LayerTreeDebugState 22 ash/debug.cc cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); LayerTreeDebugState 37 ash/debug.cc cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); LayerTreeDebugState 52 ash/debug.cc cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); LayerTreeDebugState 33 cc/debug/debug_rect_history.cc const LayerTreeDebugState& debug_state) { LayerTreeDebugState 18 cc/debug/debug_rect_history.h class LayerTreeDebugState; LayerTreeDebugState 85 cc/debug/debug_rect_history.h const LayerTreeDebugState& debug_state); LayerTreeDebugState 12 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState::LayerTreeDebugState() LayerTreeDebugState 33 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState::~LayerTreeDebugState() {} LayerTreeDebugState 35 cc/debug/layer_tree_debug_state.cc void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { LayerTreeDebugState 39 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::RecordRenderingStats() const { LayerTreeDebugState 43 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowHudInfo() const { LayerTreeDebugState 48 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowHudRects() const { LayerTreeDebugState 57 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::ShowMemoryStats() const { LayerTreeDebugState 61 cc/debug/layer_tree_debug_state.cc bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, LayerTreeDebugState 62 cc/debug/layer_tree_debug_state.cc const LayerTreeDebugState& b) { LayerTreeDebugState 86 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, LayerTreeDebugState 87 cc/debug/layer_tree_debug_state.cc const LayerTreeDebugState& b) { LayerTreeDebugState 88 cc/debug/layer_tree_debug_state.cc LayerTreeDebugState r(a); LayerTreeDebugState 13 cc/debug/layer_tree_debug_state.h class CC_EXPORT LayerTreeDebugState { LayerTreeDebugState 15 cc/debug/layer_tree_debug_state.h LayerTreeDebugState(); LayerTreeDebugState 16 cc/debug/layer_tree_debug_state.h ~LayerTreeDebugState(); LayerTreeDebugState 46 cc/debug/layer_tree_debug_state.h static bool Equal(const LayerTreeDebugState& a, const LayerTreeDebugState& b); LayerTreeDebugState 47 cc/debug/layer_tree_debug_state.h static LayerTreeDebugState Unite(const LayerTreeDebugState& a, LayerTreeDebugState 48 cc/debug/layer_tree_debug_state.h const LayerTreeDebugState& b); LayerTreeDebugState 189 cc/layers/heads_up_display_layer_impl.cc const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); LayerTreeDebugState 230 cc/layers/heads_up_display_layer_impl.cc const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); LayerTreeDebugState 20 cc/test/fake_layer_tree_host_impl.cc SetDebugState(LayerTreeDebugState()); LayerTreeDebugState 34 cc/test/fake_layer_tree_host_impl.cc SetDebugState(LayerTreeDebugState()); LayerTreeDebugState 47 cc/test/fake_proxy.h virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE {} LayerTreeDebugState 616 cc/trees/layer_tree_host.cc void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) { LayerTreeDebugState 617 cc/trees/layer_tree_host.cc LayerTreeDebugState new_debug_state = LayerTreeDebugState 618 cc/trees/layer_tree_host.cc LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state); LayerTreeDebugState 620 cc/trees/layer_tree_host.cc if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) LayerTreeDebugState 205 cc/trees/layer_tree_host.h void SetDebugState(const LayerTreeDebugState& debug_state); LayerTreeDebugState 206 cc/trees/layer_tree_host.h const LayerTreeDebugState& debug_state() const { return debug_state_; } LayerTreeDebugState 394 cc/trees/layer_tree_host.h LayerTreeDebugState debug_state_; LayerTreeDebugState 2920 cc/trees/layer_tree_host_impl.cc const LayerTreeDebugState& new_debug_state) { LayerTreeDebugState 2921 cc/trees/layer_tree_host_impl.cc if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) LayerTreeDebugState 361 cc/trees/layer_tree_host_impl.h void SetDebugState(const LayerTreeDebugState& new_debug_state); LayerTreeDebugState 362 cc/trees/layer_tree_host_impl.h const LayerTreeDebugState& debug_state() const { return debug_state_; } LayerTreeDebugState 567 cc/trees/layer_tree_host_impl.h LayerTreeDebugState debug_state_; LayerTreeDebugState 5275 cc/trees/layer_tree_host_unittest.cc LayerTreeDebugState debug_state = layer_tree_host()->debug_state(); LayerTreeDebugState 1084 cc/trees/layer_tree_host_unittest_context.cc LayerTreeDebugState debug_state; LayerTreeDebugState 705 cc/trees/layer_tree_impl.cc const LayerTreeDebugState& LayerTreeImpl::debug_state() const { LayerTreeDebugState 38 cc/trees/layer_tree_impl.h class LayerTreeDebugState; LayerTreeDebugState 94 cc/trees/layer_tree_impl.h const LayerTreeDebugState& debug_state() const; LayerTreeDebugState 79 cc/trees/layer_tree_settings.h LayerTreeDebugState initial_debug_state; LayerTreeDebugState 27 cc/trees/proxy.h class LayerTreeDebugState; LayerTreeDebugState 102 cc/trees/proxy.h virtual void SetDebugState(const LayerTreeDebugState& debug_state) = 0; LayerTreeDebugState 83 cc/trees/single_thread_proxy.h virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE {} LayerTreeDebugState 762 cc/trees/thread_proxy.cc void ThreadProxy::SetDebugState(const LayerTreeDebugState& debug_state) { LayerTreeDebugState 771 cc/trees/thread_proxy.cc const LayerTreeDebugState& debug_state) { LayerTreeDebugState 69 cc/trees/thread_proxy.h virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE; LayerTreeDebugState 202 cc/trees/thread_proxy.h void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state); LayerTreeDebugState 345 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState current = layer_tree_host_->debug_state(); LayerTreeDebugState 546 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); LayerTreeDebugState 552 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); LayerTreeDebugState 558 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); LayerTreeDebugState 564 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); LayerTreeDebugState 570 content/renderer/gpu/render_widget_compositor.cc cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); LayerTreeDebugState 445 ui/compositor/compositor.cc const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const { LayerTreeDebugState 450 ui/compositor/compositor.cc const cc::LayerTreeDebugState& debug_state) { LayerTreeDebugState 34 ui/compositor/compositor.h class LayerTreeDebugState; LayerTreeDebugState 283 ui/compositor/compositor.h const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; LayerTreeDebugState 284 ui/compositor/compositor.h void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);