FIX_EPSILON        69 src/bifs/predictive_mffield.c 	if (width > FIX_EPSILON) {
FIX_EPSILON       328 src/bifs/unquantize.c 	if (ABS(sin2) <= FIX_EPSILON) {
FIX_EPSILON       132 src/compositor/camera.c 	if (gf_vec_dot(axis, axis) < FIX_EPSILON) {
FIX_EPSILON       165 src/compositor/camera.c 	if (gf_vec_dot(tmp, tmp) < FIX_EPSILON) {
FIX_EPSILON       172 src/compositor/camera.c 		if (gf_vec_dot(tmp, tmp) < FIX_EPSILON) {
FIX_EPSILON       750 src/compositor/compositor_2d.c 	if (ABS(tmp) > FIX_EPSILON) use_blit = 0;
FIX_EPSILON       755 src/compositor/compositor_2d.c 	if (ABS(tmp) > FIX_EPSILON) use_blit = 0;
FIX_EPSILON      1262 src/compositor/mesh.c 	smooth_normals = (!has_normal && coord && (creaseAngle > FIX_EPSILON)) ? 1 : 0;
FIX_EPSILON      1498 src/compositor/mesh.c 	smooth_normals = (!has_normal && (eg->creaseAngle > FIX_EPSILON)) ? 1 : 0;
FIX_EPSILON      1731 src/compositor/mesh.c #define NEAR_ZERO(__x) (ABS(__x)<=FIX_EPSILON)
FIX_EPSILON      1876 src/compositor/mesh.c 				if (spine_vec.x >= FIX_ONE-FIX_EPSILON) alpha = GF_PI2;
FIX_EPSILON      1877 src/compositor/mesh.c 				else if (spine_vec.x <= -FIX_ONE+FIX_EPSILON) alpha = -GF_PI2;
FIX_EPSILON      1905 src/compositor/mesh.c 				if (spine_vec.z >= FIX_ONE-FIX_EPSILON) alpha = GF_PI2;
FIX_EPSILON      1906 src/compositor/mesh.c 				else if (spine_vec.z <= -FIX_ONE+FIX_EPSILON) alpha = -GF_PI2;
FIX_EPSILON       445 src/compositor/mesh_collide.c 	if (ABS(det) < FIX_EPSILON) return GF_FALSE;
FIX_EPSILON       255 src/compositor/mpeg4_grouping_3d.c 		if (axis_len<FIX_EPSILON) {
FIX_EPSILON      1092 src/compositor/mpeg4_sensors.c 			if (gf_vec_len(cx)<FIX_EPSILON) return 0;
FIX_EPSILON      1094 src/compositor/mpeg4_sensors.c 			if (fabs(cx.y + FIX_ONE) < FIX_EPSILON) rot = -rot;
FIX_EPSILON       115 src/compositor/mpeg4_sound.c 	Fixed k = (ABS(pos.z) >= FIX_EPSILON) ? gf_divfix(pos.x, pos.z) : 0;
FIX_EPSILON       127 src/compositor/mpeg4_timesensor.c 			if (TS->fraction_changed < FIX_EPSILON) TS->fraction_changed = FIX_ONE;
FIX_EPSILON       228 src/compositor/svg_geometry.c 	if (compositor->hit_square_dist && (compositor->hit_square_dist+FIX_EPSILON<sqdist)) {
FIX_EPSILON      1549 src/compositor/texturing_gl.c 			if (fabs(tt->rotation) > FIX_EPSILON) gf_mx2d_add_rotation(&mat, tt->center.x, tt->center.y, tt->rotation);
FIX_EPSILON      1429 src/compositor/visual_manager_3d.c 	if (compositor->hit_square_dist && (compositor->hit_square_dist+FIX_EPSILON<sqdist)) {
FIX_EPSILON      1775 src/compositor/visual_manager_3d.c 			if ((diff_a+FIX_EPSILON<FIX_ONE) || (spec_a+FIX_EPSILON<FIX_ONE) || (emi_a+FIX_EPSILON<FIX_ONE )) {
FIX_EPSILON      1781 src/compositor/visual_manager_3d.c 			has_alpha = (mat->transparency>FIX_EPSILON) ? 1 : 0;
FIX_EPSILON      1783 src/compositor/visual_manager_3d.c 			if (mat->transparency+FIX_EPSILON>=FIX_ONE) return 0;
FIX_EPSILON      1833 src/compositor/visual_manager_3d.c 		if (emi_a<FIX_EPSILON) return 0;
FIX_EPSILON      1834 src/compositor/visual_manager_3d.c 		else if (emi_a+FIX_EPSILON<FIX_ONE) visual_3d_set_state(tr_state->visual, V3D_STATE_BLEND, 1);
FIX_EPSILON       775 src/scene_manager/swf_parse.c 							if (angle + FIX_EPSILON >= FIX_ONE) angle = 0;
FIX_EPSILON       776 src/scene_manager/swf_parse.c 							else if (angle - FIX_EPSILON <= -FIX_ONE) angle = GF_PI;
FIX_EPSILON        43 src/scenegraph/mpeg4_animators.c 	if (ABS(keyDiff) < FIX_EPSILON) return 0;
FIX_EPSILON      4009 src/scenegraph/svg_attributes.c 		if (ABS(cos_a)>FIX_EPSILON) {
FIX_EPSILON        37 src/scenegraph/vrml_interpolators.c 	Bool stzero = ( ABS(kv1.q) < FIX_EPSILON) ? 1 : 0;
FIX_EPSILON        38 src/scenegraph/vrml_interpolators.c 	Bool endzero = ( ABS(kv2.q) < FIX_EPSILON) ? 1 : 0;
FIX_EPSILON        78 src/scenegraph/vrml_interpolators.c 	if (ABS(keyDiff) < FIX_EPSILON) return 0;
FIX_EPSILON       903 src/utils/math.c 	if (ABS(det) > FIX_EPSILON) {
FIX_EPSILON       909 src/utils/math.c 	if (angle < FIX_EPSILON) {
FIX_EPSILON      1974 src/utils/math.c 	return gf_vec_lensq(cross) > FIX_EPSILON;
FIX_EPSILON      1997 src/utils/math.c 	if (fabs(det) > FIX_EPSILON) {
FIX_EPSILON      2174 src/utils/math.c 	if (ABS(det) < FIX_EPSILON) return GF_FALSE;
FIX_EPSILON      2210 src/utils/math.c 	if (det < FIX_EPSILON) return GF_FALSE;
FIX_EPSILON      2418 src/utils/math.c 	if ((FIX_ONE - cosom) > FIX_EPSILON) {
FIX_EPSILON       717 src/utils/path2d.c 		if (ABS(y1)<FIX_EPSILON) arc[0] = y1 = 0;
FIX_EPSILON       718 src/utils/path2d.c 		if (ABS(y2)<FIX_EPSILON) arc[1] = y2 = 0;
FIX_EPSILON       719 src/utils/path2d.c 		if (ABS(y3)<FIX_EPSILON) arc[2] = y3 = 0;
FIX_EPSILON       720 src/utils/path2d.c 		if (ABS(y4)<FIX_EPSILON) arc[3] = y4 = 0;
FIX_EPSILON       925 src/utils/path2d.c 	if ( (ABS(x_m-x0) < FIX_EPSILON) && (ABS(y_m-y0) < FIX_EPSILON))
FIX_EPSILON       927 src/utils/path2d.c 	if ( (ABS(x3-x_m) < FIX_EPSILON) && (ABS(y3-y_m) < FIX_EPSILON))
FIX_EPSILON        32 src/utils/path2d_stroker.c #define FT_IS_SMALL( x )  ( (x) > -FIX_EPSILON && (x) < FIX_EPSILON )