blue              203 Magick++/lib/Color.cpp       blueQuantum( target_color.blue );
blue              244 Magick++/lib/Color.cpp   pixel.blue=_pixel->blue;
blue              304 Magick++/lib/Color.cpp   Quantum red, green, blue;
blue              311 Magick++/lib/Color.cpp 		 &blue );
blue              315 Magick++/lib/Color.cpp   blueQuantum  ( blue );
blue              349 Magick++/lib/Color.cpp   Quantum red, green, blue;
blue              355 Magick++/lib/Color.cpp 		 &blue
blue              360 Magick++/lib/Color.cpp   blueQuantum  ( blue );
blue              387 Magick++/lib/Color.cpp   Quantum red, green, blue;
blue              393 Magick++/lib/Color.cpp 		 &blue
blue              398 Magick++/lib/Color.cpp   blueQuantum  ( blue );
blue              425 Magick++/lib/Color.cpp   Quantum red, green, blue;
blue              431 Magick++/lib/Color.cpp 		 &blue
blue              436 Magick++/lib/Color.cpp   blueQuantum  ( blue );
blue              975 Magick++/lib/Image.cpp   target.blue=pixel.blue;
blue             1006 Magick++/lib/Image.cpp   target.blue=p->blue;
blue             1042 Magick++/lib/Image.cpp   target.blue=static_cast<PixelPacket>(borderColor_).blue;
blue             1307 Magick++/lib/Image.cpp   target.blue=static_cast<PixelPacket>(target_).blue;
blue             3238 Magick++/lib/Image.cpp 		constImage()->matte_color.blue );
blue             3608 Magick++/lib/Image.cpp   statistics->blue.minimum=minimum;
blue             3609 Magick++/lib/Image.cpp 	statistics->blue.maximum=maximum;
blue             3611 Magick++/lib/Image.cpp     &statistics->blue.mean,&statistics->blue.standard_deviation,&exceptionInfo);
blue             3613 Magick++/lib/Image.cpp     &statistics->blue.kurtosis,&statistics->blue.skewness,&exceptionInfo);
blue               94 Magick++/lib/Magick++/Color.h         return (0.299*(_pixel->red)+0.587*(_pixel->green)+0.114*(_pixel->blue));
blue              266 Magick++/lib/Magick++/Color.h     void           blue ( double blue_ );
blue              267 Magick++/lib/Magick++/Color.h     double         blue ( void ) const;
blue              324 Magick++/lib/Magick++/Color.h   _pixel->blue    = 0;
blue              352 Magick++/lib/Magick++/Color.h   _pixel->blue = blue_;
blue              358 Magick++/lib/Magick++/Color.h   return _pixel->blue;
blue             1023 Magick++/lib/Magick++/Image.h    ImageChannelStatistics blue;
blue             2147 Magick++/lib/Magick++/STL.h                                    histogram_array[i].pixel.blue),
blue               36 Magick++/tests/color.cpp 	double blue;
blue               59 Magick++/tests/color.cpp 				 colorMap[i].blue );
blue              175 coders/aai.c           q->blue=ScaleCharToQuantum(*p++);
blue              178 coders/avs.c           q->blue=ScaleCharToQuantum(*p++);
blue              533 coders/bmp.c       blue,
blue              884 coders/bmp.c             image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue              978 coders/bmp.c             while (((bmp_info.blue_mask << shift.blue) & 0x80000000UL) == 0)
blue              979 coders/bmp.c               shift.blue++;
blue              991 coders/bmp.c           sample=shift.blue;
blue              994 coders/bmp.c           quantum_bits.blue=(Quantum) (sample-shift.blue);
blue             1162 coders/bmp.c               blue=((pixel & bmp_info.blue_mask) << shift.blue) >> 16;
blue             1163 coders/bmp.c               if (quantum_bits.blue == 5)
blue             1164 coders/bmp.c                 blue|=((blue & 0xe000) >> 5);
blue             1165 coders/bmp.c               if (quantum_bits.blue <= 8)
blue             1166 coders/bmp.c                 blue|=((blue & 0xff00) >> 8);
blue             1172 coders/bmp.c               q->blue=ScaleShortToQuantum((unsigned short) blue);
blue             1205 coders/bmp.c               q->blue=ScaleCharToQuantum(*p++);
blue             1258 coders/bmp.c               blue=((pixel & bmp_info.blue_mask) << shift.blue) >> 16;
blue             1259 coders/bmp.c               if (quantum_bits.blue == 8)
blue             1260 coders/bmp.c                 blue|=(blue >> 8);
blue             1266 coders/bmp.c               q->blue=ScaleShortToQuantum((unsigned short) blue);
blue             2032 coders/bmp.c             *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue              213 coders/clipboard.c           q->blue=ScaleCharToQuantum(pBits->rgbBlue);
blue              482 coders/cut.c             image->colormap[i].blue=(Quantum) ReadBlobLSBShort(palette);
blue              485 coders/cut.c                 image->colormap[i].blue=ClampToQuantum
blue              486 coders/cut.c                   (((double)image->colormap[i].blue*QuantumRange+(PalHeader.MaxBlue>>1))/PalHeader.MaxBlue);
blue              509 coders/cut.c             image->colormap[i].blue=ScaleCharToQuantum((unsigned char) i);
blue              580 coders/cut.c                     if(image->colormap[i].blue!=sample) goto Finish;
blue              583 coders/cut.c                 image->colormap[1].red=image->colormap[1].green=image->colormap[1].blue=(Quantum) QuantumRange;
blue              591 coders/cut.c                             q->red=q->green=q->blue=(Quantum) QuantumRange;
blue             3697 coders/dcm.c               image->colormap[i].blue=index;
blue             3707 coders/dcm.c               image->colormap[i].blue=index;
blue             3740 coders/dcm.c                     q->blue=ScaleCharToQuantum((unsigned char)
blue             3871 coders/dcm.c                   pixel.blue=1UL*image->colormap[index].blue;
blue             3879 coders/dcm.c                       pixel.blue=(size_t) ReadDCMByte(stream_info,image);
blue             3887 coders/dcm.c                           pixel.blue=ReadDCMMSBShort(stream_info,image);
blue             3893 coders/dcm.c                           pixel.blue=ReadDCMLSBShort(stream_info,image);
blue             3898 coders/dcm.c                   pixel.blue&=mask;
blue             3903 coders/dcm.c                       pixel.blue=scale[pixel.blue];
blue             3908 coders/dcm.c               q->blue=(Quantum) pixel.blue;
blue             4001 coders/dcm.c                     pixel.blue=1UL*image->colormap[index].blue;
blue             4009 coders/dcm.c                         pixel.blue=(size_t) ReadDCMByte(stream_info,image);
blue             4017 coders/dcm.c                             pixel.blue=ReadDCMMSBShort(stream_info,image);
blue             4023 coders/dcm.c                             pixel.blue=ReadDCMLSBShort(stream_info,image);
blue             4028 coders/dcm.c                     pixel.blue&=mask;
blue             4033 coders/dcm.c                         pixel.blue=scale[pixel.blue];
blue             4040 coders/dcm.c                 q->blue=(Quantum) (((size_t) q->green) |
blue             4041 coders/dcm.c                   (((size_t) pixel.blue) << 8));
blue              551 coders/dds.c                 q->blue    = ScaleCharToQuantum( colors.b[code] );
blue              636 coders/dds.c                 q->blue  = ScaleCharToQuantum( colors.b[code] );
blue              735 coders/dds.c                 q->blue  = ScaleCharToQuantum( colors.b[code] );
blue              790 coders/dds.c         q->blue  = ScaleCharToQuantum( (unsigned char) ReadBlobByte(image) );
blue              828 coders/dds.c         q->blue    = ScaleCharToQuantum( (unsigned char) ReadBlobByte(image) );
blue              233 coders/debug.c           (double) pixel.red,(double) pixel.green,(double) pixel.blue);
blue              598 coders/dib.c           image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue              792 coders/dib.c                 q->blue=ScaleCharToQuantum(ScaleColor5to8((unsigned char)
blue              801 coders/dib.c                 q->blue=ScaleCharToQuantum(ScaleColor5to8((unsigned char)
blue              832 coders/dib.c             q->blue=ScaleCharToQuantum(*p++);
blue             1260 coders/dib.c               *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue              727 coders/djvu.c    image->colormap[0].blue=QuantumRange;
blue              730 coders/djvu.c    image->colormap[1].blue=0;
blue              285 coders/dps.c           blue,
blue              297 coders/dps.c         blue=0;
blue              303 coders/dps.c           colors[i].pixel=red | green | blue;
blue              311 coders/dps.c           blue+=blue_bit;
blue              312 coders/dps.c           if (blue > visual_info->blue_mask)
blue              313 coders/dps.c             blue=0;
blue              389 coders/dps.c               q->blue=ScaleShortToQuantum(colors[index].blue);
blue              414 coders/dps.c               q->blue=ScaleShortToQuantum((unsigned short) color);
blue              443 coders/dps.c           image->colormap[colors[i].pixel].blue=
blue              444 coders/dps.c             ScaleShortToQuantum(colors[i].blue);
blue              598 coders/emf.c         pBits->rgbBlue=ScaleQuantumToChar(image->background_color.blue);
blue              620 coders/emf.c         q->blue=ScaleCharToQuantum(pBits->rgbBlue);
blue              231 coders/exr.c         q->blue=ClampToQuantum((MagickRealType) QuantumRange*ImfHalfToFloat(
blue              438 coders/exr.c         ImfFloatToHalf(QuantumScale*p->blue,&half_quantum);
blue              170 coders/fax.c     image->colormap[0].blue=(Quantum) QuantumRange;
blue              173 coders/fax.c     image->colormap[1].blue=(Quantum) 0;
blue              451 coders/fits.c          q->blue=q->red;
blue              464 coders/fpx.c             q->blue=ScaleCharToQuantum(*b);
blue              472 coders/fpx.c             q->blue=index;
blue              687 coders/fpx.c     blue=sqrt((double) blue)-1.0;
blue              721 coders/fpx.c     blue_effect.byc1=0.114*blue;
blue              724 coders/fpx.c     blue_effect.bc1y=0.886*blue;
blue              725 coders/fpx.c     blue_effect.bc1c1=1.0+0.772*blue;
blue              728 coders/fpx.c     blue_effect.bc2y=(-0.114)*blue;
blue              729 coders/fpx.c     blue_effect.bc2c1=(-0.114)*blue;
blue              730 coders/fpx.c     blue_effect.bc2c2=1.0-0.114*blue;
blue              450 coders/gif.c         q->blue=image->colormap[(ssize_t) index].blue;
blue             1277 coders/gif.c             image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue             1317 coders/gif.c             image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue             1623 coders/gif.c               image->colormap[opacity].blue=image->transparent_color.blue;
blue             1636 coders/gif.c         *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue              128 coders/hald.c        blue,
blue              144 coders/hald.c      blue=y/(ssize_t) level;
blue              151 coders/hald.c          q->blue=ClampToQuantum(QuantumRange*blue/(cube_size-1.0));
blue              455 coders/hdr.c         q->blue=0;
blue              461 coders/hdr.c             q->blue=ClampToQuantum(QuantumRange*gamma*pixel[2]);
blue              746 coders/hdr.c         if ((QuantumScale*p->blue) > gamma)
blue              747 coders/hdr.c           gamma=QuantumScale*p->blue;
blue              756 coders/hdr.c             pixel[2]=(unsigned char) (gamma*QuantumScale*p->blue);
blue              278 coders/histogram.c         histogram[ScaleQuantumToChar(GetBluePixelComponent(p))].blue++;
blue              289 coders/histogram.c     if (((channel & BlueChannel) != 0) && (maximum < histogram[x].blue))
blue              290 coders/histogram.c       maximum=histogram[x].blue;
blue              327 coders/histogram.c         y=(ssize_t) ceil(histogram_image->rows-scale*histogram[x].blue-0.5);
blue              331 coders/histogram.c           r->blue=(Quantum) QuantumRange;
blue              163 coders/hrz.c         q->blue=4*ScaleCharToQuantum(*p++);
blue              378 coders/icon.c              image->colormap[i].blue=(Quantum) ScaleCharToQuantum(*p++);
blue              548 coders/icon.c                  q->blue=ScaleCharToQuantum((unsigned char) ReadBlobByte(image));
blue             1161 coders/icon.c                *q++=ScaleQuantumToChar(next->colormap[i].blue);
blue              209 coders/jbig.c    image->colormap[0].blue=0;
blue              212 coders/jbig.c    image->colormap[1].blue=QuantumRange;
blue              541 coders/jp2.c             q->blue=q->red;
blue              558 coders/jp2.c             q->blue=(Quantum) ScaleAnyToQuantum((QuantumAny) pixel,range[2]);
blue              575 coders/jp2.c             q->blue=(Quantum) ScaleAnyToQuantum((QuantumAny) pixel,range[2]);
blue              936 coders/jp2.c               ScaleQuantumToAny(p->blue,range));
blue             1166 coders/jpeg.c            image->colormap[i].blue=image->colormap[i].red;
blue             1174 coders/jpeg.c            image->colormap[i].blue=ScaleCharToQuantum(jpeg_info.colormap[2][i]);
blue             1226 coders/jpeg.c                q->blue=ScaleShortToQuantum((unsigned char)
blue             1238 coders/jpeg.c                q->blue=(Quantum) QuantumRange-ScaleShortToQuantum((unsigned char)
blue             1261 coders/jpeg.c              q->blue=ScaleCharToQuantum((unsigned char) GETJSAMPLE(*p++));
blue             1272 coders/jpeg.c              q->blue=(Quantum) QuantumRange-ScaleCharToQuantum((unsigned char)
blue              190 coders/map.c         image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue              203 coders/map.c         image->colormap[i].blue=(Quantum) quantum;
blue              408 coders/map.c         *q++=(unsigned char) image->colormap[i].blue;
blue              417 coders/map.c         *q++=(unsigned char) ((size_t) image->colormap[i].blue >> 8);
blue              418 coders/map.c         *q++=(unsigned char) image->colormap[i].blue;
blue              205 coders/mat.c           q->green = q->blue = 0;
blue              207 coders/mat.c           q->green = q->blue -= (int) (f / 2.0);
blue              211 coders/mat.c         f = (*p / MaxVal) * (QuantumRange - q->blue);
blue              212 coders/mat.c         if (f + q->blue > QuantumRange)
blue              213 coders/mat.c           q->blue = QuantumRange;
blue              215 coders/mat.c           q->blue += (int) f;
blue              259 coders/mat.c           q->green = q->blue = 0;
blue              261 coders/mat.c           q->green = q->blue -= (int) (f / 2.0);
blue              265 coders/mat.c         f = (*p / MaxVal) * (QuantumRange - q->blue);
blue              266 coders/mat.c         if (f + q->blue > QuantumRange)
blue              267 coders/mat.c           q->blue = QuantumRange;
blue              269 coders/mat.c           q->blue += (int) f;
blue              404 coders/mat.c       q->blue += QuantumRange/ + 1;
blue              199 coders/matte.c       q->blue=GetOpacityPixelComponent(p);
blue              295 coders/miff.c        pixel->blue=ScaleCharToQuantum(quantum);
blue              319 coders/miff.c        pixel->blue=(Quantum) (quantum >> (image->depth-
blue              346 coders/miff.c        pixel->blue=(Quantum) (quantum >> (image->depth-
blue             1163 coders/miff.c                    image->colormap[i].blue=ScaleCharToQuantum(pixel);
blue             1179 coders/miff.c                    image->colormap[i].blue=ScaleShortToQuantum(pixel);
blue             1195 coders/miff.c                    image->colormap[i].blue=ScaleLongToQuantum(pixel);
blue             1727 coders/miff.c        value=ScaleQuantumToLong(pixel.blue);
blue             1750 coders/miff.c        value=ScaleQuantumToShort(pixel.blue);
blue             1773 coders/miff.c        value=(unsigned char) ScaleQuantumToChar(pixel.blue);
blue             2223 coders/miff.c                pixel=ScaleQuantumToLong(image->colormap[i].blue);
blue             2236 coders/miff.c                pixel=ScaleQuantumToShort(image->colormap[i].blue);
blue             2250 coders/miff.c                pixel=(unsigned char) ScaleQuantumToChar(image->colormap[i].blue);
blue              852 coders/mpc.c                     image->colormap[i].blue=ScaleCharToQuantum(pixel);
blue              868 coders/mpc.c                     image->colormap[i].blue=ScaleShortToQuantum(pixel);
blue              884 coders/mpc.c                     image->colormap[i].blue=ScaleLongToQuantum(pixel);
blue             1360 coders/mpc.c                 pixel=ScaleQuantumToLong(image->colormap[i].blue);
blue             1372 coders/mpc.c                 pixel=ScaleQuantumToShort(image->colormap[i].blue);
blue             1386 coders/mpc.c                 pixel=(unsigned char) ScaleQuantumToChar(image->colormap[i].blue);
blue             3142 coders/msl.c             pixel.blue=0.0;
blue             3158 coders/msl.c                         pixel.blue=StringToDouble(value);
blue             3220 coders/msl.c                 (double) pixel.red,(double) pixel.green,(double) pixel.blue);
blue             3242 coders/msl.c                   pixel.blue);
blue              181 coders/mtv.c           q->blue=ScaleCharToQuantum(*p++);
blue              197 coders/palm.c          ScaleQuantumToChar(pixel->blue) == PalmPalette[i][2])
blue              366 coders/palm.c          transpix.blue=(MagickRealType) (QuantumRange*ReadBlobByte(image)/31);
blue              384 coders/palm.c                image->colormap[(int) index].blue=
blue              397 coders/palm.c              image->colormap[(int) index].blue=
blue              485 coders/palm.c              q->blue=(Quantum) ((QuantumRange*((color16 >> 0) & 0x1f))/0x1f);
blue              736 coders/palm.c    transpix.blue=0;
blue              815 coders/palm.c                  ScaleQuantumToChar(image->colormap[count].blue));
blue              870 coders/palm.c                  transpix.blue=GetBluePixelComponent(p);
blue              956 coders/palm.c          (void) WriteBlobByte(image,(unsigned char) ((31*transpix.blue)/QuantumRange));
blue              685 coders/pcd.c               q->blue=ScaleCharToQuantum(*c2++);
blue              793 coders/pcd.c         q->blue=ScaleCharToQuantum(*c2++);
blue             1052 coders/pcd.c         (void) WriteBlobByte(image,ScaleQuantumToChar(q->blue));
blue              775 coders/pcl.c                 ScaleQuantumToChar(image->colormap[i].blue),(double) i);
blue              377 coders/pcx.c         image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue              453 coders/pcx.c                 image->colormap[0].blue=(Quantum) 0;
blue              456 coders/pcx.c                 image->colormap[1].blue=(Quantum) QuantumRange;
blue              471 coders/pcx.c                     image->colormap[i].blue=ScaleCharToQuantum(*p++);
blue              612 coders/pcx.c               q->blue=ScaleCharToQuantum(*r++);
blue              977 coders/pcx.c           *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue             2324 coders/pdf.c                 Ascii85Encode(image,ScaleQuantumToChar(image->colormap[i].blue));
blue             2332 coders/pdf.c               ScaleQuantumToChar(image->colormap[i].blue));
blue               84 coders/pes.c       blue,
blue              640 coders/pes.c         blocks[i].color->blue,stitches[offset].x-bounds.x1,
blue             1014 coders/pict.c              image->background_color.blue=(Quantum)
blue             1124 coders/pict.c                        tile_image->colormap[j].blue=(Quantum)
blue             1136 coders/pict.c                        tile_image->colormap[i].blue=(Quantum) (QuantumRange-
blue             1137 coders/pict.c                          tile_image->colormap[i].blue);
blue             1186 coders/pict.c                      q->blue=tile_image->colormap[(ssize_t) index].blue;
blue             1198 coders/pict.c                          q->blue=ScaleCharToQuantum((unsigned char)
blue             1210 coders/pict.c                            q->blue=ScaleCharToQuantum(
blue             1223 coders/pict.c                            q->blue=ScaleCharToQuantum(
blue             1862 coders/pict.c            image->colormap[i].blue));
blue             1911 coders/pict.c            *blue,
blue             1918 coders/pict.c          blue=scanline+2*image->columns;
blue             1927 coders/pict.c            blue=scanline+2*image->columns;
blue             1933 coders/pict.c                blue=scanline+3*image->columns;
blue             1939 coders/pict.c              *blue++=ScaleQuantumToChar(GetBluePixelComponent(p));
blue              103 coders/pix.c       blue,
blue              170 coders/pix.c       blue=(Quantum) 0;
blue              188 coders/pix.c                   blue=ScaleCharToQuantum((unsigned char) ReadBlobByte(image));
blue              195 coders/pix.c           q->blue=blue;
blue              121 coders/plasma.c   q->blue=ScaleAnyToQuantum((size_t) (65535.0*
blue              122 coders/png.c       ((color).blue == (target).blue))
blue              516 coders/png.c              ((((size_t) image->background_color.blue >> 8) & 0xff)
blue              517 coders/png.c             == ((size_t) image->background_color.blue & 0xff))) ? MagickTrue :
blue              531 coders/png.c                     ((((size_t) image->colormap[indx].blue >> 8) & 0xff)
blue              532 coders/png.c                     == ((size_t) image->colormap[indx].blue & 0xff)) &&
blue              568 coders/png.c                     ((((size_t) p->blue >> 8) & 0xff) ==
blue              569 coders/png.c                     ((size_t) p->blue & 0xff)) &&
blue             1138 coders/png.c           (a->colormap[i].blue != b->colormap[i].blue))
blue             1653 coders/png.c     transparent_color.blue=65537;
blue             2027 coders/png.c                         background.blue=(png_uint_16)
blue             2028 coders/png.c                           mng_info->global_plte[background.index].blue;
blue             2059 coders/png.c             image->background_color.blue=ping_background->blue;
blue             2070 coders/png.c                 ping_background->green,ping_background->blue);
blue             2088 coders/png.c             ping_background->blue *= bkgd_scale;
blue             2097 coders/png.c                 ping_background->green,ping_background->blue);
blue             2106 coders/png.c             image->background_color.blue=
blue             2107 coders/png.c               ScaleShortToQuantum(ping_background->blue);
blue             2116 coders/png.c                 (double) image->background_color.blue);
blue             2143 coders/png.c             (int)ping_trans_color->blue > max_sample)))
blue             2162 coders/png.c             transparent_color.blue= scale_to_short*ping_trans_color->blue;
blue             2177 coders/png.c                 transparent_color.blue=transparent_color.opacity;
blue             2272 coders/png.c               image->colormap[i].blue=ScaleCharToQuantum(palette[i].blue);
blue             2290 coders/png.c               image->colormap[i].blue=(Quantum) (i*scale);
blue             2484 coders/png.c                       ScaleQuantumToShort(q->blue) == transparent_color.blue))
blue             2855 coders/png.c                     ScaleQuantumToShort(q->blue) == transparent_color.blue)
blue             3712 coders/png.c               image->background_color.blue=image->background_color.red;
blue             3719 coders/png.c               image->background_color.blue=ScaleCharToQuantum(p[5]);
blue             4580 coders/png.c                   mng_info->mng_global_bkgd.blue=
blue             4606 coders/png.c                   mng_background_color.blue=
blue             4635 coders/png.c                     mng_info->global_plte[i].blue=p[3*i+2];
blue             4645 coders/png.c                 mng_info->global_plte[i].blue=i;
blue             5289 coders/png.c                   mng_info->global_sbit.blue=p[2];
blue             5764 coders/png.c                             q->blue=ScaleQuantumToShort(q->blue);
blue             5889 coders/png.c                                 (*q).blue=(QM) (((ssize_t) (2*i*((*n).blue
blue             5890 coders/png.c                                    -(*pixels).blue)+m))/((ssize_t) (m*2))
blue             5891 coders/png.c                                    +(*pixels).blue);
blue             6006 coders/png.c                                 (*q).blue=(QM) ((2*i*((*n).blue
blue             6007 coders/png.c                                    -(*pixels).blue)+m)
blue             6008 coders/png.c                                    /((ssize_t) (m*2))+(*pixels).blue);
blue             6065 coders/png.c                           q->blue=ScaleShortToQuantum(q->blue);
blue             7018 coders/png.c     ping_background.blue = 0;
blue             7024 coders/png.c     ping_trans_color.blue=0;
blue             7218 coders/png.c                       (int) image->colormap[i].blue,
blue             7231 coders/png.c                       (int) image->colormap[i].blue,
blue             7299 coders/png.c                          ping_trans_color.blue=(unsigned short) (q->blue);
blue             7300 coders/png.c                          ping_trans_color.gray=(unsigned short) (q->blue);
blue             7413 coders/png.c                        if (s->red != s->green || s->red != s->blue)
blue             7474 coders/png.c                       colormap[i].red != colormap[i].blue)
blue             7579 coders/png.c                           (int) image->colormap[i].blue,
blue             7697 coders/png.c           image->background_color.blue=
blue             7699 coders/png.c               image->background_color.blue) >> PNGK) & 0xf0)     )  |
blue             7701 coders/png.c               image->background_color.blue) >> PNGK) & 0xf0) >> 4)) * PNGM;
blue             7723 coders/png.c                     r->blue = image->background_color.blue;
blue             7733 coders/png.c                     r->blue=
blue             7734 coders/png.c                          ((((((size_t) r->blue) >> PNGK) & 0xf0)    )  |
blue             7735 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xf0) >> 4)) * PNGM;
blue             7763 coders/png.c                 image->colormap[i].blue=
blue             7765 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xf0)     )  |
blue             7767 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xf0) >> 4)) * PNGM;
blue             7795 coders/png.c           image->background_color.blue=
blue             7797 coders/png.c               image->background_color.blue) >> PNGK) & 0xe0)     )  |
blue             7799 coders/png.c               image->background_color.blue) >> PNGK) & 0xe0) >> 3)  |
blue             7801 coders/png.c               image->background_color.blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             7823 coders/png.c                     r->blue = image->background_color.blue;
blue             7835 coders/png.c                     r->blue=
blue             7836 coders/png.c                          ((((((size_t) r->blue) >> PNGK) & 0xe0)    )  |
blue             7837 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xe0) >> 3)  |
blue             7838 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             7870 coders/png.c                 image->colormap[i].blue=
blue             7872 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xe0)     )  |
blue             7874 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xe0) >> 3)  |
blue             7876 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             7902 coders/png.c           image->background_color.blue=
blue             7904 coders/png.c               image->background_color.blue) >> PNGK) & 0xc0)     )  |
blue             7906 coders/png.c               image->background_color.blue) >> PNGK) & 0xc0) >> 2)  |
blue             7908 coders/png.c               image->background_color.blue) >> PNGK) & 0xc0) >> 4)  |
blue             7910 coders/png.c               image->background_color.blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             7932 coders/png.c                     r->blue = image->background_color.blue;
blue             7944 coders/png.c                     r->blue=
blue             7945 coders/png.c                          ((((((size_t) r->blue) >> PNGK) & 0xc0)    )  |
blue             7946 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xc0) >> 2)  |
blue             7947 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xc0) >> 4)  |
blue             7948 coders/png.c                          (((((size_t) r->blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             7980 coders/png.c                 image->colormap[i].blue=
blue             7982 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xc0)     )  |
blue             7984 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xc0) >> 2)  |
blue             7986 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xc0) >> 4)  |
blue             7988 coders/png.c                     image->colormap[i].blue) >> PNGK) & 0xc0) >> 6)) * PNGM;
blue             8056 coders/png.c                        (unsigned short) q->blue == ping_trans_color.blue)
blue             8078 coders/png.c                       image->colormap[i].blue == image->colormap[0].blue)
blue             8293 coders/png.c          ping_background.blue=(png_uint_16)
blue             8294 coders/png.c            (ScaleQuantumToShort(image->background_color.blue) & mask);
blue             8339 coders/png.c           palette[i].blue=ScaleQuantumToChar(image->colormap[i].blue);
blue             8347 coders/png.c               (long) i,palette[i].red,palette[i].green,palette[i].blue);
blue             8607 coders/png.c                 ping_trans_color.blue=(png_uint_16)
blue             8608 coders/png.c                   (ScaleQuantumToShort(image->colormap[0].blue) & mask);
blue             8638 coders/png.c                     ping_trans_color.blue&=0xff;
blue             8649 coders/png.c                 ping_trans_color.blue&=0xff;
blue             8777 coders/png.c                     palette[i].blue=ScaleQuantumToChar(image->colormap[i].blue);
blue             8849 coders/png.c                     (int) ping_trans_color.blue);
blue             8854 coders/png.c               ping_trans_color.blue*=0x0101;
blue             8863 coders/png.c                     (int) ping_trans_color.blue);
blue             8934 coders/png.c                           (int) ping_background.blue);
blue             9276 coders/png.c                         (int) palette[i].blue,
blue             9285 coders/png.c                         (int) palette[i].blue);
blue             9376 coders/png.c                          (int) ping_trans_color.blue);
blue             10811 coders/png.c         blue,
blue             10827 coders/png.c       blue=ScaleQuantumToChar(image->background_color.blue);
blue             10833 coders/png.c       *(chunk+9)=blue;
blue             11384 coders/png.c           blue;
blue             11463 coders/png.c                   next_image->background_color.blue !=
blue             11464 coders/png.c                   next_image->next->background_color.blue)
blue             11808 coders/png.c            blue=ScaleQuantumToShort(image->background_color.blue);
blue             11811 coders/png.c            PNGShort(chunk+8,blue);
blue             11844 coders/png.c              chunk[6+i*3]=ScaleQuantumToChar(image->colormap[i].blue) & 0xff;
blue             11896 coders/png.c                     chunk[6+i*3]=ScaleQuantumToChar(image->colormap[i].blue);
blue              445 coders/pnm.c               q->blue=q->red;
blue              500 coders/pnm.c               q->blue=q->red;
blue              554 coders/pnm.c               pixel.blue=(MagickRealType) PNMInteger(image,10);
blue              561 coders/pnm.c                   pixel.blue=(MagickRealType) scale[ConstrainPixel(image,(ssize_t)
blue              562 coders/pnm.c                     pixel.blue,max_value)];
blue              566 coders/pnm.c               q->blue=(Quantum) pixel.blue;
blue              734 coders/pnm.c                     q->blue=q->red;
blue              748 coders/pnm.c                     q->blue=q->red;
blue              835 coders/pnm.c                 q->blue=ScaleCharToQuantum(*p++);
blue              852 coders/pnm.c                     q->blue=ScaleShortToQuantum(pixel);
blue              870 coders/pnm.c                       q->blue=ScaleAnyToQuantum(pixel,range);
blue              887 coders/pnm.c                       q->blue=ScaleAnyToQuantum(pixel,range);
blue             1030 coders/pnm.c                         q->blue=q->red;
blue             1051 coders/pnm.c                         q->blue=q->red;
blue             1971 coders/pnm.c                     pixel=ScaleQuantumToAny(p->blue,range);
blue             1982 coders/pnm.c                     pixel=ScaleQuantumToAny(p->blue,range);
blue             2079 coders/pnm.c                         pixel=ScaleQuantumToAny(p->blue,range);
blue             2098 coders/pnm.c                         pixel=ScaleQuantumToAny(p->blue,range);
blue             2121 coders/pnm.c                         pixel=ScaleQuantumToAny(p->blue,range);
blue             2138 coders/pnm.c                         pixel=ScaleQuantumToAny(p->blue,range);
blue             1039 coders/ps.c          q=PopHexPixel(hex_digits,ScaleQuantumToChar(pixel.blue),q); \
blue             1894 coders/ps.c                          (p->blue == pixel.blue) &&
blue             2012 coders/ps.c                  ScaleQuantumToChar(image->colormap[i].blue));
blue              997 coders/ps2.c                 ScaleQuantumToChar(image->colormap[i].blue));
blue             1489 coders/ps3.c                     pixel=ScaleQuantumToChar(image->colormap[i].blue);
blue             1502 coders/ps3.c                     pixel=ScaleQuantumToChar(image->colormap[i].blue);
blue              647 coders/psd.c                 q->blue=q->red;
blue              657 coders/psd.c                 q->blue=image->colormap[(ssize_t) indexes[x]].blue;
blue              673 coders/psd.c                       q->blue=image->colormap[(ssize_t) indexes[x]].blue;
blue              696 coders/psd.c               q->blue=pixel;
blue              892 coders/psd.c               image->colormap[i].blue=ScaleCharToQuantum((unsigned char)
blue             2170 coders/psd.c           (void) WriteBlobByte(image,ScaleQuantumToChar(image->colormap[i].blue));
blue              321 coders/rla.c                     q->blue=ScaleCharToQuantum(byte);
blue              361 coders/rla.c                 q->blue=ScaleCharToQuantum(byte);
blue              448 coders/rle.c               q->blue=ScaleCharToQuantum(*p++);
blue              482 coders/rle.c               image->colormap[i].blue=ScaleCharToQuantum((unsigned char) i);
blue              490 coders/rle.c                 image->colormap[i].blue=ScaleCharToQuantum(*(p+map_length*2));
blue              533 coders/rle.c                   q->blue=image->colormap[*p++].blue;
blue              220 coders/scr.c                   q->blue=ScaleCharToQuantum(colour_palette[2+(3*ink)]);
blue              224 coders/scr.c                   q->blue=ScaleCharToQuantum(colour_palette[2+(3*paper)]);
blue              250 coders/sct.c               q->blue=pixel;
blue              260 coders/sct.c               q->blue=pixel; break;
blue              558 coders/sgi.c                   q->blue=ScaleShortToQuantum((unsigned short)
blue              589 coders/sgi.c                 q->blue=ScaleCharToQuantum(*(p+2));
blue              208 coders/stegano.c             SetBit(*indexes,i,GetBit(pixel.blue,j));
blue              364 coders/sun.c             image->colormap[i].blue=ScaleCharToQuantum(sun_colormap[i]);
blue              527 coders/sun.c                     q->blue=ScaleCharToQuantum(*p++);
blue              535 coders/sun.c                     q->blue=ScaleCharToQuantum(*p++);
blue              541 coders/sun.c                     q->blue=image->colormap[(ssize_t) q->blue].blue;
blue              931 coders/sun.c                 ScaleQuantumToChar(image->colormap[i].blue));
blue             2872 coders/svg.c                 fill_color.blue=ScaleCharToQuantum(*p++);
blue             2878 coders/svg.c                 fill_color.blue=ScaleCharToQuantum(*p++);
blue             2888 coders/svg.c                   fill_color.blue*=gamma;
blue              306 coders/tga.c                 pixel.blue=pixel.red;
blue              324 coders/tga.c                 pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range);
blue              333 coders/tga.c                 pixel.blue=ScaleCharToQuantum((unsigned char)
blue              407 coders/tga.c                     pixel.blue=ScaleCharToQuantum((unsigned char) index);
blue              426 coders/tga.c                 pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range);
blue              440 coders/tga.c                 pixel.blue=ScaleCharToQuantum((unsigned char)
blue              457 coders/tga.c           q->blue=pixel.blue;
blue              811 coders/tga.c             *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue             1200 coders/tiff.c                image->colormap[i].blue=ClampToQuantum(((double) QuantumRange*
blue             1409 coders/tiff.c              q->blue=ScaleCharToQuantum((unsigned char) (TIFFGetB(*p)));
blue             1500 coders/tiff.c                    q->blue=ScaleCharToQuantum((unsigned char) TIFFGetB(*p));
blue             1511 coders/tiff.c                    q->blue=ScaleCharToQuantum((unsigned char) TIFFGetB(*p));
blue             1580 coders/tiff.c              q->blue=ScaleCharToQuantum((unsigned char) TIFFGetB(*p));
blue             3178 coders/tiff.c            *blue,
blue             3187 coders/tiff.c          blue=(uint16 *) AcquireQuantumMemory(65536,sizeof(*blue));
blue             3189 coders/tiff.c              (blue == (uint16 *) NULL))
blue             3196 coders/tiff.c          (void) ResetMagickMemory(blue,0,65536*sizeof(*blue));
blue             3201 coders/tiff.c            blue[i]=ScaleQuantumToShort(image->colormap[i].blue);
blue             3203 coders/tiff.c          (void) TIFFSetField(tiff,TIFFTAG_COLORMAP,red,green,blue);
blue             3206 coders/tiff.c          blue=(uint16 *) RelinquishMagickMemory(blue);
blue              214 coders/tim.c             image->colormap[i].blue=ScaleCharToQuantum(
blue              331 coders/tim.c               q->blue=ScaleCharToQuantum(ScaleColor5to8((1UL*word >> 10) & 0x1f));
blue              363 coders/tim.c               q->blue=ScaleCharToQuantum(*p++);
blue              461 coders/txt.c                   &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.index,
blue              465 coders/txt.c                   &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.index);
blue              470 coders/txt.c                 &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.opacity);
blue              473 coders/txt.c                 &y_offset,&pixel.red,&pixel.green,&pixel.blue);
blue              481 coders/txt.c           q->blue=ScaleAnyToQuantum(pixel.blue,range);
blue              163 coders/uyvy.c        q->blue=ScaleCharToQuantum(v);
blue              167 coders/uyvy.c        q->blue=ScaleCharToQuantum(v);
blue              342 coders/uyvy.c            pixel.blue=(pixel.blue+GetBluePixelComponent(p))/2;
blue              345 coders/uyvy.c            (void) WriteBlobByte(image,ScaleQuantumToChar((Quantum) pixel.blue));
blue              350 coders/uyvy.c        pixel.blue=(double) GetBluePixelComponent(p);
blue              469 coders/viff.c                image->colormap[i].blue=ScaleCharToQuantum((unsigned char) value);
blue              477 coders/viff.c                  image->colormap[i % image->colors].blue=
blue              695 coders/viff.c                q->blue=ScaleCharToQuantum(*(p+2*number_pixels));
blue              700 coders/viff.c                    q->blue=image->colormap[(ssize_t) q->blue].blue;
blue             1133 coders/viff.c              *q++=ScaleQuantumToChar(image->colormap[i].blue);
blue              175 coders/webp.c        q->blue=ScaleCharToQuantum(*p++);
blue              419 coders/wpg.c             q->blue=ScaleCharToQuantum(*p++);
blue             1040 coders/wpg.c                     image->colormap[i].blue=ScaleCharToQuantum((unsigned char)
blue             1095 coders/wpg.c                         image->colormap[i].blue=ScaleCharToQuantum(WPG1_Palette[i].Blue);
blue             1111 coders/wpg.c                        image->colormap[0].blue==0 &&
blue             1114 coders/wpg.c                        image->colormap[1].blue==0)
blue             1118 coders/wpg.c                           image->colormap[1].blue = QuantumRange;
blue             1225 coders/wpg.c                     image->colormap[i].blue=ScaleCharToQuantum((char)
blue              284 coders/xbm.c     image->colormap[0].blue=(Quantum) QuantumRange;
blue              287 coders/xbm.c     image->colormap[1].blue=(Quantum) 0;
blue              167 coders/xcf.c       blue,
blue              378 coders/xcf.c             q->blue=q->red;
blue              392 coders/xcf.c               q->blue=ScaleCharToQuantum(xcfdata->blue);
blue              482 coders/xcf.c                         q->blue=ScaleCharToQuantum(data);
blue              489 coders/xcf.c                         q->blue= q->red;
blue              502 coders/xcf.c                     q->blue=ScaleCharToQuantum(data);
blue              543 coders/xcf.c                         q->blue=ScaleCharToQuantum(data);
blue              550 coders/xcf.c                         q->blue=q->red;
blue              563 coders/xcf.c                     q->blue=ScaleCharToQuantum(data);
blue              949 coders/xpm.c             image->colormap[opacity].blue=image->transparent_color.blue;
blue              307 coders/xwd.c           colors[i].blue=color.blue;
blue              416 coders/xwd.c                 q->blue=ScaleShortToQuantum(colors[(ssize_t) index].blue);
blue              443 coders/xwd.c                 q->blue=ScaleShortToQuantum((unsigned short) color);
blue              466 coders/xwd.c             image->colormap[i].blue=ScaleShortToQuantum(colors[i].blue);
blue              725 coders/xwd.c           colors[i].blue=ScaleQuantumToShort(image->colormap[i].blue);
blue              741 coders/xwd.c           color.blue=colors[i].blue;
blue              261 coders/yuv.c               q->blue=(Quantum) 0;
blue              264 coders/yuv.c               q->blue=0;
blue              266 coders/yuv.c                 chroma_pixels->blue=ScaleCharToQuantum(*p++);
blue              269 coders/yuv.c                   chroma_pixels->blue=ScaleShortToQuantum(((*p) << 8) | *(p+1));
blue              301 coders/yuv.c               q->blue=0;
blue              349 coders/yuv.c               q->blue=(Quantum) 0;
blue              377 coders/yuv.c               q->blue=ScaleCharToQuantum(*p++);
blue              380 coders/yuv.c                 q->blue=ScaleShortToQuantum(((*p) << 8) | *(p+1));
blue              408 coders/yuv.c           q->blue=chroma_pixels->blue;
blue              675 coders/yuv.c                   (void) WriteBlobByte(image,ScaleQuantumToChar(s->blue));
blue              685 coders/yuv.c                   (void) WriteBlobShort(image,ScaleQuantumToShort(s->blue));
blue              168 filters/analyze.c         ConvertRGBToHSB(p->red,p->green,p->blue,&hue,&saturation,&brightness);
blue             1808 magick/annotate.c           q->blue=fill_color.blue;
blue             2041 magick/annotate.c   pixel.pen_color.blue=ScaleQuantumToShort(draw_info->fill.blue);
blue              353 magick/attribute.c             status|=p->blue != ScaleAnyToQuantum(ScaleQuantumToAny(p->blue,
blue              411 magick/attribute.c           status|=p->blue != ScaleAnyToQuantum(ScaleQuantumToAny(p->blue,range),
blue              891 magick/attribute.c         q->blue=ScaleAnyToQuantum(ScaleQuantumToAny(q->blue,range),range);
blue              925 magick/attribute.c           p->blue=ScaleAnyToQuantum(ScaleQuantumToAny(p->blue,range),range);
blue             3801 magick/cache.c   composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta);
blue             3875 magick/cache.c     q->blue=ClampToQuantum(beta.blue);
blue               32 magick/color-private.h   if ((p->red == q->red) && (p->green == q->green) && (p->blue == q->blue))
blue               39 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue               65 magick/color-private.h   if (p->blue != q->blue)
blue               87 magick/color-private.h   if (fabs(p->blue-q->blue) > 0.5)
blue               99 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue              110 magick/color-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
blue              118 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue+0.5));
blue              120 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue));
blue              130 magick/color-private.h   luminance=0.21267*pixel->red+0.71516*pixel->green+0.07217*pixel->blue;
blue              139 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue              142 magick/color-private.h     pixel->blue);
blue              149 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue              151 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue+0.5));
blue              154 magick/color-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
blue              156 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue));
blue               85 magick/color.c     blue;
blue             1043 magick/color.c       color=pixel->blue;
blue             1348 magick/color.c       color=pixel->blue;
blue             1434 magick/color.c       status&=color.blue == SVGCompliant(color.blue);
blue             1607 magick/color.c   pixel=(MagickRealType) p->blue-q->blue;
blue             1867 magick/color.c   pixel=p->blue-q->blue;
blue             2309 magick/color.c     color_info->color.blue=(MagickRealType) ScaleCharToQuantum(
blue             2395 magick/color.c       color->blue=ClampToQuantum((MagickRealType) (QuantumRange-MagickMin(
blue             2396 magick/color.c         QuantumRange,(MagickRealType) (QuantumScale*pixel.blue*(QuantumRange-
blue             2402 magick/color.c   color->blue=ClampToQuantum(pixel.blue);
blue             2577 magick/color.c             pixel.green=pixel.blue;
blue             2578 magick/color.c             pixel.blue=0;
blue             2582 magick/color.c               pixel.blue<<=4;
blue             2584 magick/color.c                 pixel.blue|=(int) (c-'0');
blue             2587 magick/color.c                   pixel.blue|=(int) c-((int) 'A'-10);
blue             2590 magick/color.c                     pixel.blue|=(int) c-((int) 'a'-10);
blue             2608 magick/color.c             pixel.green=pixel.blue;
blue             2609 magick/color.c             pixel.blue=pixel.opacity;
blue             2634 magick/color.c       color->blue=(MagickRealType) ScaleAnyToQuantum(pixel.blue,range);
blue             2683 magick/color.c         color->blue=(MagickRealType) ClampToQuantum(scale*geometry_info.xi);
blue             2701 magick/color.c           color->blue=color->red;
blue             2725 magick/color.c               &pixel.green,&pixel.blue);
blue             2730 magick/color.c                 &pixel.green,&pixel.blue);
blue             2734 magick/color.c                 &pixel.green,&pixel.blue);
blue             2738 magick/color.c           color->blue=(MagickRealType) pixel.blue;
blue             2752 magick/color.c   color->blue=(MagickRealType) p->color.blue;
blue             2857 magick/color.c          (p->color.green == color->green) && (p->color.blue == color->blue) &&
blue              151 magick/colormap.c     image->colormap[i].blue=(Quantum) pixel;
blue              241 magick/colormap.c       q->blue=image->colormap[index].blue;
blue               45 magick/colorspace-private.h   if ((pixel->red == 0) && (pixel->green == 0) && (pixel->blue == 0))
blue               52 magick/colorspace-private.h   yellow=(MagickRealType) (1.0-QuantumScale*pixel->blue);
blue               64 magick/colorspace-private.h   pixel->blue=QuantumRange*yellow;
blue              127 magick/colorspace.c   b=QuantumScale*blue;
blue              274 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) (QuantumRange-q->blue));
blue              390 magick/colorspace.c           ConvertRGBToHSB(q->red,q->green,q->blue,&hue,&saturation,&brightness);
blue              393 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) QuantumRange*brightness);
blue              446 magick/colorspace.c           ConvertRGBToHSL(q->red,q->green,q->blue,&hue,&saturation,&lightness);
blue              449 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) QuantumRange*lightness);
blue              502 magick/colorspace.c           ConvertRGBToHWB(q->red,q->green,q->blue,&hue,&whiteness,&blackness);
blue              505 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) QuantumRange*blackness);
blue              564 magick/colorspace.c           ConvertRGBToXYZ(q->red,q->green,q->blue,&X,&Y,&Z);
blue              568 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) QuantumRange*b);
blue              658 magick/colorspace.c           q->blue=logmap[ScaleQuantumToMap(q->blue)];
blue             1054 magick/colorspace.c           blue,
blue             1071 magick/colorspace.c           blue=ScaleQuantumToMap(q->blue);
blue             1072 magick/colorspace.c           pixel.red=(x_map[red].x+y_map[green].x+z_map[blue].x)+
blue             1074 magick/colorspace.c           pixel.green=(x_map[red].y+y_map[green].y+z_map[blue].y)+
blue             1076 magick/colorspace.c           pixel.blue=(x_map[red].z+y_map[green].z+z_map[blue].z)+
blue             1080 magick/colorspace.c           q->blue=ScaleMapToQuantum(pixel.blue);
blue             1106 magick/colorspace.c         blue,
blue             1121 magick/colorspace.c         blue=ScaleQuantumToMap(image->colormap[i].blue);
blue             1122 magick/colorspace.c         pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x+primary_info.x;
blue             1123 magick/colorspace.c         pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y+primary_info.y;
blue             1124 magick/colorspace.c         pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z+primary_info.z;
blue             1127 magick/colorspace.c         image->colormap[i].blue=ScaleMapToQuantum(pixel.blue);
blue             1321 magick/colorspace.c   assert(blue != (Quantum *) NULL);
blue             1339 magick/colorspace.c   *blue=RoundToQuantum((MagickRealType) QuantumRange*b);
blue             1348 magick/colorspace.c   pixel->blue=(MagickRealType) QuantumRange-(QuantumScale*pixel->blue*
blue             1683 magick/colorspace.c           q->blue=ClampToQuantum((MagickRealType) (QuantumRange-q->blue));
blue             1804 magick/colorspace.c           brightness=(double) (QuantumScale*q->blue);
blue             1805 magick/colorspace.c           ConvertHSBToRGB(hue,saturation,brightness,&q->red,&q->green,&q->blue);
blue             1862 magick/colorspace.c           lightness=(double) (QuantumScale*q->blue);
blue             1863 magick/colorspace.c           ConvertHSLToRGB(hue,saturation,lightness,&q->red,&q->green,&q->blue);
blue             1920 magick/colorspace.c           blackness=(double) (QuantumScale*q->blue);
blue             1921 magick/colorspace.c           ConvertHWBToRGB(hue,whiteness,blackness,&q->red,&q->green,&q->blue);
blue             1984 magick/colorspace.c           b=QuantumScale*q->blue;
blue             1986 magick/colorspace.c           ConvertXYZToRGB(X,Y,Z,&q->red,&q->green,&q->blue);
blue             2079 magick/colorspace.c           q->blue=logmap[ScaleQuantumToMap(q->blue)];
blue             2448 magick/colorspace.c             blue,
blue             2454 magick/colorspace.c           blue=ScaleQuantumToMap(q->blue);
blue             2455 magick/colorspace.c           pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x;
blue             2456 magick/colorspace.c           pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y;
blue             2457 magick/colorspace.c           pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z;
blue             2467 magick/colorspace.c               pixel.blue=QuantumRange*YCCMap[RoundToYCC(1024.0*QuantumScale*
blue             2468 magick/colorspace.c                 pixel.blue)];
blue             2484 magick/colorspace.c               if ((QuantumScale*pixel.blue) <= 0.0031308)
blue             2485 magick/colorspace.c                 pixel.blue*=12.92f;
blue             2487 magick/colorspace.c                 pixel.blue=(MagickRealType) QuantumRange*(1.055*
blue             2488 magick/colorspace.c                   pow(QuantumScale*pixel.blue,(1.0/2.4))-0.055);
blue             2498 magick/colorspace.c           q->blue=ScaleMapToQuantum((MagickRealType) MaxMap*QuantumScale*
blue             2499 magick/colorspace.c             pixel.blue);
blue             2537 magick/colorspace.c           blue,
blue             2543 magick/colorspace.c         blue=ScaleQuantumToMap(image->colormap[i].blue);
blue             2544 magick/colorspace.c         pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x;
blue             2545 magick/colorspace.c         pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y;
blue             2546 magick/colorspace.c         pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z;
blue             2556 magick/colorspace.c             image->colormap[i].blue=(Quantum) (QuantumRange*YCCMap[
blue             2557 magick/colorspace.c               RoundToYCC(1024.0*QuantumScale*pixel.blue)]);
blue             2573 magick/colorspace.c             if ((QuantumScale*pixel.blue) <= 0.0031308)
blue             2574 magick/colorspace.c               pixel.blue*=12.92f;
blue             2576 magick/colorspace.c               pixel.blue=(MagickRealType) QuantumRange*(1.055*pow(QuantumScale*
blue             2577 magick/colorspace.c                 pixel.blue,(1.0/2.4))-0.055);
blue             2585 magick/colorspace.c             image->colormap[i].blue=ScaleMapToQuantum((MagickRealType) MaxMap*
blue             2586 magick/colorspace.c               QuantumScale*pixel.blue);
blue              269 magick/compare.c           if (((channel & BlueChannel) != 0) && (p->blue != q->blue))
blue              542 magick/compare.c           distance=QuantumScale*(p->blue-(MagickRealType) q->blue);
blue              658 magick/compare.c           distance=QuantumScale*fabs(p->blue-(double) q->blue);
blue              780 magick/compare.c           distance=fabs(alpha*p->blue-beta*q->blue);
blue              895 magick/compare.c           distance=QuantumScale*(p->blue-(MagickRealType) q->blue);
blue             1009 magick/compare.c         distortion[BlueChannel]+=area*QuantumScale*(p->blue-
blue             1010 magick/compare.c           image_statistics[BlueChannel].mean)*(q->blue-
blue             1150 magick/compare.c           distance=QuantumScale*fabs(p->blue-(double) q->blue);
blue             1603 magick/compare.c       distance=fabs(p->blue-(double) q->blue);
blue             1748 magick/compare.c       distortion+=area*QuantumScale*(p->blue-
blue             1749 magick/compare.c         image_statistics[BlueChannel].mean)*(q->blue-
blue             1901 magick/compare.c       q->blue=q->red;
blue               69 magick/composite-private.h   composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha,
blue               70 magick/composite-private.h     (MagickRealType) q->blue,beta)+0.5);
blue               78 magick/composite-private.h   composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha,
blue               79 magick/composite-private.h     (MagickRealType) q->blue,beta));
blue              103 magick/composite-private.h   composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta);
blue              127 magick/composite-private.h   composite->blue=gamma*(Sa*p->blue+Da*q->blue);
blue              218 magick/composite.c   composite->blue=Atop(p->blue,Sa,q->blue,1.0);
blue              236 magick/composite.c   composite->blue=QuantumScale*intensity*q->blue;
blue              249 magick/composite.c   composite->blue=0.0;
blue              293 magick/composite.c   composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              294 magick/composite.c     q->blue*Da,Da);
blue              355 magick/composite.c   composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              356 magick/composite.c     q->blue*Da,Da);
blue              388 magick/composite.c     composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity);
blue              400 magick/composite.c       composite->blue=MagickMin(p->blue,q->blue);
blue              431 magick/composite.c     composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da);
blue              443 magick/composite.c       composite->blue=fabs(p->blue - q->blue);
blue              488 magick/composite.c     composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              489 magick/composite.c       q->blue*Da,Da);
blue              504 magick/composite.c       composite->blue=QuantumRange*
blue              505 magick/composite.c           Divide(QuantumScale*p->blue,1.0,QuantumScale*q->blue,1.0);
blue              537 magick/composite.c     composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              538 magick/composite.c       q->blue*Da,Da);
blue              553 magick/composite.c       composite->blue=QuantumRange*
blue              554 magick/composite.c           Exclusion(QuantumScale*p->blue,1.0,QuantumScale*q->blue,1.0);
blue              586 magick/composite.c   composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              587 magick/composite.c     q->blue*Da,Da);
blue              608 magick/composite.c   if (blue > max)
blue              609 magick/composite.c     max=blue;
blue              611 magick/composite.c   if (blue < min)
blue              612 magick/composite.c     min=blue;
blue              623 magick/composite.c     *hue=(double) ((green-blue)/delta);
blue              626 magick/composite.c       *hue=(double) (2.0+(blue-red)/delta);
blue              628 magick/composite.c       if (blue == max)
blue              657 magick/composite.c   composite->blue=gamma*In(p->blue,Sa,q->blue,Da);
blue              688 magick/composite.c     composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity);
blue              700 magick/composite.c       composite->blue=MagickMax(p->blue,q->blue);
blue              734 magick/composite.c   composite->blue=gamma*(p->blue*Sa+q->blue*Da);
blue              769 magick/composite.c   composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              770 magick/composite.c     q->blue*Da,Da);
blue              812 magick/composite.c   composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              813 magick/composite.c     q->blue*Da,Da);
blue              865 magick/composite.c     composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue              866 magick/composite.c       q->blue*Da,Da,args);
blue              881 magick/composite.c       composite->blue=QuantumRange*
blue              882 magick/composite.c           Mathematics(QuantumScale*p->blue,1.0,QuantumScale*q->blue,1.0,args);
blue              920 magick/composite.c       composite->blue=p->blue+q->blue;
blue              956 magick/composite.c     composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da);
blue              968 magick/composite.c       composite->blue=p->blue-q->blue;
blue             1003 magick/composite.c     composite->blue=ModulusAdd(p->blue,Sa,q->blue,Da);
blue             1016 magick/composite.c       composite->blue=ModulusAdd(p->blue,1.0,q->blue,1.0);
blue             1051 magick/composite.c     composite->blue=ModulusSubtract(p->blue,Sa,q->blue,Da);
blue             1064 magick/composite.c       composite->blue=ModulusSubtract(p->blue,1.0,q->blue,1.0);
blue             1095 magick/composite.c     composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue             1096 magick/composite.c       q->blue*Da,Da);
blue             1109 magick/composite.c       composite->blue=QuantumScale*p->blue*q->blue;
blue             1137 magick/composite.c   composite->blue=gamma*Out(p->blue,Sa,q->blue,Da);
blue             1175 magick/composite.c   composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue             1176 magick/composite.c     q->blue*Da,Da);
blue             1215 magick/composite.c   composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue             1216 magick/composite.c     q->blue*Da,Da);
blue             1249 magick/composite.c     composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da);
blue             1263 magick/composite.c       composite->blue=QuantumRange*Screen(QuantumScale*p->blue,
blue             1264 magick/composite.c            QuantumScale*q->blue);
blue             1325 magick/composite.c   composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue             1326 magick/composite.c     q->blue*Da,Da);
blue             1357 magick/composite.c   composite->blue=Threshold(p->blue,q->blue,threshold,amount);
blue             1398 magick/composite.c   composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
blue             1399 magick/composite.c     q->blue*Da,Da);
blue             1426 magick/composite.c   composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da);
blue             1447 magick/composite.c   assert(blue != (MagickRealType *) NULL);
blue             1452 magick/composite.c       *blue=(*red);
blue             1467 magick/composite.c       *blue=(MagickRealType) QuantumRange*p;
blue             1474 magick/composite.c       *blue=(MagickRealType) QuantumRange*p;
blue             1481 magick/composite.c       *blue=(MagickRealType) QuantumRange*t;
blue             1488 magick/composite.c       *blue=(MagickRealType) QuantumRange*brightness;
blue             1495 magick/composite.c       *blue=(MagickRealType) QuantumRange*brightness;
blue             1502 magick/composite.c       *blue=(MagickRealType) QuantumRange*q;
blue             2211 magick/composite.c       destination.blue=(MagickRealType) q->blue;
blue             2220 magick/composite.c           destination.blue=(MagickRealType) QuantumRange-destination.blue;
blue             2268 magick/composite.c               composite.blue=(MagickRealType) QuantumRange-composite.blue;
blue             2273 magick/composite.c           q->blue=ClampToQuantum(composite.blue);
blue             2286 magick/composite.c       source.blue=(MagickRealType) GetBluePixelComponent(p);
blue             2295 magick/composite.c           source.blue=(MagickRealType) QuantumRange-source.blue;
blue             2542 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
blue             2547 magick/composite.c             &composite.green,&composite.blue);
blue             2559 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
blue             2561 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&hue,&sans,&sans);
blue             2563 magick/composite.c             &composite.green,&composite.blue);
blue             2577 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
blue             2579 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&sans,&saturation,
blue             2582 magick/composite.c             &composite.green,&composite.blue);
blue             2596 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
blue             2598 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&sans,&sans,
blue             2601 magick/composite.c             &composite.green,&composite.blue);
blue             2615 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&sans,
blue             2617 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&hue,&saturation,
blue             2620 magick/composite.c             &composite.green,&composite.blue);
blue             2640 magick/composite.c           composite.blue=source.blue;
blue             2676 magick/composite.c           composite.blue=(MagickRealType) QuantumRange-composite.blue;
blue             2681 magick/composite.c       q->blue=ClampToQuantum(composite.blue);
blue              255 magick/decorate.c   accentuate.blue=(MagickRealType) (QuantumScale*((QuantumRange-
blue              256 magick/decorate.c     AccentuateModulate)*matte.blue+(QuantumRange*AccentuateModulate)));
blue              263 magick/decorate.c   highlight.blue=(MagickRealType) (QuantumScale*((QuantumRange-
blue              264 magick/decorate.c     HighlightModulate)*matte.blue+(QuantumRange*HighlightModulate)));
blue              269 magick/decorate.c   shadow.blue=QuantumScale*matte.blue*ShadowModulate;
blue              274 magick/decorate.c   trough.blue=QuantumScale*matte.blue*TroughModulate;
blue              756 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              769 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              780 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              823 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              836 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              879 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              890 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              900 magick/decorate.c       q->blue=ClampToQuantum(QuantumScale*((MagickRealType) q->blue*
blue              918 magick/deprecate.c   threshold.blue=geometry_info.xi;
blue              920 magick/deprecate.c     threshold.blue=threshold.red;
blue              923 magick/deprecate.c   status|=BilevelImageChannel(image,BlueChannel,threshold.blue);
blue             1840 magick/deprecate.c       pixel=QuantumScale*(p->blue-(double) q->blue);
blue             2105 magick/deprecate.c       (p->blue == q->blue))
blue             2115 magick/deprecate.c   pixel.blue=p->blue-(MagickRealType) q->blue;
blue             2116 magick/deprecate.c   distance+=pixel.blue*pixel.blue;
blue             3238 magick/deprecate.c   assert(blue != (Quantum *) NULL);
blue             3249 magick/deprecate.c   *blue=ClampToQuantum((MagickRealType) QuantumRange*b);
blue             3377 magick/deprecate.c   p=(pixels[3].blue-pixels[2].blue)-(pixels[0].blue-pixels[1].blue);
blue             3378 magick/deprecate.c   q=(pixels[0].blue-pixels[1].blue)-p;
blue             3379 magick/deprecate.c   r=pixels[2].blue-pixels[0].blue;
blue             3380 magick/deprecate.c   s=pixels[1].blue;
blue             3381 magick/deprecate.c   pixel->blue=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
blue             3473 magick/deprecate.c             pixels[i].blue*=alpha[i];
blue             3481 magick/deprecate.c         pixel.blue+=gamma*0.0625*pixels[i].blue;
blue             3516 magick/deprecate.c             pixels[i].blue*=alpha[i];
blue             3557 magick/deprecate.c             pixels[i].blue*=alpha[i];
blue             3574 magick/deprecate.c       pixel.blue=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].blue+delta.x*
blue             3575 magick/deprecate.c         pixels[1].blue)+delta.y*((1.0-delta.x)*pixels[2].blue+delta.x*
blue             3576 magick/deprecate.c         pixels[3].blue));
blue             3664 magick/deprecate.c             pixels[i].blue*=alpha[i];
blue             3691 magick/deprecate.c               pixel.blue=gamma*MeshInterpolate(&delta,pixels[2].blue,
blue             3692 magick/deprecate.c                 pixels[3].blue,pixels[0].blue);
blue             3711 magick/deprecate.c               pixel.blue=gamma*MeshInterpolate(&delta,pixels[1].blue,
blue             3712 magick/deprecate.c                 pixels[0].blue,pixels[3].blue);
blue             3736 magick/deprecate.c               pixel.blue=gamma*MeshInterpolate(&delta,pixels[0].blue,
blue             3737 magick/deprecate.c                 pixels[1].blue,pixels[2].blue);
blue             3757 magick/deprecate.c               pixel.blue=gamma*MeshInterpolate(&delta,pixels[3].blue,
blue             3758 magick/deprecate.c                 pixels[2].blue,pixels[1].blue);
blue             3822 magick/deprecate.c               pixels[n].blue*=alpha[n];
blue             3831 magick/deprecate.c           pixel.blue+=gamma*dx*dy*pixels[n].blue;
blue             5503 magick/deprecate.c             q->red=q->green=q->blue=(Quantum) (intensity <=
blue             5507 magick/deprecate.c             q->red=q->green=q->blue=image->colormap[(ssize_t) index].red;
blue             6570 magick/deprecate.c       q->blue=image->colormap[(ssize_t) index].blue;
blue             6642 magick/deprecate.c     pixel.blue=geometry_info.xi;
blue             6644 magick/deprecate.c     pixel.blue=pixel.red;
blue             6653 magick/deprecate.c       pixel.blue*=QuantumRange/100.0f;
blue             6687 magick/deprecate.c         q->blue=image->colormap[(ssize_t) index].blue;
blue             6697 magick/deprecate.c         q->blue=(Quantum) ((MagickRealType)
blue             6698 magick/deprecate.c           q->blue <= pixel.blue ? 0 : QuantumRange);
blue             6808 magick/deprecate.c   b=QuantumScale*blue;
blue             3718 magick/display.c             q->blue=ScaleShortToQuantum(color.blue);
blue             3747 magick/display.c                         q->blue=ScaleShortToQuantum(color.blue);
blue             3763 magick/display.c                       (*image)->colormap[i].blue=ScaleShortToQuantum(
blue             3764 magick/display.c                         color.blue);
blue             3790 magick/display.c                 target.blue=(MagickRealType)
blue             3791 magick/display.c                   ScaleShortToQuantum(border_color.blue);
blue             3820 magick/display.c                 q->blue=ScaleShortToQuantum(color.blue);
blue             10053 magick/display.c                 target.blue=(MagickRealType)
blue             10054 magick/display.c                   ScaleShortToQuantum(border_color.blue);
blue             12269 magick/display.c   (*image)->background_color.blue=ScaleShortToQuantum(
blue             12270 magick/display.c     windows->pixel_info->pen_colors[pen_id].blue);
blue             2760 magick/distort.c               pixel.blue    = coeff[x]*i +coeff[x+1]*j
blue             2780 magick/distort.c               pixel.blue    = coeff[x]*i     + coeff[x+1]*j +
blue             2800 magick/distort.c             if ( channel & BlueChannel    ) pixel.blue    = 0.0;
blue             2818 magick/distort.c                 pixel.blue    += arguments[x++]*weight;
blue             2827 magick/distort.c             if ( channel & BlueChannel    ) pixel.blue    /= denominator;
blue             2848 magick/distort.c                 if ( channel & BlueChannel    ) pixel.blue    = arguments[x++];
blue             2860 magick/distort.c         if ( channel & BlueChannel    ) pixel.blue    *= QuantumRange;
blue             4234 magick/draw.c                target.blue=(MagickRealType) draw_info->border_color.blue;
blue             4345 magick/draw.c                target.blue=(MagickRealType) draw_info->border_color.blue;
blue              349 magick/effect.c             pixel.blue+=(*k)*alpha*GetBluePixelComponent(p);
blue              366 magick/effect.c         q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue              667 magick/effect.c             pixel.blue+=(*k)*alpha*GetBluePixelComponent(p);
blue              684 magick/effect.c         q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue              960 magick/effect.c             pixel.blue+=(*k)*kernel_pixels->blue;
blue             1012 magick/effect.c             pixel.blue+=(*k)*alpha*kernel_pixels->blue;
blue             1023 magick/effect.c             q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             1140 magick/effect.c             pixel.blue+=(*k)*kernel_pixels->blue;
blue             1192 magick/effect.c             pixel.blue+=(*k)*alpha*kernel_pixels->blue;
blue             1203 magick/effect.c             q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             1491 magick/effect.c               pixel.blue+=(*k)*kernel_pixels[u].blue;
blue             1552 magick/effect.c               pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
blue             1564 magick/effect.c             q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             1911 magick/effect.c           case 2: q->blue=pixel[j]; break;
blue             2292 magick/effect.c               pixel.blue+=(*k)*kernel_pixels[u].blue;
blue             2353 magick/effect.c               pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
blue             2365 magick/effect.c             q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             2746 magick/effect.c             qixel.blue+=(*k)*pixel.blue;
blue             2760 magick/effect.c             q->blue=ClampToQuantum(qixel.blue);
blue             2783 magick/effect.c             qixel.blue+=(*k)*alpha*pixel.blue;
blue             2799 magick/effect.c             q->blue=ClampToQuantum(gamma*qixel.blue);
blue             3557 magick/effect.c             qixel.blue+=pixel.blue;
blue             3573 magick/effect.c             q->blue=ClampToQuantum(normalize*qixel.blue);
blue             3598 magick/effect.c             qixel.blue+=alpha*pixel.blue;
blue             3616 magick/effect.c             q->blue=ClampToQuantum(gamma*qixel.blue);
blue             3885 magick/effect.c                   pixel.blue+=(*k)*(p+u+j)->blue;
blue             3900 magick/effect.c                 q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             3969 magick/effect.c                   pixel.blue+=(*k)*alpha*(p+u+j)->blue;
blue             3985 magick/effect.c                 q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             4230 magick/effect.c           q->blue=(Quantum) shade;
blue             4236 magick/effect.c           q->blue=ClampToQuantum(QuantumScale*shade*s1->blue);
blue             4769 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             4819 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             4863 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             4911 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             4964 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             5018 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             5076 magick/effect.c   pixel.blue=(MagickRealType) ScaleShortToQuantum(channels[2]);
blue             5103 magick/effect.c   index=ScaleQuantumToShort(pixel->blue);
blue             5307 magick/effect.c           pixel.blue=MagickAbsoluteValue(maximum.blue-minimum.blue);
blue             5355 magick/effect.c         q->blue=ClampToQuantum(pixel.blue);
blue             5547 magick/effect.c           pixel.blue=p->blue-(MagickRealType) q->blue;
blue             5548 magick/effect.c           if (fabs(2.0*pixel.blue) < quantum_threshold)
blue             5549 magick/effect.c             pixel.blue=(MagickRealType) GetBluePixelComponent(p);
blue             5551 magick/effect.c             pixel.blue=(MagickRealType) p->blue+(pixel.blue*amount);
blue              366 magick/enhance.c       blue;
blue              433 magick/enhance.c   color_correction.blue.slope=1.0;
blue              434 magick/enhance.c   color_correction.blue.offset=0.0;
blue              435 magick/enhance.c   color_correction.blue.power=1.0;
blue              459 magick/enhance.c               case 2: color_correction.blue.slope=StringToDouble(token); break;
blue              477 magick/enhance.c               case 2: color_correction.blue.offset=StringToDouble(token); break;
blue              495 magick/enhance.c               case 2: color_correction.blue.power=StringToDouble(token); break;
blue              533 magick/enhance.c         "  color_correction.blue.slope: %g",color_correction.blue.slope);
blue              535 magick/enhance.c         "  color_correction.blue.offset: %g",color_correction.blue.offset);
blue              537 magick/enhance.c         "  color_correction.blue.power: %g",color_correction.blue.power);
blue              556 magick/enhance.c     cdl_map[i].blue=ClampToQuantum((MagickRealType) ScaleMapToQuantum((
blue              557 magick/enhance.c       MagickRealType) (MaxMap*(pow(color_correction.blue.slope*i/MaxMap+
blue              558 magick/enhance.c       color_correction.blue.offset,color_correction.blue.power)))));
blue              574 magick/enhance.c           0.0722*image->colormap[i].blue;
blue              580 magick/enhance.c         image->colormap[i].blue=ClampToQuantum(luma+color_correction.saturation*
blue              581 magick/enhance.c           cdl_map[ScaleQuantumToMap(image->colormap[i].blue)].blue-luma);
blue              615 magick/enhance.c       luma=0.2126*q->red+0.7152*q->green+0.0722*q->blue;
blue              620 magick/enhance.c       q->blue=ClampToQuantum(luma+color_correction.saturation*
blue              621 magick/enhance.c         (cdl_map[ScaleQuantumToMap(q->blue)].blue-luma));
blue              794 magick/enhance.c           ScaleQuantumToMap(q->blue)));
blue              875 magick/enhance.c   assert(blue != (Quantum *) NULL);
blue              879 magick/enhance.c   ConvertRGBToHSB(*red,*green,*blue,&hue,&saturation,&brightness);
blue              887 magick/enhance.c   ConvertHSBToRGB(hue,saturation,brightness,red,green,blue);
blue              928 magick/enhance.c           &image->colormap[i].blue);
blue              958 magick/enhance.c       Contrast(sign,&q->red,&q->green,&q->blue);
blue             1143 magick/enhance.c         histogram[ScaleQuantumToMap(intensity)].blue++;
blue             1155 magick/enhance.c           histogram[ScaleQuantumToMap(GetBluePixelComponent(p))].blue++;
blue             1209 magick/enhance.c   black.blue=0.0;
blue             1210 magick/enhance.c   white.blue=MaxRange(QuantumRange);
blue             1216 magick/enhance.c         intensity+=histogram[i].blue;
blue             1220 magick/enhance.c       black.blue=(MagickRealType) i;
blue             1224 magick/enhance.c         intensity+=histogram[i].blue;
blue             1228 magick/enhance.c       white.blue=(MagickRealType) i;
blue             1309 magick/enhance.c         if (i < (ssize_t) black.blue)
blue             1310 magick/enhance.c           stretch_map[i].blue=0.0;
blue             1312 magick/enhance.c           if (i > (ssize_t) white.blue)
blue             1313 magick/enhance.c             stretch_map[i].blue=(MagickRealType) QuantumRange;
blue             1315 magick/enhance.c             if (black.blue != white.blue)
blue             1316 magick/enhance.c               stretch_map[i].blue=(MagickRealType) ScaleMapToQuantum(
blue             1317 magick/enhance.c                 (MagickRealType) (MaxMap*(i-black.blue)/(white.blue-
blue             1318 magick/enhance.c                 black.blue)));
blue             1378 magick/enhance.c             if (black.blue != white.blue)
blue             1379 magick/enhance.c               image->colormap[i].blue=ClampToQuantum(stretch_map[
blue             1380 magick/enhance.c                 ScaleQuantumToMap(image->colormap[i].blue)].blue);
blue             1433 magick/enhance.c           if (black.blue != white.blue)
blue             1434 magick/enhance.c             q->blue=ClampToQuantum(stretch_map[ScaleQuantumToMap(
blue             1435 magick/enhance.c               q->blue)].blue);
blue             1508 magick/enhance.c   mean=((MagickRealType) r->blue+pixel.blue)/2; \
blue             1509 magick/enhance.c   distance=(MagickRealType) r->blue-(MagickRealType) pixel.blue; \
blue             1521 magick/enhance.c       aggregate.blue+=(weight)*r->blue; \
blue             1639 magick/enhance.c       q->blue=(Quantum) ((aggregate.blue+(total_weight/2)-1)/total_weight);
blue             1780 magick/enhance.c         histogram[ScaleQuantumToMap(GetBluePixelComponent(p))].blue++;
blue             1800 magick/enhance.c       intensity.blue+=histogram[i].blue;
blue             1822 magick/enhance.c     if (((channel & BlueChannel) != 0) && (white.blue != black.blue))
blue             1823 magick/enhance.c       equalize_map[i].blue=(MagickRealType) ScaleMapToQuantum((MagickRealType)
blue             1824 magick/enhance.c         ((MaxMap*(map[i].blue-black.blue))/(white.blue-black.blue)));
blue             1853 magick/enhance.c         if (((channel & BlueChannel) != 0) && (white.blue != black.blue))
blue             1854 magick/enhance.c           image->colormap[i].blue=ClampToQuantum(equalize_map[
blue             1855 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].blue)].blue);
blue             1899 magick/enhance.c       if (((channel & BlueChannel) != 0) && (white.blue != black.blue))
blue             1900 magick/enhance.c         q->blue=ClampToQuantum(equalize_map[ScaleQuantumToMap(q->blue)].blue);
blue             1991 magick/enhance.c   gamma.blue=geometry_info.xi;
blue             1993 magick/enhance.c     gamma.blue=gamma.red;
blue             1994 magick/enhance.c   if ((gamma.red == 1.0) && (gamma.green == 1.0) && (gamma.blue == 1.0))
blue             1996 magick/enhance.c   if ((gamma.red == gamma.green) && (gamma.green == gamma.blue))
blue             2003 magick/enhance.c       status|=GammaImageChannel(image,BlueChannel,(double) gamma.blue);
blue             2072 magick/enhance.c           image->colormap[i].blue=gamma_map[
blue             2073 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].blue)];
blue             2122 magick/enhance.c           q->blue=gamma_map[ScaleQuantumToMap(q->blue)];
blue             2131 magick/enhance.c             q->blue=gamma_map[ScaleQuantumToMap(q->blue)];
blue             2325 magick/enhance.c       point.z=QuantumScale*(level-1.0)*q->blue;
blue             2560 magick/enhance.c         image->colormap[i].blue=LevelQuantum(image->colormap[i].blue);
blue             2601 magick/enhance.c         q->blue=LevelQuantum(q->blue);
blue             2732 magick/enhance.c         image->colormap[i].blue=LevelizeValue(image->colormap[i].blue);
blue             2773 magick/enhance.c         q->blue=LevelizeValue(q->blue);
blue             2883 magick/enhance.c           black_color->blue,white_color->blue,(double) 1.0);
blue             2903 magick/enhance.c           black_color->blue,white_color->blue,(double) 1.0);
blue             3063 magick/enhance.c   assert(blue != (Quantum *) NULL);
blue             3064 magick/enhance.c   ConvertRGBToHSB(*red,*green,*blue,&hue,&saturation,&brightness);
blue             3072 magick/enhance.c   ConvertHSBToRGB(hue,saturation,brightness,red,green,blue);
blue             3089 magick/enhance.c   assert(blue != (Quantum *) NULL);
blue             3090 magick/enhance.c   ConvertRGBToHSL(*red,*green,*blue,&hue,&saturation,&lightness);
blue             3098 magick/enhance.c   ConvertHSLToRGB(hue,saturation,lightness,red,green,blue);
blue             3113 magick/enhance.c   assert(blue != (Quantum *) NULL);
blue             3114 magick/enhance.c   ConvertRGBToHWB(*red,*green,*blue,&hue,&whiteness,&blackness);
blue             3122 magick/enhance.c   ConvertHWBToRGB(hue,whiteness,blackness,red,green,blue);
blue             3201 magick/enhance.c               &image->colormap[i].blue);
blue             3209 magick/enhance.c               &image->colormap[i].blue);
blue             3216 magick/enhance.c               &image->colormap[i].blue);
blue             3254 magick/enhance.c             &q->red,&q->green,&q->blue);
blue             3261 magick/enhance.c             &q->red,&q->green,&q->blue);
blue             3267 magick/enhance.c             &q->red,&q->green,&q->blue);
blue             3372 magick/enhance.c               (image->colormap[i].green != image->colormap[i].blue))
blue             3381 magick/enhance.c           image->colormap[i].blue=(Quantum) QuantumRange-
blue             3382 magick/enhance.c             image->colormap[i].blue;
blue             3423 magick/enhance.c           if ((q->red != q->green) || (q->green != q->blue))
blue             3433 magick/enhance.c             q->blue=(Quantum) QuantumRange-q->blue;
blue             3494 magick/enhance.c         q->blue=(Quantum) QuantumRange-q->blue;
blue             3718 magick/enhance.c           image->colormap[i].blue=ClampToQuantum(sigmoidal_map[
blue             3719 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].blue)]);
blue             3762 magick/enhance.c         q->blue=ClampToQuantum(sigmoidal_map[ScaleQuantumToMap(q->blue)]);
blue              219 magick/feature.c     grays[i].blue=(~0U);
blue              254 magick/feature.c       grays[ScaleQuantumToMap(p->blue)].blue=
blue              255 magick/feature.c         ScaleQuantumToMap(p->blue);
blue              280 magick/feature.c     if (grays[i].blue != ~0U)
blue              281 magick/feature.c       grays[gray.blue++].blue=grays[i].blue;
blue              295 magick/feature.c   if (gray.blue > number_grays)
blue              296 magick/feature.c     number_grays=gray.blue;
blue              492 magick/feature.c         while (grays[u].blue != ScaleQuantumToMap(p->blue))
blue              494 magick/feature.c         while (grays[v].blue != ScaleQuantumToMap((p+offset)->blue))
blue              496 magick/feature.c         cooccurrence[u][v].direction[i].blue++;
blue              497 magick/feature.c         cooccurrence[v][u].direction[i].blue++;
blue              594 magick/feature.c         cooccurrence[x][y].direction[i].blue/=normalize;
blue              630 magick/feature.c           cooccurrence[x][y].direction[i].blue*
blue              631 magick/feature.c           cooccurrence[x][y].direction[i].blue;
blue              645 magick/feature.c         sum[y].direction[i].blue+=cooccurrence[x][y].direction[i].blue;
blue              653 magick/feature.c         correlation.direction[i].blue+=x*y*
blue              654 magick/feature.c           cooccurrence[x][y].direction[i].blue;
blue              669 magick/feature.c           cooccurrence[x][y].direction[i].blue/((y-x)*(y-x)+1);
blue              683 magick/feature.c         density_xy[y+x+2].direction[i].blue+=
blue              684 magick/feature.c           cooccurrence[x][y].direction[i].blue;
blue              701 magick/feature.c           cooccurrence[x][y].direction[i].blue*
blue              702 magick/feature.c           log10(cooccurrence[x][y].direction[i].blue+MagickEpsilon);
blue              716 magick/feature.c         density_x[x].direction[i].blue+=cooccurrence[x][y].direction[i].blue;
blue              725 magick/feature.c         density_y[y].direction[i].blue+=cooccurrence[x][y].direction[i].blue;
blue              737 magick/feature.c       mean.direction[i].blue+=y*sum[y].direction[i].blue;
blue              738 magick/feature.c       sum_squares.direction[i].blue+=y*y*sum[y].direction[i].blue;
blue              766 magick/feature.c       (correlation.direction[i].blue-mean.direction[i].blue*
blue              767 magick/feature.c       mean.direction[i].blue)/(sqrt(sum_squares.direction[i].blue-
blue              768 magick/feature.c       (mean.direction[i].blue*mean.direction[i].blue))*sqrt(
blue              769 magick/feature.c       sum_squares.direction[i].blue-(mean.direction[i].blue*
blue              770 magick/feature.c       mean.direction[i].blue)));
blue              807 magick/feature.c         x*density_xy[x].direction[i].blue;
blue              824 magick/feature.c         density_xy[x].direction[i].blue*
blue              825 magick/feature.c         log10(density_xy[x].direction[i].blue+MagickEpsilon);
blue              848 magick/feature.c         density_xy[x].direction[i].blue;
blue              886 magick/feature.c         variance.direction[i].blue+=(y-mean.direction[i].blue+1)*
blue              887 magick/feature.c           (y-mean.direction[i].blue+1)*cooccurrence[x][y].direction[i].blue;
blue              902 magick/feature.c         density_xy[MagickAbsoluteValue(y-x)].direction[i].blue+=
blue              903 magick/feature.c           cooccurrence[x][y].direction[i].blue;
blue              917 magick/feature.c         entropy_xy.direction[i].blue-=cooccurrence[x][y].direction[i].blue*
blue              918 magick/feature.c           log10(cooccurrence[x][y].direction[i].blue+MagickEpsilon);
blue              932 magick/feature.c         entropy_xy1.direction[i].blue-=(cooccurrence[x][y].direction[i].blue*
blue              933 magick/feature.c           log10(density_x[x].direction[i].blue*density_y[y].direction[i].blue+
blue              951 magick/feature.c         entropy_xy2.direction[i].blue-=(density_x[x].direction[i].blue*
blue              952 magick/feature.c           density_y[y].direction[i].blue*log10(density_x[x].direction[i].blue*
blue              953 magick/feature.c           density_y[y].direction[i].blue+MagickEpsilon));
blue              971 magick/feature.c       variance.direction[i].blue;
blue              999 magick/feature.c       variance.direction[i].blue+=density_xy[x].direction[i].blue;
blue             1008 magick/feature.c       sum_squares.direction[i].blue+=density_xy[x].direction[i].blue*
blue             1009 magick/feature.c         density_xy[x].direction[i].blue;
blue             1026 magick/feature.c         density_xy[x].direction[i].blue*
blue             1027 magick/feature.c         log10(density_xy[x].direction[i].blue+MagickEpsilon);
blue             1043 magick/feature.c       entropy_x.direction[i].blue-=(density_x[x].direction[i].blue*
blue             1044 magick/feature.c         log10(density_x[x].direction[i].blue+MagickEpsilon));
blue             1055 magick/feature.c       entropy_y.direction[i].blue-=(density_y[y].direction[i].blue*
blue             1056 magick/feature.c         log10(density_y[y].direction[i].blue+MagickEpsilon));
blue             1076 magick/feature.c       (((double) number_grays*number_grays*sum_squares.direction[i].blue)-
blue             1077 magick/feature.c       (variance.direction[i].blue*variance.direction[i].blue))/
blue             1101 magick/feature.c       (entropy_xy.direction[i].blue-entropy_xy1.direction[i].blue)/
blue             1102 magick/feature.c       (entropy_x.direction[i].blue > entropy_y.direction[i].blue ?
blue             1103 magick/feature.c        entropy_x.direction[i].blue : entropy_y.direction[i].blue);
blue             1121 magick/feature.c       (sqrt(fabs(1.0-exp(-2.0*(entropy_xy2.direction[i].blue-
blue             1122 magick/feature.c       entropy_xy.direction[i].blue)))));
blue             1163 magick/feature.c               pixel.direction[i].blue+=cooccurrence[x][y].direction[i].blue;
blue             1179 magick/feature.c           Q[z][y].direction[i].blue+=cooccurrence[z][x].direction[i].blue*
blue             1180 magick/feature.c             cooccurrence[y][x].direction[i].blue/density_x[z].direction[i].blue/
blue             1181 magick/feature.c             density_y[x].direction[i].blue;
blue             1196 magick/feature.c       channel_features[BlueChannel].contrast[i]+=z*z*pixel.direction[i].blue;
blue              318 magick/fourier.c           q->blue=ClampToQuantum(QuantumRange*magnitude_source[i]);
blue              370 magick/fourier.c           q->blue=ClampToQuantum(QuantumRange*phase_source[i]);
blue             1113 magick/fourier.c           q->blue=ClampToQuantum(QuantumRange*source[i]);
blue              396 magick/fx.c            q->blue=ClampToQuantum(GenerateDifferentialNoise(random_info[id],
blue              397 magick/fx.c              p->blue,noise_type,attenuate));
blue              546 magick/fx.c          if (p->blue < quantum)
blue              550 magick/fx.c          pixel.blue=0.5*(p->blue+factor*quantum);
blue              554 magick/fx.c          if (p->blue > quantum)
blue              558 magick/fx.c          pixel.blue=0.5*(pixel.blue+factor*quantum);
blue              742 magick/fx.c      pixel.blue=geometry_info.rho;
blue              747 magick/fx.c        pixel.blue=geometry_info.xi;
blue              790 magick/fx.c          q->blue=(Quantum) ((p->blue*(100.0-pixel.blue)+
blue              791 magick/fx.c            colorize.blue*pixel.blue)/100.0);
blue              997 magick/fx.c              ColorMatrix[v][2]*p->blue;
blue             1007 magick/fx.c              case 2: q->blue=ClampToQuantum(pixel); break;
blue             1504 magick/fx.c            case BlueChannel: return(QuantumScale*pixel.blue);
blue             1550 magick/fx.c            return(QuantumScale*pixel.blue);
blue             1687 magick/fx.c                ClampToQuantum(pixel.blue),&hue,&saturation,&lightness);
blue             1731 magick/fx.c                ClampToQuantum(pixel.blue),&hue,&saturation,&lightness);
blue             1739 magick/fx.c              luminence=0.2126*pixel.red+0.7152*pixel.green+0.0722*pixel.blue;
blue             1754 magick/fx.c            return(QuantumScale*pixel.blue);
blue             1806 magick/fx.c                ClampToQuantum(pixel.blue),&hue,&saturation,&lightness);
blue             3027 magick/fx.c              q->blue=ClampToQuantum((MagickRealType) QuantumRange*alpha);
blue             3437 magick/fx.c              q->blue=ClampToQuantum(alpha*q->blue+beta*GetBluePixelComponent(p));
blue             3615 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
blue             3635 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
blue             3662 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
blue             3686 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
blue             3712 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
blue             4046 magick/fx.c          q->blue=ClampToQuantum(tone);
blue             4050 magick/fx.c          if ((MagickRealType) q->blue < tone)
blue             4051 magick/fx.c            q->blue=ClampToQuantum(tone);
blue             4192 magick/fx.c          q->blue=border_image->background_color.blue;
blue             4340 magick/fx.c          pixel.blue=pixel.red;
blue             4453 magick/fx.c            if ((MagickRealType) image->colormap[i].blue > threshold)
blue             4454 magick/fx.c              image->colormap[i].blue=(Quantum) QuantumRange-
blue             4455 magick/fx.c                image->colormap[i].blue;
blue             4491 magick/fx.c          if ((MagickRealType) q->blue > threshold)
blue             4492 magick/fx.c            q->blue=(Quantum) QuantumRange-q->blue;
blue             4644 magick/fx.c                SetBit(q->blue,j,GetBit(PixelIntensityToQuantum(&pixel),i));
blue             4800 magick/fx.c          r->blue=q->blue;
blue             5106 magick/fx.c        pixel.blue=geometry_info.xi;
blue             5108 magick/fx.c        pixel.blue=pixel.red;
blue             5117 magick/fx.c      color_vector.blue=(MagickRealType) (pixel.blue*tint.blue/100.0-
blue             5166 magick/fx.c          weight=QuantumScale*p->blue-0.5;
blue             5167 magick/fx.c          pixel.blue=(MagickRealType) p->blue+color_vector.blue*(1.0-(4.0*
blue              100 magick/gem.c     assert(blue != (Quantum *) NULL);
blue              105 magick/gem.c         *blue=(*red);
blue              120 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*p);
blue              127 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*p);
blue              134 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*t);
blue              141 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*brightness);
blue              148 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*brightness);
blue              155 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*q);
blue              220 magick/gem.c     assert(blue != (Quantum *) NULL);
blue              225 magick/gem.c         *blue=(*red);
blue              238 magick/gem.c     *blue=ClampToQuantum((MagickRealType) QuantumRange*b);
blue              287 magick/gem.c     assert(blue != (Quantum *) NULL);
blue              293 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*v);
blue              314 magick/gem.c     *blue=ClampToQuantum((MagickRealType) QuantumRange*b);
blue              363 magick/gem.c     if ((MagickRealType) blue < min)
blue              364 magick/gem.c       min=(MagickRealType) blue;
blue              366 magick/gem.c     if ((MagickRealType) blue > max)
blue              367 magick/gem.c       max=(MagickRealType) blue;
blue              376 magick/gem.c       *hue=(double) ((green-(MagickRealType) blue)/delta);
blue              379 magick/gem.c         *hue=(double) (2.0+(blue-(MagickRealType) red)/delta);
blue              449 magick/gem.c     b=QuantumScale*blue;
blue              526 magick/gem.c       blue));
blue              528 magick/gem.c       blue));
blue              536 magick/gem.c     f=((MagickRealType) red == w) ? green-(MagickRealType) blue :
blue              537 magick/gem.c       (((MagickRealType) green == w) ? blue-(MagickRealType) red : red-
blue              168 magick/histogram.c     ((ScaleQuantumToChar(ClampToQuantum(pixel->blue)) >> index) & 0x01) << 2);
blue             1108 magick/histogram.c   if (color_2->pixel.blue != color_1->pixel.blue)
blue             1109 magick/histogram.c     return((int) color_1->pixel.blue-(int) color_2->pixel.blue);
blue             1910 magick/image.c       if ((pixel.blue < 0.0) || (pixel.blue > QuantumRange) ||
blue             1911 magick/image.c           (pixel.blue != (QuantumAny) pixel.blue))
blue             2369 magick/image.c           q->blue=q->red;
blue             2379 magick/image.c           q->blue=q->green;
blue             2388 magick/image.c           q->red=q->blue;
blue             2389 magick/image.c           q->green=q->blue;
blue             2400 magick/image.c           q->blue=q->opacity;
blue             2414 magick/image.c           q->blue=indexes[x];
blue             2425 magick/image.c           q->blue=(Quantum) GetAlphaPixelComponent(q);
blue             2655 magick/image.c               q->blue=pixel.blue;
blue             4232 magick/image.c       q->blue=pixel.blue;
blue             1330 magick/mac.c           image->colormap[x].blue=
blue             1331 magick/mac.c             (*(picture_info.theColorTable))->ctTable[x].rgb.blue;
blue             1369 magick/mac.c         q->blue=ScaleCharToQuantum(Pixel.blue & 0xff);
blue             2653 magick/morphology.c         result.blue    =
blue             2676 magick/morphology.c               result.blue    += (*k)*k_pixels->blue;
blue             2689 magick/morphology.c               q->blue = ClampToQuantum(result.blue);
blue             2713 magick/morphology.c               result.blue    += alpha*k_pixels->blue;
blue             2725 magick/morphology.c             q->blue = ClampToQuantum(gamma*result.blue);
blue             2734 magick/morphology.c             || ( p[r].blue != q->blue )
blue             2838 magick/morphology.c       min.blue    =
blue             2843 magick/morphology.c       max.blue    =
blue             2849 magick/morphology.c       result.blue    = (MagickRealType) p[r].blue;
blue             2860 magick/morphology.c           result.blue    =
blue             2906 magick/morphology.c                     result.blue    += (*k)*k_pixels[u].blue;
blue             2919 magick/morphology.c                   q->blue = ClampToQuantum(result.blue);
blue             2945 magick/morphology.c                     result.blue    += alpha*k_pixels[u].blue;
blue             2957 magick/morphology.c                 q->blue = ClampToQuantum(gamma*result.blue);
blue             2981 magick/morphology.c                 Minimize(min.blue,    (double) k_pixels[u].blue);
blue             3012 magick/morphology.c                 Maximize(max.blue,    (double) k_pixels[u].blue);
blue             3047 magick/morphology.c                   Minimize(min.blue,    (double) k_pixels[u].blue);
blue             3057 magick/morphology.c                   Maximize(max.blue,    (double) k_pixels[u].blue);
blue             3070 magick/morphology.c             min.blue    -= max.blue;    Maximize( min.blue,    0.0 );
blue             3159 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
blue             3192 magick/morphology.c           result.blue    -= min.blue;
blue             3200 magick/morphology.c           result.blue    += min.blue;
blue             3221 magick/morphology.c             q->blue = ClampToQuantum(result.blue);
blue             3233 magick/morphology.c           || ( p[r].blue != q->blue )
blue             3396 magick/morphology.c       result.blue    = (MagickRealType) q->blue;
blue             3413 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
blue             3430 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
blue             3446 magick/morphology.c         q->blue = ClampToQuantum(result.blue);
blue             3456 magick/morphology.c           || ( p[r].blue != q->blue )
blue             3546 magick/morphology.c       result.blue    = (MagickRealType) q->blue;
blue             3563 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
blue             3580 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
blue             3596 magick/morphology.c         q->blue = ClampToQuantum(result.blue);
blue             3606 magick/morphology.c           || ( p[r].blue != q->blue )
blue              355 magick/paint.c             q->blue=ClampToQuantum(fill.blue);
blue              844 magick/paint.c             q->blue=ClampToQuantum(fill->blue);
blue             1118 magick/paint.c         (pixel.blue  >= low->blue) && (pixel.blue <= high->blue)) ?
blue               48 magick/pixel-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue               52 magick/pixel-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
blue               62 magick/pixel-private.h       (pixel->red == pixel->green) && (pixel->green == pixel->blue))
blue               68 magick/pixel-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
blue               79 magick/pixel-private.h   pixel->blue=(MagickRealType) color->blue;
blue               93 magick/pixel-private.h   pixel->blue=image->bias;
blue              103 magick/pixel-private.h   color->blue=ClampToQuantum(pixel->blue);
blue             1636 magick/pixel.c   pixel->blue=0.0;
blue             1846 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1865 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1885 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1905 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1927 magick/pixel.c               q->blue=q->red;
blue             1946 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1965 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             1985 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             2005 magick/pixel.c               q->blue=ScaleCharToQuantum(*p++);
blue             2041 magick/pixel.c                 q->blue=ScaleCharToQuantum(*p);
blue             2063 magick/pixel.c                 q->blue=q->red;
blue             2093 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2115 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2140 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2165 magick/pixel.c               q->blue=q->red;
blue             2187 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2209 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2234 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2270 magick/pixel.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2293 magick/pixel.c                 q->blue=q->red;
blue             2323 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2345 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2370 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2395 magick/pixel.c               q->blue=q->red;
blue             2417 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2439 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2464 magick/pixel.c               q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2500 magick/pixel.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*(*p));
blue             2523 magick/pixel.c                 q->blue=q->red;
blue             2553 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2572 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2592 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2614 magick/pixel.c               q->blue=q->red;
blue             2633 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2652 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2672 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2708 magick/pixel.c                 q->blue=ScaleLongToQuantum(*p);
blue             2730 magick/pixel.c                 q->blue=q->red;
blue             2760 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2779 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2799 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2821 magick/pixel.c               q->blue=q->red;
blue             2840 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2859 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2879 magick/pixel.c               q->blue=ScaleLongToQuantum(*p++);
blue             2915 magick/pixel.c                 q->blue=ScaleLongToQuantum(*p);
blue             2937 magick/pixel.c                 q->blue=q->red;
blue             2967 magick/pixel.c               q->blue=(*p++);
blue             2986 magick/pixel.c               q->blue=(*p++);
blue             3006 magick/pixel.c               q->blue=(*p++);
blue             3028 magick/pixel.c               q->blue=q->red;
blue             3047 magick/pixel.c               q->blue=(*p++);
blue             3066 magick/pixel.c               q->blue=(*p++);
blue             3086 magick/pixel.c               q->blue=(*p++);
blue             3122 magick/pixel.c                 q->blue=(*p);
blue             3144 magick/pixel.c                 q->blue=q->red;
blue             3174 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3193 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3213 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3235 magick/pixel.c               q->blue=q->red;
blue             3254 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3273 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3293 magick/pixel.c               q->blue=ScaleShortToQuantum(*p++);
blue             3329 magick/pixel.c                 q->blue=ScaleShortToQuantum(*p);
blue             3351 magick/pixel.c                 q->blue=q->red;
blue             3426 magick/pixel.c       pixel->blue=(MagickRealType) color->blue;
blue             3438 magick/pixel.c   pixel->blue=(MagickRealType) (*alpha*color->blue);
blue             3468 magick/pixel.c   p=(pixels[3].blue-pixels[2].blue)-(pixels[0].blue-pixels[1].blue);
blue             3469 magick/pixel.c   q=(pixels[0].blue-pixels[1].blue)-p;
blue             3470 magick/pixel.c   r=pixels[2].blue-pixels[0].blue;
blue             3471 magick/pixel.c   s=pixels[1].blue;
blue             3472 magick/pixel.c   pixel->blue=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
blue             3589 magick/pixel.c       pixel->blue=0.0;
blue             3597 magick/pixel.c         pixel->blue+=gamma*0.0625*pixels[i].blue;
blue             3673 magick/pixel.c       pixel->blue=gamma*(epsilon.y*(epsilon.x*pixels[0].blue+delta.x*
blue             3674 magick/pixel.c         pixels[1].blue)+delta.y*(epsilon.x*pixels[2].blue+delta.x*
blue             3675 magick/pixel.c         pixels[3].blue));
blue             3774 magick/pixel.c               pixel->blue=gamma*MeshInterpolate(&delta,pixels[2].blue,
blue             3775 magick/pixel.c                 pixels[3].blue,pixels[0].blue);
blue             3794 magick/pixel.c               pixel->blue=gamma*MeshInterpolate(&delta,pixels[1].blue,
blue             3795 magick/pixel.c                 pixels[0].blue,pixels[3].blue);
blue             3819 magick/pixel.c               pixel->blue=gamma*MeshInterpolate(&delta,pixels[0].blue,
blue             3820 magick/pixel.c                 pixels[1].blue,pixels[2].blue);
blue             3840 magick/pixel.c               pixel->blue=gamma*MeshInterpolate(&delta,pixels[3].blue,
blue             3841 magick/pixel.c                 pixels[2].blue,pixels[1].blue);
blue             3903 magick/pixel.c       pixel->blue=0.0;
blue             3918 magick/pixel.c           pixel->blue+=gamma*dx*dy*pixels[n].blue;
blue               30 magick/pixel.h #define ClampBluePixelComponent(p) ClampToQuantum((p)->blue)
blue               36 magick/pixel.h #define GetBluePixelComponent(p) ((p)->blue)
blue               43 magick/pixel.h #define SetBluePixelComponent(q,value) ((q)->blue=(value))
blue               50 magick/pixel.h #define SetGrayPixelComponent(q,value) ((q)->red=(q)->green=(q)->blue=(value))
blue               54 magick/pixel.h #define GetCrPixelComponent(p) ((p)->blue)
blue               58 magick/pixel.h #define SetCrPixelComponent(q,value) ((q)->blue=(value))
blue               62 magick/pixel.h #define GetYellowPixelComponent(p) ((p)->blue)
blue               67 magick/pixel.h #define SetYellowPixelComponent(q,value) ((q)->blue=(value))
blue               88 magick/pixel.h     blue,
blue               98 magick/pixel.h     blue,
blue              123 magick/pixel.h     blue,
blue              137 magick/pixel.h     blue,
blue              142 magick/pixel.h     blue,
blue              137 magick/prepress.c       density=(double) p->red+p->green+p->blue+indexes[x];
blue             1258 magick/profile.c                     *p++=ScaleQuantumToShort(q->blue);
blue             1272 magick/profile.c                 q->blue=q->red;
blue             1278 magick/profile.c                     q->blue=ScaleShortToQuantum(*p);
blue             2087 magick/property.c           pixel.blue=(MagickRealType) QuantumRange*alpha;
blue              221 magick/quantize.c     blue,
blue              440 magick/quantize.c       alpha_pixel->blue=(MagickRealType) pixel->blue;
blue              447 magick/quantize.c   alpha_pixel->blue=alpha*pixel->blue;
blue              469 magick/quantize.c     ((ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->blue)) >> index) & 0x1) << 2);
blue              479 magick/quantize.c   if ((p->red != q->red) || (p->green != q->green) || (p->blue != q->blue))
blue              609 magick/quantize.c                 q->blue=image->colormap[index].blue;
blue              658 magick/quantize.c         q->blue=intensity;
blue              791 magick/quantize.c   midpoint.blue=(MagickRealType) QuantumRange/2.0;
blue              833 magick/quantize.c         mid.blue+=(id & 4) != 0 ? bisect : -bisect;
blue              854 magick/quantize.c         error.blue=QuantumScale*(pixel.blue-mid.blue);
blue              858 magick/quantize.c           count*error.green*error.green+count*error.blue*error.blue+
blue              869 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*pixel.blue;
blue              922 magick/quantize.c         mid.blue+=(id & 4) != 0 ? bisect : -bisect;
blue              943 magick/quantize.c         error.blue=QuantumScale*(pixel.blue-mid.blue);
blue              947 magick/quantize.c           count*error.green*error.green+count*error.blue*error.blue+
blue              958 magick/quantize.c       node_info->total_color.blue+=count*QuantumScale*pixel.blue;
blue             1102 magick/quantize.c               pixel=alpha*p->blue-beta*q->blue;
blue             1226 magick/quantize.c           q->blue=ClampToQuantum((MagickRealType) (alpha*QuantumRange*
blue             1227 magick/quantize.c             node_info->total_color.blue));
blue             1244 magick/quantize.c               q->blue=ClampToQuantum((MagickRealType) (alpha*QuantumRange*
blue             1245 magick/quantize.c                 node_info->total_color.blue));
blue             1259 magick/quantize.c               q->blue=ClampToQuantum((MagickRealType) (alpha*gamma*QuantumRange*
blue             1260 magick/quantize.c                 node_info->total_color.blue));
blue             1433 magick/quantize.c     BlueShift(ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->blue))));
blue             1529 magick/quantize.c           pixel.blue+=7*current[u-v].blue/16;
blue             1539 magick/quantize.c               pixel.blue+=previous[u+v].blue/16;
blue             1545 magick/quantize.c           pixel.blue+=5*previous[u].blue/16;
blue             1552 magick/quantize.c               pixel.blue+=3*previous[u-v].blue/16;
blue             1559 magick/quantize.c       pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
blue             1601 magick/quantize.c           (q+u)->blue=image->colormap[index].blue;
blue             1613 magick/quantize.c       current[u].blue=pixel.blue-color.blue;
blue             1775 magick/quantize.c         pixel.blue+=p->weights[i]*p->error[i].blue;
blue             1781 magick/quantize.c       pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
blue             1824 magick/quantize.c           q->blue=image->colormap[index].blue;
blue             1838 magick/quantize.c       p->error[ErrorQueueLength-1].blue=pixel.blue-color.blue;
blue             2195 magick/quantize.c       distance=fabs(alpha*p->blue-beta*image->colormap[index].blue);
blue             2346 magick/quantize.c         image->colormap[i].blue=PosterizePixel(image->colormap[i].blue);
blue             2387 magick/quantize.c         q->blue=PosterizePixel(q->blue);
blue             2477 magick/quantize.c   parent->total_color.blue+=node_info->total_color.blue;
blue              309 magick/quantum-export.c         q->blue=ClampToQuantum(alpha*q->blue);
blue              709 magick/quantum-export.c                   ScaleQuantumToAny(p->blue,range) << 2);
blue              726 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              740 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              772 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              793 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              818 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              840 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              854 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue              908 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue              935 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue              952 magick/quantum-export.c               ScaleQuantumToAny(p->blue,range),q);
blue             1014 magick/quantum-export.c                     case 2: quantum=p->blue; break;
blue             1057 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             1075 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             1140 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             1174 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             1889 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             1910 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             1923 magick/quantum-export.c               ScaleQuantumToAny(p->blue,range),q);
blue             2265 magick/quantum-export.c                   ScaleQuantumToAny(p->blue,range) << 2);
blue             2282 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2296 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2328 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2349 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2374 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2396 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2410 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2464 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             2491 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             2508 magick/quantum-export.c               ScaleQuantumToAny(p->blue,range),q);
blue             2571 magick/quantum-export.c                     case 2: quantum=p->blue; break;
blue             2614 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2632 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->blue,range);
blue             2697 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             2731 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             2842 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             2872 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             2890 magick/quantum-export.c               ScaleQuantumToAny(p->blue,range),q);
blue             2995 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->blue,q);
blue             3033 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->blue,q);
blue             3053 magick/quantum-export.c               ScaleQuantumToAny(p->blue,range),q);
blue              537 magick/quantum-import.c               q->blue=q->red;
blue              554 magick/quantum-import.c             q->blue=q->red;
blue              740 magick/quantum-import.c                 q->blue=ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range);
blue              798 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue              819 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue              844 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue              897 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue              934 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue              967 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             1063 magick/quantum-import.c                     case 2: q->blue=(Quantum) (quantum); break;
blue             1080 magick/quantum-import.c             q->blue=ScaleShortToQuantum((unsigned short) (pixel << 6));
blue             1104 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             1146 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             1183 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             1235 magick/quantum-import.c               q->blue=q->red;
blue             1244 magick/quantum-import.c             q->blue=q->red;
blue             1262 magick/quantum-import.c             q->blue=q->red;
blue             1267 magick/quantum-import.c             q->blue=q->red;
blue             1276 magick/quantum-import.c             q->blue=q->red;
blue             1293 magick/quantum-import.c                 q->blue=q->red;
blue             1305 magick/quantum-import.c             q->blue=q->red;
blue             1324 magick/quantum-import.c                     q->blue=q->red;
blue             1328 magick/quantum-import.c                     q->blue=q->red;
blue             1332 magick/quantum-import.c                     q->blue=q->red;
blue             1341 magick/quantum-import.c                       q->blue=q->red;
blue             1348 magick/quantum-import.c                       q->blue=q->red;
blue             1358 magick/quantum-import.c                 q->blue=q->red;
blue             1362 magick/quantum-import.c                 q->blue=q->red;
blue             1366 magick/quantum-import.c                 q->blue=q->red;
blue             1375 magick/quantum-import.c                   q->blue=q->red;
blue             1382 magick/quantum-import.c                   q->blue=q->red;
blue             1392 magick/quantum-import.c             q->blue=q->red;
blue             1411 magick/quantum-import.c                 q->blue=q->red;
blue             1416 magick/quantum-import.c                 q->blue=q->red;
blue             1425 magick/quantum-import.c                 q->blue=q->red;
blue             1438 magick/quantum-import.c             q->blue=q->red;
blue             1456 magick/quantum-import.c                 q->blue=q->red;
blue             1470 magick/quantum-import.c                 q->blue=q->red;
blue             1481 magick/quantum-import.c             q->blue=q->red;
blue             1502 magick/quantum-import.c                 q->blue=q->red;
blue             1513 magick/quantum-import.c             q->blue=q->red;
blue             1531 magick/quantum-import.c                 q->blue=q->red;
blue             1546 magick/quantum-import.c             q->blue=q->red;
blue             1572 magick/quantum-import.c               q->blue=q->red;
blue             1584 magick/quantum-import.c             q->blue=q->red;
blue             1604 magick/quantum-import.c             q->blue=q->red;
blue             1622 magick/quantum-import.c             q->blue=q->red;
blue             1638 magick/quantum-import.c             q->blue=q->red;
blue             1654 magick/quantum-import.c             q->blue=q->red;
blue             1675 magick/quantum-import.c                 q->blue=q->red;
blue             1689 magick/quantum-import.c             q->blue=q->red;
blue             1712 magick/quantum-import.c                 q->blue=q->red;
blue             1725 magick/quantum-import.c             q->blue=q->red;
blue             1745 magick/quantum-import.c                 q->blue=q->red;
blue             1762 magick/quantum-import.c             q->blue=q->red;
blue             2012 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             2041 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2066 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2333 magick/quantum-import.c                 q->blue=ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range);
blue             2391 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue             2412 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue             2437 magick/quantum-import.c                     q->blue=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
blue             2490 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             2527 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2560 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2657 magick/quantum-import.c                     case 2: q->blue=(Quantum) (quantum); break;
blue             2674 magick/quantum-import.c             q->blue=ScaleShortToQuantum((unsigned short) (pixel << 6));
blue             2698 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             2740 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2777 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2852 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             2894 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             2931 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             3009 magick/quantum-import.c                 q->blue=ClampToQuantum((MagickRealType) QuantumRange*
blue             3056 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             3097 magick/quantum-import.c                 q->blue=ClampToQuantum(pixel);
blue             3186 magick/quantum-import.c                 q->blue=cbcr[2];
blue             3190 magick/quantum-import.c                 q->blue=cbcr[2];
blue             3268 magick/quantum-import.c         q->blue=ClampToQuantum(alpha*q->blue);
blue              504 magick/resample.c               resample_filter->average_pixel.blue *= weight;
blue              513 magick/resample.c               resample_filter->average_pixel.blue +=
blue              514 magick/resample.c                       weight*resample_filter->image->background_color.blue;
blue              521 magick/resample.c               resample_filter->average_pixel.blue /= divisor_c;
blue              538 magick/resample.c   pixel->red = pixel->green = pixel->blue = 0.0;
blue              609 magick/resample.c         pixel->blue  += weight*pixels->blue;
blue              647 magick/resample.c     pixel->opacity = pixel->red = pixel->green = pixel->blue = 0;
blue              665 magick/resample.c   pixel->blue  = (MagickRealType) ClampToQuantum(divisor_c*pixel->blue);
blue             1879 magick/resize.c     pixel.blue=QuantumRange*(packet[2]/255.0);
blue             2182 magick/resize.c             pixel.blue+=alpha*(p+j)->blue;
blue             2216 magick/resize.c             pixel.blue+=alpha*(p+j)->blue;
blue             2223 magick/resize.c           q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             2425 magick/resize.c             pixel.blue+=alpha*(p+j)->blue;
blue             2459 magick/resize.c             pixel.blue+=alpha*(p+j)->blue;
blue             2466 magick/resize.c           q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel));
blue             2938 magick/resize.c           x_vector[x].blue=(MagickRealType) GetBluePixelComponent(p);
blue             2968 magick/resize.c                 x_vector[x].blue=(MagickRealType) GetBluePixelComponent(p);
blue             2982 magick/resize.c             y_vector[x].blue+=scale.y*x_vector[x].blue;
blue             3006 magick/resize.c               x_vector[x].blue=(MagickRealType) GetBluePixelComponent(p);
blue             3022 magick/resize.c           pixel.blue=y_vector[x].blue+span.y*x_vector[x].blue;
blue             3029 magick/resize.c           s->blue=pixel.blue;
blue             3055 magick/resize.c           q->blue=ClampToQuantum(s->blue);
blue             3086 magick/resize.c             pixel.blue+=span.x*s->blue;
blue             3093 magick/resize.c             t->blue=pixel.blue;
blue             3112 magick/resize.c             pixel.blue+=scale.x*s->blue;
blue             3126 magick/resize.c           pixel.blue+=span.x*s->blue;
blue             3137 magick/resize.c           t->blue=pixel.blue;
blue             3151 magick/resize.c         q->blue=ClampToQuantum(t->blue);
blue              139 magick/segment.c     blue;
blue              258 magick/segment.c     blue,
blue              291 magick/segment.c   (void) ResetMagickMemory(&blue,0,sizeof(blue));
blue              297 magick/segment.c       blue.index=0;
blue              298 magick/segment.c       while (DefineRegion(extrema[Blue],&blue) != 0)
blue              323 magick/segment.c         cluster->blue=blue;
blue              343 magick/segment.c       cluster->blue=blue;
blue              378 magick/segment.c              (cluster->blue.left-SafeMargin)) &&
blue              380 magick/segment.c              (cluster->blue.right+SafeMargin)))
blue              389 magick/segment.c             cluster->blue.center+=(MagickRealType) ScaleQuantumToChar(GetBluePixelComponent(p));
blue              428 magick/segment.c         cluster->blue.center/=cluster->count;
blue              476 magick/segment.c           cluster->blue.left,(double) cluster->blue.right);
blue              489 magick/segment.c           cluster->blue.center);
blue              518 magick/segment.c     image->colormap[i].blue=ScaleCharToQuantum((unsigned char)
blue              519 magick/segment.c       (cluster->blue.center+0.5));
blue              569 magick/segment.c             ((ssize_t) ScaleQuantumToChar(q->blue) >=
blue              570 magick/segment.c              (cluster->blue.left-SafeMargin)) &&
blue              571 magick/segment.c             ((ssize_t) ScaleQuantumToChar(q->blue) <=
blue              572 magick/segment.c              (cluster->blue.right+SafeMargin)))
blue              606 magick/segment.c               squares[(ssize_t) ScaleQuantumToChar(q->blue)-
blue              616 magick/segment.c                 squares[(ssize_t) ScaleQuantumToChar(q->blue)-
blue              957 magick/segment.c     blue,
blue             1023 magick/segment.c   (void) ResetMagickMemory(&blue,0,sizeof(blue));
blue             1029 magick/segment.c       blue.index=0;
blue             1030 magick/segment.c       while (DefineRegion(extrema[Blue],&blue) != 0)
blue             1059 magick/segment.c         cluster->blue=blue;
blue             1082 magick/segment.c       cluster->blue=blue;
blue             1107 magick/segment.c              (cluster->blue.left-SafeMargin)) &&
blue             1109 magick/segment.c              (cluster->blue.right+SafeMargin)))
blue             1119 magick/segment.c             cluster->blue.center+=(MagickRealType)
blue             1149 magick/segment.c         cluster->blue.center/=cluster->count;
blue             1188 magick/segment.c   threshold=(background->blue.center+object->blue.center)/2.0;
blue             1189 magick/segment.c   pixel->blue=(MagickRealType) ScaleCharToQuantum((unsigned char)
blue              744 magick/shear.c           ((MagickRealType) p->blue < threshold))
blue              795 magick/shear.c           ((MagickRealType) p->blue < threshold))
blue              861 magick/shear.c       background.blue+=QuantumScale*GetBluePixelComponent(p);
blue              872 magick/shear.c   image->background_color.blue=ClampToQuantum((MagickRealType) QuantumRange*
blue              873 magick/shear.c     background.blue/count);
blue              561 magick/statistic.c           evaluate_pixel[i].blue=ApplyEvaluateOperator(random_info[id],
blue              562 magick/statistic.c             p->blue,op,evaluate_pixel[i].blue);
blue              575 magick/statistic.c         q->blue=ClampToQuantum(evaluate_pixel[i/2].blue);
blue              664 magick/statistic.c           evaluate_pixel[x].blue=ApplyEvaluateOperator(random_info[id],
blue              665 magick/statistic.c             p->blue,i == 0 ? AddEvaluateOperator : op,evaluate_pixel[x].blue);
blue              683 magick/statistic.c           evaluate_pixel[x].blue/=number_images;
blue              691 magick/statistic.c         q->blue=ClampToQuantum(evaluate_pixel[x].blue);
blue              793 magick/statistic.c         q->blue=ClampToQuantum(ApplyEvaluateOperator(random_info[id],q->blue,op,
blue             1028 magick/statistic.c         q->blue=ApplyFunction(q->blue,function,number_parameters,parameters,
blue             1361 magick/statistic.c           sum_squares+=(double) p->blue*GetBluePixelComponent(p);
blue             1362 magick/statistic.c           sum_cubes+=(double) p->blue*p->blue*GetBluePixelComponent(p);
blue             1363 magick/statistic.c           sum_fourth_power+=(double) p->blue*p->blue*p->blue*
blue             1502 magick/statistic.c           if (pixel.blue < *minima)
blue             1503 magick/statistic.c             *minima=(double) pixel.blue;
blue             1504 magick/statistic.c           if (pixel.blue > *maxima)
blue             1505 magick/statistic.c             *maxima=(double) pixel.blue;
blue             1649 magick/statistic.c           status=p->blue != ScaleAnyToQuantum(ScaleQuantumToAny(p->blue,
blue             1711 magick/statistic.c       if ((double) p->blue < channel_statistics[BlueChannel].minima)
blue             1714 magick/statistic.c       if ((double) p->blue > channel_statistics[BlueChannel].maxima)
blue             1718 magick/statistic.c       channel_statistics[BlueChannel].sum_squared+=(double) p->blue*
blue             1720 magick/statistic.c       channel_statistics[BlueChannel].sum_cubed+=(double) p->blue*p->blue*
blue             1722 magick/statistic.c       channel_statistics[BlueChannel].sum_fourth_power+=(double) p->blue*
blue             1723 magick/statistic.c         p->blue*p->blue*GetBluePixelComponent(p);
blue              257 magick/threshold.c           pixel.blue+=r[u].blue;
blue              266 magick/threshold.c       mean.blue=(MagickRealType) (pixel.blue/number_pixels+offset);
blue              274 magick/threshold.c       q->blue=(Quantum) (((MagickRealType) q->blue <= mean.blue) ?
blue              423 magick/threshold.c           q->blue=q->red;
blue              437 magick/threshold.c           q->blue=(Quantum) ((MagickRealType) q->blue <= threshold ? 0 :
blue              558 magick/threshold.c   threshold.blue=geometry_info.xi;
blue              560 magick/threshold.c     threshold.blue=threshold.red;
blue              571 magick/threshold.c       threshold.blue*=(QuantumRange/100.0);
blue              612 magick/threshold.c               q->blue=(Quantum) 0;
blue              626 magick/threshold.c               ((MagickRealType) q->blue < threshold.blue))
blue              627 magick/threshold.c             q->blue=(Quantum) 0;
blue              744 magick/threshold.c         q->blue=ClampToUnsignedQuantum(q->blue);
blue              787 magick/threshold.c         q->blue=ClampToUnsignedQuantum(q->blue);
blue             1429 magick/threshold.c     levels.blue    = ((channel & BlueChannel)    != 0) ? levels.index : 0;
blue             1443 magick/threshold.c         levels.blue = (unsigned int) strtoul(p, &p, 10),  (void)(*p == ',' && p++);
blue             1465 magick/threshold.c      levels.red, levels.green, levels.blue, levels.opacity, levels.index);
blue             1478 magick/threshold.c     levels.blue    = levels.blue    ? levels.blue-1    : 0;
blue             1549 magick/threshold.c         if (levels.blue) {
blue             1550 magick/threshold.c           t = (ssize_t) (QuantumScale*q->blue*(levels.blue*d+1));
blue             1552 magick/threshold.c           q->blue=RoundToQuantum((MagickRealType) ((l+(t >= threshold))*
blue             1553 magick/threshold.c             (MagickRealType) QuantumRange/levels.blue));
blue             1844 magick/threshold.c           if ((MagickRealType) q->blue < min_threshold)
blue             1845 magick/threshold.c             threshold.blue=min_threshold;
blue             1847 magick/threshold.c             if ((MagickRealType) q->blue > max_threshold)
blue             1848 magick/threshold.c               threshold.blue=max_threshold;
blue             1850 magick/threshold.c               threshold.blue=(MagickRealType) (QuantumRange*
blue             1883 magick/threshold.c         q->blue=(Quantum) ((MagickRealType) q->blue <= threshold.blue ? 0 :
blue             1999 magick/threshold.c   threshold.blue=geometry_info.xi;
blue             2001 magick/threshold.c     threshold.blue=threshold.red;
blue             2012 magick/threshold.c       threshold.blue*=(QuantumRange/100.0);
blue             2053 magick/threshold.c               q->blue=(Quantum) QuantumRange;
blue             2067 magick/threshold.c               ((MagickRealType) q->blue > threshold.blue))
blue             2068 magick/threshold.c             q->blue=(Quantum) QuantumRange;
blue              435 magick/transform.c         q->blue=(Quantum) (QuantumRange-PixelIntensityToQuantum(p));
blue             2109 magick/widget.c           windows->widget.pixel_info->matte_color.blue);
blue              594 magick/xwindow-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
blue              114 magick/xwindow.c   ((ScaleQuantumToShort(XBlueGamma((color)->blue))*map->blue_max/65535L)* \
blue              125 magick/xwindow.c   (((color)->blue*map->blue_max/65535L)*map->blue_mult))
blue              175 magick/xwindow.c     blue;
blue              572 magick/xwindow.c           q->blue=ScaleShortToQuantum(pixel->box_color.blue);
blue              584 magick/xwindow.c           q->blue=ScaleShortToQuantum(pixel->pen_color.blue);
blue             1069 magick/xwindow.c     pixel.blue=colors[i].blue-(MagickRealType) color->blue;
blue             1070 magick/xwindow.c     distance+=pixel.blue*pixel.blue;
blue             2211 magick/xwindow.c       color.blue=ClampToQuantum((MagickRealType) (blue_map[i][j][(int)
blue             2215 magick/xwindow.c         (((size_t) color.blue & 0xc0) >> 6));
blue             2486 magick/xwindow.c           q->blue=ScaleShortToQuantum(pixel->pen_color.blue);
blue             3113 magick/xwindow.c   pixel->highlight_color.blue=(unsigned short) ((
blue             3114 magick/xwindow.c     pixel->matte_color.blue*ScaleQuantumToShort(HighlightModulate))/65535L+
blue             3126 magick/xwindow.c   pixel->shadow_color.blue=(unsigned short) (((MagickRealType)
blue             3127 magick/xwindow.c     pixel->matte_color.blue*ScaleQuantumToShort(ShadowModulate))/65535L);
blue             3137 magick/xwindow.c   pixel->depth_color.blue=(unsigned short) (((MagickRealType)
blue             3138 magick/xwindow.c     pixel->matte_color.blue*ScaleQuantumToShort(DepthModulate))/65535L);
blue             3148 magick/xwindow.c   pixel->trough_color.blue=(unsigned short) (((MagickRealType)
blue             3149 magick/xwindow.c     pixel->matte_color.blue*ScaleQuantumToShort(TroughModulate))/65535L);
blue             3896 magick/xwindow.c   pixel.blue=ScaleShortToQuantum(color.blue);
blue             4260 magick/xwindow.c                       blue,
blue             4272 magick/xwindow.c                     blue=0;
blue             4281 magick/xwindow.c                       colors[i].pixel=(unsigned long) (red | green | blue);
blue             4289 magick/xwindow.c                       blue+=blue_bit;
blue             4290 magick/xwindow.c                       if (blue > window_info[id].visual->blue_mask)
blue             4291 magick/xwindow.c                         blue=0;
blue             4388 magick/xwindow.c                   q->blue=ScaleShortToQuantum(colors[index].blue);
blue             4412 magick/xwindow.c                   q->blue=ScaleShortToQuantum((unsigned short) color);
blue             4437 magick/xwindow.c               composite_image->colormap[colors[i].pixel].blue=
blue             4438 magick/xwindow.c                 ScaleShortToQuantum(colors[i].blue);
blue             7640 magick/xwindow.c   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
blue             7767 magick/xwindow.c                   q->blue=(Quantum) 0;
blue             7769 magick/xwindow.c                     q->blue=ScaleXToQuantum((size_t) (i %
blue             7853 magick/xwindow.c         color.blue=ScaleQuantumToShort(XBlueGamma(image->colormap[i].blue));
blue             7859 magick/xwindow.c             color.blue=gray_value;
blue             7940 magick/xwindow.c             diversity[i].blue=image->colormap[i].blue;
blue             7987 magick/xwindow.c             color.blue=
blue             7988 magick/xwindow.c               ScaleQuantumToShort(XBlueGamma(image->colormap[index].blue));
blue             7994 magick/xwindow.c                 color.blue=gray_value;
blue             8024 magick/xwindow.c             color.blue=
blue             8025 magick/xwindow.c               ScaleQuantumToShort(XBlueGamma(image->colormap[index].blue));
blue             8031 magick/xwindow.c                 color.blue=gray_value;
blue             8114 magick/xwindow.c         color.blue=ScaleQuantumToShort(XBlueGamma(image->colormap[i].blue));
blue             8120 magick/xwindow.c             color.blue=gray_value;
blue             8163 magick/xwindow.c           color.blue=(unsigned short) 0;
blue             8165 magick/xwindow.c             color.blue=(unsigned short) ((size_t)
blue             8167 magick/xwindow.c           color.green=color.blue;
blue             8168 magick/xwindow.c           color.red=color.blue;
blue             8184 magick/xwindow.c           color.blue=(unsigned short) 0;
blue             8186 magick/xwindow.c             color.blue=(unsigned short) ((size_t)
blue             8218 magick/xwindow.c           pixel->background_color.blue=
blue             8219 magick/xwindow.c             (~pixel->foreground_color.blue);
blue             8635 magick/xwindow.c   color->blue=0;
blue             8657 magick/xwindow.c       color->blue=xcolor.blue;
blue              391 wand/drawing-wand.c   if ((color->red == 0) && (color->green == 0) && (color->blue == 0) &&
blue              407 wand/drawing-wand.c       pixel.blue=(MagickRealType) color->blue;
blue             2423 wand/drawing-wand.c   pixel->blue=(MagickRealType) color->blue;
blue             4510 wand/drawing-wand.c   if (p->blue != q->blue)
blue              131 wand/mogrify-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
blue              141 wand/mogrify-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
blue              151 wand/mogrify-private.h     0.114*pixel->blue);
blue              161 wand/mogrify-private.h     0.114*pixel->blue);
blue              174 wand/mogrify-private.h   pixel->blue=(MagickRealType) color->blue;
blue              545 wand/mogrify.c           sparse_arguments[x++] = QuantumScale*color.blue;
blue             1083 wand/mogrify.c                 q->blue=q->opacity;
blue              644 wand/pixel-wand.c   return((double) QuantumScale*wand->pixel.blue);
blue              675 wand/pixel-wand.c   return(ClampToQuantum(wand->pixel.blue));
blue              753 wand/pixel-wand.c     (double) (QuantumScale*wand->pixel.blue));
blue             1071 wand/pixel-wand.c     wand->pixel.green),ClampToQuantum(wand->pixel.blue),hue,saturation,
blue             1303 wand/pixel-wand.c       color->blue=ClampToQuantum((MagickRealType) QuantumRange-
blue             1304 wand/pixel-wand.c         (wand->pixel.blue*(QuantumRange-wand->pixel.index)+wand->pixel.index));
blue             1309 wand/pixel-wand.c   color->blue=ClampToQuantum(wand->pixel.blue);
blue             1402 wand/pixel-wand.c   return((double) QuantumScale*wand->pixel.blue);
blue             1433 wand/pixel-wand.c   return(ClampToQuantum(wand->pixel.blue));
blue             1602 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) ClampToQuantum((MagickRealType)
blue             1603 wand/pixel-wand.c     QuantumRange*blue);
blue             1636 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) blue;
blue             1946 wand/pixel-wand.c     blue,
blue             1954 wand/pixel-wand.c   ConvertHSLToRGB(hue,saturation,lightness,&red,&green,&blue);
blue             1957 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) blue;
blue             2198 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) color->blue;
blue             2300 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) ClampToQuantum((MagickRealType)
blue             2334 wand/pixel-wand.c   wand->pixel.blue=(MagickRealType) yellow;
blue              168 www/source/analyze.c         ConvertRGBToHSB(p->red,p->green,p->blue,&hue,&saturation,&brightness);
blue               86 www/source/contrast.c       pixel.blue=SigmoidalContrast(pixel.blue);
blue               31 www/source/core/sigmoidal-contrast.c     pixels[x].blue=RoundToQuantum(SigmoidalContrast(pixels[x].blue));
blue              224 www/source/mgk.c         q->blue=ScaleCharToQuantum(*p++);
blue               32 www/source/wand/sigmoidal-contrast.c     pixel.blue=SigmoidalContrast(pixel.blue);