This source file includes following definitions.
- CreateGLContext
#include "ui/gl/gl_context.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/sys_info.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context_egl.h"
#include "ui/gl/gl_context_osmesa.h"
#include "ui/gl/gl_context_stub.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface.h"
namespace gfx {
scoped_refptr<GLContext> GLContext::CreateGLContext(
GLShareGroup* share_group,
GLSurface* compatible_surface,
GpuPreference gpu_preference) {
switch (GetGLImplementation()) {
case kGLImplementationMockGL:
return scoped_refptr<GLContext>(new GLContextStub());
case kGLImplementationOSMesaGL: {
scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
if (!context->Initialize(compatible_surface, gpu_preference))
return NULL;
return context;
}
case kGLImplementationEGLGLES2: {
scoped_refptr<GLContext> context(new GLContextEGL(share_group));
if (!context->Initialize(compatible_surface, gpu_preference))
return NULL;
return context;
}
default:
NOTREACHED();
return NULL;
}
}
}