FLT2FIX          1416 applications/mp4client/main.c 				playback_speed = FLT2FIX( atof((const char *) argv[i+1]) );
FLT2FIX           694 modules/dx_hw/dx_window.c 			evt.mouse.wheel_pos = FLT2FIX( ((Float) (s16) HIWORD(wParam)) / WHEEL_DELTA );
FLT2FIX           134 modules/gdip_raster/gdip_font.cpp 	*width = FLT2FIX(rc.Width);
FLT2FIX           135 modules/gdip_raster/gdip_font.cpp 	*height = FLT2FIX(rc.Height);
FLT2FIX           292 modules/gdip_raster/gdip_font.cpp 			gf_path_add_move_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y));
FLT2FIX           296 modules/gdip_raster/gdip_font.cpp 			gf_path_add_line_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y));
FLT2FIX           304 modules/gdip_raster/gdip_font.cpp 			gf_path_add_cubic_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y), FLT2FIX(pts[i+1].X), FLT2FIX(pts[i+1].Y), FLT2FIX(pts[i+2].X), FLT2FIX(pts[i+2].Y));
FLT2FIX           176 modules/mediacodec_dec/mediacodec_dec_jni.c 			mx->m[i] = FLT2FIX(body[i]);
FLT2FIX           125 modules/ui_rec/ui_rec.c 		uir->next_event.mouse.wheel_pos = FLT2FIX( gf_bs_read_float(uir->bs) );
FLT2FIX           909 modules/validator/validator.c 			validator->next_event.mouse.wheel_pos = FLT2FIX(atof(att->value));
FLT2FIX           832 modules/widgetman/widgetman.c 				if (value) *((SFFloat*)info.far_ptr) = FLT2FIX(atof(value));
FLT2FIX           836 modules/widgetman/widgetman.c 					*((SFFloat *)info.far_ptr) = FLT2FIX( val );
FLT2FIX           841 modules/widgetman/widgetman.c 					*((SFFloat*)info.far_ptr) = FLT2FIX(a_val);
FLT2FIX            70 src/bifs/field_decode.c 	return FLT2FIX(gf_bs_read_float(bs));
FLT2FIX           151 src/bifs/quantize.c 	return FIX2INT(gf_floor( FLT2FIX(_v+0.5) ) );
FLT2FIX           118 src/bifs/unquantize.c 	return FLT2FIX(ft_value.f);
FLT2FIX           102 src/compositor/camera.c 		cam->planes[i].d = FLT2FIX (FIX2FLT(cam->planes[i].d) / nor);
FLT2FIX           103 src/compositor/camera.c 		cam->planes[i].normal.x = FLT2FIX(vx);
FLT2FIX           104 src/compositor/camera.c 		cam->planes[i].normal.y = FLT2FIX(vy);
FLT2FIX           105 src/compositor/camera.c 		cam->planes[i].normal.z = FLT2FIX(vz);
FLT2FIX           207 src/compositor/camera.c 	cam->vp_fov = cam->fieldOfView = FLT2FIX(0.785398);
FLT2FIX           521 src/compositor/camera.c 		frac = FLT2FIX ( ((Float) now) / cam->anim_len);
FLT2FIX           558 src/compositor/camera.c 			frac = FLT2FIX( ((Float) now) / cam->anim_len);
FLT2FIX           845 src/compositor/compositor.c 		return gf_mulfix(length->value, dpi*FLT2FIX(0.39));
FLT2FIX           848 src/compositor/compositor.c 		return gf_mulfix(length->value, dpi*FLT2FIX(0.039));
FLT2FIX          1236 src/compositor/compositor.c 		compositor->highlight_stroke_width = FLT2FIX(v);
FLT2FIX          1392 src/compositor/compositor.c 	compositor->depth_gl_scale = FLT2FIX( (Float) atof(sOpt) );
FLT2FIX          1403 src/compositor/compositor.c 		if (strlen(sOpt)>7) compositor->depth_gl_strips_filter = FLT2FIX( (Float) atof(sOpt+7) );
FLT2FIX          1489 src/compositor/compositor.c 	compositor->interoccular_distance = FLT2FIX(6.3f);
FLT2FIX          1491 src/compositor/compositor.c 	if (sOpt) compositor->interoccular_distance = FLT2FIX( atof(sOpt)) ;
FLT2FIX          1535 src/compositor/compositor.c 		compositor->video_out->view_distance = FLT2FIX( sOpt ? (Float) atof(sOpt) : 50.0f );
FLT2FIX          1542 src/compositor/compositor.c 		compositor->focus_distance = FLT2FIX( atof(sOpt) );
FLT2FIX           927 src/compositor/drawable.c 			ctx->aspect.line_scale = gf_divfix(FLT2FIX(1.41421356f) , gf_v2d_len(&pt));
FLT2FIX            89 src/compositor/mesh_tesselate.c 				Fixed _weight = FLT2FIX(weight[i]);
FLT2FIX           107 src/compositor/mesh_tesselate.c 				Fixed _weight = FLT2FIX(weight[i]);
FLT2FIX           121 src/compositor/mesh_tesselate.c 				Fixed _weight = FLT2FIX(weight[i]);
FLT2FIX           132 src/compositor/mesh_tesselate.c 	mesh_set_vertex(tess->mesh, FLT2FIX( (Float) coords[0]), FLT2FIX( (Float) coords[1]), FLT2FIX( (Float) coords[2]), n.x, n.y, n.z, tx.x, tx.y);
FLT2FIX            38 src/compositor/mpeg4_background.c #define PLANE_HSIZE		FLT2FIX(0.5025f)
FLT2FIX            39 src/compositor/mpeg4_background.c #define PLANE_HSIZE_LOW		FLT2FIX(0.5f)
FLT2FIX            35 src/compositor/mpeg4_background2d.c #define B2D_PLANE_HSIZE		FLT2FIX(0.5025f)
FLT2FIX           128 src/compositor/mpeg4_form.c 			sh_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           142 src/compositor/mpeg4_form.c 			sv_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           151 src/compositor/mpeg4_form.c 			al_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           160 src/compositor/mpeg4_form.c 			ar_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           169 src/compositor/mpeg4_form.c 			at_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           178 src/compositor/mpeg4_form.c 			ab_apply(st, FLT2FIX(val), group_idx, count);
FLT2FIX           583 src/compositor/mpeg4_geometry_2d.c 	*w = *h = gf_divfix(FLT2FIX(1.41421356f) , gf_v2d_len(&pt));
FLT2FIX           527 src/compositor/mpeg4_layout.c 		elapsed = FLT2FIX((Float) (time - st->start_time));
FLT2FIX           160 src/compositor/mpeg4_sound.c 	return FLT2FIX ( (Float) pow(10.0,- FIX2FLT(viewp_dist)));
FLT2FIX           109 src/compositor/mpeg4_timesensor.c 	newFraction = FLT2FIX ( fmod(cycleTime, stack->cycle_interval) / stack->cycle_interval );
FLT2FIX           125 src/compositor/mpeg4_timesensor.c 			TS->fraction_changed = FLT2FIX( fmod(cycleTime, stack->cycle_interval) / stack->cycle_interval );
FLT2FIX           558 src/compositor/navigate.c 					compositor->interoccular_offset += FLT2FIX(0.5) * key_inv;
FLT2FIX           121 src/compositor/svg_filters.c 					Fixed p = 255 * gf_mulfix(amplitude,  FLT2FIX( pow( INT2FIX(*ptr)/255, FIX2FLT(exponent) ) ) ) + offset;
FLT2FIX           101 src/compositor/svg_grouping.c 					ext_vb.x = FLT2FIX(x);
FLT2FIX           102 src/compositor/svg_grouping.c 					ext_vb.y = FLT2FIX(y);
FLT2FIX           103 src/compositor/svg_grouping.c 					ext_vb.width = FLT2FIX(w);
FLT2FIX           104 src/compositor/svg_grouping.c 					ext_vb.height = FLT2FIX(h);
FLT2FIX           420 src/compositor/svg_text.c 			tr_state->line_spacing = gf_mulfix(span->font_size, FLT2FIX(1.0) );
FLT2FIX           425 src/compositor/svg_text.c 	line_spacing = gf_mulfix(span->font_size, FLT2FIX(1.0) );
FLT2FIX           248 src/compositor/visual_manager_3d.c 		view_distance = gf_divfix(view_distance , FLT2FIX(2.54f) );
FLT2FIX           258 src/compositor/visual_manager_3d.c 			Fixed half_interocular_dist_pixel = FLT2FIX(1.3386) * tr_state->visual->compositor->video_out->dpi_x;
FLT2FIX           337 src/compositor/visual_manager_3d.c 					view_distance = gf_divfix(view_distance , FLT2FIX(2.54f) );
FLT2FIX           497 src/compositor/visual_manager_3d.c 			tr_state->camera->avatar_size.x = FLT2FIX(0.25f);
FLT2FIX           498 src/compositor/visual_manager_3d.c 			tr_state->camera->avatar_size.y = FLT2FIX(1.6f);
FLT2FIX           499 src/compositor/visual_manager_3d.c 			tr_state->camera->avatar_size.z = FLT2FIX(0.75f);
FLT2FIX          1465 src/compositor/visual_manager_3d_gl.c 	glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, FLT2FIX(0.2f * 128) );
FLT2FIX          3923 src/compositor/visual_manager_3d_gl.c 				x += FLT2FIX(inc);
FLT2FIX          3925 src/compositor/visual_manager_3d_gl.c 			y -= FLT2FIX(inc);
FLT2FIX          3980 src/compositor/visual_manager_3d_gl.c 						x += FLT2FIX(inc);
FLT2FIX          3990 src/compositor/visual_manager_3d_gl.c 						x += FLT2FIX(inc);
FLT2FIX          4022 src/compositor/visual_manager_3d_gl.c 				x += FLT2FIX(inc);
FLT2FIX          4028 src/compositor/visual_manager_3d_gl.c 			y -= FLT2FIX(inc);
FLT2FIX          4047 src/compositor/visual_manager_3d_gl.c 		y = gf_mulfix(y, FLT2FIX(txh->height/2));
FLT2FIX          4054 src/compositor/visual_manager_3d_gl.c 				x = gf_mulfix(x, FLT2FIX(txh->width/2));
FLT2FIX          4059 src/compositor/visual_manager_3d_gl.c 					x += FLT2FIX(inc);
FLT2FIX          4068 src/compositor/visual_manager_3d_gl.c 				y -= FLT2FIX(inc);
FLT2FIX          4077 src/compositor/visual_manager_3d_gl.c 		Fixed f_scale = FLT2FIX(visual->compositor->depth_gl_scale);
FLT2FIX           638 src/scene_manager/loader_bt.c 	*val = FLT2FIX(f);
FLT2FIX           691 src/scene_manager/loader_bt.c 		col->red = FLT2FIX(f);
FLT2FIX           729 src/scene_manager/loader_bt.c 	col->red = FLT2FIX(f);
FLT2FIX           738 src/scene_manager/loader_xmt.c 	*val = FLT2FIX(atof(value));
FLT2FIX           335 src/scene_manager/swf_bifs.c 		*((SFFloat*)info.far_ptr) = FLT2FIX(819.20);
FLT2FIX           338 src/scene_manager/swf_bifs.c 		((SFVec2f*)info.far_ptr)->x = FLT2FIX(-819.20);
FLT2FIX           341 src/scene_manager/swf_bifs.c 		((SFVec2f*)info.far_ptr)->x = FLT2FIX(819.20);
FLT2FIX           845 src/scene_manager/swf_bifs.c 			par->scale.y = par->scale.x = FLT2FIX(gr->fontSize * SWF_TEXT_SCALE);
FLT2FIX           864 src/scene_manager/swf_bifs.c 			f->size = FLT2FIX(gr->fontSize * SWF_TWIP_SCALE);
FLT2FIX           925 src/scene_manager/swf_bifs.c 				gl_par->translation.x = gf_divfix(dx, FLT2FIX(gr->fontSize * SWF_TEXT_SCALE) );
FLT2FIX           171 src/scene_manager/swf_parse.c 	rc->x = FLT2FIX( swf_read_sint(read, nbbits) * SWF_TWIP_SCALE );
FLT2FIX           172 src/scene_manager/swf_parse.c 	rc->w = FLT2FIX( swf_read_sint(read, nbbits) * SWF_TWIP_SCALE );
FLT2FIX           174 src/scene_manager/swf_parse.c 	rc->y = FLT2FIX( swf_read_sint(read, nbbits) * SWF_TWIP_SCALE );
FLT2FIX           175 src/scene_manager/swf_parse.c 	rc->h = FLT2FIX( swf_read_sint(read, nbbits) * SWF_TWIP_SCALE );
FLT2FIX           282 src/scene_manager/swf_parse.c 		mat->m[2] = FLT2FIX( swf_read_sint(read, nb_bits) * SWF_TWIP_SCALE );
FLT2FIX           283 src/scene_manager/swf_parse.c 		mat->m[5] = FLT2FIX( swf_read_sint(read, nb_bits) * SWF_TWIP_SCALE );
FLT2FIX           301 src/scene_manager/swf_parse.c 		cmat->m[0] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           302 src/scene_manager/swf_parse.c 		cmat->m[6] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           303 src/scene_manager/swf_parse.c 		cmat->m[12] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           304 src/scene_manager/swf_parse.c 		cmat->m[18] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           307 src/scene_manager/swf_parse.c 		cmat->m[4] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           308 src/scene_manager/swf_parse.c 		cmat->m[9] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           309 src/scene_manager/swf_parse.c 		cmat->m[14] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           310 src/scene_manager/swf_parse.c 		cmat->m[19] = FLT2FIX( swf_read_sint(read, nbbits) * SWF_COLOR_SCALE );
FLT2FIX           475 src/scene_manager/swf_parse.c 			style->width = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX           956 src/scene_manager/swf_parse.c 			orig.x = FLT2FIX( x * SWF_TWIP_SCALE );
FLT2FIX           957 src/scene_manager/swf_parse.c 			orig.y = FLT2FIX( y * SWF_TWIP_SCALE );
FLT2FIX           981 src/scene_manager/swf_parse.c 				ctrl.x = FLT2FIX( x * SWF_TWIP_SCALE );
FLT2FIX           982 src/scene_manager/swf_parse.c 				ctrl.y = FLT2FIX( y * SWF_TWIP_SCALE );
FLT2FIX           985 src/scene_manager/swf_parse.c 				end.x = FLT2FIX( x * SWF_TWIP_SCALE );
FLT2FIX           986 src/scene_manager/swf_parse.c 				end.y = FLT2FIX( y * SWF_TWIP_SCALE );
FLT2FIX          1007 src/scene_manager/swf_parse.c 				end.x = FLT2FIX( x * SWF_TWIP_SCALE );
FLT2FIX          1008 src/scene_manager/swf_parse.c 				end.y = FLT2FIX( y * SWF_TWIP_SCALE );
FLT2FIX          1624 src/scene_manager/swf_parse.c 				gr->dx[i] = FLT2FIX( swf_read_int(read, nbits_adv) * SWF_TWIP_SCALE );
FLT2FIX          1646 src/scene_manager/swf_parse.c 			if (has_x_off) offX = FLT2FIX( swf_get_s16(read) * SWF_TWIP_SCALE );
FLT2FIX          1647 src/scene_manager/swf_parse.c 			if (has_y_off) offY = FLT2FIX( swf_get_s16(read) * SWF_TWIP_SCALE );
FLT2FIX          1705 src/scene_manager/swf_parse.c 		txt.font_height = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          1708 src/scene_manager/swf_parse.c 	if (has_max_length) txt.max_length = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          1712 src/scene_manager/swf_parse.c 		txt.left = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          1713 src/scene_manager/swf_parse.c 		txt.right = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          1714 src/scene_manager/swf_parse.c 		txt.indent = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          1715 src/scene_manager/swf_parse.c 		txt.leading = FLT2FIX( swf_get_16(read) * SWF_TWIP_SCALE );
FLT2FIX          2610 src/scene_manager/swf_parse.c 	read->flat_limit = FLT2FIX(load->swf_flatten_limit);
FLT2FIX           326 src/scene_manager/swf_svg.c 				swf_svg_print(read, "<use xlink:href=\"#Font%d_Glyph%d\" transform=\"translate(%g)\" />\n", gr->fontID, gr->indexes[j], FIX2FLT(gf_divfix(dx, FLT2FIX(gr->fontSize * SWF_TEXT_SCALE))));
FLT2FIX           510 src/scene_manager/swf_svg.c 	read->flat_limit = FLT2FIX(swf_flatten_angle);
FLT2FIX           836 src/scenegraph/html5_media_smjs.c speed = FLT2FIX(d);
FLT2FIX          1016 src/scenegraph/html5_media_smjs.c 	audio_stack->input.intensity = FLT2FIX(volume);
FLT2FIX           318 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX           575 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           581 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           587 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           594 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           595 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX           600 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           618 src/scenegraph/mpeg4_nodes.c 	p->pitch = FLT2FIX(1);
FLT2FIX           625 src/scenegraph/mpeg4_nodes.c 	p->length = FLT2FIX(0.0);
FLT2FIX           757 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           775 src/scenegraph/mpeg4_nodes.c 	p->pitch = FLT2FIX(1.0);
FLT2FIX           897 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           898 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX           904 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX           905 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1071 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1072 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1078 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1079 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1229 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          1230 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1235 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1236 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          1242 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1243 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1249 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1250 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1421 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1427 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1434 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1435 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1441 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1442 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1460 src/scenegraph/mpeg4_nodes.c 	p->pitch = FLT2FIX(1);
FLT2FIX          1461 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1);
FLT2FIX          1585 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1586 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          1592 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1593 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1599 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1600 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          1787 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1788 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1.5707963);
FLT2FIX          1793 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1794 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          1799 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1800 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3.14159265);
FLT2FIX          1805 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1806 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          1825 src/scenegraph/mpeg4_nodes.c 	p->skyColor.vals[0].red = FLT2FIX(0);
FLT2FIX          1826 src/scenegraph/mpeg4_nodes.c 	p->skyColor.vals[0].green = FLT2FIX(0);
FLT2FIX          1827 src/scenegraph/mpeg4_nodes.c 	p->skyColor.vals[0].blue = FLT2FIX(0);
FLT2FIX          1931 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          1932 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          1949 src/scenegraph/mpeg4_nodes.c 	p->backColor.red = FLT2FIX(0);
FLT2FIX          1950 src/scenegraph/mpeg4_nodes.c 	p->backColor.green = FLT2FIX(0);
FLT2FIX          1951 src/scenegraph/mpeg4_nodes.c 	p->backColor.blue = FLT2FIX(0);
FLT2FIX          2076 src/scenegraph/mpeg4_nodes.c 	p->axisOfRotation.x = FLT2FIX(0);
FLT2FIX          2077 src/scenegraph/mpeg4_nodes.c 	p->axisOfRotation.y = FLT2FIX(1);
FLT2FIX          2078 src/scenegraph/mpeg4_nodes.c 	p->axisOfRotation.z = FLT2FIX(0);
FLT2FIX          2159 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          2177 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(-1);
FLT2FIX          2178 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(-1);
FLT2FIX          2247 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2265 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(2);
FLT2FIX          2266 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(2);
FLT2FIX          2267 src/scenegraph/mpeg4_nodes.c 	p->size.z = FLT2FIX(2);
FLT2FIX          2348 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2366 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          2581 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2582 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          2699 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2700 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          2705 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2706 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          2859 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2866 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2873 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          2874 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3);
FLT2FIX          3056 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3063 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3288 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3294 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3312 src/scenegraph/mpeg4_nodes.c 	p->bottomRadius = FLT2FIX(1);
FLT2FIX          3313 src/scenegraph/mpeg4_nodes.c 	p->height = FLT2FIX(2);
FLT2FIX          3615 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3616 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          3740 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3741 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          3861 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3862 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          3868 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3869 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3);
FLT2FIX          3886 src/scenegraph/mpeg4_nodes.c 	p->fineness = FLT2FIX(0.5);
FLT2FIX          3983 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          3989 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4008 src/scenegraph/mpeg4_nodes.c 	p->height = FLT2FIX(2);
FLT2FIX          4009 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          4144 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4145 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1.5707963);
FLT2FIX          4150 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-6.2831853);
FLT2FIX          4151 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4156 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-6.2831853);
FLT2FIX          4157 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4162 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4163 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4181 src/scenegraph/mpeg4_nodes.c 	p->diskAngle = FLT2FIX(0.262);
FLT2FIX          4183 src/scenegraph/mpeg4_nodes.c 	p->maxAngle = FLT2FIX(-1);
FLT2FIX          4184 src/scenegraph/mpeg4_nodes.c 	p->minAngle = FLT2FIX(0);
FLT2FIX          4185 src/scenegraph/mpeg4_nodes.c 	p->offset = FLT2FIX(0);
FLT2FIX          4294 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4295 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          4300 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4301 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          4310 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4311 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          4328 src/scenegraph/mpeg4_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          4329 src/scenegraph/mpeg4_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          4330 src/scenegraph/mpeg4_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          4331 src/scenegraph/mpeg4_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          4332 src/scenegraph/mpeg4_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          4333 src/scenegraph/mpeg4_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          4334 src/scenegraph/mpeg4_nodes.c 	p->direction.z = FLT2FIX(-1);
FLT2FIX          4335 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          4462 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-6.2831853);
FLT2FIX          4463 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4468 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-6.2831853);
FLT2FIX          4469 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4474 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4475 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4494 src/scenegraph/mpeg4_nodes.c 	p->maxAngle = FLT2FIX(-1);
FLT2FIX          4495 src/scenegraph/mpeg4_nodes.c 	p->minAngle = FLT2FIX(0);
FLT2FIX          4496 src/scenegraph/mpeg4_nodes.c 	p->offset = FLT2FIX(0);
FLT2FIX          4679 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4680 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          4685 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4691 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4697 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4703 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4723 src/scenegraph/mpeg4_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          4727 src/scenegraph/mpeg4_nodes.c 	p->xSpacing = FLT2FIX(1.0);
FLT2FIX          4729 src/scenegraph/mpeg4_nodes.c 	p->zSpacing = FLT2FIX(1.0);
FLT2FIX          4842 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4843 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          4849 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4850 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(63);
FLT2FIX          4856 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4857 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          4863 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          4864 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(63);
FLT2FIX          5060 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          5061 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          5078 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          5105 src/scenegraph/mpeg4_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          5108 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[0].x = FLT2FIX(1);
FLT2FIX          5109 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[0].y = FLT2FIX(1);
FLT2FIX          5110 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[1].x = FLT2FIX(1);
FLT2FIX          5111 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[1].y = FLT2FIX(-1);
FLT2FIX          5112 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[2].x = FLT2FIX(-1);
FLT2FIX          5113 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[2].y = FLT2FIX(-1);
FLT2FIX          5114 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[3].x = FLT2FIX(-1);
FLT2FIX          5115 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[3].y = FLT2FIX(1);
FLT2FIX          5116 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[4].x = FLT2FIX(1);
FLT2FIX          5117 src/scenegraph/mpeg4_nodes.c 	p->crossSection.vals[4].y = FLT2FIX(1);
FLT2FIX          5121 src/scenegraph/mpeg4_nodes.c 	p->orientation.vals[0].x = FLT2FIX(0);
FLT2FIX          5122 src/scenegraph/mpeg4_nodes.c 	p->orientation.vals[0].y = FLT2FIX(0);
FLT2FIX          5123 src/scenegraph/mpeg4_nodes.c 	p->orientation.vals[0].z = FLT2FIX(1);
FLT2FIX          5124 src/scenegraph/mpeg4_nodes.c 	p->orientation.vals[0].q = FLT2FIX(0);
FLT2FIX          5127 src/scenegraph/mpeg4_nodes.c 	p->scale.vals[0].x = FLT2FIX(1);
FLT2FIX          5128 src/scenegraph/mpeg4_nodes.c 	p->scale.vals[0].y = FLT2FIX(1);
FLT2FIX          5132 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[0].x = FLT2FIX(0);
FLT2FIX          5133 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[0].y = FLT2FIX(0);
FLT2FIX          5134 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[0].z = FLT2FIX(0);
FLT2FIX          5135 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[1].x = FLT2FIX(0);
FLT2FIX          5136 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[1].y = FLT2FIX(1);
FLT2FIX          5137 src/scenegraph/mpeg4_nodes.c 	p->spine.vals[1].z = FLT2FIX(0);
FLT2FIX          5484 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          5485 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 68);
FLT2FIX          5491 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          5492 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 64);
FLT2FIX          5636 src/scenegraph/mpeg4_nodes.c 	p->rotationDef.x = FLT2FIX(0);
FLT2FIX          5637 src/scenegraph/mpeg4_nodes.c 	p->rotationDef.y = FLT2FIX(0);
FLT2FIX          5638 src/scenegraph/mpeg4_nodes.c 	p->rotationDef.z = FLT2FIX(1);
FLT2FIX          5639 src/scenegraph/mpeg4_nodes.c 	p->rotationDef.q = FLT2FIX(0);
FLT2FIX          5640 src/scenegraph/mpeg4_nodes.c 	p->scaleDef.x = FLT2FIX(1);
FLT2FIX          5641 src/scenegraph/mpeg4_nodes.c 	p->scaleDef.y = FLT2FIX(1);
FLT2FIX          5642 src/scenegraph/mpeg4_nodes.c 	p->scaleDef.z = FLT2FIX(1);
FLT2FIX          5643 src/scenegraph/mpeg4_nodes.c 	p->translationDef.x = FLT2FIX(0);
FLT2FIX          5644 src/scenegraph/mpeg4_nodes.c 	p->translationDef.y = FLT2FIX(0);
FLT2FIX          5645 src/scenegraph/mpeg4_nodes.c 	p->translationDef.z = FLT2FIX(0);
FLT2FIX          6195 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6261 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6423 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6429 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6459 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6935 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          6936 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(68);
FLT2FIX          6942 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6943 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(68);
FLT2FIX          6949 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6950 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          6956 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6957 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          6963 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6964 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1023);
FLT2FIX          6970 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6971 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(10);
FLT2FIX          6977 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          6978 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(10);
FLT2FIX          7105 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7106 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          7111 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7129 src/scenegraph/mpeg4_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          7130 src/scenegraph/mpeg4_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          7131 src/scenegraph/mpeg4_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          7134 src/scenegraph/mpeg4_nodes.c 	p->visibilityRange = FLT2FIX(0);
FLT2FIX          7271 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7277 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7305 src/scenegraph/mpeg4_nodes.c 	p->size = FLT2FIX(1.0);
FLT2FIX          7306 src/scenegraph/mpeg4_nodes.c 	p->spacing = FLT2FIX(1.0);
FLT2FIX          7441 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7448 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7449 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1022);
FLT2FIX          7455 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7456 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1022);
FLT2FIX          7474 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          7475 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          7905 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7911 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7917 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          7918 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          7923 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7929 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          7950 src/scenegraph/mpeg4_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          8114 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8120 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8126 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8274 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8280 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8427 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8433 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          8640 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          8658 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          8659 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          8660 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          8805 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          8806 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          8969 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          8970 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          9156 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9162 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9175 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          9176 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9194 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          9195 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          9203 src/scenegraph/mpeg4_nodes.c 	p->spacing = FLT2FIX(1);
FLT2FIX          9205 src/scenegraph/mpeg4_nodes.c 	p->scrollRate = FLT2FIX(0);
FLT2FIX          9301 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9302 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9308 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9309 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(5);
FLT2FIX          9314 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9332 src/scenegraph/mpeg4_nodes.c 	p->lineColor.red = FLT2FIX(0);
FLT2FIX          9333 src/scenegraph/mpeg4_nodes.c 	p->lineColor.green = FLT2FIX(0);
FLT2FIX          9334 src/scenegraph/mpeg4_nodes.c 	p->lineColor.blue = FLT2FIX(0);
FLT2FIX          9336 src/scenegraph/mpeg4_nodes.c 	p->width = FLT2FIX(1);
FLT2FIX          9484 src/scenegraph/mpeg4_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          9485 src/scenegraph/mpeg4_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          9486 src/scenegraph/mpeg4_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          9487 src/scenegraph/mpeg4_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          9488 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          9489 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          9490 src/scenegraph/mpeg4_nodes.c 	p->position.z = FLT2FIX(10);
FLT2FIX          9606 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9607 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9612 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9613 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9618 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9619 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9624 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9625 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9630 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9631 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9636 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9637 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9654 src/scenegraph/mpeg4_nodes.c 	p->ambientIntensity = FLT2FIX(0.2);
FLT2FIX          9655 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.red = FLT2FIX(0.8);
FLT2FIX          9656 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.green = FLT2FIX(0.8);
FLT2FIX          9657 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.blue = FLT2FIX(0.8);
FLT2FIX          9658 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.red = FLT2FIX(0);
FLT2FIX          9659 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.green = FLT2FIX(0);
FLT2FIX          9660 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.blue = FLT2FIX(0);
FLT2FIX          9661 src/scenegraph/mpeg4_nodes.c 	p->shininess = FLT2FIX(0.2);
FLT2FIX          9662 src/scenegraph/mpeg4_nodes.c 	p->specularColor.red = FLT2FIX(0);
FLT2FIX          9663 src/scenegraph/mpeg4_nodes.c 	p->specularColor.green = FLT2FIX(0);
FLT2FIX          9664 src/scenegraph/mpeg4_nodes.c 	p->specularColor.blue = FLT2FIX(0);
FLT2FIX          9665 src/scenegraph/mpeg4_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          9769 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9770 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9775 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          9776 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          9793 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.red = FLT2FIX(0.8);
FLT2FIX          9794 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.green = FLT2FIX(0.8);
FLT2FIX          9795 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.blue = FLT2FIX(0.8);
FLT2FIX          9796 src/scenegraph/mpeg4_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          9952 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          10082 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10088 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10094 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10114 src/scenegraph/mpeg4_nodes.c 	p->avatarSize.vals[0] = FLT2FIX(0.25);
FLT2FIX          10115 src/scenegraph/mpeg4_nodes.c 	p->avatarSize.vals[1] = FLT2FIX(1.6);
FLT2FIX          10116 src/scenegraph/mpeg4_nodes.c 	p->avatarSize.vals[2] = FLT2FIX(0.75);
FLT2FIX          10118 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          10125 src/scenegraph/mpeg4_nodes.c 	p->visibilityLimit = FLT2FIX(0.0);
FLT2FIX          10324 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10325 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          10452 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10571 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          10572 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          10861 src/scenegraph/mpeg4_nodes.c 	p->maxPosition.x = FLT2FIX(-1);
FLT2FIX          10862 src/scenegraph/mpeg4_nodes.c 	p->maxPosition.y = FLT2FIX(-1);
FLT2FIX          10863 src/scenegraph/mpeg4_nodes.c 	p->minPosition.x = FLT2FIX(0);
FLT2FIX          10864 src/scenegraph/mpeg4_nodes.c 	p->minPosition.y = FLT2FIX(0);
FLT2FIX          10865 src/scenegraph/mpeg4_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          10866 src/scenegraph/mpeg4_nodes.c 	p->offset.y = FLT2FIX(0);
FLT2FIX          10867 src/scenegraph/mpeg4_nodes.c 	p->offset.z = FLT2FIX(0);
FLT2FIX          11025 src/scenegraph/mpeg4_nodes.c 	p->maxPosition.x = FLT2FIX(0);
FLT2FIX          11026 src/scenegraph/mpeg4_nodes.c 	p->maxPosition.y = FLT2FIX(0);
FLT2FIX          11027 src/scenegraph/mpeg4_nodes.c 	p->minPosition.x = FLT2FIX(0);
FLT2FIX          11028 src/scenegraph/mpeg4_nodes.c 	p->minPosition.y = FLT2FIX(0);
FLT2FIX          11029 src/scenegraph/mpeg4_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          11030 src/scenegraph/mpeg4_nodes.c 	p->offset.y = FLT2FIX(0);
FLT2FIX          11153 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11154 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          11159 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11165 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11166 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          11171 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11172 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          11183 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11201 src/scenegraph/mpeg4_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          11202 src/scenegraph/mpeg4_nodes.c 	p->attenuation.x = FLT2FIX(1);
FLT2FIX          11203 src/scenegraph/mpeg4_nodes.c 	p->attenuation.y = FLT2FIX(0);
FLT2FIX          11204 src/scenegraph/mpeg4_nodes.c 	p->attenuation.z = FLT2FIX(0);
FLT2FIX          11205 src/scenegraph/mpeg4_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          11206 src/scenegraph/mpeg4_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          11207 src/scenegraph/mpeg4_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          11208 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          11209 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          11210 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          11211 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          11213 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(100);
FLT2FIX          11512 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11513 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          11636 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11637 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          11785 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          11791 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11809 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          11810 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          11811 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          11812 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          11945 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          11963 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          11964 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          11965 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          11966 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          11967 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          11968 src/scenegraph/mpeg4_nodes.c 	p->size.z = FLT2FIX(0);
FLT2FIX          12324 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12325 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12343 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12344 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12362 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12363 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12368 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12369 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          12374 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12375 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          12381 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12382 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12387 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12388 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          12393 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12394 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          12400 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12401 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12406 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12407 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          12412 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12413 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          12419 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12420 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12438 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12439 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12457 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12458 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12464 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12465 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12483 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12484 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          12517 src/scenegraph/mpeg4_nodes.c 	p->colorMin = FLT2FIX(0.0);
FLT2FIX          12518 src/scenegraph/mpeg4_nodes.c 	p->colorMax = FLT2FIX(1.0);
FLT2FIX          12521 src/scenegraph/mpeg4_nodes.c 	p->textureCoordinateMin = FLT2FIX(0);
FLT2FIX          12522 src/scenegraph/mpeg4_nodes.c 	p->textureCoordinateMax = FLT2FIX(1);
FLT2FIX          12525 src/scenegraph/mpeg4_nodes.c 	p->angleMin = FLT2FIX(0.0);
FLT2FIX          12526 src/scenegraph/mpeg4_nodes.c 	p->angleMax = FLT2FIX(6.2831853);
FLT2FIX          12528 src/scenegraph/mpeg4_nodes.c 	p->scaleMin = FLT2FIX(0.0);
FLT2FIX          12532 src/scenegraph/mpeg4_nodes.c 	p->keyMin = FLT2FIX(0.0);
FLT2FIX          12533 src/scenegraph/mpeg4_nodes.c 	p->keyMax = FLT2FIX(1.0);
FLT2FIX          12537 src/scenegraph/mpeg4_nodes.c 	p->sizeMin = FLT2FIX(0);
FLT2FIX          12620 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12638 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(2);
FLT2FIX          12639 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(2);
FLT2FIX          12740 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          12741 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13117 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13118 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13129 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13135 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13141 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13147 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13153 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13154 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13171 src/scenegraph/mpeg4_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          13172 src/scenegraph/mpeg4_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          13173 src/scenegraph/mpeg4_nodes.c 	p->direction.z = FLT2FIX(1);
FLT2FIX          13174 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          13175 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          13176 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          13177 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          13178 src/scenegraph/mpeg4_nodes.c 	p->maxBack = FLT2FIX(10);
FLT2FIX          13179 src/scenegraph/mpeg4_nodes.c 	p->maxFront = FLT2FIX(10);
FLT2FIX          13180 src/scenegraph/mpeg4_nodes.c 	p->minBack = FLT2FIX(1);
FLT2FIX          13181 src/scenegraph/mpeg4_nodes.c 	p->minFront = FLT2FIX(1);
FLT2FIX          13182 src/scenegraph/mpeg4_nodes.c 	p->priority = FLT2FIX(0);
FLT2FIX          13287 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13288 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13311 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          13312 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          13313 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          13383 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13401 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          13533 src/scenegraph/mpeg4_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          13534 src/scenegraph/mpeg4_nodes.c 	p->offset.y = FLT2FIX(1);
FLT2FIX          13535 src/scenegraph/mpeg4_nodes.c 	p->offset.z = FLT2FIX(0);
FLT2FIX          13536 src/scenegraph/mpeg4_nodes.c 	p->offset.q = FLT2FIX(0);
FLT2FIX          13680 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13681 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13686 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13692 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13693 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1.5707963);
FLT2FIX          13698 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13699 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13704 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13705 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1.5707963);
FLT2FIX          13716 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13717 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          13728 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13746 src/scenegraph/mpeg4_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          13747 src/scenegraph/mpeg4_nodes.c 	p->attenuation.x = FLT2FIX(1);
FLT2FIX          13748 src/scenegraph/mpeg4_nodes.c 	p->attenuation.y = FLT2FIX(0);
FLT2FIX          13749 src/scenegraph/mpeg4_nodes.c 	p->attenuation.z = FLT2FIX(0);
FLT2FIX          13750 src/scenegraph/mpeg4_nodes.c 	p->beamWidth = FLT2FIX(1.570796);
FLT2FIX          13751 src/scenegraph/mpeg4_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          13752 src/scenegraph/mpeg4_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          13753 src/scenegraph/mpeg4_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          13754 src/scenegraph/mpeg4_nodes.c 	p->cutOffAngle = FLT2FIX(0.785398);
FLT2FIX          13755 src/scenegraph/mpeg4_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          13756 src/scenegraph/mpeg4_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          13757 src/scenegraph/mpeg4_nodes.c 	p->direction.z = FLT2FIX(-1);
FLT2FIX          13758 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          13759 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          13760 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          13761 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          13763 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(100);
FLT2FIX          13850 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          13851 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 1022);
FLT2FIX          13961 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13962 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(127);
FLT2FIX          13968 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          13969 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(7);
FLT2FIX          14092 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14098 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14116 src/scenegraph/mpeg4_nodes.c 	p->maxExtent = FLT2FIX(0.0);
FLT2FIX          14323 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14324 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          14353 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          14354 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          14355 src/scenegraph/mpeg4_nodes.c 	p->rotation = FLT2FIX(0);
FLT2FIX          14356 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          14357 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          14358 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          14359 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          14784 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14813 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          14814 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          14815 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          14816 src/scenegraph/mpeg4_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          14817 src/scenegraph/mpeg4_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          14818 src/scenegraph/mpeg4_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          14819 src/scenegraph/mpeg4_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          14820 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          14821 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          14822 src/scenegraph/mpeg4_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          14823 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          14824 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          14825 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          14826 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          14827 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          14828 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          14829 src/scenegraph/mpeg4_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          14971 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14972 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          14983 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          14984 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          15008 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          15009 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          15010 src/scenegraph/mpeg4_nodes.c 	p->rotationAngle = FLT2FIX(0);
FLT2FIX          15011 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          15012 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          15013 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation = FLT2FIX(0);
FLT2FIX          15014 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          15015 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          15464 src/scenegraph/mpeg4_nodes.c 	p->Factor1 = FLT2FIX(1.0);
FLT2FIX          15465 src/scenegraph/mpeg4_nodes.c 	p->Factor2 = FLT2FIX(1.0);
FLT2FIX          15466 src/scenegraph/mpeg4_nodes.c 	p->Factor3 = FLT2FIX(1.0);
FLT2FIX          15467 src/scenegraph/mpeg4_nodes.c 	p->Factor4 = FLT2FIX(1.0);
FLT2FIX          15468 src/scenegraph/mpeg4_nodes.c 	p->Offset1 = FLT2FIX(0.0);
FLT2FIX          15469 src/scenegraph/mpeg4_nodes.c 	p->Offset2 = FLT2FIX(0.0);
FLT2FIX          15470 src/scenegraph/mpeg4_nodes.c 	p->Offset3 = FLT2FIX(0.0);
FLT2FIX          15471 src/scenegraph/mpeg4_nodes.c 	p->Offset4 = FLT2FIX(0.0);
FLT2FIX          15603 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          15604 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3.1415927);
FLT2FIX          15631 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView = FLT2FIX(0.785398);
FLT2FIX          15633 src/scenegraph/mpeg4_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          15634 src/scenegraph/mpeg4_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          15635 src/scenegraph/mpeg4_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          15636 src/scenegraph/mpeg4_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          15637 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          15638 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          15639 src/scenegraph/mpeg4_nodes.c 	p->position.z = FLT2FIX(10);
FLT2FIX          15761 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          15779 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          15780 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          15781 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          15783 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          15784 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          15785 src/scenegraph/mpeg4_nodes.c 	p->size.z = FLT2FIX(0);
FLT2FIX          15884 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          15885 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          15891 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          15892 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          15898 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          15899 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(63);
FLT2FIX          16155 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16156 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16161 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16162 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16167 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16168 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16173 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16174 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16179 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16180 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16185 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16186 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          16203 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16209 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          16227 src/scenegraph/mpeg4_nodes.c 	p->ambientIntensity = FLT2FIX(0.2);
FLT2FIX          16228 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.red = FLT2FIX(0.8);
FLT2FIX          16229 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.green = FLT2FIX(0.8);
FLT2FIX          16230 src/scenegraph/mpeg4_nodes.c 	p->diffuseColor.blue = FLT2FIX(0.8);
FLT2FIX          16231 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.red = FLT2FIX(0);
FLT2FIX          16232 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.green = FLT2FIX(0);
FLT2FIX          16233 src/scenegraph/mpeg4_nodes.c 	p->emissiveColor.blue = FLT2FIX(0);
FLT2FIX          16234 src/scenegraph/mpeg4_nodes.c 	p->shininess = FLT2FIX(0.2);
FLT2FIX          16235 src/scenegraph/mpeg4_nodes.c 	p->specularColor.red = FLT2FIX(0);
FLT2FIX          16236 src/scenegraph/mpeg4_nodes.c 	p->specularColor.green = FLT2FIX(0);
FLT2FIX          16237 src/scenegraph/mpeg4_nodes.c 	p->specularColor.blue = FLT2FIX(0);
FLT2FIX          16238 src/scenegraph/mpeg4_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          16241 src/scenegraph/mpeg4_nodes.c 	p->reffunc.vals[0] = FLT2FIX(0);
FLT2FIX          16244 src/scenegraph/mpeg4_nodes.c 	p->transfunc.vals[0] = FLT2FIX(1);
FLT2FIX          16247 src/scenegraph/mpeg4_nodes.c 	p->refFrequency.vals[0] = FLT2FIX(0);
FLT2FIX          16250 src/scenegraph/mpeg4_nodes.c 	p->transFrequency.vals[0] = FLT2FIX(0);
FLT2FIX          16380 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0 );
FLT2FIX          16386 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0 );
FLT2FIX          16392 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0 );
FLT2FIX          16398 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0 );
FLT2FIX          16416 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          16417 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          16418 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          16419 src/scenegraph/mpeg4_nodes.c 	p->Size.x = FLT2FIX(-1);
FLT2FIX          16420 src/scenegraph/mpeg4_nodes.c 	p->Size.y = FLT2FIX(-1);
FLT2FIX          16421 src/scenegraph/mpeg4_nodes.c 	p->Size.z = FLT2FIX(-1);
FLT2FIX          16427 src/scenegraph/mpeg4_nodes.c 	p->reverbFreq.vals[0] = FLT2FIX(1000);
FLT2FIX          16428 src/scenegraph/mpeg4_nodes.c 	p->reverbLevel = FLT2FIX(0.4);
FLT2FIX          16587 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          16588 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          21138 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          21139 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(296);
FLT2FIX          21144 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21156 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          21276 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21282 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21477 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21495 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21496 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3.14159265);
FLT2FIX          21501 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21507 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21513 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21531 src/scenegraph/mpeg4_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          21532 src/scenegraph/mpeg4_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          21533 src/scenegraph/mpeg4_nodes.c 	p->direction.z = FLT2FIX(-1);
FLT2FIX          21534 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          21535 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          21536 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          21537 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          21541 src/scenegraph/mpeg4_nodes.c 	p->directivity.vals[0] = FLT2FIX(1);
FLT2FIX          21544 src/scenegraph/mpeg4_nodes.c 	p->angles.vals[0] = FLT2FIX(1);
FLT2FIX          21545 src/scenegraph/mpeg4_nodes.c 	p->speedOfSound = FLT2FIX(340);
FLT2FIX          21546 src/scenegraph/mpeg4_nodes.c 	p->distance = FLT2FIX(100);
FLT2FIX          21646 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          21652 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          21670 src/scenegraph/mpeg4_nodes.c 	p->level = FLT2FIX(1);
FLT2FIX          21786 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21787 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          21792 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21793 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          21798 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21799 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          21804 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          21805 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          21824 src/scenegraph/mpeg4_nodes.c 	p->keyColor.red = FLT2FIX(0);
FLT2FIX          21825 src/scenegraph/mpeg4_nodes.c 	p->keyColor.green = FLT2FIX(0);
FLT2FIX          21826 src/scenegraph/mpeg4_nodes.c 	p->keyColor.blue = FLT2FIX(0);
FLT2FIX          21827 src/scenegraph/mpeg4_nodes.c 	p->lowThreshold = FLT2FIX(0);
FLT2FIX          21828 src/scenegraph/mpeg4_nodes.c 	p->highThreshold = FLT2FIX(0);
FLT2FIX          21829 src/scenegraph/mpeg4_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          22165 src/scenegraph/mpeg4_nodes.c 	p->sourcePresence = FLT2FIX(1.0);
FLT2FIX          22166 src/scenegraph/mpeg4_nodes.c 	p->sourceWarmth = FLT2FIX(1.0);
FLT2FIX          22167 src/scenegraph/mpeg4_nodes.c 	p->sourceBrilliance = FLT2FIX(1.0);
FLT2FIX          22168 src/scenegraph/mpeg4_nodes.c 	p->roomPresence = FLT2FIX(1.0);
FLT2FIX          22169 src/scenegraph/mpeg4_nodes.c 	p->runningReverberance = FLT2FIX(1.0);
FLT2FIX          22170 src/scenegraph/mpeg4_nodes.c 	p->envelopment = FLT2FIX(0.0);
FLT2FIX          22171 src/scenegraph/mpeg4_nodes.c 	p->lateReverberance = FLT2FIX(1.0);
FLT2FIX          22172 src/scenegraph/mpeg4_nodes.c 	p->heavyness = FLT2FIX(1.0);
FLT2FIX          22173 src/scenegraph/mpeg4_nodes.c 	p->liveness = FLT2FIX(1.0);
FLT2FIX          22176 src/scenegraph/mpeg4_nodes.c 	p->omniDirectivity.vals[0] = FLT2FIX(1.0);
FLT2FIX          22179 src/scenegraph/mpeg4_nodes.c 	p->directFilterGains.vals[0] = FLT2FIX(1.0);
FLT2FIX          22180 src/scenegraph/mpeg4_nodes.c 	p->directFilterGains.vals[1] = FLT2FIX(1.0);
FLT2FIX          22181 src/scenegraph/mpeg4_nodes.c 	p->directFilterGains.vals[2] = FLT2FIX(1.0);
FLT2FIX          22184 src/scenegraph/mpeg4_nodes.c 	p->inputFilterGains.vals[0] = FLT2FIX(1.0);
FLT2FIX          22185 src/scenegraph/mpeg4_nodes.c 	p->inputFilterGains.vals[1] = FLT2FIX(1.0);
FLT2FIX          22186 src/scenegraph/mpeg4_nodes.c 	p->inputFilterGains.vals[2] = FLT2FIX(1.0);
FLT2FIX          22187 src/scenegraph/mpeg4_nodes.c 	p->refDistance = FLT2FIX(1.0);
FLT2FIX          22188 src/scenegraph/mpeg4_nodes.c 	p->freqLow = FLT2FIX(250.0);
FLT2FIX          22189 src/scenegraph/mpeg4_nodes.c 	p->freqHigh = FLT2FIX(4000.0);
FLT2FIX          22373 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          22380 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          22381 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          22387 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          22388 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          22408 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          22409 src/scenegraph/mpeg4_nodes.c 	p->scalability.x = FLT2FIX(1.0);
FLT2FIX          22410 src/scenegraph/mpeg4_nodes.c 	p->scalability.y = FLT2FIX(1.0);
FLT2FIX          22557 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          22940 src/scenegraph/mpeg4_nodes.c 	p->fraction = FLT2FIX(0);
FLT2FIX          22943 src/scenegraph/mpeg4_nodes.c 	p->parameter.vals[0] = FLT2FIX(0);
FLT2FIX          23068 src/scenegraph/mpeg4_nodes.c 	p->bufferSize = FLT2FIX(0.0);
FLT2FIX          23219 src/scenegraph/mpeg4_nodes.c 	p->mediaSpeed = FLT2FIX(1.0);
FLT2FIX          23554 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          23555 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          23702 src/scenegraph/mpeg4_nodes.c 	p->farPlane = FLT2FIX(100);
FLT2FIX          23703 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView.x = FLT2FIX(0.785398);
FLT2FIX          23704 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView.y = FLT2FIX(0.785398);
FLT2FIX          23705 src/scenegraph/mpeg4_nodes.c 	p->nearPlane = FLT2FIX(10);
FLT2FIX          23706 src/scenegraph/mpeg4_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          23707 src/scenegraph/mpeg4_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          23708 src/scenegraph/mpeg4_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          23709 src/scenegraph/mpeg4_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          23711 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          23712 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          23713 src/scenegraph/mpeg4_nodes.c 	p->position.z = FLT2FIX(10);
FLT2FIX          23895 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23896 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(257);
FLT2FIX          23902 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23903 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(33);
FLT2FIX          23909 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23910 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(257);
FLT2FIX          23916 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23917 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(33);
FLT2FIX          23923 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23924 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(257);
FLT2FIX          23930 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(2);
FLT2FIX          23931 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(33);
FLT2FIX          24065 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          24089 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.x = FLT2FIX(2);
FLT2FIX          24090 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.y = FLT2FIX(2);
FLT2FIX          24091 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.z = FLT2FIX(2);
FLT2FIX          24295 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          24296 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          24406 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          24407 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          24429 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[0].x = FLT2FIX(1);
FLT2FIX          24430 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[0].y = FLT2FIX(0);
FLT2FIX          24431 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[0].z = FLT2FIX(0);
FLT2FIX          24432 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[1].x = FLT2FIX(0);
FLT2FIX          24433 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[1].y = FLT2FIX(1);
FLT2FIX          24434 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[1].z = FLT2FIX(0);
FLT2FIX          24435 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[2].x = FLT2FIX(0);
FLT2FIX          24436 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[2].y = FLT2FIX(0);
FLT2FIX          24437 src/scenegraph/mpeg4_nodes.c 	p->frame.vals[2].z = FLT2FIX(1);
FLT2FIX          24546 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          24547 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          24553 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          24554 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          24559 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          24560 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          24577 src/scenegraph/mpeg4_nodes.c 	p->biasRGB.x = FLT2FIX(0);
FLT2FIX          24578 src/scenegraph/mpeg4_nodes.c 	p->biasRGB.y = FLT2FIX(0);
FLT2FIX          24579 src/scenegraph/mpeg4_nodes.c 	p->biasRGB.z = FLT2FIX(0);
FLT2FIX          24581 src/scenegraph/mpeg4_nodes.c 	p->scaleRGB.x = FLT2FIX(1);
FLT2FIX          24582 src/scenegraph/mpeg4_nodes.c 	p->scaleRGB.y = FLT2FIX(1);
FLT2FIX          24583 src/scenegraph/mpeg4_nodes.c 	p->scaleRGB.z = FLT2FIX(1);
FLT2FIX          25095 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          25102 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          25103 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 1);
FLT2FIX          25109 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          25123 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0.0);
FLT2FIX          25124 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 2.0);
FLT2FIX          25130 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          25131 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 3);
FLT2FIX          25136 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          25142 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          25148 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          25154 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          25295 src/scenegraph/mpeg4_nodes.c 	p->axis.x = FLT2FIX(0);
FLT2FIX          25296 src/scenegraph/mpeg4_nodes.c 	p->axis.y = FLT2FIX(0);
FLT2FIX          25297 src/scenegraph/mpeg4_nodes.c 	p->axis.z = FLT2FIX(1);
FLT2FIX          25298 src/scenegraph/mpeg4_nodes.c 	p->param = FLT2FIX(0);
FLT2FIX          25447 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25448 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(34);
FLT2FIX          25615 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25616 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(34);
FLT2FIX          25863 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25864 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(258);
FLT2FIX          25870 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25871 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(34);
FLT2FIX          25877 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25878 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(258);
FLT2FIX          25884 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(3);
FLT2FIX          25885 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(34);
FLT2FIX          26005 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          26006 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          26012 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          26013 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          26293 src/scenegraph/mpeg4_nodes.c 	p->creationRate = FLT2FIX(500);
FLT2FIX          26294 src/scenegraph/mpeg4_nodes.c 	p->creationRateVariation = FLT2FIX(0);
FLT2FIX          26295 src/scenegraph/mpeg4_nodes.c 	p->emitAlpha = FLT2FIX(1.0);
FLT2FIX          26296 src/scenegraph/mpeg4_nodes.c 	p->emitColor.red = FLT2FIX(1);
FLT2FIX          26297 src/scenegraph/mpeg4_nodes.c 	p->emitColor.green = FLT2FIX(1);
FLT2FIX          26298 src/scenegraph/mpeg4_nodes.c 	p->emitColor.blue = FLT2FIX(1);
FLT2FIX          26299 src/scenegraph/mpeg4_nodes.c 	p->emitColorVariation.red = FLT2FIX(0);
FLT2FIX          26300 src/scenegraph/mpeg4_nodes.c 	p->emitColorVariation.green = FLT2FIX(0);
FLT2FIX          26301 src/scenegraph/mpeg4_nodes.c 	p->emitColorVariation.blue = FLT2FIX(0);
FLT2FIX          26302 src/scenegraph/mpeg4_nodes.c 	p->emitterPosition.x = FLT2FIX(0);
FLT2FIX          26303 src/scenegraph/mpeg4_nodes.c 	p->emitterPosition.y = FLT2FIX(3);
FLT2FIX          26304 src/scenegraph/mpeg4_nodes.c 	p->emitterPosition.z = FLT2FIX(0);
FLT2FIX          26305 src/scenegraph/mpeg4_nodes.c 	p->emitVelocity.x = FLT2FIX(0);
FLT2FIX          26306 src/scenegraph/mpeg4_nodes.c 	p->emitVelocity.y = FLT2FIX(0);
FLT2FIX          26307 src/scenegraph/mpeg4_nodes.c 	p->emitVelocity.z = FLT2FIX(0);
FLT2FIX          26308 src/scenegraph/mpeg4_nodes.c 	p->emitVelocityVariation.x = FLT2FIX(1);
FLT2FIX          26309 src/scenegraph/mpeg4_nodes.c 	p->emitVelocityVariation.y = FLT2FIX(1);
FLT2FIX          26310 src/scenegraph/mpeg4_nodes.c 	p->emitVelocityVariation.z = FLT2FIX(1);
FLT2FIX          26312 src/scenegraph/mpeg4_nodes.c 	p->fadeAlpha = FLT2FIX(1.0);
FLT2FIX          26313 src/scenegraph/mpeg4_nodes.c 	p->fadeColor.red = FLT2FIX(0.25);
FLT2FIX          26314 src/scenegraph/mpeg4_nodes.c 	p->fadeColor.green = FLT2FIX(0.25);
FLT2FIX          26315 src/scenegraph/mpeg4_nodes.c 	p->fadeColor.blue = FLT2FIX(0.25);
FLT2FIX          26316 src/scenegraph/mpeg4_nodes.c 	p->fadeRate = FLT2FIX(0.25);
FLT2FIX          26317 src/scenegraph/mpeg4_nodes.c 	p->force.x = FLT2FIX(0);
FLT2FIX          26318 src/scenegraph/mpeg4_nodes.c 	p->force.y = FLT2FIX(-9.8);
FLT2FIX          26319 src/scenegraph/mpeg4_nodes.c 	p->force.z = FLT2FIX(0);
FLT2FIX          26321 src/scenegraph/mpeg4_nodes.c 	p->maxLifeTimeVariation = FLT2FIX(0);
FLT2FIX          26323 src/scenegraph/mpeg4_nodes.c 	p->minRange = FLT2FIX(1);
FLT2FIX          26324 src/scenegraph/mpeg4_nodes.c 	p->maxRange = FLT2FIX(-1);
FLT2FIX          26326 src/scenegraph/mpeg4_nodes.c 	p->particleRadius = FLT2FIX(0.1);
FLT2FIX          26327 src/scenegraph/mpeg4_nodes.c 	p->particleRadiusRate = FLT2FIX(0);
FLT2FIX          26328 src/scenegraph/mpeg4_nodes.c 	p->particleRadiusVariation = FLT2FIX(0);
FLT2FIX          26424 src/scenegraph/mpeg4_nodes.c 	p->falloff = FLT2FIX(0);
FLT2FIX          26425 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(1);
FLT2FIX          26426 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(1);
FLT2FIX          26427 src/scenegraph/mpeg4_nodes.c 	p->size.z = FLT2FIX(1);
FLT2FIX          26537 src/scenegraph/mpeg4_nodes.c 	p->distance.x = FLT2FIX(0);
FLT2FIX          26538 src/scenegraph/mpeg4_nodes.c 	p->distance.y = FLT2FIX(0);
FLT2FIX          26539 src/scenegraph/mpeg4_nodes.c 	p->distance.z = FLT2FIX(0);
FLT2FIX          26540 src/scenegraph/mpeg4_nodes.c 	p->normal.x = FLT2FIX(0);
FLT2FIX          26541 src/scenegraph/mpeg4_nodes.c 	p->normal.y = FLT2FIX(1);
FLT2FIX          26542 src/scenegraph/mpeg4_nodes.c 	p->normal.z = FLT2FIX(0);
FLT2FIX          26543 src/scenegraph/mpeg4_nodes.c 	p->reflection = FLT2FIX(0);
FLT2FIX          26544 src/scenegraph/mpeg4_nodes.c 	p->absorption = FLT2FIX(0);
FLT2FIX          26654 src/scenegraph/mpeg4_nodes.c 	p->innerRadius = FLT2FIX(10);
FLT2FIX          26655 src/scenegraph/mpeg4_nodes.c 	p->outerRadius = FLT2FIX(100);
FLT2FIX          26656 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          26657 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          26658 src/scenegraph/mpeg4_nodes.c 	p->position.z = FLT2FIX(0);
FLT2FIX          26659 src/scenegraph/mpeg4_nodes.c 	p->rate = FLT2FIX(1);
FLT2FIX          26759 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          26760 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          26980 src/scenegraph/mpeg4_nodes.c 	p->fromTo.x = FLT2FIX(0);
FLT2FIX          26981 src/scenegraph/mpeg4_nodes.c 	p->fromTo.y = FLT2FIX(1);
FLT2FIX          26985 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].x = FLT2FIX(0);
FLT2FIX          26986 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].y = FLT2FIX(0);
FLT2FIX          26987 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].x = FLT2FIX(1);
FLT2FIX          26988 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].y = FLT2FIX(1);
FLT2FIX          26990 src/scenegraph/mpeg4_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          26991 src/scenegraph/mpeg4_nodes.c 	p->offset.y = FLT2FIX(0);
FLT2FIX          26992 src/scenegraph/mpeg4_nodes.c 	p->offset.z = FLT2FIX(0);
FLT2FIX          27192 src/scenegraph/mpeg4_nodes.c 	p->fromTo.x = FLT2FIX(0);
FLT2FIX          27193 src/scenegraph/mpeg4_nodes.c 	p->fromTo.y = FLT2FIX(1);
FLT2FIX          27198 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].x = FLT2FIX(0);
FLT2FIX          27199 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].y = FLT2FIX(0);
FLT2FIX          27200 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].x = FLT2FIX(1);
FLT2FIX          27201 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].y = FLT2FIX(1);
FLT2FIX          27203 src/scenegraph/mpeg4_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          27204 src/scenegraph/mpeg4_nodes.c 	p->offset.y = FLT2FIX(0);
FLT2FIX          27305 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27306 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          27546 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27547 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          27552 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27553 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 1);
FLT2FIX          27559 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27560 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          27566 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27567 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          27577 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27578 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          27584 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          27585 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          27591 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27592 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          27598 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27599 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          27604 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27605 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          27610 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27611 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          27617 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          27618 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          27637 src/scenegraph/mpeg4_nodes.c 	p->aWarpmap.vals[0].x = FLT2FIX(0);
FLT2FIX          27638 src/scenegraph/mpeg4_nodes.c 	p->aWarpmap.vals[0].y = FLT2FIX(0);
FLT2FIX          27639 src/scenegraph/mpeg4_nodes.c 	p->aWarpmap.vals[1].x = FLT2FIX(1);
FLT2FIX          27640 src/scenegraph/mpeg4_nodes.c 	p->aWarpmap.vals[1].y = FLT2FIX(1);
FLT2FIX          27643 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[0] = FLT2FIX(0);
FLT2FIX          27644 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[1] = FLT2FIX(0);
FLT2FIX          27645 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[2] = FLT2FIX(0);
FLT2FIX          27646 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[3] = FLT2FIX(0);
FLT2FIX          27647 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[4] = FLT2FIX(0);
FLT2FIX          27648 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[5] = FLT2FIX(0);
FLT2FIX          27649 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[6] = FLT2FIX(0);
FLT2FIX          27650 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[7] = FLT2FIX(0);
FLT2FIX          27651 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[8] = FLT2FIX(0);
FLT2FIX          27652 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[9] = FLT2FIX(0);
FLT2FIX          27653 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[10] = FLT2FIX(0);
FLT2FIX          27654 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[11] = FLT2FIX(0);
FLT2FIX          27655 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[12] = FLT2FIX(1);
FLT2FIX          27656 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[13] = FLT2FIX(0);
FLT2FIX          27657 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[14] = FLT2FIX(0);
FLT2FIX          27658 src/scenegraph/mpeg4_nodes.c 	p->aWeights.vals[15] = FLT2FIX(0);
FLT2FIX          27661 src/scenegraph/mpeg4_nodes.c 	p->bWarpmap.vals[0].x = FLT2FIX(0);
FLT2FIX          27662 src/scenegraph/mpeg4_nodes.c 	p->bWarpmap.vals[0].y = FLT2FIX(0);
FLT2FIX          27663 src/scenegraph/mpeg4_nodes.c 	p->bWarpmap.vals[1].x = FLT2FIX(1);
FLT2FIX          27664 src/scenegraph/mpeg4_nodes.c 	p->bWarpmap.vals[1].y = FLT2FIX(1);
FLT2FIX          27667 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[0] = FLT2FIX(0);
FLT2FIX          27668 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[1] = FLT2FIX(0);
FLT2FIX          27669 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[2] = FLT2FIX(0);
FLT2FIX          27670 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[3] = FLT2FIX(0);
FLT2FIX          27671 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[4] = FLT2FIX(0);
FLT2FIX          27672 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[5] = FLT2FIX(1);
FLT2FIX          27673 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[6] = FLT2FIX(0);
FLT2FIX          27674 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[7] = FLT2FIX(0);
FLT2FIX          27675 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[8] = FLT2FIX(0);
FLT2FIX          27676 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[9] = FLT2FIX(0);
FLT2FIX          27677 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[10] = FLT2FIX(0);
FLT2FIX          27678 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[11] = FLT2FIX(0);
FLT2FIX          27679 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[12] = FLT2FIX(0);
FLT2FIX          27680 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[13] = FLT2FIX(0);
FLT2FIX          27681 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[14] = FLT2FIX(0);
FLT2FIX          27682 src/scenegraph/mpeg4_nodes.c 	p->bWeights.vals[15] = FLT2FIX(0);
FLT2FIX          27687 src/scenegraph/mpeg4_nodes.c 	p->color.vals[0].red = FLT2FIX(0.3);
FLT2FIX          27688 src/scenegraph/mpeg4_nodes.c 	p->color.vals[0].green = FLT2FIX(0.698);
FLT2FIX          27689 src/scenegraph/mpeg4_nodes.c 	p->color.vals[0].blue = FLT2FIX(1);
FLT2FIX          27690 src/scenegraph/mpeg4_nodes.c 	p->color.vals[1].red = FLT2FIX(0.8);
FLT2FIX          27691 src/scenegraph/mpeg4_nodes.c 	p->color.vals[1].green = FLT2FIX(0.8);
FLT2FIX          27692 src/scenegraph/mpeg4_nodes.c 	p->color.vals[1].blue = FLT2FIX(0.8);
FLT2FIX          27693 src/scenegraph/mpeg4_nodes.c 	p->color.vals[2].red = FLT2FIX(1);
FLT2FIX          27694 src/scenegraph/mpeg4_nodes.c 	p->color.vals[2].green = FLT2FIX(1);
FLT2FIX          27695 src/scenegraph/mpeg4_nodes.c 	p->color.vals[2].blue = FLT2FIX(1);
FLT2FIX          27696 src/scenegraph/mpeg4_nodes.c 	p->color.vals[3].red = FLT2FIX(0);
FLT2FIX          27697 src/scenegraph/mpeg4_nodes.c 	p->color.vals[3].green = FLT2FIX(0);
FLT2FIX          27698 src/scenegraph/mpeg4_nodes.c 	p->color.vals[3].blue = FLT2FIX(0);
FLT2FIX          27699 src/scenegraph/mpeg4_nodes.c 	p->distortion = FLT2FIX(0);
FLT2FIX          27849 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          27903 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.x = FLT2FIX(2);
FLT2FIX          27904 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.y = FLT2FIX(2);
FLT2FIX          27905 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.z = FLT2FIX(2);
FLT2FIX          27906 src/scenegraph/mpeg4_nodes.c 	p->P0.x = FLT2FIX(-1);
FLT2FIX          27907 src/scenegraph/mpeg4_nodes.c 	p->P0.y = FLT2FIX(0);
FLT2FIX          27908 src/scenegraph/mpeg4_nodes.c 	p->P0.z = FLT2FIX(0);
FLT2FIX          27909 src/scenegraph/mpeg4_nodes.c 	p->P0.q = FLT2FIX(1);
FLT2FIX          27910 src/scenegraph/mpeg4_nodes.c 	p->P1.x = FLT2FIX(1);
FLT2FIX          27911 src/scenegraph/mpeg4_nodes.c 	p->P1.y = FLT2FIX(0);
FLT2FIX          27912 src/scenegraph/mpeg4_nodes.c 	p->P1.z = FLT2FIX(0);
FLT2FIX          27913 src/scenegraph/mpeg4_nodes.c 	p->P1.q = FLT2FIX(1);
FLT2FIX          27914 src/scenegraph/mpeg4_nodes.c 	p->P2.x = FLT2FIX(0);
FLT2FIX          27915 src/scenegraph/mpeg4_nodes.c 	p->P2.y = FLT2FIX(1);
FLT2FIX          27916 src/scenegraph/mpeg4_nodes.c 	p->P2.z = FLT2FIX(0);
FLT2FIX          27917 src/scenegraph/mpeg4_nodes.c 	p->P2.q = FLT2FIX(0);
FLT2FIX          27918 src/scenegraph/mpeg4_nodes.c 	p->P3.x = FLT2FIX(0);
FLT2FIX          27919 src/scenegraph/mpeg4_nodes.c 	p->P3.y = FLT2FIX(0);
FLT2FIX          27920 src/scenegraph/mpeg4_nodes.c 	p->P3.z = FLT2FIX(1);
FLT2FIX          27921 src/scenegraph/mpeg4_nodes.c 	p->P3.q = FLT2FIX(0);
FLT2FIX          27922 src/scenegraph/mpeg4_nodes.c 	p->P4.x = FLT2FIX(0);
FLT2FIX          27923 src/scenegraph/mpeg4_nodes.c 	p->P4.y = FLT2FIX(1);
FLT2FIX          27924 src/scenegraph/mpeg4_nodes.c 	p->P4.z = FLT2FIX(0);
FLT2FIX          27925 src/scenegraph/mpeg4_nodes.c 	p->P4.q = FLT2FIX(1);
FLT2FIX          27926 src/scenegraph/mpeg4_nodes.c 	p->P5.x = FLT2FIX(0);
FLT2FIX          27927 src/scenegraph/mpeg4_nodes.c 	p->P5.y = FLT2FIX(0);
FLT2FIX          27928 src/scenegraph/mpeg4_nodes.c 	p->P5.z = FLT2FIX(1);
FLT2FIX          27929 src/scenegraph/mpeg4_nodes.c 	p->P5.q = FLT2FIX(1);
FLT2FIX          28189 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          28190 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1023);
FLT2FIX          28204 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          28205 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          28211 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          28212 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3);
FLT2FIX          28222 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          28223 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(23);
FLT2FIX          28258 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          28259 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          28260 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          28261 src/scenegraph/mpeg4_nodes.c 	p->endpoint.x = FLT2FIX(0);
FLT2FIX          28262 src/scenegraph/mpeg4_nodes.c 	p->endpoint.y = FLT2FIX(0);
FLT2FIX          28263 src/scenegraph/mpeg4_nodes.c 	p->endpoint.z = FLT2FIX(1);
FLT2FIX          28266 src/scenegraph/mpeg4_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          28267 src/scenegraph/mpeg4_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          28268 src/scenegraph/mpeg4_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          28269 src/scenegraph/mpeg4_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          28271 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(0);
FLT2FIX          28272 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(0);
FLT2FIX          28273 src/scenegraph/mpeg4_nodes.c 	p->scale.z = FLT2FIX(0);
FLT2FIX          28274 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          28275 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          28276 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          28277 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          28278 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          28279 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          28280 src/scenegraph/mpeg4_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          28401 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          28402 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          28408 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          28409 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1023);
FLT2FIX          28418 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          28586 src/scenegraph/mpeg4_nodes.c 	p->centerOfMass.x = FLT2FIX(0);
FLT2FIX          28587 src/scenegraph/mpeg4_nodes.c 	p->centerOfMass.y = FLT2FIX(0);
FLT2FIX          28588 src/scenegraph/mpeg4_nodes.c 	p->centerOfMass.z = FLT2FIX(0);
FLT2FIX          28589 src/scenegraph/mpeg4_nodes.c 	p->mass = FLT2FIX(0);
FLT2FIX          28592 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[0].x = FLT2FIX(0);
FLT2FIX          28593 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[0].y = FLT2FIX(0);
FLT2FIX          28594 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[0].z = FLT2FIX(0);
FLT2FIX          28595 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[1].x = FLT2FIX(0);
FLT2FIX          28596 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[1].y = FLT2FIX(0);
FLT2FIX          28597 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[1].z = FLT2FIX(0);
FLT2FIX          28598 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[2].x = FLT2FIX(0);
FLT2FIX          28599 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[2].y = FLT2FIX(0);
FLT2FIX          28600 src/scenegraph/mpeg4_nodes.c 	p->momentsOfInertia.vals[2].z = FLT2FIX(0);
FLT2FIX          28777 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          28778 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          28779 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          28780 src/scenegraph/mpeg4_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          28781 src/scenegraph/mpeg4_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          28782 src/scenegraph/mpeg4_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          28783 src/scenegraph/mpeg4_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          28784 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          28785 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          28786 src/scenegraph/mpeg4_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          28787 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          28788 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          28789 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          28790 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          28791 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          28792 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          28793 src/scenegraph/mpeg4_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          29023 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          29024 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          29025 src/scenegraph/mpeg4_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          29026 src/scenegraph/mpeg4_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          29027 src/scenegraph/mpeg4_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          29028 src/scenegraph/mpeg4_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          29029 src/scenegraph/mpeg4_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          29030 src/scenegraph/mpeg4_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          29031 src/scenegraph/mpeg4_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          29032 src/scenegraph/mpeg4_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          29033 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          29034 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          29035 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          29036 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          29037 src/scenegraph/mpeg4_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          29038 src/scenegraph/mpeg4_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          29039 src/scenegraph/mpeg4_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          29317 src/scenegraph/mpeg4_nodes.c 	p->fromTo.x = FLT2FIX(0);
FLT2FIX          29318 src/scenegraph/mpeg4_nodes.c 	p->fromTo.y = FLT2FIX(1);
FLT2FIX          29322 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].x = FLT2FIX(0);
FLT2FIX          29323 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[0].y = FLT2FIX(0);
FLT2FIX          29324 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].x = FLT2FIX(1);
FLT2FIX          29325 src/scenegraph/mpeg4_nodes.c 	p->keySpline.vals[1].y = FLT2FIX(1);
FLT2FIX          29327 src/scenegraph/mpeg4_nodes.c 	p->offset = FLT2FIX(0);
FLT2FIX          29516 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29534 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.x = FLT2FIX(2);
FLT2FIX          29535 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.y = FLT2FIX(2);
FLT2FIX          29536 src/scenegraph/mpeg4_nodes.c 	p->bboxSize.z = FLT2FIX(2);
FLT2FIX          29819 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29820 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3);
FLT2FIX          29826 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29827 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3);
FLT2FIX          29969 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29970 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          29979 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29980 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          29986 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29987 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          29992 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          29993 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          30018 src/scenegraph/mpeg4_nodes.c 	p->flatness = FLT2FIX(0);
FLT2FIX          30019 src/scenegraph/mpeg4_nodes.c 	p->normal.x = FLT2FIX(0);
FLT2FIX          30020 src/scenegraph/mpeg4_nodes.c 	p->normal.y = FLT2FIX(0);
FLT2FIX          30021 src/scenegraph/mpeg4_nodes.c 	p->normal.z = FLT2FIX(0);
FLT2FIX          30022 src/scenegraph/mpeg4_nodes.c 	p->normalTension = FLT2FIX(0);
FLT2FIX          30024 src/scenegraph/mpeg4_nodes.c 	p->theta = FLT2FIX(0);
FLT2FIX          30138 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView = FLT2FIX(0.785398);
FLT2FIX          30139 src/scenegraph/mpeg4_nodes.c 	p->frequency = FLT2FIX(1.0);
FLT2FIX          30656 src/scenegraph/mpeg4_nodes.c 	p->mrr = FLT2FIX(1);
FLT2FIX          30657 src/scenegraph/mpeg4_nodes.c 	p->mrg = FLT2FIX(0);
FLT2FIX          30658 src/scenegraph/mpeg4_nodes.c 	p->mrb = FLT2FIX(0);
FLT2FIX          30659 src/scenegraph/mpeg4_nodes.c 	p->mra = FLT2FIX(0);
FLT2FIX          30660 src/scenegraph/mpeg4_nodes.c 	p->tr = FLT2FIX(0);
FLT2FIX          30661 src/scenegraph/mpeg4_nodes.c 	p->mgr = FLT2FIX(0);
FLT2FIX          30662 src/scenegraph/mpeg4_nodes.c 	p->mgg = FLT2FIX(1);
FLT2FIX          30663 src/scenegraph/mpeg4_nodes.c 	p->mgb = FLT2FIX(0);
FLT2FIX          30664 src/scenegraph/mpeg4_nodes.c 	p->mga = FLT2FIX(0);
FLT2FIX          30665 src/scenegraph/mpeg4_nodes.c 	p->tg = FLT2FIX(0);
FLT2FIX          30666 src/scenegraph/mpeg4_nodes.c 	p->mbr = FLT2FIX(0);
FLT2FIX          30667 src/scenegraph/mpeg4_nodes.c 	p->mbg = FLT2FIX(0);
FLT2FIX          30668 src/scenegraph/mpeg4_nodes.c 	p->mbb = FLT2FIX(1);
FLT2FIX          30669 src/scenegraph/mpeg4_nodes.c 	p->mba = FLT2FIX(0);
FLT2FIX          30670 src/scenegraph/mpeg4_nodes.c 	p->tb = FLT2FIX(0);
FLT2FIX          30671 src/scenegraph/mpeg4_nodes.c 	p->mar = FLT2FIX(0);
FLT2FIX          30672 src/scenegraph/mpeg4_nodes.c 	p->mag = FLT2FIX(0);
FLT2FIX          30673 src/scenegraph/mpeg4_nodes.c 	p->mab = FLT2FIX(0);
FLT2FIX          30674 src/scenegraph/mpeg4_nodes.c 	p->maa = FLT2FIX(1);
FLT2FIX          30675 src/scenegraph/mpeg4_nodes.c 	p->ta = FLT2FIX(0);
FLT2FIX          30756 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          30774 src/scenegraph/mpeg4_nodes.c 	p->radius.x = FLT2FIX(1);
FLT2FIX          30775 src/scenegraph/mpeg4_nodes.c 	p->radius.y = FLT2FIX(1);
FLT2FIX          30909 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          30910 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          30915 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          30916 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          30921 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          30922 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          30928 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          30929 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          30952 src/scenegraph/mpeg4_nodes.c 	p->endPoint.x = FLT2FIX(1);
FLT2FIX          30953 src/scenegraph/mpeg4_nodes.c 	p->endPoint.y = FLT2FIX(0);
FLT2FIX          30956 src/scenegraph/mpeg4_nodes.c 	p->opacity.vals[0] = FLT2FIX(1);
FLT2FIX          30958 src/scenegraph/mpeg4_nodes.c 	p->startPoint.x = FLT2FIX(0);
FLT2FIX          30959 src/scenegraph/mpeg4_nodes.c 	p->startPoint.y = FLT2FIX(0);
FLT2FIX          31113 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          31114 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          31132 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31133 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          31154 src/scenegraph/mpeg4_nodes.c 	p->pathOffset = FLT2FIX(0);
FLT2FIX          31155 src/scenegraph/mpeg4_nodes.c 	p->spacing = FLT2FIX(1.0);
FLT2FIX          31304 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31305 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          31310 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31311 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          31316 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31317 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          31322 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31329 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31330 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          31347 src/scenegraph/mpeg4_nodes.c 	p->center.x = FLT2FIX(0.5);
FLT2FIX          31348 src/scenegraph/mpeg4_nodes.c 	p->center.y = FLT2FIX(0.5);
FLT2FIX          31349 src/scenegraph/mpeg4_nodes.c 	p->focalPoint.x = FLT2FIX(0);
FLT2FIX          31350 src/scenegraph/mpeg4_nodes.c 	p->focalPoint.y = FLT2FIX(0);
FLT2FIX          31353 src/scenegraph/mpeg4_nodes.c 	p->opacity.vals[0] = FLT2FIX(1);
FLT2FIX          31354 src/scenegraph/mpeg4_nodes.c 	p->radius = FLT2FIX(0.5);
FLT2FIX          31522 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31529 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31555 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          31749 src/scenegraph/mpeg4_nodes.c 	p->mxx = FLT2FIX(1);
FLT2FIX          31750 src/scenegraph/mpeg4_nodes.c 	p->mxy = FLT2FIX(0);
FLT2FIX          31751 src/scenegraph/mpeg4_nodes.c 	p->tx = FLT2FIX(0);
FLT2FIX          31752 src/scenegraph/mpeg4_nodes.c 	p->myx = FLT2FIX(0);
FLT2FIX          31753 src/scenegraph/mpeg4_nodes.c 	p->myy = FLT2FIX(1);
FLT2FIX          31754 src/scenegraph/mpeg4_nodes.c 	p->ty = FLT2FIX(0);
FLT2FIX          31906 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31907 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6.2831853);
FLT2FIX          31913 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          31914 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          31920 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          31921 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          31938 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          31939 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          31940 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          31941 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          31942 src/scenegraph/mpeg4_nodes.c 	p->orientation = FLT2FIX(0);
FLT2FIX          32044 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32045 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          32051 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32052 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          32069 src/scenegraph/mpeg4_nodes.c 	p->fineness = FLT2FIX(0.5);
FLT2FIX          32267 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32273 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32279 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32307 src/scenegraph/mpeg4_nodes.c 	p->size = FLT2FIX(1.0);
FLT2FIX          32310 src/scenegraph/mpeg4_nodes.c 	p->letterSpacing = FLT2FIX(0.0);
FLT2FIX          32311 src/scenegraph/mpeg4_nodes.c 	p->wordSpacing = FLT2FIX(0.0);
FLT2FIX          32486 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32487 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          32493 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32494 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(5);
FLT2FIX          32500 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32501 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          32507 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32508 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          32513 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(1);
FLT2FIX          32519 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32520 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          32525 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32531 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32537 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32555 src/scenegraph/mpeg4_nodes.c 	p->lineColor.red = FLT2FIX(0);
FLT2FIX          32556 src/scenegraph/mpeg4_nodes.c 	p->lineColor.green = FLT2FIX(0);
FLT2FIX          32557 src/scenegraph/mpeg4_nodes.c 	p->lineColor.blue = FLT2FIX(0);
FLT2FIX          32563 src/scenegraph/mpeg4_nodes.c 	p->miterLimit = FLT2FIX(4);
FLT2FIX          32564 src/scenegraph/mpeg4_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          32565 src/scenegraph/mpeg4_nodes.c 	p->width = FLT2FIX(1);
FLT2FIX          32566 src/scenegraph/mpeg4_nodes.c 	p->dashOffset = FLT2FIX(0);
FLT2FIX          32773 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32779 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32785 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32791 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32797 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32804 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32805 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          32811 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32819 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 0);
FLT2FIX          32826 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 0);
FLT2FIX          32831 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32838 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32839 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          32845 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          32846 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          32864 src/scenegraph/mpeg4_nodes.c 	p->pitch = FLT2FIX(1.0);
FLT2FIX          32873 src/scenegraph/mpeg4_nodes.c 	p->length = FLT2FIX(0.0);
FLT2FIX          33112 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33113 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          33119 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33120 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          33126 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33127 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          33133 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33134 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(6);
FLT2FIX          33140 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33141 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(2);
FLT2FIX          33147 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33148 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(127);
FLT2FIX          33154 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33155 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          33161 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33162 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(5);
FLT2FIX          33168 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33169 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(7);
FLT2FIX          33175 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33176 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(15);
FLT2FIX          33182 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33183 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          33189 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33190 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(127);
FLT2FIX          33196 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33197 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(255);
FLT2FIX          33222 src/scenegraph/mpeg4_nodes.c 	p->ambNfcReferenceDistance = FLT2FIX(1.5);
FLT2FIX          33223 src/scenegraph/mpeg4_nodes.c 	p->ambSoundSpeed = FLT2FIX(340.0);
FLT2FIX          33358 src/scenegraph/mpeg4_nodes.c 	p->farPlane = FLT2FIX(100);
FLT2FIX          33359 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView.x = FLT2FIX(0.75);
FLT2FIX          33360 src/scenegraph/mpeg4_nodes.c 	p->fieldOfView.y = FLT2FIX(0.75);
FLT2FIX          33361 src/scenegraph/mpeg4_nodes.c 	p->nearPlane = FLT2FIX(10);
FLT2FIX          33362 src/scenegraph/mpeg4_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          33363 src/scenegraph/mpeg4_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          33364 src/scenegraph/mpeg4_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          33365 src/scenegraph/mpeg4_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          33367 src/scenegraph/mpeg4_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          33368 src/scenegraph/mpeg4_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          33369 src/scenegraph/mpeg4_nodes.c 	p->position.z = FLT2FIX(10);
FLT2FIX          33370 src/scenegraph/mpeg4_nodes.c 	p->splatMinMax.x = FLT2FIX(0.115);
FLT2FIX          33371 src/scenegraph/mpeg4_nodes.c 	p->splatMinMax.y = FLT2FIX(0.975);
FLT2FIX          33475 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33476 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX( 1023);
FLT2FIX          33637 src/scenegraph/mpeg4_nodes.c 	p->alpha = FLT2FIX(1);
FLT2FIX          33638 src/scenegraph/mpeg4_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          33639 src/scenegraph/mpeg4_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          33640 src/scenegraph/mpeg4_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          33765 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33766 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(31);
FLT2FIX          33951 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          33969 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          33972 src/scenegraph/mpeg4_nodes.c 	p->transitionTime = FLT2FIX(0);
FLT2FIX          34215 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34216 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          34221 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34251 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1.0);
FLT2FIX          34252 src/scenegraph/mpeg4_nodes.c 	p->distance = FLT2FIX(0.0);
FLT2FIX          34253 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0.0);
FLT2FIX          34254 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0.0);
FLT2FIX          34255 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0.0);
FLT2FIX          34256 src/scenegraph/mpeg4_nodes.c 	p->distortionFactor = FLT2FIX(0.0);
FLT2FIX          34257 src/scenegraph/mpeg4_nodes.c 	p->orientation.x = FLT2FIX(0.0);
FLT2FIX          34258 src/scenegraph/mpeg4_nodes.c 	p->orientation.y = FLT2FIX(0.0);
FLT2FIX          34259 src/scenegraph/mpeg4_nodes.c 	p->orientation.z = FLT2FIX(1.0);
FLT2FIX          34260 src/scenegraph/mpeg4_nodes.c 	p->orientation.q = FLT2FIX(0.0);
FLT2FIX          34410 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-3.14159265);
FLT2FIX          34411 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3.14159265);
FLT2FIX          34416 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34422 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-1);
FLT2FIX          34423 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          34434 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(-3.14159265);
FLT2FIX          34435 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(3.14159265);
FLT2FIX          34453 src/scenegraph/mpeg4_nodes.c 	p->thirdCenterCoordinate = FLT2FIX(0.0);
FLT2FIX          34454 src/scenegraph/mpeg4_nodes.c 	p->rotationVector.x = FLT2FIX(0.0);
FLT2FIX          34455 src/scenegraph/mpeg4_nodes.c 	p->rotationVector.y = FLT2FIX(0.0);
FLT2FIX          34456 src/scenegraph/mpeg4_nodes.c 	p->rotationVector.z = FLT2FIX(1.0);
FLT2FIX          34457 src/scenegraph/mpeg4_nodes.c 	p->thirdScaleCoordinate = FLT2FIX(0.0);
FLT2FIX          34458 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientationVector.x = FLT2FIX(0.0);
FLT2FIX          34459 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientationVector.y = FLT2FIX(0.0);
FLT2FIX          34460 src/scenegraph/mpeg4_nodes.c 	p->scaleOrientationVector.z = FLT2FIX(1.0);
FLT2FIX          34461 src/scenegraph/mpeg4_nodes.c 	p->thirdTranslationCoordinate = FLT2FIX(0.0);
FLT2FIX          34462 src/scenegraph/mpeg4_nodes.c 	p->coordinateTransform.x = FLT2FIX(1.0);
FLT2FIX          34463 src/scenegraph/mpeg4_nodes.c 	p->coordinateTransform.y = FLT2FIX(0.0);
FLT2FIX          34464 src/scenegraph/mpeg4_nodes.c 	p->coordinateTransform.z = FLT2FIX(0.0);
FLT2FIX          34465 src/scenegraph/mpeg4_nodes.c 	p->coordinateTransform.q = FLT2FIX(-1.5707963);
FLT2FIX          34649 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34650 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(1);
FLT2FIX          34662 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34663 src/scenegraph/mpeg4_nodes.c 		*b_max = FLT2FIX(4);
FLT2FIX          34674 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34680 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34686 src/scenegraph/mpeg4_nodes.c 		*b_min = FLT2FIX(0);
FLT2FIX          34704 src/scenegraph/mpeg4_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          34705 src/scenegraph/mpeg4_nodes.c 	p->location.x = FLT2FIX(0.0);
FLT2FIX          34706 src/scenegraph/mpeg4_nodes.c 	p->location.y = FLT2FIX(0.0);
FLT2FIX          34707 src/scenegraph/mpeg4_nodes.c 	p->location.z = FLT2FIX(0.0);
FLT2FIX          34712 src/scenegraph/mpeg4_nodes.c 	p->size.vals[0] = FLT2FIX(0.0);
FLT2FIX          34713 src/scenegraph/mpeg4_nodes.c 	p->direction.x = FLT2FIX(0.0);
FLT2FIX          34714 src/scenegraph/mpeg4_nodes.c 	p->direction.y = FLT2FIX(1.0);
FLT2FIX          34715 src/scenegraph/mpeg4_nodes.c 	p->direction.z = FLT2FIX(0.0);
FLT2FIX          34716 src/scenegraph/mpeg4_nodes.c 	p->density = FLT2FIX(0.5);
FLT2FIX          34718 src/scenegraph/mpeg4_nodes.c 	p->decorrStrength = FLT2FIX(1.0);
FLT2FIX          34719 src/scenegraph/mpeg4_nodes.c 	p->speedOfSound = FLT2FIX(340.0);
FLT2FIX          34720 src/scenegraph/mpeg4_nodes.c 	p->distance = FLT2FIX(1000.0);
FLT2FIX          35150 src/scenegraph/mpeg4_nodes.c 	p->size.x = FLT2FIX(-1);
FLT2FIX          35151 src/scenegraph/mpeg4_nodes.c 	p->size.y = FLT2FIX(-1);
FLT2FIX          35152 src/scenegraph/mpeg4_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          35155 src/scenegraph/mpeg4_nodes.c 	p->transpose = FLT2FIX(0.0);
FLT2FIX          35492 src/scenegraph/mpeg4_nodes.c 	p->height = FLT2FIX(0);
FLT2FIX          35493 src/scenegraph/mpeg4_nodes.c 	p->altitude = FLT2FIX(0);
FLT2FIX          35662 src/scenegraph/mpeg4_nodes.c 	p->Height = FLT2FIX(0.0);
FLT2FIX          35665 src/scenegraph/mpeg4_nodes.c 	p->SlopeAngle.vals[0] = FLT2FIX(0.0);
FLT2FIX          35666 src/scenegraph/mpeg4_nodes.c 	p->EaveProjection = FLT2FIX(0.0);
FLT2FIX          35669 src/scenegraph/mpeg4_nodes.c 	p->TextureXScale = FLT2FIX(1.0);
FLT2FIX          35670 src/scenegraph/mpeg4_nodes.c 	p->TextureYScale = FLT2FIX(1.0);
FLT2FIX          35671 src/scenegraph/mpeg4_nodes.c 	p->TextureXPosition = FLT2FIX(0.0);
FLT2FIX          35672 src/scenegraph/mpeg4_nodes.c 	p->TextureYPosition = FLT2FIX(0.0);
FLT2FIX          35673 src/scenegraph/mpeg4_nodes.c 	p->TextureRotation = FLT2FIX(0.0);
FLT2FIX          35851 src/scenegraph/mpeg4_nodes.c 	p->WidthRatio = FLT2FIX(1.0);
FLT2FIX          35852 src/scenegraph/mpeg4_nodes.c 	p->XScale = FLT2FIX(1.0);
FLT2FIX          35853 src/scenegraph/mpeg4_nodes.c 	p->YScale = FLT2FIX(1.0);
FLT2FIX          35854 src/scenegraph/mpeg4_nodes.c 	p->XPosition = FLT2FIX(0.0);
FLT2FIX          35855 src/scenegraph/mpeg4_nodes.c 	p->YPosition = FLT2FIX(0.0);
FLT2FIX          35856 src/scenegraph/mpeg4_nodes.c 	p->XRepeatInterval = FLT2FIX(0.0);
FLT2FIX          35857 src/scenegraph/mpeg4_nodes.c 	p->YRepeatInterval = FLT2FIX(0.0);
FLT2FIX          35864 src/scenegraph/mpeg4_nodes.c 	p->StoreyHeight.vals[0] = FLT2FIX(1.0);
FLT2FIX          36005 src/scenegraph/mpeg4_nodes.c 	p->penumbra = FLT2FIX(0);
FLT2FIX          36460 src/scenegraph/mpeg4_nodes.c 	p->step = FLT2FIX(0);
FLT2FIX           123 src/scenegraph/mpeg4_valuator.c 				output->x = FLT2FIX( atof(((MFString *)inMFField)->vals[i]) );
FLT2FIX           372 src/scenegraph/mpeg4_valuator.c 	val.x = val.y = val.z = val.q = FLT2FIX(_this->inSFTime);
FLT2FIX           430 src/scenegraph/mpeg4_valuator.c 		val.x = FLT2FIX( atof(_this->inSFString.buffer) );
FLT2FIX           632 src/scenegraph/smil_timing.c 		if (gf_smil_discard(rti, FLT2FIX(rti->scene_time))) return -1;
FLT2FIX           903 src/scenegraph/smil_timing.c 	normalizedSimpleTime = FLT2FIX(simpleTime / rti->current_interval->simple_duration);
FLT2FIX           686 src/scenegraph/svg_attributes.c 		col->red = FLT2FIX(_val);
FLT2FIX           695 src/scenegraph/svg_attributes.c 		col->green = FLT2FIX(_val);
FLT2FIX           704 src/scenegraph/svg_attributes.c 		col->blue = FLT2FIX(_val);
FLT2FIX           721 src/scenegraph/svg_attributes.c 		col->red = FLT2FIX(_r);
FLT2FIX           722 src/scenegraph/svg_attributes.c 		col->green = FLT2FIX(_g);
FLT2FIX           723 src/scenegraph/svg_attributes.c 		col->blue = FLT2FIX(_b);
FLT2FIX           819 src/scenegraph/svg_attributes.c 		(*f) = gf_mulfix(FLT2FIX(_val), GF_PI);
FLT2FIX           821 src/scenegraph/svg_attributes.c 		(*f) = FLT2FIX(_val);
FLT2FIX          2519 src/scenegraph/svg_attributes.c 		value->count = FLT2FIX(_val);
FLT2FIX           453 src/scenegraph/svg_smjs.c 	par.val = FLT2FIX(d);
FLT2FIX           465 src/scenegraph/svg_smjs.c 	par.val = FLT2FIX(d);
FLT2FIX           649 src/scenegraph/svg_smjs.c 		par.val = FLT2FIX(speed);
FLT2FIX          1072 src/scenegraph/svg_smjs.c 		l->value = FLT2FIX(d);
FLT2FIX          1091 src/scenegraph/svg_smjs.c 		val->value = FLT2FIX(d);
FLT2FIX          1162 src/scenegraph/svg_smjs.c 		v->x = FLT2FIX(rc->x);
FLT2FIX          1163 src/scenegraph/svg_smjs.c 		v->y = FLT2FIX(rc->y);
FLT2FIX          1164 src/scenegraph/svg_smjs.c 		v->width = FLT2FIX(rc->w);
FLT2FIX          1165 src/scenegraph/svg_smjs.c 		v->height = FLT2FIX(rc->h);
FLT2FIX          1232 src/scenegraph/svg_smjs.c 			t->x = FLT2FIX(path->pts[i].x);
FLT2FIX          1233 src/scenegraph/svg_smjs.c 			t->y = FLT2FIX(path->pts[i].y);
FLT2FIX          1275 src/scenegraph/svg_smjs.c 		col->red = FLT2FIX(rgb->r / 255.0f);
FLT2FIX          1276 src/scenegraph/svg_smjs.c 		col->green = FLT2FIX(rgb->g / 255.0f);
FLT2FIX          1277 src/scenegraph/svg_smjs.c 		col->blue = FLT2FIX(rgb->b / 255.0f);
FLT2FIX          1286 src/scenegraph/svg_smjs.c 		paint->color.red = FLT2FIX(rgb->r / 255.0f);
FLT2FIX          1287 src/scenegraph/svg_smjs.c 		paint->color.green = FLT2FIX(rgb->g / 255.0f);
FLT2FIX          1288 src/scenegraph/svg_smjs.c 		paint->color.blue = FLT2FIX(rgb->b / 255.0f);
FLT2FIX          1363 src/scenegraph/svg_smjs.c 	mx->m[0] = FLT2FIX(v);
FLT2FIX          1365 src/scenegraph/svg_smjs.c 	mx->m[3] = FLT2FIX(v);
FLT2FIX          1367 src/scenegraph/svg_smjs.c 	mx->m[1] = FLT2FIX(v);
FLT2FIX          1369 src/scenegraph/svg_smjs.c 	mx->m[4] = FLT2FIX(v);
FLT2FIX          1371 src/scenegraph/svg_smjs.c 	mx->m[2] = FLT2FIX(v);
FLT2FIX          1373 src/scenegraph/svg_smjs.c 	mx->m[5] = FLT2FIX(v);
FLT2FIX          1736 src/scenegraph/svg_smjs.c 		par.pt.x = FLT2FIX(pt->x);
FLT2FIX          1737 src/scenegraph/svg_smjs.c 		par.pt.y = FLT2FIX(pt->y);
FLT2FIX          2110 src/scenegraph/svg_smjs.c 	mx->m[0] = FLT2FIX(d);
FLT2FIX          2113 src/scenegraph/svg_smjs.c 	mx->m[3] = FLT2FIX(d);
FLT2FIX          2116 src/scenegraph/svg_smjs.c 	mx->m[1] = FLT2FIX(d);
FLT2FIX          2119 src/scenegraph/svg_smjs.c 	mx->m[4] = FLT2FIX(d);
FLT2FIX          2122 src/scenegraph/svg_smjs.c 	mx->m[2] = FLT2FIX(d);
FLT2FIX          2125 src/scenegraph/svg_smjs.c 	mx->m[5] = FLT2FIX(d);
FLT2FIX          2208 src/scenegraph/svg_smjs.c 	mx2.m[2] = FLT2FIX(x);
FLT2FIX          2209 src/scenegraph/svg_smjs.c 	mx2.m[5] = FLT2FIX(y);
FLT2FIX          2226 src/scenegraph/svg_smjs.c 	mx2.m[0] = mx2.m[4] = FLT2FIX(scale);
FLT2FIX          2243 src/scenegraph/svg_smjs.c 	gf_mx2d_add_rotation(&mx2, 0, 0, gf_mulfix(FLT2FIX(angle/180), GF_PI));
FLT2FIX          1906 src/scenegraph/vrml_smjs.c 	SFVec2f_Create(c, obj, FLT2FIX( x), FLT2FIX( y));
FLT2FIX          1951 src/scenegraph/vrml_smjs.c 		v = FLT2FIX( d);
FLT2FIX          1956 src/scenegraph/vrml_smjs.c 		v = FLT2FIX( d);
FLT2FIX          2024 src/scenegraph/vrml_smjs.c 	v = FLT2FIX( d);
FLT2FIX          2041 src/scenegraph/vrml_smjs.c 	v = FLT2FIX(d);
FLT2FIX          2107 src/scenegraph/vrml_smjs.c 	SFVec3f_Create(c, obj, FLT2FIX( x), FLT2FIX( y), FLT2FIX( z));
FLT2FIX          2154 src/scenegraph/vrml_smjs.c 		v = FLT2FIX( d);
FLT2FIX          2159 src/scenegraph/vrml_smjs.c 		v = FLT2FIX( d);
FLT2FIX          2164 src/scenegraph/vrml_smjs.c 		v = FLT2FIX( d);
FLT2FIX          2232 src/scenegraph/vrml_smjs.c 	v = FLT2FIX(d);
FLT2FIX          2249 src/scenegraph/vrml_smjs.c 	v = FLT2FIX(d);
FLT2FIX          2335 src/scenegraph/vrml_smjs.c 		SFRotation_Create(c, obj, FLT2FIX(x), FLT2FIX(y), FIX_ONE, FLT2FIX(a) );
FLT2FIX          2343 src/scenegraph/vrml_smjs.c 		SFRotation_Create(c, obj, FLT2FIX(x), FLT2FIX(y), FLT2FIX(z), FLT2FIX(a));
FLT2FIX          2353 src/scenegraph/vrml_smjs.c 		SFRotation_Create(c, obj, v1.x, v1.y, v1.z, FLT2FIX(a));
FLT2FIX          2368 src/scenegraph/vrml_smjs.c 	                  FLT2FIX(a));
FLT2FIX          2417 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2422 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2427 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2432 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2553 src/scenegraph/vrml_smjs.c 	q1 = gf_quat_slerp(q1, q2, FLT2FIX( d));
FLT2FIX          2584 src/scenegraph/vrml_smjs.c 	SFColor_Create(c, obj, FLT2FIX( r), FLT2FIX( g), FLT2FIX( b));
FLT2FIX          2628 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2633 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2638 src/scenegraph/vrml_smjs.c 		v = FLT2FIX(d);
FLT2FIX          2662 src/scenegraph/vrml_smjs.c 	hsv.red = FLT2FIX( h);
FLT2FIX          2663 src/scenegraph/vrml_smjs.c 	hsv.green = FLT2FIX( s);
FLT2FIX          2664 src/scenegraph/vrml_smjs.c 	hsv.blue = FLT2FIX( v);
FLT2FIX          2950 src/scenegraph/vrml_smjs.c 	((MFFloat *)ptr->field.far_ptr)->vals[ind] = FLT2FIX(d);
FLT2FIX          3573 src/scenegraph/vrml_smjs.c 			*((SFFloat *) field->far_ptr) = FLT2FIX( d);
FLT2FIX          3789 src/scenegraph/vrml_smjs.c 				((MFFloat *)field->far_ptr)->vals[i] = FLT2FIX( d);
FLT2FIX           313 src/scenegraph/x3d_nodes.c 	p->endAngle = FLT2FIX(1.5707963);
FLT2FIX           314 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX           315 src/scenegraph/x3d_nodes.c 	p->startAngle = FLT2FIX(0);
FLT2FIX           399 src/scenegraph/x3d_nodes.c 	p->endAngle = FLT2FIX(1.5707963);
FLT2FIX           400 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX           401 src/scenegraph/x3d_nodes.c 	p->startAngle = FLT2FIX(0);
FLT2FIX           540 src/scenegraph/x3d_nodes.c 	p->pitch = FLT2FIX(1.0);
FLT2FIX           701 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].red = FLT2FIX(0);
FLT2FIX           702 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].green = FLT2FIX(0);
FLT2FIX           703 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].blue = FLT2FIX(0);
FLT2FIX           791 src/scenegraph/x3d_nodes.c 	p->axisOfRotation.x = FLT2FIX(0);
FLT2FIX           792 src/scenegraph/x3d_nodes.c 	p->axisOfRotation.y = FLT2FIX(1);
FLT2FIX           793 src/scenegraph/x3d_nodes.c 	p->axisOfRotation.z = FLT2FIX(0);
FLT2FIX          1167 src/scenegraph/x3d_nodes.c 	p->size.x = FLT2FIX(2);
FLT2FIX          1168 src/scenegraph/x3d_nodes.c 	p->size.y = FLT2FIX(2);
FLT2FIX          1169 src/scenegraph/x3d_nodes.c 	p->size.z = FLT2FIX(2);
FLT2FIX          1229 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          1624 src/scenegraph/x3d_nodes.c 	p->bottomRadius = FLT2FIX(1);
FLT2FIX          1625 src/scenegraph/x3d_nodes.c 	p->height = FLT2FIX(2);
FLT2FIX          2204 src/scenegraph/x3d_nodes.c 	p->height = FLT2FIX(2);
FLT2FIX          2205 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          2339 src/scenegraph/x3d_nodes.c 	p->diskAngle = FLT2FIX(0.2617);
FLT2FIX          2341 src/scenegraph/x3d_nodes.c 	p->maxAngle = FLT2FIX(-1);
FLT2FIX          2342 src/scenegraph/x3d_nodes.c 	p->minAngle = FLT2FIX(0);
FLT2FIX          2343 src/scenegraph/x3d_nodes.c 	p->offset = FLT2FIX(0);
FLT2FIX          2431 src/scenegraph/x3d_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          2432 src/scenegraph/x3d_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          2433 src/scenegraph/x3d_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          2434 src/scenegraph/x3d_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          2435 src/scenegraph/x3d_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          2436 src/scenegraph/x3d_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          2437 src/scenegraph/x3d_nodes.c 	p->direction.z = FLT2FIX(-1);
FLT2FIX          2438 src/scenegraph/x3d_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          2506 src/scenegraph/x3d_nodes.c 	p->innerRadius = FLT2FIX(0);
FLT2FIX          2507 src/scenegraph/x3d_nodes.c 	p->outerRadius = FLT2FIX(1);
FLT2FIX          2669 src/scenegraph/x3d_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          2673 src/scenegraph/x3d_nodes.c 	p->xSpacing = FLT2FIX(1.0);
FLT2FIX          2675 src/scenegraph/x3d_nodes.c 	p->zSpacing = FLT2FIX(1.0);
FLT2FIX          3351 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          3352 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          3353 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          3356 src/scenegraph/x3d_nodes.c 	p->detonationLocation.x = FLT2FIX(0);
FLT2FIX          3357 src/scenegraph/x3d_nodes.c 	p->detonationLocation.y = FLT2FIX(0);
FLT2FIX          3358 src/scenegraph/x3d_nodes.c 	p->detonationLocation.z = FLT2FIX(0);
FLT2FIX          3359 src/scenegraph/x3d_nodes.c 	p->detonationRelativeLocation.x = FLT2FIX(0);
FLT2FIX          3360 src/scenegraph/x3d_nodes.c 	p->detonationRelativeLocation.y = FLT2FIX(0);
FLT2FIX          3361 src/scenegraph/x3d_nodes.c 	p->detonationRelativeLocation.z = FLT2FIX(0);
FLT2FIX          3376 src/scenegraph/x3d_nodes.c 	p->firingRange = FLT2FIX(0.0);
FLT2FIX          3380 src/scenegraph/x3d_nodes.c 	p->linearVelocity.x = FLT2FIX(0);
FLT2FIX          3381 src/scenegraph/x3d_nodes.c 	p->linearVelocity.y = FLT2FIX(0);
FLT2FIX          3382 src/scenegraph/x3d_nodes.c 	p->linearVelocity.z = FLT2FIX(0);
FLT2FIX          3383 src/scenegraph/x3d_nodes.c 	p->linearAcceleration.x = FLT2FIX(0);
FLT2FIX          3384 src/scenegraph/x3d_nodes.c 	p->linearAcceleration.y = FLT2FIX(0);
FLT2FIX          3385 src/scenegraph/x3d_nodes.c 	p->linearAcceleration.z = FLT2FIX(0);
FLT2FIX          3388 src/scenegraph/x3d_nodes.c 	p->munitionEndPoint.x = FLT2FIX(0);
FLT2FIX          3389 src/scenegraph/x3d_nodes.c 	p->munitionEndPoint.y = FLT2FIX(0);
FLT2FIX          3390 src/scenegraph/x3d_nodes.c 	p->munitionEndPoint.z = FLT2FIX(0);
FLT2FIX          3394 src/scenegraph/x3d_nodes.c 	p->munitionStartPoint.x = FLT2FIX(0);
FLT2FIX          3395 src/scenegraph/x3d_nodes.c 	p->munitionStartPoint.y = FLT2FIX(0);
FLT2FIX          3396 src/scenegraph/x3d_nodes.c 	p->munitionStartPoint.z = FLT2FIX(0);
FLT2FIX          3401 src/scenegraph/x3d_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          3402 src/scenegraph/x3d_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          3403 src/scenegraph/x3d_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          3404 src/scenegraph/x3d_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          3405 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          3406 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          3407 src/scenegraph/x3d_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          3408 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          3409 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          3410 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          3411 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          3413 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          3414 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          3415 src/scenegraph/x3d_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          3583 src/scenegraph/x3d_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          3586 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[0].x = FLT2FIX(1);
FLT2FIX          3587 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[0].y = FLT2FIX(1);
FLT2FIX          3588 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[1].x = FLT2FIX(1);
FLT2FIX          3589 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[1].y = FLT2FIX(-1);
FLT2FIX          3590 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[2].x = FLT2FIX(-1);
FLT2FIX          3591 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[2].y = FLT2FIX(-1);
FLT2FIX          3592 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[3].x = FLT2FIX(-1);
FLT2FIX          3593 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[3].y = FLT2FIX(1);
FLT2FIX          3594 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[4].x = FLT2FIX(1);
FLT2FIX          3595 src/scenegraph/x3d_nodes.c 	p->crossSection.vals[4].y = FLT2FIX(1);
FLT2FIX          3599 src/scenegraph/x3d_nodes.c 	p->orientation.vals[0].x = FLT2FIX(0);
FLT2FIX          3600 src/scenegraph/x3d_nodes.c 	p->orientation.vals[0].y = FLT2FIX(0);
FLT2FIX          3601 src/scenegraph/x3d_nodes.c 	p->orientation.vals[0].z = FLT2FIX(1);
FLT2FIX          3602 src/scenegraph/x3d_nodes.c 	p->orientation.vals[0].q = FLT2FIX(0);
FLT2FIX          3605 src/scenegraph/x3d_nodes.c 	p->scale.vals[0].x = FLT2FIX(1);
FLT2FIX          3606 src/scenegraph/x3d_nodes.c 	p->scale.vals[0].y = FLT2FIX(1);
FLT2FIX          3610 src/scenegraph/x3d_nodes.c 	p->spine.vals[0].x = FLT2FIX(0);
FLT2FIX          3611 src/scenegraph/x3d_nodes.c 	p->spine.vals[0].y = FLT2FIX(0);
FLT2FIX          3612 src/scenegraph/x3d_nodes.c 	p->spine.vals[0].z = FLT2FIX(0);
FLT2FIX          3613 src/scenegraph/x3d_nodes.c 	p->spine.vals[1].x = FLT2FIX(0);
FLT2FIX          3614 src/scenegraph/x3d_nodes.c 	p->spine.vals[1].y = FLT2FIX(1);
FLT2FIX          3615 src/scenegraph/x3d_nodes.c 	p->spine.vals[1].z = FLT2FIX(0);
FLT2FIX          3688 src/scenegraph/x3d_nodes.c 	p->hatchColor.red = FLT2FIX(1);
FLT2FIX          3689 src/scenegraph/x3d_nodes.c 	p->hatchColor.green = FLT2FIX(1);
FLT2FIX          3690 src/scenegraph/x3d_nodes.c 	p->hatchColor.blue = FLT2FIX(1);
FLT2FIX          3789 src/scenegraph/x3d_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          3790 src/scenegraph/x3d_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          3791 src/scenegraph/x3d_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          3794 src/scenegraph/x3d_nodes.c 	p->visibilityRange = FLT2FIX(0);
FLT2FIX          3924 src/scenegraph/x3d_nodes.c 	p->size = FLT2FIX(1.0);
FLT2FIX          3925 src/scenegraph/x3d_nodes.c 	p->spacing = FLT2FIX(1.0);
FLT2FIX          4203 src/scenegraph/x3d_nodes.c 	p->yScale = FLT2FIX(1.0);
FLT2FIX          4206 src/scenegraph/x3d_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          4484 src/scenegraph/x3d_nodes.c 	p->range = FLT2FIX(10);
FLT2FIX          5057 src/scenegraph/x3d_nodes.c 	p->fieldOfView = FLT2FIX(0.785398);
FLT2FIX          5072 src/scenegraph/x3d_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          5073 src/scenegraph/x3d_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          5074 src/scenegraph/x3d_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          5075 src/scenegraph/x3d_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          5079 src/scenegraph/x3d_nodes.c 	p->speedFactor = FLT2FIX(1.0);
FLT2FIX          5243 src/scenegraph/x3d_nodes.c 	p->weight = FLT2FIX(0.0);
FLT2FIX          5427 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          5428 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          5429 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          5430 src/scenegraph/x3d_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          5431 src/scenegraph/x3d_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          5432 src/scenegraph/x3d_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          5433 src/scenegraph/x3d_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          5434 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          5435 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          5436 src/scenegraph/x3d_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          5437 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          5438 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          5439 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          5440 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          5441 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          5442 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          5443 src/scenegraph/x3d_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          5623 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          5624 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          5625 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          5626 src/scenegraph/x3d_nodes.c 	p->limitOrientation.x = FLT2FIX(0);
FLT2FIX          5627 src/scenegraph/x3d_nodes.c 	p->limitOrientation.y = FLT2FIX(0);
FLT2FIX          5628 src/scenegraph/x3d_nodes.c 	p->limitOrientation.z = FLT2FIX(1);
FLT2FIX          5629 src/scenegraph/x3d_nodes.c 	p->limitOrientation.q = FLT2FIX(0);
FLT2FIX          5630 src/scenegraph/x3d_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          5631 src/scenegraph/x3d_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          5632 src/scenegraph/x3d_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          5633 src/scenegraph/x3d_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          5634 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          5635 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          5636 src/scenegraph/x3d_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          5637 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          5638 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          5639 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          5640 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          5643 src/scenegraph/x3d_nodes.c 	p->stiffness.vals[0] = FLT2FIX(0);
FLT2FIX          5644 src/scenegraph/x3d_nodes.c 	p->stiffness.vals[1] = FLT2FIX(0);
FLT2FIX          5645 src/scenegraph/x3d_nodes.c 	p->stiffness.vals[2] = FLT2FIX(0);
FLT2FIX          5646 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          5647 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          5648 src/scenegraph/x3d_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          5777 src/scenegraph/x3d_nodes.c 	p->centerOfMass.x = FLT2FIX(0);
FLT2FIX          5778 src/scenegraph/x3d_nodes.c 	p->centerOfMass.y = FLT2FIX(0);
FLT2FIX          5779 src/scenegraph/x3d_nodes.c 	p->centerOfMass.z = FLT2FIX(0);
FLT2FIX          5780 src/scenegraph/x3d_nodes.c 	p->mass = FLT2FIX(0);
FLT2FIX          5783 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[0] = FLT2FIX(0);
FLT2FIX          5784 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[1] = FLT2FIX(0);
FLT2FIX          5785 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[2] = FLT2FIX(0);
FLT2FIX          5786 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[3] = FLT2FIX(0);
FLT2FIX          5787 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[4] = FLT2FIX(0);
FLT2FIX          5788 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[5] = FLT2FIX(0);
FLT2FIX          5789 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[6] = FLT2FIX(0);
FLT2FIX          5790 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[7] = FLT2FIX(0);
FLT2FIX          5791 src/scenegraph/x3d_nodes.c 	p->momentsOfInertia.vals[8] = FLT2FIX(0);
FLT2FIX          5915 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          5916 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          5917 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          5918 src/scenegraph/x3d_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          5919 src/scenegraph/x3d_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          5920 src/scenegraph/x3d_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          5921 src/scenegraph/x3d_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          5922 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          5923 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          5924 src/scenegraph/x3d_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          5925 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          5926 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          5927 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          5928 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          5929 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          5930 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          5931 src/scenegraph/x3d_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          6209 src/scenegraph/x3d_nodes.c 	p->creaseAngle = FLT2FIX(0.0);
FLT2FIX          6731 src/scenegraph/x3d_nodes.c 	p->creaseAngle = FLT2FIX(0);
FLT2FIX          7170 src/scenegraph/x3d_nodes.c 	p->linewidthScaleFactor = FLT2FIX(0);
FLT2FIX          7449 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          7450 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          7451 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          7546 src/scenegraph/x3d_nodes.c 	p->ambientIntensity = FLT2FIX(0.2);
FLT2FIX          7547 src/scenegraph/x3d_nodes.c 	p->diffuseColor.red = FLT2FIX(0.8);
FLT2FIX          7548 src/scenegraph/x3d_nodes.c 	p->diffuseColor.green = FLT2FIX(0.8);
FLT2FIX          7549 src/scenegraph/x3d_nodes.c 	p->diffuseColor.blue = FLT2FIX(0.8);
FLT2FIX          7550 src/scenegraph/x3d_nodes.c 	p->emissiveColor.red = FLT2FIX(0);
FLT2FIX          7551 src/scenegraph/x3d_nodes.c 	p->emissiveColor.green = FLT2FIX(0);
FLT2FIX          7552 src/scenegraph/x3d_nodes.c 	p->emissiveColor.blue = FLT2FIX(0);
FLT2FIX          7553 src/scenegraph/x3d_nodes.c 	p->shininess = FLT2FIX(0.2);
FLT2FIX          7554 src/scenegraph/x3d_nodes.c 	p->specularColor.red = FLT2FIX(0);
FLT2FIX          7555 src/scenegraph/x3d_nodes.c 	p->specularColor.green = FLT2FIX(0);
FLT2FIX          7556 src/scenegraph/x3d_nodes.c 	p->specularColor.blue = FLT2FIX(0);
FLT2FIX          7557 src/scenegraph/x3d_nodes.c 	p->transparency = FLT2FIX(0);
FLT2FIX          8083 src/scenegraph/x3d_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          8189 src/scenegraph/x3d_nodes.c 	p->alpha = FLT2FIX(1);
FLT2FIX          8190 src/scenegraph/x3d_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          8191 src/scenegraph/x3d_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          8192 src/scenegraph/x3d_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          8436 src/scenegraph/x3d_nodes.c 	p->avatarSize.vals[0] = FLT2FIX(0.25);
FLT2FIX          8437 src/scenegraph/x3d_nodes.c 	p->avatarSize.vals[1] = FLT2FIX(1.6);
FLT2FIX          8438 src/scenegraph/x3d_nodes.c 	p->avatarSize.vals[2] = FLT2FIX(0.75);
FLT2FIX          8440 src/scenegraph/x3d_nodes.c 	p->speed = FLT2FIX(1.0);
FLT2FIX          8447 src/scenegraph/x3d_nodes.c 	p->visibilityLimit = FLT2FIX(0.0);
FLT2FIX          9248 src/scenegraph/x3d_nodes.c 	p->tessellationScale = FLT2FIX(1.0);
FLT2FIX          10153 src/scenegraph/x3d_nodes.c 	p->maxPosition.x = FLT2FIX(-1);
FLT2FIX          10154 src/scenegraph/x3d_nodes.c 	p->maxPosition.y = FLT2FIX(-1);
FLT2FIX          10155 src/scenegraph/x3d_nodes.c 	p->minPosition.x = FLT2FIX(0);
FLT2FIX          10156 src/scenegraph/x3d_nodes.c 	p->minPosition.y = FLT2FIX(0);
FLT2FIX          10157 src/scenegraph/x3d_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          10158 src/scenegraph/x3d_nodes.c 	p->offset.y = FLT2FIX(0);
FLT2FIX          10159 src/scenegraph/x3d_nodes.c 	p->offset.z = FLT2FIX(0);
FLT2FIX          10261 src/scenegraph/x3d_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          10262 src/scenegraph/x3d_nodes.c 	p->attenuation.x = FLT2FIX(1);
FLT2FIX          10263 src/scenegraph/x3d_nodes.c 	p->attenuation.y = FLT2FIX(0);
FLT2FIX          10264 src/scenegraph/x3d_nodes.c 	p->attenuation.z = FLT2FIX(0);
FLT2FIX          10265 src/scenegraph/x3d_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          10266 src/scenegraph/x3d_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          10267 src/scenegraph/x3d_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          10268 src/scenegraph/x3d_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          10269 src/scenegraph/x3d_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          10270 src/scenegraph/x3d_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          10271 src/scenegraph/x3d_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          10273 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(100);
FLT2FIX          10745 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          10746 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          10747 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          10748 src/scenegraph/x3d_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          10749 src/scenegraph/x3d_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          10750 src/scenegraph/x3d_nodes.c 	p->size.z = FLT2FIX(0);
FLT2FIX          10991 src/scenegraph/x3d_nodes.c 	p->readInterval = FLT2FIX(0.1);
FLT2FIX          10992 src/scenegraph/x3d_nodes.c 	p->receivedPower = FLT2FIX(0.0);
FLT2FIX          11000 src/scenegraph/x3d_nodes.c 	p->writeInterval = FLT2FIX(1.0);
FLT2FIX          11060 src/scenegraph/x3d_nodes.c 	p->size.x = FLT2FIX(2);
FLT2FIX          11061 src/scenegraph/x3d_nodes.c 	p->size.y = FLT2FIX(2);
FLT2FIX          11531 src/scenegraph/x3d_nodes.c 	p->readInterval = FLT2FIX(0.1);
FLT2FIX          11537 src/scenegraph/x3d_nodes.c 	p->writeInterval = FLT2FIX(1.0);
FLT2FIX          11662 src/scenegraph/x3d_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          11663 src/scenegraph/x3d_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          11664 src/scenegraph/x3d_nodes.c 	p->direction.z = FLT2FIX(1);
FLT2FIX          11665 src/scenegraph/x3d_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          11666 src/scenegraph/x3d_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          11667 src/scenegraph/x3d_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          11668 src/scenegraph/x3d_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          11669 src/scenegraph/x3d_nodes.c 	p->maxBack = FLT2FIX(10);
FLT2FIX          11670 src/scenegraph/x3d_nodes.c 	p->maxFront = FLT2FIX(10);
FLT2FIX          11671 src/scenegraph/x3d_nodes.c 	p->minBack = FLT2FIX(1);
FLT2FIX          11672 src/scenegraph/x3d_nodes.c 	p->minFront = FLT2FIX(1);
FLT2FIX          11673 src/scenegraph/x3d_nodes.c 	p->priority = FLT2FIX(0);
FLT2FIX          11734 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(1);
FLT2FIX          11846 src/scenegraph/x3d_nodes.c 	p->offset.x = FLT2FIX(0);
FLT2FIX          11847 src/scenegraph/x3d_nodes.c 	p->offset.y = FLT2FIX(1);
FLT2FIX          11848 src/scenegraph/x3d_nodes.c 	p->offset.z = FLT2FIX(0);
FLT2FIX          11849 src/scenegraph/x3d_nodes.c 	p->offset.q = FLT2FIX(0);
FLT2FIX          11972 src/scenegraph/x3d_nodes.c 	p->ambientIntensity = FLT2FIX(0);
FLT2FIX          11973 src/scenegraph/x3d_nodes.c 	p->attenuation.x = FLT2FIX(1);
FLT2FIX          11974 src/scenegraph/x3d_nodes.c 	p->attenuation.y = FLT2FIX(0);
FLT2FIX          11975 src/scenegraph/x3d_nodes.c 	p->attenuation.z = FLT2FIX(0);
FLT2FIX          11976 src/scenegraph/x3d_nodes.c 	p->beamWidth = FLT2FIX(1.570796);
FLT2FIX          11977 src/scenegraph/x3d_nodes.c 	p->color.red = FLT2FIX(1);
FLT2FIX          11978 src/scenegraph/x3d_nodes.c 	p->color.green = FLT2FIX(1);
FLT2FIX          11979 src/scenegraph/x3d_nodes.c 	p->color.blue = FLT2FIX(1);
FLT2FIX          11980 src/scenegraph/x3d_nodes.c 	p->cutOffAngle = FLT2FIX(0.785398);
FLT2FIX          11981 src/scenegraph/x3d_nodes.c 	p->direction.x = FLT2FIX(0);
FLT2FIX          11982 src/scenegraph/x3d_nodes.c 	p->direction.y = FLT2FIX(0);
FLT2FIX          11983 src/scenegraph/x3d_nodes.c 	p->direction.z = FLT2FIX(-1);
FLT2FIX          11984 src/scenegraph/x3d_nodes.c 	p->intensity = FLT2FIX(1);
FLT2FIX          11985 src/scenegraph/x3d_nodes.c 	p->location.x = FLT2FIX(0);
FLT2FIX          11986 src/scenegraph/x3d_nodes.c 	p->location.y = FLT2FIX(0);
FLT2FIX          11987 src/scenegraph/x3d_nodes.c 	p->location.z = FLT2FIX(0);
FLT2FIX          11989 src/scenegraph/x3d_nodes.c 	p->radius = FLT2FIX(100);
FLT2FIX          12315 src/scenegraph/x3d_nodes.c 	p->maxExtent = FLT2FIX(0.0);
FLT2FIX          12486 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].red = FLT2FIX(0);
FLT2FIX          12487 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].green = FLT2FIX(0);
FLT2FIX          12488 src/scenegraph/x3d_nodes.c 	p->skyColor.vals[0].blue = FLT2FIX(0);
FLT2FIX          12491 src/scenegraph/x3d_nodes.c 	p->transparency.vals[0] = FLT2FIX(0);
FLT2FIX          12702 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          12703 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          12704 src/scenegraph/x3d_nodes.c 	p->rotation = FLT2FIX(0);
FLT2FIX          12705 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          12706 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          12707 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          12708 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          13150 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          13151 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          13152 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          13153 src/scenegraph/x3d_nodes.c 	p->rotation.x = FLT2FIX(0);
FLT2FIX          13154 src/scenegraph/x3d_nodes.c 	p->rotation.y = FLT2FIX(0);
FLT2FIX          13155 src/scenegraph/x3d_nodes.c 	p->rotation.z = FLT2FIX(1);
FLT2FIX          13156 src/scenegraph/x3d_nodes.c 	p->rotation.q = FLT2FIX(0);
FLT2FIX          13157 src/scenegraph/x3d_nodes.c 	p->scale.x = FLT2FIX(1);
FLT2FIX          13158 src/scenegraph/x3d_nodes.c 	p->scale.y = FLT2FIX(1);
FLT2FIX          13159 src/scenegraph/x3d_nodes.c 	p->scale.z = FLT2FIX(1);
FLT2FIX          13160 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.x = FLT2FIX(0);
FLT2FIX          13161 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.y = FLT2FIX(0);
FLT2FIX          13162 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.z = FLT2FIX(1);
FLT2FIX          13163 src/scenegraph/x3d_nodes.c 	p->scaleOrientation.q = FLT2FIX(0);
FLT2FIX          13164 src/scenegraph/x3d_nodes.c 	p->translation.x = FLT2FIX(0);
FLT2FIX          13165 src/scenegraph/x3d_nodes.c 	p->translation.y = FLT2FIX(0);
FLT2FIX          13166 src/scenegraph/x3d_nodes.c 	p->translation.z = FLT2FIX(0);
FLT2FIX          13511 src/scenegraph/x3d_nodes.c 	p->antennaLocation.x = FLT2FIX(0);
FLT2FIX          13512 src/scenegraph/x3d_nodes.c 	p->antennaLocation.y = FLT2FIX(0);
FLT2FIX          13513 src/scenegraph/x3d_nodes.c 	p->antennaLocation.z = FLT2FIX(0);
FLT2FIX          13531 src/scenegraph/x3d_nodes.c 	p->power = FLT2FIX(0.0);
FLT2FIX          13539 src/scenegraph/x3d_nodes.c 	p->readInterval = FLT2FIX(0.1);
FLT2FIX          13540 src/scenegraph/x3d_nodes.c 	p->relativeAntennaLocation.x = FLT2FIX(0);
FLT2FIX          13541 src/scenegraph/x3d_nodes.c 	p->relativeAntennaLocation.y = FLT2FIX(0);
FLT2FIX          13542 src/scenegraph/x3d_nodes.c 	p->relativeAntennaLocation.z = FLT2FIX(0);
FLT2FIX          13544 src/scenegraph/x3d_nodes.c 	p->transmitFrequencyBandwidth = FLT2FIX(0.0);
FLT2FIX          13547 src/scenegraph/x3d_nodes.c 	p->writeInterval = FLT2FIX(1.0);
FLT2FIX          14101 src/scenegraph/x3d_nodes.c 	p->fieldOfView = FLT2FIX(0.785398);
FLT2FIX          14103 src/scenegraph/x3d_nodes.c 	p->orientation.x = FLT2FIX(0);
FLT2FIX          14104 src/scenegraph/x3d_nodes.c 	p->orientation.y = FLT2FIX(0);
FLT2FIX          14105 src/scenegraph/x3d_nodes.c 	p->orientation.z = FLT2FIX(1);
FLT2FIX          14106 src/scenegraph/x3d_nodes.c 	p->orientation.q = FLT2FIX(0);
FLT2FIX          14107 src/scenegraph/x3d_nodes.c 	p->position.x = FLT2FIX(0);
FLT2FIX          14108 src/scenegraph/x3d_nodes.c 	p->position.y = FLT2FIX(0);
FLT2FIX          14109 src/scenegraph/x3d_nodes.c 	p->position.z = FLT2FIX(10);
FLT2FIX          14110 src/scenegraph/x3d_nodes.c 	p->centerOfRotation.x = FLT2FIX(0);
FLT2FIX          14111 src/scenegraph/x3d_nodes.c 	p->centerOfRotation.y = FLT2FIX(0);
FLT2FIX          14112 src/scenegraph/x3d_nodes.c 	p->centerOfRotation.z = FLT2FIX(0);
FLT2FIX          14207 src/scenegraph/x3d_nodes.c 	p->center.x = FLT2FIX(0);
FLT2FIX          14208 src/scenegraph/x3d_nodes.c 	p->center.y = FLT2FIX(0);
FLT2FIX          14209 src/scenegraph/x3d_nodes.c 	p->center.z = FLT2FIX(0);
FLT2FIX          14211 src/scenegraph/x3d_nodes.c 	p->size.x = FLT2FIX(0);
FLT2FIX          14212 src/scenegraph/x3d_nodes.c 	p->size.y = FLT2FIX(0);
FLT2FIX          14213 src/scenegraph/x3d_nodes.c 	p->size.z = FLT2FIX(0);
FLT2FIX           233 src/terminal/input_sensor.c 				*((SFFloat *)field->far_ptr) = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           242 src/terminal/input_sensor.c 				((SFVec2f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           243 src/terminal/input_sensor.c 				((SFVec2f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           246 src/terminal/input_sensor.c 				((SFVec3f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           247 src/terminal/input_sensor.c 				((SFVec3f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           248 src/terminal/input_sensor.c 				((SFVec3f *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           251 src/terminal/input_sensor.c 				((SFColor *)field->far_ptr)->red = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           252 src/terminal/input_sensor.c 				((SFColor *)field->far_ptr)->green = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           253 src/terminal/input_sensor.c 				((SFColor *)field->far_ptr)->blue = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           257 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           258 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           259 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           260 src/terminal/input_sensor.c 				((SFRotation *)field->far_ptr)->q = FLT2FIX( gf_bs_read_float(bs) );
FLT2FIX           542 src/terminal/mpeg4_inline.c 		* (SFFloat *)ptr = FLT2FIX(v1);
FLT2FIX           546 src/terminal/mpeg4_inline.c 		((SFVec2f*)ptr)->x = FLT2FIX(v1);
FLT2FIX           547 src/terminal/mpeg4_inline.c 		((SFVec2f*)ptr)->y = FLT2FIX(v2);
FLT2FIX           551 src/terminal/mpeg4_inline.c 		((SFVec3f*)ptr)->x = FLT2FIX(v1);
FLT2FIX           552 src/terminal/mpeg4_inline.c 		((SFVec3f*)ptr)->y = FLT2FIX(v2);
FLT2FIX           553 src/terminal/mpeg4_inline.c 		((SFVec3f*)ptr)->z = FLT2FIX(v3);
FLT2FIX          1384 src/terminal/scene.c 			((M_Viewpoint *)n2)->fieldOfView = FLT2FIX( atof(opt) );
FLT2FIX           626 src/utils/math.c 	return FLT2FIX( (Float) acos(FIX2FLT(angle)));
FLT2FIX           633 src/utils/math.c 	return FLT2FIX( (Float) asin(FIX2FLT(angle)));
FLT2FIX           860 src/utils/math.c 	det = sign * FLT2FIX(_det/scale);
FLT2FIX          1048 src/utils/math.c 	return FLT2FIX( sqrt( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) ) );
FLT2FIX          1073 src/utils/math.c 	return FLT2FIX( FIX2FLT(v.x) * FIX2FLT(v.x) + FIX2FLT(v.y)*FIX2FLT(v.y) + FIX2FLT(v.z)*FIX2FLT(v.z) );
FLT2FIX          1099 src/utils/math.c 	return FLT2FIX(fr);
FLT2FIX          1152 src/utils/math.c 	res.x = FLT2FIX( FIX2FLT(v1.y)*FIX2FLT(v2.z) - FIX2FLT(v2.y)*FIX2FLT(v1.z));
FLT2FIX          1153 src/utils/math.c 	res.y = FLT2FIX( FIX2FLT(v2.x)*FIX2FLT(v1.z) - FIX2FLT(v1.x)*FIX2FLT(v2.z));
FLT2FIX          1154 src/utils/math.c 	res.z = FLT2FIX( FIX2FLT(v1.x)*FIX2FLT(v2.y) - FIX2FLT(v2.x)*FIX2FLT(v1.y));
FLT2FIX          1430 src/utils/math.c 	det = sign * FLT2FIX(_det/scale);
FLT2FIX           349 src/utils/path2d.c 		pt_out->x += gf_mulfix(pts[k].x, FLT2FIX(blend));
FLT2FIX           350 src/utils/path2d.c 		pt_out->y += gf_mulfix(pts[k].y, FLT2FIX(blend));