green             202 Magick++/lib/Color.cpp       greenQuantum( target_color.green );
green             243 Magick++/lib/Color.cpp   pixel.green=_pixel->green;
green             304 Magick++/lib/Color.cpp   Quantum red, green, blue;
green             310 Magick++/lib/Color.cpp 		 &green,
green             314 Magick++/lib/Color.cpp   greenQuantum ( green );
green             349 Magick++/lib/Color.cpp   Quantum red, green, blue;
green             354 Magick++/lib/Color.cpp 		 &green,
green             359 Magick++/lib/Color.cpp   greenQuantum ( green );
green             387 Magick++/lib/Color.cpp   Quantum red, green, blue;
green             392 Magick++/lib/Color.cpp 		 &green,
green             397 Magick++/lib/Color.cpp   greenQuantum ( green );
green             425 Magick++/lib/Color.cpp   Quantum red, green, blue;
green             430 Magick++/lib/Color.cpp 		 &green,
green             435 Magick++/lib/Color.cpp   greenQuantum ( green );
green             974 Magick++/lib/Image.cpp   target.green=pixel.green;
green            1005 Magick++/lib/Image.cpp   target.green=p->green;
green            1041 Magick++/lib/Image.cpp   target.green=static_cast<PixelPacket>(borderColor_).green;
green            1306 Magick++/lib/Image.cpp   target.green=static_cast<PixelPacket>(target_).green;
green            3237 Magick++/lib/Image.cpp 		constImage()->matte_color.green,
green            3599 Magick++/lib/Image.cpp   statistics->green.minimum=minimum;
green            3600 Magick++/lib/Image.cpp 	statistics->green.maximum=maximum;
green            3602 Magick++/lib/Image.cpp     &statistics->green.mean,&statistics->green.standard_deviation,
green            3605 Magick++/lib/Image.cpp     &statistics->green.kurtosis,&statistics->green.skewness,&exceptionInfo);
green              94 Magick++/lib/Magick++/Color.h         return (0.299*(_pixel->red)+0.587*(_pixel->green)+0.114*(_pixel->blue));
green             263 Magick++/lib/Magick++/Color.h     void           green ( double green_ );
green             264 Magick++/lib/Magick++/Color.h     double         green ( void ) const;
green             323 Magick++/lib/Magick++/Color.h   _pixel->green   = 0;
green             341 Magick++/lib/Magick++/Color.h   _pixel->green = green_;
green             347 Magick++/lib/Magick++/Color.h   return _pixel->green;
green            1022 Magick++/lib/Magick++/Image.h    ImageChannelStatistics green;
green            2146 Magick++/lib/Magick++/STL.h                                    histogram_array[i].pixel.green,
green              35 Magick++/tests/color.cpp 	double green;
green              58 Magick++/tests/color.cpp 				 colorMap[i].green,
green             176 coders/aai.c           q->green=ScaleCharToQuantum(*p++);
green             177 coders/avs.c           q->green=ScaleCharToQuantum(*p++);
green             535 coders/bmp.c       green,
green             885 coders/bmp.c             image->colormap[i].green=ScaleCharToQuantum(*p++);
green             975 coders/bmp.c             while (((bmp_info.green_mask << shift.green) & 0x80000000UL) == 0)
green             976 coders/bmp.c               shift.green++;
green             987 coders/bmp.c           sample=shift.green;
green             990 coders/bmp.c           quantum_bits.green=(Quantum) (sample-shift.green);
green            1155 coders/bmp.c               green=((pixel & bmp_info.green_mask) << shift.green) >> 16;
green            1156 coders/bmp.c               if (quantum_bits.green == 5)
green            1157 coders/bmp.c                 green|=((green & 0xe000) >> 5);
green            1158 coders/bmp.c               if (quantum_bits.green == 6)
green            1159 coders/bmp.c                 green|=((green & 0xc000) >> 6);
green            1160 coders/bmp.c               if (quantum_bits.green <= 8)
green            1161 coders/bmp.c                 green|=((green & 0xff00) >> 8);
green            1171 coders/bmp.c               q->green=ScaleShortToQuantum((unsigned short) green);
green            1206 coders/bmp.c               q->green=ScaleCharToQuantum(*p++);
green            1255 coders/bmp.c               green=((pixel & bmp_info.green_mask) << shift.green) >> 16;
green            1256 coders/bmp.c               if (quantum_bits.green == 8)
green            1257 coders/bmp.c                 green|=(green >> 8);
green            1265 coders/bmp.c               q->green=ScaleShortToQuantum((unsigned short) green);
green            2033 coders/bmp.c             *q++=ScaleQuantumToChar(image->colormap[i].green);
green             279 coders/braille.c           cell |= (p[x+dx+dy*image->columns].green == 0) << bit; \
green             212 coders/clipboard.c           q->green=ScaleCharToQuantum(pBits->rgbGreen);
green             476 coders/cut.c             image->colormap[i].green=(Quantum) ReadBlobLSBShort(palette);
green             479 coders/cut.c                 image->colormap[i].green=ClampToQuantum
green             480 coders/cut.c                   (((double) image->colormap[i].green*QuantumRange+(PalHeader.MaxGreen>>1))/PalHeader.MaxGreen);
green             508 coders/cut.c             image->colormap[i].green=ScaleCharToQuantum((unsigned char) i);
green             579 coders/cut.c                     if(image->colormap[i].green!=sample) goto Finish;
green             583 coders/cut.c                 image->colormap[1].red=image->colormap[1].green=image->colormap[1].blue=(Quantum) QuantumRange;
green             591 coders/cut.c                             q->red=q->green=q->blue=(Quantum) QuantumRange;
green            3689 coders/dcm.c               image->colormap[i].green=index;
green            3706 coders/dcm.c               image->colormap[i].green=index;
green            3734 coders/dcm.c                     q->green=ScaleCharToQuantum((unsigned char)
green            3870 coders/dcm.c                   pixel.green=1UL*image->colormap[index].green;
green            3878 coders/dcm.c                       pixel.green=(size_t) ReadDCMByte(stream_info,image);
green            3886 coders/dcm.c                           pixel.green=ReadDCMMSBShort(stream_info,image);
green            3892 coders/dcm.c                           pixel.green=ReadDCMLSBShort(stream_info,image);
green            3897 coders/dcm.c                   pixel.green&=mask;
green            3902 coders/dcm.c                       pixel.green=scale[pixel.green];
green            3907 coders/dcm.c               q->green=(Quantum) pixel.green;
green            4000 coders/dcm.c                     pixel.green=1UL*image->colormap[index].green;
green            4008 coders/dcm.c                         pixel.green=(size_t) ReadDCMByte(stream_info,image);
green            4016 coders/dcm.c                             pixel.green=ReadDCMMSBShort(stream_info,image);
green            4022 coders/dcm.c                             pixel.green=ReadDCMLSBShort(stream_info,image);
green            4027 coders/dcm.c                     pixel.green&=mask;
green            4032 coders/dcm.c                         pixel.green=scale[pixel.green];
green            4038 coders/dcm.c                 q->green=(Quantum) (((size_t) q->green) |
green            4039 coders/dcm.c                   (((size_t) pixel.green) << 8));
green            4040 coders/dcm.c                 q->blue=(Quantum) (((size_t) q->green) |
green             550 coders/dds.c                 q->green   = ScaleCharToQuantum( colors.g[code] );
green             635 coders/dds.c                 q->green = ScaleCharToQuantum( colors.g[code] );
green             734 coders/dds.c                 q->green = ScaleCharToQuantum( colors.g[code] );
green             791 coders/dds.c         q->green = ScaleCharToQuantum( (unsigned char) ReadBlobByte(image) );
green             829 coders/dds.c         q->green   = ScaleCharToQuantum( (unsigned char) ReadBlobByte(image) );
green             233 coders/debug.c           (double) pixel.red,(double) pixel.green,(double) pixel.blue);
green             599 coders/dib.c           image->colormap[i].green=ScaleCharToQuantum(*p++);
green             790 coders/dib.c                 q->green=ScaleCharToQuantum(ScaleColor5to8((unsigned char)
green             799 coders/dib.c                 q->green=ScaleCharToQuantum(ScaleColor6to8((unsigned char)
green             833 coders/dib.c             q->green=ScaleCharToQuantum(*p++);
green            1261 coders/dib.c               *q++=ScaleQuantumToChar(image->colormap[i].green);
green             726 coders/djvu.c    image->colormap[0].green=QuantumRange;
green             729 coders/djvu.c    image->colormap[1].green=0;
green             287 coders/dps.c           green,
green             296 coders/dps.c         green=0;
green             303 coders/dps.c           colors[i].pixel=red | green | blue;
green             308 coders/dps.c           green+=green_bit;
green             309 coders/dps.c           if (green > visual_info->green_mask)
green             310 coders/dps.c             green=0;
green             387 coders/dps.c               q->green=ScaleShortToQuantum(colors[index].green);
green             411 coders/dps.c               q->green=ScaleShortToQuantum((unsigned short) color);
green             441 coders/dps.c           image->colormap[colors[i].pixel].green=
green             442 coders/dps.c             ScaleShortToQuantum(colors[i].green);
green             597 coders/emf.c         pBits->rgbGreen=ScaleQuantumToChar(image->background_color.green);
green             619 coders/emf.c         q->green=ScaleCharToQuantum(pBits->rgbGreen);
green             229 coders/exr.c         q->green=ClampToQuantum((MagickRealType) QuantumRange*ImfHalfToFloat(
green             436 coders/exr.c         ImfFloatToHalf(QuantumScale*p->green,&half_quantum);
green             169 coders/fax.c     image->colormap[0].green=(Quantum) QuantumRange;
green             172 coders/fax.c     image->colormap[1].green=(Quantum) 0;
green             450 coders/fits.c          q->green=q->red;
green             463 coders/fpx.c             q->green=ScaleCharToQuantum(*g);
green             471 coders/fpx.c             q->green=index;
green             686 coders/fpx.c     green=sqrt((double) green)-1.0;
green             705 coders/fpx.c     green_effect.byc1=(-0.114)*green;
green             706 coders/fpx.c     green_effect.byc2=(-0.299)*green;
green             708 coders/fpx.c     green_effect.bc1y=(-0.587)*green;
green             709 coders/fpx.c     green_effect.bc1c1=1.0-0.473*green;
green             710 coders/fpx.c     green_effect.bc1c2=0.299*green;
green             712 coders/fpx.c     green_effect.bc2y=(-0.587)*green;
green             713 coders/fpx.c     green_effect.bc2c1=0.114*green;
green             714 coders/fpx.c     green_effect.bc2c2=1.0-0.288*green;
green             449 coders/gif.c         q->green=image->colormap[(ssize_t) index].green;
green            1276 coders/gif.c             image->colormap[i].green=ScaleCharToQuantum(*p++);
green            1316 coders/gif.c             image->colormap[i].green=ScaleCharToQuantum(*p++);
green            1622 coders/gif.c               image->colormap[opacity].green=image->transparent_color.green;
green            1635 coders/gif.c         *q++=ScaleQuantumToChar(image->colormap[i].green);
green             129 coders/hald.c        green,
green             145 coders/hald.c      for (green=0; green < (ssize_t) cube_size; green++)
green             150 coders/hald.c          q->green=ClampToQuantum(QuantumRange*green/(cube_size-1.0));
green             454 coders/hdr.c         q->green=0;
green             460 coders/hdr.c             q->green=ClampToQuantum(QuantumRange*gamma*pixel[1]);
green             744 coders/hdr.c         if ((QuantumScale*p->green) > gamma)
green             745 coders/hdr.c           gamma=QuantumScale*p->green;
green             755 coders/hdr.c             pixel[1]=(unsigned char) (gamma*QuantumScale*p->green);
green             276 coders/histogram.c         histogram[ScaleQuantumToChar(GetGreenPixelComponent(p))].green++;
green             287 coders/histogram.c     if (((channel & GreenChannel) != 0) && (maximum < histogram[x].green))
green             288 coders/histogram.c       maximum=histogram[x].green;
green             317 coders/histogram.c         y=(ssize_t) ceil(histogram_image->rows-scale*histogram[x].green-0.5);
green             321 coders/histogram.c           r->green=(Quantum) QuantumRange;
green             162 coders/hrz.c         q->green=4*ScaleCharToQuantum(*p++);
green             379 coders/icon.c              image->colormap[i].green=(Quantum) ScaleCharToQuantum(*p++);
green             549 coders/icon.c                  q->green=ScaleCharToQuantum((unsigned char)
green            1162 coders/icon.c                *q++=ScaleQuantumToChar(next->colormap[i].green);
green             208 coders/jbig.c    image->colormap[0].green=0;
green             211 coders/jbig.c    image->colormap[1].green=QuantumRange;
green             540 coders/jp2.c             q->green=q->red;
green             556 coders/jp2.c             q->green=(Quantum) ScaleAnyToQuantum((QuantumAny) pixel,range[1]);
green             573 coders/jp2.c             q->green=(Quantum) ScaleAnyToQuantum((QuantumAny) pixel,range[1]);
green             934 coders/jp2.c               ScaleQuantumToAny(p->green,range));
green            1165 coders/jpeg.c            image->colormap[i].green=image->colormap[i].red;
green            1173 coders/jpeg.c            image->colormap[i].green=ScaleCharToQuantum(jpeg_info.colormap[1][i]);
green            1224 coders/jpeg.c                q->green=ScaleShortToQuantum((unsigned char)
green            1236 coders/jpeg.c                q->green=(Quantum) QuantumRange-ScaleShortToQuantum(
green            1260 coders/jpeg.c              q->green=ScaleCharToQuantum((unsigned char) GETJSAMPLE(*p++));
green            1270 coders/jpeg.c              q->green=(Quantum) QuantumRange-ScaleCharToQuantum((unsigned char)
green             189 coders/map.c         image->colormap[i].green=ScaleCharToQuantum(*p++);
green             200 coders/map.c         image->colormap[i].green=(Quantum) quantum;
green             407 coders/map.c         *q++=(unsigned char) image->colormap[i].green;
green             415 coders/map.c         *q++=(unsigned char) ((size_t) image->colormap[i].green >> 8);
green             416 coders/map.c         *q++=(unsigned char) image->colormap[i].green;
green             204 coders/mat.c         if ((int) f / 2.0 > q->green)
green             205 coders/mat.c           q->green = q->blue = 0;
green             207 coders/mat.c           q->green = q->blue -= (int) (f / 2.0);
green             216 coders/mat.c         if ((int) f / 2.0 > q->green)
green             217 coders/mat.c           q->green = q->red = 0;
green             219 coders/mat.c           q->green = q->red -= (int) (f / 2.0);
green             258 coders/mat.c         if ((int) f / 2.0 > q->green)
green             259 coders/mat.c           q->green = q->blue = 0;
green             261 coders/mat.c           q->green = q->blue -= (int) (f / 2.0);
green             270 coders/mat.c         if ((int) f / 2.0 > q->green)
green             271 coders/mat.c           q->green = q->red = 0;
green             273 coders/mat.c           q->green = q->red -= (int) (f / 2.0);
green             403 coders/mat.c       q->green += QuantumRange/ + 1;
green             198 coders/matte.c       q->green=GetOpacityPixelComponent(p);
green             293 coders/miff.c        pixel->green=ScaleCharToQuantum(quantum);
green             316 coders/miff.c        pixel->green=(Quantum) (quantum >> (image->depth-
green             343 coders/miff.c        pixel->green=(Quantum) (quantum >> (image->depth-
green            1161 coders/miff.c                    image->colormap[i].green=ScaleCharToQuantum(pixel);
green            1177 coders/miff.c                    image->colormap[i].green=ScaleShortToQuantum(pixel);
green            1193 coders/miff.c                    image->colormap[i].green=ScaleLongToQuantum(pixel);
green            1725 coders/miff.c        value=ScaleQuantumToLong(pixel.green);
green            1748 coders/miff.c        value=ScaleQuantumToShort(pixel.green);
green            1771 coders/miff.c        value=(unsigned char) ScaleQuantumToChar(pixel.green);
green            2221 coders/miff.c                pixel=ScaleQuantumToLong(image->colormap[i].green);
green            2234 coders/miff.c                pixel=ScaleQuantumToShort(image->colormap[i].green);
green            2248 coders/miff.c                  image->colormap[i].green);
green             850 coders/mpc.c                     image->colormap[i].green=ScaleCharToQuantum(pixel);
green             866 coders/mpc.c                     image->colormap[i].green=ScaleShortToQuantum(pixel);
green             882 coders/mpc.c                     image->colormap[i].green=ScaleLongToQuantum(pixel);
green            1358 coders/mpc.c                 pixel=ScaleQuantumToLong(image->colormap[i].green);
green            1370 coders/mpc.c                 pixel=ScaleQuantumToShort(image->colormap[i].green);
green            1384 coders/mpc.c                   image->colormap[i].green);
green            3141 coders/msl.c             pixel.green=0.0;
green            3191 coders/msl.c                         pixel.green=StringToDouble(value);
green            3220 coders/msl.c                 (double) pixel.red,(double) pixel.green,(double) pixel.blue);
green            3236 coders/msl.c                   pixel.green);
green             180 coders/mtv.c           q->green=ScaleCharToQuantum(*p++);
green             196 coders/palm.c          ScaleQuantumToChar(pixel->green) == PalmPalette[i][1] &&
green             365 coders/palm.c          transpix.green=(MagickRealType) (QuantumRange*ReadBlobByte(image)/63);
green             382 coders/palm.c                image->colormap[(int) index].green=
green             395 coders/palm.c              image->colormap[(int) index].green=
green             484 coders/palm.c              q->green=(Quantum) ((QuantumRange*((color16 >> 5) & 0x3f))/0x3f);
green             735 coders/palm.c    transpix.green=0;
green             813 coders/palm.c                  ScaleQuantumToChar(image->colormap[count].green));
green             869 coders/palm.c                  transpix.green=GetGreenPixelComponent(p);
green             955 coders/palm.c          (void) WriteBlobByte(image,(unsigned char) ((63*transpix.green)/QuantumRange));
green             684 coders/pcd.c               q->green=ScaleCharToQuantum(*c1++);
green             792 coders/pcd.c         q->green=ScaleCharToQuantum(*c1++);
green            1043 coders/pcd.c         (void) WriteBlobByte(image,ScaleQuantumToChar(q->green));
green             774 coders/pcl.c                 ScaleQuantumToChar(image->colormap[i].green),
green             376 coders/pcx.c         image->colormap[i].green=ScaleCharToQuantum(*p++);
green             452 coders/pcx.c                 image->colormap[0].green=(Quantum) 0;
green             455 coders/pcx.c                 image->colormap[1].green=(Quantum) QuantumRange;
green             470 coders/pcx.c                     image->colormap[i].green=ScaleCharToQuantum(*p++);
green             611 coders/pcx.c               q->green=ScaleCharToQuantum(*r++);
green             976 coders/pcx.c           *q++=ScaleQuantumToChar(image->colormap[i].green);
green            2323 coders/pdf.c                 Ascii85Encode(image,ScaleQuantumToChar(image->colormap[i].green));
green            2330 coders/pdf.c               ScaleQuantumToChar(image->colormap[i].green));
green              83 coders/pes.c       green,
green             639 coders/pes.c         "d=\"M %g %g",blocks[i].color->red,blocks[i].color->green,
green            1012 coders/pict.c              image->background_color.green=(Quantum)
green            1122 coders/pict.c                        tile_image->colormap[j].green=(Quantum)
green            1134 coders/pict.c                        tile_image->colormap[i].green=(Quantum) (QuantumRange-
green            1135 coders/pict.c                          tile_image->colormap[i].green);
green            1185 coders/pict.c                      q->green=tile_image->colormap[(ssize_t) index].green;
green            1196 coders/pict.c                          q->green=ScaleCharToQuantum((unsigned char)
green            1208 coders/pict.c                            q->green=ScaleCharToQuantum(
green            1221 coders/pict.c                            q->green=(Quantum) ScaleCharToQuantum(
green            1860 coders/pict.c            image->colormap[i].green));
green            1912 coders/pict.c            *green,
green            1917 coders/pict.c          green=scanline+image->columns;
green            1926 coders/pict.c            green=scanline+image->columns;
green            1932 coders/pict.c                green=scanline+2*image->columns;
green            1938 coders/pict.c              *green++=ScaleQuantumToChar(GetGreenPixelComponent(p));
green             104 coders/pix.c       green,
green             169 coders/pix.c       green=(Quantum) 0;
green             189 coders/pix.c                   green=ScaleCharToQuantum((unsigned char) ReadBlobByte(image));
green             196 coders/pix.c           q->green=green;
green             119 coders/plasma.c   q->green=ScaleAnyToQuantum((size_t) (65535.0*
green             121 coders/png.c       ((color).green == (target).green) && \
green             514 coders/png.c              ((((size_t) image->background_color.green >> 8) & 0xff)
green             515 coders/png.c             == ((size_t) image->background_color.green & 0xff)) &&
green             529 coders/png.c                     ((((size_t) image->colormap[indx].green >> 8) & 0xff)
green             530 coders/png.c                     == ((size_t) image->colormap[indx].green & 0xff)) &&
green             566 coders/png.c                     ((((size_t) p->green >> 8) & 0xff) ==
green             567 coders/png.c                     ((size_t) p->green & 0xff)) &&
green            1137 coders/png.c           (a->colormap[i].green != b->colormap[i].green) ||
green            1652 coders/png.c     transparent_color.green=65537;
green            2024 coders/png.c                         background.green=(png_uint_16)
green            2025 coders/png.c                           mng_info->global_plte[background.index].green;
green            2058 coders/png.c             image->background_color.green=ping_background->green;
green            2070 coders/png.c                 ping_background->green,ping_background->blue);
green            2087 coders/png.c             ping_background->green *= bkgd_scale;
green            2097 coders/png.c                 ping_background->green,ping_background->blue);
green            2103 coders/png.c             image->background_color.green=
green            2104 coders/png.c               ScaleShortToQuantum(ping_background->green);
green            2115 coders/png.c                 (double) image->background_color.green,
green            2142 coders/png.c             (int)ping_trans_color->green > max_sample ||
green            2161 coders/png.c             transparent_color.green= scale_to_short*ping_trans_color->green;
green            2176 coders/png.c                 transparent_color.green=transparent_color.opacity;
green            2271 coders/png.c               image->colormap[i].green=ScaleCharToQuantum(palette[i].green);
green            2289 coders/png.c               image->colormap[i].green=(Quantum) (i*scale);
green            2483 coders/png.c                       ScaleQuantumToShort(q->green) == transparent_color.green &&
green            2854 coders/png.c                     ScaleQuantumToShort(q->green) == transparent_color.green &&
green            3711 coders/png.c               image->background_color.green=image->background_color.red;
green            3718 coders/png.c               image->background_color.green=ScaleCharToQuantum(p[3]);
green            4577 coders/png.c                   mng_info->mng_global_bkgd.green=
green            4603 coders/png.c                   mng_background_color.green=
green            4634 coders/png.c                     mng_info->global_plte[i].green=p[3*i+1];
green            4644 coders/png.c                 mng_info->global_plte[i].green=i;
green            5288 coders/png.c                   mng_info->global_sbit.green=p[1];
green            5763 coders/png.c                             q->green=ScaleQuantumToShort(q->green);
green            5886 coders/png.c                                 (*q).green=(QM) (((ssize_t) (2*i*((*n).green
green            5887 coders/png.c                                    -(*pixels).green)+m))/((ssize_t) (m*2))
green            5888 coders/png.c                                    +(*pixels).green);
green            6003 coders/png.c                                 (*q).green=(QM) ((2*i*((*n).green
green            6004 coders/png.c                                    -(*pixels).green)
green            6005 coders/png.c                                    +m)/((ssize_t) (m*2))+(*pixels).green);
green            6064 coders/png.c                           q->green=ScaleShortToQuantum(q->green);
green            7017 coders/png.c     ping_background.green = 0;
green            7023 coders/png.c     ping_trans_color.green=0;
green            7217 coders/png.c                       (int) image->colormap[i].green,
green            7230 coders/png.c                       (int) image->colormap[i].green,
green            7298 coders/png.c                          ping_trans_color.green=(unsigned short) (q->green);
green            7413 coders/png.c                        if (s->red != s->green || s->red != s->blue)
green            7473 coders/png.c                   if (colormap[i].red != colormap[i].green ||
green            7578 coders/png.c                           (int) image->colormap[i].green,
green            7692 coders/png.c           image->background_color.green=
green            7694 coders/png.c               image->background_color.green) >> PNGK) & 0xf0)     )  |
green            7696 coders/png.c               image->background_color.green) >> PNGK) & 0xf0) >> 4)) * PNGM;
green            7722 coders/png.c                     r->green = image->background_color.green;
green            7730 coders/png.c                     r->green=
green            7731 coders/png.c                          ((((((size_t) r->green) >> PNGK) & 0xf0)    )  |
green            7732 coders/png.c                          (((((size_t) r->green) >> PNGK) & 0xf0) >> 4)) * PNGM;
green            7758 coders/png.c                 image->colormap[i].green=
green            7760 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xf0)     )  |
green            7762 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xf0) >> 4)) * PNGM;
green            7788 coders/png.c           image->background_color.green=
green            7790 coders/png.c               image->background_color.green) >> PNGK) & 0xe0)     )  |
green            7792 coders/png.c               image->background_color.green) >> PNGK) & 0xe0) >> 3)  |
green            7794 coders/png.c               image->background_color.green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            7822 coders/png.c                     r->green = image->background_color.green;
green            7831 coders/png.c                     r->green=
green            7832 coders/png.c                          ((((((size_t) r->green) >> PNGK) & 0xe0)    )  |
green            7833 coders/png.c                          (((((size_t) r->green) >> PNGK) & 0xe0) >> 3)  |
green            7834 coders/png.c                          (((((size_t) r->green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            7863 coders/png.c                 image->colormap[i].green=
green            7865 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xe0)     )  |
green            7867 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xe0) >> 3)  |
green            7869 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            7895 coders/png.c           image->background_color.green=
green            7897 coders/png.c               image->background_color.green) >> PNGK) & 0xe0)     )  |
green            7899 coders/png.c               image->background_color.green) >> PNGK) & 0xe0) >> 3)  |
green            7901 coders/png.c               image->background_color.green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            7931 coders/png.c                     r->green = image->background_color.green;
green            7940 coders/png.c                     r->green=
green            7941 coders/png.c                          ((((((size_t) r->green) >> PNGK) & 0xe0)    )  |
green            7942 coders/png.c                          (((((size_t) r->green) >> PNGK) & 0xe0) >> 3)  |
green            7943 coders/png.c                          (((((size_t) r->green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            7973 coders/png.c                 image->colormap[i].green=
green            7975 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xe0)     )  |
green            7977 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xe0) >> 3)  |
green            7979 coders/png.c                     image->colormap[i].green) >> PNGK) & 0xc0) >> 6)) * PNGM;
green            8055 coders/png.c                        (unsigned short) q->green == ping_trans_color.green &&
green            8077 coders/png.c                       image->colormap[i].green == image->colormap[0].green &&
green            8290 coders/png.c          ping_background.green=(png_uint_16)
green            8291 coders/png.c            (ScaleQuantumToShort(image->background_color.green) & mask);
green            8338 coders/png.c           palette[i].green=ScaleQuantumToChar(image->colormap[i].green);
green            8347 coders/png.c               (long) i,palette[i].red,palette[i].green,palette[i].blue);
green            8604 coders/png.c                 ping_trans_color.green=(png_uint_16)
green            8605 coders/png.c                   (ScaleQuantumToShort(image->colormap[0].green) & mask);
green            8637 coders/png.c                     ping_trans_color.green&=0xff;
green            8648 coders/png.c                 ping_trans_color.green&=0xff;
green            8776 coders/png.c                     palette[i].green=ScaleQuantumToChar(image->colormap[i].green);
green            8848 coders/png.c                     (int) ping_trans_color.green,
green            8853 coders/png.c               ping_trans_color.green*=0x0101;
green            8862 coders/png.c                     (int) ping_trans_color.green,
green            8933 coders/png.c                           (int) ping_background.green,
green            9275 coders/png.c                         (int) palette[i].green,
green            9284 coders/png.c                         (int) palette[i].green,
green            9375 coders/png.c                          (int) ping_trans_color.green,
green            10812 coders/png.c         green,
green            10826 coders/png.c       green=ScaleQuantumToChar(image->background_color.green);
green            10831 coders/png.c       *(chunk+7)=green;
green            11383 coders/png.c           green,
green            11461 coders/png.c                   next_image->background_color.green !=
green            11462 coders/png.c                   next_image->next->background_color.green ||
green            11807 coders/png.c            green=ScaleQuantumToShort(image->background_color.green);
green            11810 coders/png.c            PNGShort(chunk+6,green);
green            11843 coders/png.c              chunk[5+i*3]=ScaleQuantumToChar(image->colormap[i].green) & 0xff;
green            11895 coders/png.c                     chunk[5+i*3]=ScaleQuantumToChar(image->colormap[i].green);
green             444 coders/pnm.c               q->green=q->red;
green             499 coders/pnm.c               q->green=q->red;
green             553 coders/pnm.c               pixel.green=(MagickRealType) PNMInteger(image,10);
green             559 coders/pnm.c                   pixel.green=(MagickRealType) scale[ConstrainPixel(image,
green             560 coders/pnm.c                     (ssize_t) pixel.green,max_value)];
green             565 coders/pnm.c               q->green=(Quantum) pixel.green;
green             733 coders/pnm.c                     q->green=q->red;
green             747 coders/pnm.c                     q->green=q->red;
green             834 coders/pnm.c                 q->green=ScaleCharToQuantum(*p++);
green             850 coders/pnm.c                     q->green=ScaleShortToQuantum(pixel);
green             868 coders/pnm.c                       q->green=ScaleAnyToQuantum(pixel,range);
green             885 coders/pnm.c                       q->green=ScaleAnyToQuantum(pixel,range);
green            1029 coders/pnm.c                         q->green=q->red;
green            1050 coders/pnm.c                         q->green=q->red;
green            1969 coders/pnm.c                     pixel=ScaleQuantumToAny(p->green,range);
green            1980 coders/pnm.c                     pixel=ScaleQuantumToAny(p->green,range);
green            2077 coders/pnm.c                         pixel=ScaleQuantumToAny(p->green,range);
green            2096 coders/pnm.c                         pixel=ScaleQuantumToAny(p->green,range);
green            2119 coders/pnm.c                         pixel=ScaleQuantumToAny(p->green,range);
green            2136 coders/pnm.c                         pixel=ScaleQuantumToAny(p->green,range);
green            1038 coders/ps.c          q=PopHexPixel(hex_digits,ScaleQuantumToChar(pixel.green),q); \
green            1893 coders/ps.c                      if ((p->red == pixel.red) && (p->green == pixel.green) &&
green            2011 coders/ps.c                  ScaleQuantumToChar(image->colormap[i].green),
green             996 coders/ps2.c                 ScaleQuantumToChar(image->colormap[i].green),
green            1487 coders/ps3.c                     pixel=ScaleQuantumToChar(image->colormap[i].green);
green            1500 coders/ps3.c                     pixel=ScaleQuantumToChar(image->colormap[i].green);
green             646 coders/psd.c                 q->green=q->red;
green             656 coders/psd.c                 q->green=image->colormap[(ssize_t) indexes[x]].green;
green             672 coders/psd.c                       q->green=image->colormap[(ssize_t) indexes[x]].green;
green             688 coders/psd.c               q->green=pixel;
green             889 coders/psd.c               image->colormap[i].green=ScaleCharToQuantum((unsigned char)
green            2166 coders/psd.c             image->colormap[i].green));
green             316 coders/rla.c                     q->green=ScaleCharToQuantum(byte);
green             356 coders/rla.c                 q->green=ScaleCharToQuantum(byte);
green             447 coders/rle.c               q->green=ScaleCharToQuantum(*p++);
green             481 coders/rle.c               image->colormap[i].green=ScaleCharToQuantum((unsigned char) i);
green             489 coders/rle.c                 image->colormap[i].green=ScaleCharToQuantum(*(p+map_length));
green             532 coders/rle.c                   q->green=image->colormap[*p++].green;
green             219 coders/scr.c                   q->green=ScaleCharToQuantum(colour_palette[1+(3*ink)]);
green             223 coders/scr.c                   q->green=ScaleCharToQuantum(colour_palette[1+(3*paper)]);
green             249 coders/sct.c               q->green=pixel;
green             255 coders/sct.c               q->green=pixel;
green             556 coders/sgi.c                   q->green=ScaleShortToQuantum((unsigned short)
green             588 coders/sgi.c                 q->green=ScaleCharToQuantum(*(p+1));
green             203 coders/stegano.c             SetBit(*indexes,i,GetBit(pixel.green,j));
green             361 coders/sun.c             image->colormap[i].green=ScaleCharToQuantum(sun_colormap[i]);
green             528 coders/sun.c                     q->green=ScaleCharToQuantum(*p++);
green             534 coders/sun.c                     q->green=ScaleCharToQuantum(*p++);
green             540 coders/sun.c                     q->green=image->colormap[(ssize_t) q->green].green;
green             928 coders/sun.c                 ScaleQuantumToChar(image->colormap[i].green));
green            2873 coders/svg.c                 fill_color.green=ScaleCharToQuantum(*p++);
green            2877 coders/svg.c                 fill_color.green=ScaleCharToQuantum(*p++);
green            2889 coders/svg.c                   fill_color.green*=gamma;
green             305 coders/tga.c                 pixel.green=pixel.red;
green             322 coders/tga.c                 pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+
green             335 coders/tga.c                 pixel.green=ScaleCharToQuantum((unsigned char)
green             406 coders/tga.c                     pixel.green=ScaleCharToQuantum((unsigned char) index);
green             424 coders/tga.c                 pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+
green             442 coders/tga.c                 pixel.green=ScaleCharToQuantum((unsigned char)
green             456 coders/tga.c           q->green=pixel.green;
green             812 coders/tga.c             *q++=ScaleQuantumToChar(image->colormap[i].green);
green            1198 coders/tiff.c                image->colormap[i].green=ClampToQuantum(((double) QuantumRange*
green            1408 coders/tiff.c              q->green=ScaleCharToQuantum((unsigned char) (TIFFGetG(*p)));
green            1499 coders/tiff.c                    q->green=ScaleCharToQuantum((unsigned char) TIFFGetG(*p));
green            1510 coders/tiff.c                    q->green=ScaleCharToQuantum((unsigned char) TIFFGetG(*p));
green            1579 coders/tiff.c              q->green=ScaleCharToQuantum((unsigned char) TIFFGetG(*p));
green            3179 coders/tiff.c            *green,
green            3186 coders/tiff.c          green=(uint16 *) AcquireQuantumMemory(65536,sizeof(*green));
green            3188 coders/tiff.c          if ((red == (uint16 *) NULL) || (green == (uint16 *) NULL) ||
green            3195 coders/tiff.c          (void) ResetMagickMemory(green,0,65536*sizeof(*green));
green            3200 coders/tiff.c            green[i]=ScaleQuantumToShort(image->colormap[i].green);
green            3203 coders/tiff.c          (void) TIFFSetField(tiff,TIFFTAG_COLORMAP,red,green,blue);
green            3205 coders/tiff.c          green=(uint16 *) RelinquishMagickMemory(green);
green             216 coders/tim.c             image->colormap[i].green=ScaleCharToQuantum(
green             332 coders/tim.c               q->green=ScaleCharToQuantum(ScaleColor5to8((1UL*word >> 5) & 0x1f));
green             362 coders/tim.c               q->green=ScaleCharToQuantum(*p++);
green             461 coders/txt.c                   &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.index,
green             465 coders/txt.c                   &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.index);
green             470 coders/txt.c                 &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.opacity);
green             473 coders/txt.c                 &y_offset,&pixel.red,&pixel.green,&pixel.blue);
green             480 coders/txt.c           q->green=ScaleAnyToQuantum(pixel.green,range);
green             162 coders/uyvy.c        q->green=ScaleCharToQuantum(u);
green             166 coders/uyvy.c        q->green=ScaleCharToQuantum(u);
green             341 coders/uyvy.c            pixel.green=(pixel.green+GetGreenPixelComponent(p))/2;
green             343 coders/uyvy.c            (void) WriteBlobByte(image,ScaleQuantumToChar((Quantum) pixel.green));
green             349 coders/uyvy.c        pixel.green=(double) GetGreenPixelComponent(p);
green             467 coders/viff.c                image->colormap[i].green=
green             473 coders/viff.c                image->colormap[i % image->colors].green=
green             694 coders/viff.c                q->green=ScaleCharToQuantum(*(p+number_pixels));
green             699 coders/viff.c                    q->green=image->colormap[(ssize_t) q->green].green;
green            1131 coders/viff.c              *q++=ScaleQuantumToChar(image->colormap[i].green);
green             174 coders/webp.c        q->green=ScaleCharToQuantum(*p++);
green             418 coders/wpg.c             q->green=ScaleCharToQuantum(*p++);
green            1038 coders/wpg.c                     image->colormap[i].green=ScaleCharToQuantum((unsigned char)
green            1094 coders/wpg.c                         image->colormap[i].green=ScaleCharToQuantum(WPG1_Palette[i].Green);
green            1110 coders/wpg.c                        image->colormap[0].green==0 &&
green            1113 coders/wpg.c                        image->colormap[1].green==0 &&
green            1117 coders/wpg.c                           image->colormap[1].green =
green            1223 coders/wpg.c                     image->colormap[i].green=ScaleCharToQuantum((char)
green             283 coders/xbm.c     image->colormap[0].green=(Quantum) QuantumRange;
green             286 coders/xbm.c     image->colormap[1].green=(Quantum) 0;
green             166 coders/xcf.c       green,
green             377 coders/xcf.c             q->green=q->red;
green             391 coders/xcf.c               q->green=ScaleCharToQuantum(xcfdata->green);
green             481 coders/xcf.c                         q->green=ScaleCharToQuantum(data);
green             488 coders/xcf.c                         q->green= q->red;
green             497 coders/xcf.c                     q->green=ScaleCharToQuantum(data);
green             542 coders/xcf.c                         q->green=ScaleCharToQuantum(data);
green             549 coders/xcf.c                         q->green=q->red;
green             558 coders/xcf.c                     q->green=ScaleCharToQuantum(data);
green             948 coders/xpm.c             image->colormap[opacity].green=image->transparent_color.green;
green             306 coders/xwd.c           colors[i].green=color.green;
green             414 coders/xwd.c                 q->green=ScaleShortToQuantum(colors[(ssize_t) index].green);
green             440 coders/xwd.c                 q->green=ScaleShortToQuantum((unsigned short) color);
green             465 coders/xwd.c             image->colormap[i].green=ScaleShortToQuantum(colors[i].green);
green             724 coders/xwd.c           colors[i].green=ScaleQuantumToShort(image->colormap[i].green);
green             740 coders/xwd.c           color.green=colors[i].green;
green             247 coders/yuv.c                 chroma_pixels->green=ScaleCharToQuantum(*p++);
green             250 coders/yuv.c                   chroma_pixels->green=ScaleShortToQuantum(((*p) << 8) | *(p+1));
green             260 coders/yuv.c               q->green=(Quantum) 0;
green             263 coders/yuv.c               q->green=0;
green             300 coders/yuv.c               q->green=0;
green             343 coders/yuv.c                 q->green=ScaleCharToQuantum(*p++);
green             346 coders/yuv.c                   q->green=ScaleShortToQuantum(((*p) << 8) | *(p+1));
green             407 coders/yuv.c           q->green=chroma_pixels->green;
green             671 coders/yuv.c                   (void) WriteBlobByte(image,ScaleQuantumToChar(s->green));
green             681 coders/yuv.c                   (void) WriteBlobShort(image,ScaleQuantumToShort(s->green));
green             168 filters/analyze.c         ConvertRGBToHSB(p->red,p->green,p->blue,&hue,&saturation,&brightness);
green            1807 magick/annotate.c           q->green=fill_color.green;
green            2040 magick/annotate.c   pixel.pen_color.green=ScaleQuantumToShort(draw_info->fill.green);
green             350 magick/attribute.c             status|=p->green != ScaleAnyToQuantum(ScaleQuantumToAny(p->green,
green             408 magick/attribute.c           status|=p->green != ScaleAnyToQuantum(ScaleQuantumToAny(p->green,
green             889 magick/attribute.c         q->green=ScaleAnyToQuantum(ScaleQuantumToAny(q->green,range),range);
green             923 magick/attribute.c           p->green=ScaleAnyToQuantum(ScaleQuantumToAny(p->green,range),range);
green            3800 magick/cache.c   composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta);
green            3874 magick/cache.c     q->green=ClampToQuantum(beta.green);
green              32 magick/color-private.h   if ((p->red == q->red) && (p->green == q->green) && (p->blue == q->blue))
green              39 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
green              63 magick/color-private.h   if (p->green != q->green)
green              85 magick/color-private.h   if (fabs(p->green-q->green) > 0.5)
green              99 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
green             110 magick/color-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
green             118 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue+0.5));
green             120 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue));
green             130 magick/color-private.h   luminance=0.21267*pixel->red+0.71516*pixel->green+0.07217*pixel->blue;
green             139 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
green             141 magick/color-private.h   intensity=(MagickRealType) (0.299*pixel->red+0.587*pixel->green+0.114*
green             149 magick/color-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
green             151 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue+0.5));
green             153 magick/color-private.h   if ((fabs(pixel->red-pixel->green) <= MagickEpsilon) &&
green             154 magick/color-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
green             156 magick/color-private.h   return((Quantum) (0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue));
green              84 magick/color.c     green,
green            1038 magick/color.c       color=pixel->green;
green            1343 magick/color.c       color=pixel->green;
green            1433 magick/color.c       status&=color.green == SVGCompliant(color.green);
green            1603 magick/color.c   pixel=(MagickRealType) p->green-q->green;
green            1862 magick/color.c   pixel=p->green-q->green;
green            2307 magick/color.c     color_info->color.green=(MagickRealType) ScaleCharToQuantum(
green            2392 magick/color.c       color->green=ClampToQuantum((MagickRealType) (QuantumRange-MagickMin(
green            2393 magick/color.c         QuantumRange,(MagickRealType) (QuantumScale*pixel.green*(QuantumRange-
green            2401 magick/color.c   color->green=ClampToQuantum(pixel.green);
green            2576 magick/color.c             pixel.red=pixel.green;
green            2577 magick/color.c             pixel.green=pixel.blue;
green            2607 magick/color.c             pixel.red=pixel.green;
green            2608 magick/color.c             pixel.green=pixel.blue;
green            2633 magick/color.c       color->green=(MagickRealType) ScaleAnyToQuantum(pixel.green,range);
green            2681 magick/color.c         color->green=(MagickRealType) ClampToQuantum(scale*geometry_info.sigma);
green            2700 magick/color.c           color->green=color->red;
green            2725 magick/color.c               &pixel.green,&pixel.blue);
green            2730 magick/color.c                 &pixel.green,&pixel.blue);
green            2734 magick/color.c                 &pixel.green,&pixel.blue);
green            2737 magick/color.c           color->green=(MagickRealType) pixel.green;
green            2751 magick/color.c   color->green=(MagickRealType) p->color.green;
green            2857 magick/color.c          (p->color.green == color->green) && (p->color.blue == color->blue) &&
green             150 magick/colormap.c     image->colormap[i].green=(Quantum) pixel;
green             240 magick/colormap.c       q->green=image->colormap[index].green;
green              45 magick/colorspace-private.h   if ((pixel->red == 0) && (pixel->green == 0) && (pixel->blue == 0))
green              51 magick/colorspace-private.h   magenta=(MagickRealType) (1.0-QuantumScale*pixel->green);
green              63 magick/colorspace-private.h   pixel->green=QuantumRange*magenta;
green             122 magick/colorspace.c   g=QuantumScale*green;
green             273 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) (QuantumRange-q->green));
green             390 magick/colorspace.c           ConvertRGBToHSB(q->red,q->green,q->blue,&hue,&saturation,&brightness);
green             392 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) QuantumRange*saturation);
green             446 magick/colorspace.c           ConvertRGBToHSL(q->red,q->green,q->blue,&hue,&saturation,&lightness);
green             448 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) QuantumRange*saturation);
green             502 magick/colorspace.c           ConvertRGBToHWB(q->red,q->green,q->blue,&hue,&whiteness,&blackness);
green             504 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) QuantumRange*whiteness);
green             564 magick/colorspace.c           ConvertRGBToXYZ(q->red,q->green,q->blue,&X,&Y,&Z);
green             567 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) QuantumRange*a);
green             657 magick/colorspace.c           q->green=logmap[ScaleQuantumToMap(q->green)];
green            1055 magick/colorspace.c           green,
green            1070 magick/colorspace.c           green=ScaleQuantumToMap(q->green);
green            1072 magick/colorspace.c           pixel.red=(x_map[red].x+y_map[green].x+z_map[blue].x)+
green            1074 magick/colorspace.c           pixel.green=(x_map[red].y+y_map[green].y+z_map[blue].y)+
green            1076 magick/colorspace.c           pixel.blue=(x_map[red].z+y_map[green].z+z_map[blue].z)+
green            1079 magick/colorspace.c           q->green=ScaleMapToQuantum(pixel.green);
green            1107 magick/colorspace.c         green,
green            1120 magick/colorspace.c         green=ScaleQuantumToMap(image->colormap[i].green);
green            1122 magick/colorspace.c         pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x+primary_info.x;
green            1123 magick/colorspace.c         pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y+primary_info.y;
green            1124 magick/colorspace.c         pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z+primary_info.z;
green            1126 magick/colorspace.c         image->colormap[i].green=ScaleMapToQuantum(pixel.green);
green            1320 magick/colorspace.c   assert(green != (Quantum *) NULL);
green            1338 magick/colorspace.c   *green=RoundToQuantum((MagickRealType) QuantumRange*g);
green            1346 magick/colorspace.c   pixel->green=(MagickRealType) QuantumRange-(QuantumScale*pixel->green*
green            1682 magick/colorspace.c           q->green=ClampToQuantum((MagickRealType) (QuantumRange-q->green));
green            1803 magick/colorspace.c           saturation=(double) (QuantumScale*q->green);
green            1805 magick/colorspace.c           ConvertHSBToRGB(hue,saturation,brightness,&q->red,&q->green,&q->blue);
green            1861 magick/colorspace.c           saturation=(double) (QuantumScale*q->green);
green            1863 magick/colorspace.c           ConvertHSLToRGB(hue,saturation,lightness,&q->red,&q->green,&q->blue);
green            1919 magick/colorspace.c           whiteness=(double) (QuantumScale*q->green);
green            1921 magick/colorspace.c           ConvertHWBToRGB(hue,whiteness,blackness,&q->red,&q->green,&q->blue);
green            1983 magick/colorspace.c           a=QuantumScale*q->green;
green            1986 magick/colorspace.c           ConvertXYZToRGB(X,Y,Z,&q->red,&q->green,&q->blue);
green            2078 magick/colorspace.c           q->green=logmap[ScaleQuantumToMap(q->green)];
green            2449 magick/colorspace.c             green,
green            2453 magick/colorspace.c           green=ScaleQuantumToMap(q->green);
green            2455 magick/colorspace.c           pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x;
green            2456 magick/colorspace.c           pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y;
green            2457 magick/colorspace.c           pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z;
green            2465 magick/colorspace.c               pixel.green=QuantumRange*YCCMap[RoundToYCC(1024.0*QuantumScale*
green            2466 magick/colorspace.c                 pixel.green)];
green            2479 magick/colorspace.c               if ((QuantumScale*pixel.green) <= 0.0031308)
green            2480 magick/colorspace.c                 pixel.green*=12.92f;
green            2482 magick/colorspace.c                 pixel.green=(MagickRealType) QuantumRange*(1.055*
green            2483 magick/colorspace.c                   pow(QuantumScale*pixel.green,(1.0/2.4))-0.055);
green            2496 magick/colorspace.c           q->green=ScaleMapToQuantum((MagickRealType) MaxMap*QuantumScale*
green            2497 magick/colorspace.c             pixel.green);
green            2538 magick/colorspace.c           green,
green            2542 magick/colorspace.c         green=ScaleQuantumToMap(image->colormap[i].green);
green            2544 magick/colorspace.c         pixel.red=x_map[red].x+y_map[green].x+z_map[blue].x;
green            2545 magick/colorspace.c         pixel.green=x_map[red].y+y_map[green].y+z_map[blue].y;
green            2546 magick/colorspace.c         pixel.blue=x_map[red].z+y_map[green].z+z_map[blue].z;
green            2554 magick/colorspace.c             image->colormap[i].green=(Quantum) (QuantumRange*YCCMap[
green            2555 magick/colorspace.c               RoundToYCC(1024.0*QuantumScale*pixel.green)]);
green            2568 magick/colorspace.c             if ((QuantumScale*pixel.green) <= 0.0031308)
green            2569 magick/colorspace.c               pixel.green*=12.92f;
green            2571 magick/colorspace.c               pixel.green=(MagickRealType) QuantumRange*(1.055*pow(QuantumScale*
green            2572 magick/colorspace.c                 pixel.green,(1.0/2.4))-0.055);
green            2583 magick/colorspace.c             image->colormap[i].green=ScaleMapToQuantum((MagickRealType) MaxMap*
green            2584 magick/colorspace.c               QuantumScale*pixel.green);
green             267 magick/compare.c           if (((channel & GreenChannel) != 0) && (p->green != q->green))
green             536 magick/compare.c           distance=QuantumScale*(p->green-(MagickRealType) q->green);
green             652 magick/compare.c           distance=QuantumScale*fabs(p->green-(double) q->green);
green             770 magick/compare.c           distance=fabs(alpha*p->green-beta*q->green);
green             889 magick/compare.c           distance=QuantumScale*(p->green-(MagickRealType) q->green);
green            1005 magick/compare.c         distortion[GreenChannel]+=area*QuantumScale*(p->green-
green            1006 magick/compare.c           image_statistics[GreenChannel].mean)*(q->green-
green            1142 magick/compare.c           distance=QuantumScale*fabs(p->green-(double) q->green);
green            1597 magick/compare.c       distance=fabs(p->green-(double) q->green);
green            1745 magick/compare.c       distortion+=area*QuantumScale*(p->green-
green            1746 magick/compare.c         image_statistics[GreenChannel].mean)*(q->green-
green            1900 magick/compare.c       q->green=q->red;
green              67 magick/composite-private.h   composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha,
green              68 magick/composite-private.h     (MagickRealType) q->green,beta)+0.5);
green              76 magick/composite-private.h   composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha,
green              77 magick/composite-private.h     (MagickRealType) q->green,beta));
green             102 magick/composite-private.h   composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta);
green             126 magick/composite-private.h   composite->green=gamma*(Sa*p->green+Da*q->green);
green             217 magick/composite.c   composite->green=Atop(p->green,Sa,q->green,1.0);
green             235 magick/composite.c   composite->green=QuantumScale*intensity*q->green;
green             248 magick/composite.c   composite->green=0.0;
green             291 magick/composite.c   composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             292 magick/composite.c     q->green*Da,Da);
green             353 magick/composite.c   composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             354 magick/composite.c     q->green*Da,Da);
green             387 magick/composite.c     composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity);
green             398 magick/composite.c       composite->green=MagickMin(p->green,q->green);
green             430 magick/composite.c     composite->green=gamma*Difference(p->green,Sa,q->green,Da);
green             441 magick/composite.c       composite->green=fabs(p->green - q->green);
green             486 magick/composite.c     composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             487 magick/composite.c       q->green*Da,Da);
green             501 magick/composite.c       composite->green=QuantumRange*
green             502 magick/composite.c           Divide(QuantumScale*p->green,1.0,QuantumScale*q->green,1.0);
green             535 magick/composite.c     composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             536 magick/composite.c       q->green*Da,Da);
green             550 magick/composite.c       composite->green=QuantumRange*
green             551 magick/composite.c           Exclusion(QuantumScale*p->green,1.0,QuantumScale*q->green,1.0);
green             584 magick/composite.c   composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             585 magick/composite.c     q->green*Da,Da);
green             607 magick/composite.c   max=(red > green ? red : green);
green             610 magick/composite.c   min=(red < green ? red : green);
green             623 magick/composite.c     *hue=(double) ((green-blue)/delta);
green             625 magick/composite.c     if (green == max)
green             629 magick/composite.c         *hue=(double) (4.0+(red-green)/delta);
green             656 magick/composite.c   composite->green=gamma*In(p->green,Sa,q->green,Da);
green             687 magick/composite.c     composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity);
green             698 magick/composite.c       composite->green=MagickMax(p->green,q->green);
green             733 magick/composite.c   composite->green=gamma*(p->green*Sa+q->green*Da);
green             767 magick/composite.c   composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             768 magick/composite.c     q->green*Da,Da);
green             810 magick/composite.c   composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             811 magick/composite.c     q->green*Da,Da);
green             863 magick/composite.c     composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale*
green             864 magick/composite.c       q->green*Da,Da,args);
green             878 magick/composite.c       composite->green=QuantumRange*
green             879 magick/composite.c           Mathematics(QuantumScale*p->green,1.0,QuantumScale*q->green,1.0,args);
green             918 magick/composite.c       composite->green=p->green+q->green;
green             955 magick/composite.c     composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da);
green             966 magick/composite.c       composite->green=p->green-q->green;
green            1002 magick/composite.c     composite->green=ModulusAdd(p->green,Sa,q->green,Da);
green            1014 magick/composite.c       composite->green=ModulusAdd(p->green,1.0,q->green,1.0);
green            1050 magick/composite.c     composite->green=ModulusSubtract(p->green,Sa,q->green,Da);
green            1062 magick/composite.c       composite->green=ModulusSubtract(p->green,1.0,q->green,1.0);
green            1093 magick/composite.c     composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale*
green            1094 magick/composite.c       q->green*Da,Da);
green            1107 magick/composite.c       composite->green=QuantumScale*p->green*q->green;
green            1136 magick/composite.c   composite->green=gamma*Out(p->green,Sa,q->green,Da);
green            1173 magick/composite.c   composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green            1174 magick/composite.c     q->green*Da,Da);
green            1213 magick/composite.c   composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green            1214 magick/composite.c     q->green*Da,Da);
green            1248 magick/composite.c     composite->green=gamma*Screen(p->green*Sa,q->green*Da);
green            1260 magick/composite.c       composite->green=QuantumRange*Screen(QuantumScale*p->green,
green            1261 magick/composite.c            QuantumScale*q->green);
green            1323 magick/composite.c   composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green            1324 magick/composite.c     q->green*Da,Da);
green            1356 magick/composite.c   composite->green=Threshold(p->green,q->green,threshold,amount);
green            1396 magick/composite.c   composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
green            1397 magick/composite.c     q->green*Da,Da);
green            1425 magick/composite.c   composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da);
green            1446 magick/composite.c   assert(green != (MagickRealType *) NULL);
green            1451 magick/composite.c       *green=(*red);
green            1466 magick/composite.c       *green=(MagickRealType) QuantumRange*t;
green            1473 magick/composite.c       *green=(MagickRealType) QuantumRange*brightness;
green            1480 magick/composite.c       *green=(MagickRealType) QuantumRange*brightness;
green            1487 magick/composite.c       *green=(MagickRealType) QuantumRange*q;
green            1494 magick/composite.c       *green=(MagickRealType) QuantumRange*p;
green            1501 magick/composite.c       *green=(MagickRealType) QuantumRange*p;
green            1820 magick/composite.c             blur.y1*QuantumScale*p->green,blur.x2*QuantumScale*p->red,
green            1987 magick/composite.c           offset.y=(vertical_scale*(p->green-(((MagickRealType) QuantumRange+
green            2210 magick/composite.c       destination.green=(MagickRealType) q->green;
green            2219 magick/composite.c           destination.green=(MagickRealType) QuantumRange-destination.green;
green            2267 magick/composite.c               composite.green=(MagickRealType) QuantumRange-composite.green;
green            2272 magick/composite.c           q->green=ClampToQuantum(composite.green);
green            2285 magick/composite.c       source.green=(MagickRealType) GetGreenPixelComponent(p);
green            2294 magick/composite.c           source.green=(MagickRealType) QuantumRange-source.green;
green            2542 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
green            2547 magick/composite.c             &composite.green,&composite.blue);
green            2559 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
green            2561 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&hue,&sans,&sans);
green            2563 magick/composite.c             &composite.green,&composite.blue);
green            2577 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
green            2579 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&sans,&saturation,
green            2582 magick/composite.c             &composite.green,&composite.blue);
green            2596 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&hue,
green            2598 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&sans,&sans,
green            2601 magick/composite.c             &composite.green,&composite.blue);
green            2615 magick/composite.c           CompositeHSB(destination.red,destination.green,destination.blue,&sans,
green            2617 magick/composite.c           CompositeHSB(source.red,source.green,source.blue,&hue,&saturation,
green            2620 magick/composite.c             &composite.green,&composite.blue);
green            2634 magick/composite.c           composite.green=source.green;
green            2675 magick/composite.c           composite.green=(MagickRealType) QuantumRange-composite.green;
green            2680 magick/composite.c       q->green=ClampToQuantum(composite.green);
green             253 magick/decorate.c   accentuate.green=(MagickRealType) (QuantumScale*((QuantumRange-
green             254 magick/decorate.c     AccentuateModulate)*matte.green+(QuantumRange*AccentuateModulate)));
green             261 magick/decorate.c   highlight.green=(MagickRealType) (QuantumScale*((QuantumRange-
green             262 magick/decorate.c     HighlightModulate)*matte.green+(QuantumRange*HighlightModulate)));
green             268 magick/decorate.c   shadow.green=QuantumScale*matte.green*ShadowModulate;
green             273 magick/decorate.c   trough.green=QuantumScale*matte.green*TroughModulate;
green             753 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             766 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             778 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             820 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             834 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             876 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             888 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             898 magick/decorate.c       q->green=ClampToQuantum(QuantumScale*((MagickRealType) q->green*
green             915 magick/deprecate.c   threshold.green=geometry_info.sigma;
green             917 magick/deprecate.c     threshold.green=threshold.red;
green             922 magick/deprecate.c   status|=BilevelImageChannel(image,GreenChannel,threshold.green);
green            1838 magick/deprecate.c       pixel=QuantumScale*(p->green-(double) q->green);
green            2104 magick/deprecate.c   if ((fuzz == 0.0) && (p->red == q->red) && (p->green == q->green) &&
green            2111 magick/deprecate.c   pixel.green=p->green-(MagickRealType) q->green;
green            2112 magick/deprecate.c   distance+=pixel.green*pixel.green;
green            3237 magick/deprecate.c   assert(green != (Quantum *) NULL);
green            3248 magick/deprecate.c   *green=ClampToQuantum((MagickRealType) QuantumRange*g);
green            3372 magick/deprecate.c   p=(pixels[3].green-pixels[2].green)-(pixels[0].green-pixels[1].green);
green            3373 magick/deprecate.c   q=(pixels[0].green-pixels[1].green)-p;
green            3374 magick/deprecate.c   r=pixels[2].green-pixels[0].green;
green            3375 magick/deprecate.c   s=pixels[1].green;
green            3376 magick/deprecate.c   pixel->green=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
green            3472 magick/deprecate.c             pixels[i].green*=alpha[i];
green            3480 magick/deprecate.c         pixel.green+=gamma*0.0625*pixels[i].green;
green            3515 magick/deprecate.c             pixels[i].green*=alpha[i];
green            3556 magick/deprecate.c             pixels[i].green*=alpha[i];
green            3571 magick/deprecate.c       pixel.green=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].green+delta.x*
green            3572 magick/deprecate.c         pixels[1].green)+delta.y*((1.0-delta.x)*pixels[2].green+
green            3573 magick/deprecate.c         delta.x*pixels[3].green));
green            3663 magick/deprecate.c             pixels[i].green*=alpha[i];
green            3689 magick/deprecate.c               pixel.green=gamma*MeshInterpolate(&delta,pixels[2].green,
green            3690 magick/deprecate.c                 pixels[3].green,pixels[0].green);
green            3709 magick/deprecate.c               pixel.green=gamma*MeshInterpolate(&delta,pixels[1].green,
green            3710 magick/deprecate.c                 pixels[0].green,pixels[3].green);
green            3734 magick/deprecate.c               pixel.green=gamma*MeshInterpolate(&delta,pixels[0].green,
green            3735 magick/deprecate.c                 pixels[1].green,pixels[2].green);
green            3755 magick/deprecate.c               pixel.green=gamma*MeshInterpolate(&delta,pixels[3].green,
green            3756 magick/deprecate.c                 pixels[2].green,pixels[1].green);
green            3821 magick/deprecate.c               pixels[n].green*=alpha[n];
green            3830 magick/deprecate.c           pixel.green+=gamma*dx*dy*pixels[n].green;
green            5503 magick/deprecate.c             q->red=q->green=q->blue=(Quantum) (intensity <=
green            5507 magick/deprecate.c             q->red=q->green=q->blue=image->colormap[(ssize_t) index].red;
green            6569 magick/deprecate.c       q->green=image->colormap[(ssize_t) index].green;
green            6638 magick/deprecate.c     pixel.green=geometry_info.sigma;
green            6640 magick/deprecate.c     pixel.green=pixel.red;
green            6652 magick/deprecate.c       pixel.green*=QuantumRange/100.0f;
green            6686 magick/deprecate.c         q->green=image->colormap[(ssize_t) index].green;
green            6695 magick/deprecate.c         q->green=(Quantum) ((MagickRealType)
green            6696 magick/deprecate.c           q->green <= pixel.green ? 0 : QuantumRange);
green            6807 magick/deprecate.c   g=QuantumScale*green;
green            3717 magick/display.c             q->green=ScaleShortToQuantum(color.green);
green            3746 magick/display.c                         q->green=ScaleShortToQuantum(color.green);
green            3761 magick/display.c                       (*image)->colormap[i].green=ScaleShortToQuantum(
green            3762 magick/display.c                         color.green);
green            3788 magick/display.c                 target.green=(MagickRealType)
green            3789 magick/display.c                   ScaleShortToQuantum(border_color.green);
green            3819 magick/display.c                 q->green=ScaleShortToQuantum(color.green);
green            10051 magick/display.c                 target.green=(MagickRealType)
green            10052 magick/display.c                   ScaleShortToQuantum(border_color.green);
green            12267 magick/display.c   (*image)->background_color.green=ScaleShortToQuantum(
green            12268 magick/display.c     windows->pixel_info->pen_colors[pen_id].green);
green            2757 magick/distort.c               pixel.green   = coeff[x]*i +coeff[x+1]*j
green            2777 magick/distort.c               pixel.green   = coeff[x]*i     + coeff[x+1]*j +
green            2799 magick/distort.c             if ( channel & GreenChannel   ) pixel.green   = 0.0;
green            2816 magick/distort.c                 pixel.green   += arguments[x++]*weight;
green            2826 magick/distort.c             if ( channel & GreenChannel   ) pixel.green   /= denominator;
green            2847 magick/distort.c                 if ( channel & GreenChannel   ) pixel.green   = arguments[x++];
green            2859 magick/distort.c         if ( channel & GreenChannel   ) pixel.green   *= QuantumRange;
green            4233 magick/draw.c                target.green=(MagickRealType) draw_info->border_color.green;
green            4344 magick/draw.c                target.green=(MagickRealType) draw_info->border_color.green;
green             347 magick/effect.c             pixel.green+=(*k)*alpha*GetGreenPixelComponent(p);
green             364 magick/effect.c         q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green             665 magick/effect.c             pixel.green+=(*k)*alpha*GetGreenPixelComponent(p);
green             682 magick/effect.c         q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green             959 magick/effect.c             pixel.green+=(*k)*kernel_pixels->green;
green            1011 magick/effect.c             pixel.green+=(*k)*alpha*kernel_pixels->green;
green            1021 magick/effect.c             q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            1139 magick/effect.c             pixel.green+=(*k)*kernel_pixels->green;
green            1191 magick/effect.c             pixel.green+=(*k)*alpha*kernel_pixels->green;
green            1201 magick/effect.c             q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            1490 magick/effect.c               pixel.green+=(*k)*kernel_pixels[u].green;
green            1551 magick/effect.c               pixel.green+=(*k)*alpha*kernel_pixels[u].green;
green            1562 magick/effect.c             q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            1910 magick/effect.c           case 1: q->green=pixel[j]; break;
green            2291 magick/effect.c               pixel.green+=(*k)*kernel_pixels[u].green;
green            2352 magick/effect.c               pixel.green+=(*k)*alpha*kernel_pixels[u].green;
green            2363 magick/effect.c             q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            2745 magick/effect.c             qixel.green+=(*k)*pixel.green;
green            2758 magick/effect.c             q->green=ClampToQuantum(qixel.green);
green            2782 magick/effect.c             qixel.green+=(*k)*alpha*pixel.green;
green            2797 magick/effect.c             q->green=ClampToQuantum(gamma*qixel.green);
green            3556 magick/effect.c             qixel.green+=pixel.green;
green            3571 magick/effect.c             q->green=ClampToQuantum(normalize*qixel.green);
green            3597 magick/effect.c             qixel.green+=alpha*pixel.green;
green            3614 magick/effect.c             q->green=ClampToQuantum(gamma*qixel.green);
green            3884 magick/effect.c                   pixel.green+=(*k)*(p+u+j)->green;
green            3898 magick/effect.c                 q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            3968 magick/effect.c                   pixel.green+=(*k)*alpha*(p+u+j)->green;
green            3983 magick/effect.c                 q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            4229 magick/effect.c           q->green=(Quantum) shade;
green            4235 magick/effect.c           q->green=ClampToQuantum(QuantumScale*shade*s1->green);
green            4768 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            4818 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            4862 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            4910 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            4963 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            5017 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            5075 magick/effect.c   pixel.green=(MagickRealType) ScaleShortToQuantum(channels[1]);
green            5097 magick/effect.c   index=ScaleQuantumToShort(pixel->green);
green            5306 magick/effect.c           pixel.green=MagickAbsoluteValue(maximum.green-minimum.green);
green            5353 magick/effect.c         q->green=ClampToQuantum(pixel.green);
green            5538 magick/effect.c           pixel.green=p->green-(MagickRealType) q->green;
green            5539 magick/effect.c           if (fabs(2.0*pixel.green) < quantum_threshold)
green            5540 magick/effect.c             pixel.green=(MagickRealType) GetGreenPixelComponent(p);
green            5542 magick/effect.c             pixel.green=(MagickRealType) p->green+(pixel.green*amount);
green             365 magick/enhance.c       green,
green             430 magick/enhance.c   color_correction.green.slope=1.0;
green             431 magick/enhance.c   color_correction.green.offset=0.0;
green             432 magick/enhance.c   color_correction.green.power=1.0;
green             458 magick/enhance.c               case 1: color_correction.green.slope=StringToDouble(token); break;
green             476 magick/enhance.c               case 1: color_correction.green.offset=StringToDouble(token); break;
green             494 magick/enhance.c               case 1: color_correction.green.power=StringToDouble(token); break;
green             527 magick/enhance.c         "  color_correction.green.slope: %g",color_correction.green.slope);
green             529 magick/enhance.c         "  color_correction.green.offset: %g",color_correction.green.offset);
green             531 magick/enhance.c         "  color_correction.green.power: %g",color_correction.green.power);
green             553 magick/enhance.c     cdl_map[i].green=ClampToQuantum((MagickRealType) ScaleMapToQuantum((
green             554 magick/enhance.c       MagickRealType) (MaxMap*(pow(color_correction.green.slope*i/MaxMap+
green             555 magick/enhance.c       color_correction.green.offset,color_correction.green.power)))));
green             573 magick/enhance.c         luma=0.2126*image->colormap[i].red+0.7152*image->colormap[i].green+
green             577 magick/enhance.c         image->colormap[i].green=ClampToQuantum(luma+
green             579 magick/enhance.c           image->colormap[i].green)].green-luma);
green             615 magick/enhance.c       luma=0.2126*q->red+0.7152*q->green+0.0722*q->blue;
green             618 magick/enhance.c       q->green=ClampToQuantum(luma+color_correction.saturation*
green             619 magick/enhance.c         (cdl_map[ScaleQuantumToMap(q->green)].green-luma));
green             791 magick/enhance.c           ScaleQuantumToMap(q->green)));
green             874 magick/enhance.c   assert(green != (Quantum *) NULL);
green             879 magick/enhance.c   ConvertRGBToHSB(*red,*green,*blue,&hue,&saturation,&brightness);
green             887 magick/enhance.c   ConvertHSBToRGB(hue,saturation,brightness,red,green,blue);
green             927 magick/enhance.c         Contrast(sign,&image->colormap[i].red,&image->colormap[i].green,
green             958 magick/enhance.c       Contrast(sign,&q->red,&q->green,&q->blue);
green            1142 magick/enhance.c         histogram[ScaleQuantumToMap(intensity)].green++;
green            1153 magick/enhance.c           histogram[ScaleQuantumToMap(GetGreenPixelComponent(p))].green++;
green            1188 magick/enhance.c   black.green=0.0;
green            1189 magick/enhance.c   white.green=MaxRange(QuantumRange);
green            1195 magick/enhance.c         intensity+=histogram[i].green;
green            1199 magick/enhance.c       black.green=(MagickRealType) i;
green            1203 magick/enhance.c         intensity+=histogram[i].green;
green            1207 magick/enhance.c       white.green=(MagickRealType) i;
green            1296 magick/enhance.c         if (i < (ssize_t) black.green)
green            1297 magick/enhance.c           stretch_map[i].green=0.0;
green            1299 magick/enhance.c           if (i > (ssize_t) white.green)
green            1300 magick/enhance.c             stretch_map[i].green=(MagickRealType) QuantumRange;
green            1302 magick/enhance.c             if (black.green != white.green)
green            1303 magick/enhance.c               stretch_map[i].green=(MagickRealType) ScaleMapToQuantum(
green            1304 magick/enhance.c                 (MagickRealType) (MaxMap*(i-black.green)/(white.green-
green            1305 magick/enhance.c                 black.green)));
green            1372 magick/enhance.c             if (black.green != white.green)
green            1373 magick/enhance.c               image->colormap[i].green=ClampToQuantum(stretch_map[
green            1374 magick/enhance.c                 ScaleQuantumToMap(image->colormap[i].green)].green);
green            1427 magick/enhance.c           if (black.green != white.green)
green            1428 magick/enhance.c             q->green=ClampToQuantum(stretch_map[ScaleQuantumToMap(
green            1429 magick/enhance.c               q->green)].green);
green            1505 magick/enhance.c   mean=((MagickRealType) r->green+pixel.green)/2; \
green            1506 magick/enhance.c   distance=(MagickRealType) r->green-(MagickRealType) pixel.green; \
green            1520 magick/enhance.c       aggregate.green+=(weight)*r->green; \
green            1638 magick/enhance.c       q->green=(Quantum) ((aggregate.green+(total_weight/2)-1)/total_weight);
green            1778 magick/enhance.c         histogram[ScaleQuantumToMap(GetGreenPixelComponent(p))].green++;
green            1798 magick/enhance.c       intensity.green+=histogram[i].green;
green            1819 magick/enhance.c     if (((channel & GreenChannel) != 0) && (white.green != black.green))
green            1820 magick/enhance.c       equalize_map[i].green=(MagickRealType) ScaleMapToQuantum((MagickRealType)
green            1821 magick/enhance.c         ((MaxMap*(map[i].green-black.green))/(white.green-black.green)));
green            1850 magick/enhance.c         if (((channel & GreenChannel) != 0) && (white.green != black.green))
green            1851 magick/enhance.c           image->colormap[i].green=ClampToQuantum(equalize_map[
green            1852 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].green)].green);
green            1896 magick/enhance.c       if (((channel & GreenChannel) != 0) && (white.green != black.green))
green            1897 magick/enhance.c         q->green=ClampToQuantum(equalize_map[ScaleQuantumToMap(
green            1898 magick/enhance.c           q->green)].green);
green            1988 magick/enhance.c   gamma.green=geometry_info.sigma;
green            1990 magick/enhance.c     gamma.green=gamma.red;
green            1994 magick/enhance.c   if ((gamma.red == 1.0) && (gamma.green == 1.0) && (gamma.blue == 1.0))
green            1996 magick/enhance.c   if ((gamma.red == gamma.green) && (gamma.green == gamma.blue))
green            2002 magick/enhance.c       status|=GammaImageChannel(image,GreenChannel,(double) gamma.green);
green            2069 magick/enhance.c           image->colormap[i].green=gamma_map[
green            2070 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].green)];
green            2121 magick/enhance.c           q->green=gamma_map[ScaleQuantumToMap(q->green)];
green            2129 magick/enhance.c             q->green=gamma_map[ScaleQuantumToMap(q->green)];
green            2324 magick/enhance.c       point.y=QuantumScale*(level-1.0)*q->green;
green            2558 magick/enhance.c         image->colormap[i].green=LevelQuantum(image->colormap[i].green);
green            2599 magick/enhance.c         q->green=LevelQuantum(q->green);
green            2730 magick/enhance.c         image->colormap[i].green=LevelizeValue(image->colormap[i].green);
green            2771 magick/enhance.c         q->green=LevelizeValue(q->green);
green            2880 magick/enhance.c           black_color->green,white_color->green,(double) 1.0);
green            2900 magick/enhance.c           black_color->green,white_color->green,(double) 1.0);
green            3062 magick/enhance.c   assert(green != (Quantum *) NULL);
green            3064 magick/enhance.c   ConvertRGBToHSB(*red,*green,*blue,&hue,&saturation,&brightness);
green            3072 magick/enhance.c   ConvertHSBToRGB(hue,saturation,brightness,red,green,blue);
green            3088 magick/enhance.c   assert(green != (Quantum *) NULL);
green            3090 magick/enhance.c   ConvertRGBToHSL(*red,*green,*blue,&hue,&saturation,&lightness);
green            3098 magick/enhance.c   ConvertHSLToRGB(hue,saturation,lightness,red,green,blue);
green            3112 magick/enhance.c   assert(green != (Quantum *) NULL);
green            3114 magick/enhance.c   ConvertRGBToHWB(*red,*green,*blue,&hue,&whiteness,&blackness);
green            3122 magick/enhance.c   ConvertHWBToRGB(hue,whiteness,blackness,red,green,blue);
green            3200 magick/enhance.c               &image->colormap[i].red,&image->colormap[i].green,
green            3208 magick/enhance.c               &image->colormap[i].red,&image->colormap[i].green,
green            3215 magick/enhance.c               &image->colormap[i].red,&image->colormap[i].green,
green            3254 magick/enhance.c             &q->red,&q->green,&q->blue);
green            3261 magick/enhance.c             &q->red,&q->green,&q->blue);
green            3267 magick/enhance.c             &q->red,&q->green,&q->blue);
green            3371 magick/enhance.c           if ((image->colormap[i].red != image->colormap[i].green) ||
green            3372 magick/enhance.c               (image->colormap[i].green != image->colormap[i].blue))
green            3378 magick/enhance.c           image->colormap[i].green=(Quantum) QuantumRange-
green            3379 magick/enhance.c             image->colormap[i].green;
green            3423 magick/enhance.c           if ((q->red != q->green) || (q->green != q->blue))
green            3431 magick/enhance.c             q->green=(Quantum) QuantumRange-q->green;
green            3492 magick/enhance.c         q->green=(Quantum) QuantumRange-q->green;
green            3715 magick/enhance.c           image->colormap[i].green=ClampToQuantum(sigmoidal_map[
green            3716 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].green)]);
green            3760 magick/enhance.c         q->green=ClampToQuantum(sigmoidal_map[ScaleQuantumToMap(q->green)]);
green             218 magick/feature.c     grays[i].green=(~0U);
green             252 magick/feature.c       grays[ScaleQuantumToMap(p->green)].green=
green             253 magick/feature.c         ScaleQuantumToMap(p->green);
green             278 magick/feature.c     if (grays[i].green != ~0U)
green             279 magick/feature.c       grays[gray.green++].green=grays[i].green;
green             293 magick/feature.c   if (gray.green > number_grays)
green             294 magick/feature.c     number_grays=gray.green;
green             484 magick/feature.c         while (grays[u].green != ScaleQuantumToMap(p->green))
green             486 magick/feature.c         while (grays[v].green != ScaleQuantumToMap((p+offset)->green))
green             488 magick/feature.c         cooccurrence[u][v].direction[i].green++;
green             489 magick/feature.c         cooccurrence[v][u].direction[i].green++;
green             593 magick/feature.c         cooccurrence[x][y].direction[i].green/=normalize;
green             627 magick/feature.c           cooccurrence[x][y].direction[i].green*
green             628 magick/feature.c           cooccurrence[x][y].direction[i].green;
green             644 magick/feature.c         sum[y].direction[i].green+=cooccurrence[x][y].direction[i].green;
green             651 magick/feature.c         correlation.direction[i].green+=x*y*
green             652 magick/feature.c           cooccurrence[x][y].direction[i].green;
green             667 magick/feature.c           cooccurrence[x][y].direction[i].green/((y-x)*(y-x)+1);
green             681 magick/feature.c         density_xy[y+x+2].direction[i].green+=
green             682 magick/feature.c           cooccurrence[x][y].direction[i].green;
green             698 magick/feature.c           cooccurrence[x][y].direction[i].green*
green             699 magick/feature.c           log10(cooccurrence[x][y].direction[i].green+MagickEpsilon);
green             715 magick/feature.c         density_x[x].direction[i].green+=cooccurrence[x][y].direction[i].green;
green             724 magick/feature.c         density_y[y].direction[i].green+=cooccurrence[x][y].direction[i].green;
green             735 magick/feature.c       mean.direction[i].green+=y*sum[y].direction[i].green;
green             736 magick/feature.c       sum_squares.direction[i].green+=y*y*sum[y].direction[i].green;
green             760 magick/feature.c       (correlation.direction[i].green-mean.direction[i].green*
green             761 magick/feature.c       mean.direction[i].green)/(sqrt(sum_squares.direction[i].green-
green             762 magick/feature.c       (mean.direction[i].green*mean.direction[i].green))*sqrt(
green             763 magick/feature.c       sum_squares.direction[i].green-(mean.direction[i].green*
green             764 magick/feature.c       mean.direction[i].green)));
green             805 magick/feature.c         x*density_xy[x].direction[i].green;
green             821 magick/feature.c         density_xy[x].direction[i].green*
green             822 magick/feature.c         log10(density_xy[x].direction[i].green+MagickEpsilon);
green             844 magick/feature.c         density_xy[x].direction[i].green;
green             884 magick/feature.c         variance.direction[i].green+=(y-mean.direction[i].green+1)*
green             885 magick/feature.c           (y-mean.direction[i].green+1)*cooccurrence[x][y].direction[i].green;
green             900 magick/feature.c         density_xy[MagickAbsoluteValue(y-x)].direction[i].green+=
green             901 magick/feature.c           cooccurrence[x][y].direction[i].green;
green             915 magick/feature.c         entropy_xy.direction[i].green-=cooccurrence[x][y].direction[i].green*
green             916 magick/feature.c           log10(cooccurrence[x][y].direction[i].green+MagickEpsilon);
green             929 magick/feature.c         entropy_xy1.direction[i].green-=(cooccurrence[x][y].direction[i].green*
green             930 magick/feature.c           log10(density_x[x].direction[i].green*density_y[y].direction[i].green+
green             948 magick/feature.c         entropy_xy2.direction[i].green-=(density_x[x].direction[i].green*
green             949 magick/feature.c           density_y[y].direction[i].green*log10(density_x[x].direction[i].green*
green             950 magick/feature.c           density_y[y].direction[i].green+MagickEpsilon));
green             969 magick/feature.c       variance.direction[i].green;
green             998 magick/feature.c       variance.direction[i].green+=density_xy[x].direction[i].green;
green            1006 magick/feature.c       sum_squares.direction[i].green+=density_xy[x].direction[i].green*
green            1007 magick/feature.c         density_xy[x].direction[i].green;
green            1023 magick/feature.c         density_xy[x].direction[i].green*
green            1024 magick/feature.c         log10(density_xy[x].direction[i].green+MagickEpsilon);
green            1041 magick/feature.c       entropy_x.direction[i].green-=(density_x[x].direction[i].green*
green            1042 magick/feature.c         log10(density_x[x].direction[i].green+MagickEpsilon));
green            1053 magick/feature.c       entropy_y.direction[i].green-=(density_y[y].direction[i].green*
green            1054 magick/feature.c         log10(density_y[y].direction[i].green+MagickEpsilon));
green            1072 magick/feature.c       (((double) number_grays*number_grays*sum_squares.direction[i].green)-
green            1073 magick/feature.c       (variance.direction[i].green*variance.direction[i].green))/
green            1097 magick/feature.c       (entropy_xy.direction[i].green-entropy_xy1.direction[i].green)/
green            1098 magick/feature.c       (entropy_x.direction[i].green > entropy_y.direction[i].green ?
green            1099 magick/feature.c        entropy_x.direction[i].green : entropy_y.direction[i].green);
green            1118 magick/feature.c       (sqrt(fabs(1.0-exp(-2.0*(entropy_xy2.direction[i].green-
green            1119 magick/feature.c       entropy_xy.direction[i].green)))));
green            1162 magick/feature.c               pixel.direction[i].green+=cooccurrence[x][y].direction[i].green;
green            1176 magick/feature.c           Q[z][y].direction[i].green+=cooccurrence[z][x].direction[i].green*
green            1177 magick/feature.c             cooccurrence[y][x].direction[i].green/
green            1178 magick/feature.c             density_x[z].direction[i].green/density_y[x].direction[i].red;
green            1195 magick/feature.c       channel_features[GreenChannel].contrast[i]+=z*z*pixel.direction[i].green;
green             313 magick/fourier.c           q->green=ClampToQuantum(QuantumRange*magnitude_source[i]);
green             365 magick/fourier.c           q->green=ClampToQuantum(QuantumRange*phase_source[i]);
green            1108 magick/fourier.c           q->green=ClampToQuantum(QuantumRange*source[i]);
green             393 magick/fx.c            q->green=ClampToQuantum(GenerateDifferentialNoise(random_info[id],
green             394 magick/fx.c              p->green,noise_type,attenuate));
green             544 magick/fx.c          if (p->green < quantum)
green             549 magick/fx.c          pixel.green=0.5*(p->green+factor*quantum);
green             552 magick/fx.c          if (p->green > quantum)
green             557 magick/fx.c          pixel.green=0.5*(pixel.green+factor*quantum);
green             741 magick/fx.c      pixel.green=geometry_info.rho;
green             745 magick/fx.c        pixel.green=geometry_info.sigma;
green             788 magick/fx.c          q->green=(Quantum) ((p->green*(100.0-pixel.green)+
green             789 magick/fx.c            colorize.green*pixel.green)/100.0);
green             996 magick/fx.c            pixel=ColorMatrix[v][0]*p->red+ColorMatrix[v][1]*p->green+
green            1006 magick/fx.c              case 1: q->green=ClampToQuantum(pixel); break;
green            1503 magick/fx.c            case GreenChannel: return(QuantumScale*pixel.green);
green            1653 magick/fx.c            return(QuantumScale*pixel.green);
green            1686 magick/fx.c              ConvertRGBToHSL(ClampToQuantum(pixel.red),ClampToQuantum(pixel.green),
green            1730 magick/fx.c              ConvertRGBToHSL(ClampToQuantum(pixel.red),ClampToQuantum(pixel.green),
green            1739 magick/fx.c              luminence=0.2126*pixel.red+0.7152*pixel.green+0.0722*pixel.blue;
green            1805 magick/fx.c              ConvertRGBToHSL(ClampToQuantum(pixel.red),ClampToQuantum(pixel.green),
green            1833 magick/fx.c            return(QuantumScale*pixel.green);
green            3021 magick/fx.c              q->green=ClampToQuantum((MagickRealType) QuantumRange*alpha);
green            3435 magick/fx.c              q->green=ClampToQuantum(alpha*q->green+beta*
green            3613 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
green            3633 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
green            3660 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
green            3684 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
green            3710 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
green            4044 magick/fx.c          q->green=ClampToQuantum(tone);
green            4048 magick/fx.c          if ((MagickRealType) q->green < tone)
green            4049 magick/fx.c            q->green=ClampToQuantum(tone);
green            4191 magick/fx.c          q->green=border_image->background_color.green;
green            4339 magick/fx.c          pixel.green=pixel.red;
green            4450 magick/fx.c            if ((MagickRealType) image->colormap[i].green > threshold)
green            4451 magick/fx.c              image->colormap[i].green=(Quantum) QuantumRange-
green            4452 magick/fx.c                image->colormap[i].green;
green            4489 magick/fx.c          if ((MagickRealType) q->green > threshold)
green            4490 magick/fx.c            q->green=(Quantum) QuantumRange-q->green;
green            4639 magick/fx.c                SetBit(q->green,j,GetBit(PixelIntensityToQuantum(&pixel),i));
green            4799 magick/fx.c          r->green=q->green;
green            5102 magick/fx.c        pixel.green=geometry_info.sigma;
green            5104 magick/fx.c        pixel.green=pixel.red;
green            5115 magick/fx.c      color_vector.green=(MagickRealType) (pixel.green*tint.green/100.0-
green            5162 magick/fx.c          weight=QuantumScale*p->green-0.5;
green            5163 magick/fx.c          pixel.green=(MagickRealType) p->green+color_vector.green*(1.0-(4.0*
green              99 magick/gem.c     assert(green != (Quantum *) NULL);
green             104 magick/gem.c         *green=(*red);
green             119 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*t);
green             126 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*brightness);
green             133 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*brightness);
green             140 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*q);
green             147 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*p);
green             154 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*p);
green             219 magick/gem.c     assert(green != (Quantum *) NULL);
green             224 magick/gem.c         *green=(*red);
green             237 magick/gem.c     *green=ClampToQuantum((MagickRealType) QuantumRange*g);
green             286 magick/gem.c     assert(green != (Quantum *) NULL);
green             292 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*v);
green             313 magick/gem.c     *green=ClampToQuantum((MagickRealType) QuantumRange*g);
green             362 magick/gem.c     min=(MagickRealType) (red < green ? red : green);
green             365 magick/gem.c     max=(MagickRealType) (red > green ? red : green);
green             376 magick/gem.c       *hue=(double) ((green-(MagickRealType) blue)/delta);
green             378 magick/gem.c       if ((MagickRealType) green == max)
green             381 magick/gem.c         *hue=(double) (4.0+(red-(MagickRealType) green)/delta);
green             448 magick/gem.c     g=QuantumScale*green;
green             525 magick/gem.c     w=(MagickRealType) MagickMin((double) red,MagickMin((double) green,(double)
green             527 magick/gem.c     v=(MagickRealType) MagickMax((double) red,MagickMax((double) green,(double)
green             536 magick/gem.c     f=((MagickRealType) red == w) ? green-(MagickRealType) blue :
green             537 magick/gem.c       (((MagickRealType) green == w) ? blue-(MagickRealType) red : red-
green             538 magick/gem.c       (MagickRealType) green);
green             539 magick/gem.c     i=((MagickRealType) red == w) ? 3 : (((MagickRealType) green == w) ? 5 : 1);
green             167 magick/histogram.c     ((ScaleQuantumToChar(ClampToQuantum(pixel->green)) >> index) & 0x01) << 1 |
green            1106 magick/histogram.c   if (color_2->pixel.green != color_1->pixel.green)
green            1107 magick/histogram.c     return((int) color_1->pixel.green-(int) color_2->pixel.green);
green            1907 magick/image.c       if ((pixel.green < 0.0) || (pixel.green > QuantumRange) ||
green            1908 magick/image.c           (pixel.green != (QuantumAny) pixel.green))
green            2368 magick/image.c           q->green=q->red;
green            2378 magick/image.c           q->red=q->green;
green            2379 magick/image.c           q->blue=q->green;
green            2389 magick/image.c           q->green=q->blue;
green            2399 magick/image.c           q->green=q->opacity;
green            2413 magick/image.c           q->green=indexes[x];
green            2424 magick/image.c           q->green=(Quantum) GetAlphaPixelComponent(q);
green            2654 magick/image.c               q->green=pixel.green;
green            4231 magick/image.c       q->green=pixel.green;
green            1328 magick/mac.c           image->colormap[x].green=
green            1329 magick/mac.c             (*(picture_info.theColorTable))->ctTable[x].rgb.green;
green            1368 magick/mac.c         q->green=ScaleCharToQuantum(Pixel.green & 0xff);
green            2652 magick/morphology.c         result.green   =
green            2675 magick/morphology.c               result.green   += (*k)*k_pixels->green;
green            2687 magick/morphology.c               q->green = ClampToQuantum(result.green);
green            2712 magick/morphology.c               result.green   += alpha*k_pixels->green;
green            2724 magick/morphology.c             q->green = ClampToQuantum(gamma*result.green);
green            2733 magick/morphology.c             || ( p[r].green != q->green )
green            2837 magick/morphology.c       min.green   =
green            2842 magick/morphology.c       max.green   =
green            2848 magick/morphology.c       result.green   = (MagickRealType) p[r].green;
green            2859 magick/morphology.c           result.green   =
green            2905 magick/morphology.c                     result.green   += (*k)*k_pixels[u].green;
green            2917 magick/morphology.c                   q->green = ClampToQuantum(result.green);
green            2944 magick/morphology.c                     result.green   += alpha*k_pixels[u].green;
green            2956 magick/morphology.c                 q->green = ClampToQuantum(gamma*result.green);
green            2980 magick/morphology.c                 Minimize(min.green,   (double) k_pixels[u].green);
green            3011 magick/morphology.c                 Maximize(max.green,   (double) k_pixels[u].green);
green            3046 magick/morphology.c                   Minimize(min.green,   (double) k_pixels[u].green);
green            3056 magick/morphology.c                   Maximize(max.green,   (double) k_pixels[u].green);
green            3069 magick/morphology.c             min.green   -= max.green;   Maximize( min.green,   0.0 );
green            3158 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
green            3191 magick/morphology.c           result.green   -= min.green;
green            3199 magick/morphology.c           result.green   += min.green;
green            3219 magick/morphology.c             q->green = ClampToQuantum(result.green);
green            3232 magick/morphology.c           || ( p[r].green != q->green )
green            3395 magick/morphology.c       result.green   = (MagickRealType) q->green;
green            3412 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
green            3429 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
green            3444 magick/morphology.c         q->green = ClampToQuantum(result.green);
green            3455 magick/morphology.c           || ( p[r].green != q->green )
green            3545 magick/morphology.c       result.green   = (MagickRealType) q->green;
green            3562 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
green            3579 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
green            3594 magick/morphology.c         q->green = ClampToQuantum(result.green);
green            3605 magick/morphology.c           || ( p[r].green != q->green )
green             353 magick/paint.c             q->green=ClampToQuantum(fill.green);
green             842 magick/paint.c             q->green=ClampToQuantum(fill->green);
green            1117 magick/paint.c         (pixel.green >= low->green) && (pixel.green <= high->green) &&
green              48 magick/pixel-private.h   if ((pixel->red == pixel->green) && (pixel->green == pixel->blue))
green              51 magick/pixel-private.h   if ((fabs(pixel->red-pixel->green) <= MagickEpsilon) &&
green              52 magick/pixel-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
green              62 magick/pixel-private.h       (pixel->red == pixel->green) && (pixel->green == pixel->blue))
green              67 magick/pixel-private.h       (fabs(pixel->red-pixel->green) <= MagickEpsilon) &&
green              68 magick/pixel-private.h       (fabs(pixel->green-pixel->blue) <= MagickEpsilon))
green              78 magick/pixel-private.h   pixel->green=(MagickRealType) color->green;
green              92 magick/pixel-private.h   pixel->green=image->bias;
green             102 magick/pixel-private.h   color->green=ClampToQuantum(pixel->green);
green            1635 magick/pixel.c   pixel->green=0.0;
green            1847 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1866 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1886 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1906 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1926 magick/pixel.c               q->green=q->red;
green            1945 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1964 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            1984 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            2004 magick/pixel.c               q->green=ScaleCharToQuantum(*p++);
green            2035 magick/pixel.c                 q->green=ScaleCharToQuantum(*p);
green            2062 magick/pixel.c                 q->green=q->red;
green            2095 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2117 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2142 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2164 magick/pixel.c               q->green=q->red;
green            2185 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2207 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2232 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2264 magick/pixel.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2292 magick/pixel.c                 q->green=q->red;
green            2325 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2347 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2372 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2394 magick/pixel.c               q->green=q->red;
green            2415 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2437 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2462 magick/pixel.c               q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2494 magick/pixel.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*(*p));
green            2522 magick/pixel.c                 q->green=q->red;
green            2554 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2573 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2593 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2613 magick/pixel.c               q->green=q->red;
green            2632 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2651 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2671 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2702 magick/pixel.c                 q->green=ScaleLongToQuantum(*p);
green            2729 magick/pixel.c                 q->green=q->red;
green            2761 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2780 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2800 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2820 magick/pixel.c               q->green=q->red;
green            2839 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2858 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2878 magick/pixel.c               q->green=ScaleLongToQuantum(*p++);
green            2909 magick/pixel.c                 q->green=ScaleLongToQuantum(*p);
green            2936 magick/pixel.c                 q->green=q->red;
green            2968 magick/pixel.c               q->green=(*p++);
green            2987 magick/pixel.c               q->green=(*p++);
green            3007 magick/pixel.c               q->green=(*p++);
green            3027 magick/pixel.c               q->green=q->red;
green            3046 magick/pixel.c               q->green=(*p++);
green            3065 magick/pixel.c               q->green=(*p++);
green            3085 magick/pixel.c               q->green=(*p++);
green            3116 magick/pixel.c                 q->green=(*p);
green            3143 magick/pixel.c                 q->green=q->red;
green            3175 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3194 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3214 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3234 magick/pixel.c               q->green=q->red;
green            3253 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3272 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3292 magick/pixel.c               q->green=ScaleShortToQuantum(*p++);
green            3323 magick/pixel.c                 q->green=ScaleShortToQuantum(*p);
green            3350 magick/pixel.c                 q->green=q->red;
green            3425 magick/pixel.c       pixel->green=(MagickRealType) color->green;
green            3437 magick/pixel.c   pixel->green=(MagickRealType) (*alpha*color->green);
green            3463 magick/pixel.c   p=(pixels[3].green-pixels[2].green)-(pixels[0].green-pixels[1].green);
green            3464 magick/pixel.c   q=(pixels[0].green-pixels[1].green)-p;
green            3465 magick/pixel.c   r=pixels[2].green-pixels[0].green;
green            3466 magick/pixel.c   s=pixels[1].green;
green            3467 magick/pixel.c   pixel->green=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
green            3588 magick/pixel.c       pixel->green=0.0;
green            3596 magick/pixel.c         pixel->green+=gamma*0.0625*pixels[i].green;
green            3670 magick/pixel.c       pixel->green=gamma*(epsilon.y*(epsilon.x*pixels[0].green+delta.x*
green            3671 magick/pixel.c         pixels[1].green)+delta.y*(epsilon.x*pixels[2].green+delta.x*
green            3672 magick/pixel.c         pixels[3].green));
green            3772 magick/pixel.c               pixel->green=gamma*MeshInterpolate(&delta,pixels[2].green,
green            3773 magick/pixel.c                 pixels[3].green,pixels[0].green);
green            3792 magick/pixel.c               pixel->green=gamma*MeshInterpolate(&delta,pixels[1].green,
green            3793 magick/pixel.c                 pixels[0].green,pixels[3].green);
green            3817 magick/pixel.c               pixel->green=gamma*MeshInterpolate(&delta,pixels[0].green,
green            3818 magick/pixel.c                 pixels[1].green,pixels[2].green);
green            3838 magick/pixel.c               pixel->green=gamma*MeshInterpolate(&delta,pixels[3].green,
green            3839 magick/pixel.c                 pixels[2].green,pixels[1].green);
green            3902 magick/pixel.c       pixel->green=0.0;
green            3917 magick/pixel.c           pixel->green+=gamma*dx*dy*pixels[n].green;
green              29 magick/pixel.h #define ClampGreenPixelComponent(p) ClampToQuantum((p)->green)
green              35 magick/pixel.h #define GetGreenPixelComponent(p) ((p)->green)
green              42 magick/pixel.h #define SetGreenPixelComponent(q,value) ((q)->green=(value))
green              50 magick/pixel.h #define SetGrayPixelComponent(q,value) ((q)->red=(q)->green=(q)->blue=(value))
green              53 magick/pixel.h #define GetCbPixelComponent(p) ((p)->green)
green              57 magick/pixel.h #define SetCbPixelComponent(q,value) ((q)->green=(value))
green              61 magick/pixel.h #define GetMagentaPixelComponent(p) ((p)->green)
green              66 magick/pixel.h #define SetMagentaPixelComponent(q,value) ((q)->green=(value))
green              87 magick/pixel.h     green,
green              97 magick/pixel.h     green,
green             122 magick/pixel.h     green,
green             136 magick/pixel.h     green,
green             143 magick/pixel.h     green,
green             137 magick/prepress.c       density=(double) p->red+p->green+p->blue+indexes[x];
green            1257 magick/profile.c                     *p++=ScaleQuantumToShort(q->green);
green            1271 magick/profile.c                 q->green=q->red;
green            1276 magick/profile.c                     q->green=ScaleShortToQuantum(*p);
green            2084 magick/property.c           pixel.green=(MagickRealType) QuantumRange*alpha;
green             220 magick/quantize.c     green,
green             439 magick/quantize.c       alpha_pixel->green=(MagickRealType) pixel->green;
green             446 magick/quantize.c   alpha_pixel->green=alpha*pixel->green;
green             468 magick/quantize.c     ((ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->green)) >> index) & 0x1) << 1 |
green             479 magick/quantize.c   if ((p->red != q->red) || (p->green != q->green) || (p->blue != q->blue))
green             608 magick/quantize.c                 q->green=image->colormap[index].green;
green             657 magick/quantize.c         q->green=intensity;
green             790 magick/quantize.c   midpoint.green=(MagickRealType) QuantumRange/2.0;
green             832 magick/quantize.c         mid.green+=(id & 2) != 0 ? bisect : -bisect;
green             853 magick/quantize.c         error.green=QuantumScale*(pixel.green-mid.green);
green             858 magick/quantize.c           count*error.green*error.green+count*error.blue*error.blue+
green             868 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*pixel.green;
green             921 magick/quantize.c         mid.green+=(id & 2) != 0 ? bisect : -bisect;
green             942 magick/quantize.c         error.green=QuantumScale*(pixel.green-mid.green);
green             947 magick/quantize.c           count*error.green*error.green+count*error.blue*error.blue+
green             957 magick/quantize.c       node_info->total_color.green+=count*QuantumScale*pixel.green;
green            1098 magick/quantize.c           pixel=alpha*p->green-beta*q->green;
green            1224 magick/quantize.c           q->green=ClampToQuantum((MagickRealType) (alpha*QuantumRange*
green            1225 magick/quantize.c             node_info->total_color.green));
green            1242 magick/quantize.c               q->green=ClampToQuantum((MagickRealType) (alpha*QuantumRange*
green            1243 magick/quantize.c                 node_info->total_color.green));
green            1257 magick/quantize.c               q->green=ClampToQuantum((MagickRealType) (alpha*gamma*
green            1258 magick/quantize.c                 QuantumRange*node_info->total_color.green));
green            1432 magick/quantize.c     GreenShift(ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->green))) |
green            1528 magick/quantize.c           pixel.green+=7*current[u-v].green/16;
green            1538 magick/quantize.c               pixel.green+=previous[u+v].green/16;
green            1544 magick/quantize.c           pixel.green+=5*previous[u].green/16;
green            1551 magick/quantize.c               pixel.green+=3*previous[u-v].green/16;
green            1558 magick/quantize.c       pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
green            1600 magick/quantize.c           (q+u)->green=image->colormap[index].green;
green            1612 magick/quantize.c       current[u].green=pixel.green-color.green;
green            1774 magick/quantize.c         pixel.green+=p->weights[i]*p->error[i].green;
green            1780 magick/quantize.c       pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
green            1823 magick/quantize.c           q->green=image->colormap[index].green;
green            1837 magick/quantize.c       p->error[ErrorQueueLength-1].green=pixel.green-color.green;
green            2190 magick/quantize.c       distance=fabs(alpha*p->green-beta*image->colormap[index].green);
green            2344 magick/quantize.c         image->colormap[i].green=PosterizePixel(image->colormap[i].green);
green            2385 magick/quantize.c         q->green=PosterizePixel(q->green);
green            2476 magick/quantize.c   parent->total_color.green+=node_info->total_color.green;
green             308 magick/quantum-export.c         q->green=ClampToQuantum(alpha*q->green);
green             342 magick/quantum-export.c         q->red=q->green;
green             343 magick/quantum-export.c         q->green=quantum;
green             708 magick/quantum-export.c                   ScaleQuantumToAny(p->green,range) << 12 |
green             723 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             738 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             767 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             788 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             813 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             837 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             852 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green             907 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green             934 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green             950 magick/quantum-export.c               ScaleQuantumToAny(p->green,range),q);
green            1013 magick/quantum-export.c                     case 1: quantum=p->green; break;
green            1054 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            1073 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            1139 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            1173 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            1792 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            1813 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            1826 magick/quantum-export.c               ScaleQuantumToAny(p->green,range),q);
green            2264 magick/quantum-export.c                   ScaleQuantumToAny(p->green,range) << 12 |
green            2279 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2294 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2323 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2344 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2369 magick/quantum-export.c                     pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2393 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2408 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2463 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            2490 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            2506 magick/quantum-export.c               ScaleQuantumToAny(p->green,range),q);
green            2570 magick/quantum-export.c                     case 1: quantum=p->green; break;
green            2611 magick/quantum-export.c                 pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2630 magick/quantum-export.c             pixel=(unsigned int) ScaleQuantumToAny(p->green,range);
green            2696 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            2730 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            2841 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            2871 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            2888 magick/quantum-export.c               ScaleQuantumToAny(p->green,range),q);
green            2994 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->green,q);
green            3032 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->green,q);
green            3051 magick/quantum-export.c               ScaleQuantumToAny(p->green,range),q);
green            3198 magick/quantum-export.c         q->red=q->green;
green            3199 magick/quantum-export.c         q->green=quantum;
green             536 magick/quantum-import.c               q->green=q->red;
green             553 magick/quantum-import.c             q->green=q->red;
green             739 magick/quantum-import.c                 q->green=ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range);
green             793 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green             814 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green             839 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green             894 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green             932 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green             965 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            1062 magick/quantum-import.c                     case 1: q->green=(Quantum) (quantum); break;
green            1078 magick/quantum-import.c             q->green=ScaleShortToQuantum((unsigned short) (pixel << 6));
green            1101 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            1144 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            1181 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            1234 magick/quantum-import.c               q->green=q->red;
green            1243 magick/quantum-import.c             q->green=q->red;
green            1261 magick/quantum-import.c             q->green=q->red;
green            1266 magick/quantum-import.c             q->green=q->red;
green            1275 magick/quantum-import.c             q->green=q->red;
green            1292 magick/quantum-import.c                 q->green=q->red;
green            1304 magick/quantum-import.c             q->green=q->red;
green            1323 magick/quantum-import.c                     q->green=q->red;
green            1327 magick/quantum-import.c                     q->green=q->red;
green            1331 magick/quantum-import.c                     q->green=q->red;
green            1340 magick/quantum-import.c                       q->green=q->red;
green            1347 magick/quantum-import.c                       q->green=q->red;
green            1357 magick/quantum-import.c                 q->green=q->red;
green            1361 magick/quantum-import.c                 q->green=q->red;
green            1365 magick/quantum-import.c                 q->green=q->red;
green            1374 magick/quantum-import.c                   q->green=q->red;
green            1381 magick/quantum-import.c                   q->green=q->red;
green            1391 magick/quantum-import.c             q->green=q->red;
green            1410 magick/quantum-import.c                 q->green=q->red;
green            1415 magick/quantum-import.c                 q->green=q->red;
green            1424 magick/quantum-import.c                 q->green=q->red;
green            1437 magick/quantum-import.c             q->green=q->red;
green            1455 magick/quantum-import.c                 q->green=q->red;
green            1469 magick/quantum-import.c                 q->green=q->red;
green            1480 magick/quantum-import.c             q->green=q->red;
green            1501 magick/quantum-import.c                 q->green=q->red;
green            1512 magick/quantum-import.c             q->green=q->red;
green            1530 magick/quantum-import.c                 q->green=q->red;
green            1545 magick/quantum-import.c             q->green=q->red;
green            1571 magick/quantum-import.c               q->green=q->red;
green            1583 magick/quantum-import.c             q->green=q->red;
green            1603 magick/quantum-import.c             q->green=q->red;
green            1621 magick/quantum-import.c             q->green=q->red;
green            1637 magick/quantum-import.c             q->green=q->red;
green            1653 magick/quantum-import.c             q->green=q->red;
green            1674 magick/quantum-import.c                 q->green=q->red;
green            1688 magick/quantum-import.c             q->green=q->red;
green            1711 magick/quantum-import.c                 q->green=q->red;
green            1724 magick/quantum-import.c             q->green=q->red;
green            1744 magick/quantum-import.c                 q->green=q->red;
green            1761 magick/quantum-import.c             q->green=q->red;
green            1907 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            1936 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            1961 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2332 magick/quantum-import.c                 q->green=ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range);
green            2386 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green            2407 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green            2432 magick/quantum-import.c                     q->green=ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range);
green            2487 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            2525 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2558 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2656 magick/quantum-import.c                     case 1: q->green=(Quantum) (quantum); break;
green            2672 magick/quantum-import.c             q->green=ScaleShortToQuantum((unsigned short) (pixel << 6));
green            2695 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            2738 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2775 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2849 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            2892 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            2929 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            3006 magick/quantum-import.c                 q->green=ClampToQuantum((MagickRealType) QuantumRange*
green            3054 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            3095 magick/quantum-import.c                 q->green=ClampToQuantum(pixel);
green            3185 magick/quantum-import.c                 q->green=cbcr[0];
green            3189 magick/quantum-import.c                 q->green=cbcr[0];
green            3229 magick/quantum-import.c         q->red=q->green;
green            3230 magick/quantum-import.c         q->green=quantum;
green            3267 magick/quantum-import.c         q->green=ClampToQuantum(alpha*q->green);
green             503 magick/resample.c               resample_filter->average_pixel.green *= weight;
green             511 magick/resample.c               resample_filter->average_pixel.green +=
green             512 magick/resample.c                       weight*resample_filter->image->background_color.green;
green             520 magick/resample.c               resample_filter->average_pixel.green /= divisor_c;
green             538 magick/resample.c   pixel->red = pixel->green = pixel->blue = 0.0;
green             608 magick/resample.c         pixel->green += weight*pixels->green;
green             647 magick/resample.c     pixel->opacity = pixel->red = pixel->green = pixel->blue = 0;
green             664 magick/resample.c   pixel->green = (MagickRealType) ClampToQuantum(divisor_c*pixel->green);
green            1878 magick/resize.c     pixel.green=QuantumRange*(packet[1]/255.0);
green            2181 magick/resize.c             pixel.green+=alpha*(p+j)->green;
green            2215 magick/resize.c             pixel.green+=alpha*(p+j)->green;
green            2222 magick/resize.c           q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            2424 magick/resize.c             pixel.green+=alpha*(p+j)->green;
green            2458 magick/resize.c             pixel.green+=alpha*(p+j)->green;
green            2465 magick/resize.c           q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel));
green            2937 magick/resize.c           x_vector[x].green=(MagickRealType) GetGreenPixelComponent(p);
green            2967 magick/resize.c                 x_vector[x].green=(MagickRealType) GetGreenPixelComponent(p);
green            2981 magick/resize.c             y_vector[x].green+=scale.y*x_vector[x].green;
green            3005 magick/resize.c               x_vector[x].green=(MagickRealType) GetGreenPixelComponent(p);
green            3021 magick/resize.c           pixel.green=y_vector[x].green+span.y*x_vector[x].green;
green            3028 magick/resize.c           s->green=pixel.green;
green            3054 magick/resize.c           q->green=ClampToQuantum(s->green);
green            3085 magick/resize.c             pixel.green+=span.x*s->green;
green            3092 magick/resize.c             t->green=pixel.green;
green            3111 magick/resize.c             pixel.green+=scale.x*s->green;
green            3125 magick/resize.c           pixel.green+=span.x*s->green;
green            3136 magick/resize.c           t->green=pixel.green;
green            3150 magick/resize.c         q->green=ClampToQuantum(t->green);
green             138 magick/segment.c     green,
green             259 magick/segment.c     green,
green             290 magick/segment.c   (void) ResetMagickMemory(&green,0,sizeof(green));
green             294 magick/segment.c     green.index=0;
green             295 magick/segment.c     while (DefineRegion(extrema[Green],&green) != 0)
green             322 magick/segment.c         cluster->green=green;
green             342 magick/segment.c       cluster->green=green;
green             374 magick/segment.c              (cluster->green.left-SafeMargin)) &&
green             376 magick/segment.c              (cluster->green.right+SafeMargin)) &&
green             387 magick/segment.c             cluster->green.center+=(MagickRealType)
green             427 magick/segment.c         cluster->green.center/=cluster->count;
green             475 magick/segment.c           cluster->green.left,(double) cluster->green.right,(double)
green             488 magick/segment.c           cluster->red.center,(double) cluster->green.center,(double)
green             516 magick/segment.c     image->colormap[i].green=ScaleCharToQuantum((unsigned char)
green             517 magick/segment.c       (cluster->green.center+0.5));
green             565 magick/segment.c             ((ssize_t) ScaleQuantumToChar(q->green) >=
green             566 magick/segment.c              (cluster->green.left-SafeMargin)) &&
green             567 magick/segment.c             ((ssize_t) ScaleQuantumToChar(q->green) <=
green             568 magick/segment.c              (cluster->green.right+SafeMargin)) &&
green             604 magick/segment.c               squares[(ssize_t) ScaleQuantumToChar(q->green)-
green             614 magick/segment.c                 squares[(ssize_t) ScaleQuantumToChar(q->green)-
green             958 magick/segment.c     green,
green            1022 magick/segment.c   (void) ResetMagickMemory(&green,0,sizeof(green));
green            1026 magick/segment.c     green.index=0;
green            1027 magick/segment.c     while (DefineRegion(extrema[Green],&green) != 0)
green            1058 magick/segment.c         cluster->green=green;
green            1081 magick/segment.c       cluster->green=green;
green            1103 magick/segment.c              (cluster->green.left-SafeMargin)) &&
green            1105 magick/segment.c              (cluster->green.right+SafeMargin)) &&
green            1117 magick/segment.c             cluster->green.center+=(MagickRealType)
green            1148 magick/segment.c         cluster->green.center/=cluster->count;
green            1185 magick/segment.c   threshold=(background->green.center+object->green.center)/2.0;
green            1186 magick/segment.c   pixel->green=(MagickRealType) ScaleCharToQuantum((unsigned char)
green             743 magick/shear.c           ((MagickRealType) p->green < threshold) ||
green             794 magick/shear.c           ((MagickRealType) p->green < threshold) ||
green             860 magick/shear.c       background.green+=QuantumScale*GetGreenPixelComponent(p);
green             870 magick/shear.c   image->background_color.green=ClampToQuantum((MagickRealType) QuantumRange*
green             871 magick/shear.c     background.green/count);
green             559 magick/statistic.c           evaluate_pixel[i].green=ApplyEvaluateOperator(random_info[id],
green             560 magick/statistic.c             p->green,op,evaluate_pixel[i].green);
green             574 magick/statistic.c         q->green=ClampToQuantum(evaluate_pixel[i/2].green);
green             662 magick/statistic.c           evaluate_pixel[x].green=ApplyEvaluateOperator(random_info[id],
green             663 magick/statistic.c             p->green,i == 0 ? AddEvaluateOperator : op,evaluate_pixel[x].green);
green             682 magick/statistic.c           evaluate_pixel[x].green/=number_images;
green             690 magick/statistic.c         q->green=ClampToQuantum(evaluate_pixel[x].green);
green             790 magick/statistic.c         q->green=ClampToQuantum(ApplyEvaluateOperator(random_info[id],q->green,
green            1025 magick/statistic.c         q->green=ApplyFunction(q->green,function,number_parameters,parameters,
green            1352 magick/statistic.c           sum_squares+=(double) p->green*GetGreenPixelComponent(p);
green            1353 magick/statistic.c           sum_cubes+=(double) p->green*p->green*GetGreenPixelComponent(p);
green            1354 magick/statistic.c           sum_fourth_power+=(double) p->green*p->green*p->green*
green            1495 magick/statistic.c           if (pixel.green < *minima)
green            1496 magick/statistic.c             *minima=(double) pixel.green;
green            1497 magick/statistic.c           if (pixel.green > *maxima)
green            1498 magick/statistic.c             *maxima=(double) pixel.green;
green            1637 magick/statistic.c           status=p->green != ScaleAnyToQuantum(ScaleQuantumToAny(p->green,
green            1698 magick/statistic.c       if ((double) p->green < channel_statistics[GreenChannel].minima)
green            1701 magick/statistic.c       if ((double) p->green > channel_statistics[GreenChannel].maxima)
green            1705 magick/statistic.c       channel_statistics[GreenChannel].sum_squared+=(double) p->green*
green            1707 magick/statistic.c       channel_statistics[GreenChannel].sum_cubed+=(double) p->green*p->green*
green            1709 magick/statistic.c       channel_statistics[GreenChannel].sum_fourth_power+=(double) p->green*
green            1710 magick/statistic.c         p->green*p->green*GetGreenPixelComponent(p);
green             256 magick/threshold.c           pixel.green+=r[u].green;
green             265 magick/threshold.c       mean.green=(MagickRealType) (pixel.green/number_pixels+offset);
green             272 magick/threshold.c       q->green=(Quantum) (((MagickRealType) q->green <= mean.green) ?
green             422 magick/threshold.c           q->green=q->red;
green             434 magick/threshold.c           q->green=(Quantum) ((MagickRealType) q->green <= threshold ? 0 :
green             555 magick/threshold.c   threshold.green=geometry_info.sigma;
green             557 magick/threshold.c     threshold.green=threshold.red;
green             570 magick/threshold.c       threshold.green*=(QuantumRange/100.0);
green             611 magick/threshold.c               q->green=(Quantum) 0;
green             623 magick/threshold.c               ((MagickRealType) q->green < threshold.green))
green             624 magick/threshold.c             q->green=(Quantum) 0;
green             743 magick/threshold.c         q->green=ClampToUnsignedQuantum(q->green);
green             785 magick/threshold.c         q->green=ClampToUnsignedQuantum(q->green);
green            1428 magick/threshold.c     levels.green   = ((channel & GreenChannel)   != 0) ? levels.index : 0;
green            1441 magick/threshold.c         levels.green = (unsigned int) strtoul(p, &p, 10), (void)(*p == ',' && p++);
green            1465 magick/threshold.c      levels.red, levels.green, levels.blue, levels.opacity, levels.index);
green            1477 magick/threshold.c     levels.green   = levels.green   ? levels.green-1   : 0;
green            1543 magick/threshold.c         if (levels.green) {
green            1544 magick/threshold.c           t = (ssize_t) (QuantumScale*q->green*(levels.green*d+1));
green            1546 magick/threshold.c           q->green=RoundToQuantum((MagickRealType) ((l+(t >= threshold))*
green            1547 magick/threshold.c             (MagickRealType) QuantumRange/levels.green));
green            1833 magick/threshold.c           if ((MagickRealType) q->green < min_threshold)
green            1834 magick/threshold.c             threshold.green=min_threshold;
green            1836 magick/threshold.c             if ((MagickRealType) q->green > max_threshold)
green            1837 magick/threshold.c               threshold.green=max_threshold;
green            1839 magick/threshold.c               threshold.green=(MagickRealType) (QuantumRange*
green            1880 magick/threshold.c         q->green=(Quantum) ((MagickRealType) q->green <= threshold.green ? 0 :
green            1996 magick/threshold.c   threshold.green=geometry_info.sigma;
green            1998 magick/threshold.c     threshold.green=threshold.red;
green            2011 magick/threshold.c       threshold.green*=(QuantumRange/100.0);
green            2052 magick/threshold.c               q->green=(Quantum) QuantumRange;
green            2064 magick/threshold.c               ((MagickRealType) q->green > threshold.green))
green            2065 magick/threshold.c             q->green=(Quantum) QuantumRange;
green             403 magick/transform.c         q->green=(Quantum) (QuantumRange-PixelIntensityToQuantum(p));
green            2108 magick/widget.c           windows->widget.pixel_info->matte_color.green,
green             594 magick/xwindow-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
green             112 magick/xwindow.c   ((ScaleQuantumToShort(XGreenGamma((color)->green))*map->green_max/65535L)* \
green             124 magick/xwindow.c   (((color)->green*map->green_max/65535L)*map->green_mult)+ \
green             174 magick/xwindow.c     green,
green             571 magick/xwindow.c           q->green=ScaleShortToQuantum(pixel->box_color.green);
green             583 magick/xwindow.c           q->green=ScaleShortToQuantum(pixel->pen_color.green);
green            1065 magick/xwindow.c     pixel.green=colors[i].green-(MagickRealType) color->green;
green            1066 magick/xwindow.c     distance+=pixel.green*pixel.green;
green            2209 magick/xwindow.c       color.green=ClampToQuantum((MagickRealType) (green_map[i][j][(int)
green            2214 magick/xwindow.c         (((size_t) color.green & 0xe0) >> 3) |
green            2485 magick/xwindow.c           q->green=ScaleShortToQuantum(pixel->pen_color.green);
green            3110 magick/xwindow.c   pixel->highlight_color.green=(unsigned short) ((
green            3111 magick/xwindow.c     pixel->matte_color.green*ScaleQuantumToShort(HighlightModulate))/65535L+
green            3124 magick/xwindow.c   pixel->shadow_color.green=(unsigned short) (((MagickRealType)
green            3125 magick/xwindow.c     pixel->matte_color.green*ScaleQuantumToShort(ShadowModulate))/65535L);
green            3135 magick/xwindow.c   pixel->depth_color.green=(unsigned short) (((MagickRealType)
green            3136 magick/xwindow.c     pixel->matte_color.green*ScaleQuantumToShort(DepthModulate))/65535L);
green            3146 magick/xwindow.c   pixel->trough_color.green=(unsigned short) (((MagickRealType)
green            3147 magick/xwindow.c     pixel->matte_color.green*ScaleQuantumToShort(TroughModulate))/65535L);
green            3895 magick/xwindow.c   pixel.green=ScaleShortToQuantum(color.green);
green            4262 magick/xwindow.c                       green,
green            4271 magick/xwindow.c                     green=0;
green            4281 magick/xwindow.c                       colors[i].pixel=(unsigned long) (red | green | blue);
green            4286 magick/xwindow.c                       green+=green_bit;
green            4287 magick/xwindow.c                       if (green > window_info[id].visual->green_mask)
green            4288 magick/xwindow.c                         green=0;
green            4386 magick/xwindow.c                   q->green=ScaleShortToQuantum(colors[index].green);
green            4409 magick/xwindow.c                   q->green=ScaleShortToQuantum((unsigned short) color);
green            4435 magick/xwindow.c               composite_image->colormap[colors[i].pixel].green=
green            4436 magick/xwindow.c                 ScaleShortToQuantum(colors[i].green);
green            7640 magick/xwindow.c   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
green            7762 magick/xwindow.c                   q->green=(Quantum) 0;
green            7764 magick/xwindow.c                     q->green=ScaleXToQuantum((size_t) ((i/
green            7852 magick/xwindow.c         color.green=ScaleQuantumToShort(XGreenGamma(image->colormap[i].green));
green            7858 magick/xwindow.c             color.green=gray_value;
green            7939 magick/xwindow.c             diversity[i].green=image->colormap[i].green;
green            7985 magick/xwindow.c             color.green=
green            7986 magick/xwindow.c               ScaleQuantumToShort(XGreenGamma(image->colormap[index].green));
green            7993 magick/xwindow.c                 color.green=gray_value;
green            8022 magick/xwindow.c             color.green=
green            8023 magick/xwindow.c               ScaleQuantumToShort(XGreenGamma(image->colormap[index].green));
green            8030 magick/xwindow.c                 color.green=gray_value;
green            8113 magick/xwindow.c         color.green=ScaleQuantumToShort(XGreenGamma(image->colormap[i].green));
green            8119 magick/xwindow.c             color.green=gray_value;
green            8167 magick/xwindow.c           color.green=color.blue;
green            8179 magick/xwindow.c           color.green=(unsigned int) 0;
green            8181 magick/xwindow.c             color.green=(unsigned short) ((size_t)
green            8216 magick/xwindow.c           pixel->background_color.green=
green            8217 magick/xwindow.c             (~pixel->foreground_color.green);
green            8634 magick/xwindow.c   color->green=0;
green            8656 magick/xwindow.c       color->green=xcolor.green;
green             391 wand/drawing-wand.c   if ((color->red == 0) && (color->green == 0) && (color->blue == 0) &&
green             406 wand/drawing-wand.c       pixel.green=(MagickRealType) color->green;
green            2422 wand/drawing-wand.c   pixel->green=(MagickRealType) color->green;
green            4508 wand/drawing-wand.c   if (p->green != q->green)
green             131 wand/mogrify-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
green             141 wand/mogrify-private.h   intensity=0.299*pixel->red+0.587*pixel->green+0.114*pixel->blue;
green             150 wand/mogrify-private.h   intensity=(MagickRealType) (0.299*pixel->red+0.587*pixel->green+
green             160 wand/mogrify-private.h   intensity=(MagickRealType) (0.299*pixel->red+0.587*pixel->green+
green             173 wand/mogrify-private.h   pixel->green=(MagickRealType) color->green;
green             543 wand/mogrify.c           sparse_arguments[x++] = QuantumScale*color.green;
green            1082 wand/mogrify.c                 q->green=q->opacity;
green             752 wand/pixel-wand.c     (double) (QuantumScale*wand->pixel.green),
green            1003 wand/pixel-wand.c   return((double) QuantumScale*wand->pixel.green);
green            1034 wand/pixel-wand.c   return(ClampToQuantum(wand->pixel.green));
green            1071 wand/pixel-wand.c     wand->pixel.green),ClampToQuantum(wand->pixel.blue),hue,saturation,
green            1134 wand/pixel-wand.c   return((double) QuantumScale*wand->pixel.green);
green            1165 wand/pixel-wand.c   return(ClampToQuantum(wand->pixel.green));
green            1301 wand/pixel-wand.c       color->green=ClampToQuantum((MagickRealType) QuantumRange-
green            1302 wand/pixel-wand.c         (wand->pixel.green*(QuantumRange-wand->pixel.index)+wand->pixel.index));
green            1308 wand/pixel-wand.c   color->green=ClampToQuantum(wand->pixel.green);
green            1879 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) ClampToQuantum((MagickRealType)
green            1880 wand/pixel-wand.c     QuantumRange*green);
green            1913 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) green;
green            1947 wand/pixel-wand.c     green,
green            1954 wand/pixel-wand.c   ConvertHSLToRGB(hue,saturation,lightness,&red,&green,&blue);
green            1956 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) green;
green            2023 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) ClampToQuantum((MagickRealType)
green            2058 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) magenta;
green            2197 wand/pixel-wand.c   wand->pixel.green=(MagickRealType) color->green;
green             168 www/source/analyze.c         ConvertRGBToHSB(p->red,p->green,p->blue,&hue,&saturation,&brightness);
green              85 www/source/contrast.c       pixel.green=SigmoidalContrast(pixel.green);
green              30 www/source/core/sigmoidal-contrast.c     pixels[x].green=RoundToQuantum(SigmoidalContrast(pixels[x].green));
green             223 www/source/mgk.c         q->green=ScaleCharToQuantum(*p++);
green              31 www/source/wand/sigmoidal-contrast.c     pixel.green=SigmoidalContrast(pixel.green);