCompositingChange(RenderLayer*); RenderLayer 134 Source/core/rendering/compositing/RenderLayerCompositor.h void repaintInCompositedAncestor(RenderLayer*, const LayoutRect&); RenderLayer 137 Source/core/rendering/compositing/RenderLayerCompositor.h void layerWasAdded(RenderLayer* parent, RenderLayer* child); RenderLayer 138 Source/core/rendering/compositing/RenderLayerCompositor.h void layerWillBeRemoved(RenderLayer* parent, RenderLayer* child); RenderLayer 142 Source/core/rendering/compositing/RenderLayerCompositor.h RenderLayer* rootRenderLayer() const; RenderLayer 174 Source/core/rendering/compositing/RenderLayerCompositor.h bool scrollingLayerDidChange(RenderLayer*); RenderLayer 182 Source/core/rendering/compositing/RenderLayerCompositor.h void updateViewportConstraintStatus(RenderLayer*); RenderLayer 183 Source/core/rendering/compositing/RenderLayerCompositor.h void removeViewportConstrainedLayer(RenderLayer*); RenderLayer 185 Source/core/rendering/compositing/RenderLayerCompositor.h void addOutOfFlowPositionedLayer(RenderLayer*); RenderLayer 186 Source/core/rendering/compositing/RenderLayerCompositor.h void removeOutOfFlowPositionedLayer(RenderLayer*); RenderLayer 195 Source/core/rendering/compositing/RenderLayerCompositor.h void updateStyleDeterminedCompositingReasons(RenderLayer*); RenderLayer 232 Source/core/rendering/compositing/RenderLayerCompositor.h bool canSquashIntoCurrentSquashingOwner(const RenderLayer* candidate, const SquashingState&); RenderLayer 234 Source/core/rendering/compositing/RenderLayerCompositor.h CompositingStateTransitionType computeCompositedLayerUpdate(RenderLayer*); RenderLayer 237 Source/core/rendering/compositing/RenderLayerCompositor.h bool updateLayerIfViewportConstrained(RenderLayer*); RenderLayer 246 Source/core/rendering/compositing/RenderLayerCompositor.h bool needsOwnBacking(const RenderLayer*) const; RenderLayer 248 Source/core/rendering/compositing/RenderLayerCompositor.h bool canBeComposited(const RenderLayer*) const; RenderLayer 250 Source/core/rendering/compositing/RenderLayerCompositor.h void updateDirectCompositingReasons(RenderLayer*); RenderLayer 258 Source/core/rendering/compositing/RenderLayerCompositor.h bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate); RenderLayer 259 Source/core/rendering/compositing/RenderLayerCompositor.h bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType compositedLayerUpdate); RenderLayer 261 Source/core/rendering/compositing/RenderLayerCompositor.h void recursiveRepaintLayer(RenderLayer*); RenderLayer 267 Source/core/rendering/compositing/RenderLayerCompositor.h void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform, Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingBox); RenderLayer 270 Source/core/rendering/compositing/RenderLayerCompositor.h void assignLayersToBackings(RenderLayer*, bool& layersChanged); RenderLayer 271 Source/core/rendering/compositing/RenderLayerCompositor.h void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged); RenderLayer 274 Source/core/rendering/compositing/RenderLayerCompositor.h void setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer); RenderLayer 275 Source/core/rendering/compositing/RenderLayerCompositor.h void removeCompositedChildren(RenderLayer*); RenderLayer 279 Source/core/rendering/compositing/RenderLayerCompositor.h bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const; RenderLayer 298 Source/core/rendering/compositing/RenderLayerCompositor.h void addViewportConstrainedLayer(RenderLayer*); RenderLayer 307 Source/core/rendering/compositing/RenderLayerCompositor.h void applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate); RenderLayer 308 Source/core/rendering/compositing/RenderLayerCompositor.h void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged); RenderLayer 339 Source/core/rendering/compositing/RenderLayerCompositor.h HashSet<RenderLayer*> m_viewportConstrainedLayers; RenderLayer 340 Source/core/rendering/compositing/RenderLayerCompositor.h HashSet<RenderLayer*> m_viewportConstrainedLayersNeedingUpdate; RenderLayer 344 Source/core/rendering/compositing/RenderLayerCompositor.h HashSet<RenderLayer*> m_outOfFlowPositionedLayers; RenderLayer 96 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayer 72 Source/core/rendering/svg/RenderSVGModelObject.h virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE FINAL; RenderLayer 136 Source/core/rendering/svg/RenderSVGResourceContainer.cpp HashSet<RenderLayer*>::iterator layerEnd = m_clientLayers.end(); RenderLayer 137 Source/core/rendering/svg/RenderSVGResourceContainer.cpp for (HashSet<RenderLayer*>::iterator it = m_clientLayers.begin(); it != layerEnd; ++it) RenderLayer 187 Source/core/rendering/svg/RenderSVGResourceContainer.cpp void RenderSVGResourceContainer::addClientRenderLayer(RenderLayer* client) RenderLayer 194 Source/core/rendering/svg/RenderSVGResourceContainer.cpp void RenderSVGResourceContainer::removeClientRenderLayer(RenderLayer* client) RenderLayer 28 Source/core/rendering/svg/RenderSVGResourceContainer.h class RenderLayer; RenderLayer 46 Source/core/rendering/svg/RenderSVGResourceContainer.h void addClientRenderLayer(RenderLayer*); RenderLayer 47 Source/core/rendering/svg/RenderSVGResourceContainer.h void removeClientRenderLayer(RenderLayer*); RenderLayer 86 Source/core/rendering/svg/RenderSVGResourceContainer.h HashSet<RenderLayer*> m_clientLayers; RenderLayer 231 Source/core/rendering/svg/SVGRenderingContext.cpp RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0; RenderLayer 1308 Source/core/testing/Internals.cpp static RenderLayer* findRenderLayerForGraphicsLayer(RenderLayer* searchRoot, GraphicsLayer* graphicsLayer, String* layerType) RenderLayer 1337 Source/core/testing/Internals.cpp for (RenderLayer* child = searchRoot->firstChild(); child; child = child->nextSibling()) { RenderLayer 1338 Source/core/testing/Internals.cpp RenderLayer* foundLayer = findRenderLayerForGraphicsLayer(child, graphicsLayer, layerType); RenderLayer 1397 Source/core/testing/Internals.cpp RenderLayer* renderLayer = findRenderLayerForGraphicsLayer(compositor->rootRenderLayer(), graphicsLayer, &layerType); RenderLayer 1684 Source/core/testing/Internals.cpp RenderLayer* layer = toRenderBox(renderer)->layer(); RenderLayer 1725 Source/core/testing/Internals.cpp RenderLayer* layer1 = toRenderBox(renderer1)->layer(); RenderLayer 1726 Source/core/testing/Internals.cpp RenderLayer* layer2 = toRenderBox(renderer2)->layer(); RenderLayer 1750 Source/core/testing/Internals.cpp RenderLayer* layer = toRenderBox(renderer)->layer(); RenderLayer 1774 Source/core/testing/Internals.cpp RenderLayer* layer = toRenderBox(renderer)->layer(); RenderLayer 1810 Source/core/testing/Internals.cpp RenderLayer* layer = toRenderBox(renderer)->layer(); RenderLayer 1821 Source/core/testing/Internals.cpp static RenderLayer* getRenderLayerForElement(Element* element, ExceptionState& exceptionState) RenderLayer 1834 Source/core/testing/Internals.cpp RenderLayer* layer = toRenderBox(renderer)->layer(); RenderLayer 1852 Source/core/testing/Internals.cpp if (RenderLayer* layer = getRenderLayerForElement(element, exceptionState)) RenderLayer 1873 Source/core/testing/Internals.cpp if (RenderLayer* layer = getRenderLayerForElement(element, exceptionState)) { RenderLayer 108 Source/web/LinkHighlight.cpp RenderLayer* LinkHighlight::computeEnclosingCompositingLayer() RenderLayer 125 Source/web/LinkHighlight.cpp RenderLayer* renderLayer = repaintContainer->layer(); RenderLayer 209 Source/web/LinkHighlight.cpp bool LinkHighlight::computeHighlightLayerPathAndPosition(RenderLayer* compositingLayer) RenderLayer 333 Source/web/LinkHighlight.cpp RenderLayer* compositingLayer = computeEnclosingCompositingLayer(); RenderLayer 41 Source/web/LinkHighlight.h class RenderLayer; RenderLayer 82 Source/web/LinkHighlight.h WebCore::RenderLayer* computeEnclosingCompositingLayer(); RenderLayer 86 Source/web/LinkHighlight.h bool computeHighlightLayerPathAndPosition(WebCore::RenderLayer*); RenderLayer 157 Source/web/tests/ScrollingCoordinatorChromiumTest.cpp RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();