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DEFINITIONS
This source file includes following definitions.
- lookupFont
- lookupXObject
- lookupXObjectNF
- lookupColorSpace
- lookupPattern
- lookupShading
- lookupGState
- display
- go
- execOp
- findOp
- checkArg
- getPos
- opSave
- opRestore
- opConcat
- opSetDash
- opSetFlat
- opSetLineJoin
- opSetLineCap
- opSetMiterLimit
- opSetLineWidth
- opSetExtGState
- doSoftMask
- opSetRenderingIntent
- opSetFillGray
- opSetStrokeGray
- opSetFillCMYKColor
- opSetStrokeCMYKColor
- opSetFillRGBColor
- opSetStrokeRGBColor
- opSetFillColorSpace
- opSetStrokeColorSpace
- opSetFillColor
- opSetStrokeColor
- opSetFillColorN
- opSetStrokeColorN
- opMoveTo
- opLineTo
- opCurveTo
- opCurveTo1
- opCurveTo2
- opRectangle
- opClosePath
- opEndPath
- opStroke
- opCloseStroke
- opFill
- opEOFill
- opFillStroke
- opCloseFillStroke
- opEOFillStroke
- opCloseEOFillStroke
- doPatternFill
- doPatternStroke
- doTilingPatternFill
- doShadingPatternFill
- opShFill
- doFunctionShFill
- doFunctionShFill1
- doAxialShFill
- doRadialShFill
- doGouraudTriangleShFill
- gouraudFillTriangle
- doPatchMeshShFill
- fillPatch
- doEndPath
- opClip
- opEOClip
- opBeginText
- opEndText
- opSetCharSpacing
- opSetFont
- opSetTextLeading
- opSetTextRender
- opSetTextRise
- opSetWordSpacing
- opSetHorizScaling
- opTextMove
- opTextMoveSet
- opSetTextMatrix
- opTextNextLine
- opShowText
- opMoveShowText
- opMoveSetShowText
- opShowSpaceText
- doShowText
- opXObject
- doImage
- doForm
- doForm1
- opBeginImage
- buildImageStream
- opImageData
- opEndImage
- opSetCharWidth
- opSetCacheDevice
- opBeginIgnoreUndef
- opEndIgnoreUndef
- opBeginMarkedContent
- opEndMarkedContent
- opMarkPoint
- drawAnnot
- saveState
- restoreState
- pushResources
- popResources
//========================================================================
//
// Gfx.cc
//
// Copyright 1996-2003 Glyph & Cog, LLC
//
//========================================================================
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <string.h>
#include <math.h>
#include "gmem.h"
#include "GlobalParams.h"
#include "CharTypes.h"
#include "Object.h"
#include "Array.h"
#include "Dict.h"
#include "Stream.h"
#include "Lexer.h"
#include "Parser.h"
#include "GfxFont.h"
#include "GfxState.h"
#include "OutputDev.h"
#include "Page.h"
#include "Annot.h"
#include "Error.h"
#include "Gfx.h"
// the MSVC math.h doesn't define this
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
//------------------------------------------------------------------------
// constants
//------------------------------------------------------------------------
// Max recursive depth for a function shading fill.
#define functionMaxDepth 6
// Max delta allowed in any color component for a function shading fill.
#define functionColorDelta (dblToCol(1 / 256.0))
// Max number of splits along the t axis for an axial shading fill.
#define axialMaxSplits 256
// Max delta allowed in any color component for an axial shading fill.
#define axialColorDelta (dblToCol(1 / 256.0))
// Max number of splits along the t axis for a radial shading fill.
#define radialMaxSplits 256
// Max delta allowed in any color component for a radial shading fill.
#define radialColorDelta (dblToCol(1 / 256.0))
// Max recursive depth for a Gouraud triangle shading fill.
#define gouraudMaxDepth 6
// Max delta allowed in any color component for a Gouraud triangle
// shading fill.
#define gouraudColorDelta (dblToCol(1 / 256.0))
// Max recursive depth for a patch mesh shading fill.
#define patchMaxDepth 6
// Max delta allowed in any color component for a patch mesh shading
// fill.
#define patchColorDelta (dblToCol(1 / 256.0))
//------------------------------------------------------------------------
// Operator table
//------------------------------------------------------------------------
#ifdef WIN32 // this works around a bug in the VC7 compiler
# pragma optimize("",off)
#endif
Operator Gfx::opTab[] = {
{"\"", 3, {tchkNum, tchkNum, tchkString},
&Gfx::opMoveSetShowText},
{"'", 1, {tchkString},
&Gfx::opMoveShowText},
{"B", 0, {tchkNone},
&Gfx::opFillStroke},
{"B*", 0, {tchkNone},
&Gfx::opEOFillStroke},
{"BDC", 2, {tchkName, tchkProps},
&Gfx::opBeginMarkedContent},
{"BI", 0, {tchkNone},
&Gfx::opBeginImage},
{"BMC", 1, {tchkName},
&Gfx::opBeginMarkedContent},
{"BT", 0, {tchkNone},
&Gfx::opBeginText},
{"BX", 0, {tchkNone},
&Gfx::opBeginIgnoreUndef},
{"CS", 1, {tchkName},
&Gfx::opSetStrokeColorSpace},
{"DP", 2, {tchkName, tchkProps},
&Gfx::opMarkPoint},
{"Do", 1, {tchkName},
&Gfx::opXObject},
{"EI", 0, {tchkNone},
&Gfx::opEndImage},
{"EMC", 0, {tchkNone},
&Gfx::opEndMarkedContent},
{"ET", 0, {tchkNone},
&Gfx::opEndText},
{"EX", 0, {tchkNone},
&Gfx::opEndIgnoreUndef},
{"F", 0, {tchkNone},
&Gfx::opFill},
{"G", 1, {tchkNum},
&Gfx::opSetStrokeGray},
{"ID", 0, {tchkNone},
&Gfx::opImageData},
{"J", 1, {tchkInt},
&Gfx::opSetLineCap},
{"K", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opSetStrokeCMYKColor},
{"M", 1, {tchkNum},
&Gfx::opSetMiterLimit},
{"MP", 1, {tchkName},
&Gfx::opMarkPoint},
{"Q", 0, {tchkNone},
&Gfx::opRestore},
{"RG", 3, {tchkNum, tchkNum, tchkNum},
&Gfx::opSetStrokeRGBColor},
{"S", 0, {tchkNone},
&Gfx::opStroke},
{"SC", -4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opSetStrokeColor},
{"SCN", -33, {tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN},
&Gfx::opSetStrokeColorN},
{"T*", 0, {tchkNone},
&Gfx::opTextNextLine},
{"TD", 2, {tchkNum, tchkNum},
&Gfx::opTextMoveSet},
{"TJ", 1, {tchkArray},
&Gfx::opShowSpaceText},
{"TL", 1, {tchkNum},
&Gfx::opSetTextLeading},
{"Tc", 1, {tchkNum},
&Gfx::opSetCharSpacing},
{"Td", 2, {tchkNum, tchkNum},
&Gfx::opTextMove},
{"Tf", 2, {tchkName, tchkNum},
&Gfx::opSetFont},
{"Tj", 1, {tchkString},
&Gfx::opShowText},
{"Tm", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
tchkNum, tchkNum},
&Gfx::opSetTextMatrix},
{"Tr", 1, {tchkInt},
&Gfx::opSetTextRender},
{"Ts", 1, {tchkNum},
&Gfx::opSetTextRise},
{"Tw", 1, {tchkNum},
&Gfx::opSetWordSpacing},
{"Tz", 1, {tchkNum},
&Gfx::opSetHorizScaling},
{"W", 0, {tchkNone},
&Gfx::opClip},
{"W*", 0, {tchkNone},
&Gfx::opEOClip},
{"b", 0, {tchkNone},
&Gfx::opCloseFillStroke},
{"b*", 0, {tchkNone},
&Gfx::opCloseEOFillStroke},
{"c", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
tchkNum, tchkNum},
&Gfx::opCurveTo},
{"cm", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
tchkNum, tchkNum},
&Gfx::opConcat},
{"cs", 1, {tchkName},
&Gfx::opSetFillColorSpace},
{"d", 2, {tchkArray, tchkNum},
&Gfx::opSetDash},
{"d0", 2, {tchkNum, tchkNum},
&Gfx::opSetCharWidth},
{"d1", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
tchkNum, tchkNum},
&Gfx::opSetCacheDevice},
{"f", 0, {tchkNone},
&Gfx::opFill},
{"f*", 0, {tchkNone},
&Gfx::opEOFill},
{"g", 1, {tchkNum},
&Gfx::opSetFillGray},
{"gs", 1, {tchkName},
&Gfx::opSetExtGState},
{"h", 0, {tchkNone},
&Gfx::opClosePath},
{"i", 1, {tchkNum},
&Gfx::opSetFlat},
{"j", 1, {tchkInt},
&Gfx::opSetLineJoin},
{"k", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opSetFillCMYKColor},
{"l", 2, {tchkNum, tchkNum},
&Gfx::opLineTo},
{"m", 2, {tchkNum, tchkNum},
&Gfx::opMoveTo},
{"n", 0, {tchkNone},
&Gfx::opEndPath},
{"q", 0, {tchkNone},
&Gfx::opSave},
{"re", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opRectangle},
{"rg", 3, {tchkNum, tchkNum, tchkNum},
&Gfx::opSetFillRGBColor},
{"ri", 1, {tchkName},
&Gfx::opSetRenderingIntent},
{"s", 0, {tchkNone},
&Gfx::opCloseStroke},
{"sc", -4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opSetFillColor},
{"scn", -33, {tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN, tchkSCN, tchkSCN, tchkSCN,
tchkSCN},
&Gfx::opSetFillColorN},
{"sh", 1, {tchkName},
&Gfx::opShFill},
{"v", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opCurveTo1},
{"w", 1, {tchkNum},
&Gfx::opSetLineWidth},
{"y", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
&Gfx::opCurveTo2},
};
#ifdef WIN32 // this works around a bug in the VC7 compiler
# pragma optimize("",on)
#endif
#define numOps (sizeof(opTab) / sizeof(Operator))
//------------------------------------------------------------------------
// GfxResources
//------------------------------------------------------------------------
GfxResources::GfxResources(XRef *xref, Dict *resDict, GfxResources *nextA) {
Object obj1, obj2;
Ref r;
if (resDict) {
// build font dictionary
fonts = NULL;
resDict->lookupNF("Font", &obj1);
if (obj1.isRef()) {
obj1.fetch(xref, &obj2);
if (obj2.isDict()) {
r = obj1.getRef();
fonts = new GfxFontDict(xref, &r, obj2.getDict());
}
obj2.free();
} else if (obj1.isDict()) {
fonts = new GfxFontDict(xref, NULL, obj1.getDict());
}
obj1.free();
// get XObject dictionary
resDict->lookup("XObject", &xObjDict);
// get color space dictionary
resDict->lookup("ColorSpace", &colorSpaceDict);
// get pattern dictionary
resDict->lookup("Pattern", &patternDict);
// get shading dictionary
resDict->lookup("Shading", &shadingDict);
// get graphics state parameter dictionary
resDict->lookup("ExtGState", &gStateDict);
} else {
fonts = NULL;
xObjDict.initNull();
colorSpaceDict.initNull();
patternDict.initNull();
shadingDict.initNull();
gStateDict.initNull();
}
next = nextA;
}
GfxResources::~GfxResources() {
if (fonts) {
delete fonts;
}
xObjDict.free();
colorSpaceDict.free();
patternDict.free();
shadingDict.free();
gStateDict.free();
}
GfxFont *GfxResources::lookupFont(char *name) {
GfxFont *font;
GfxResources *resPtr;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->fonts) {
if ((font = resPtr->fonts->lookup(name)))
return font;
}
}
error(-1, "Unknown font tag '%s'", name);
return NULL;
}
GBool GfxResources::lookupXObject(char *name, Object *obj) {
GfxResources *resPtr;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->xObjDict.isDict()) {
if (!resPtr->xObjDict.dictLookup(name, obj)->isNull())
return gTrue;
obj->free();
}
}
error(-1, "XObject '%s' is unknown", name);
return gFalse;
}
GBool GfxResources::lookupXObjectNF(char *name, Object *obj) {
GfxResources *resPtr;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->xObjDict.isDict()) {
if (!resPtr->xObjDict.dictLookupNF(name, obj)->isNull())
return gTrue;
obj->free();
}
}
error(-1, "XObject '%s' is unknown", name);
return gFalse;
}
void GfxResources::lookupColorSpace(char *name, Object *obj) {
GfxResources *resPtr;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->colorSpaceDict.isDict()) {
if (!resPtr->colorSpaceDict.dictLookup(name, obj)->isNull()) {
return;
}
obj->free();
}
}
obj->initNull();
}
GfxPattern *GfxResources::lookupPattern(char *name) {
GfxResources *resPtr;
GfxPattern *pattern;
Object obj;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->patternDict.isDict()) {
if (!resPtr->patternDict.dictLookup(name, &obj)->isNull()) {
pattern = GfxPattern::parse(&obj);
obj.free();
return pattern;
}
obj.free();
}
}
error(-1, "Unknown pattern '%s'", name);
return NULL;
}
GfxShading *GfxResources::lookupShading(char *name) {
GfxResources *resPtr;
GfxShading *shading;
Object obj;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->shadingDict.isDict()) {
if (!resPtr->shadingDict.dictLookup(name, &obj)->isNull()) {
shading = GfxShading::parse(&obj);
obj.free();
return shading;
}
obj.free();
}
}
error(-1, "Unknown shading '%s'", name);
return NULL;
}
GBool GfxResources::lookupGState(char *name, Object *obj) {
GfxResources *resPtr;
for (resPtr = this; resPtr; resPtr = resPtr->next) {
if (resPtr->gStateDict.isDict()) {
if (!resPtr->gStateDict.dictLookup(name, obj)->isNull()) {
return gTrue;
}
obj->free();
}
}
error(-1, "ExtGState '%s' is unknown", name);
return gFalse;
}
//------------------------------------------------------------------------
// Gfx
//------------------------------------------------------------------------
Gfx::Gfx(XRef *xrefA, OutputDev *outA, int pageNum, Dict *resDict,
double hDPI, double vDPI, PDFRectangle *box,
PDFRectangle *cropBox, int rotate,
GBool (*abortCheckCbkA)(void *data),
void *abortCheckCbkDataA) {
int i;
xref = xrefA;
subPage = gFalse;
printCommands = globalParams->getPrintCommands();
// start the resource stack
res = new GfxResources(xref, resDict, NULL);
// initialize
out = outA;
state = new GfxState(hDPI, vDPI, box, rotate, out->upsideDown());
fontChanged = gFalse;
clip = clipNone;
ignoreUndef = 0;
if(cropBox) {
out->startPage(pageNum, state, cropBox->x1,cropBox->y1,cropBox->x2,cropBox->y2);
} else {
out->startPage(pageNum, state, 0,0,0,0);
}
out->setDefaultCTM(state->getCTM());
out->updateAll(state);
for (i = 0; i < 6; ++i) {
baseMatrix[i] = state->getCTM()[i];
}
formDepth = 0;
abortCheckCbk = abortCheckCbkA;
abortCheckCbkData = abortCheckCbkDataA;
// set crop box
#ifdef XPDFEXE
if (cropBox) {
state->moveTo(cropBox->x1, cropBox->y1);
state->lineTo(cropBox->x2, cropBox->y1);
state->lineTo(cropBox->x2, cropBox->y2);
state->lineTo(cropBox->x1, cropBox->y2);
state->closePath();
state->clip();
out->clip(state);
state->clearPath();
}
#endif
}
Gfx::Gfx(XRef *xrefA, OutputDev *outA, Dict *resDict,
PDFRectangle *box, PDFRectangle *cropBox,
GBool (*abortCheckCbkA)(void *data),
void *abortCheckCbkDataA) {
int i;
xref = xrefA;
subPage = gTrue;
printCommands = globalParams->getPrintCommands();
// start the resource stack
res = new GfxResources(xref, resDict, NULL);
// initialize
out = outA;
state = new GfxState(72, 72, box, 0, gFalse);
fontChanged = gFalse;
clip = clipNone;
ignoreUndef = 0;
for (i = 0; i < 6; ++i) {
baseMatrix[i] = state->getCTM()[i];
}
formDepth = 0;
abortCheckCbk = abortCheckCbkA;
abortCheckCbkData = abortCheckCbkDataA;
// set crop box
if (cropBox) {
state->moveTo(cropBox->x1, cropBox->y1);
state->lineTo(cropBox->x2, cropBox->y1);
state->lineTo(cropBox->x2, cropBox->y2);
state->lineTo(cropBox->x1, cropBox->y2);
state->closePath();
state->clip();
out->clip(state);
state->clearPath();
}
}
Gfx::~Gfx() {
while (state->hasSaves()) {
restoreState();
}
if (!subPage) {
out->endPage();
}
while (res) {
popResources();
}
if (state) {
delete state;
}
}
void Gfx::display(Object *obj, GBool topLevel) {
Object obj2;
int i;
if (obj->isArray()) {
for (i = 0; i < obj->arrayGetLength(); ++i) {
obj->arrayGet(i, &obj2);
if (!obj2.isStream()) {
error(-1, "Weird page contents");
obj2.free();
return;
}
obj2.free();
}
} else if (!obj->isStream()) {
error(-1, "Weird page contents");
return;
}
parser = new Parser(xref, new Lexer(xref, obj), gFalse);
go(topLevel);
delete parser;
parser = NULL;
}
void Gfx::go(GBool topLevel) {
Object obj;
Object args[maxArgs];
int numArgs, i;
int lastAbortCheck;
// scan a sequence of objects
updateLevel = lastAbortCheck = 0;
numArgs = 0;
parser->getObj(&obj);
while (!obj.isEOF()) {
// got a command - execute it
if (obj.isCmd()) {
if (printCommands) {
obj.print(stdout);
for (i = 0; i < numArgs; ++i) {
printf(" ");
args[i].print(stdout);
}
printf("\n");
fflush(stdout);
}
execOp(&obj, args, numArgs);
obj.free();
for (i = 0; i < numArgs; ++i)
args[i].free();
numArgs = 0;
// periodically update display
if (++updateLevel >= 20000) {
out->dump();
updateLevel = 0;
}
// check for an abort
if (abortCheckCbk) {
if (updateLevel - lastAbortCheck > 10) {
if ((*abortCheckCbk)(abortCheckCbkData)) {
break;
}
lastAbortCheck = updateLevel;
}
}
// got an argument - save it
} else if (numArgs < maxArgs) {
args[numArgs++] = obj;
// too many arguments - something is wrong
} else {
error(getPos(), "Too many args in content stream");
if (printCommands) {
printf("throwing away arg: ");
obj.print(stdout);
printf("\n");
fflush(stdout);
}
obj.free();
}
// grab the next object
parser->getObj(&obj);
}
obj.free();
// args at end with no command
if (numArgs > 0) {
error(getPos(), "Leftover args in content stream");
if (printCommands) {
printf("%d leftovers:", numArgs);
for (i = 0; i < numArgs; ++i) {
printf(" ");
args[i].print(stdout);
}
printf("\n");
fflush(stdout);
}
for (i = 0; i < numArgs; ++i)
args[i].free();
}
// update display
if (topLevel && updateLevel > 0) {
out->dump();
}
}
void Gfx::execOp(Object *cmd, Object args[], int numArgs) {
Operator *op;
char *name;
Object *argPtr;
int i;
// find operator
name = cmd->getCmd();
if (!(op = findOp(name))) {
if (ignoreUndef == 0)
error(getPos(), "Unknown operator '%s'", name);
return;
}
// type check args
argPtr = args;
if (op->numArgs >= 0) {
if (numArgs < op->numArgs) {
error(getPos(), "Too few (%d) args to '%s' operator", numArgs, name);
return;
}
if (numArgs > op->numArgs) {
#if 0
error(getPos(), "Too many (%d) args to '%s' operator", numArgs, name);
#endif
argPtr += numArgs - op->numArgs;
numArgs = op->numArgs;
}
} else {
if (numArgs > -op->numArgs) {
error(getPos(), "Too many (%d) args to '%s' operator",
numArgs, name);
return;
}
}
for (i = 0; i < numArgs; ++i) {
if (!checkArg(&argPtr[i], op->tchk[i])) {
error(getPos(), "Arg #%d to '%s' operator is wrong type (%s)",
i, name, argPtr[i].getTypeName());
return;
}
}
// do it
(this->*op->func)(argPtr, numArgs);
}
Operator *Gfx::findOp(char *name) {
int a, b, m, cmp;
a = -1;
b = numOps;
// invariant: opTab[a] < name < opTab[b]
while (b - a > 1) {
m = (a + b) / 2;
cmp = strcmp(opTab[m].name, name);
if (cmp < 0)
a = m;
else if (cmp > 0)
b = m;
else
a = b = m;
}
if (cmp != 0)
return NULL;
return &opTab[a];
}
GBool Gfx::checkArg(Object *arg, TchkType type) {
switch (type) {
case tchkBool: return arg->isBool();
case tchkInt: return arg->isInt();
case tchkNum: return arg->isNum();
case tchkString: return arg->isString();
case tchkName: return arg->isName();
case tchkArray: return arg->isArray();
case tchkProps: return arg->isDict() || arg->isName();
case tchkSCN: return arg->isNum() || arg->isName();
case tchkNone: return gFalse;
}
return gFalse;
}
int Gfx::getPos() {
return parser ? parser->getPos() : -1;
}
//------------------------------------------------------------------------
// graphics state operators
//------------------------------------------------------------------------
void Gfx::opSave(Object args[], int numArgs) {
saveState();
}
void Gfx::opRestore(Object args[], int numArgs) {
restoreState();
}
void Gfx::opConcat(Object args[], int numArgs) {
state->concatCTM(args[0].getNum(), args[1].getNum(),
args[2].getNum(), args[3].getNum(),
args[4].getNum(), args[5].getNum());
out->updateCTM(state, args[0].getNum(), args[1].getNum(),
args[2].getNum(), args[3].getNum(),
args[4].getNum(), args[5].getNum());
fontChanged = gTrue;
}
void Gfx::opSetDash(Object args[], int numArgs) {
Array *a;
int length;
Object obj;
double *dash;
int i;
a = args[0].getArray();
length = a->getLength();
if (length == 0) {
dash = NULL;
} else {
dash = (double *)gmallocn(length, sizeof(double));
for (i = 0; i < length; ++i) {
dash[i] = a->get(i, &obj)->getNum();
obj.free();
}
}
state->setLineDash(dash, length, args[1].getNum());
out->updateLineDash(state);
}
void Gfx::opSetFlat(Object args[], int numArgs) {
state->setFlatness((int)args[0].getNum());
out->updateFlatness(state);
}
void Gfx::opSetLineJoin(Object args[], int numArgs) {
state->setLineJoin(args[0].getInt());
out->updateLineJoin(state);
}
void Gfx::opSetLineCap(Object args[], int numArgs) {
state->setLineCap(args[0].getInt());
out->updateLineCap(state);
}
void Gfx::opSetMiterLimit(Object args[], int numArgs) {
state->setMiterLimit(args[0].getNum());
out->updateMiterLimit(state);
}
void Gfx::opSetLineWidth(Object args[], int numArgs) {
state->setLineWidth(args[0].getNum());
out->updateLineWidth(state);
}
void Gfx::opSetExtGState(Object args[], int numArgs) {
Object obj1, obj2, obj3, obj4, obj5;
GfxBlendMode mode;
GBool haveFillOP;
Function *funcs[4];
GfxColor backdropColor;
GBool haveBackdropColor;
GfxColorSpace *blendingColorSpace;
GBool alpha, isolated, knockout;
int i;
if (!res->lookupGState(args[0].getName(), &obj1)) {
return;
}
if (!obj1.isDict()) {
error(getPos(), "ExtGState '%s' is wrong type", args[0].getName());
obj1.free();
return;
}
if (printCommands) {
printf(" gfx state dict: ");
obj1.print();
printf("\n");
}
// transparency support: blend mode, fill/stroke opacity
if (!obj1.dictLookup("BM", &obj2)->isNull()) {
if (state->parseBlendMode(&obj2, &mode)) {
state->setBlendMode(mode);
out->updateBlendMode(state);
} else {
error(getPos(), "Invalid blend mode in ExtGState");
}
}
obj2.free();
if (obj1.dictLookup("ca", &obj2)->isNum()) {
state->setFillOpacity(obj2.getNum());
out->updateFillOpacity(state);
}
obj2.free();
if (obj1.dictLookup("CA", &obj2)->isNum()) {
state->setStrokeOpacity(obj2.getNum());
out->updateStrokeOpacity(state);
}
obj2.free();
// fill/stroke overprint
if ((haveFillOP = (obj1.dictLookup("op", &obj2)->isBool()))) {
state->setFillOverprint(obj2.getBool());
out->updateFillOverprint(state);
}
obj2.free();
if (obj1.dictLookup("OP", &obj2)->isBool()) {
state->setStrokeOverprint(obj2.getBool());
out->updateStrokeOverprint(state);
if (!haveFillOP) {
state->setFillOverprint(obj2.getBool());
out->updateFillOverprint(state);
}
}
obj2.free();
// stroke adjust
if (obj1.dictLookup("SA", &obj2)->isBool()) {
state->setStrokeAdjust(obj2.getBool());
out->updateStrokeAdjust(state);
}
obj2.free();
// transfer function
if (obj1.dictLookup("TR2", &obj2)->isNull()) {
obj2.free();
obj1.dictLookup("TR", &obj2);
}
if (obj2.isName("Default") ||
obj2.isName("Identity")) {
funcs[0] = funcs[1] = funcs[2] = funcs[3] = NULL;
state->setTransfer(funcs);
out->updateTransfer(state);
} else if (obj2.isArray() && obj2.arrayGetLength() == 4) {
for (i = 0; i < 4; ++i) {
obj2.arrayGet(i, &obj3);
funcs[i] = Function::parse(&obj3);
obj3.free();
if (!funcs[i]) {
break;
}
}
if (i == 4) {
state->setTransfer(funcs);
out->updateTransfer(state);
}
} else if (obj2.isName() || obj2.isDict() || obj2.isStream()) {
if ((funcs[0] = Function::parse(&obj2))) {
funcs[1] = funcs[2] = funcs[3] = NULL;
state->setTransfer(funcs);
out->updateTransfer(state);
}
} else if (!obj2.isNull()) {
error(getPos(), "Invalid transfer function in ExtGState");
}
obj2.free();
// soft mask
if (!obj1.dictLookup("SMask", &obj2)->isNull()) {
if (obj2.isName("None")) {
out->clearSoftMask(state);
} else if (obj2.isDict()) {
if (obj2.dictLookup("S", &obj3)->isName("Alpha")) {
alpha = gTrue;
} else { // "Luminosity"
alpha = gFalse;
}
obj3.free();
funcs[0] = NULL;
if (!obj2.dictLookup("TR", &obj3)->isNull()) {
funcs[0] = Function::parse(&obj3);
if (funcs[0]->getInputSize() != 1 ||
funcs[0]->getOutputSize() != 1) {
error(getPos(),
"Invalid transfer function in soft mask in ExtGState");
delete funcs[0];
funcs[0] = NULL;
}
}
obj3.free();
if ((haveBackdropColor = obj2.dictLookup("BC", &obj3)->isArray())) {
for (i = 0; i < gfxColorMaxComps; ++i) {
backdropColor.c[i] = 0;
}
for (i = 0; i < obj3.arrayGetLength() && i < gfxColorMaxComps; ++i) {
obj3.arrayGet(i, &obj4);
if (obj4.isNum()) {
backdropColor.c[i] = dblToCol(obj4.getNum());
}
obj4.free();
}
}
obj3.free();
if (obj2.dictLookup("G", &obj3)->isStream()) {
if (obj3.streamGetDict()->lookup("Group", &obj4)->isDict()) {
blendingColorSpace = NULL;
isolated = knockout = gFalse;
if (!obj4.dictLookup("CS", &obj5)->isNull()) {
blendingColorSpace = GfxColorSpace::parse(&obj5);
}
obj5.free();
if (obj4.dictLookup("I", &obj5)->isBool()) {
isolated = obj5.getBool();
}
obj5.free();
if (obj4.dictLookup("K", &obj5)->isBool()) {
knockout = obj5.getBool();
}
obj5.free();
if (!haveBackdropColor) {
if (blendingColorSpace) {
blendingColorSpace->getDefaultColor(&backdropColor);
} else {
//~ need to get the parent or default color space (?)
for (i = 0; i < gfxColorMaxComps; ++i) {
backdropColor.c[i] = 0;
}
}
}
doSoftMask(&obj3, alpha, blendingColorSpace,
isolated, knockout, funcs[0], &backdropColor);
if (funcs[0]) {
delete funcs[0];
}
} else {
error(getPos(), "Invalid soft mask in ExtGState - missing group");
}
obj4.free();
} else {
error(getPos(), "Invalid soft mask in ExtGState - missing group");
}
obj3.free();
} else if (!obj2.isNull()) {
error(getPos(), "Invalid soft mask in ExtGState");
}
}
obj2.free();
obj1.free();
}
void Gfx::doSoftMask(Object *str, GBool alpha,
GfxColorSpace *blendingColorSpace,
GBool isolated, GBool knockout,
Function *transferFunc, GfxColor *backdropColor) {
Dict *dict, *resDict;
double m[6], bbox[4];
Object obj1, obj2;
int i;
// check for excessive recursion
if (formDepth > 20) {
return;
}
// get stream dict
dict = str->streamGetDict();
// check form type
dict->lookup("FormType", &obj1);
if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
error(getPos(), "Unknown form type");
}
obj1.free();
// get bounding box
dict->lookup("BBox", &obj1);
if (!obj1.isArray()) {
obj1.free();
error(getPos(), "Bad form bounding box");
return;
}
for (i = 0; i < 4; ++i) {
obj1.arrayGet(i, &obj2);
bbox[i] = obj2.getNum();
obj2.free();
}
obj1.free();
// get matrix
dict->lookup("Matrix", &obj1);
if (obj1.isArray()) {
for (i = 0; i < 6; ++i) {
obj1.arrayGet(i, &obj2);
m[i] = obj2.getNum();
obj2.free();
}
} else {
m[0] = 1; m[1] = 0;
m[2] = 0; m[3] = 1;
m[4] = 0; m[5] = 0;
}
obj1.free();
// get resources
dict->lookup("Resources", &obj1);
resDict = obj1.isDict() ? obj1.getDict() : (Dict *)NULL;
// draw it
++formDepth;
doForm1(str, resDict, m, bbox, gTrue, gTrue,
blendingColorSpace, isolated, knockout,
alpha, transferFunc, backdropColor);
--formDepth;
if (blendingColorSpace) {
delete blendingColorSpace;
}
obj1.free();
}
void Gfx::opSetRenderingIntent(Object args[], int numArgs) {
}
//------------------------------------------------------------------------
// color operators
//------------------------------------------------------------------------
void Gfx::opSetFillGray(Object args[], int numArgs) {
GfxColor color;
state->setFillPattern(NULL);
state->setFillColorSpace(new GfxDeviceGrayColorSpace());
out->updateFillColorSpace(state);
color.c[0] = dblToCol(args[0].getNum());
state->setFillColor(&color);
out->updateFillColor(state);
}
void Gfx::opSetStrokeGray(Object args[], int numArgs) {
GfxColor color;
state->setStrokePattern(NULL);
state->setStrokeColorSpace(new GfxDeviceGrayColorSpace());
out->updateStrokeColorSpace(state);
color.c[0] = dblToCol(args[0].getNum());
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
void Gfx::opSetFillCMYKColor(Object args[], int numArgs) {
GfxColor color;
int i;
state->setFillPattern(NULL);
state->setFillColorSpace(new GfxDeviceCMYKColorSpace());
out->updateFillColorSpace(state);
for (i = 0; i < 4; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setFillColor(&color);
out->updateFillColor(state);
}
void Gfx::opSetStrokeCMYKColor(Object args[], int numArgs) {
GfxColor color;
int i;
state->setStrokePattern(NULL);
state->setStrokeColorSpace(new GfxDeviceCMYKColorSpace());
out->updateStrokeColorSpace(state);
for (i = 0; i < 4; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
void Gfx::opSetFillRGBColor(Object args[], int numArgs) {
GfxColor color;
int i;
state->setFillPattern(NULL);
state->setFillColorSpace(new GfxDeviceRGBColorSpace());
out->updateFillColorSpace(state);
for (i = 0; i < 3; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setFillColor(&color);
out->updateFillColor(state);
}
void Gfx::opSetStrokeRGBColor(Object args[], int numArgs) {
GfxColor color;
int i;
state->setStrokePattern(NULL);
state->setStrokeColorSpace(new GfxDeviceRGBColorSpace());
out->updateStrokeColorSpace(state);
for (i = 0; i < 3; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
void Gfx::opSetFillColorSpace(Object args[], int numArgs) {
Object obj;
GfxColorSpace *colorSpace;
GfxColor color;
state->setFillPattern(NULL);
res->lookupColorSpace(args[0].getName(), &obj);
if (obj.isNull()) {
colorSpace = GfxColorSpace::parse(&args[0]);
} else {
colorSpace = GfxColorSpace::parse(&obj);
}
obj.free();
if (colorSpace) {
state->setFillColorSpace(colorSpace);
out->updateFillColorSpace(state);
colorSpace->getDefaultColor(&color);
state->setFillColor(&color);
out->updateFillColor(state);
} else {
error(getPos(), "Bad color space (fill)");
}
}
void Gfx::opSetStrokeColorSpace(Object args[], int numArgs) {
Object obj;
GfxColorSpace *colorSpace;
GfxColor color;
state->setStrokePattern(NULL);
res->lookupColorSpace(args[0].getName(), &obj);
if (obj.isNull()) {
colorSpace = GfxColorSpace::parse(&args[0]);
} else {
colorSpace = GfxColorSpace::parse(&obj);
}
obj.free();
if (colorSpace) {
state->setStrokeColorSpace(colorSpace);
out->updateStrokeColorSpace(state);
colorSpace->getDefaultColor(&color);
state->setStrokeColor(&color);
out->updateStrokeColor(state);
} else {
error(getPos(), "Bad color space (stroke)");
}
}
void Gfx::opSetFillColor(Object args[], int numArgs) {
GfxColor color;
int i;
if (numArgs != state->getFillColorSpace()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'sc' command");
return;
}
state->setFillPattern(NULL);
for (i = 0; i < numArgs; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setFillColor(&color);
out->updateFillColor(state);
}
void Gfx::opSetStrokeColor(Object args[], int numArgs) {
GfxColor color;
int i;
if (numArgs != state->getStrokeColorSpace()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'SC' command");
return;
}
state->setStrokePattern(NULL);
for (i = 0; i < numArgs; ++i) {
color.c[i] = dblToCol(args[i].getNum());
}
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
void Gfx::opSetFillColorN(Object args[], int numArgs) {
GfxColor color;
GfxPattern *pattern;
int i;
if (state->getFillColorSpace()->getMode() == csPattern) {
if (numArgs > 1) {
if (!((GfxPatternColorSpace *)state->getFillColorSpace())->getUnder() ||
numArgs - 1 != ((GfxPatternColorSpace *)state->getFillColorSpace())
->getUnder()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'scn' command");
return;
}
for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
if (args[i].isNum()) {
color.c[i] = dblToCol(args[i].getNum());
}
}
state->setFillColor(&color);
out->updateFillColor(state);
}
if (args[numArgs-1].isName() &&
(pattern = res->lookupPattern(args[numArgs-1].getName()))) {
state->setFillPattern(pattern);
}
} else {
if (numArgs != state->getFillColorSpace()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'scn' command");
return;
}
state->setFillPattern(NULL);
for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
if (args[i].isNum()) {
color.c[i] = dblToCol(args[i].getNum());
}
}
state->setFillColor(&color);
out->updateFillColor(state);
}
}
void Gfx::opSetStrokeColorN(Object args[], int numArgs) {
GfxColor color;
GfxPattern *pattern;
int i;
if (state->getStrokeColorSpace()->getMode() == csPattern) {
if (numArgs > 1) {
if (!((GfxPatternColorSpace *)state->getStrokeColorSpace())
->getUnder() ||
numArgs - 1 != ((GfxPatternColorSpace *)state->getStrokeColorSpace())
->getUnder()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'SCN' command");
return;
}
for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
if (args[i].isNum()) {
color.c[i] = dblToCol(args[i].getNum());
}
}
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
if (args[numArgs-1].isName() &&
(pattern = res->lookupPattern(args[numArgs-1].getName()))) {
state->setStrokePattern(pattern);
}
} else {
if (numArgs != state->getStrokeColorSpace()->getNComps()) {
error(getPos(), "Incorrect number of arguments in 'SCN' command");
return;
}
state->setStrokePattern(NULL);
for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
if (args[i].isNum()) {
color.c[i] = dblToCol(args[i].getNum());
}
}
state->setStrokeColor(&color);
out->updateStrokeColor(state);
}
}
//------------------------------------------------------------------------
// path segment operators
//------------------------------------------------------------------------
void Gfx::opMoveTo(Object args[], int numArgs) {
state->moveTo(args[0].getNum(), args[1].getNum());
}
void Gfx::opLineTo(Object args[], int numArgs) {
if (!state->isCurPt()) {
error(getPos(), "No current point in lineto");
return;
}
state->lineTo(args[0].getNum(), args[1].getNum());
}
void Gfx::opCurveTo(Object args[], int numArgs) {
double x1, y1, x2, y2, x3, y3;
if (!state->isCurPt()) {
error(getPos(), "No current point in curveto");
return;
}
x1 = args[0].getNum();
y1 = args[1].getNum();
x2 = args[2].getNum();
y2 = args[3].getNum();
x3 = args[4].getNum();
y3 = args[5].getNum();
state->curveTo(x1, y1, x2, y2, x3, y3);
}
void Gfx::opCurveTo1(Object args[], int numArgs) {
double x1, y1, x2, y2, x3, y3;
if (!state->isCurPt()) {
error(getPos(), "No current point in curveto1");
return;
}
x1 = state->getCurX();
y1 = state->getCurY();
x2 = args[0].getNum();
y2 = args[1].getNum();
x3 = args[2].getNum();
y3 = args[3].getNum();
state->curveTo(x1, y1, x2, y2, x3, y3);
}
void Gfx::opCurveTo2(Object args[], int numArgs) {
double x1, y1, x2, y2, x3, y3;
if (!state->isCurPt()) {
error(getPos(), "No current point in curveto2");
return;
}
x1 = args[0].getNum();
y1 = args[1].getNum();
x2 = args[2].getNum();
y2 = args[3].getNum();
x3 = x2;
y3 = y2;
state->curveTo(x1, y1, x2, y2, x3, y3);
}
void Gfx::opRectangle(Object args[], int numArgs) {
double x, y, w, h;
x = args[0].getNum();
y = args[1].getNum();
w = args[2].getNum();
h = args[3].getNum();
state->moveTo(x, y);
state->lineTo(x + w, y);
state->lineTo(x + w, y + h);
state->lineTo(x, y + h);
state->closePath();
}
void Gfx::opClosePath(Object args[], int numArgs) {
if (!state->isCurPt()) {
error(getPos(), "No current point in closepath");
return;
}
state->closePath();
}
//------------------------------------------------------------------------
// path painting operators
//------------------------------------------------------------------------
void Gfx::opEndPath(Object args[], int numArgs) {
doEndPath();
}
void Gfx::opStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in stroke");
return;
}
if (state->isPath()) {
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::opCloseStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in closepath/stroke");
return;
}
if (state->isPath()) {
state->closePath();
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::opFill(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in fill");
return;
}
if (state->isPath()) {
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gFalse);
} else {
out->fill(state);
}
}
doEndPath();
}
void Gfx::opEOFill(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in eofill");
return;
}
if (state->isPath()) {
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gTrue);
} else {
out->eoFill(state);
}
}
doEndPath();
}
void Gfx::opFillStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in fill/stroke");
return;
}
if (state->isPath()) {
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gFalse);
} else {
out->fill(state);
}
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::opCloseFillStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in closepath/fill/stroke");
return;
}
if (state->isPath()) {
state->closePath();
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gFalse);
} else {
out->fill(state);
}
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::opEOFillStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in eofill/stroke");
return;
}
if (state->isPath()) {
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gTrue);
} else {
out->eoFill(state);
}
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::opCloseEOFillStroke(Object args[], int numArgs) {
if (!state->isCurPt()) {
//error(getPos(), "No path in closepath/eofill/stroke");
return;
}
if (state->isPath()) {
state->closePath();
if (state->getFillColorSpace()->getMode() == csPattern) {
doPatternFill(gTrue);
} else {
out->eoFill(state);
}
if (state->getStrokeColorSpace()->getMode() == csPattern) {
doPatternStroke();
} else {
out->stroke(state);
}
}
doEndPath();
}
void Gfx::doPatternFill(GBool eoFill) {
GfxPattern *pattern;
// this is a bit of a kludge -- patterns can be really slow, so we
// skip them if we're only doing text extraction, since they almost
// certainly don't contain any text
if (!out->needNonText()) {
return;
}
if (!(pattern = state->getFillPattern())) {
return;
}
switch (pattern->getType()) {
case 1:
doTilingPatternFill((GfxTilingPattern *)pattern, gFalse, eoFill);
break;
case 2:
doShadingPatternFill((GfxShadingPattern *)pattern, gFalse, eoFill);
break;
default:
error(getPos(), "Unimplemented pattern type (%d) in fill",
pattern->getType());
break;
}
}
void Gfx::doPatternStroke() {
GfxPattern *pattern;
// this is a bit of a kludge -- patterns can be really slow, so we
// skip them if we're only doing text extraction, since they almost
// certainly don't contain any text
if (!out->needNonText()) {
return;
}
if (!(pattern = state->getStrokePattern())) {
return;
}
switch (pattern->getType()) {
case 1:
doTilingPatternFill((GfxTilingPattern *)pattern, gTrue, gFalse);
break;
case 2:
doShadingPatternFill((GfxShadingPattern *)pattern, gTrue, gFalse);
break;
default:
error(getPos(), "Unimplemented pattern type (%d) in stroke",
pattern->getType());
break;
}
}
void Gfx::doTilingPatternFill(GfxTilingPattern *tPat,
GBool stroke, GBool eoFill) {
GfxPatternColorSpace *patCS;
GfxColorSpace *cs;
GfxPath *savedPath;
double xMin, yMin, xMax, yMax, x, y, x1, y1;
double cxMin, cyMin, cxMax, cyMax;
int xi0, yi0, xi1, yi1, xi, yi;
double *ctm, *btm, *ptm;
double m[6], ictm[6], m1[6], imb[6];
double det;
double xstep, ystep;
int i;
// get color space
patCS = (GfxPatternColorSpace *)(stroke ? state->getStrokeColorSpace()
: state->getFillColorSpace());
// construct a (pattern space) -> (current space) transform matrix
ctm = state->getCTM();
btm = baseMatrix;
ptm = tPat->getMatrix();
// iCTM = invert CTM
det = 1 / (ctm[0] * ctm[3] - ctm[1] * ctm[2]);
ictm[0] = ctm[3] * det;
ictm[1] = -ctm[1] * det;
ictm[2] = -ctm[2] * det;
ictm[3] = ctm[0] * det;
ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
// m1 = PTM * BTM = PTM * base transform matrix
m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
// m = m1 * iCTM = (PTM * BTM) * (iCTM)
m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];
// construct a (device space) -> (pattern space) transform matrix
det = 1 / (m1[0] * m1[3] - m1[1] * m1[2]);
imb[0] = m1[3] * det;
imb[1] = -m1[1] * det;
imb[2] = -m1[2] * det;
imb[3] = m1[0] * det;
imb[4] = (m1[2] * m1[5] - m1[3] * m1[4]) * det;
imb[5] = (m1[1] * m1[4] - m1[0] * m1[5]) * det;
// save current graphics state
savedPath = state->getPath()->copy();
saveState();
// set underlying color space (for uncolored tiling patterns); set
// various other parameters (stroke color, line width) to match
// Adobe's behavior
if (tPat->getPaintType() == 2 && (cs = patCS->getUnder())) {
state->setFillColorSpace(cs->copy());
out->updateFillColorSpace(state);
state->setStrokeColorSpace(cs->copy());
out->updateStrokeColorSpace(state);
state->setStrokeColor(state->getFillColor());
} else {
state->setFillColorSpace(new GfxDeviceGrayColorSpace());
out->updateFillColorSpace(state);
state->setStrokeColorSpace(new GfxDeviceGrayColorSpace());
out->updateStrokeColorSpace(state);
}
state->setFillPattern(NULL);
out->updateFillColor(state);
state->setStrokePattern(NULL);
out->updateStrokeColor(state);
if (!stroke) {
state->setLineWidth(0);
out->updateLineWidth(state);
}
// clip to current path
if (stroke) {
state->clipToStrokePath();
out->clipToStrokePath(state);
} else {
state->clip();
if (eoFill) {
out->eoClip(state);
} else {
out->clip(state);
}
}
state->clearPath();
// get the clip region, check for empty
state->getClipBBox(&cxMin, &cyMin, &cxMax, &cyMax);
if (cxMin > cxMax || cyMin > cyMax) {
goto err;
}
// transform clip region bbox to pattern space
xMin = xMax = cxMin * imb[0] + cyMin * imb[2] + imb[4];
yMin = yMax = cxMin * imb[1] + cyMin * imb[3] + imb[5];
x1 = cxMin * imb[0] + cyMax * imb[2] + imb[4];
y1 = cxMin * imb[1] + cyMax * imb[3] + imb[5];
if (x1 < xMin) {
xMin = x1;
} else if (x1 > xMax) {
xMax = x1;
}
if (y1 < yMin) {
yMin = y1;
} else if (y1 > yMax) {
yMax = y1;
}
x1 = cxMax * imb[0] + cyMin * imb[2] + imb[4];
y1 = cxMax * imb[1] + cyMin * imb[3] + imb[5];
if (x1 < xMin) {
xMin = x1;
} else if (x1 > xMax) {
xMax = x1;
}
if (y1 < yMin) {
yMin = y1;
} else if (y1 > yMax) {
yMax = y1;
}
x1 = cxMax * imb[0] + cyMax * imb[2] + imb[4];
y1 = cxMax * imb[1] + cyMax * imb[3] + imb[5];
if (x1 < xMin) {
xMin = x1;
} else if (x1 > xMax) {
xMax = x1;
}
if (y1 < yMin) {
yMin = y1;
} else if (y1 > yMax) {
yMax = y1;
}
// draw the pattern
//~ this should treat negative steps differently -- start at right/top
//~ edge instead of left/bottom (?)
xstep = fabs(tPat->getXStep());
ystep = fabs(tPat->getYStep());
xi0 = (int)ceil((xMin - tPat->getBBox()[2]) / xstep);
xi1 = (int)floor((xMax - tPat->getBBox()[0]) / xstep) + 1;
yi0 = (int)ceil((yMin - tPat->getBBox()[3]) / ystep);
yi1 = (int)floor((yMax - tPat->getBBox()[1]) / ystep) + 1;
for (i = 0; i < 4; ++i) {
m1[i] = m[i];
}
if (out->useTilingPatternFill()) {
m1[4] = m[4];
m1[5] = m[5];
out->tilingPatternFill(state, tPat->getContentStream(),
tPat->getPaintType(), tPat->getResDict(),
m1, tPat->getBBox(),
xi0, yi0, xi1, yi1, xstep, ystep);
} else {
for (yi = yi0; yi < yi1; ++yi) {
for (xi = xi0; xi < xi1; ++xi) {
x = xi * xstep;
y = yi * ystep;
m1[4] = x * m[0] + y * m[2] + m[4];
m1[5] = x * m[1] + y * m[3] + m[5];
doForm1(tPat->getContentStream(), tPat->getResDict(),
m1, tPat->getBBox());
}
}
}
// restore graphics state
err:
restoreState();
state->setPath(savedPath);
}
void Gfx::doShadingPatternFill(GfxShadingPattern *sPat,
GBool stroke, GBool eoFill) {
GfxShading *shading;
GfxPath *savedPath;
double *ctm, *btm, *ptm;
double m[6], ictm[6], m1[6];
double xMin, yMin, xMax, yMax;
double det;
shading = sPat->getShading();
// save current graphics state
savedPath = state->getPath()->copy();
saveState();
// clip to bbox
if (shading->getHasBBox()) {
shading->getBBox(&xMin, &yMin, &xMax, &yMax);
state->moveTo(xMin, yMin);
state->lineTo(xMax, yMin);
state->lineTo(xMax, yMax);
state->lineTo(xMin, yMax);
state->closePath();
state->clip();
out->clip(state);
state->setPath(savedPath->copy());
}
// clip to current path
if (stroke) {
state->clipToStrokePath();
out->clipToStrokePath(state);
} else {
state->clip();
if (eoFill) {
out->eoClip(state);
} else {
out->clip(state);
}
}
// set the color space
state->setFillColorSpace(shading->getColorSpace()->copy());
out->updateFillColorSpace(state);
// background color fill
if (shading->getHasBackground()) {
state->setFillColor(shading->getBackground());
out->updateFillColor(state);
out->fill(state);
}
state->clearPath();
// construct a (pattern space) -> (current space) transform matrix
ctm = state->getCTM();
btm = baseMatrix;
ptm = sPat->getMatrix();
// iCTM = invert CTM
det = 1 / (ctm[0] * ctm[3] - ctm[1] * ctm[2]);
ictm[0] = ctm[3] * det;
ictm[1] = -ctm[1] * det;
ictm[2] = -ctm[2] * det;
ictm[3] = ctm[0] * det;
ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
// m1 = PTM * BTM = PTM * base transform matrix
m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
// m = m1 * iCTM = (PTM * BTM) * (iCTM)
m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];
// set the new matrix
state->concatCTM(m[0], m[1], m[2], m[3], m[4], m[5]);
out->updateCTM(state, m[0], m[1], m[2], m[3], m[4], m[5]);
#if 1 //~tmp: turn off anti-aliasing temporarily
GBool vaa = out->getVectorAntialias();
if (vaa) {
out->setVectorAntialias(gFalse);
}
#endif
// do shading type-specific operations
switch (shading->getType()) {
case 1:
doFunctionShFill((GfxFunctionShading *)shading);
break;
case 2:
doAxialShFill((GfxAxialShading *)shading);
break;
case 3:
doRadialShFill((GfxRadialShading *)shading);
break;
case 4:
case 5:
doGouraudTriangleShFill((GfxGouraudTriangleShading *)shading);
break;
case 6:
case 7:
doPatchMeshShFill((GfxPatchMeshShading *)shading);
break;
}
#if 1 //~tmp: turn off anti-aliasing temporarily
if (vaa) {
out->setVectorAntialias(gTrue);
}
#endif
// restore graphics state
restoreState();
state->setPath(savedPath);
}
void Gfx::opShFill(Object args[], int numArgs) {
GfxShading *shading;
GfxPath *savedPath;
double xMin, yMin, xMax, yMax;
if (!(shading = res->lookupShading(args[0].getName()))) {
return;
}
// save current graphics state
savedPath = state->getPath()->copy();
saveState();
// clip to bbox
if (shading->getHasBBox()) {
shading->getBBox(&xMin, &yMin, &xMax, &yMax);
state->moveTo(xMin, yMin);
state->lineTo(xMax, yMin);
state->lineTo(xMax, yMax);
state->lineTo(xMin, yMax);
state->closePath();
state->clip();
out->clip(state);
state->clearPath();
}
// set the color space
state->setFillColorSpace(shading->getColorSpace()->copy());
out->updateFillColorSpace(state);
#if 1 //~tmp: turn off anti-aliasing temporarily
GBool vaa = out->getVectorAntialias();
if (vaa) {
out->setVectorAntialias(gFalse);
}
#endif
// do shading type-specific operations
switch (shading->getType()) {
case 1:
doFunctionShFill((GfxFunctionShading *)shading);
break;
case 2:
doAxialShFill((GfxAxialShading *)shading);
break;
case 3:
doRadialShFill((GfxRadialShading *)shading);
break;
case 4:
case 5:
doGouraudTriangleShFill((GfxGouraudTriangleShading *)shading);
break;
case 6:
case 7:
doPatchMeshShFill((GfxPatchMeshShading *)shading);
break;
}
#if 1 //~tmp: turn off anti-aliasing temporarily
if (vaa) {
out->setVectorAntialias(gTrue);
}
#endif
// restore graphics state
restoreState();
state->setPath(savedPath);
delete shading;
}
void Gfx::doFunctionShFill(GfxFunctionShading *shading) {
double x0, y0, x1, y1;
GfxColor colors[4];
if (out->useShadedFills() &&
out->functionShadedFill(state, shading)) {
return;
}
shading->getDomain(&x0, &y0, &x1, &y1);
shading->getColor(x0, y0, &colors[0]);
shading->getColor(x0, y1, &colors[1]);
shading->getColor(x1, y0, &colors[2]);
shading->getColor(x1, y1, &colors[3]);
doFunctionShFill1(shading, x0, y0, x1, y1, colors, 0);
}
void Gfx::doFunctionShFill1(GfxFunctionShading *shading,
double x0, double y0,
double x1, double y1,
GfxColor *colors, int depth) {
GfxColor fillColor;
GfxColor color0M, color1M, colorM0, colorM1, colorMM;
GfxColor colors2[4];
double *matrix;
double xM, yM;
int nComps, i, j;
nComps = shading->getColorSpace()->getNComps();
matrix = shading->getMatrix();
// compare the four corner colors
for (i = 0; i < 4; ++i) {
for (j = 0; j < nComps; ++j) {
if (abs(colors[i].c[j] - colors[(i+1)&3].c[j]) > functionColorDelta) {
break;
}
}
if (j < nComps) {
break;
}
}
// center of the rectangle
xM = 0.5 * (x0 + x1);
yM = 0.5 * (y0 + y1);
// the four corner colors are close (or we hit the recursive limit)
// -- fill the rectangle; but require at least one subdivision
// (depth==0) to avoid problems when the four outer corners of the
// shaded region are the same color
if ((i == 4 && depth > 0) || depth == functionMaxDepth) {
// use the center color
shading->getColor(xM, yM, &fillColor);
state->setFillColor(&fillColor);
out->updateFillColor(state);
// fill the rectangle
state->moveTo(x0 * matrix[0] + y0 * matrix[2] + matrix[4],
x0 * matrix[1] + y0 * matrix[3] + matrix[5]);
state->lineTo(x1 * matrix[0] + y0 * matrix[2] + matrix[4],
x1 * matrix[1] + y0 * matrix[3] + matrix[5]);
state->lineTo(x1 * matrix[0] + y1 * matrix[2] + matrix[4],
x1 * matrix[1] + y1 * matrix[3] + matrix[5]);
state->lineTo(x0 * matrix[0] + y1 * matrix[2] + matrix[4],
x0 * matrix[1] + y1 * matrix[3] + matrix[5]);
state->closePath();
out->fill(state);
state->clearPath();
// the four corner colors are not close enough -- subdivide the
// rectangle
} else {
// colors[0] colorM0 colors[2]
// (x0,y0) (xM,y0) (x1,y0)
// +----------+----------+
// | | |
// | UL | UR |
// color0M | colorMM | color1M
// (x0,yM) +----------+----------+ (x1,yM)
// | (xM,yM) |
// | LL | LR |
// | | |
// +----------+----------+
// colors[1] colorM1 colors[3]
// (x0,y1) (xM,y1) (x1,y1)
shading->getColor(x0, yM, &color0M);
shading->getColor(x1, yM, &color1M);
shading->getColor(xM, y0, &colorM0);
shading->getColor(xM, y1, &colorM1);
shading->getColor(xM, yM, &colorMM);
// upper-left sub-rectangle
colors2[0] = colors[0];
colors2[1] = color0M;
colors2[2] = colorM0;
colors2[3] = colorMM;
doFunctionShFill1(shading, x0, y0, xM, yM, colors2, depth + 1);
// lower-left sub-rectangle
colors2[0] = color0M;
colors2[1] = colors[1];
colors2[2] = colorMM;
colors2[3] = colorM1;
doFunctionShFill1(shading, x0, yM, xM, y1, colors2, depth + 1);
// upper-right sub-rectangle
colors2[0] = colorM0;
colors2[1] = colorMM;
colors2[2] = colors[2];
colors2[3] = color1M;
doFunctionShFill1(shading, xM, y0, x1, yM, colors2, depth + 1);
// lower-right sub-rectangle
colors2[0] = colorMM;
colors2[1] = colorM1;
colors2[2] = color1M;
colors2[3] = colors[3];
doFunctionShFill1(shading, xM, yM, x1, y1, colors2, depth + 1);
}
}
void Gfx::doAxialShFill(GfxAxialShading *shading) {
double xMin, yMin, xMax, yMax;
double x0, y0, x1, y1;
double dx, dy, mul;
GBool dxZero, dyZero;
double tMin, tMax, t, tx, ty;
double s[4], sMin, sMax, tmp;
double ux0, uy0, ux1, uy1, vx0, vy0, vx1, vy1;
double t0, t1, tt;
double ta[axialMaxSplits + 1];
int next[axialMaxSplits + 1];
GfxColor color0, color1;
int nComps;
int i, j, k, kk;
if (out->useShadedFills() &&
out->axialShadedFill(state, shading)) {
return;
}
// get the clip region bbox
state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
// compute min and max t values, based on the four corners of the
// clip region bbox
shading->getCoords(&x0, &y0, &x1, &y1);
dx = x1 - x0;
dy = y1 - y0;
dxZero = fabs(dx) < 0.01;
dyZero = fabs(dy) < 0.01;
if (dxZero && dyZero) {
tMin = tMax = 0;
} else {
mul = 1 / (dx * dx + dy * dy);
tMin = tMax = ((xMin - x0) * dx + (yMin - y0) * dy) * mul;
t = ((xMin - x0) * dx + (yMax - y0) * dy) * mul;
if (t < tMin) {
tMin = t;
} else if (t > tMax) {
tMax = t;
}
t = ((xMax - x0) * dx + (yMin - y0) * dy) * mul;
if (t < tMin) {
tMin = t;
} else if (t > tMax) {
tMax = t;
}
t = ((xMax - x0) * dx + (yMax - y0) * dy) * mul;
if (t < tMin) {
tMin = t;
} else if (t > tMax) {
tMax = t;
}
if (tMin < 0 && !shading->getExtend0()) {
tMin = 0;
}
if (tMax > 1 && !shading->getExtend1()) {
tMax = 1;
}
}
// get the function domain
t0 = shading->getDomain0();
t1 = shading->getDomain1();
// Traverse the t axis and do the shading.
//
// For each point (tx, ty) on the t axis, consider a line through
// that point perpendicular to the t axis:
//
// x(s) = tx + s * -dy --> s = (x - tx) / -dy
// y(s) = ty + s * dx --> s = (y - ty) / dx
//
// Then look at the intersection of this line with the bounding box
// (xMin, yMin, xMax, yMax). In the general case, there are four
// intersection points:
//
// s0 = (xMin - tx) / -dy
// s1 = (xMax - tx) / -dy
// s2 = (yMin - ty) / dx
// s3 = (yMax - ty) / dx
//
// and we want the middle two s values.
//
// In the case where dx = 0, take s0 and s1; in the case where dy =
// 0, take s2 and s3.
//
// Each filled polygon is bounded by two of these line segments
// perpdendicular to the t axis.
//
// The t axis is bisected into smaller regions until the color
// difference across a region is small enough, and then the region
// is painted with a single color.
// set up: require at least one split to avoid problems when the two
// ends of the t axis have the same color
nComps = shading->getColorSpace()->getNComps();
ta[0] = tMin;
next[0] = axialMaxSplits / 2;
ta[axialMaxSplits / 2] = 0.5 * (tMin + tMax);
next[axialMaxSplits / 2] = axialMaxSplits;
ta[axialMaxSplits] = tMax;
// compute the color at t = tMin
if (tMin < 0) {
tt = t0;
} else if (tMin > 1) {
tt = t1;
} else {
tt = t0 + (t1 - t0) * tMin;
}
shading->getColor(tt, &color0);
// compute the coordinates of the point on the t axis at t = tMin;
// then compute the intersection of the perpendicular line with the
// bounding box
tx = x0 + tMin * dx;
ty = y0 + tMin * dy;
if (dxZero && dyZero) {
sMin = sMax = 0;
} else if (dxZero) {
sMin = (xMin - tx) / -dy;
sMax = (xMax - tx) / -dy;
if (sMin > sMax) { tmp = sMin; sMin = sMax; sMax = tmp; }
} else if (dyZero) {
sMin = (yMin - ty) / dx;
sMax = (yMax - ty) / dx;
if (sMin > sMax) { tmp = sMin; sMin = sMax; sMax = tmp; }
} else {
s[0] = (yMin - ty) / dx;
s[1] = (yMax - ty) / dx;
s[2] = (xMin - tx) / -dy;
s[3] = (xMax - tx) / -dy;
for (j = 0; j < 3; ++j) {
kk = j;
for (k = j + 1; k < 4; ++k) {
if (s[k] < s[kk]) {
kk = k;
}
}
tmp = s[j]; s[j] = s[kk]; s[kk] = tmp;
}
sMin = s[1];
sMax = s[2];
}
ux0 = tx - sMin * dy;
uy0 = ty + sMin * dx;
vx0 = tx - sMax * dy;
vy0 = ty + sMax * dx;
i = 0;
while (i < axialMaxSplits) {
// bisect until color difference is small enough or we hit the
// bisection limit
j = next[i];
while (j > i + 1) {
if (ta[j] < 0) {
tt = t0;
} else if (ta[j] > 1) {
tt = t1;
} else {
tt = t0 + (t1 - t0) * ta[j];
}
shading->getColor(tt, &color1);
for (k = 0; k < nComps; ++k) {
if (abs(color1.c[k] - color0.c[k]) > axialColorDelta) {
break;
}
}
if (k == nComps) {
break;
}
k = (i + j) / 2;
ta[k] = 0.5 * (ta[i] + ta[j]);
next[i] = k;
next[k] = j;
j = k;
}
// use the average of the colors of the two sides of the region
for (k = 0; k < nComps; ++k) {
color0.c[k] = (color0.c[k] + color1.c[k]) / 2;
}
// compute the coordinates of the point on the t axis; then
// compute the intersection of the perpendicular line with the
// bounding box
tx = x0 + ta[j] * dx;
ty = y0 + ta[j] * dy;
if (dxZero && dyZero) {
sMin = sMax = 0;
} else if (dxZero) {
sMin = (xMin - tx) / -dy;
sMax = (xMax - tx) / -dy;
if (sMin > sMax) { tmp = sMin; sMin = sMax; sMax = tmp; }
} else if (dyZero) {
sMin = (yMin - ty) / dx;
sMax = (yMax - ty) / dx;
if (sMin > sMax) { tmp = sMin; sMin = sMax; sMax = tmp; }
} else {
s[0] = (yMin - ty) / dx;
s[1] = (yMax - ty) / dx;
s[2] = (xMin - tx) / -dy;
s[3] = (xMax - tx) / -dy;
for (j = 0; j < 3; ++j) {
kk = j;
for (k = j + 1; k < 4; ++k) {
if (s[k] < s[kk]) {
kk = k;
}
}
tmp = s[j]; s[j] = s[kk]; s[kk] = tmp;
}
sMin = s[1];
sMax = s[2];
}
ux1 = tx - sMin * dy;
uy1 = ty + sMin * dx;
vx1 = tx - sMax * dy;
vy1 = ty + sMax * dx;
// set the color
state->setFillColor(&color0);
out->updateFillColor(state);
// fill the region
state->moveTo(ux0, uy0);
state->lineTo(vx0, vy0);
state->lineTo(vx1, vy1);
state->lineTo(ux1, uy1);
state->closePath();
out->fill(state);
state->clearPath();
// set up for next region
ux0 = ux1;
uy0 = uy1;
vx0 = vx1;
vy0 = vy1;
color0 = color1;
i = next[i];
}
}
void Gfx::doRadialShFill(GfxRadialShading *shading) {
double xMin, yMin, xMax, yMax;
double x0, y0, r0, x1, y1, r1, t0, t1;
int nComps;
GfxColor colorA, colorB;
double xa, ya, xb, yb, ra, rb;
double ta, tb, sa, sb;
double sz, xz, yz, sMin, sMax;
GBool enclosed;
int ia, ib, k, n;
double *ctm;
double theta, alpha, angle, t;
if (out->useShadedFills() &&
out->radialShadedFill(state, shading)) {
return;
}
// get the shading info
shading->getCoords(&x0, &y0, &r0, &x1, &y1, &r1);
t0 = shading->getDomain0();
t1 = shading->getDomain1();
nComps = shading->getColorSpace()->getNComps();
// Compute the point at which r(s) = 0; check for the enclosed
// circles case; and compute the angles for the tangent lines.
if (x0 == x1 && y0 == y1) {
enclosed = gTrue;
theta = 0; // make gcc happy
sz = 0; // make gcc happy
} else if (r0 == r1) {
enclosed = gFalse;
theta = 0;
sz = 0; // make gcc happy
} else {
sz = -r0 / (r1 - r0);
xz = x0 + sz * (x1 - x0);
yz = y0 + sz * (y1 - y0);
enclosed = (xz - x0) * (xz - x0) + (yz - y0) * (yz - y0) <= r0 * r0;
theta = asin(r0 / sqrt((x0 - xz) * (x0 - xz) + (y0 - yz) * (y0 - yz)));
if (r0 > r1) {
theta = -theta;
}
}
if (enclosed) {
alpha = 0;
} else {
alpha = atan2(y1 - y0, x1 - x0);
}
// compute the (possibly extended) s range
state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
if (enclosed) {
sMin = 0;
sMax = 1;
} else {
sMin = 1;
sMax = 0;
// solve for x(s) + r(s) = xMin
if ((x1 + r1) - (x0 + r0) != 0) {
sa = (xMin - (x0 + r0)) / ((x1 + r1) - (x0 + r0));
if (sa < sMin) {
sMin = sa;
} else if (sa > sMax) {
sMax = sa;
}
}
// solve for x(s) - r(s) = xMax
if ((x1 - r1) - (x0 - r0) != 0) {
sa = (xMax - (x0 - r0)) / ((x1 - r1) - (x0 - r0));
if (sa < sMin) {
sMin = sa;
} else if (sa > sMax) {
sMax = sa;
}
}
// solve for y(s) + r(s) = yMin
if ((y1 + r1) - (y0 + r0) != 0) {
sa = (yMin - (y0 + r0)) / ((y1 + r1) - (y0 + r0));
if (sa < sMin) {
sMin = sa;
} else if (sa > sMax) {
sMax = sa;
}
}
// solve for y(s) - r(s) = yMax
if ((y1 - r1) - (y0 - r0) != 0) {
sa = (yMax - (y0 - r0)) / ((y1 - r1) - (y0 - r0));
if (sa < sMin) {
sMin = sa;
} else if (sa > sMax) {
sMax = sa;
}
}
// check against sz
if (r0 < r1) {
if (sMin < sz) {
sMin = sz;
}
} else if (r0 > r1) {
if (sMax > sz) {
sMax = sz;
}
}
// check the 'extend' flags
if (!shading->getExtend0() && sMin < 0) {
sMin = 0;
}
if (!shading->getExtend1() && sMax > 1) {
sMax = 1;
}
}
// compute the number of steps into which circles must be divided to
// achieve a curve flatness of 0.1 pixel in device space for the
// largest circle (note that "device space" is 72 dpi when generating
// PostScript, hence the relatively small 0.1 pixel accuracy)
ctm = state->getCTM();
t = fabs(ctm[0]);
if (fabs(ctm[1]) > t) {
t = fabs(ctm[1]);
}
if (fabs(ctm[2]) > t) {
t = fabs(ctm[2]);
}
if (fabs(ctm[3]) > t) {
t = fabs(ctm[3]);
}
if (r0 > r1) {
t *= r0;
} else {
t *= r1;
}
if (t < 1) {
n = 3;
} else {
n = (int)(M_PI / acos(1 - 0.1 / t));
if (n < 3) {
n = 3;
} else if (n > 200) {
n = 200;
}
}
// setup for the start circle
ia = 0;
sa = sMin;
ta = t0 + sa * (t1 - t0);
xa = x0 + sa * (x1 - x0);
ya = y0 + sa * (y1 - y0);
ra = r0 + sa * (r1 - r0);
if (ta < t0) {
shading->getColor(t0, &colorA);
} else if (ta > t1) {
shading->getColor(t1, &colorA);
} else {
shading->getColor(ta, &colorA);
}
// fill the circles
while (ia < radialMaxSplits) {
// go as far along the t axis (toward t1) as we can, such that the
// color difference is within the tolerance (radialColorDelta) --
// this uses bisection (between the current value, t, and t1),
// limited to radialMaxSplits points along the t axis; require at
// least one split to avoid problems when the innermost and
// outermost colors are the same
ib = radialMaxSplits;
sb = sMax;
tb = t0 + sb * (t1 - t0);
if (tb < t0) {
shading->getColor(t0, &colorB);
} else if (tb > t1) {
shading->getColor(t1, &colorB);
} else {
shading->getColor(tb, &colorB);
}
while (ib - ia > 1) {
for (k = 0; k < nComps; ++k) {
if (abs(colorB.c[k] - colorA.c[k]) > radialColorDelta) {
break;
}
}
if (k == nComps && ib < radialMaxSplits) {
break;
}
ib = (ia + ib) / 2;
sb = sMin + ((double)ib / (double)radialMaxSplits) * (sMax - sMin);
tb = t0 + sb * (t1 - t0);
if (tb < t0) {
shading->getColor(t0, &colorB);
} else if (tb > t1) {
shading->getColor(t1, &colorB);
} else {
shading->getColor(tb, &colorB);
}
}
// compute center and radius of the circle
xb = x0 + sb * (x1 - x0);
yb = y0 + sb * (y1 - y0);
rb = r0 + sb * (r1 - r0);
// use the average of the colors at the two circles
for (k = 0; k < nComps; ++k) {
colorA.c[k] = (colorA.c[k] + colorB.c[k]) / 2;
}
state->setFillColor(&colorA);
out->updateFillColor(state);
if (enclosed) {
// construct path for first circle (counterclockwise)
state->moveTo(xa + ra, ya);
for (k = 1; k < n; ++k) {
angle = ((double)k / (double)n) * 2 * M_PI;
state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
}
state->closePath();
// construct and append path for second circle (clockwise)
state->moveTo(xb + rb, yb);
for (k = 1; k < n; ++k) {
angle = -((double)k / (double)n) * 2 * M_PI;
state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
}
state->closePath();
} else {
// construct the first subpath (clockwise)
state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI),
ya + ra * sin(alpha + theta + 0.5 * M_PI));
for (k = 0; k < n; ++k) {
angle = alpha + theta + 0.5 * M_PI
- ((double)k / (double)n) * (2 * theta + M_PI);
state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
}
for (k = 0; k < n; ++k) {
angle = alpha - theta - 0.5 * M_PI
+ ((double)k / (double)n) * (2 * theta - M_PI);
state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
}
state->closePath();
// construct the second subpath (counterclockwise)
state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI),
ya + ra * sin(alpha + theta + 0.5 * M_PI));
for (k = 0; k < n; ++k) {
angle = alpha + theta + 0.5 * M_PI
+ ((double)k / (double)n) * (-2 * theta + M_PI);
state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
}
for (k = 0; k < n; ++k) {
angle = alpha - theta - 0.5 * M_PI
+ ((double)k / (double)n) * (2 * theta + M_PI);
state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
}
state->closePath();
}
// fill the path
out->fill(state);
state->clearPath();
// step to the next value of t
ia = ib;
sa = sb;
ta = tb;
xa = xb;
ya = yb;
ra = rb;
colorA = colorB;
}
if (enclosed) {
// extend the smaller circle
if ((shading->getExtend0() && r0 <= r1) ||
(shading->getExtend1() && r1 < r0)) {
if (r0 <= r1) {
ta = t0;
ra = r0;
xa = x0;
ya = y0;
} else {
ta = t1;
ra = r1;
xa = x1;
ya = y1;
}
shading->getColor(ta, &colorA);
state->setFillColor(&colorA);
out->updateFillColor(state);
state->moveTo(xa + ra, ya);
for (k = 1; k < n; ++k) {
angle = ((double)k / (double)n) * 2 * M_PI;
state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
}
state->closePath();
out->fill(state);
state->clearPath();
}
// extend the larger circle
if ((shading->getExtend0() && r0 > r1) ||
(shading->getExtend1() && r1 >= r0)) {
if (r0 > r1) {
ta = t0;
ra = r0;
xa = x0;
ya = y0;
} else {
ta = t1;
ra = r1;
xa = x1;
ya = y1;
}
shading->getColor(ta, &colorA);
state->setFillColor(&colorA);
out->updateFillColor(state);
state->moveTo(xMin, yMin);
state->lineTo(xMin, yMax);
state->lineTo(xMax, yMax);
state->lineTo(xMax, yMin);
state->closePath();
state->moveTo(xa + ra, ya);
for (k = 1; k < n; ++k) {
angle = ((double)k / (double)n) * 2 * M_PI;
state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
}
state->closePath();
out->fill(state);
state->clearPath();
}
}
}
void Gfx::doGouraudTriangleShFill(GfxGouraudTriangleShading *shading) {
double x0, y0, x1, y1, x2, y2;
GfxColor color0, color1, color2;
int i;
for (i = 0; i < shading->getNTriangles(); ++i) {
shading->getTriangle(i, &x0, &y0, &color0,
&x1, &y1, &color1,
&x2, &y2, &color2);
gouraudFillTriangle(x0, y0, &color0, x1, y1, &color1, x2, y2, &color2,
shading->getColorSpace()->getNComps(), 0);
}
}
void Gfx::gouraudFillTriangle(double x0, double y0, GfxColor *color0,
double x1, double y1, GfxColor *color1,
double x2, double y2, GfxColor *color2,
int nComps, int depth) {
double x01, y01, x12, y12, x20, y20;
GfxColor color01, color12, color20;
int i;
for (i = 0; i < nComps; ++i) {
if (abs(color0->c[i] - color1->c[i]) > gouraudColorDelta ||
abs(color1->c[i] - color2->c[i]) > gouraudColorDelta) {
break;
}
}
if (i == nComps || depth == gouraudMaxDepth) {
state->setFillColor(color0);
out->updateFillColor(state);
state->moveTo(x0, y0);
state->lineTo(x1, y1);
state->lineTo(x2, y2);
state->closePath();
out->fill(state);
state->clearPath();
} else {
x01 = 0.5 * (x0 + x1);
y01 = 0.5 * (y0 + y1);
x12 = 0.5 * (x1 + x2);
y12 = 0.5 * (y1 + y2);
x20 = 0.5 * (x2 + x0);
y20 = 0.5 * (y2 + y0);
//~ if the shading has a Function, this should interpolate on the
//~ function parameter, not on the color components
for (i = 0; i < nComps; ++i) {
color01.c[i] = (color0->c[i] + color1->c[i]) / 2;
color12.c[i] = (color1->c[i] + color2->c[i]) / 2;
color20.c[i] = (color2->c[i] + color0->c[i]) / 2;
}
gouraudFillTriangle(x0, y0, color0, x01, y01, &color01,
x20, y20, &color20, nComps, depth + 1);
gouraudFillTriangle(x01, y01, &color01, x1, y1, color1,
x12, y12, &color12, nComps, depth + 1);
gouraudFillTriangle(x01, y01, &color01, x12, y12, &color12,
x20, y20, &color20, nComps, depth + 1);
gouraudFillTriangle(x20, y20, &color20, x12, y12, &color12,
x2, y2, color2, nComps, depth + 1);
}
}
void Gfx::doPatchMeshShFill(GfxPatchMeshShading *shading) {
int start, i;
if (shading->getNPatches() > 128) {
start = 3;
} else if (shading->getNPatches() > 64) {
start = 2;
} else if (shading->getNPatches() > 16) {
start = 1;
} else {
start = 0;
}
for (i = 0; i < shading->getNPatches(); ++i) {
fillPatch(shading->getPatch(i), shading->getColorSpace()->getNComps(),
start);
}
}
void Gfx::fillPatch(GfxPatch *patch, int nComps, int depth) {
GfxPatch patch00, patch01, patch10, patch11;
double xx[4][8], yy[4][8];
double xxm, yym;
int i;
for (i = 0; i < nComps; ++i) {
if (abs(patch->color[0][0].c[i] - patch->color[0][1].c[i])
> patchColorDelta ||
abs(patch->color[0][1].c[i] - patch->color[1][1].c[i])
> patchColorDelta ||
abs(patch->color[1][1].c[i] - patch->color[1][0].c[i])
> patchColorDelta ||
abs(patch->color[1][0].c[i] - patch->color[0][0].c[i])
> patchColorDelta) {
break;
}
}
if (i == nComps || depth == patchMaxDepth) {
state->setFillColor(&patch->color[0][0]);
out->updateFillColor(state);
state->moveTo(patch->x[0][0], patch->y[0][0]);
state->curveTo(patch->x[0][1], patch->y[0][1],
patch->x[0][2], patch->y[0][2],
patch->x[0][3], patch->y[0][3]);
state->curveTo(patch->x[1][3], patch->y[1][3],
patch->x[2][3], patch->y[2][3],
patch->x[3][3], patch->y[3][3]);
state->curveTo(patch->x[3][2], patch->y[3][2],
patch->x[3][1], patch->y[3][1],
patch->x[3][0], patch->y[3][0]);
state->curveTo(patch->x[2][0], patch->y[2][0],
patch->x[1][0], patch->y[1][0],
patch->x[0][0], patch->y[0][0]);
state->closePath();
out->fill(state);
state->clearPath();
} else {
for (i = 0; i < 4; ++i) {
xx[i][0] = patch->x[i][0];
yy[i][0] = patch->y[i][0];
xx[i][1] = 0.5 * (patch->x[i][0] + patch->x[i][1]);
yy[i][1] = 0.5 * (patch->y[i][0] + patch->y[i][1]);
xxm = 0.5 * (patch->x[i][1] + patch->x[i][2]);
yym = 0.5 * (patch->y[i][1] + patch->y[i][2]);
xx[i][6] = 0.5 * (patch->x[i][2] + patch->x[i][3]);
yy[i][6] = 0.5 * (patch->y[i][2] + patch->y[i][3]);
xx[i][2] = 0.5 * (xx[i][1] + xxm);
yy[i][2] = 0.5 * (yy[i][1] + yym);
xx[i][5] = 0.5 * (xxm + xx[i][6]);
yy[i][5] = 0.5 * (yym + yy[i][6]);
xx[i][3] = xx[i][4] = 0.5 * (xx[i][2] + xx[i][5]);
yy[i][3] = yy[i][4] = 0.5 * (yy[i][2] + yy[i][5]);
xx[i][7] = patch->x[i][3];
yy[i][7] = patch->y[i][3];
}
for (i = 0; i < 4; ++i) {
patch00.x[0][i] = xx[0][i];
patch00.y[0][i] = yy[0][i];
patch00.x[1][i] = 0.5 * (xx[0][i] + xx[1][i]);
patch00.y[1][i] = 0.5 * (yy[0][i] + yy[1][i]);
xxm = 0.5 * (xx[1][i] + xx[2][i]);
yym = 0.5 * (yy[1][i] + yy[2][i]);
patch10.x[2][i] = 0.5 * (xx[2][i] + xx[3][i]);
patch10.y[2][i] = 0.5 * (yy[2][i] + yy[3][i]);
patch00.x[2][i] = 0.5 * (patch00.x[1][i] + xxm);
patch00.y[2][i] = 0.5 * (patch00.y[1][i] + yym);
patch10.x[1][i] = 0.5 * (xxm + patch10.x[2][i]);
patch10.y[1][i] = 0.5 * (yym + patch10.y[2][i]);
patch00.x[3][i] = 0.5 * (patch00.x[2][i] + patch10.x[1][i]);
patch00.y[3][i] = 0.5 * (patch00.y[2][i] + patch10.y[1][i]);
patch10.x[0][i] = patch00.x[3][i];
patch10.y[0][i] = patch00.y[3][i];
patch10.x[3][i] = xx[3][i];
patch10.y[3][i] = yy[3][i];
}
for (i = 4; i < 8; ++i) {
patch01.x[0][i-4] = xx[0][i];
patch01.y[0][i-4] = yy[0][i];
patch01.x[1][i-4] = 0.5 * (xx[0][i] + xx[1][i]);
patch01.y[1][i-4] = 0.5 * (yy[0][i] + yy[1][i]);
xxm = 0.5 * (xx[1][i] + xx[2][i]);
yym = 0.5 * (yy[1][i] + yy[2][i]);
patch11.x[2][i-4] = 0.5 * (xx[2][i] + xx[3][i]);
patch11.y[2][i-4] = 0.5 * (yy[2][i] + yy[3][i]);
patch01.x[2][i-4] = 0.5 * (patch01.x[1][i-4] + xxm);
patch01.y[2][i-4] = 0.5 * (patch01.y[1][i-4] + yym);
patch11.x[1][i-4] = 0.5 * (xxm + patch11.x[2][i-4]);
patch11.y[1][i-4] = 0.5 * (yym + patch11.y[2][i-4]);
patch01.x[3][i-4] = 0.5 * (patch01.x[2][i-4] + patch11.x[1][i-4]);
patch01.y[3][i-4] = 0.5 * (patch01.y[2][i-4] + patch11.y[1][i-4]);
patch11.x[0][i-4] = patch01.x[3][i-4];
patch11.y[0][i-4] = patch01.y[3][i-4];
patch11.x[3][i-4] = xx[3][i];
patch11.y[3][i-4] = yy[3][i];
}
//~ if the shading has a Function, this should interpolate on the
//~ function parameter, not on the color components
for (i = 0; i < nComps; ++i) {
patch00.color[0][0].c[i] = patch->color[0][0].c[i];
patch00.color[0][1].c[i] = (patch->color[0][0].c[i] +
patch->color[0][1].c[i]) / 2;
patch01.color[0][0].c[i] = patch00.color[0][1].c[i];
patch01.color[0][1].c[i] = patch->color[0][1].c[i];
patch01.color[1][1].c[i] = (patch->color[0][1].c[i] +
patch->color[1][1].c[i]) / 2;
patch11.color[0][1].c[i] = patch01.color[1][1].c[i];
patch11.color[1][1].c[i] = patch->color[1][1].c[i];
patch11.color[1][0].c[i] = (patch->color[1][1].c[i] +
patch->color[1][0].c[i]) / 2;
patch10.color[1][1].c[i] = patch11.color[1][0].c[i];
patch10.color[1][0].c[i] = patch->color[1][0].c[i];
patch10.color[0][0].c[i] = (patch->color[1][0].c[i] +
patch->color[0][0].c[i]) / 2;
patch00.color[1][0].c[i] = patch10.color[0][0].c[i];
patch00.color[1][1].c[i] = (patch00.color[1][0].c[i] +
patch01.color[1][1].c[i]) / 2;
patch01.color[1][0].c[i] = patch00.color[1][1].c[i];
patch11.color[0][0].c[i] = patch00.color[1][1].c[i];
patch10.color[0][1].c[i] = patch00.color[1][1].c[i];
}
fillPatch(&patch00, nComps, depth + 1);
fillPatch(&patch10, nComps, depth + 1);
fillPatch(&patch01, nComps, depth + 1);
fillPatch(&patch11, nComps, depth + 1);
}
}
void Gfx::doEndPath() {
if (state->isCurPt() && clip != clipNone) {
state->clip();
if (clip == clipNormal) {
out->clip(state);
} else {
out->eoClip(state);
}
}
clip = clipNone;
state->clearPath();
}
//------------------------------------------------------------------------
// path clipping operators
//------------------------------------------------------------------------
void Gfx::opClip(Object args[], int numArgs) {
clip = clipNormal;
}
void Gfx::opEOClip(Object args[], int numArgs) {
clip = clipEO;
}
//------------------------------------------------------------------------
// text object operators
//------------------------------------------------------------------------
void Gfx::opBeginText(Object args[], int numArgs) {
state->setTextMat(1, 0, 0, 1, 0, 0);
state->textMoveTo(0, 0);
out->updateTextMat(state);
out->updateTextPos(state);
fontChanged = gTrue;
}
void Gfx::opEndText(Object args[], int numArgs) {
out->endTextObject(state);
}
//------------------------------------------------------------------------
// text state operators
//------------------------------------------------------------------------
void Gfx::opSetCharSpacing(Object args[], int numArgs) {
state->setCharSpace(args[0].getNum());
out->updateCharSpace(state);
}
void Gfx::opSetFont(Object args[], int numArgs) {
GfxFont *font;
if (!(font = res->lookupFont(args[0].getName()))) {
return;
}
if (printCommands) {
printf(" font: tag=%s name='%s' %g\n",
font->getTag()->getCString(),
font->getName() ? font->getName()->getCString() : "???",
args[1].getNum());
fflush(stdout);
}
state->setFont(font, args[1].getNum());
fontChanged = gTrue;
}
void Gfx::opSetTextLeading(Object args[], int numArgs) {
state->setLeading(args[0].getNum());
}
void Gfx::opSetTextRender(Object args[], int numArgs) {
state->setRender(args[0].getInt());
out->updateRender(state);
}
void Gfx::opSetTextRise(Object args[], int numArgs) {
state->setRise(args[0].getNum());
out->updateRise(state);
}
void Gfx::opSetWordSpacing(Object args[], int numArgs) {
state->setWordSpace(args[0].getNum());
out->updateWordSpace(state);
}
void Gfx::opSetHorizScaling(Object args[], int numArgs) {
state->setHorizScaling(args[0].getNum());
out->updateHorizScaling(state);
fontChanged = gTrue;
}
//------------------------------------------------------------------------
// text positioning operators
//------------------------------------------------------------------------
void Gfx::opTextMove(Object args[], int numArgs) {
double tx, ty;
tx = state->getLineX() + args[0].getNum();
ty = state->getLineY() + args[1].getNum();
state->textMoveTo(tx, ty);
out->updateTextPos(state);
}
void Gfx::opTextMoveSet(Object args[], int numArgs) {
double tx, ty;
tx = state->getLineX() + args[0].getNum();
ty = args[1].getNum();
state->setLeading(-ty);
ty += state->getLineY();
state->textMoveTo(tx, ty);
out->updateTextPos(state);
}
void Gfx::opSetTextMatrix(Object args[], int numArgs) {
state->setTextMat(args[0].getNum(), args[1].getNum(),
args[2].getNum(), args[3].getNum(),
args[4].getNum(), args[5].getNum());
state->textMoveTo(0, 0);
out->updateTextMat(state);
out->updateTextPos(state);
fontChanged = gTrue;
}
void Gfx::opTextNextLine(Object args[], int numArgs) {
double tx, ty;
tx = state->getLineX();
ty = state->getLineY() - state->getLeading();
state->textMoveTo(tx, ty);
out->updateTextPos(state);
}
//------------------------------------------------------------------------
// text string operators
//------------------------------------------------------------------------
void Gfx::opShowText(Object args[], int numArgs) {
if (!state->getFont()) {
error(getPos(), "No font in show");
return;
}
if (fontChanged) {
out->updateFont(state);
fontChanged = gFalse;
}
out->beginStringOp(state);
doShowText(args[0].getString());
out->endStringOp(state);
}
void Gfx::opMoveShowText(Object args[], int numArgs) {
double tx, ty;
if (!state->getFont()) {
error(getPos(), "No font in move/show");
return;
}
if (fontChanged) {
out->updateFont(state);
fontChanged = gFalse;
}
tx = state->getLineX();
ty = state->getLineY() - state->getLeading();
state->textMoveTo(tx, ty);
out->updateTextPos(state);
out->beginStringOp(state);
doShowText(args[0].getString());
out->endStringOp(state);
}
void Gfx::opMoveSetShowText(Object args[], int numArgs) {
double tx, ty;
if (!state->getFont()) {
error(getPos(), "No font in move/set/show");
return;
}
if (fontChanged) {
out->updateFont(state);
fontChanged = gFalse;
}
state->setWordSpace(args[0].getNum());
state->setCharSpace(args[1].getNum());
tx = state->getLineX();
ty = state->getLineY() - state->getLeading();
state->textMoveTo(tx, ty);
out->updateWordSpace(state);
out->updateCharSpace(state);
out->updateTextPos(state);
out->beginStringOp(state);
doShowText(args[2].getString());
out->endStringOp(state);
}
void Gfx::opShowSpaceText(Object args[], int numArgs) {
Array *a;
Object obj;
int wMode;
int i;
if (!state->getFont()) {
error(getPos(), "No font in show/space");
return;
}
if (fontChanged) {
out->updateFont(state);
fontChanged = gFalse;
}
out->beginStringOp(state);
wMode = state->getFont()->getWMode();
a = args[0].getArray();
for (i = 0; i < a->getLength(); ++i) {
a->get(i, &obj);
if (obj.isNum()) {
// this uses the absolute value of the font size to match
// Acrobat's behavior
if (wMode) {
state->textShift(0, -obj.getNum() * 0.001 *
fabs(state->getFontSize()));
} else {
state->textShift(-obj.getNum() * 0.001 *
fabs(state->getFontSize()), 0);
}
out->updateTextShift(state, obj.getNum());
} else if (obj.isString()) {
doShowText(obj.getString());
} else {
error(getPos(), "Element of show/space array must be number or string");
}
obj.free();
}
out->endStringOp(state);
}
void Gfx::doShowText(GString *s) {
GfxFont *font;
int wMode;
double riseX, riseY;
CharCode code;
Unicode u[8];
double x, y, dx, dy, dx2, dy2, curX, curY, tdx, tdy, lineX, lineY;
double originX, originY, tOriginX, tOriginY;
double oldCTM[6], newCTM[6];
double *mat;
Object charProc;
Dict *resDict;
Parser *oldParser;
char *p;
int len, n, uLen, nChars, nSpaces, i;
font = state->getFont();
wMode = font->getWMode();
if (out->useDrawChar()) {
out->beginString(state, s);
}
// handle a Type 3 char
if (font->getType() == fontType3 && out->interpretType3Chars()) {
mat = state->getCTM();
for (i = 0; i < 6; ++i) {
oldCTM[i] = mat[i];
}
mat = state->getTextMat();
newCTM[0] = mat[0] * oldCTM[0] + mat[1] * oldCTM[2];
newCTM[1] = mat[0] * oldCTM[1] + mat[1] * oldCTM[3];
newCTM[2] = mat[2] * oldCTM[0] + mat[3] * oldCTM[2];
newCTM[3] = mat[2] * oldCTM[1] + mat[3] * oldCTM[3];
mat = font->getFontMatrix();
newCTM[0] = mat[0] * newCTM[0] + mat[1] * newCTM[2];
newCTM[1] = mat[0] * newCTM[1] + mat[1] * newCTM[3];
newCTM[2] = mat[2] * newCTM[0] + mat[3] * newCTM[2];
newCTM[3] = mat[2] * newCTM[1] + mat[3] * newCTM[3];
newCTM[0] *= state->getFontSize();
newCTM[1] *= state->getFontSize();
newCTM[2] *= state->getFontSize();
newCTM[3] *= state->getFontSize();
newCTM[0] *= state->getHorizScaling();
newCTM[2] *= state->getHorizScaling();
state->textTransformDelta(0, state->getRise(), &riseX, &riseY);
curX = state->getCurX();
curY = state->getCurY();
lineX = state->getLineX();
lineY = state->getLineY();
oldParser = parser;
p = s->getCString();
len = s->getLength();
while (len > 0) {
n = font->getNextChar(p, len, &code,
u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
&dx, &dy, &originX, &originY);
dx = dx * state->getFontSize() + state->getCharSpace();
if (n == 1 && (*p == ' ' || *p == 0)) {
double w=state->getWordSpace();
if (w==0 && dx==0)
w=state->getFontSize()/3; // workaround for zero word space
dx += w;
}
dx *= state->getHorizScaling();
dy *= state->getFontSize();
state->textTransformDelta(dx, dy, &tdx, &tdy);
state->transform(curX + riseX, curY + riseY, &x, &y);
saveState();
state->setCTM(newCTM[0], newCTM[1], newCTM[2], newCTM[3], x, y);
//~ the CTM concat values here are wrong (but never used)
out->updateCTM(state, 1, 0, 0, 1, 0, 0);
if (!out->beginType3Char(state, curX + riseX, curY + riseY, tdx, tdy,
code, u, uLen)) {
((Gfx8BitFont *)font)->getCharProc(code, &charProc);
if ((resDict = ((Gfx8BitFont *)font)->getResources())) {
pushResources(resDict);
}
if (charProc.isStream()) {
display(&charProc, gFalse);
} else {
error(getPos(), "Missing or bad Type3 CharProc entry");
}
out->endType3Char(state);
if (resDict) {
popResources();
}
charProc.free();
}
restoreState();
// GfxState::restore() does *not* restore the current position,
// so we deal with it here using (curX, curY) and (lineX, lineY)
curX += tdx;
curY += tdy;
state->moveTo(curX, curY);
state->textSetPos(lineX, lineY);
p += n;
len -= n;
}
parser = oldParser;
} else if (out->useDrawChar()) {
state->textTransformDelta(0, state->getRise(), &riseX, &riseY);
p = s->getCString();
len = s->getLength();
while (len > 0) {
n = font->getNextChar(p, len, &code,
u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
&dx, &dy, &originX, &originY);
if (wMode) {
dx *= state->getFontSize();
dy = dy * state->getFontSize() + state->getCharSpace();
if (n == 1 && *p == ' ') {
dy += state->getWordSpace();
}
} else {
dx = dx * state->getFontSize() + state->getCharSpace();
if (n == 1 && *p == ' ') {
dx += state->getWordSpace();
}
dx *= state->getHorizScaling();
dy *= state->getFontSize();
}
state->textTransformDelta(dx, dy, &tdx, &tdy);
originX *= state->getFontSize();
originY *= state->getFontSize();
state->textTransformDelta(originX, originY, &tOriginX, &tOriginY);
out->drawChar(state, state->getCurX() + riseX, state->getCurY() + riseY,
tdx, tdy, tOriginX, tOriginY, code, n, u, uLen);
state->shift(tdx, tdy);
p += n;
len -= n;
}
} else {
dx = dy = 0;
p = s->getCString();
len = s->getLength();
nChars = nSpaces = 0;
while (len > 0) {
n = font->getNextChar(p, len, &code,
u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
&dx2, &dy2, &originX, &originY);
dx += dx2;
dy += dy2;
if (n == 1 && *p == ' ') {
++nSpaces;
}
++nChars;
p += n;
len -= n;
}
if (wMode) {
dx *= state->getFontSize();
dy = dy * state->getFontSize()
+ nChars * state->getCharSpace()
+ nSpaces * state->getWordSpace();
} else {
dx = dx * state->getFontSize()
+ nChars * state->getCharSpace()
+ nSpaces * state->getWordSpace();
dx *= state->getHorizScaling();
dy *= state->getFontSize();
}
state->textTransformDelta(dx, dy, &tdx, &tdy);
out->drawString(state, s);
state->shift(tdx, tdy);
}
if (out->useDrawChar()) {
out->endString(state);
}
updateLevel += 10 * s->getLength();
}
//------------------------------------------------------------------------
// XObject operators
//------------------------------------------------------------------------
void Gfx::opXObject(Object args[], int numArgs) {
char *name;
Object obj1, obj2, obj3, refObj;
#if OPI_SUPPORT
Object opiDict;
#endif
name = args[0].getName();
if (!res->lookupXObject(name, &obj1)) {
return;
}
if (!obj1.isStream()) {
error(getPos(), "XObject '%s' is wrong type", name);
obj1.free();
return;
}
#if OPI_SUPPORT
obj1.streamGetDict()->lookup("OPI", &opiDict);
if (opiDict.isDict()) {
out->opiBegin(state, opiDict.getDict());
}
#endif
obj1.streamGetDict()->lookup("Subtype", &obj2);
if (obj2.isName("Image")) {
if (out->needNonText()) {
res->lookupXObjectNF(name, &refObj);
doImage(&refObj, obj1.getStream(), gFalse);
refObj.free();
}
} else if (obj2.isName("Form")) {
res->lookupXObjectNF(name, &refObj);
if (out->useDrawForm() && refObj.isRef()) {
out->drawForm(refObj.getRef());
} else {
doForm(&obj1);
}
refObj.free();
} else if (obj2.isName("PS")) {
obj1.streamGetDict()->lookup("Level1", &obj3);
out->psXObject(obj1.getStream(),
obj3.isStream() ? obj3.getStream() : (Stream *)NULL);
} else if (obj2.isName()) {
error(getPos(), "Unknown XObject subtype '%s'", obj2.getName());
} else {
error(getPos(), "XObject subtype is missing or wrong type");
}
obj2.free();
#if OPI_SUPPORT
if (opiDict.isDict()) {
out->opiEnd(state, opiDict.getDict());
}
opiDict.free();
#endif
obj1.free();
}
void Gfx::doImage(Object *ref, Stream *str, GBool inlineImg) {
Dict *dict, *maskDict;
int width, height;
int bits, maskBits;
StreamColorSpaceMode csMode;
GBool mask;
GBool invert;
GfxColorSpace *colorSpace, *maskColorSpace;
GfxImageColorMap *colorMap, *maskColorMap;
Object maskObj, smaskObj;
GBool haveColorKeyMask, haveExplicitMask, haveSoftMask;
int maskColors[2*gfxColorMaxComps];
int maskWidth, maskHeight;
GBool maskInvert;
Stream *maskStr;
Object obj1, obj2;
int i;
// get info from the stream
bits = 0;
csMode = streamCSNone;
str->getImageParams(&bits, &csMode);
// get stream dict
dict = str->getDict();
// get size
dict->lookup("Width", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("W", &obj1);
}
if (!obj1.isInt())
goto err2;
width = obj1.getInt();
obj1.free();
dict->lookup("Height", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("H", &obj1);
}
if (!obj1.isInt())
goto err2;
height = obj1.getInt();
obj1.free();
// image or mask?
dict->lookup("ImageMask", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("IM", &obj1);
}
mask = gFalse;
if (obj1.isBool())
mask = obj1.getBool();
else if (!obj1.isNull())
goto err2;
obj1.free();
// bit depth
if (bits == 0) {
dict->lookup("BitsPerComponent", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("BPC", &obj1);
}
if (obj1.isInt()) {
bits = obj1.getInt();
} else if (mask) {
bits = 1;
} else {
goto err2;
}
obj1.free();
}
// display a mask
if (mask) {
// check for inverted mask
if (bits != 1)
goto err1;
invert = gFalse;
dict->lookup("Decode", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("D", &obj1);
}
if (obj1.isArray()) {
obj1.arrayGet(0, &obj2);
if (obj2.isInt() && obj2.getInt() == 1)
invert = gTrue;
obj2.free();
} else if (!obj1.isNull()) {
goto err2;
}
obj1.free();
// draw it
out->drawImageMask(state, ref, str, width, height, invert, inlineImg);
} else {
// get color space and color map
dict->lookup("ColorSpace", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("CS", &obj1);
}
if (obj1.isName()) {
res->lookupColorSpace(obj1.getName(), &obj2);
if (!obj2.isNull()) {
obj1.free();
obj1 = obj2;
} else {
obj2.free();
}
}
if (!obj1.isNull()) {
colorSpace = GfxColorSpace::parse(&obj1, csMode);
} else if (csMode == streamCSDeviceGray) {
colorSpace = new GfxDeviceGrayColorSpace();
} else if (csMode == streamCSDeviceRGB) {
colorSpace = new GfxDeviceRGBColorSpace();
} else if (csMode == streamCSDeviceRGBX) {
colorSpace = new GfxDeviceRGBXColorSpace();
} else if (csMode == streamCSDeviceCMYK) {
colorSpace = new GfxDeviceCMYKColorSpace();
} else {
colorSpace = NULL;
}
obj1.free();
if (!colorSpace) {
goto err1;
}
dict->lookup("Decode", &obj1);
if (obj1.isNull()) {
obj1.free();
dict->lookup("D", &obj1);
}
colorMap = new GfxImageColorMap(bits, &obj1, colorSpace);
obj1.free();
if (!colorMap->isOk()) {
delete colorMap;
goto err1;
}
// get the mask
haveColorKeyMask = haveExplicitMask = haveSoftMask = gFalse;
maskStr = NULL; // make gcc happy
maskWidth = maskHeight = 0; // make gcc happy
maskInvert = gFalse; // make gcc happy
maskColorMap = NULL; // make gcc happy
dict->lookup("Mask", &maskObj);
dict->lookup("SMask", &smaskObj);
if (smaskObj.isStream()) {
// soft mask
if (inlineImg) {
goto err1;
}
maskStr = smaskObj.getStream();
maskDict = smaskObj.streamGetDict();
maskDict->lookup("Width", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("W", &obj1);
}
if (!obj1.isInt()) {
goto err2;
}
maskWidth = obj1.getInt();
obj1.free();
maskDict->lookup("Height", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("H", &obj1);
}
if (!obj1.isInt()) {
goto err2;
}
maskHeight = obj1.getInt();
obj1.free();
maskDict->lookup("BitsPerComponent", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("BPC", &obj1);
}
if (!obj1.isInt()) {
goto err2;
}
maskBits = obj1.getInt();
obj1.free();
maskDict->lookup("ColorSpace", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("CS", &obj1);
}
if (obj1.isName()) {
res->lookupColorSpace(obj1.getName(), &obj2);
if (!obj2.isNull()) {
obj1.free();
obj1 = obj2;
} else {
obj2.free();
}
}
maskColorSpace = GfxColorSpace::parse(&obj1);
obj1.free();
if (!maskColorSpace || maskColorSpace->getMode() != csDeviceGray) {
goto err1;
}
maskDict->lookup("Decode", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("D", &obj1);
}
maskColorMap = new GfxImageColorMap(maskBits, &obj1, maskColorSpace);
obj1.free();
if (!maskColorMap->isOk()) {
delete maskColorMap;
goto err1;
}
//~ handle the Matte entry
haveSoftMask = gTrue;
} else if (maskObj.isArray()) {
// color key mask
for (i = 0;
i < maskObj.arrayGetLength() && i < 2*gfxColorMaxComps;
++i) {
maskObj.arrayGet(i, &obj1);
maskColors[i] = obj1.getInt();
obj1.free();
}
haveColorKeyMask = gTrue;
} else if (maskObj.isStream()) {
// explicit mask
if (inlineImg) {
goto err1;
}
maskStr = maskObj.getStream();
maskDict = maskObj.streamGetDict();
maskDict->lookup("Width", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("W", &obj1);
}
if (!obj1.isInt()) {
goto err2;
}
maskWidth = obj1.getInt();
obj1.free();
maskDict->lookup("Height", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("H", &obj1);
}
if (!obj1.isInt()) {
goto err2;
}
maskHeight = obj1.getInt();
obj1.free();
maskDict->lookup("ImageMask", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("IM", &obj1);
}
if (!obj1.isBool() || !obj1.getBool()) {
goto err2;
}
obj1.free();
maskInvert = gFalse;
maskDict->lookup("Decode", &obj1);
if (obj1.isNull()) {
obj1.free();
maskDict->lookup("D", &obj1);
}
if (obj1.isArray()) {
obj1.arrayGet(0, &obj2);
if (obj2.isInt() && obj2.getInt() == 1) {
maskInvert = gTrue;
}
obj2.free();
} else if (!obj1.isNull()) {
goto err2;
}
obj1.free();
haveExplicitMask = gTrue;
}
// draw it
if (haveSoftMask) {
out->drawSoftMaskedImage(state, ref, str, width, height, colorMap,
maskStr, maskWidth, maskHeight, maskColorMap);
delete maskColorMap;
} else if (haveExplicitMask) {
out->drawMaskedImage(state, ref, str, width, height, colorMap,
maskStr, maskWidth, maskHeight, maskInvert);
} else {
out->drawImage(state, ref, str, width, height, colorMap,
haveColorKeyMask ? maskColors : (int *)NULL, inlineImg);
}
delete colorMap;
maskObj.free();
smaskObj.free();
}
if ((i = width * height) > 1000) {
i = 1000;
}
updateLevel += i;
return;
err2:
obj1.free();
err1:
error(getPos(), "Bad image parameters");
}
void Gfx::doForm(Object *str) {
Dict *dict;
GBool transpGroup, isolated, knockout;
GfxColorSpace *blendingColorSpace;
Object matrixObj, bboxObj;
double m[6], bbox[4];
Object resObj;
Dict *resDict;
Object obj1, obj2, obj3;
int i;
// check for excessive recursion
if (formDepth > 20) {
return;
}
// get stream dict
dict = str->streamGetDict();
// check form type
dict->lookup("FormType", &obj1);
if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
error(getPos(), "Unknown form type");
}
obj1.free();
// get bounding box
dict->lookup("BBox", &bboxObj);
if (!bboxObj.isArray()) {
bboxObj.free();
error(getPos(), "Bad form bounding box");
return;
}
for (i = 0; i < 4; ++i) {
bboxObj.arrayGet(i, &obj1);
bbox[i] = obj1.getNum();
obj1.free();
}
bboxObj.free();
// get matrix
dict->lookup("Matrix", &matrixObj);
if (matrixObj.isArray()) {
for (i = 0; i < 6; ++i) {
matrixObj.arrayGet(i, &obj1);
m[i] = obj1.getNum();
obj1.free();
}
} else {
m[0] = 1; m[1] = 0;
m[2] = 0; m[3] = 1;
m[4] = 0; m[5] = 0;
}
matrixObj.free();
// get resources
dict->lookup("Resources", &resObj);
resDict = resObj.isDict() ? resObj.getDict() : (Dict *)NULL;
// check for a transparency group
transpGroup = isolated = knockout = gFalse;
blendingColorSpace = NULL;
if (dict->lookup("Group", &obj1)->isDict()) {
if (obj1.dictLookup("S", &obj2)->isName("Transparency")) {
transpGroup = gTrue;
if (!obj1.dictLookup("CS", &obj3)->isNull()) {
blendingColorSpace = GfxColorSpace::parse(&obj3);
}
obj3.free();
if (obj1.dictLookup("I", &obj3)->isBool()) {
isolated = obj3.getBool();
}
obj3.free();
if (obj1.dictLookup("K", &obj3)->isBool()) {
knockout = obj3.getBool();
}
obj3.free();
}
obj2.free();
}
obj1.free();
// draw it
++formDepth;
doForm1(str, resDict, m, bbox,
transpGroup, gFalse, blendingColorSpace, isolated, knockout);
--formDepth;
if (blendingColorSpace) {
delete blendingColorSpace;
}
resObj.free();
}
void Gfx::doForm1(Object *str, Dict *resDict, double *matrix, double *bbox,
GBool transpGroup, GBool softMask,
GfxColorSpace *blendingColorSpace,
GBool isolated, GBool knockout,
GBool alpha, Function *transferFunc,
GfxColor *backdropColor) {
Parser *oldParser;
double oldBaseMatrix[6];
int i;
// push new resources on stack
pushResources(resDict);
// save current graphics state
saveState();
// kill any pre-existing path
state->clearPath();
// save current parser
oldParser = parser;
// set form transformation matrix
state->concatCTM(matrix[0], matrix[1], matrix[2],
matrix[3], matrix[4], matrix[5]);
out->updateCTM(state, matrix[0], matrix[1], matrix[2],
matrix[3], matrix[4], matrix[5]);
// set form bounding box
state->moveTo(bbox[0], bbox[1]);
state->lineTo(bbox[2], bbox[1]);
state->lineTo(bbox[2], bbox[3]);
state->lineTo(bbox[0], bbox[3]);
state->closePath();
state->clip();
out->clip(state);
state->clearPath();
if (softMask || transpGroup) {
if (state->getBlendMode() != gfxBlendNormal) {
state->setBlendMode(gfxBlendNormal);
out->updateBlendMode(state);
}
if (state->getFillOpacity() != 1) {
state->setFillOpacity(1);
out->updateFillOpacity(state);
}
if (state->getStrokeOpacity() != 1) {
state->setStrokeOpacity(1);
out->updateStrokeOpacity(state);
}
out->clearSoftMask(state);
out->beginTransparencyGroup(state, bbox, blendingColorSpace,
isolated, knockout, softMask);
}
GfxState*old_state = state;
// set new base matrix
for (i = 0; i < 6; ++i) {
oldBaseMatrix[i] = baseMatrix[i];
baseMatrix[i] = state->getCTM()[i];
}
// draw the form
display(str, gFalse);
if (softMask || transpGroup) {
// restore graphics state
while(state != old_state)
restoreState();
out->endTransparencyGroup(state);
}
// restore base matrix
for (i = 0; i < 6; ++i) {
baseMatrix[i] = oldBaseMatrix[i];
}
// restore parser
parser = oldParser;
// restore graphics state
restoreState();
// pop resource stack
popResources();
if (softMask) {
out->setSoftMask(state, bbox, alpha, transferFunc, backdropColor);
} else if (transpGroup) {
out->paintTransparencyGroup(state, bbox);
}
return;
}
//------------------------------------------------------------------------
// in-line image operators
//------------------------------------------------------------------------
void Gfx::opBeginImage(Object args[], int numArgs) {
Stream *str;
int c1, c2;
// build dict/stream
str = buildImageStream();
// display the image
if (str) {
doImage(NULL, str, gTrue);
// skip 'EI' tag
c1 = str->getUndecodedStream()->getChar();
c2 = str->getUndecodedStream()->getChar();
while (!(c1 == 'E' && c2 == 'I') && c2 != EOF) {
c1 = c2;
c2 = str->getUndecodedStream()->getChar();
}
delete str;
}
}
Stream *Gfx::buildImageStream() {
Object dict;
Object obj;
char *key;
Stream *str;
// build dictionary
dict.initDict(xref);
parser->getObj(&obj);
while (!obj.isCmd("ID") && !obj.isEOF()) {
if (!obj.isName()) {
error(getPos(), "Inline image dictionary key must be a name object");
obj.free();
} else {
key = copyString(obj.getName());
obj.free();
parser->getObj(&obj);
if (obj.isEOF() || obj.isError()) {
gfree(key);
break;
}
dict.dictAdd(key, &obj);
}
parser->getObj(&obj);
}
if (obj.isEOF()) {
error(getPos(), "End of file in inline image");
obj.free();
dict.free();
return NULL;
}
obj.free();
// make stream
str = new EmbedStream(parser->getStream(), &dict, gFalse, 0);
str = str->addFilters(&dict);
return str;
}
void Gfx::opImageData(Object args[], int numArgs) {
error(getPos(), "Internal: got 'ID' operator");
}
void Gfx::opEndImage(Object args[], int numArgs) {
error(getPos(), "Internal: got 'EI' operator");
}
//------------------------------------------------------------------------
// type 3 font operators
//------------------------------------------------------------------------
void Gfx::opSetCharWidth(Object args[], int numArgs) {
out->type3D0(state, args[0].getNum(), args[1].getNum());
}
void Gfx::opSetCacheDevice(Object args[], int numArgs) {
out->type3D1(state, args[0].getNum(), args[1].getNum(),
args[2].getNum(), args[3].getNum(),
args[4].getNum(), args[5].getNum());
}
//------------------------------------------------------------------------
// compatibility operators
//------------------------------------------------------------------------
void Gfx::opBeginIgnoreUndef(Object args[], int numArgs) {
++ignoreUndef;
}
void Gfx::opEndIgnoreUndef(Object args[], int numArgs) {
if (ignoreUndef > 0)
--ignoreUndef;
}
//------------------------------------------------------------------------
// marked content operators
//------------------------------------------------------------------------
void Gfx::opBeginMarkedContent(Object args[], int numArgs) {
if (printCommands) {
printf(" marked content: %s ", args[0].getName());
if (numArgs == 2)
args[2].print(stdout);
printf("\n");
fflush(stdout);
}
}
void Gfx::opEndMarkedContent(Object args[], int numArgs) {
}
void Gfx::opMarkPoint(Object args[], int numArgs) {
if (printCommands) {
printf(" mark point: %s ", args[0].getName());
if (numArgs == 2)
args[2].print(stdout);
printf("\n");
fflush(stdout);
}
}
//------------------------------------------------------------------------
// misc
//------------------------------------------------------------------------
void Gfx::drawAnnot(Object *str, AnnotBorderStyle *borderStyle,
double xMin, double yMin, double xMax, double yMax) {
Dict *dict, *resDict;
Object matrixObj, bboxObj, resObj;
Object obj1;
double m[6], bbox[4], ictm[6];
double *ctm;
double formX0, formY0, formX1, formY1;
double annotX0, annotY0, annotX1, annotY1;
double det, x, y, sx, sy;
double r, g, b;
GfxColor color;
double *dash, *dash2;
int dashLength;
int i;
//~ can we assume that we're in default user space?
//~ (i.e., baseMatrix = ctm)
// transform the annotation bbox from default user space to user
// space: (bbox * baseMatrix) * iCTM
ctm = state->getCTM();
det = 1 / (ctm[0] * ctm[3] - ctm[1] * ctm[2]);
ictm[0] = ctm[3] * det;
ictm[1] = -ctm[1] * det;
ictm[2] = -ctm[2] * det;
ictm[3] = ctm[0] * det;
ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
x = baseMatrix[0] * xMin + baseMatrix[2] * yMin + baseMatrix[4];
y = baseMatrix[1] * xMin + baseMatrix[3] * yMin + baseMatrix[5];
annotX0 = ictm[0] * x + ictm[2] * y + ictm[4];
annotY0 = ictm[1] * x + ictm[3] * y + ictm[5];
x = baseMatrix[0] * xMax + baseMatrix[2] * yMax + baseMatrix[4];
y = baseMatrix[1] * xMax + baseMatrix[3] * yMax + baseMatrix[5];
annotX1 = ictm[0] * x + ictm[2] * y + ictm[4];
annotY1 = ictm[1] * x + ictm[3] * y + ictm[5];
if (annotX0 > annotX1) {
x = annotX0; annotX0 = annotX1; annotX1 = x;
}
if (annotY0 > annotY1) {
y = annotY0; annotY0 = annotY1; annotY1 = y;
}
// draw the appearance stream (if there is one)
if (str->isStream()) {
// get stream dict
dict = str->streamGetDict();
// get the form bounding box
dict->lookup("BBox", &bboxObj);
if (!bboxObj.isArray()) {
bboxObj.free();
error(getPos(), "Bad form bounding box");
return;
}
for (i = 0; i < 4; ++i) {
bboxObj.arrayGet(i, &obj1);
bbox[i] = obj1.getNum();
obj1.free();
}
bboxObj.free();
// get the form matrix
dict->lookup("Matrix", &matrixObj);
if (matrixObj.isArray()) {
for (i = 0; i < 6; ++i) {
matrixObj.arrayGet(i, &obj1);
m[i] = obj1.getNum();
obj1.free();
}
} else {
m[0] = 1; m[1] = 0;
m[2] = 0; m[3] = 1;
m[4] = 0; m[5] = 0;
}
matrixObj.free();
// transform the form bbox from form space to user space
formX0 = bbox[0] * m[0] + bbox[1] * m[2] + m[4];
formY0 = bbox[0] * m[1] + bbox[1] * m[3] + m[5];
formX1 = bbox[2] * m[0] + bbox[3] * m[2] + m[4];
formY1 = bbox[2] * m[1] + bbox[3] * m[3] + m[5];
if (formX0 > formX1) {
x = formX0; formX0 = formX1; formX1 = x;
}
if (formY0 > formY1) {
y = formY0; formY0 = formY1; formY1 = y;
}
// scale the form to fit the annotation bbox
if (formX1 == formX0) {
// this shouldn't happen
sx = 1;
} else {
sx = (annotX1 - annotX0) / (formX1 - formX0);
}
if (formY1 == formY0) {
// this shouldn't happen
sy = 1;
} else {
sy = (annotY1 - annotY0) / (formY1 - formY0);
}
m[0] *= sx;
m[2] *= sx;
m[4] = (m[4] - formX0) * sx + annotX0;
m[1] *= sy;
m[3] *= sy;
m[5] = (m[5] - formY0) * sy + annotY0;
// get resources
dict->lookup("Resources", &resObj);
resDict = resObj.isDict() ? resObj.getDict() : (Dict *)NULL;
// draw it
doForm1(str, resDict, m, bbox);
resObj.free();
}
// draw the border
if (borderStyle && borderStyle->getWidth() > 0) {
if (state->getStrokeColorSpace()->getMode() != csDeviceRGB) {
state->setStrokePattern(NULL);
state->setStrokeColorSpace(new GfxDeviceRGBColorSpace());
out->updateStrokeColorSpace(state);
}
borderStyle->getColor(&r, &g, &b);
color.c[0] = dblToCol(r);
color.c[1] = dblToCol(g);
color.c[2] = dblToCol(b);
state->setStrokeColor(&color);
out->updateStrokeColor(state);
// compute the width scale factor when going from default user
// space to user space
x = (baseMatrix[0] + baseMatrix[2]) * ictm[0] +
(baseMatrix[1] + baseMatrix[3]) * ictm[2];
y = (baseMatrix[0] + baseMatrix[2]) * ictm[1] +
(baseMatrix[1] + baseMatrix[3]) * ictm[3];
x = sqrt(0.5 * (x * x + y * y));
state->setLineWidth(x * borderStyle->getWidth());
out->updateLineWidth(state);
borderStyle->getDash(&dash, &dashLength);
if (borderStyle->getType() == annotBorderDashed && dashLength > 0) {
dash2 = (double *)gmallocn(dashLength, sizeof(double));
for (i = 0; i < dashLength; ++i) {
dash2[i] = x * dash[i];
}
state->setLineDash(dash2, dashLength, 0);
out->updateLineDash(state);
}
//~ this doesn't currently handle the beveled and engraved styles
state->clearPath();
state->moveTo(annotX0, out->upsideDown() ? annotY1 : annotY0);
state->lineTo(annotX1, out->upsideDown() ? annotY1 : annotY0);
if (borderStyle->getType() != annotBorderUnderlined) {
state->lineTo(annotX1, out->upsideDown() ? annotY0 : annotY1);
state->lineTo(annotX0, out->upsideDown() ? annotY0 : annotY1);
state->closePath();
}
out->stroke(state);
}
}
void Gfx::saveState() {
out->saveState(state);
state = state->save();
}
void Gfx::restoreState() {
state = state->restore();
out->restoreState(state);
}
void Gfx::pushResources(Dict *resDict) {
res = new GfxResources(xref, resDict, res);
}
void Gfx::popResources() {
GfxResources *resPtr;
resPtr = res->getNext();
delete res;
res = resPtr;
}