LayerTreeDebugState   22 ash/debug.cc       cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
LayerTreeDebugState   37 ash/debug.cc       cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
LayerTreeDebugState   52 ash/debug.cc       cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
LayerTreeDebugState   33 cc/debug/debug_rect_history.cc     const LayerTreeDebugState& debug_state) {
LayerTreeDebugState   18 cc/debug/debug_rect_history.h class LayerTreeDebugState;
LayerTreeDebugState   85 cc/debug/debug_rect_history.h       const LayerTreeDebugState& debug_state);
LayerTreeDebugState   12 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState::LayerTreeDebugState()
LayerTreeDebugState   33 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState::~LayerTreeDebugState() {}
LayerTreeDebugState   35 cc/debug/layer_tree_debug_state.cc void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) {
LayerTreeDebugState   39 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::RecordRenderingStats() const {
LayerTreeDebugState   43 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowHudInfo() const {
LayerTreeDebugState   48 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowHudRects() const {
LayerTreeDebugState   57 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowMemoryStats() const {
LayerTreeDebugState   61 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a,
LayerTreeDebugState   62 cc/debug/layer_tree_debug_state.cc                                 const LayerTreeDebugState& b) {
LayerTreeDebugState   86 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a,
LayerTreeDebugState   87 cc/debug/layer_tree_debug_state.cc                                                const LayerTreeDebugState& b) {
LayerTreeDebugState   88 cc/debug/layer_tree_debug_state.cc   LayerTreeDebugState r(a);
LayerTreeDebugState   13 cc/debug/layer_tree_debug_state.h class CC_EXPORT LayerTreeDebugState {
LayerTreeDebugState   15 cc/debug/layer_tree_debug_state.h   LayerTreeDebugState();
LayerTreeDebugState   16 cc/debug/layer_tree_debug_state.h   ~LayerTreeDebugState();
LayerTreeDebugState   46 cc/debug/layer_tree_debug_state.h   static bool Equal(const LayerTreeDebugState& a, const LayerTreeDebugState& b);
LayerTreeDebugState   47 cc/debug/layer_tree_debug_state.h   static LayerTreeDebugState Unite(const LayerTreeDebugState& a,
LayerTreeDebugState   48 cc/debug/layer_tree_debug_state.h                                    const LayerTreeDebugState& b);
LayerTreeDebugState  189 cc/layers/heads_up_display_layer_impl.cc   const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
LayerTreeDebugState  230 cc/layers/heads_up_display_layer_impl.cc   const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
LayerTreeDebugState   20 cc/test/fake_layer_tree_host_impl.cc   SetDebugState(LayerTreeDebugState());
LayerTreeDebugState   34 cc/test/fake_layer_tree_host_impl.cc   SetDebugState(LayerTreeDebugState());
LayerTreeDebugState   47 cc/test/fake_proxy.h   virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE {}
LayerTreeDebugState  616 cc/trees/layer_tree_host.cc void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) {
LayerTreeDebugState  617 cc/trees/layer_tree_host.cc   LayerTreeDebugState new_debug_state =
LayerTreeDebugState  618 cc/trees/layer_tree_host.cc       LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state);
LayerTreeDebugState  620 cc/trees/layer_tree_host.cc   if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
LayerTreeDebugState  205 cc/trees/layer_tree_host.h   void SetDebugState(const LayerTreeDebugState& debug_state);
LayerTreeDebugState  206 cc/trees/layer_tree_host.h   const LayerTreeDebugState& debug_state() const { return debug_state_; }
LayerTreeDebugState  394 cc/trees/layer_tree_host.h   LayerTreeDebugState debug_state_;
LayerTreeDebugState 2920 cc/trees/layer_tree_host_impl.cc     const LayerTreeDebugState& new_debug_state) {
LayerTreeDebugState 2921 cc/trees/layer_tree_host_impl.cc   if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
LayerTreeDebugState  361 cc/trees/layer_tree_host_impl.h   void SetDebugState(const LayerTreeDebugState& new_debug_state);
LayerTreeDebugState  362 cc/trees/layer_tree_host_impl.h   const LayerTreeDebugState& debug_state() const { return debug_state_; }
LayerTreeDebugState  567 cc/trees/layer_tree_host_impl.h   LayerTreeDebugState debug_state_;
LayerTreeDebugState 5275 cc/trees/layer_tree_host_unittest.cc     LayerTreeDebugState debug_state = layer_tree_host()->debug_state();
LayerTreeDebugState 1084 cc/trees/layer_tree_host_unittest_context.cc     LayerTreeDebugState debug_state;
LayerTreeDebugState  705 cc/trees/layer_tree_impl.cc const LayerTreeDebugState& LayerTreeImpl::debug_state() const {
LayerTreeDebugState   38 cc/trees/layer_tree_impl.h class LayerTreeDebugState;
LayerTreeDebugState   94 cc/trees/layer_tree_impl.h   const LayerTreeDebugState& debug_state() const;
LayerTreeDebugState   79 cc/trees/layer_tree_settings.h   LayerTreeDebugState initial_debug_state;
LayerTreeDebugState   27 cc/trees/proxy.h class LayerTreeDebugState;
LayerTreeDebugState  102 cc/trees/proxy.h   virtual void SetDebugState(const LayerTreeDebugState& debug_state) = 0;
LayerTreeDebugState   83 cc/trees/single_thread_proxy.h   virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE {}
LayerTreeDebugState  762 cc/trees/thread_proxy.cc void ThreadProxy::SetDebugState(const LayerTreeDebugState& debug_state) {
LayerTreeDebugState  771 cc/trees/thread_proxy.cc     const LayerTreeDebugState& debug_state) {
LayerTreeDebugState   69 cc/trees/thread_proxy.h   virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE;
LayerTreeDebugState  202 cc/trees/thread_proxy.h   void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state);
LayerTreeDebugState  345 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
LayerTreeDebugState  546 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
LayerTreeDebugState  552 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
LayerTreeDebugState  558 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
LayerTreeDebugState  564 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
LayerTreeDebugState  570 content/renderer/gpu/render_widget_compositor.cc   cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
LayerTreeDebugState  445 ui/compositor/compositor.cc const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const {
LayerTreeDebugState  450 ui/compositor/compositor.cc     const cc::LayerTreeDebugState& debug_state) {
LayerTreeDebugState   34 ui/compositor/compositor.h class LayerTreeDebugState;
LayerTreeDebugState  283 ui/compositor/compositor.h   const cc::LayerTreeDebugState& GetLayerTreeDebugState() const;
LayerTreeDebugState  284 ui/compositor/compositor.h   void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);