root/Source/core/html/canvas/WebGLGetInfo.cpp

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DEFINITIONS

This source file includes following definitions.
  1. m_unsignedInt
  2. m_unsignedInt
  3. m_unsignedInt
  4. m_unsignedInt
  5. m_unsignedInt
  6. m_unsignedInt
  7. m_unsignedInt
  8. m_webglBuffer
  9. m_webglFloatArray
  10. m_webglFramebuffer
  11. m_webglIntArray
  12. m_webglProgram
  13. m_webglRenderbuffer
  14. m_webglTexture
  15. m_webglUnsignedByteArray
  16. m_webglUnsignedIntArray
  17. m_webglVertexArrayObject
  18. getType
  19. getBool
  20. getBoolArray
  21. getFloat
  22. getInt
  23. getString
  24. getUnsignedInt
  25. getWebGLBuffer
  26. getWebGLFloatArray
  27. getWebGLFramebuffer
  28. getWebGLIntArray
  29. getWebGLProgram
  30. getWebGLRenderbuffer
  31. getWebGLTexture
  32. getWebGLUnsignedByteArray
  33. getWebGLUnsignedIntArray
  34. getWebGLVertexArrayObjectOES

/*
 * Copyright (C) 2009 Apple Inc. All Rights Reserved.
 * Copyright (C) 2009 Google Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "core/html/canvas/WebGLGetInfo.h"


namespace WebCore {

WebGLGetInfo::WebGLGetInfo(bool value)
    : m_type(kTypeBool)
    , m_bool(value)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
{
}

WebGLGetInfo::WebGLGetInfo(const bool* value, int size)
    : m_type(kTypeBoolArray)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
{
    if (!value || size <=0)
        return;
    m_boolArray.resize(size);
    for (int ii = 0; ii < size; ++ii)
        m_boolArray[ii] = value[ii];
}

WebGLGetInfo::WebGLGetInfo(float value)
    : m_type(kTypeFloat)
    , m_bool(false)
    , m_float(value)
    , m_int(0)
    , m_unsignedInt(0)
{
}

WebGLGetInfo::WebGLGetInfo(int value)
    : m_type(kTypeInt)
    , m_bool(false)
    , m_float(0)
    , m_int(value)
    , m_unsignedInt(0)
{
}

WebGLGetInfo::WebGLGetInfo()
    : m_type(kTypeNull)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
{
}

WebGLGetInfo::WebGLGetInfo(const String& value)
    : m_type(kTypeString)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_string(value)
    , m_unsignedInt(0)
{
}

WebGLGetInfo::WebGLGetInfo(unsigned value)
    : m_type(kTypeUnsignedInt)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLBuffer> value)
    : m_type(kTypeWebGLBuffer)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglBuffer(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<Float32Array> value)
    : m_type(kTypeWebGLFloatArray)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglFloatArray(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLFramebuffer> value)
    : m_type(kTypeWebGLFramebuffer)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglFramebuffer(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<Int32Array> value)
    : m_type(kTypeWebGLIntArray)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglIntArray(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLProgram> value)
    : m_type(kTypeWebGLProgram)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglProgram(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLRenderbuffer> value)
    : m_type(kTypeWebGLRenderbuffer)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglRenderbuffer(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLTexture> value)
    : m_type(kTypeWebGLTexture)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglTexture(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<Uint8Array> value)
    : m_type(kTypeWebGLUnsignedByteArray)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglUnsignedByteArray(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<Uint32Array> value)
    : m_type(kTypeWebGLUnsignedIntArray)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglUnsignedIntArray(value)
{
}

WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES> value)
    : m_type(kTypeWebGLVertexArrayObjectOES)
    , m_bool(false)
    , m_float(0)
    , m_int(0)
    , m_unsignedInt(0)
    , m_webglVertexArrayObject(value)
{
}

WebGLGetInfo::Type WebGLGetInfo::getType() const
{
    return m_type;
}

bool WebGLGetInfo::getBool() const
{
    ASSERT(getType() == kTypeBool);
    return m_bool;
}

const Vector<bool>& WebGLGetInfo::getBoolArray() const
{
    ASSERT(getType() == kTypeBoolArray);
    return m_boolArray;
}

float WebGLGetInfo::getFloat() const
{
    ASSERT(getType() == kTypeFloat);
    return m_float;
}

int WebGLGetInfo::getInt() const
{
    ASSERT(getType() == kTypeInt);
    return m_int;
}

const String& WebGLGetInfo::getString() const
{
    ASSERT(getType() == kTypeString);
    return m_string;
}

unsigned WebGLGetInfo::getUnsignedInt() const
{
    ASSERT(getType() == kTypeUnsignedInt);
    return m_unsignedInt;
}

PassRefPtr<WebGLBuffer> WebGLGetInfo::getWebGLBuffer() const
{
    ASSERT(getType() == kTypeWebGLBuffer);
    return m_webglBuffer;
}

PassRefPtr<Float32Array> WebGLGetInfo::getWebGLFloatArray() const
{
    ASSERT(getType() == kTypeWebGLFloatArray);
    return m_webglFloatArray;
}

PassRefPtr<WebGLFramebuffer> WebGLGetInfo::getWebGLFramebuffer() const
{
    ASSERT(getType() == kTypeWebGLFramebuffer);
    return m_webglFramebuffer;
}

PassRefPtr<Int32Array> WebGLGetInfo::getWebGLIntArray() const
{
    ASSERT(getType() == kTypeWebGLIntArray);
    return m_webglIntArray;
}

PassRefPtr<WebGLProgram> WebGLGetInfo::getWebGLProgram() const
{
    ASSERT(getType() == kTypeWebGLProgram);
    return m_webglProgram;
}

PassRefPtr<WebGLRenderbuffer> WebGLGetInfo::getWebGLRenderbuffer() const
{
    ASSERT(getType() == kTypeWebGLRenderbuffer);
    return m_webglRenderbuffer;
}

PassRefPtr<WebGLTexture> WebGLGetInfo::getWebGLTexture() const
{
    ASSERT(getType() == kTypeWebGLTexture);
    return m_webglTexture;
}

PassRefPtr<Uint8Array> WebGLGetInfo::getWebGLUnsignedByteArray() const
{
    ASSERT(getType() == kTypeWebGLUnsignedByteArray);
    return m_webglUnsignedByteArray;
}

PassRefPtr<Uint32Array> WebGLGetInfo::getWebGLUnsignedIntArray() const
{
    ASSERT(getType() == kTypeWebGLUnsignedIntArray);
    return m_webglUnsignedIntArray;
}

PassRefPtr<WebGLVertexArrayObjectOES> WebGLGetInfo::getWebGLVertexArrayObjectOES() const
{
    ASSERT(getType() == kTypeWebGLVertexArrayObjectOES);
    return m_webglVertexArrayObject;
}

} // namespace WebCore

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