GF_Rect           102 include/gpac/internal/camera.h 	GF_Rect vp;
GF_Rect           669 include/gpac/internal/compositor_dev.h 	void (*compute_gradient_matrix)(struct _gf_sc_texture_handler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d);
GF_Rect           870 include/gpac/internal/compositor_dev.h 	GF_Rect bounds;
GF_Rect           928 include/gpac/internal/compositor_dev.h 	GF_Rect clipper, layer_clipper;
GF_Rect          1234 include/gpac/internal/compositor_dev.h GF_Rect compositor_2d_update_clipper(GF_TraverseState *tr_state, GF_Rect this_clip, Bool *need_restore, GF_Rect *original, Bool for_layer);
GF_Rect          1244 include/gpac/internal/compositor_dev.h Bool compositor_texture_rectangles(GF_VisualManager *visual, GF_TextureHandler *txh, GF_IRect *clip, GF_Rect *unclip, GF_Window *src, GF_Window *dst, Bool *disable_blit, Bool *has_scale);
GF_Rect          1282 include/gpac/internal/compositor_dev.h Bool gf_sc_pick_in_clipper(GF_TraverseState *tr_state, GF_Rect *clip);
GF_Rect          1389 include/gpac/internal/compositor_dev.h 	GF_Rect bounds;
GF_Rect          1426 include/gpac/internal/compositor_dev.h void gf_font_spans_draw_2d(GF_List *spans, GF_TraverseState *tr_state, u32 hl_color, Bool force_texture_text, GF_Rect *bounds);
GF_Rect          1428 include/gpac/internal/compositor_dev.h void gf_font_spans_pick(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state, GF_Rect *node_bounds, Bool use_dom_events, struct _drawable *drawable);
GF_Rect           292 include/gpac/maths.h void gf_rect_union(GF_Rect *rc1, GF_Rect *rc2);
GF_Rect           301 include/gpac/maths.h GF_Rect gf_rect_center(Fixed w, Fixed h);
GF_Rect           310 include/gpac/maths.h Bool gf_rect_overlaps(GF_Rect rc1, GF_Rect rc2);
GF_Rect           319 include/gpac/maths.h Bool gf_rect_equal(GF_Rect rc1, GF_Rect rc2);
GF_Rect           345 include/gpac/maths.h GF_IRect gf_rect_pixelize(GF_Rect *r);
GF_Rect           482 include/gpac/maths.h void gf_mx2d_apply_rect(GF_Matrix2D *_this, GF_Rect *rc);
GF_Rect           680 include/gpac/maths.h void gf_bbox_from_rect(GF_BBox *box, GF_Rect *rc);
GF_Rect           682 include/gpac/maths.h void gf_rect_from_bbox(GF_Rect *rc, GF_BBox *box);
GF_Rect           802 include/gpac/maths.h void gf_mx_apply_rect(GF_Matrix *_this, GF_Rect *rc);
GF_Rect            73 include/gpac/path2d.h 	GF_Rect bbox;
GF_Rect           311 include/gpac/path2d.h GF_Err gf_path_get_control_bounds(GF_Path *gp, GF_Rect *rc);
GF_Rect           320 include/gpac/path2d.h GF_Err gf_path_get_bounds(GF_Path *gp, GF_Rect *rc);
GF_Rect           519 include/gpac/scenegraph.h 	GF_Rect rc;
GF_Rect           341 include/gpac/scenegraph_svg.h 	GF_Rect screen_rect;
GF_Rect           222 modules/gdip_raster/gdip_font.cpp 	GF_Rect bounds;
GF_Rect           156 modules/gdip_raster/gdip_priv.h 	GF_Rect wnd;
GF_Rect            55 modules/soft_raster/rast_soft.h 	GF_Rect frame;					\
GF_Rect           136 modules/soft_raster/rast_soft.h 	GF_Rect path_bounds;
GF_Rect           558 modules/soft_raster/surface.c 	GF_Rect rc;
GF_Rect          3386 src/compositor/compositor.c Bool gf_sc_pick_in_clipper(GF_TraverseState *tr_state, GF_Rect *clip)
GF_Rect          3404 src/compositor/compositor.c 		GF_Rect rc = *clip;
GF_Rect           660 src/compositor/compositor_2d.c Bool compositor_texture_rectangles(GF_VisualManager *visual, GF_TextureHandler *txh, GF_IRect *clip, GF_Rect *unclip, GF_Window *src, GF_Window *dst, Bool *disable_blit, Bool *has_scale)
GF_Rect           665 src/compositor/compositor_2d.c 	GF_Rect final = *unclip;
GF_Rect           796 src/compositor/compositor_2d.c static Bool compositor_2d_draw_bitmap_ex(GF_VisualManager *visual, GF_TextureHandler *txh, DrawableContext *ctx, GF_IRect *clip, GF_Rect *unclip, u8 alpha, GF_TraverseState *tr_state, Bool force_soft_blt)
GF_Rect          1483 src/compositor/compositor_2d.c GF_Rect compositor_2d_update_clipper(GF_TraverseState *tr_state, GF_Rect this_clip, Bool *need_restore, GF_Rect *original, Bool for_layer)
GF_Rect          1485 src/compositor/compositor_2d.c 	GF_Rect clip, orig;
GF_Rect           879 src/compositor/drawable.c 	GF_Rect rc;
GF_Rect           893 src/compositor/drawable.c void drawable_finalize_sort_ex(DrawableContext *ctx, GF_TraverseState *tr_state, GF_Rect *orig_bounds, Bool skip_focus)
GF_Rect           899 src/compositor/drawable.c 	GF_Rect unclip, store_orig_bounds;
GF_Rect           975 src/compositor/drawable.c void drawable_finalize_sort(struct _drawable_context *ctx, GF_TraverseState *tr_state, GF_Rect *orig_bounds)
GF_Rect           981 src/compositor/drawable.c void drawable_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_Rect *orig_bounds)
GF_Rect           987 src/compositor/drawable.c 	GF_Rect *bounds;
GF_Rect            41 src/compositor/drawable.h 	GF_Rect unclip;
GF_Rect           134 src/compositor/drawable.h void drawable_finalize_sort(DrawableContext *ctx, GF_TraverseState *tr_state, GF_Rect *orig_bounds);
GF_Rect           136 src/compositor/drawable.h void drawable_finalize_sort_ex(DrawableContext *ctx, GF_TraverseState *tr_state, GF_Rect *orig_bounds, Bool skip_focus);
GF_Rect           150 src/compositor/drawable.h void drawable_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_Rect *orig_bounds);
GF_Rect           326 src/compositor/drawable.h Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc);
GF_Rect           543 src/compositor/font_engine.c 		GF_Rect rc;
GF_Rect           670 src/compositor/font_engine.c 	GF_Rect bounds;
GF_Rect           997 src/compositor/font_engine.c static void gf_font_span_draw_2d(GF_TraverseState *tr_state, GF_TextSpan *span, DrawableContext *ctx, GF_Rect *bounds)
GF_Rect          1122 src/compositor/font_engine.c static GF_Rect font_get_sel_rect(GF_TraverseState *tr_state)
GF_Rect          1125 src/compositor/font_engine.c 	GF_Rect rc;
GF_Rect          1156 src/compositor/font_engine.c static void gf_font_spans_select(GF_TextSpan *span, GF_TraverseState *tr_state, DrawableContext *ctx, Bool has_more_spans, Bool first_span, GF_Rect *rc)
GF_Rect          1193 src/compositor/font_engine.c 		GF_Rect g_rc;
GF_Rect          1289 src/compositor/font_engine.c 	GF_Rect rc;
GF_Rect          1298 src/compositor/font_engine.c void gf_font_spans_draw_2d(GF_List *spans, GF_TraverseState *tr_state, u32 hl_color, Bool force_texture_text, GF_Rect *bounds)
GF_Rect          1305 src/compositor/font_engine.c 	GF_Rect rc;
GF_Rect          1354 src/compositor/font_engine.c void gf_font_spans_pick(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state, GF_Rect *node_bounds, Bool use_dom_events, Drawable *drawable)
GF_Rect          1421 src/compositor/font_engine.c 			GF_Rect rc;
GF_Rect           215 src/compositor/hardcoded_protos.c 	GF_Rect bounds;
GF_Rect            49 src/compositor/hc_flash_shape.c 	GF_Rect bounds;
GF_Rect            95 src/compositor/hc_flash_shape.c 	GF_Rect rc;
GF_Rect           776 src/compositor/mesh.c 	GF_Rect bounds;
GF_Rect          2341 src/compositor/mesh.c 	GF_Rect rc;
GF_Rect           141 src/compositor/mesh_tesselate.c 	GF_Rect rc;
GF_Rect            40 src/compositor/mpeg4_bitmap.c 	GF_Rect rc;
GF_Rect            45 src/compositor/mpeg4_bitmap.c static void Bitmap_BuildGraph(GF_Node *node, BitmapStack *st, GF_TraverseState *tr_state, GF_Rect *out_rc, Bool notify_changes)
GF_Rect           184 src/compositor/mpeg4_bitmap.c 		GF_Rect rc = gf_rect_center(ctx->bi->unclip.width, ctx->bi->unclip.height);
GF_Rect           199 src/compositor/mpeg4_bitmap.c 	GF_Rect rc;
GF_Rect            40 src/compositor/mpeg4_form.c 	GF_Rect clip;
GF_Rect            47 src/compositor/mpeg4_form.c 	GF_Rect origin, final;
GF_Rect            83 src/compositor/mpeg4_form.c 	memset(&fg->origin, 0, sizeof(GF_Rect));
GF_Rect           207 src/compositor/mpeg4_form.c 	GF_Rect prev_clipper;
GF_Rect           252 src/compositor/mpeg4_form.c 		GF_Rect bounds;
GF_Rect           438 src/compositor/mpeg4_form.c 	GF_Rect *l, *r;
GF_Rect           499 src/compositor/mpeg4_form.c 	GF_Rect *t, *b;
GF_Rect           529 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           558 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           589 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           618 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           646 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           674 src/compositor/mpeg4_form.c 	GF_Rect *rc;
GF_Rect           280 src/compositor/mpeg4_geometry_2d.c 			GF_Rect orig_unclip;
GF_Rect           133 src/compositor/mpeg4_gradients.c static void LG_ComputeMatrix(GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d)
GF_Rect           584 src/compositor/mpeg4_gradients.c static void RG_ComputeMatrix(GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d)
GF_Rect           661 src/compositor/mpeg4_grouping.c void parent_node_end_group(ParentNode2D *group, GF_Rect *bounds)
GF_Rect           671 src/compositor/mpeg4_grouping.c void parent_node_end_text_group(ParentNode2D *group, GF_Rect *bounds, Fixed ascent, Fixed descent, u32 text_split_idx)
GF_Rect            57 src/compositor/mpeg4_grouping.h 	GF_Rect bounds;					\
GF_Rect            74 src/compositor/mpeg4_grouping.h 	GF_Rect bounds;					\
GF_Rect           147 src/compositor/mpeg4_grouping.h 	GF_Rect original, final;
GF_Rect           181 src/compositor/mpeg4_grouping.h void parent_node_end_group(ParentNode2D *group, GF_Rect *bounds);
GF_Rect           183 src/compositor/mpeg4_grouping.h void parent_node_end_text_group(ParentNode2D *group, GF_Rect *bounds, Fixed ascent, Fixed descent, u32 split_text_idx);
GF_Rect            41 src/compositor/mpeg4_layer_2d.c 	GF_Rect clip;
GF_Rect            71 src/compositor/mpeg4_layer_2d.c static void rect_intersect(GF_Rect *rc1, GF_Rect *rc2)
GF_Rect           102 src/compositor/mpeg4_layer_2d.c 	GF_Rect rc;
GF_Rect           109 src/compositor/mpeg4_layer_2d.c 	GF_Rect prev_clipper;
GF_Rect            45 src/compositor/mpeg4_layer_3d.c 	GF_Rect clip, vp;
GF_Rect           294 src/compositor/mpeg4_layer_3d.c static void layer3d_setup_clip(Layer3DStack *st, GF_TraverseState *tr_state, Bool prev_cam, GF_Rect rc)
GF_Rect           343 src/compositor/mpeg4_layer_3d.c 	GF_Rect rc;
GF_Rect            40 src/compositor/mpeg4_layout.c 	GF_Rect clip;
GF_Rect           623 src/compositor/mpeg4_layout.c 	GF_Rect prev_clipper;
GF_Rect            56 src/compositor/mpeg4_text.c 	GF_Rect bounds;
GF_Rect           148 src/compositor/mpeg4_viewport.c 	GF_Rect rc, rc_bckup;
GF_Rect           326 src/compositor/nodes_stacks.h Bool compositor_svg_get_viewport(GF_Node *n, GF_Rect *rc);
GF_Rect            90 src/compositor/offscreen_cache.c void group_cache_setup(GroupCache *cache, GF_Rect *path_bounds, GF_IRect *pix_bounds, GF_Compositor *compositor, Bool for_gl)
GF_Rect           146 src/compositor/offscreen_cache.c 		GF_Rect cache_bounds;
GF_Rect           647 src/compositor/offscreen_cache.c 	GF_Rect group_bounds;
GF_Rect            54 src/compositor/offscreen_cache.h Fixed group_cache_check_coverage_increase(GF_Rect *ctx, GF_Rect *grp_bounds, DrawableContext *curr, DrawableContext* first_child);
GF_Rect            42 src/compositor/svg_filters.c void apply_feComponentTransfer(GF_Node *node, GF_TextureHandler *source, GF_Rect *region)
GF_Rect           169 src/compositor/svg_filters.c void svg_filter_apply(GF_Node *node, GF_TextureHandler *source, GF_Rect *region)
GF_Rect           199 src/compositor/svg_filters.c 	GF_Rect bounds, local_bounds, rc;
GF_Rect           355 src/compositor/svg_font.c 	GF_Rect rc;
GF_Rect            31 src/compositor/svg_geometry.c Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc)
GF_Rect            38 src/compositor/svg_geometry.c Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc)
GF_Rect            42 src/compositor/svg_geometry.c 	GF_Rect rc;
GF_Rect           259 src/compositor/svg_grouping.c 			GF_Rect rc;
GF_Rect           503 src/compositor/svg_grouping.c Bool compositor_svg_get_viewport(GF_Node *n, GF_Rect *rc)
GF_Rect          1233 src/compositor/svg_grouping.c 	GF_Rect rc;
GF_Rect            92 src/compositor/svg_media.c 	GF_Rect rc, new_rc;
GF_Rect           289 src/compositor/svg_paint_servers.c static GF_Rect compositor_svg_get_gradient_bounds(GF_TextureHandler *txh, SVGAllAttributes *all_atts)
GF_Rect           291 src/compositor/svg_paint_servers.c 	GF_Rect rc;
GF_Rect           440 src/compositor/svg_paint_servers.c 		GF_Rect rc = compositor_svg_get_gradient_bounds(txh, &all_atts);
GF_Rect           496 src/compositor/svg_paint_servers.c static void SVG_LG_ComputeMatrix(GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d)
GF_Rect           519 src/compositor/svg_paint_servers.c 		GF_Rect rc;
GF_Rect           602 src/compositor/svg_paint_servers.c static void SVG_RG_ComputeMatrix(GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d)
GF_Rect           628 src/compositor/svg_paint_servers.c 		GF_Rect rc;
GF_Rect            40 src/compositor/svg_text.c 	GF_Rect bounds;
GF_Rect            70 src/compositor/texturing.h u32 gf_sc_texture_enable_ex(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Rect *bounds);
GF_Rect          1947 src/compositor/texturing_gl.c u32 gf_sc_texture_enable_ex(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Rect *bounds)
GF_Rect           198 src/compositor/visual_manager.c 	GF_Rect rc;
GF_Rect            67 src/compositor/visual_manager_2d.c GF_Rect gf_rect_ft(GF_IRect *rc)
GF_Rect            69 src/compositor/visual_manager_2d.c 	GF_Rect rcft;
GF_Rect           172 src/compositor/visual_manager_2d.c Bool visual_2d_node_cull(GF_TraverseState *tr_state, GF_Rect *bounds)
GF_Rect           174 src/compositor/visual_manager_2d.c 	GF_Rect rc;
GF_Rect           185 src/compositor/visual_manager_2d.c 	GF_Rect rc;
GF_Rect            32 src/compositor/visual_manager_2d.h GF_Rect gf_rect_ft(GF_IRect *rc);
GF_Rect            94 src/compositor/visual_manager_2d.h Bool visual_2d_node_cull(GF_TraverseState *tr_state, GF_Rect *bounds);
GF_Rect           118 src/compositor/visual_manager_2d.h void visual_2d_texture_path_text(GF_VisualManager *visual, DrawableContext *txt_ctx, GF_Path *path, GF_Rect *object_bounds, GF_TextureHandler *txh, GF_TraverseState *tr_state);
GF_Rect           121 src/compositor/visual_manager_2d.h void visual_2d_fill_rect(GF_VisualManager *visual, DrawableContext *ctx, GF_Rect *rc, u32 color, u32 strike_color, GF_TraverseState *tr_state);
GF_Rect           125 src/compositor/visual_manager_2d.h void visual_2d_texture_path_extended(GF_VisualManager *visual, GF_Path *path, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, GF_TraverseState *tr_state);
GF_Rect           126 src/compositor/visual_manager_2d.h void visual_2d_draw_path_extended(GF_VisualManager *visual, GF_Path *path, DrawableContext *ctx, GF_STENCIL brush, GF_STENCIL pen, GF_TraverseState *tr_state, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, Bool is_erase);
GF_Rect           228 src/compositor/visual_manager_2d_draw.c static void visual_2d_draw_gradient(GF_VisualManager *visual, GF_Path *path, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_TraverseState *tr_state, GF_Matrix2D *ext_mx, GF_Rect *orig_bounds)
GF_Rect           230 src/compositor/visual_manager_2d_draw.c 	GF_Rect rc;
GF_Rect           283 src/compositor/visual_manager_2d_draw.c void visual_2d_texture_path_text(GF_VisualManager *visual, DrawableContext *txt_ctx, GF_Path *path, GF_Rect *object_bounds, GF_TextureHandler *txh, GF_TraverseState *tr_state)
GF_Rect           288 src/compositor/visual_manager_2d_draw.c 	GF_Rect orig_rc;
GF_Rect           428 src/compositor/visual_manager_2d_draw.c void visual_2d_texture_path_opengl_auto(GF_VisualManager *visual, GF_Path *path, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, GF_TraverseState *tr_state)
GF_Rect           430 src/compositor/visual_manager_2d_draw.c 	GF_Rect clipper;
GF_Rect           474 src/compositor/visual_manager_2d_draw.c void visual_2d_texture_path_extended(GF_VisualManager *visual, GF_Path *path, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, GF_TraverseState *tr_state)
GF_Rect           480 src/compositor/visual_manager_2d_draw.c 	GF_Rect orig_rc;
GF_Rect           631 src/compositor/visual_manager_2d_draw.c void visual_2d_draw_path_extended(GF_VisualManager *visual, GF_Path *path, DrawableContext *ctx, GF_STENCIL brush, GF_STENCIL pen, GF_TraverseState *tr_state, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, Bool is_erase)
GF_Rect           722 src/compositor/visual_manager_2d_draw.c void visual_2d_fill_rect(GF_VisualManager *visual, DrawableContext *ctx, GF_Rect *_rc, u32 color, u32 strike_color, GF_TraverseState *tr_state)
GF_Rect           725 src/compositor/visual_manager_2d_draw.c 	GF_Rect *rc;
GF_Rect           546 src/compositor/visual_manager_3d.c 		GF_Rect orig_vp = tr_state->camera->vp;
GF_Rect           607 src/compositor/visual_manager_3d.c 		GF_Rect orig_vp;
GF_Rect           913 src/compositor/visual_manager_3d.c 	GF_Rect rc;
GF_Rect          1587 src/compositor/visual_manager_3d.c 		GF_Rect rc;
GF_Rect          1704 src/compositor/visual_manager_3d.c 	GF_Rect rc;
GF_Rect          2004 src/compositor/visual_manager_3d.c void visual_3d_set_clipper_2d(GF_VisualManager *visual, GF_Rect clip, GF_Matrix *mx_at_clipper)
GF_Rect           155 src/compositor/visual_manager_3d.h 	GF_Rect clipper;
GF_Rect           229 src/compositor/visual_manager_3d.h void visual_3d_set_viewport(GF_VisualManager *visual, GF_Rect vp);
GF_Rect           232 src/compositor/visual_manager_3d.h void visual_3d_set_scissor(GF_VisualManager *visual, GF_Rect *vp);
GF_Rect           241 src/compositor/visual_manager_3d.h void visual_3d_set_clipper_2d(GF_VisualManager *visual, GF_Rect clip, GF_Matrix *mx_at_clipper);
GF_Rect           293 src/compositor/visual_manager_3d.h void visual_3d_fill_rect(GF_VisualManager *visual, GF_Rect rc, SFColorRGBA color);
GF_Rect          1577 src/compositor/visual_manager_3d_gl.c void visual_3d_set_viewport(GF_VisualManager *visual, GF_Rect vp)
GF_Rect          1582 src/compositor/visual_manager_3d_gl.c void visual_3d_set_scissor(GF_VisualManager *visual, GF_Rect *vp)
GF_Rect          3608 src/compositor/visual_manager_3d_gl.c void visual_3d_fill_rect(GF_VisualManager *visual, GF_Rect rc, SFColorRGBA color)
GF_Rect           246 src/scene_manager/swf_bifs.c static GF_Rect s2b_get_center_bounds(SWFShape *shape, SWFShapeRec *srec)
GF_Rect           248 src/scene_manager/swf_bifs.c 	GF_Rect rc;
GF_Rect           270 src/scene_manager/swf_bifs.c 	GF_Rect rc;
GF_Rect           939 src/utils/math.c void gf_mx2d_apply_rect(GF_Matrix2D *_this, GF_Rect *rc)
GF_Rect           967 src/utils/math.c GF_IRect gf_rect_pixelize(GF_Rect *r)
GF_Rect           980 src/utils/math.c void gf_rect_union(GF_Rect *rc1, GF_Rect *rc2)
GF_Rect          1000 src/utils/math.c GF_Rect gf_rect_center(Fixed w, Fixed h)
GF_Rect          1002 src/utils/math.c 	GF_Rect rc;
GF_Rect          1011 src/utils/math.c Bool gf_rect_overlaps(GF_Rect rc1, GF_Rect rc2)
GF_Rect          1022 src/utils/math.c Bool gf_rect_equal(GF_Rect rc1, GF_Rect rc2)
GF_Rect          1245 src/utils/math.c void gf_mx_apply_rect(GF_Matrix *mat, GF_Rect *rc)
GF_Rect          2449 src/utils/math.c void gf_bbox_from_rect(GF_BBox *box, GF_Rect *rc)
GF_Rect          2461 src/utils/math.c void gf_rect_from_bbox(GF_Rect *rc, GF_BBox *box)
GF_Rect           620 src/utils/path2d.c GF_Err gf_path_get_control_bounds(GF_Path *gp, GF_Rect *rc)
GF_Rect           762 src/utils/path2d.c GF_Err gf_path_get_bounds(GF_Path *gp, GF_Rect *rc)
GF_Rect          1069 src/utils/path2d.c 	GF_Rect rc;
GF_Rect          1701 src/utils/path2d_stroker.c 		GF_Rect bounds;