direction 139 Source/core/accessibility/AXInlineTextBox.cpp switch (m_inlineTextBox->direction()) { direction 70 Source/core/animation/Animation.h static void setPlaybackDirection(Timing&, String direction); direction 242 Source/core/animation/AnimationTest.cpp EXPECT_EQ("reverse", specified->direction()); direction 318 Source/core/animation/AnimationTest.cpp EXPECT_EQ("normal", specified->direction()); direction 320 Source/core/animation/AnimationTest.cpp EXPECT_EQ("reverse", specified->direction()); direction 321 Source/core/animation/CompositorAnimations.cpp out.reverse = (timing.direction == Timing::PlaybackDirectionReverse direction 322 Source/core/animation/CompositorAnimations.cpp || timing.direction == Timing::PlaybackDirectionAlternateReverse); direction 323 Source/core/animation/CompositorAnimations.cpp out.alternate = (timing.direction == Timing::PlaybackDirectionAlternate direction 324 Source/core/animation/CompositorAnimations.cpp || timing.direction == Timing::PlaybackDirectionAlternateReverse); direction 135 Source/core/animation/CompositorAnimationsTest.cpp timing.direction = Timing::PlaybackDirectionNormal; direction 362 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternate; direction 367 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 372 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionReverse; direction 380 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternate; direction 390 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternate; direction 400 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 410 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 647 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternate; direction 755 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternate; direction 815 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 868 Source/core/animation/CompositorAnimationsTest.cpp m_timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 173 Source/core/animation/TimedItemCalculations.h const bool currentDirectionIsForwards = specified.direction == Timing::PlaybackDirectionNormal direction 174 Source/core/animation/TimedItemCalculations.h || (specified.direction == Timing::PlaybackDirectionAlternate && !currentIterationIsOdd) direction 175 Source/core/animation/TimedItemCalculations.h || (specified.direction == Timing::PlaybackDirectionAlternateReverse && currentIterationIsOdd); direction 154 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 157 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 162 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionReverse; direction 165 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 168 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 193 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionReverse; direction 206 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionNormal; direction 209 Source/core/animation/TimedItemCalculationsTest.cpp timing.direction = Timing::PlaybackDirectionReverse; direction 332 Source/core/animation/TimedItemTest.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 353 Source/core/animation/TimedItemTest.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 548 Source/core/animation/TimedItemTest.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 569 Source/core/animation/TimedItemTest.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 770 Source/core/animation/TimedItemTest.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 89 Source/core/animation/TimedItemTiming.cpp Timing::PlaybackDirection direction = m_parent->specifiedTiming().direction; direction 90 Source/core/animation/TimedItemTiming.cpp switch (direction) { direction 161 Source/core/animation/TimedItemTiming.cpp void TimedItemTiming::setDirection(String direction) direction 164 Source/core/animation/TimedItemTiming.cpp TimingInput::setPlaybackDirection(timing, direction); direction 24 Source/core/animation/TimedItemTiming.h String direction(); direction 70 Source/core/animation/Timing.h , direction(PlaybackDirectionNormal) direction 94 Source/core/animation/Timing.h PlaybackDirection direction; direction 77 Source/core/animation/TimingInput.cpp void TimingInput::setPlaybackDirection(Timing& timing, const String& direction) direction 79 Source/core/animation/TimingInput.cpp if (direction == "reverse") { direction 80 Source/core/animation/TimingInput.cpp timing.direction = Timing::PlaybackDirectionReverse; direction 81 Source/core/animation/TimingInput.cpp } else if (direction == "alternate") { direction 82 Source/core/animation/TimingInput.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 83 Source/core/animation/TimingInput.cpp } else if (direction == "alternate-reverse") { direction 84 Source/core/animation/TimingInput.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 86 Source/core/animation/TimingInput.cpp timing.direction = Timing::defaults().direction; direction 139 Source/core/animation/TimingInput.cpp String direction; direction 140 Source/core/animation/TimingInput.cpp timingInputDictionary.get("direction", direction); direction 141 Source/core/animation/TimingInput.cpp setPlaybackDirection(result, direction); direction 26 Source/core/animation/TimingInput.h static void setPlaybackDirection(Timing&, const String& direction); direction 132 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(Timing::PlaybackDirectionNormal, applyTimingInputString("direction", "normal").direction); direction 133 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(Timing::PlaybackDirectionReverse, applyTimingInputString("direction", "reverse").direction); direction 134 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(Timing::PlaybackDirectionAlternate, applyTimingInputString("direction", "alternate").direction); direction 135 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(Timing::PlaybackDirectionAlternateReverse, applyTimingInputString("direction", "alternate-reverse").direction); direction 136 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(defaultPlaybackDirection, applyTimingInputString("direction", "rubbish").direction); direction 137 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(defaultPlaybackDirection, applyTimingInputNumber("direction", 2).direction); direction 177 Source/core/animation/TimingInputTest.cpp EXPECT_EQ(controlTiming.direction, updatedTiming.direction); direction 112 Source/core/animation/css/CSSAnimationData.h AnimationDirection direction() const { return static_cast<AnimationDirection>(m_direction); } direction 44 Source/core/animation/css/CSSAnimationDataList.cpp FILL_UNSET_PROPERTY(isDirectionSet, direction, setDirection); direction 239 Source/core/animation/css/CSSAnimations.cpp switch (animationData->direction()) { direction 241 Source/core/animation/css/CSSAnimations.cpp timing.direction = Timing::PlaybackDirectionNormal; direction 244 Source/core/animation/css/CSSAnimations.cpp timing.direction = Timing::PlaybackDirectionAlternate; direction 247 Source/core/animation/css/CSSAnimations.cpp timing.direction = Timing::PlaybackDirectionReverse; direction 250 Source/core/animation/css/CSSAnimations.cpp timing.direction = Timing::PlaybackDirectionAlternateReverse; direction 45 Source/core/css/BasicShapeFunctions.cpp if (center.direction() == BasicShapeCenterCoordinate::TopLeft) direction 149 Source/core/css/BasicShapeFunctions.cpp BasicShapeCenterCoordinate::Direction direction; direction 167 Source/core/css/BasicShapeFunctions.cpp direction = BasicShapeCenterCoordinate::TopLeft; direction 171 Source/core/css/BasicShapeFunctions.cpp direction = BasicShapeCenterCoordinate::BottomRight; direction 174 Source/core/css/BasicShapeFunctions.cpp direction = BasicShapeCenterCoordinate::TopLeft; direction 179 Source/core/css/BasicShapeFunctions.cpp direction = BasicShapeCenterCoordinate::TopLeft; direction 183 Source/core/css/BasicShapeFunctions.cpp return BasicShapeCenterCoordinate(direction, offset); direction 274 Source/core/css/BasicShapeFunctions.cpp p.setX(centerX.direction() == BasicShapeCenterCoordinate::TopLeft ? offset : boxSize.width() - offset); direction 276 Source/core/css/BasicShapeFunctions.cpp p.setY(centerY.direction() == BasicShapeCenterCoordinate::TopLeft ? offset : boxSize.height() - offset); direction 571 Source/core/css/CSSComputedStyleDeclaration.cpp RefPtrWillBeRawPtr<CSSPrimitiveValue> direction = nullptr; direction 572 Source/core/css/CSSComputedStyleDeclaration.cpp switch (reflection->direction()) { direction 574 Source/core/css/CSSComputedStyleDeclaration.cpp direction = cssValuePool().createIdentifierValue(CSSValueBelow); direction 577 Source/core/css/CSSComputedStyleDeclaration.cpp direction = cssValuePool().createIdentifierValue(CSSValueAbove); direction 580 Source/core/css/CSSComputedStyleDeclaration.cpp direction = cssValuePool().createIdentifierValue(CSSValueLeft); direction 583 Source/core/css/CSSComputedStyleDeclaration.cpp direction = cssValuePool().createIdentifierValue(CSSValueRight); direction 587 Source/core/css/CSSComputedStyleDeclaration.cpp return CSSReflectValue::create(direction.release(), offset.release(), valueForNinePieceImage(reflection->mask(), style)); direction 889 Source/core/css/CSSComputedStyleDeclaration.cpp static PassRefPtrWillBeRawPtr<CSSValue> valueForGridTrackList(GridTrackSizingDirection direction, RenderObject* renderer, const RenderStyle& style) direction 891 Source/core/css/CSSComputedStyleDeclaration.cpp const Vector<GridTrackSize>& trackSizes = direction == ForColumns ? style.gridTemplateColumns() : style.gridTemplateRows(); direction 892 Source/core/css/CSSComputedStyleDeclaration.cpp const OrderedNamedGridLines& orderedNamedGridLines = direction == ForColumns ? style.orderedNamedGridColumnLines() : style.orderedNamedGridRowLines(); direction 902 Source/core/css/CSSComputedStyleDeclaration.cpp const Vector<LayoutUnit>& trackPositions = direction == ForColumns ? toRenderGrid(renderer)->columnPositions() : toRenderGrid(renderer)->rowPositions(); direction 1074 Source/core/css/CSSComputedStyleDeclaration.cpp static PassRefPtrWillBeRawPtr<CSSValue> valueForAnimationDirection(CSSAnimationData::AnimationDirection direction) direction 1076 Source/core/css/CSSComputedStyleDeclaration.cpp switch (direction) { direction 1598 Source/core/css/CSSComputedStyleDeclaration.cpp propertyID = CSSProperty::resolveDirectionAwareProperty(propertyID, style->direction(), style->writingMode()); direction 1873 Source/core/css/CSSComputedStyleDeclaration.cpp return cssValuePool().createValue(style->direction()); direction 2359 Source/core/css/CSSComputedStyleDeclaration.cpp list->append(valueForAnimationDirection(t->animation(i)->direction())); direction 2446 Source/core/css/CSSComputedStyleDeclaration.cpp list->append(valueForAnimationDirection(animation->direction())); direction 58 Source/core/css/CSSProperty.cpp static CSSPropertyID resolveToPhysicalProperty(TextDirection direction, WritingMode writingMode, LogicalBoxSide logicalSide, const StylePropertyShorthand& shorthand) direction 60 Source/core/css/CSSProperty.cpp if (direction == LTR) { direction 179 Source/core/css/CSSProperty.cpp CSSPropertyID CSSProperty::resolveDirectionAwareProperty(CSSPropertyID propertyID, TextDirection direction, WritingMode writingMode) direction 183 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, marginShorthand()); direction 185 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, marginShorthand()); direction 187 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, marginShorthand()); direction 189 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, marginShorthand()); direction 191 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, paddingShorthand()); direction 193 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, paddingShorthand()); direction 195 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, paddingShorthand()); direction 197 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, paddingShorthand()); direction 199 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, borderDirections()); direction 201 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, borderDirections()); direction 203 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, borderDirections()); direction 205 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, borderDirections()); direction 207 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, borderColorShorthand()); direction 209 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, borderColorShorthand()); direction 211 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, borderColorShorthand()); direction 213 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, borderColorShorthand()); direction 215 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, borderStyleShorthand()); direction 217 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, borderStyleShorthand()); direction 219 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, borderStyleShorthand()); direction 221 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, borderStyleShorthand()); direction 223 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, EndSide, borderWidthShorthand()); direction 225 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, StartSide, borderWidthShorthand()); direction 227 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, BeforeSide, borderWidthShorthand()); direction 229 Source/core/css/CSSProperty.cpp return resolveToPhysicalProperty(direction, writingMode, AfterSide, borderWidthShorthand()); direction 39 Source/core/css/CSSReflectValue.h static PassRefPtrWillBeRawPtr<CSSReflectValue> create(PassRefPtrWillBeRawPtr<CSSPrimitiveValue> direction, direction 42 Source/core/css/CSSReflectValue.h return adoptRefWillBeRefCountedGarbageCollected(new CSSReflectValue(direction, offset, mask)); direction 45 Source/core/css/CSSReflectValue.h CSSPrimitiveValue* direction() const { return m_direction.get(); } direction 56 Source/core/css/CSSReflectValue.h CSSReflectValue(PassRefPtrWillBeRawPtr<CSSPrimitiveValue> direction, PassRefPtrWillBeRawPtr<CSSPrimitiveValue> offset, PassRefPtrWillBeRawPtr<CSSValue> mask) direction 58 Source/core/css/CSSReflectValue.h , m_direction(direction) direction 5587 Source/core/css/parser/CSSPropertyParser.cpp RefPtrWillBeRawPtr<CSSPrimitiveValue> direction = nullptr; direction 5593 Source/core/css/parser/CSSPropertyParser.cpp direction = cssValuePool().createIdentifierValue(val->id); direction 5619 Source/core/css/parser/CSSPropertyParser.cpp RefPtrWillBeRawPtr<CSSReflectValue> reflectValue = CSSReflectValue::create(direction.release(), offset.release(), mask.release()); direction 1486 Source/core/css/resolver/StyleBuilderCustom.cpp reflection->setDirection(*reflectValue->direction()); direction 1627 Source/core/css/resolver/StyleBuilderCustom.cpp CSSPropertyID newId = CSSProperty::resolveDirectionAwareProperty(id, state.style()->direction(), state.style()->writingMode()); direction 1644 Source/core/dom/Document.cpp TextDirection rootDirection = documentElementStyle->direction(); direction 1655 Source/core/dom/Document.cpp rootDirection = bodyStyle->direction(); direction 1698 Source/core/dom/Document.cpp || documentStyle->direction() != rootDirection direction 1714 Source/core/dom/Document.cpp if (style->direction() != rootDirection || style->writingMode() != rootWritingMode) direction 1720 Source/core/dom/Document.cpp if (style->direction() != rootDirection || style->writingMode() != rootWritingMode) direction 487 Source/core/dom/Element.cpp ScrollDirection direction = ScrollDown; direction 489 Source/core/dom/Element.cpp direction = ScrollUp; direction 492 Source/core/dom/Element.cpp toRenderBox(renderer())->scroll(direction, granularity, units); direction 1544 Source/core/dom/Node.cpp unsigned short direction = (this > otherNode) ? DOCUMENT_POSITION_PRECEDING : DOCUMENT_POSITION_FOLLOWING; direction 1545 Source/core/dom/Node.cpp return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | direction; direction 1581 Source/core/dom/Node.cpp unsigned short direction = (this > otherNode) ? DOCUMENT_POSITION_PRECEDING : DOCUMENT_POSITION_FOLLOWING; direction 1582 Source/core/dom/Node.cpp return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | direction; direction 1597 Source/core/dom/Node.cpp unsigned short direction = (this > otherNode) ? DOCUMENT_POSITION_PRECEDING : DOCUMENT_POSITION_FOLLOWING; direction 1598 Source/core/dom/Node.cpp return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | direction; direction 1217 Source/core/dom/Position.cpp if (inlineBox->direction() == primaryDirection) { direction 1309 Source/core/dom/Position.cpp primaryDirection = r->style()->direction(); direction 871 Source/core/dom/Range.cpp PassRefPtr<Node> Range::processAncestorsAndTheirSiblings(ActionType action, Node* container, ContentsProcessDirection direction, PassRefPtr<Node> passedClonedContainer, Node* commonRoot, ExceptionState& exceptionState) direction 880 Source/core/dom/Range.cpp RefPtr<Node> firstChildInAncestorToProcess = direction == ProcessContentsForward ? container->nextSibling() : container->previousSibling(); direction 897 Source/core/dom/Range.cpp child = (direction == ProcessContentsForward) ? child->nextSibling() : child->previousSibling()) direction 910 Source/core/dom/Range.cpp if (direction == ProcessContentsForward) direction 916 Source/core/dom/Range.cpp if (direction == ProcessContentsForward) direction 923 Source/core/dom/Range.cpp firstChildInAncestorToProcess = direction == ProcessContentsForward ? ancestor->nextSibling() : ancestor->previousSibling(); direction 46 Source/core/dom/ViewportDescription.cpp float ViewportDescription::resolveViewportLength(const Length& length, const FloatSize& initialViewportSize, Direction direction) direction 57 Source/core/dom/ViewportDescription.cpp if (length.type() == Percent && direction == Horizontal) direction 60 Source/core/dom/ViewportDescription.cpp if (length.type() == Percent && direction == Vertical) direction 44 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseChild(const Node* node, TraversalDirection direction) const direction 48 Source/core/dom/shadow/ComposedTreeWalker.cpp return shadow ? traverseLightChildren(shadow->youngestShadowRoot(), direction) direction 49 Source/core/dom/shadow/ComposedTreeWalker.cpp : traverseLightChildren(node, direction); direction 52 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseLightChildren(const Node* node, TraversalDirection direction) direction 55 Source/core/dom/shadow/ComposedTreeWalker.cpp return traverseSiblings(direction == TraversalDirectionForward ? node->firstChild() : node->lastChild(), direction); direction 58 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseSiblings(const Node* node, TraversalDirection direction) direction 60 Source/core/dom/shadow/ComposedTreeWalker.cpp for (const Node* sibling = node; sibling; sibling = (direction == TraversalDirectionForward ? sibling->nextSibling() : sibling->previousSibling())) { direction 61 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* found = traverseNode(sibling, direction)) direction 67 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseNode(const Node* node, TraversalDirection direction) direction 73 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->first() : insertionPoint->last(), insertionPoint, direction)) direction 79 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseDistributedNodes(const Node* node, const InsertionPoint* insertionPoint, TraversalDirection direction) direction 81 Source/core/dom/shadow/ComposedTreeWalker.cpp for (const Node* next = node; next; next = (direction == TraversalDirectionForward ? insertionPoint->nextTo(next) : insertionPoint->previousTo(next))) { direction 82 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* found = traverseNode(next, direction)) direction 88 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseSiblingOrBackToInsertionPoint(const Node* node, TraversalDirection direction) direction 93 Source/core/dom/shadow/ComposedTreeWalker.cpp return traverseSiblingInCurrentTree(node, direction); direction 97 Source/core/dom/shadow/ComposedTreeWalker.cpp return traverseSiblingInCurrentTree(node, direction); direction 99 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->nextTo(node) : insertionPoint->previousTo(node), insertionPoint, direction)) direction 101 Source/core/dom/shadow/ComposedTreeWalker.cpp return traverseSiblingOrBackToInsertionPoint(insertionPoint, direction); direction 104 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseSiblingInCurrentTree(const Node* node, TraversalDirection direction) direction 107 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* found = traverseSiblings(direction == TraversalDirectionForward ? node->nextSibling() : node->previousSibling(), direction)) direction 109 Source/core/dom/shadow/ComposedTreeWalker.cpp if (Node* next = traverseBackToYoungerShadowRoot(node, direction)) direction 114 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseBackToYoungerShadowRoot(const Node* node, TraversalDirection direction) direction 122 Source/core/dom/shadow/ComposedTreeWalker.cpp return traverseSiblingInCurrentTree(assignedInsertionPoint, direction); direction 413 Source/core/editing/EditingStyle.cpp static int textAlignResolvingStartAndEnd(int textAlign, int direction) direction 428 Source/core/editing/EditingStyle.cpp return direction != CSSValueRtl ? CSSValueLeft : CSSValueRight; direction 430 Source/core/editing/EditingStyle.cpp return direction == CSSValueRtl ? CSSValueRight : CSSValueLeft; direction 537 Source/core/editing/EditingStyle.cpp RefPtrWillBeRawPtr<CSSValue> direction = m_mutableStyle->getPropertyCSSValue(CSSPropertyDirection); direction 538 Source/core/editing/EditingStyle.cpp if (!direction || !direction->isPrimitiveValue()) direction 541 Source/core/editing/EditingStyle.cpp writingDirection = toCSSPrimitiveValue(direction.get())->getValueID() == CSSValueLtr ? LeftToRightWritingDirection : RightToLeftWritingDirection; direction 943 Source/core/editing/EditingStyle.cpp RefPtrWillBeRawPtr<CSSValue> direction = nullptr; direction 946 Source/core/editing/EditingStyle.cpp direction = m_mutableStyle->getPropertyCSSValue(CSSPropertyDirection); direction 963 Source/core/editing/EditingStyle.cpp if (direction && direction->isPrimitiveValue()) direction 964 Source/core/editing/EditingStyle.cpp m_mutableStyle->setProperty(CSSPropertyDirection, toCSSPrimitiveValue(direction.get())->getValueID()); direction 1304 Source/core/editing/EditingStyle.cpp WritingDirection direction; direction 1305 Source/core/editing/EditingStyle.cpp if (typingStyle && typingStyle->textDirection(direction)) { direction 1307 Source/core/editing/EditingStyle.cpp return direction; direction 1334 Source/core/editing/EditingStyle.cpp RefPtrWillBeRawPtr<CSSValue> direction = style->getPropertyCSSValue(CSSPropertyDirection); direction 1335 Source/core/editing/EditingStyle.cpp if (!direction || !direction->isPrimitiveValue()) direction 1338 Source/core/editing/EditingStyle.cpp int directionValue = toCSSPrimitiveValue(direction.get())->getValueID(); direction 290 Source/core/editing/Editor.cpp bool Editor::deleteWithDirection(SelectionDirection direction, TextGranularity granularity, bool killRing, bool isTypingAction) direction 312 Source/core/editing/Editor.cpp switch (direction) { direction 953 Source/core/editing/Editor.cpp void Editor::setBaseWritingDirection(WritingDirection direction) direction 957 Source/core/editing/Editor.cpp if (direction == NaturalWritingDirection) direction 959 Source/core/editing/Editor.cpp focusedElement->setAttribute(dirAttr, direction == LeftToRightWritingDirection ? "ltr" : "rtl"); direction 966 Source/core/editing/Editor.cpp style->setProperty(CSSPropertyDirection, direction == LeftToRightWritingDirection ? "ltr" : direction == RightToLeftWritingDirection ? "rtl" : "inherit", false); direction 240 Source/core/editing/EditorCommand.cpp static TriState stateTextWritingDirection(LocalFrame& frame, WritingDirection direction) direction 246 Source/core/editing/EditorCommand.cpp return (selectionDirection == direction && !hasNestedOrMultipleEmbeddings) ? TrueTriState : FalseTriState; direction 492 Source/core/editing/FrameSelection.cpp if (startBox && endBox && startBox->direction() == endBox->direction()) direction 493 Source/core/editing/FrameSelection.cpp return startBox->direction(); direction 505 Source/core/editing/FrameSelection.cpp void FrameSelection::willBeModified(EAlteration alter, SelectionDirection direction) direction 524 Source/core/editing/FrameSelection.cpp switch (direction) { direction 934 Source/core/editing/FrameSelection.cpp bool FrameSelection::modify(EAlteration alter, SelectionDirection direction, TextGranularity granularity, EUserTriggered userTriggered) direction 939 Source/core/editing/FrameSelection.cpp trialFrameSelection.modify(alter, direction, granularity, NotUserTriggered); direction 945 Source/core/editing/FrameSelection.cpp willBeModified(alter, direction); direction 950 Source/core/editing/FrameSelection.cpp switch (direction) { direction 1016 Source/core/editing/FrameSelection.cpp if (direction == DirectionForward || (textDirection == LTR && direction == DirectionRight) || (textDirection == RTL && direction == DirectionLeft)) direction 1045 Source/core/editing/FrameSelection.cpp bool FrameSelection::modify(EAlteration alter, unsigned verticalDistance, VerticalDirection direction, EUserTriggered userTriggered, CursorAlignOnScroll align) direction 1053 Source/core/editing/FrameSelection.cpp trialFrameSelection.modify(alter, verticalDistance, direction, NotUserTriggered); direction 1056 Source/core/editing/FrameSelection.cpp willBeModified(alter, direction == DirectionUp ? DirectionBackward : DirectionForward); direction 1062 Source/core/editing/FrameSelection.cpp pos = VisiblePosition(direction == DirectionUp ? m_selection.start() : m_selection.end(), m_selection.affinity()); direction 1063 Source/core/editing/FrameSelection.cpp xPos = lineDirectionPointForBlockDirectionNavigation(direction == DirectionUp ? START : END); direction 1064 Source/core/editing/FrameSelection.cpp m_selection.setAffinity(direction == DirectionUp ? UPSTREAM : DOWNSTREAM); direction 1076 Source/core/editing/FrameSelection.cpp if (direction == DirectionUp) direction 1083 Source/core/editing/FrameSelection.cpp if (direction == DirectionUp) direction 1093 Source/core/editing/FrameSelection.cpp if (direction == DirectionUp) direction 189 Source/core/editing/VisiblePosition.cpp if (box->direction() == primaryDirection) { direction 215 Source/core/editing/VisiblePosition.cpp if (box->direction() == primaryDirection) direction 354 Source/core/editing/VisiblePosition.cpp if (box->direction() == primaryDirection) { direction 382 Source/core/editing/VisiblePosition.cpp if (box->direction() == primaryDirection) direction 348 Source/core/editing/VisibleUnits.cpp static VisiblePosition visualWordPosition(const VisiblePosition& visiblePosition, CursorMovementDirection direction, direction 363 Source/core/editing/VisibleUnits.cpp VisiblePosition adjacentCharacterPosition = direction == MoveRight ? current.right(true) : current.left(true); direction 400 Source/core/editing/VisibleUnits.cpp bool boxHasSameDirectionalityAsBlock = box->direction() == blockDirection; direction 401 Source/core/editing/VisibleUnits.cpp bool movingBackward = (direction == MoveLeft && box->direction() == LTR) || (direction == MoveRight && box->direction() == RTL); direction 1385 Source/core/editing/VisibleUnits.cpp VisiblePosition leftBoundaryOfLine(const VisiblePosition& c, TextDirection direction) direction 1387 Source/core/editing/VisibleUnits.cpp return direction == LTR ? logicalStartOfLine(c) : logicalEndOfLine(c); direction 1390 Source/core/editing/VisibleUnits.cpp VisiblePosition rightBoundaryOfLine(const VisiblePosition& c, TextDirection direction) direction 1392 Source/core/editing/VisibleUnits.cpp return direction == LTR ? logicalEndOfLine(c) : logicalStartOfLine(c); direction 339 Source/core/editing/htmlediting.cpp return renderer ? renderer->style()->direction() : LTR; direction 1755 Source/core/frame/FrameView.cpp bool FrameView::shouldRubberBandInDirection(ScrollDirection direction) const direction 1759 Source/core/frame/FrameView.cpp return ScrollView::shouldRubberBandInDirection(direction); direction 1760 Source/core/frame/FrameView.cpp return page->chrome().client().shouldRubberBandInDirection(direction); direction 673 Source/core/html/HTMLElement.cpp const AtomicString& direction = fastGetAttribute(dirAttr); direction 674 Source/core/html/HTMLElement.cpp return (isHTMLBDIElement(*this) && direction == nullAtom) || equalIgnoringCase(direction, "auto"); direction 750 Source/core/html/HTMLElement.cpp if (renderer() && renderer()->style() && renderer()->style()->direction() != textDirection) { direction 766 Source/core/html/HTMLElement.cpp if (renderer() && renderer()->style() && renderer()->style()->direction() != textDirection) direction 560 Source/core/html/HTMLInputElement.cpp void HTMLInputElement::setSelectionDirectionForBinding(const String& direction, ExceptionState& exceptionState) direction 566 Source/core/html/HTMLInputElement.cpp HTMLTextFormControlElement::setSelectionDirection(direction); direction 578 Source/core/html/HTMLInputElement.cpp void HTMLInputElement::setSelectionRangeForBinding(int start, int end, const String& direction, ExceptionState& exceptionState) direction 584 Source/core/html/HTMLInputElement.cpp HTMLTextFormControlElement::setSelectionRange(start, end, direction); direction 1843 Source/core/html/HTMLInputElement.cpp parameters.isAnchorElementRTL = computedStyle()->direction() == RTL; direction 171 Source/core/html/HTMLInputElement.h void setSelectionRangeForBinding(int start, int end, const String& direction, ExceptionState&); direction 516 Source/core/html/HTMLSelectElement.cpp int HTMLSelectElement::nextValidIndex(int listIndex, SkipDirection direction, int skip) const direction 518 Source/core/html/HTMLSelectElement.cpp ASSERT(direction == -1 || direction == 1); direction 522 Source/core/html/HTMLSelectElement.cpp for (listIndex += direction; listIndex >= 0 && listIndex < size; listIndex += direction) { direction 560 Source/core/html/HTMLSelectElement.cpp int HTMLSelectElement::nextSelectableListIndexPageAway(int startIndex, SkipDirection direction) const direction 571 Source/core/html/HTMLSelectElement.cpp int edgeIndex = (direction == SkipForwards) ? 0 : (items.size() - 1); direction 572 Source/core/html/HTMLSelectElement.cpp int skipAmount = pageSize + ((direction == SkipForwards) ? startIndex : (edgeIndex - startIndex)); direction 573 Source/core/html/HTMLSelectElement.cpp return nextValidIndex(edgeIndex, direction, skipAmount); direction 175 Source/core/html/HTMLTextFormControlElement.cpp void HTMLTextFormControlElement::setSelectionDirection(const String& direction) direction 177 Source/core/html/HTMLTextFormControlElement.cpp setSelectionRange(selectionStart(), selectionEnd(), direction); direction 264 Source/core/html/HTMLTextFormControlElement.cpp TextFieldSelectionDirection direction = SelectionHasNoDirection; direction 266 Source/core/html/HTMLTextFormControlElement.cpp direction = SelectionHasForwardDirection; direction 268 Source/core/html/HTMLTextFormControlElement.cpp direction = SelectionHasBackwardDirection; direction 270 Source/core/html/HTMLTextFormControlElement.cpp return setSelectionRange(start, end, direction); direction 273 Source/core/html/HTMLTextFormControlElement.cpp void HTMLTextFormControlElement::setSelectionRange(int start, int end, TextFieldSelectionDirection direction) direction 284 Source/core/html/HTMLTextFormControlElement.cpp cacheSelection(start, end, direction); direction 301 Source/core/html/HTMLTextFormControlElement.cpp if (direction == SelectionHasBackwardDirection) direction 305 Source/core/html/HTMLTextFormControlElement.cpp newSelection.setIsDirectional(direction != SelectionHasNoDirection); direction 373 Source/core/html/HTMLTextFormControlElement.cpp static const AtomicString& directionString(TextFieldSelectionDirection direction) direction 379 Source/core/html/HTMLTextFormControlElement.cpp switch (direction) { direction 70 Source/core/html/HTMLTextFormControlElement.h void setSelectionRange(int start, int end, const String& direction); direction 96 Source/core/html/HTMLTextFormControlElement.h void cacheSelection(int start, int end, TextFieldSelectionDirection direction) direction 100 Source/core/html/HTMLTextFormControlElement.h m_cachedSelectionDirection = direction; direction 2220 Source/core/html/canvas/CanvasRenderingContext2D.cpp TextDirection direction = computedStyle ? computedStyle->direction() : LTR; direction 2221 Source/core/html/canvas/CanvasRenderingContext2D.cpp bool isRTL = direction == RTL; direction 2224 Source/core/html/canvas/CanvasRenderingContext2D.cpp TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true, TextRun::NoRounding); direction 2228 Source/core/html/canvas/CanvasRenderingContext2D.cpp float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override)); direction 318 Source/core/html/forms/BaseMultipleFieldsDateAndTimeInputType.cpp if (originalStyle->direction() == contentDirection && originalDisplay == newDisplay) direction 407 Source/core/html/shadow/DateTimeEditElement.cpp Direction dir = direction(text[0]); direction 68 Source/core/html/shadow/DateTimeNumericFieldElement.cpp Direction dir = direction(formatValue(this->maximum())[0]); direction 144 Source/core/html/shadow/SliderThumbElement.cpp TextDirection oldTextDirection = style()->direction(); direction 272 Source/core/html/track/vtt/VTTCue.cpp WritingDirection direction = m_writingDirection; direction 274 Source/core/html/track/vtt/VTTCue.cpp direction = Horizontal; direction 276 Source/core/html/track/vtt/VTTCue.cpp direction = VerticalGrowingLeft; direction 278 Source/core/html/track/vtt/VTTCue.cpp direction = VerticalGrowingRight; direction 282 Source/core/html/track/vtt/VTTCue.cpp if (direction == m_writingDirection) direction 286 Source/core/html/track/vtt/VTTCue.cpp m_writingDirection = direction; direction 74 Source/core/inspector/InspectorOverlay.cpp virtual void setToolTip(const String& tooltip, TextDirection direction) OVERRIDE direction 76 Source/core/inspector/InspectorOverlay.cpp m_client.setToolTip(tooltip, direction); direction 289 Source/core/page/DOMSelection.cpp SelectionDirection direction; direction 291 Source/core/page/DOMSelection.cpp direction = DirectionForward; direction 293 Source/core/page/DOMSelection.cpp direction = DirectionBackward; direction 295 Source/core/page/DOMSelection.cpp direction = DirectionLeft; direction 297 Source/core/page/DOMSelection.cpp direction = DirectionRight; direction 323 Source/core/page/DOMSelection.cpp m_frame->selection().modify(alter, direction, granularity); direction 68 Source/core/page/DOMSelection.h void modify(const String& alter, const String& direction, const String& granularity); direction 948 Source/core/page/EventHandler.cpp bool EventHandler::scroll(ScrollDirection direction, ScrollGranularity granularity, Node* startNode, Node** stopNode, float delta, IntPoint absolutePoint) direction 967 Source/core/page/EventHandler.cpp direction, curBox->isHorizontalWritingMode(), curBox->style()->isFlippedBlocksWritingMode()); direction 987 Source/core/page/EventHandler.cpp bool EventHandler::bubblingScroll(ScrollDirection direction, ScrollGranularity granularity, Node* startingNode) direction 992 Source/core/page/EventHandler.cpp if (scroll(direction, granularity, startingNode)) direction 996 Source/core/page/EventHandler.cpp if (view && view->scroll(direction, granularity)) direction 1001 Source/core/page/EventHandler.cpp return frame->eventHandler().bubblingScroll(direction, granularity, m_frame->ownerElement()); direction 3432 Source/core/page/EventHandler.cpp ScrollDirection direction = event->shiftKey() ? ScrollBlockDirectionBackward : ScrollBlockDirectionForward; direction 3433 Source/core/page/EventHandler.cpp if (scroll(direction, ScrollByPage)) { direction 3442 Source/core/page/EventHandler.cpp if (view->scroll(direction, ScrollByPage)) direction 115 Source/core/rendering/AbstractInlineTextBox.cpp return (m_inlineTextBox->direction() == RTL ? RightToLeft : LeftToRight); direction 116 Source/core/rendering/AbstractInlineTextBox.cpp return (m_inlineTextBox->direction() == RTL ? BottomToTop : TopToBottom); direction 80 Source/core/rendering/AbstractInlineTextBox.h Direction direction() const; direction 632 Source/core/rendering/FastTextAutosizer.cpp data.m_packedStyleProperties = style->direction(); direction 215 Source/core/rendering/HitTestResult.cpp dir = renderer->style()->direction(); direction 229 Source/core/rendering/HitTestResult.cpp dir = renderer->style()->direction(); direction 250 Source/core/rendering/InlineBox.h TextDirection direction() const { return bidiLevel() % 2 ? RTL : LTR; } direction 251 Source/core/rendering/InlineBox.h bool isLeftToRightDirection() const { return direction() == LTR; } direction 1194 Source/core/rendering/InlineFlowBox.cpp if (renderer().style()->direction() == LTR) { direction 101 Source/core/rendering/InlineIterator.h ALWAYS_INLINE WTF::Unicode::Direction direction() const; direction 153 Source/core/rendering/InlineIterator.h observer->embed(embedCharFromDirection(style->direction(), unicodeBidi), FromStyleOrDOM); direction 425 Source/core/rendering/InlineIterator.h ALWAYS_INLINE WTF::Unicode::Direction InlineIterator::direction() const direction 428 Source/core/rendering/InlineIterator.h return WTF::Unicode::direction(c); direction 495 Source/core/rendering/InlineIterator.h inline BidiRun* InlineBidiResolver::addTrailingRun(int start, int stop, BidiRun* run, BidiContext* context, TextDirection direction) direction 498 Source/core/rendering/InlineIterator.h if (direction == LTR) direction 1531 Source/core/rendering/InlineTextBox.cpp TextRun run(string, textPos(), expansion(), expansionBehavior(), direction(), dirOverride() || style->rtlOrdering() == VisualOrder, !textRenderer().canUseSimpleFontCodePath()); direction 3704 Source/core/rendering/RenderBlock.cpp LayoutUnit RenderBlock::lineHeight(bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 3711 Source/core/rendering/RenderBlock.cpp return RenderBox::lineHeight(firstLine, direction, linePositionMode); direction 3725 Source/core/rendering/RenderBlock.cpp int RenderBlock::beforeMarginInLineDirection(LineDirectionMode direction) const direction 3727 Source/core/rendering/RenderBlock.cpp return direction == HorizontalLine ? marginTop() : marginRight(); direction 3730 Source/core/rendering/RenderBlock.cpp int RenderBlock::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 3749 Source/core/rendering/RenderBlock.cpp bool ignoreBaseline = (layer() && layer()->scrollableArea() && (isMarquee() || (direction == HorizontalLine ? (layer()->scrollableArea()->verticalScrollbar() || layer()->scrollableArea()->scrollYOffset()) direction 3752 Source/core/rendering/RenderBlock.cpp int baselinePos = ignoreBaseline ? -1 : inlineBlockBaseline(direction); direction 3760 Source/core/rendering/RenderBlock.cpp LayoutUnit bottomOfContent = direction == HorizontalLine ? borderTop() + paddingTop() + contentHeight() : borderRight() + paddingRight() + contentWidth(); direction 3765 Source/core/rendering/RenderBlock.cpp return beforeMarginInLineDirection(direction) + baselinePos; direction 3767 Source/core/rendering/RenderBlock.cpp return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode); direction 3775 Source/core/rendering/RenderBlock.cpp return fontMetrics.ascent(baselineType) + (lineHeight(firstLine, direction, linePositionMode) - fontMetrics.height()) / 2; direction 3813 Source/core/rendering/RenderBlock.cpp int RenderBlock::inlineBlockBaseline(LineDirectionMode direction) const direction 3817 Source/core/rendering/RenderBlock.cpp return direction == HorizontalLine ? height() + m_marginBox.bottom() : width() + m_marginBox.left(); direction 3820 Source/core/rendering/RenderBlock.cpp return lastLineBoxBaseline(direction); direction 2687 Source/core/rendering/RenderBlockFlow.cpp static inline TextRun constructTextRunInternal(RenderObject* context, const Font& font, const CharacterType* characters, int length, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion) direction 2691 Source/core/rendering/RenderBlockFlow.cpp TextDirection textDirection = direction; direction 2702 Source/core/rendering/RenderBlockFlow.cpp static inline TextRun constructTextRunInternal(RenderObject* context, const Font& font, const CharacterType* characters, int length, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion, TextRunFlags flags) direction 2706 Source/core/rendering/RenderBlockFlow.cpp TextDirection textDirection = direction; direction 2710 Source/core/rendering/RenderBlockFlow.cpp textDirection = style->direction(); direction 2722 Source/core/rendering/RenderBlockFlow.cpp TextRun RenderBlockFlow::constructTextRun(RenderObject* context, const Font& font, const LChar* characters, int length, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion) direction 2724 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, characters, length, style, direction, expansion); direction 2727 Source/core/rendering/RenderBlockFlow.cpp TextRun RenderBlockFlow::constructTextRun(RenderObject* context, const Font& font, const UChar* characters, int length, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion) direction 2729 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, characters, length, style, direction, expansion); direction 2732 Source/core/rendering/RenderBlockFlow.cpp TextRun RenderBlockFlow::constructTextRun(RenderObject* context, const Font& font, const RenderText* text, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion) direction 2735 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, text->characters8(), text->textLength(), style, direction, expansion); direction 2736 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, text->characters16(), text->textLength(), style, direction, expansion); direction 2739 Source/core/rendering/RenderBlockFlow.cpp TextRun RenderBlockFlow::constructTextRun(RenderObject* context, const Font& font, const RenderText* text, unsigned offset, unsigned length, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion) direction 2743 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, text->characters8() + offset, length, style, direction, expansion); direction 2744 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, text->characters16() + offset, length, style, direction, expansion); direction 2747 Source/core/rendering/RenderBlockFlow.cpp TextRun RenderBlockFlow::constructTextRun(RenderObject* context, const Font& font, const String& string, RenderStyle* style, TextDirection direction, TextRun::ExpansionBehavior expansion, TextRunFlags flags) direction 2751 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, static_cast<const LChar*>(0), length, style, direction, expansion, flags); direction 2753 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, string.characters8(), length, style, direction, expansion, flags); direction 2754 Source/core/rendering/RenderBlockFlow.cpp return constructTextRunInternal(context, font, string.characters16(), length, style, direction, expansion, flags); direction 100 Source/core/rendering/RenderBlockLineLayout.cpp observer.setStatus(BidiStatus(root->style()->direction(), isOverride(root->style()->unicodeBidi()))); direction 442 Source/core/rendering/RenderBlockLineLayout.cpp hyphenWidth = measureHyphenWidth(renderer, font, run->direction()); direction 471 Source/core/rendering/RenderBlockLineLayout.cpp measuredWidth += renderer->width(wordMeasurement.startOffset, wordLength, xPos, run->direction(), lineInfo.isFirstLine()); direction 490 Source/core/rendering/RenderBlockLineLayout.cpp measuredWidth = renderer->width(run->m_start, run->m_stop - run->m_start, xPos, run->direction(), lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow); direction 542 Source/core/rendering/RenderBlockLineLayout.cpp TextDirection direction; direction 544 Source/core/rendering/RenderBlockLineLayout.cpp direction = rootInlineBox->direction(); direction 546 Source/core/rendering/RenderBlockLineLayout.cpp direction = style()->direction(); direction 576 Source/core/rendering/RenderBlockLineLayout.cpp if (direction == LTR) direction 582 Source/core/rendering/RenderBlockLineLayout.cpp if (direction == LTR) direction 659 Source/core/rendering/RenderBlockLineLayout.cpp opportunitiesInRun = Character::expansionOpportunityCount(rt->characters8() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion); direction 661 Source/core/rendering/RenderBlockLineLayout.cpp opportunitiesInRun = Character::expansionOpportunityCount(rt->characters16() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion); direction 738 Source/core/rendering/RenderBlockLineLayout.cpp WTF::Unicode::Direction direction = textDirection == LTR ? LeftToRight : RightToLeft; direction 739 Source/core/rendering/RenderBlockLineLayout.cpp RefPtr<BidiContext> context = BidiContext::create(textDirection == LTR ? 0 : 1, direction, isOverride, FromStyleOrDOM); direction 742 Source/core/rendering/RenderBlockLineLayout.cpp return BidiStatus(direction, direction, direction, context.release()); direction 792 Source/core/rendering/RenderBlockLineLayout.cpp TextDirection direction; direction 795 Source/core/rendering/RenderBlockLineLayout.cpp direction = determinePlaintextDirectionality(isolatedInline, startObj); direction 797 Source/core/rendering/RenderBlockLineLayout.cpp direction = determinePlaintextDirectionality(isolatedInline); direction 800 Source/core/rendering/RenderBlockLineLayout.cpp direction = isolatedInline->style()->direction(); direction 802 Source/core/rendering/RenderBlockLineLayout.cpp isolatedResolver.setStatus(statusWithDirection(direction, isOverride(unicodeBidi))); direction 1007 Source/core/rendering/RenderBlockLineLayout.cpp VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride); direction 1009 Source/core/rendering/RenderBlockLineLayout.cpp TextDirection direction = determinePlaintextDirectionality(resolver.position().root(), resolver.position().object(), resolver.position().offset()); direction 1010 Source/core/rendering/RenderBlockLineLayout.cpp resolver.setStatus(BidiStatus(direction, isOverride(styleToUse->unicodeBidi()))); direction 1574 Source/core/rendering/RenderBlockLineLayout.cpp childMin, childMax, stripFrontSpaces, styleToUse->direction()); direction 1919 Source/core/rendering/RenderBlockLineLayout.cpp TextDirection direction = style()->direction(); direction 1921 Source/core/rendering/RenderBlockLineLayout.cpp direction = determinePlaintextDirectionality(this); direction 1922 Source/core/rendering/RenderBlockLineLayout.cpp resolver.setStatus(BidiStatus(direction, isOverride(style()->unicodeBidi()))); direction 626 Source/core/rendering/RenderBox.cpp switch (style()->boxReflect()->direction()) { direction 647 Source/core/rendering/RenderBox.cpp if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight) direction 659 Source/core/rendering/RenderBox.cpp switch (style()->boxReflect()->direction()) { direction 710 Source/core/rendering/RenderBox.cpp bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta) direction 716 Source/core/rendering/RenderBox.cpp ASSERT(!isLogical(direction)); direction 721 Source/core/rendering/RenderBox.cpp return layer()->scrollableArea()->scroll(direction, granularity, delta); direction 3055 Source/core/rendering/RenderBox.cpp if (child->parent()->style()->direction() == LTR) { direction 3131 Source/core/rendering/RenderBox.cpp TextDirection containerDirection = containerBlock->style()->direction(); direction 3692 Source/core/rendering/RenderBox.cpp TextDirection containerDirection = containerBlock->style()->direction(); direction 4365 Source/core/rendering/RenderBox.cpp LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const direction 4368 Source/core/rendering/RenderBox.cpp return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left(); direction 4372 Source/core/rendering/RenderBox.cpp int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 4376 Source/core/rendering/RenderBox.cpp int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left(); direction 300 Source/core/rendering/RenderBox.h return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction()); direction 305 Source/core/rendering/RenderBox.h return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction()); direction 312 Source/core/rendering/RenderBox.h m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value); direction 317 Source/core/rendering/RenderBox.h m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value); direction 614 Source/core/rendering/RenderBox.h bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); } direction 116 Source/core/rendering/RenderButton.cpp int RenderButton::baselinePosition(FontBaseline baseline, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 126 Source/core/rendering/RenderButton.cpp if (direction == HorizontalLine) direction 131 Source/core/rendering/RenderButton.cpp return RenderFlexibleBox::baselinePosition(baseline, firstLine, direction, linePositionMode); direction 58 Source/core/rendering/RenderCombineText.cpp float RenderCombineText::width(unsigned from, unsigned length, const Font& font, float xPosition, TextDirection direction, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const direction 66 Source/core/rendering/RenderCombineText.cpp return RenderText::width(from, length, font, xPosition, direction, fallbackFonts, glyphOverflow); direction 99 Source/core/rendering/RenderCombineText.cpp TextRun run = RenderBlockFlow::constructTextRun(this, originalFont(), this, style(), style()->direction()); direction 925 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp if (style()->direction() != LTR) direction 946 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp totalWidth = anchorBox->logicalWidth() + font.width(RenderBlockFlow::constructTextRun(this, font, ellipsisAndSpace, 2, style(), style()->direction())); direction 949 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp totalWidth = font.width(RenderBlockFlow::constructTextRun(this, font, &horizontalEllipsis, 1, style(), style()->direction())); direction 239 Source/core/rendering/RenderEmbeddedObject.cpp bool RenderEmbeddedObject::scroll(ScrollDirection direction, ScrollGranularity granularity, float) direction 134 Source/core/rendering/RenderFlexibleBox.cpp static int synthesizedBaselineFromContentBox(const RenderBox* box, LineDirectionMode direction) direction 136 Source/core/rendering/RenderFlexibleBox.cpp return direction == HorizontalLine ? box->borderTop() + box->paddingTop() + box->contentHeight() : box->borderRight() + box->paddingRight() + box->contentWidth(); direction 139 Source/core/rendering/RenderFlexibleBox.cpp int RenderFlexibleBox::baselinePosition(FontBaseline, bool, LineDirectionMode direction, LinePositionMode mode) const direction 144 Source/core/rendering/RenderFlexibleBox.cpp baseline = synthesizedBaselineFromContentBox(this, direction); direction 146 Source/core/rendering/RenderFlexibleBox.cpp return beforeMarginInLineDirection(direction) + baseline; direction 182 Source/core/rendering/RenderFlexibleBox.cpp LineDirectionMode direction = isHorizontalWritingMode() ? HorizontalLine : VerticalLine; direction 183 Source/core/rendering/RenderFlexibleBox.cpp return synthesizedBaselineFromContentBox(baselineChild, direction) + baselineChild->logicalTop(); direction 189 Source/core/rendering/RenderFlexibleBox.cpp int RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode direction) const direction 195 Source/core/rendering/RenderFlexibleBox.cpp int marginAscent = direction == HorizontalLine ? marginTop() : marginRight(); direction 196 Source/core/rendering/RenderFlexibleBox.cpp return synthesizedBaselineFromContentBox(this, direction) + marginAscent; direction 496 Source/core/rendering/RenderFlowThread.cpp LayoutRect regionRect(style()->direction() == LTR ? LayoutUnit() : logicalWidth() - regionLogicalWidth, logicalHeight, regionLogicalWidth, regionLogicalHeight); direction 98 Source/core/rendering/RenderGrid.cpp GridIterator(const GridRepresentation& grid, GridTrackSizingDirection direction, size_t fixedTrackIndex) direction 100 Source/core/rendering/RenderGrid.cpp , m_direction(direction) direction 101 Source/core/rendering/RenderGrid.cpp , m_rowIndex((direction == ForColumns) ? 0 : fixedTrackIndex) direction 102 Source/core/rendering/RenderGrid.cpp , m_columnIndex((direction == ForColumns) ? fixedTrackIndex : 0) direction 355 Source/core/rendering/RenderGrid.cpp void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData) direction 357 Source/core/rendering/RenderGrid.cpp LayoutUnit availableLogicalSpace = (direction == ForColumns) ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); direction 358 Source/core/rendering/RenderGrid.cpp computeUsedBreadthOfGridTracks(direction, sizingData, availableLogicalSpace); direction 366 Source/core/rendering/RenderGrid.cpp void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace) direction 368 Source/core/rendering/RenderGrid.cpp Vector<GridTrack>& tracks = (direction == ForColumns) ? sizingData.columnTracks : sizingData.rowTracks; direction 375 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, i); direction 379 Source/core/rendering/RenderGrid.cpp track.m_usedBreadth = computeUsedBreadthOfMinLength(direction, minTrackBreadth); direction 380 Source/core/rendering/RenderGrid.cpp track.m_maxBreadth = computeUsedBreadthOfMaxLength(direction, maxTrackBreadth, track.m_usedBreadth); direction 392 Source/core/rendering/RenderGrid.cpp resolveContentBasedTrackSizingFunctions(direction, sizingData, availableLogicalSpace); direction 399 Source/core/rendering/RenderGrid.cpp const bool hasUndefinedRemainingSpace = (direction == ForRows) ? style()->logicalHeight().isAuto() : gridElementIsShrinkToFit(); direction 424 Source/core/rendering/RenderGrid.cpp normalizedFractionBreadth = computeNormalizedFractionBreadth(tracks, GridSpan(0, tracks.size() - 1), direction, availableLogicalSpace); direction 428 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex); direction 433 Source/core/rendering/RenderGrid.cpp GridIterator iterator(m_grid, direction, flexibleSizedTracksIndex[i]); direction 436 Source/core/rendering/RenderGrid.cpp const GridSpan span = (direction == ForColumns) ? coordinate.columns : coordinate.rows; direction 442 Source/core/rendering/RenderGrid.cpp double itemNormalizedFlexBreadth = computeNormalizedFractionBreadth(tracks, span, direction, maxContentForChild(gridItem, direction, sizingData.columnTracks)); direction 450 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex); direction 456 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::computeUsedBreadthOfMinLength(GridTrackSizingDirection direction, const GridLength& gridLength) const direction 464 Source/core/rendering/RenderGrid.cpp return computeUsedBreadthOfSpecifiedLength(direction, trackLength); direction 470 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::computeUsedBreadthOfMaxLength(GridTrackSizingDirection direction, const GridLength& gridLength, LayoutUnit usedBreadth) const direction 478 Source/core/rendering/RenderGrid.cpp LayoutUnit computedBreadth = computeUsedBreadthOfSpecifiedLength(direction, trackLength); direction 487 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::computeUsedBreadthOfSpecifiedLength(GridTrackSizingDirection direction, const Length& trackLength) const direction 491 Source/core/rendering/RenderGrid.cpp return valueForLength(trackLength, direction == ForColumns ? logicalWidth() : computeContentLogicalHeight(style()->logicalHeight(), -1)); direction 499 Source/core/rendering/RenderGrid.cpp double RenderGrid::computeNormalizedFractionBreadth(Vector<GridTrack>& tracks, const GridSpan& tracksSpan, GridTrackSizingDirection direction, LayoutUnit availableLogicalSpace) const direction 505 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, i); direction 543 Source/core/rendering/RenderGrid.cpp const GridTrackSize& RenderGrid::gridTrackSize(GridTrackSizingDirection direction, size_t i) const direction 545 Source/core/rendering/RenderGrid.cpp const Vector<GridTrackSize>& trackStyles = (direction == ForColumns) ? style()->gridTemplateColumns() : style()->gridTemplateRows(); direction 547 Source/core/rendering/RenderGrid.cpp return (direction == ForColumns) ? style()->gridAutoColumns() : style()->gridAutoRows(); direction 552 Source/core/rendering/RenderGrid.cpp Length logicalSize = direction == ForColumns ? style()->logicalWidth() : style()->logicalHeight(); direction 593 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::minContentForChild(RenderBox* child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks) direction 600 Source/core/rendering/RenderGrid.cpp if (direction == ForColumns) { direction 609 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::maxContentForChild(RenderBox* child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks) direction 616 Source/core/rendering/RenderGrid.cpp if (direction == ForColumns) { direction 625 Source/core/rendering/RenderGrid.cpp void RenderGrid::resolveContentBasedTrackSizingFunctions(GridTrackSizingDirection direction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace) direction 632 Source/core/rendering/RenderGrid.cpp GridIterator iterator(m_grid, direction, sizingData.contentSizedTracksIndex[i]); direction 634 Source/core/rendering/RenderGrid.cpp resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMinOrMaxContentMinTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth); direction 635 Source/core/rendering/RenderGrid.cpp resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMaxContentMinTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth); direction 636 Source/core/rendering/RenderGrid.cpp resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMinOrMaxContentMaxTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth); direction 637 Source/core/rendering/RenderGrid.cpp resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMaxContentMaxTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth); direction 640 Source/core/rendering/RenderGrid.cpp GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[i] : sizingData.rowTracks[i]; direction 646 Source/core/rendering/RenderGrid.cpp void RenderGrid::resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection direction, GridSizingData& sizingData, RenderBox* gridItem, FilterFunction filterFunction, SizingFunction sizingFunction, AccumulatorGetter trackGetter, AccumulatorGrowFunction trackGrowthFunction) direction 649 Source/core/rendering/RenderGrid.cpp const size_t initialTrackIndex = (direction == ForColumns) ? coordinate.columns.initialPositionIndex : coordinate.rows.initialPositionIndex; direction 650 Source/core/rendering/RenderGrid.cpp const size_t finalTrackIndex = (direction == ForColumns) ? coordinate.columns.finalPositionIndex : coordinate.rows.finalPositionIndex; direction 654 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex); direction 658 Source/core/rendering/RenderGrid.cpp GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndex] : sizingData.rowTracks[trackIndex]; direction 665 Source/core/rendering/RenderGrid.cpp LayoutUnit additionalBreadthSpace = (this->*sizingFunction)(gridItem, direction, sizingData.columnTracks); direction 667 Source/core/rendering/RenderGrid.cpp GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndexForSpace] : sizingData.rowTracks[trackIndexForSpace]; direction 717 Source/core/rendering/RenderGrid.cpp bool RenderGrid::tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection direction, const Vector<GridTrack>& tracks) direction 720 Source/core/rendering/RenderGrid.cpp const GridTrackSize& trackSize = gridTrackSize(direction, i); direction 722 Source/core/rendering/RenderGrid.cpp if (computeUsedBreadthOfMinLength(direction, minTrackBreadth) > tracks[i].m_usedBreadth) direction 729 Source/core/rendering/RenderGrid.cpp void RenderGrid::growGrid(GridTrackSizingDirection direction, size_t maximumPositionIndex) direction 731 Source/core/rendering/RenderGrid.cpp if (direction == ForColumns) { direction 990 Source/core/rendering/RenderGrid.cpp PassOwnPtr<GridSpan> RenderGrid::resolveGridPositionsFromStyle(const RenderBox* gridItem, GridTrackSizingDirection direction) const direction 992 Source/core/rendering/RenderGrid.cpp GridPosition initialPosition = (direction == ForColumns) ? gridItem->style()->gridColumnStart() : gridItem->style()->gridRowStart(); direction 993 Source/core/rendering/RenderGrid.cpp const GridPositionSide initialPositionSide = (direction == ForColumns) ? ColumnStartSide : RowStartSide; direction 994 Source/core/rendering/RenderGrid.cpp GridPosition finalPosition = (direction == ForColumns) ? gridItem->style()->gridColumnEnd() : gridItem->style()->gridRowEnd(); direction 995 Source/core/rendering/RenderGrid.cpp const GridPositionSide finalPositionSide = (direction == ForColumns) ? ColumnEndSide : RowEndSide; direction 1144 Source/core/rendering/RenderGrid.cpp LayoutUnit RenderGrid::gridAreaBreadthForChild(const RenderBox* child, GridTrackSizingDirection direction, const Vector<GridTrack>& tracks) const direction 1147 Source/core/rendering/RenderGrid.cpp const GridSpan& span = (direction == ForColumns) ? coordinate.columns : coordinate.rows; direction 1219 Source/core/rendering/RenderGrid.cpp if (child->style()->direction() != style()->direction()) direction 1225 Source/core/rendering/RenderGrid.cpp if (child->style()->direction() != style()->direction()) direction 358 Source/core/rendering/RenderImage.cpp if (textRun.direction() == RTL) { direction 1295 Source/core/rendering/RenderInline.cpp int RenderInline::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 1299 Source/core/rendering/RenderInline.cpp return fontMetrics.ascent(baselineType) + (lineHeight(firstLine, direction, linePositionMode) - fontMetrics.height()) / 2; direction 91 Source/core/rendering/RenderLayerReflectionInfo.cpp switch (renderer()->style()->boxReflect()->direction()) { direction 146 Source/core/rendering/RenderListBox.cpp TextDirection direction = determineDirectionality(text, hasStrongDirectionality); direction 149 Source/core/rendering/RenderListBox.cpp textRun.setDirection(direction); direction 439 Source/core/rendering/RenderListBox.cpp TextRun textRun(itemText, 0, 0, TextRun::AllowTrailingExpansion, itemStyle->direction(), isOverride(itemStyle->unicodeBidi()), true, TextRun::NoRounding); direction 629 Source/core/rendering/RenderListBox.cpp bool RenderListBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier) direction 631 Source/core/rendering/RenderListBox.cpp return ScrollableArea::scroll(direction, granularity, multiplier); direction 1291 Source/core/rendering/RenderListMarker.cpp bool textNeedsReversing = direction(m_text[0]) == RightToLeft; direction 1307 Source/core/rendering/RenderListMarker.cpp TextRun suffixRun = RenderBlockFlow::constructTextRun(this, font, suffixStr, 2, style(), style()->direction()); direction 1585 Source/core/rendering/RenderListMarker.cpp LayoutUnit suffixSpaceWidth = font.width(RenderBlockFlow::constructTextRun(this, font, suffixSpace, 2, style(), style()->direction())); direction 1664 Source/core/rendering/RenderListMarker.cpp LayoutUnit RenderListMarker::lineHeight(bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 1667 Source/core/rendering/RenderListMarker.cpp return m_listItem->lineHeight(firstLine, direction, PositionOfInteriorLineBoxes); direction 1668 Source/core/rendering/RenderListMarker.cpp return RenderBox::lineHeight(firstLine, direction, linePositionMode); direction 1671 Source/core/rendering/RenderListMarker.cpp int RenderListMarker::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 1675 Source/core/rendering/RenderListMarker.cpp return m_listItem->baselinePosition(baselineType, firstLine, direction, PositionOfInteriorLineBoxes); direction 1676 Source/core/rendering/RenderListMarker.cpp return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode); direction 1811 Source/core/rendering/RenderListMarker.cpp int suffixSpaceWidth = font.width(RenderBlockFlow::constructTextRun(this, font, suffixSpace, 2, style(), style()->direction())); direction 96 Source/core/rendering/RenderMarquee.cpp TextDirection dir = style()->direction(); direction 115 Source/core/rendering/RenderMarquee.cpp return direction() == MLEFT || direction() == MRIGHT; direction 196 Source/core/rendering/RenderMarquee.cpp m_start = computePosition(direction(), behavior == MALTERNATE); direction 296 Source/core/rendering/RenderMarquee.cpp bool addIncrement = direction() == MUP || direction() == MLEFT; direction 66 Source/core/rendering/RenderMarquee.h EMarqueeDirection reverseDirection() const { return static_cast<EMarqueeDirection>(-direction()); } direction 67 Source/core/rendering/RenderMarquee.h EMarqueeDirection direction() const; direction 116 Source/core/rendering/RenderMenuList.cpp if ((m_optionStyle->direction() != innerStyle->direction() || m_optionStyle->unicodeBidi() != innerStyle->unicodeBidi())) direction 119 Source/core/rendering/RenderMenuList.cpp innerStyle->setDirection(m_optionStyle->direction()); direction 467 Source/core/rendering/RenderMenuList.cpp style->display() == NONE, style->textIndent(), style->direction(), isOverride(style->unicodeBidi()), direction 507 Source/core/rendering/RenderMenuList.cpp s->display() == NONE, s->textIndent(), style()->direction(), isOverride(style()->unicodeBidi())); direction 103 Source/core/rendering/RenderMenuList.h virtual int baselinePosition(FontBaseline baseline, bool firstLine, LineDirectionMode direction, LinePositionMode position) const OVERRIDE direction 105 Source/core/rendering/RenderMenuList.h return RenderBlock::baselinePosition(baseline, firstLine, direction, position); direction 108 Source/core/rendering/RenderMenuList.h virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return RenderBlock::inlineBlockBaseline(direction); } direction 1345 Source/core/rendering/RenderTable.cpp int RenderTable::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 1351 Source/core/rendering/RenderTable.cpp return beforeMarginInLineDirection(direction) + baseline; direction 1355 Source/core/rendering/RenderTable.cpp return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode); direction 518 Source/core/rendering/RenderTableCell.cpp int startColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 519 Source/core/rendering/RenderTableCell.cpp int endColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 621 Source/core/rendering/RenderTableCell.cpp int startColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 622 Source/core/rendering/RenderTableCell.cpp int endColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 720 Source/core/rendering/RenderTableCell.cpp int beforeColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 721 Source/core/rendering/RenderTableCell.cpp int afterColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 806 Source/core/rendering/RenderTableCell.cpp int beforeColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 807 Source/core/rendering/RenderTableCell.cpp int afterColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0; direction 557 Source/core/rendering/RenderText.cpp || box->renderer().containingBlock()->style()->direction() == box->direction()) // FIXME: left on 12CBA direction 587 Source/core/rendering/RenderText.cpp || box->renderer().containingBlock()->style()->direction() == box->direction()) direction 781 Source/core/rendering/RenderText.cpp TextDirection direction) direction 821 Source/core/rendering/RenderText.cpp float spaceWidth = font.width(RenderBlockFlow::constructTextRun(this, font, &space, 1, style(), direction)); direction 845 Source/core/rendering/RenderText.cpp lastLineMaxWidth = widthFromCache(f, i, linelen, leadWidth + lastLineMaxWidth, direction, 0, 0); direction 892 Source/core/rendering/RenderText.cpp static inline float hyphenWidth(RenderText* renderer, const Font& font, TextDirection direction) direction 895 Source/core/rendering/RenderText.cpp return font.width(RenderBlockFlow::constructTextRun(renderer, font, style->hyphenString().string(), style, direction)); direction 941 Source/core/rendering/RenderText.cpp TextDirection textDirection = styleToUse->direction(); direction 963 Source/core/rendering/RenderText.cpp while (i > run->stop() || (run->next() && run->next()->direction() == run->direction())) direction 968 Source/core/rendering/RenderText.cpp textDirection = run->direction(); direction 93 Source/core/rendering/RenderTextControl.cpp textBlockStyle->setDirection(style()->direction()); direction 69 Source/core/rendering/RenderTextControl.h virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return lastLineBoxBaseline(direction); } direction 100 Source/core/rendering/RenderTextControl.h virtual int baselinePosition(FontBaseline baseline, bool firstLine, LineDirectionMode direction, LinePositionMode position) const OVERRIDE direction 102 Source/core/rendering/RenderTextControl.h return RenderBlock::baselinePosition(baseline, firstLine, direction, position); direction 105 Source/core/rendering/RenderTextControl.h virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return lastLineBoxBaseline(direction); } direction 73 Source/core/rendering/RenderTextControlMultiLine.cpp int RenderTextControlMultiLine::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const direction 75 Source/core/rendering/RenderTextControlMultiLine.cpp return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode); direction 92 Source/core/rendering/RenderTextControlSingleLine.h virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return lastLineBoxBaseline(direction); } direction 372 Source/core/rendering/RenderThemeChromiumDefault.cpp extraParams.menuList.arrowX = (o->style()->direction() == RTL) ? rect.x() + 4 + spacingRight: right - 13 - spacingRight; direction 375 Source/core/rendering/RenderThemeChromiumDefault.cpp extraParams.menuList.arrowX = (o->style()->direction() == RTL) ? rect.x() + 7 : right - 13; direction 406 Source/core/rendering/RenderThemeChromiumDefault.cpp extraParams.menuList.arrowX = (o->style()->direction() == RTL) ? rect.x() + 4 + spacingRight: right - 13 - spacingRight; direction 409 Source/core/rendering/RenderThemeChromiumDefault.cpp extraParams.menuList.arrowX = (o->style()->direction() == RTL) ? rect.x() + 7 : right - 13; direction 413 Source/core/rendering/RenderThemeChromiumSkia.cpp const int barType = style->direction() == LTR ? RightPadding : LeftPadding; direction 134 Source/core/rendering/TextAutosizer.cpp podForHash.packedStyleProperties = style->direction(); direction 799 Source/core/rendering/TextAutosizer.cpp const RenderObject* TextAutosizer::findFirstTextLeafNotInCluster(const RenderObject* parent, size_t& depth, TraversalDirection direction) direction 805 Source/core/rendering/TextAutosizer.cpp const RenderObject* child = (direction == FirstToLast) ? parent->firstChild() : parent->lastChild(); direction 808 Source/core/rendering/TextAutosizer.cpp const RenderObject* leaf = findFirstTextLeafNotInCluster(child, depth, direction); direction 812 Source/core/rendering/TextAutosizer.cpp child = (direction == FirstToLast) ? child->nextSibling() : child->previousSibling(); direction 513 Source/core/rendering/line/BreakingContextInlineHeaders.h style->hyphenString().string(), style, style->direction())); direction 516 Source/core/rendering/line/BreakingContextInlineHeaders.h ALWAYS_INLINE TextDirection textDirectionFromUnicode(WTF::Unicode::Direction direction) direction 518 Source/core/rendering/line/BreakingContextInlineHeaders.h return direction == WTF::Unicode::RightToLeft direction 519 Source/core/rendering/line/BreakingContextInlineHeaders.h || direction == WTF::Unicode::RightToLeftArabic ? RTL : LTR; direction 526 Source/core/rendering/line/BreakingContextInlineHeaders.h return text->width(from, len, font, xPos, text->style()->direction(), fallbackFonts, &glyphOverflow); direction 604 Source/core/rendering/line/BreakingContextInlineHeaders.h style->direction())) + wordSpacing direction 619 Source/core/rendering/line/BreakingContextInlineHeaders.h hyphenWidth = measureHyphenWidth(renderText, font, textDirectionFromUnicode(m_resolver.position().direction())); direction 91 Source/core/rendering/style/BasicShapes.h BasicShapeCenterCoordinate(Direction direction, Length length) direction 92 Source/core/rendering/style/BasicShapes.h : m_direction(direction) direction 99 Source/core/rendering/style/BasicShapes.h : m_direction(other.direction()) direction 107 Source/core/rendering/style/BasicShapes.h Direction direction() const { return m_direction; } direction 592 Source/core/rendering/style/RenderStyle.h TextDirection direction() const { return static_cast<TextDirection>(inherited_flags._direction); } direction 593 Source/core/rendering/style/RenderStyle.h bool isLeftToRightDirection() const { return direction() == LTR; } direction 704 Source/core/rendering/style/RenderStyle.h const Length& marginStart() const { return surround->margin.start(writingMode(), direction()); } direction 705 Source/core/rendering/style/RenderStyle.h const Length& marginEnd() const { return surround->margin.end(writingMode(), direction()); } direction 706 Source/core/rendering/style/RenderStyle.h const Length& marginStartUsing(const RenderStyle* otherStyle) const { return surround->margin.start(otherStyle->writingMode(), otherStyle->direction()); } direction 707 Source/core/rendering/style/RenderStyle.h const Length& marginEndUsing(const RenderStyle* otherStyle) const { return surround->margin.end(otherStyle->writingMode(), otherStyle->direction()); } direction 718 Source/core/rendering/style/RenderStyle.h const Length& paddingStart() const { return surround->padding.start(writingMode(), direction()); } direction 719 Source/core/rendering/style/RenderStyle.h const Length& paddingEnd() const { return surround->padding.end(writingMode(), direction()); } direction 821 Source/core/rendering/style/RenderStyle.h EMarqueeDirection marqueeDirection() const { return static_cast<EMarqueeDirection>(rareNonInheritedData->m_marquee->direction); } direction 1263 Source/core/rendering/style/RenderStyle.h void setFlexDirection(EFlexDirection direction) { SET_VAR(rareNonInheritedData.access()->m_flexibleBox, m_flexDirection, direction); } direction 1288 Source/core/rendering/style/RenderStyle.h void setMarqueeDirection(EMarqueeDirection d) { SET_VAR(rareNonInheritedData.access()->m_marquee, direction, d); } direction 44 Source/core/rendering/style/StyleMarqueeData.cpp , direction(o.direction) direction 50 Source/core/rendering/style/StyleMarqueeData.cpp return increment == o.increment && speed == o.speed && direction == o.direction && direction 52 Source/core/rendering/style/StyleMarqueeData.h EMarqueeDirection direction : 3; // not unsigned because EMarqueeDirection has negative values direction 48 Source/core/rendering/style/StyleReflection.h CSSReflectionDirection direction() const { return m_direction; } direction 440 Source/core/rendering/svg/SVGInlineTextBox.cpp , direction() direction 273 Source/core/rendering/svg/SVGTextLayoutEngine.cpp fprintf(stderr, " textBox properties, start=%i, len=%i, box direction=%i\n", textBox->start(), textBox->len(), textBox->direction()); direction 73 Source/core/rendering/svg/SVGTextMetrics.cpp , style->direction() direction 42 Source/core/svg/SVGFESpotLightElement.cpp FloatPoint3D direction(pointsAtX()->currentValue()->value(), pointsAtY()->currentValue()->value(), pointsAtZ()->currentValue()->value()); direction 44 Source/core/svg/SVGFESpotLightElement.cpp return SpotLightSource::create(pos, direction, specularExponent()->currentValue()->value(), limitingConeAngle()->currentValue()->value()); direction 49 Source/modules/indexeddb/IDBCursor.cpp PassRefPtr<IDBCursor> IDBCursor::create(PassOwnPtr<blink::WebIDBCursor> backend, WebIDBCursor::Direction direction, IDBRequest* request, IDBAny* source, IDBTransaction* transaction) direction 51 Source/modules/indexeddb/IDBCursor.cpp return adoptRef(new IDBCursor(backend, direction, request, source, transaction)); direction 78 Source/modules/indexeddb/IDBCursor.cpp IDBCursor::IDBCursor(PassOwnPtr<blink::WebIDBCursor> backend, WebIDBCursor::Direction direction, IDBRequest* request, IDBAny* source, IDBTransaction* transaction) direction 81 Source/modules/indexeddb/IDBCursor.cpp , m_direction(direction) direction 399 Source/modules/indexeddb/IDBCursor.cpp const AtomicString& IDBCursor::directionToString(unsigned short direction) direction 401 Source/modules/indexeddb/IDBCursor.cpp switch (direction) { direction 62 Source/modules/indexeddb/IDBCursor.h const String& direction() const { return directionToString(m_direction); } direction 35 Source/modules/indexeddb/IDBCursorWithValue.cpp PassRefPtr<IDBCursorWithValue> IDBCursorWithValue::create(PassOwnPtr<blink::WebIDBCursor> backend, WebIDBCursor::Direction direction, IDBRequest* request, IDBAny* source, IDBTransaction* transaction) direction 37 Source/modules/indexeddb/IDBCursorWithValue.cpp return adoptRef(new IDBCursorWithValue(backend, direction, request, source, transaction)); direction 40 Source/modules/indexeddb/IDBCursorWithValue.cpp IDBCursorWithValue::IDBCursorWithValue(PassOwnPtr<blink::WebIDBCursor> backend, WebIDBCursor::Direction direction, IDBRequest* request, IDBAny* source, IDBTransaction* transaction) direction 41 Source/modules/indexeddb/IDBCursorWithValue.cpp : IDBCursor(backend, direction, request, source, transaction) direction 84 Source/modules/indexeddb/IDBIndex.cpp WebIDBCursor::Direction direction = IDBCursor::stringToDirection(directionString, exceptionState); direction 92 Source/modules/indexeddb/IDBIndex.cpp return openCursor(context, keyRange.release(), direction); direction 95 Source/modules/indexeddb/IDBIndex.cpp PassRefPtr<IDBRequest> IDBIndex::openCursor(ExecutionContext* context, PassRefPtr<IDBKeyRange> keyRange, WebIDBCursor::Direction direction) direction 98 Source/modules/indexeddb/IDBIndex.cpp request->setCursorDetails(IndexedDB::CursorKeyAndValue, direction); direction 99 Source/modules/indexeddb/IDBIndex.cpp backendDB()->openCursor(m_transaction->id(), m_objectStore->id(), m_metadata.id, keyRange, direction, false, WebIDBDatabase::NormalTask, WebIDBCallbacksImpl::create(request).leakPtr()); direction 143 Source/modules/indexeddb/IDBIndex.cpp WebIDBCursor::Direction direction = IDBCursor::stringToDirection(directionString, exceptionState); direction 152 Source/modules/indexeddb/IDBIndex.cpp request->setCursorDetails(IndexedDB::CursorKeyOnly, direction); direction 153 Source/modules/indexeddb/IDBIndex.cpp backendDB()->openCursor(m_transaction->id(), m_objectStore->id(), m_metadata.id, keyRange.release(), direction, true, WebIDBDatabase::NormalTask, WebIDBCallbacksImpl::create(request).leakPtr()); direction 60 Source/modules/indexeddb/IDBIndex.h PassRefPtr<IDBRequest> openCursor(ExecutionContext*, const ScriptValue& key, const String& direction, ExceptionState&); direction 61 Source/modules/indexeddb/IDBIndex.h PassRefPtr<IDBRequest> openKeyCursor(ExecutionContext*, const ScriptValue& range, const String& direction, ExceptionState&); direction 527 Source/modules/indexeddb/IDBObjectStore.cpp WebIDBCursor::Direction direction = IDBCursor::stringToDirection(directionString, exceptionState); direction 535 Source/modules/indexeddb/IDBObjectStore.cpp return openCursor(context, keyRange, direction, WebIDBDatabase::NormalTask); direction 538 Source/modules/indexeddb/IDBObjectStore.cpp PassRefPtr<IDBRequest> IDBObjectStore::openCursor(ExecutionContext* context, PassRefPtr<IDBKeyRange> range, WebIDBCursor::Direction direction, WebIDBDatabase::TaskType taskType) direction 541 Source/modules/indexeddb/IDBObjectStore.cpp request->setCursorDetails(IndexedDB::CursorKeyAndValue, direction); direction 543 Source/modules/indexeddb/IDBObjectStore.cpp backendDB()->openCursor(m_transaction->id(), id(), IDBIndexMetadata::InvalidId, range, direction, false, taskType, WebIDBCallbacksImpl::create(request).leakPtr()); direction 563 Source/modules/indexeddb/IDBObjectStore.cpp WebIDBCursor::Direction direction = IDBCursor::stringToDirection(directionString, exceptionState); direction 572 Source/modules/indexeddb/IDBObjectStore.cpp request->setCursorDetails(IndexedDB::CursorKeyOnly, direction); direction 574 Source/modules/indexeddb/IDBObjectStore.cpp backendDB()->openCursor(m_transaction->id(), id(), IDBIndexMetadata::InvalidId, keyRange.release(), direction, true, WebIDBDatabase::NormalTask, WebIDBCallbacksImpl::create(request).leakPtr()); direction 68 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> openCursor(ExecutionContext*, const ScriptValue& range, const String& direction, ExceptionState&); direction 69 Source/modules/indexeddb/IDBObjectStore.h PassRefPtr<IDBRequest> openKeyCursor(ExecutionContext*, const ScriptValue& range, const String& direction, ExceptionState&); direction 148 Source/modules/indexeddb/IDBRequest.cpp void IDBRequest::setCursorDetails(IndexedDB::CursorType cursorType, WebIDBCursor::Direction direction) direction 153 Source/modules/indexeddb/IDBRequest.cpp m_cursorDirection = direction; direction 79 Source/modules/notifications/Notification.h TextDirection direction() const; direction 191 Source/platform/DragImage.cpp if (hasStrongDirectionality && textRun.direction() == RTL) { direction 78 Source/platform/LengthBox.cpp const Length& LengthBox::start(WritingMode writingMode, TextDirection direction) const direction 81 Source/platform/LengthBox.cpp return isLeftToRightDirection(direction) ? m_left : m_right; direction 82 Source/platform/LengthBox.cpp return isLeftToRightDirection(direction) ? m_top : m_bottom; direction 85 Source/platform/LengthBox.cpp const Length& LengthBox::end(WritingMode writingMode, TextDirection direction) const direction 88 Source/platform/LengthBox.cpp return isLeftToRightDirection(direction) ? m_right : m_left; direction 89 Source/platform/LengthBox.cpp return isLeftToRightDirection(direction) ? m_bottom : m_top; direction 275 Source/platform/fonts/Character.cpp unsigned Character::expansionOpportunityCount(const LChar* characters, size_t length, TextDirection direction, bool& isAfterExpansion) direction 278 Source/platform/fonts/Character.cpp if (direction == LTR) { direction 300 Source/platform/fonts/Character.cpp unsigned Character::expansionOpportunityCount(const UChar* characters, size_t length, TextDirection direction, bool& isAfterExpansion) direction 304 Source/platform/fonts/Character.cpp if (direction == LTR) { direction 234 Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp inline HarfBuzzShaper::HarfBuzzRun::HarfBuzzRun(const SimpleFontData* fontData, unsigned startIndex, unsigned numCharacters, TextDirection direction, hb_script_t script) direction 239 Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp , m_direction(direction) direction 779 Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp m_run.direction(), ICUScriptToHBScript(script))); direction 820 Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp if (cachedResults->dir == props.direction && cachedResults->font == *m_font) { direction 857 Source/platform/fonts/harfbuzz/HarfBuzzShaper.cpp runCache.insert(key, new CachedShapingResults(harfBuzzBuffer.get(), m_font, props.direction)); direction 74 Source/platform/fonts/harfbuzz/HarfBuzzShaper.h static PassOwnPtr<HarfBuzzRun> create(const SimpleFontData* fontData, unsigned startIndex, unsigned numCharacters, TextDirection direction, hb_script_t script) direction 76 Source/platform/fonts/harfbuzz/HarfBuzzShaper.h return adoptPtr(new HarfBuzzRun(fontData, startIndex, numCharacters, direction, script)); direction 90 Source/platform/geometry/LayoutBoxExtent.cpp LayoutUnit LayoutBoxExtent::start(WritingMode writingMode, TextDirection direction) const direction 93 Source/platform/geometry/LayoutBoxExtent.cpp return isLeftToRightDirection(direction) ? m_left : m_right; direction 94 Source/platform/geometry/LayoutBoxExtent.cpp return isLeftToRightDirection(direction) ? m_top : m_bottom; direction 97 Source/platform/geometry/LayoutBoxExtent.cpp LayoutUnit LayoutBoxExtent::end(WritingMode writingMode, TextDirection direction) const direction 100 Source/platform/geometry/LayoutBoxExtent.cpp return isLeftToRightDirection(direction) ? m_right : m_left; direction 101 Source/platform/geometry/LayoutBoxExtent.cpp return isLeftToRightDirection(direction) ? m_bottom : m_top; direction 146 Source/platform/geometry/LayoutBoxExtent.cpp void LayoutBoxExtent::setStart(WritingMode writingMode, TextDirection direction, LayoutUnit value) direction 149 Source/platform/geometry/LayoutBoxExtent.cpp if (isLeftToRightDirection(direction)) direction 154 Source/platform/geometry/LayoutBoxExtent.cpp if (isLeftToRightDirection(direction)) direction 161 Source/platform/geometry/LayoutBoxExtent.cpp void LayoutBoxExtent::setEnd(WritingMode writingMode, TextDirection direction, LayoutUnit value) direction 164 Source/platform/geometry/LayoutBoxExtent.cpp if (isLeftToRightDirection(direction)) direction 169 Source/platform/geometry/LayoutBoxExtent.cpp if (isLeftToRightDirection(direction)) direction 982 Source/platform/graphics/GraphicsContext.cpp bidiResolver.setStatus(BidiStatus(run.direction(), run.directionalOverride())); direction 451 Source/platform/graphics/filters/FELighting.cpp SkPoint3 direction(cosf(azimuthRad) * cosf(elevationRad), direction 455 Source/platform/graphics/filters/FELighting.cpp return adoptRef(SkLightingImageFilter::CreateDistantLitSpecular(direction, lightColor.rgb(), m_surfaceScale, m_specularConstant, m_specularExponent, input.get(), &rect)); direction 456 Source/platform/graphics/filters/FELighting.cpp return adoptRef(SkLightingImageFilter::CreateDistantLitDiffuse(direction, lightColor.rgb(), m_surfaceScale, m_diffuseConstant, input.get(), &rect)); direction 469 Source/platform/graphics/filters/FELighting.cpp SkPoint3 target(spotLightSource->direction().x(), spotLightSource->direction().y(), spotLightSource->direction().z()); direction 175 Source/platform/graphics/filters/SpotLightSource.cpp ts << "[direction=\"" << direction() << "\"]"; direction 33 Source/platform/graphics/filters/SpotLightSource.h const FloatPoint3D& direction, float specularExponent, float limitingConeAngle) direction 35 Source/platform/graphics/filters/SpotLightSource.h return adoptRef(new SpotLightSource(position, direction, specularExponent, limitingConeAngle)); direction 41 Source/platform/graphics/filters/SpotLightSource.h FloatPoint3D direction(m_direction.x() * scale.x() - offset.width(), m_direction.y() * scale.y() - offset.height(), m_direction.z() * scale.z()); direction 42 Source/platform/graphics/filters/SpotLightSource.h return adoptRef(new SpotLightSource(position, direction, m_specularExponent, m_limitingConeAngle)); direction 46 Source/platform/graphics/filters/SpotLightSource.h const FloatPoint3D& direction() const { return m_direction; } direction 66 Source/platform/graphics/filters/SpotLightSource.h SpotLightSource(const FloatPoint3D& position, const FloatPoint3D& direction, direction 70 Source/platform/graphics/filters/SpotLightSource.h , m_direction(direction) direction 96 Source/platform/mac/NSScrollerImpDetails.h - (void)contentAreaScrolledInDirection:(NSPoint)direction; direction 45 Source/platform/scroll/ScrollTypes.h inline bool isLogical(ScrollDirection direction) direction 47 Source/platform/scroll/ScrollTypes.h return direction >= ScrollBlockDirectionBackward; direction 51 Source/platform/scroll/ScrollTypes.h inline ScrollDirection toPhysicalDirection(ScrollDirection direction, bool isVertical, bool isFlipped) direction 53 Source/platform/scroll/ScrollTypes.h switch (direction) { direction 99 Source/platform/scroll/ScrollTypes.h return direction; direction 104 Source/platform/scroll/ScrollTypes.h return direction; direction 293 Source/platform/scroll/ScrollView.cpp bool ScrollView::scroll(ScrollDirection direction, ScrollGranularity granularity) direction 296 Source/platform/scroll/ScrollView.cpp toPhysicalDirection(direction, isVerticalDocument(), isFlippedDocument()); direction 111 Source/platform/scroll/ScrollableArea.cpp bool ScrollableArea::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta) direction 115 Source/platform/scroll/ScrollableArea.cpp if (direction == ScrollUp || direction == ScrollDown) direction 140 Source/platform/scroll/ScrollableArea.cpp if (direction == ScrollUp || direction == ScrollLeft) direction 64 Source/platform/text/BidiCharacterRun.h TextDirection direction() const { return reversed(false) ? RTL : LTR; } direction 39 Source/platform/text/BidiContext.cpp inline PassRefPtr<BidiContext> BidiContext::createUncached(unsigned char level, Direction direction, bool override, BidiEmbeddingSource source, BidiContext* parent) direction 41 Source/platform/text/BidiContext.cpp return adoptRef(new BidiContext(level, direction, override, source, parent)); direction 44 Source/platform/text/BidiContext.cpp PassRefPtr<BidiContext> BidiContext::create(unsigned char level, Direction direction, bool override, BidiEmbeddingSource source, BidiContext* parent) direction 46 Source/platform/text/BidiContext.cpp ASSERT(direction == (level % 2 ? RightToLeft : LeftToRight)); direction 49 Source/platform/text/BidiContext.cpp return createUncached(level, direction, override, source, parent); direction 58 Source/platform/text/BidiContext.h BidiContext(unsigned char level, WTF::Unicode::Direction direction, bool override, BidiEmbeddingSource source, BidiContext* parent) direction 60 Source/platform/text/BidiContext.h , m_direction(direction) direction 141 Source/platform/text/BidiResolver.h WTF::Unicode::Direction direction = textDirection == LTR ? WTF::Unicode::LeftToRight : WTF::Unicode::RightToLeft; direction 142 Source/platform/text/BidiResolver.h eor = lastStrong = last = direction; direction 143 Source/platform/text/BidiResolver.h context = BidiContext::create(textDirection == LTR ? 0 : 1, direction, isOverride); direction 162 Source/platform/text/BidiResolver.h BidiEmbedding(WTF::Unicode::Direction direction, BidiEmbeddingSource source) direction 163 Source/platform/text/BidiResolver.h : m_direction(direction) direction 168 Source/platform/text/BidiResolver.h WTF::Unicode::Direction direction() const { return m_direction; } direction 511 Source/platform/text/BidiResolver.h if (embedding.direction() == PopDirectionalFormat) { direction 515 Source/platform/text/BidiResolver.h Direction direction = (embedding.direction() == RightToLeftEmbedding || embedding.direction() == RightToLeftOverride) ? RightToLeft : LeftToRight; direction 516 Source/platform/text/BidiResolver.h bool override = embedding.direction() == LeftToRightOverride || embedding.direction() == RightToLeftOverride; direction 518 Source/platform/text/BidiResolver.h if (direction == RightToLeft) direction 523 Source/platform/text/BidiResolver.h toContext = BidiContext::create(level, direction, override, embedding.source(), toContext.get()); direction 645 Source/platform/text/BidiResolver.h WTF::Unicode::Direction charDirection = WTF::Unicode::direction(current); direction 737 Source/platform/text/BidiResolver.h dirCurrent = m_current.direction(); direction 51 Source/platform/text/BidiResolverTest.cpp bidiResolver.setStatus(BidiStatus(run.direction(), run.directionalOverride())); direction 53 Source/platform/text/BidiResolverTest.cpp TextDirection direction = bidiResolver.determineParagraphDirectionality(&hasStrongDirectionality); direction 55 Source/platform/text/BidiResolverTest.cpp EXPECT_EQ(LTR, direction); direction 78 Source/platform/text/BidiResolverTest.cpp TextDirection direction = determineParagraphDirectionality(run, &hasStrongDirectionality); direction 80 Source/platform/text/BidiResolverTest.cpp EXPECT_EQ(entry.expectedDirection, direction); direction 191 Source/platform/text/BidiResolverTest.cpp resolver.setStatus(BidiStatus(textRun.direction(), textRun.directionalOverride())); direction 42 Source/platform/text/BidiTextRun.cpp bidiResolver.setStatus(BidiStatus(run.direction(), run.directionalOverride())); direction 56 Source/platform/text/BidiTextRun.cpp TextDirection direction = directionForRun(run, hasStrongDirectionality); direction 58 Source/platform/text/BidiTextRun.cpp run.setDirection(direction); direction 408 Source/platform/text/LocaleWin.cpp WTF::Unicode::Direction dir = WTF::Unicode::direction(monthLabels()[0][0]); direction 33 Source/platform/text/TextDirection.h inline bool isLeftToRightDirection(TextDirection direction) { return direction == LTR; } direction 65 Source/platform/text/TextRun.h TextRun(const LChar* c, unsigned len, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding) direction 74 Source/platform/text/TextRun.h , m_direction(direction) direction 85 Source/platform/text/TextRun.h TextRun(const UChar* c, unsigned len, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding) direction 94 Source/platform/text/TextRun.h , m_direction(direction) direction 105 Source/platform/text/TextRun.h TextRun(const String& string, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding) direction 113 Source/platform/text/TextRun.h , m_direction(direction) direction 133 Source/platform/text/TextRun.h TextRun(const StringView& string, float xpos = 0, float expansion = 0, ExpansionBehavior expansionBehavior = AllowTrailingExpansion | ForbidLeadingExpansion, TextDirection direction = LTR, bool directionalOverride = false, bool characterScanForCodePath = true, RoundingHacks roundingHacks = RunRounding | WordRounding) direction 141 Source/platform/text/TextRun.h , m_direction(direction) direction 203 Source/platform/text/TextRun.h TextDirection direction() const { return static_cast<TextDirection>(m_direction); } direction 214 Source/platform/text/TextRun.h void setDirection(TextDirection direction) { m_direction = direction; } direction 60 Source/platform/text/TextRunIterator.h WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); } direction 819 Source/web/ChromeClientImpl.cpp bool ChromeClientImpl::shouldRubberBandInDirection(WebCore::ScrollDirection direction) const direction 821 Source/web/ChromeClientImpl.cpp ASSERT(direction != WebCore::ScrollUp && direction != WebCore::ScrollDown); direction 826 Source/web/ChromeClientImpl.cpp if (direction == WebCore::ScrollLeft) direction 828 Source/web/ChromeClientImpl.cpp if (direction == WebCore::ScrollRight) direction 85 Source/web/ValidationMessageClientImpl.cpp WebTextDirection dir = m_currentAnchor->renderer()->style()->direction() == RTL ? WebTextDirectionRightToLeft : WebTextDirectionLeftToRight; direction 116 Source/web/WebInputEventFactoryAndroid.cpp WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(MouseWheelDirectionType direction, direction 134 Source/web/WebInputEventFactoryAndroid.cpp switch (direction) { direction 607 Source/web/WebInputEventFactoryGtk.cpp switch (event->direction) { direction 70 Source/web/WebNotification.cpp return (m_private->direction() == WebCore::RTL) ? direction 226 Source/web/WebPluginScrollbarImpl.cpp void WebPluginScrollbarImpl::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier) direction 230 Source/web/WebPluginScrollbarImpl.cpp if (direction == ScrollForward) direction 2298 Source/web/WebViewImpl.cpp void WebViewImpl::setTextDirection(WebTextDirection direction) direction 2312 Source/web/WebViewImpl.cpp switch (direction) { direction 710 Source/wtf/text/StringImpl.h return c <= 0x7F ? WTF::isASCIISpace(c) : WTF::Unicode::direction(c) == WTF::Unicode::WhiteSpaceNeutral; direction 201 Source/wtf/unicode/icu/UnicodeIcu.h inline Direction direction(UChar32 c) direction 230 public/web/WebFrameClient.h virtual void didReceiveTitle(WebLocalFrame* frame, const WebString& title, WebTextDirection direction) { } direction 72 public/web/WebNotification.h BLINK_EXPORT WebTextDirection direction() const;