ScriptState 186 Source/bindings/templates/methods.cpp ScriptState* state = ScriptState::current(); ScriptState 6805 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 6827 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 6864 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 6887 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 6911 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 6925 Source/bindings/tests/results/V8TestObject.cpp ScriptState* state = ScriptState::current(); ScriptState 52 Source/bindings/v8/CustomElementConstructorBuilder.h class ScriptState; ScriptState 151 Source/bindings/v8/PageScriptDebugServer.cpp void PageScriptDebugServer::compileScript(ScriptState* state, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage) ScriptState 166 Source/bindings/v8/PageScriptDebugServer.cpp void PageScriptDebugServer::runScript(ScriptState* state, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage) ScriptState 63 Source/bindings/v8/PageScriptDebugServer.h virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage) OVERRIDE; ScriptState 65 Source/bindings/v8/PageScriptDebugServer.h virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage) OVERRIDE; ScriptState 128 Source/bindings/v8/ScriptCallStackFactory.cpp ScriptState* state = ScriptState::forContext(context); ScriptState 42 Source/bindings/v8/ScriptCallStackFactory.h class ScriptState; ScriptState 443 Source/bindings/v8/ScriptController.cpp void ScriptController::collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*> >& result) ScriptState 454 Source/bindings/v8/ScriptController.cpp ScriptState* scriptState = ScriptState::forContext(v8Context); ScriptState 455 Source/bindings/v8/ScriptController.cpp result.append(std::pair<ScriptState*, SecurityOrigin*>(scriptState, origin)); ScriptState 57 Source/bindings/v8/ScriptController.h class ScriptState; ScriptState 121 Source/bindings/v8/ScriptController.h void collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*> >&); ScriptState 292 Source/bindings/v8/ScriptDebugServer.cpp *result = ScriptObject(ScriptState::current(), normalResult->ToObject()); ScriptState 408 Source/bindings/v8/ScriptDebugServer.cpp ScriptState* currentCallFrameState = ScriptState::forContext(m_pausedContext); ScriptState 573 Source/bindings/v8/ScriptDebugServer.cpp void ScriptDebugServer::compileScript(ScriptState* state, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage) ScriptState 602 Source/bindings/v8/ScriptDebugServer.cpp void ScriptDebugServer::runScript(ScriptState* state, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage) ScriptState 52 Source/bindings/v8/ScriptDebugServer.h class ScriptState; ScriptState 100 Source/bindings/v8/ScriptDebugServer.h virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage); ScriptState 102 Source/bindings/v8/ScriptDebugServer.h virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage); ScriptState 151 Source/bindings/v8/ScriptEventListener.cpp ScriptState* eventListenerHandlerScriptState(LocalFrame* frame, EventListener* listener) ScriptState 158 Source/bindings/v8/ScriptEventListener.cpp return ScriptState::forContext(v8Context); ScriptState 51 Source/bindings/v8/ScriptEventListener.h ScriptState* eventListenerHandlerScriptState(LocalFrame*, EventListener*); ScriptState 194 Source/bindings/v8/ScriptFunctionCall.cpp ScriptCallback::ScriptCallback(ScriptState* state, const ScriptValue& function) ScriptState 41 Source/bindings/v8/ScriptFunctionCall.h class ScriptState; ScriptState 45 Source/bindings/v8/ScriptFunctionCall.h ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { } ScriptState 60 Source/bindings/v8/ScriptFunctionCall.h ScriptState* m_scriptState; ScriptState 78 Source/bindings/v8/ScriptFunctionCall.h ScriptCallback(ScriptState*, const ScriptValue&); ScriptState 83 Source/bindings/v8/ScriptFunctionCall.h ScriptState* m_scriptState; ScriptState 43 Source/bindings/v8/ScriptObject.cpp ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object) ScriptState 49 Source/bindings/v8/ScriptObject.cpp ScriptObject::ScriptObject(ScriptState* scriptState, const ScriptValue& scriptValue) ScriptState 61 Source/bindings/v8/ScriptObject.cpp bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value) ScriptState 68 Source/bindings/v8/ScriptObject.cpp bool ScriptGlobalObject::get(ScriptState* scriptState, const char* name, ScriptObject& value) ScriptState 41 Source/bindings/v8/ScriptObject.h class ScriptState; ScriptState 45 Source/bindings/v8/ScriptObject.h ScriptObject(ScriptState*, v8::Handle<v8::Object>); ScriptState 46 Source/bindings/v8/ScriptObject.h ScriptObject(ScriptState*, const ScriptValue&); ScriptState 51 Source/bindings/v8/ScriptObject.h ScriptState* scriptState() const { return m_scriptState; } ScriptState 53 Source/bindings/v8/ScriptObject.h ScriptState* m_scriptState; ScriptState 58 Source/bindings/v8/ScriptObject.h static bool set(ScriptState*, const char* name, InspectorFrontendHost*); ScriptState 59 Source/bindings/v8/ScriptObject.h static bool get(ScriptState*, const char* name, ScriptObject&); ScriptState 48 Source/bindings/v8/ScriptObjectTraits.h static ScriptObject emptyValue() { return ScriptObject(ScriptState::current(), ScriptValue::createNull()); } ScriptState 122 Source/bindings/v8/ScriptProfiler.cpp ScriptState* scriptState = ScriptState::forContext(object->CreationContext()); ScriptState 41 Source/bindings/v8/ScriptScope.cpp ScriptScope::ScriptScope(ScriptState* scriptState, bool reportExceptions) ScriptState 37 Source/bindings/v8/ScriptScope.h class ScriptState; ScriptState 41 Source/bindings/v8/ScriptScope.h ScriptScope(ScriptState* scriptState, bool reportExceptions = true); ScriptState 46 Source/bindings/v8/ScriptState.cpp ScriptState::ScriptState(v8::Handle<v8::Context> context) ScriptState 53 Source/bindings/v8/ScriptState.cpp ScriptState::~ScriptState() ScriptState 57 Source/bindings/v8/ScriptState.cpp DOMWindow* ScriptState::domWindow() const ScriptState 63 Source/bindings/v8/ScriptState.cpp ExecutionContext* ScriptState::executionContext() const ScriptState 69 Source/bindings/v8/ScriptState.cpp ScriptState* ScriptState::forContext(v8::Handle<v8::Context> context) ScriptState 77 Source/bindings/v8/ScriptState.cpp return static_cast<ScriptState*>(v8::External::Cast(*scriptStateWrapper)->Value()); ScriptState 79 Source/bindings/v8/ScriptState.cpp ScriptState* scriptState = new ScriptState(context); ScriptState 84 Source/bindings/v8/ScriptState.cpp ScriptState* ScriptState::current() ScriptState 90 Source/bindings/v8/ScriptState.cpp return ScriptState::forContext(context); ScriptState 93 Source/bindings/v8/ScriptState.cpp void ScriptState::setWeakCallback(const v8::WeakCallbackData<v8::Context, ScriptState>& data) ScriptState 98 Source/bindings/v8/ScriptState.cpp bool ScriptState::evalEnabled() const ScriptState 104 Source/bindings/v8/ScriptState.cpp void ScriptState::setEvalEnabled(bool enabled) ScriptState 110 Source/bindings/v8/ScriptState.cpp ScriptState* mainWorldScriptState(LocalFrame* frame) ScriptState 114 Source/bindings/v8/ScriptState.cpp return ScriptState::forContext(toV8Context(isolate, frame, DOMWrapperWorld::mainWorld())); ScriptState 117 Source/bindings/v8/ScriptState.cpp ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope* workerGlobalScope) ScriptState 124 Source/bindings/v8/ScriptState.cpp return ScriptState::forContext(script->context()); ScriptState 47 Source/bindings/v8/ScriptState.h class ScriptState { ScriptState 48 Source/bindings/v8/ScriptState.h WTF_MAKE_NONCOPYABLE(ScriptState); ScriptState 73 Source/bindings/v8/ScriptState.h static ScriptState* forContext(v8::Handle<v8::Context>); ScriptState 74 Source/bindings/v8/ScriptState.h static ScriptState* current(); ScriptState 77 Source/bindings/v8/ScriptState.h ScriptState() ScriptState 82 Source/bindings/v8/ScriptState.h ~ScriptState(); ScriptState 85 Source/bindings/v8/ScriptState.h friend ScriptState* mainWorldScriptState(LocalFrame*); ScriptState 86 Source/bindings/v8/ScriptState.h explicit ScriptState(v8::Handle<v8::Context>); ScriptState 88 Source/bindings/v8/ScriptState.h static void setWeakCallback(const v8::WeakCallbackData<v8::Context, ScriptState>&); ScriptState 103 Source/bindings/v8/ScriptState.h ScriptStateProtectedPtr(ScriptState* scriptState) ScriptState 111 Source/bindings/v8/ScriptState.h ScriptState* get() const { return m_scriptState; } ScriptState 114 Source/bindings/v8/ScriptState.h ScriptState* m_scriptState; ScriptState 118 Source/bindings/v8/ScriptState.h ScriptState* mainWorldScriptState(LocalFrame*); ScriptState 120 Source/bindings/v8/ScriptState.h ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope*); ScriptState 121 Source/bindings/v8/ScriptValue.cpp PassRefPtr<JSONValue> ScriptValue::toJSONValue(ScriptState* scriptState) const ScriptState 43 Source/bindings/v8/ScriptValue.h class ScriptState; ScriptState 101 Source/bindings/v8/ScriptValue.h bool isEqual(ScriptState*, const ScriptValue& value) const ScriptState 165 Source/bindings/v8/ScriptValue.h PassRefPtr<JSONValue> toJSONValue(ScriptState*) const; ScriptState 2686 Source/bindings/v8/SerializedScriptValue.cpp PassRefPtr<SerializedScriptValue> SerializedScriptValue::create(const ScriptValue& value, ExceptionState& exceptionState, ScriptState* state) ScriptState 80 Source/bindings/v8/SerializedScriptValue.h static PassRefPtr<SerializedScriptValue> create(const ScriptValue&, ExceptionState&, ScriptState*); ScriptState 153 Source/bindings/v8/V8Initializer.cpp return policy->allowEval(ScriptState::forContext(context)); ScriptState 243 Source/bindings/v8/V8WindowShell.cpp ScriptState* scriptState = ScriptState::forContext(v8::Local<v8::Context>::New(m_isolate, context)); ScriptState 104 Source/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext()); ScriptState 118 Source/bindings/v8/custom/V8HTMLCanvasElementCustom.cpp ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext()); ScriptState 75 Source/bindings/v8/custom/V8InjectedScriptHostCustom.cpp ScriptValue InjectedScriptHost::nodeAsScriptValue(ScriptState* state, Node* node) ScriptState 100 Source/bindings/v8/custom/V8InjectedScriptHostCustom.cpp v8SetReturnValue(info, object->get(ScriptState::current()).v8Value()); ScriptState 317 Source/bindings/v8/custom/V8InjectedScriptHostCustom.cpp host->inspectImpl(object.toJSONValue(ScriptState::current()), hints.toJSONValue(ScriptState::current())); ScriptState 76 Source/bindings/v8/custom/V8InjectedScriptManager.cpp ScriptObject InjectedScriptManager::createInjectedScript(const String& scriptSource, ScriptState* inspectedScriptState, int id) ScriptState 107 Source/bindings/v8/custom/V8InjectedScriptManager.cpp bool InjectedScriptManager::canAccessInspectedWindow(ScriptState* scriptState) ScriptState 214 Source/bindings/v8/custom/V8PromiseCustom.cpp InspectorInstrumentation::didUpdatePromiseState(context, ScriptObject(ScriptState::forContext(isolate->GetCurrentContext()), promise), state, ScriptValue(value, isolate)); ScriptState 508 Source/bindings/v8/custom/V8PromiseCustom.cpp ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext()); ScriptState 684 Source/bindings/v8/custom/V8PromiseCustom.cpp InspectorInstrumentation::didCreatePromise(context, ScriptObject(ScriptState::forContext(isolate->GetCurrentContext()), promise)); ScriptState 93 Source/core/css/FontFace.cpp : m_scriptState(ScriptState::current()) ScriptState 96 Source/core/css/FontFace.cpp ScriptState* m_scriptState; ScriptState 69 Source/core/css/FontFaceSet.cpp , m_scriptState(ScriptState::current()) ScriptState 78 Source/core/css/FontFaceSet.cpp ScriptState* m_scriptState; ScriptState 130 Source/core/css/FontFaceSet.cpp : m_scriptState(ScriptState::current()) ScriptState 133 Source/core/css/FontFaceSet.cpp ScriptState* m_scriptState; ScriptState 28 Source/core/css/MediaQueryListListener.cpp void MediaQueryListListener::queryChanged(ScriptState* state, MediaQueryList* query) ScriptState 42 Source/core/css/MediaQueryListListener.h void queryChanged(ScriptState*, MediaQueryList*); ScriptState 40 Source/core/css/MediaQueryMatcher.cpp void MediaQueryMatcher::Listener::evaluate(ScriptState* state, MediaQueryEvaluator* evaluator) ScriptState 141 Source/core/css/MediaQueryMatcher.cpp ScriptState* scriptState = m_document->frame() ? mainWorldScriptState(m_document->frame()) : 0; ScriptState 63 Source/core/css/MediaQueryMatcher.h void evaluate(ScriptState*, MediaQueryEvaluator*); ScriptState 4812 Source/core/dom/Document.cpp void Document::addMessage(MessageSource source, MessageLevel level, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState* state) ScriptState 4817 Source/core/dom/Document.cpp void Document::internalAddMessage(MessageSource source, MessageLevel level, const String& message, const String& sourceURL, unsigned lineNumber, PassRefPtr<ScriptCallStack> callStack, ScriptState* state) ScriptState 1118 Source/core/dom/Document.h virtual void addMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState*) OVERRIDE FINAL; ScriptState 1119 Source/core/dom/Document.h void internalAddMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, PassRefPtr<ScriptCallStack>, ScriptState*); ScriptState 163 Source/core/dom/ExecutionContext.cpp void ExecutionContext::addConsoleMessage(MessageSource source, MessageLevel level, const String& message, ScriptState* state) ScriptState 60 Source/core/dom/ExecutionContext.h class ScriptState; ScriptState 87 Source/core/dom/ExecutionContext.h void addConsoleMessage(MessageSource, MessageLevel, const String& message, ScriptState* = 0); ScriptState 46 Source/core/dom/ExecutionContextClient.h class ScriptState; ScriptState 62 Source/core/dom/ExecutionContextClient.h virtual void addMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState*) = 0; ScriptState 73 Source/core/dom/ExecutionContextClient.h void addConsoleMessage(MessageSource source, MessageLevel level, const String& message, ScriptState* state = 0) { addMessage(source, level, message, String(), 0, state); } ScriptState 46 Source/core/frame/ConsoleBase.cpp void ConsoleBase::debug(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 51 Source/core/frame/ConsoleBase.cpp void ConsoleBase::error(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 56 Source/core/frame/ConsoleBase.cpp void ConsoleBase::info(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 61 Source/core/frame/ConsoleBase.cpp void ConsoleBase::log(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 66 Source/core/frame/ConsoleBase.cpp void ConsoleBase::warn(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 71 Source/core/frame/ConsoleBase.cpp void ConsoleBase::dir(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 76 Source/core/frame/ConsoleBase.cpp void ConsoleBase::dirxml(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 81 Source/core/frame/ConsoleBase.cpp void ConsoleBase::table(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 86 Source/core/frame/ConsoleBase.cpp void ConsoleBase::clear(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 91 Source/core/frame/ConsoleBase.cpp void ConsoleBase::trace(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 96 Source/core/frame/ConsoleBase.cpp void ConsoleBase::assertCondition(ScriptState* state, PassRefPtr<ScriptArguments> arguments, bool condition) ScriptState 104 Source/core/frame/ConsoleBase.cpp void ConsoleBase::count(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 114 Source/core/frame/ConsoleBase.cpp void ConsoleBase::profile(ScriptState* state, const String& title) ScriptState 119 Source/core/frame/ConsoleBase.cpp void ConsoleBase::profileEnd(ScriptState* state, const String& title) ScriptState 130 Source/core/frame/ConsoleBase.cpp void ConsoleBase::timeEnd(ScriptState* state, const String& title) ScriptState 141 Source/core/frame/ConsoleBase.cpp void ConsoleBase::timeline(ScriptState* state, const String& title) ScriptState 146 Source/core/frame/ConsoleBase.cpp void ConsoleBase::timelineEnd(ScriptState* state, const String& title) ScriptState 151 Source/core/frame/ConsoleBase.cpp void ConsoleBase::group(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 156 Source/core/frame/ConsoleBase.cpp void ConsoleBase::groupCollapsed(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 166 Source/core/frame/ConsoleBase.cpp void ConsoleBase::internalAddMessage(MessageType type, MessageLevel level, ScriptState* state, PassRefPtr<ScriptArguments> scriptArguments, bool acceptNoArguments, bool printTrace) ScriptState 50 Source/core/frame/ConsoleBase.h void debug(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 51 Source/core/frame/ConsoleBase.h void error(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 52 Source/core/frame/ConsoleBase.h void info(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 53 Source/core/frame/ConsoleBase.h void log(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 54 Source/core/frame/ConsoleBase.h void clear(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 55 Source/core/frame/ConsoleBase.h void warn(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 56 Source/core/frame/ConsoleBase.h void dir(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 57 Source/core/frame/ConsoleBase.h void dirxml(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 58 Source/core/frame/ConsoleBase.h void table(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 59 Source/core/frame/ConsoleBase.h void trace(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 60 Source/core/frame/ConsoleBase.h void assertCondition(ScriptState*, PassRefPtr<ScriptArguments>, bool condition); ScriptState 61 Source/core/frame/ConsoleBase.h void count(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 63 Source/core/frame/ConsoleBase.h void profile(ScriptState*, const String&); ScriptState 64 Source/core/frame/ConsoleBase.h void profileEnd(ScriptState*, const String&); ScriptState 66 Source/core/frame/ConsoleBase.h void timeEnd(ScriptState*, const String&); ScriptState 68 Source/core/frame/ConsoleBase.h void timeline(ScriptState*, const String&); ScriptState 69 Source/core/frame/ConsoleBase.h void timelineEnd(ScriptState*, const String&); ScriptState 70 Source/core/frame/ConsoleBase.h void group(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 71 Source/core/frame/ConsoleBase.h void groupCollapsed(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 83 Source/core/frame/ConsoleBase.h void internalAddMessage(MessageType, MessageLevel, ScriptState*, PassRefPtr<ScriptArguments>, bool acceptNoArguments = false, bool printTrace = false); ScriptState 64 Source/core/frame/PageConsole.cpp void PageConsole::addMessage(MessageSource source, MessageLevel level, const String& message, const String& url, unsigned lineNumber, unsigned columnNumber, PassRefPtr<ScriptCallStack> callStack, ScriptState* state, unsigned long requestIdentifier) ScriptState 53 Source/core/frame/PageConsole.h void addMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, unsigned columnNumber = 0, PassRefPtr<ScriptCallStack> = nullptr, ScriptState* = 0, unsigned long requestIdentifier = 0); ScriptState 58 Source/core/frame/csp/CSPDirectiveList.cpp void CSPDirectiveList::reportViolationWithState(const String& directiveText, const String& effectiveDirective, const String& consoleMessage, const KURL& blockedURL, ScriptState* state) const ScriptState 121 Source/core/frame/csp/CSPDirectiveList.cpp bool CSPDirectiveList::checkEvalAndReportViolation(SourceListDirective* directive, const String& consoleMessage, ScriptState* state) const ScriptState 255 Source/core/frame/csp/CSPDirectiveList.cpp bool CSPDirectiveList::allowEval(ScriptState* state, ContentSecurityPolicy::ReportingStatus reportingStatus) const ScriptState 39 Source/core/frame/csp/CSPDirectiveList.h bool allowEval(ScriptState*, ContentSecurityPolicy::ReportingStatus) const; ScriptState 84 Source/core/frame/csp/CSPDirectiveList.h void reportViolationWithState(const String& directiveText, const String& effectiveDirective, const String& consoleMessage, const KURL& blockedURL, ScriptState*) const; ScriptState 96 Source/core/frame/csp/CSPDirectiveList.h bool checkEvalAndReportViolation(SourceListDirective*, const String& consoleMessage, ScriptState*) const; ScriptState 240 Source/core/frame/csp/ContentSecurityPolicy.cpp template<bool (CSPDirectiveList::*allowed)(ScriptState* state, ContentSecurityPolicy::ReportingStatus) const> ScriptState 241 Source/core/frame/csp/ContentSecurityPolicy.cpp bool isAllowedByAllWithState(const CSPDirectiveListVector& policies, ScriptState* state, ContentSecurityPolicy::ReportingStatus reportingStatus) ScriptState 375 Source/core/frame/csp/ContentSecurityPolicy.cpp bool ContentSecurityPolicy::allowEval(ScriptState* state, ContentSecurityPolicy::ReportingStatus reportingStatus) const ScriptState 110 Source/core/frame/csp/ContentSecurityPolicy.h bool allowEval(ScriptState* = 0, ReportingStatus = SendReport) const; ScriptState 63 Source/core/inspector/ConsoleMessage.cpp ConsoleMessage::ConsoleMessage(bool canGenerateCallStack, MessageSource source, MessageType type, MessageLevel level, const String& message, const String& url, unsigned line, unsigned column, ScriptState* state, unsigned long requestIdentifier) ScriptState 99 Source/core/inspector/ConsoleMessage.cpp ConsoleMessage::ConsoleMessage(bool canGenerateCallStack, MessageSource source, MessageType type, MessageLevel level, const String& message, PassRefPtr<ScriptArguments> arguments, ScriptState* state, unsigned long requestIdentifier) ScriptState 119 Source/core/inspector/ConsoleMessage.cpp void ConsoleMessage::autogenerateMetadata(bool canGenerateCallStack, ScriptState* state) ScriptState 54 Source/core/inspector/ConsoleMessage.h ConsoleMessage(bool canGenerateCallStack, MessageSource, MessageType, MessageLevel, const String& message, const String& url, unsigned line, unsigned column, ScriptState*, unsigned long requestIdentifier); ScriptState 56 Source/core/inspector/ConsoleMessage.h ConsoleMessage(bool canGenerateCallStack, MessageSource, MessageType, MessageLevel, const String& message, PassRefPtr<ScriptArguments>, ScriptState*, unsigned long requestIdentifier); ScriptState 69 Source/core/inspector/ConsoleMessage.h void autogenerateMetadata(bool canGenerateCallStack, ScriptState* = 0); ScriptState 75 Source/core/inspector/ConsoleMessage.h ScriptState* m_scriptState; ScriptState 105 Source/core/inspector/InjectedScript.h friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*); ScriptState 80 Source/core/inspector/InjectedScriptBase.cpp ScriptState* scriptState = m_injectedScriptObject.scriptState(); ScriptState 52 Source/core/inspector/InjectedScriptBase.h ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); } ScriptState 55 Source/core/inspector/InjectedScriptBase.h typedef bool (*InspectedStateAccessCheck)(ScriptState*); ScriptState 52 Source/core/inspector/InjectedScriptCanvasModule.cpp InjectedScriptCanvasModule InjectedScriptCanvasModule::moduleForState(InjectedScriptManager* injectedScriptManager, ScriptState* scriptState) ScriptState 50 Source/core/inspector/InjectedScriptCanvasModule.h static InjectedScriptCanvasModule moduleForState(InjectedScriptManager*, ScriptState*); ScriptState 92 Source/core/inspector/InjectedScriptHost.cpp ScriptValue InjectedScriptHost::InspectableObject::get(ScriptState*) ScriptState 71 Source/core/inspector/InjectedScriptHost.h static ScriptValue nodeAsScriptValue(ScriptState*, Node*); ScriptState 78 Source/core/inspector/InjectedScriptHost.h virtual ScriptValue get(ScriptState*); ScriptState 88 Source/core/inspector/InjectedScriptManager.cpp int InjectedScriptManager::injectedScriptIdFor(ScriptState* scriptState) ScriptState 124 Source/core/inspector/InjectedScriptManager.cpp ScriptState* scriptState = it->value.scriptState(); ScriptState 135 Source/core/inspector/InjectedScriptManager.cpp Vector<ScriptState*> scriptStatesToRemove; ScriptState 137 Source/core/inspector/InjectedScriptManager.cpp ScriptState* scriptState = it->key; ScriptState 145 Source/core/inspector/InjectedScriptManager.cpp bool InjectedScriptManager::canAccessInspectedWorkerGlobalScope(ScriptState*) ScriptState 166 Source/core/inspector/InjectedScriptManager.cpp InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState* inspectedScriptState) ScriptState 56 Source/core/inspector/InjectedScriptManager.h InjectedScript injectedScriptFor(ScriptState*); ScriptState 58 Source/core/inspector/InjectedScriptManager.h int injectedScriptIdFor(ScriptState*); ScriptState 64 Source/core/inspector/InjectedScriptManager.h typedef bool (*InspectedStateAccessCheck)(ScriptState*); ScriptState 73 Source/core/inspector/InjectedScriptManager.h ScriptObject createInjectedScript(const String& source, ScriptState*, int id); ScriptState 75 Source/core/inspector/InjectedScriptManager.h static bool canAccessInspectedWindow(ScriptState*); ScriptState 76 Source/core/inspector/InjectedScriptManager.h static bool canAccessInspectedWorkerGlobalScope(ScriptState*); ScriptState 47 Source/core/inspector/InjectedScriptModule.cpp void InjectedScriptModule::ensureInjected(InjectedScriptManager* injectedScriptManager, ScriptState* scriptState) ScriptState 52 Source/core/inspector/InjectedScriptModule.h void ensureInjected(InjectedScriptManager*, ScriptState*); ScriptState 211 Source/core/inspector/InspectorCanvasAgent.cpp ScriptState* scriptState = wrappedContext.scriptState(); ScriptState 224 Source/core/inspector/InspectorCanvasAgent.cpp InjectedScriptCanvasModule InspectorCanvasAgent::injectedScriptCanvasModule(ErrorString* errorString, ScriptState* scriptState) ScriptState 91 Source/core/inspector/InspectorCanvasAgent.h InjectedScriptCanvasModule injectedScriptCanvasModule(ErrorString*, ScriptState*); ScriptState 168 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::addMessageToConsole(MessageSource source, MessageType type, MessageLevel level, const String& message, ScriptState* state, ScriptArguments* arguments, unsigned long requestIdentifier) ScriptState 178 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::addMessageToConsole(MessageSource source, MessageType type, MessageLevel level, const String& message, const String& scriptId, unsigned lineNumber, unsigned columnNumber, ScriptState* state, unsigned long requestIdentifier) ScriptState 207 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::consoleTimeEnd(ExecutionContext*, const String& title, ScriptState* state) ScriptState 226 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::consoleTimeline(ExecutionContext* context, const String& title, ScriptState* state) ScriptState 231 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::consoleTimelineEnd(ExecutionContext* context, const String& title, ScriptState* state) ScriptState 236 Source/core/inspector/InspectorConsoleAgent.cpp void InspectorConsoleAgent::consoleCount(ScriptState* state, PassRefPtr<ScriptArguments> arguments) ScriptState 321 Source/core/inspector/InspectorConsoleAgent.cpp virtual ScriptValue get(ScriptState*) OVERRIDE ScriptState 79 Source/core/inspector/InspectorConsoleAgent.h void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String& message, ScriptState*, ScriptArguments*, unsigned long requestIdentifier = 0); ScriptState 80 Source/core/inspector/InspectorConsoleAgent.h void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String& message, const String& scriptId, unsigned lineNumber, unsigned columnNumber = 0, ScriptState* = 0, unsigned long requestIdentifier = 0); ScriptState 88 Source/core/inspector/InspectorConsoleAgent.h void consoleTimeEnd(ExecutionContext*, const String& title, ScriptState*); ScriptState 89 Source/core/inspector/InspectorConsoleAgent.h void consoleTimeline(ExecutionContext*, const String& title, ScriptState*); ScriptState 90 Source/core/inspector/InspectorConsoleAgent.h void consoleTimelineEnd(ExecutionContext*, const String& title, ScriptState*); ScriptState 92 Source/core/inspector/InspectorConsoleAgent.h void consoleCount(ScriptState*, PassRefPtr<ScriptArguments>); ScriptState 1678 Source/core/inspector/InspectorDOMAgent.cpp ScriptState* scriptState = eventListenerHandlerScriptState(frame, eventListener.get()); ScriptState 271 Source/core/inspector/InspectorDebuggerAgent.cpp void InspectorDebuggerAgent::addMessageToConsole(MessageSource source, MessageType type, MessageLevel, const String&, ScriptState*, ScriptArguments*, unsigned long) ScriptState 1179 Source/core/inspector/InspectorDebuggerAgent.cpp void InspectorDebuggerAgent::didPause(ScriptState* scriptState, const ScriptValue& callFrames, const ScriptValue& exception, const Vector<String>& hitBreakpoints) ScriptState 97 Source/core/inspector/InspectorDebuggerAgent.h void addMessageToConsole(MessageSource, MessageType, MessageLevel, const String&, ScriptState*, ScriptArguments*, unsigned long); ScriptState 204 Source/core/inspector/InspectorDebuggerAgent.h virtual void didPause(ScriptState*, const ScriptValue& callFrames, const ScriptValue& exception, const Vector<String>& hitBreakpoints) OVERRIDE FINAL; ScriptState 241 Source/core/inspector/InspectorDebuggerAgent.h ScriptState* m_pausedScriptState; ScriptState 198 Source/core/inspector/InspectorFrontendHost.cpp ScriptState* frontendScriptState = mainWorldScriptState(m_frontendPage->mainFrame()); ScriptState 105 Source/core/inspector/InspectorProfilerAgent.cpp void InspectorProfilerAgent::consoleProfile(const String& title, ScriptState* state) ScriptState 49 Source/core/inspector/InspectorProfilerAgent.h class ScriptState; ScriptState 59 Source/core/inspector/InspectorProfilerAgent.h void consoleProfile(const String& title, ScriptState*); ScriptState 799 Source/core/inspector/InspectorTimelineAgent.cpp void InspectorTimelineAgent::consoleTimeEnd(ExecutionContext* context, const String& message, ScriptState*) ScriptState 810 Source/core/inspector/InspectorTimelineAgent.cpp void InspectorTimelineAgent::consoleTimeline(ExecutionContext* context, const String& title, ScriptState* state) ScriptState 826 Source/core/inspector/InspectorTimelineAgent.cpp void InspectorTimelineAgent::consoleTimelineEnd(ExecutionContext* context, const String& title, ScriptState* state) ScriptState 85 Source/core/inspector/InspectorTimelineAgent.h class ScriptState; ScriptState 200 Source/core/inspector/InspectorTimelineAgent.h void consoleTimeEnd(ExecutionContext*, const String&, ScriptState*); ScriptState 201 Source/core/inspector/InspectorTimelineAgent.h void consoleTimeline(ExecutionContext*, const String& title, ScriptState*); ScriptState 202 Source/core/inspector/InspectorTimelineAgent.h void consoleTimelineEnd(ExecutionContext*, const String& title, ScriptState*); ScriptState 62 Source/core/inspector/PageConsoleAgent.cpp virtual ScriptValue get(ScriptState* state) OVERRIDE ScriptState 117 Source/core/inspector/PageDebuggerAgent.cpp ScriptState* scriptState = mainWorldScriptState(m_pageAgent->mainFrame()); ScriptState 124 Source/core/inspector/PageRuntimeAgent.cpp ScriptState* scriptState = mainWorldScriptState(frame); ScriptState 128 Source/core/inspector/PageRuntimeAgent.cpp void PageRuntimeAgent::didCreateIsolatedContext(LocalFrame* frame, ScriptState* scriptState, SecurityOrigin* origin) ScriptState 140 Source/core/inspector/PageRuntimeAgent.cpp ScriptState* scriptState = mainWorldScriptState(m_inspectedPage->mainFrame()); ScriptState 164 Source/core/inspector/PageRuntimeAgent.cpp Vector<std::pair<ScriptState*, SecurityOrigin*> > isolatedContexts; ScriptState 170 Source/core/inspector/PageRuntimeAgent.cpp ScriptState* scriptState = mainWorldScriptState(frame); ScriptState 181 Source/core/inspector/PageRuntimeAgent.cpp void PageRuntimeAgent::notifyContextCreated(const String& frameId, ScriptState* scriptState, SecurityOrigin* securityOrigin, bool isPageContext) ScriptState 60 Source/core/inspector/PageRuntimeAgent.h void didCreateIsolatedContext(LocalFrame*, ScriptState*, SecurityOrigin*); ScriptState 69 Source/core/inspector/PageRuntimeAgent.h void notifyContextCreated(const String& frameId, ScriptState*, SecurityOrigin*, bool isPageContext); ScriptState 39 Source/core/inspector/ScriptArguments.cpp PassRefPtr<ScriptArguments> ScriptArguments::create(ScriptState* scriptState, Vector<ScriptValue>& arguments) ScriptState 44 Source/core/inspector/ScriptArguments.cpp ScriptArguments::ScriptArguments(ScriptState* scriptState, Vector<ScriptValue>& arguments) ScriptState 60 Source/core/inspector/ScriptArguments.cpp ScriptState* ScriptArguments::globalState() const ScriptState 46 Source/core/inspector/ScriptArguments.h static PassRefPtr<ScriptArguments> create(ScriptState*, Vector<ScriptValue>& arguments); ScriptState 53 Source/core/inspector/ScriptArguments.h ScriptState* globalState() const; ScriptState 58 Source/core/inspector/ScriptArguments.h ScriptArguments(ScriptState*, Vector<ScriptValue>& arguments); ScriptState 70 Source/core/inspector/ScriptDebugListener.h virtual void didPause(ScriptState*, const ScriptValue& callFrames, const ScriptValue& exception, const Vector<String>& hitBreakpoints) = 0; ScriptState 126 Source/core/inspector/WorkerDebuggerAgent.cpp ScriptState* scriptState = scriptStateFromWorkerGlobalScope(m_inspectedWorkerGlobalScope); ScriptState 68 Source/core/inspector/WorkerRuntimeAgent.cpp ScriptState* scriptState = scriptStateFromWorkerGlobalScope(m_workerGlobalScope); ScriptState 118 Source/core/testing/InspectorFrontendClientLocal.cpp ScriptState* frontendScriptState = mainWorldScriptState(m_frontendPage->mainFrame()); ScriptState 263 Source/core/workers/WorkerGlobalScope.cpp void WorkerGlobalScope::addMessage(MessageSource source, MessageLevel level, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState* state) ScriptState 273 Source/core/workers/WorkerGlobalScope.cpp void WorkerGlobalScope::addMessageToWorkerConsole(MessageSource source, MessageLevel level, const String& message, const String& sourceURL, unsigned lineNumber, PassRefPtr<ScriptCallStack> callStack, ScriptState* state) ScriptState 137 Source/core/workers/WorkerGlobalScope.h void addMessageToWorkerConsole(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, PassRefPtr<ScriptCallStack>, ScriptState*); ScriptState 147 Source/core/workers/WorkerGlobalScope.h virtual void addMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState* = 0) OVERRIDE FINAL; ScriptState 47 Source/modules/crypto/CryptoResultImpl.h class ScriptState; ScriptState 304 Source/modules/imagebitmap/ImageBitmapFactories.cpp : m_scriptState(ScriptState::current()) ScriptState 106 Source/modules/imagebitmap/ImageBitmapFactories.h ScriptState* m_scriptState; ScriptState 100 Source/modules/indexeddb/IDBCursor.cpp PassRefPtr<IDBRequest> IDBCursor::update(ScriptState* state, ScriptValue& value, ExceptionState& exceptionState) ScriptState 68 Source/modules/indexeddb/IDBCursor.h PassRefPtr<IDBRequest> update(ScriptState*, ScriptValue&, ExceptionState&); ScriptState 131 Source/modules/indexeddb/IDBObjectStore.cpp PassRefPtr<IDBRequest> IDBObjectStore::add(ScriptState* state, ScriptValue& value, const ScriptValue& key, ExceptionState& exceptionState) ScriptState 137 Source/modules/indexeddb/IDBObjectStore.cpp PassRefPtr<IDBRequest> IDBObjectStore::put(ScriptState* state, ScriptValue& value, const ScriptValue& key, ExceptionState& exceptionState) ScriptState 143 Source/modules/indexeddb/IDBObjectStore.cpp PassRefPtr<IDBRequest> IDBObjectStore::put(WebIDBDatabase::PutMode putMode, PassRefPtr<IDBAny> source, ScriptState* state, ScriptValue& value, const ScriptValue& keyValue, ExceptionState& exceptionState) ScriptState 151 Source/modules/indexeddb/IDBObjectStore.cpp PassRefPtr<IDBRequest> IDBObjectStore::put(WebIDBDatabase::PutMode putMode, PassRefPtr<IDBAny> source, ScriptState* state, ScriptValue& value, PassRefPtr<IDBKey> prpKey, ExceptionState& exceptionState) ScriptState 71 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> add(ScriptState*, ScriptValue&, const ScriptValue& key, ExceptionState&); ScriptState 72 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> put(ScriptState*, ScriptValue&, const ScriptValue& key, ExceptionState&); ScriptState 84 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> put(blink::WebIDBDatabase::PutMode, PassRefPtr<IDBAny> source, ScriptState*, ScriptValue&, PassRefPtr<IDBKey>, ExceptionState&); ScriptState 106 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> put(blink::WebIDBDatabase::PutMode, PassRefPtr<IDBAny> source, ScriptState*, ScriptValue&, const ScriptValue& key, ExceptionState&); ScriptState 448 Source/modules/indexeddb/InspectorIndexedDBAgent.cpp ScriptState* scriptState = mainWorldScriptState(document->frame());