This source file includes following definitions.
- compositor_init_afx_node
- gf_sc_on_node_init
- gf_sc_invalidate
#include "nodes_stacks.h"
#include <gpac/nodes_mpeg4.h>
#include <gpac/nodes_x3d.h>
void compositor_init_afx_node(GF_Compositor *compositor, GF_Node *node, MFURL *url)
{
GF_MediaObject *mo = gf_mo_register(node, url, GF_FALSE, GF_FALSE);
if (!mo) {
GF_LOG(GF_LOG_WARNING, GF_LOG_COMPOSE, ("[Compositor] AFX Decoder not found for node %s - node may not be completely/correctly rendered\n", gf_node_get_class_name(node)));
}
#ifndef GPAC_DISABLE_VRML
if (gf_node_get_tag(node)==TAG_MPEG4_BitWrapper) {
compositor_init_bitwrapper(compositor, node);
}
#endif
}
void gf_sc_on_node_init(GF_Compositor *compositor, GF_Node *node)
{
switch (gf_node_get_tag(node)) {
#ifndef GPAC_DISABLE_VRML
case TAG_MPEG4_AnimationStream:
compositor_init_animationstream(compositor, node);
break;
case TAG_MPEG4_AudioBuffer:
compositor_init_audiobuffer(compositor, node);
break;
case TAG_MPEG4_AudioSource:
compositor_init_audiosource(compositor, node);
break;
case TAG_MPEG4_AudioClip:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_AudioClip:
#endif
compositor_init_audioclip(compositor, node);
break;
case TAG_MPEG4_TimeSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_TimeSensor:
#endif
compositor_init_timesensor(compositor, node);
break;
case TAG_MPEG4_ImageTexture:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_ImageTexture:
#endif
case TAG_MPEG4_CacheTexture:
compositor_init_imagetexture(compositor, node);
break;
case TAG_MPEG4_PixelTexture:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_PixelTexture:
#endif
compositor_init_pixeltexture(compositor, node);
break;
case TAG_MPEG4_MovieTexture:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_MovieTexture:
#endif
compositor_init_movietexture(compositor, node);
break;
case TAG_MPEG4_Background2D:
compositor_init_background2d(compositor, node);
break;
case TAG_MPEG4_Bitmap:
compositor_init_bitmap(compositor, node);
break;
case TAG_MPEG4_ColorTransform:
compositor_init_colortransform(compositor, node);
break;
case TAG_MPEG4_Circle:
compositor_init_circle(compositor, node);
break;
case TAG_MPEG4_Curve2D:
compositor_init_curve2d(compositor, node);
break;
case TAG_MPEG4_XCurve2D:
compositor_init_curve2d(compositor, node);
break;
case TAG_MPEG4_Ellipse:
compositor_init_ellipse(compositor, node);
break;
case TAG_MPEG4_OrderedGroup:
compositor_init_orderedgroup(compositor, node);
break;
case TAG_MPEG4_PointSet2D:
compositor_init_pointset2d(compositor, node);
break;
case TAG_MPEG4_Transform2D:
compositor_init_transform2d(compositor, node);
break;
case TAG_MPEG4_TransformMatrix2D:
compositor_init_transformmatrix2d(compositor, node);
break;
case TAG_MPEG4_LineProperties:
compositor_init_lineprops(compositor, node);
break;
case TAG_MPEG4_XLineProperties:
compositor_init_lineprops(compositor, node);
break;
case TAG_MPEG4_Viewport:
compositor_init_viewport(compositor, node);
break;
case TAG_MPEG4_IndexedLineSet2D:
compositor_init_indexed_line_set2d(compositor, node);
break;
case TAG_MPEG4_IndexedFaceSet2D:
compositor_init_indexed_face_set2d(compositor, node);
break;
case TAG_MPEG4_Sound2D:
compositor_init_sound2d(compositor, node);
break;
case TAG_MPEG4_LinearGradient:
compositor_init_linear_gradient(compositor, node);
break;
case TAG_MPEG4_RadialGradient:
compositor_init_radial_gradient(compositor, node);
break;
case TAG_MPEG4_CompositeTexture2D:
compositor_init_compositetexture2d(compositor, node);
break;
case TAG_MPEG4_MatteTexture:
compositor_init_mattetexture(compositor, node);
break;
case TAG_MPEG4_Form:
compositor_init_form(compositor, node);
break;
case TAG_MPEG4_Layer2D:
compositor_init_layer2d(compositor, node);
break;
case TAG_MPEG4_Layout:
compositor_init_layout(compositor, node);
break;
case TAG_MPEG4_PathLayout:
compositor_init_path_layout(compositor, node);
break;
case TAG_MPEG4_Anchor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Anchor:
#endif
compositor_init_anchor(compositor, node);
break;
case TAG_MPEG4_DiscSensor:
compositor_init_disc_sensor(compositor, node);
break;
case TAG_MPEG4_PlaneSensor2D:
compositor_init_plane_sensor2d(compositor, node);
break;
case TAG_MPEG4_ProximitySensor2D:
compositor_init_proximity_sensor2d(compositor, node);
break;
case TAG_MPEG4_TouchSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_TouchSensor:
#endif
compositor_init_touch_sensor(compositor, node);
break;
case TAG_MPEG4_Group:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Group:
#endif
compositor_init_group(compositor, node);
break;
case TAG_MPEG4_Rectangle:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Rectangle2D:
#endif
compositor_init_rectangle(compositor, node);
break;
case TAG_MPEG4_Shape:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Shape:
#endif
compositor_init_shape(compositor, node);
break;
case TAG_MPEG4_Switch:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Switch:
#endif
compositor_init_switch(compositor, node);
break;
case TAG_MPEG4_Text:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Text:
#endif
compositor_init_text(compositor, node);
break;
#ifndef GPAC_DISABLE_3D
case TAG_MPEG4_Background:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Background:
#endif
compositor_init_background(compositor, node);
break;
case TAG_MPEG4_CylinderSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_CylinderSensor:
#endif
compositor_init_cylinder_sensor(compositor, node);
break;
case TAG_MPEG4_PlaneSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_PlaneSensor:
#endif
compositor_init_plane_sensor(compositor, node);
break;
case TAG_MPEG4_ProximitySensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_ProximitySensor:
#endif
compositor_init_proximity_sensor(compositor, node);
break;
case TAG_MPEG4_SphereSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_SphereSensor:
#endif
compositor_init_sphere_sensor(compositor, node);
break;
case TAG_MPEG4_VisibilitySensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_VisibilitySensor:
#endif
compositor_init_visibility_sensor(compositor, node);
break;
case TAG_MPEG4_Box:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Box:
#endif
compositor_init_box(compositor, node);
break;
case TAG_MPEG4_Cone:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Cone:
#endif
compositor_init_cone(compositor, node);
break;
case TAG_MPEG4_Cylinder:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Cylinder:
#endif
compositor_init_cylinder(compositor, node);
break;
case TAG_MPEG4_ElevationGrid:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_ElevationGrid:
#endif
compositor_init_elevation_grid(compositor, node);
break;
case TAG_MPEG4_Extrusion:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Extrusion:
#endif
compositor_init_extrusion(compositor, node);
break;
case TAG_MPEG4_IndexedFaceSet:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_IndexedFaceSet:
#endif
compositor_init_ifs(compositor, node);
break;
case TAG_MPEG4_IndexedLineSet:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_IndexedLineSet:
#endif
compositor_init_ils(compositor, node);
break;
case TAG_MPEG4_PointSet:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_PointSet:
#endif
compositor_init_point_set(compositor, node);
break;
case TAG_MPEG4_Sphere:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Sphere:
#endif
compositor_init_sphere(compositor, node);
break;
case TAG_MPEG4_Billboard:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Billboard:
#endif
compositor_init_billboard(compositor, node);
break;
case TAG_MPEG4_Collision:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Collision:
#endif
compositor_init_collision(compositor, node);
break;
case TAG_MPEG4_LOD:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_LOD:
#endif
compositor_init_lod(compositor, node);
break;
case TAG_MPEG4_Transform:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Transform:
#endif
compositor_init_transform(compositor, node);
break;
case TAG_MPEG4_Sound:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Sound:
#endif
compositor_init_sound(compositor, node);
break;
case TAG_MPEG4_Viewpoint:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Viewpoint:
#endif
compositor_init_viewpoint(compositor, node);
break;
case TAG_MPEG4_NavigationInfo:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_NavigationInfo:
#endif
compositor_init_navigation_info(compositor, node);
break;
case TAG_MPEG4_Fog:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Fog:
#endif
compositor_init_fog(compositor, node);
break;
case TAG_MPEG4_DirectionalLight:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_DirectionalLight:
#endif
compositor_init_directional_light(compositor, node);
break;
case TAG_MPEG4_PointLight:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_PointLight:
#endif
compositor_init_point_light(compositor, node);
break;
case TAG_MPEG4_SpotLight:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_SpotLight:
#endif
compositor_init_spot_light(compositor, node);
break;
case TAG_MPEG4_NonLinearDeformer:
compositor_init_non_linear_deformer(compositor, node);
break;
case TAG_MPEG4_Layer3D:
compositor_init_layer3d(compositor, node);
break;
case TAG_MPEG4_CompositeTexture3D:
compositor_init_compositetexture3d(compositor, node);
break;
case TAG_MPEG4_EnvironmentTest:
compositor_init_envtest(compositor, node);
break;
#endif
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_StaticGroup:
compositor_init_static_group(compositor, node);
break;
case TAG_X3D_Disk2D:
compositor_init_disk2d(compositor, node);
break;
case TAG_X3D_Arc2D:
case TAG_X3D_ArcClose2D:
compositor_init_arc2d(compositor, node);
break;
case TAG_X3D_Polyline2D:
compositor_init_polyline2d(compositor, node);
break;
case TAG_X3D_TriangleSet2D:
compositor_init_triangle_set2d(compositor, node);
break;
#ifndef GPAC_DISABLE_3D
case TAG_X3D_Polypoint2D:
compositor_init_polypoint2d(compositor, node);
break;
case TAG_X3D_LineSet:
compositor_init_lineset(compositor, node);
break;
case TAG_X3D_TriangleSet:
compositor_init_triangle_set(compositor, node);
break;
case TAG_X3D_TriangleStripSet:
compositor_init_triangle_strip_set(compositor, node);
break;
case TAG_X3D_TriangleFanSet:
compositor_init_triangle_fan_set(compositor, node);
break;
case TAG_X3D_IndexedTriangleFanSet:
compositor_init_indexed_triangle_fan_set(compositor, node);
break;
case TAG_X3D_IndexedTriangleStripSet:
compositor_init_indexed_triangle_strip_set(compositor, node);
break;
case TAG_X3D_IndexedTriangleSet:
compositor_init_indexed_triangle_set(compositor, node);
break;
#endif
#endif
case TAG_ProtoNode:
gf_sc_init_hardcoded_proto(compositor, node);
break;
case TAG_MPEG4_SBVCAnimation:
compositor_init_afx_node(compositor, node, & ((M_SBVCAnimation *)node)->url);
break;
case TAG_MPEG4_BitWrapper:
compositor_init_afx_node(compositor, node, & ((M_BitWrapper *)node)->url);
break;
#endif
#ifndef GPAC_DISABLE_SVG
case TAG_SVG_svg:
compositor_init_svg_svg(compositor, node);
break;
case TAG_SVG_g:
compositor_init_svg_g(compositor, node);
break;
case TAG_SVG_switch:
compositor_init_svg_switch(compositor, node);
break;
case TAG_SVG_rect:
compositor_init_svg_rect(compositor, node);
break;
case TAG_SVG_path:
compositor_init_svg_path(compositor, node);
break;
case TAG_SVG_circle:
compositor_init_svg_circle(compositor, node);
break;
case TAG_SVG_ellipse:
compositor_init_svg_ellipse(compositor, node);
break;
case TAG_SVG_line:
compositor_init_svg_line(compositor, node);
break;
case TAG_SVG_polyline:
compositor_init_svg_polyline(compositor, node);
break;
case TAG_SVG_polygon:
compositor_init_svg_polygon(compositor, node);
break;
case TAG_SVG_a:
compositor_init_svg_a(compositor, node);
break;
case TAG_SVG_linearGradient:
compositor_init_svg_linearGradient(compositor, node);
break;
case TAG_SVG_radialGradient:
compositor_init_svg_radialGradient(compositor, node);
break;
case TAG_SVG_solidColor:
compositor_init_svg_solidColor(compositor, node);
break;
case TAG_SVG_stop:
compositor_init_svg_stop(compositor, node);
break;
case TAG_SVG_text:
compositor_init_svg_text(compositor, node);
break;
case TAG_SVG_tspan:
compositor_init_svg_tspan(compositor, node);
break;
case TAG_SVG_textArea:
compositor_init_svg_textarea(compositor, node);
break;
case TAG_SVG_tbreak:
compositor_init_svg_tbreak(compositor, node);
break;
case TAG_SVG_image:
compositor_init_svg_image(compositor, node);
break;
case TAG_SVG_video:
compositor_init_svg_video(compositor, node);
break;
case TAG_SVG_audio:
compositor_init_svg_audio(compositor, node, GF_FALSE);
break;
case TAG_SVG_font_face:
compositor_init_svg_font(compositor, node);
break;
case TAG_SVG_missing_glyph:
case TAG_SVG_glyph:
compositor_init_svg_glyph(compositor, node);
break;
case TAG_SVG_font_face_uri:
compositor_init_svg_font_face_uri(compositor, node);
break;
case TAG_SVG_use:
compositor_init_svg_use(compositor, node);
break;
case TAG_SVG_animation:
compositor_init_svg_animation(compositor, node);
break;
case TAG_SVG_foreignObject:
compositor_init_svg_foreign_object(compositor, node);
break;
case TAG_SVG_filter:
compositor_init_svg_filter(compositor, node);
break;
case TAG_LSR_updates:
compositor_init_svg_updates(compositor, node);
break;
#endif
default:
GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Compositor] node %s will not be rendered\n", gf_node_get_class_name(node)));
break;
}
}
GF_EXPORT
void gf_sc_invalidate(GF_Compositor *compositor, GF_Node *byObj)
{
if (!byObj) {
gf_sc_next_frame_state(compositor, GF_SC_DRAW_FRAME);
return;
}
switch (gf_node_get_tag(byObj)) {
#ifndef GPAC_DISABLE_VRML
case TAG_MPEG4_AnimationStream:
compositor_animationstream_modified(byObj);
break;
case TAG_MPEG4_AudioBuffer:
compositor_audiobuffer_modified(byObj);
break;
case TAG_MPEG4_AudioSource:
compositor_audiosource_modified(byObj);
break;
case TAG_MPEG4_AudioClip:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_AudioClip:
#endif
compositor_audioclip_modified(byObj);
break;
case TAG_MPEG4_TimeSensor:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_TimeSensor:
#endif
compositor_timesensor_modified(byObj);
break;
case TAG_MPEG4_ImageTexture:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_ImageTexture:
#endif
case TAG_MPEG4_CacheTexture:
compositor_imagetexture_modified(byObj);
break;
case TAG_MPEG4_MovieTexture:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_MovieTexture:
#endif
compositor_movietexture_modified(byObj);
break;
case TAG_MPEG4_Background2D:
compositor_background2d_modified(byObj);
break;
#ifndef GPAC_DISABLE_3D
case TAG_MPEG4_Background:
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Background:
#endif
compositor_background_modified(byObj);
break;
#endif
case TAG_MPEG4_Layout:
compositor_layout_modified(compositor, byObj);
break;
case TAG_MPEG4_EnvironmentTest:
compositor_envtest_modified(byObj);
break;
#endif
#ifndef GPAC_DISABLE_SVG
case TAG_SVG_video:
compositor_svg_video_modified(compositor, byObj);
break;
#endif
default:
gf_node_dirty_set(byObj, 0, GF_TRUE);
gf_sc_next_frame_state(compositor, GF_SC_DRAW_FRAME);
break;
}
}