root/ash/shelf/shelf_window_watcher.cc

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DEFINITIONS

This source file includes following definitions.
  1. SetShelfItemDetailsForShelfItem
  2. HasShelfItemForWindow
  3. IsDragging
  4. OnWindowDestroying
  5. OnWindowParentChanged
  6. OnWindowDestroyed
  7. observed_activation_clients_
  8. AddShelfItem
  9. RemoveShelfItem
  10. OnRootWindowAdded
  11. OnRootWindowRemoved
  12. UpdateShelfItemStatus
  13. GetShelfItemIndexForWindow
  14. StartObservingRemovedWindow
  15. FinishObservingRemovedWindow
  16. OnWindowActivated
  17. OnWindowAdded
  18. OnWillRemoveWindow
  19. OnWindowDestroying
  20. OnWindowPropertyChanged
  21. OnDisplayBoundsChanged
  22. OnDisplayAdded
  23. OnDisplayRemoved

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/shelf/shelf_window_watcher.h"

#include "ash/ash_switches.h"
#include "ash/display/display_controller.h"
#include "ash/shelf/shelf_constants.h"
#include "ash/shelf/shelf_item_delegate_manager.h"
#include "ash/shelf/shelf_model.h"
#include "ash/shelf/shelf_util.h"
#include "ash/shelf/shelf_window_watcher_item_delegate.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/screen.h"
#include "ui/wm/public/activation_client.h"

namespace {

// Sets ShelfItem property by using the value of |details|.
void SetShelfItemDetailsForShelfItem(ash::ShelfItem* item,
                                     const ash::ShelfItemDetails& details) {
  item->type = details.type;
  if (details.image_resource_id != ash::kInvalidImageResourceID) {
    ResourceBundle& rb = ResourceBundle::GetSharedInstance();
    item->image = *rb.GetImageSkiaNamed(details.image_resource_id);
  }
}

// Returns true if |window| has a ShelfItem added by ShelfWindowWatcher.
bool HasShelfItemForWindow(aura::Window* window) {
  if (ash::GetShelfItemDetailsForWindow(window) != NULL &&
      ash::GetShelfIDForWindow(window) != ash::kInvalidShelfID)
    return true;
  return false;
}

// Returns true if |window| is in the process of being dragged.
bool IsDragging(aura::Window* window) {
  return ash::wm::GetWindowState(window)->is_dragged();
}

}  // namespace

namespace ash {

ShelfWindowWatcher::RootWindowObserver::RootWindowObserver(
    ShelfWindowWatcher* window_watcher)
    : window_watcher_(window_watcher) {
}

ShelfWindowWatcher::RootWindowObserver::~RootWindowObserver() {
}

void ShelfWindowWatcher::RootWindowObserver::OnWindowDestroying(
    aura::Window* window) {
  window_watcher_->OnRootWindowRemoved(window);
}

ShelfWindowWatcher::RemovedWindowObserver::RemovedWindowObserver(
    ShelfWindowWatcher* window_watcher)
    : window_watcher_(window_watcher) {
}

ShelfWindowWatcher::RemovedWindowObserver::~RemovedWindowObserver() {
}

void ShelfWindowWatcher::RemovedWindowObserver::OnWindowParentChanged(
    aura::Window* window,
    aura::Window* parent) {
  // When |parent| is NULL, this |window| will be destroyed. In that case, its
  // item will be removed at OnWindowDestroyed().
  if (!parent)
    return;

  // When |parent| is changed from default container to docked container
  // during the dragging, |window|'s item should not be removed because it will
  // be re-parented to default container again after finishing the dragging.
  // We don't need to check |parent| is default container because this observer
  // is already removed from |window| when |window| is re-parented to default
  // container.
  if (switches::UseDockedWindows() &&
      IsDragging(window) &&
      parent->id() == kShellWindowId_DockedContainer)
    return;

  // When |window| is re-parented to other containers or |window| is re-parented
  // not to |docked_container| during the dragging, its item should be removed
  // and stop observing this |window|.
  window_watcher_->FinishObservingRemovedWindow(window);
}

void ShelfWindowWatcher::RemovedWindowObserver::OnWindowDestroyed(
    aura::Window* window) {
  DCHECK(HasShelfItemForWindow(window));
  window_watcher_->FinishObservingRemovedWindow(window);
}

ShelfWindowWatcher::ShelfWindowWatcher(
    ShelfModel* model,
    ShelfItemDelegateManager* item_delegate_manager)
    : model_(model),
      item_delegate_manager_(item_delegate_manager),
      root_window_observer_(this),
      removed_window_observer_(this),
      observed_windows_(this),
      observed_root_windows_(&root_window_observer_),
      observed_removed_windows_(&removed_window_observer_),
      observed_activation_clients_(this) {
  // We can't assume all RootWindows have the same ActivationClient.
  // Add a RootWindow and its ActivationClient to the observed list.
  aura::Window::Windows root_windows = Shell::GetAllRootWindows();
  for (aura::Window::Windows::const_iterator it = root_windows.begin();
       it != root_windows.end(); ++it)
    OnRootWindowAdded(*it);

  Shell::GetScreen()->AddObserver(this);
}

ShelfWindowWatcher::~ShelfWindowWatcher() {
  Shell::GetScreen()->RemoveObserver(this);
}

void ShelfWindowWatcher::AddShelfItem(aura::Window* window) {
  const ShelfItemDetails* item_details =
      GetShelfItemDetailsForWindow(window);
  ShelfItem item;
  ShelfID id = model_->next_id();
  item.status = wm::IsActiveWindow(window) ? STATUS_ACTIVE: STATUS_RUNNING;
  SetShelfItemDetailsForShelfItem(&item, *item_details);
  SetShelfIDForWindow(id, window);
  scoped_ptr<ShelfItemDelegate> item_delegate(
      new ShelfWindowWatcherItemDelegate(window, model_));
  // |item_delegate| is owned by |item_delegate_manager_|.
  item_delegate_manager_->SetShelfItemDelegate(id, item_delegate.Pass());
  model_->Add(item);
}

void ShelfWindowWatcher::RemoveShelfItem(aura::Window* window) {
  model_->RemoveItemAt(model_->ItemIndexByID(GetShelfIDForWindow(window)));
  SetShelfIDForWindow(kInvalidShelfID, window);
}

void ShelfWindowWatcher::OnRootWindowAdded(aura::Window* root_window) {
  // |observed_activation_clients_| can have the same ActivationClient multiple
  // times - which would be handled by the |observed_activation_clients_|.
  observed_activation_clients_.Add(
      aura::client::GetActivationClient(root_window));
  observed_root_windows_.Add(root_window);

  aura::Window* default_container = Shell::GetContainer(
      root_window,
      kShellWindowId_DefaultContainer);
  observed_windows_.Add(default_container);
  for (size_t i = 0; i < default_container->children().size(); ++i)
    observed_windows_.Add(default_container->children()[i]);
}

void ShelfWindowWatcher::OnRootWindowRemoved(aura::Window* root_window) {
  observed_root_windows_.Remove(root_window);
  observed_activation_clients_.Remove(
      aura::client::GetActivationClient(root_window));
}

void ShelfWindowWatcher::UpdateShelfItemStatus(aura::Window* window,
                                               bool is_active) {
  int index = GetShelfItemIndexForWindow(window);
  DCHECK_GE(index, 0);

  ShelfItem item = model_->items()[index];
  item.status = is_active ? STATUS_ACTIVE : STATUS_RUNNING;
  model_->Set(index, item);
}

int ShelfWindowWatcher::GetShelfItemIndexForWindow(
    aura::Window* window) const {
  return model_->ItemIndexByID(GetShelfIDForWindow(window));
}

void ShelfWindowWatcher::StartObservingRemovedWindow(aura::Window* window) {
  observed_removed_windows_.Add(window);
}

void ShelfWindowWatcher::FinishObservingRemovedWindow(aura::Window* window) {
  observed_removed_windows_.Remove(window);
  RemoveShelfItem(window);
}

void ShelfWindowWatcher::OnWindowActivated(aura::Window* gained_active,
                                           aura::Window* lost_active) {
  if (gained_active && HasShelfItemForWindow(gained_active))
    UpdateShelfItemStatus(gained_active, true);
  if (lost_active && HasShelfItemForWindow(lost_active))
    UpdateShelfItemStatus(lost_active, false);
}

void ShelfWindowWatcher::OnWindowAdded(aura::Window* window) {
  observed_windows_.Add(window);

  if (observed_removed_windows_.IsObserving(window)) {
    // When |window| is added and it is already observed by
    // |dragged_window_observer_|, |window| already has its item.
    DCHECK(HasShelfItemForWindow(window));
    observed_removed_windows_.Remove(window);
    return;
  }

  // Add ShelfItem if |window| already has a ShelfItemDetails when it is
  // created. Don't make a new ShelfItem for the re-parented |window| that
  // already has a ShelfItem.
  if (GetShelfIDForWindow(window) == kInvalidShelfID &&
      GetShelfItemDetailsForWindow(window))
    AddShelfItem(window);
}

void ShelfWindowWatcher::OnWillRemoveWindow(aura::Window* window) {
  // Remove a child window of default container.
  if (observed_windows_.IsObserving(window))
    observed_windows_.Remove(window);

  // Don't remove |window| item immediately. Instead, defer handling of removing
  // |window|'s item to RemovedWindowObserver because |window| could be added
  // again to default container.
  if (HasShelfItemForWindow(window))
    StartObservingRemovedWindow(window);
}

void ShelfWindowWatcher::OnWindowDestroying(aura::Window* window) {
  // Remove the default container.
  if (observed_windows_.IsObserving(window))
    observed_windows_.Remove(window);
}

void ShelfWindowWatcher::OnWindowPropertyChanged(aura::Window* window,
                                                 const void* key,
                                                 intptr_t old) {
  if (key != kShelfItemDetailsKey)
    return;

  if (GetShelfItemDetailsForWindow(window) == NULL) {
    // Removes ShelfItem for |window| when it has a ShelfItem.
    if (reinterpret_cast<ShelfItemDetails*>(old) != NULL)
      RemoveShelfItem(window);
    return;
  }

  // When ShelfItemDetails is changed, update ShelfItem.
  if (HasShelfItemForWindow(window)) {
    int index = GetShelfItemIndexForWindow(window);
    DCHECK_GE(index, 0);
    ShelfItem item = model_->items()[index];
    const ShelfItemDetails* details =
        GetShelfItemDetailsForWindow(window);
    SetShelfItemDetailsForShelfItem(&item, *details);
    model_->Set(index, item);
    return;
  }

  // Creates a new ShelfItem for |window|.
  AddShelfItem(window);
}

void ShelfWindowWatcher::OnDisplayBoundsChanged(const gfx::Display& display) {
}

void ShelfWindowWatcher::OnDisplayAdded(const gfx::Display& new_display) {
  // Add a new RootWindow and its ActivationClient to observed list.
  aura::Window* root_window = Shell::GetInstance()->display_controller()->
      GetRootWindowForDisplayId(new_display.id());

  // When the primary root window's display get removed, the existing root
  // window is taken over by the new display and the observer is already set.
  if (!observed_root_windows_.IsObserving(root_window))
    OnRootWindowAdded(root_window);
}

void ShelfWindowWatcher::OnDisplayRemoved(const gfx::Display& old_display) {
  // When this is called, RootWindow of |old_display| is already removed.
  // Instead, we remove an observer from RootWindow and ActivationClient in the
  // OnRootWindowDestroyed().
  // Do nothing here.
}

}  // namespace ash

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