ResourceUpdateQueue   73 cc/debug/micro_benchmark_controller_unittest.cc   scoped_ptr<ResourceUpdateQueue> queue(new ResourceUpdateQueue);
ResourceUpdateQueue   93 cc/debug/micro_benchmark_controller_unittest.cc   scoped_ptr<ResourceUpdateQueue> queue(new ResourceUpdateQueue);
ResourceUpdateQueue   90 cc/layers/content_layer.cc bool ContentLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   47 cc/layers/content_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   38 cc/layers/contents_scaling_layer.cc bool ContentsScalingLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   26 cc/layers/contents_scaling_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue  115 cc/layers/delegated_renderer_layer.cc bool DelegatedRendererLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   28 cc/layers/delegated_renderer_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   43 cc/layers/image_layer.cc bool ImageLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   25 cc/layers/image_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   43 cc/layers/io_surface_layer.cc bool IOSurfaceLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   23 cc/layers/io_surface_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue 1044 cc/layers/layer.cc bool Layer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   60 cc/layers/layer.h class ResourceUpdateQueue;
ResourceUpdateQueue  359 cc/layers/layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   59 cc/layers/nine_patch_layer_unittest.cc   ResourceUpdateQueue queue;
ResourceUpdateQueue  204 cc/layers/painted_scrollbar_layer.cc bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   40 cc/layers/painted_scrollbar_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   84 cc/layers/picture_layer.cc bool PictureLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   18 cc/layers/picture_layer.h class ResourceUpdateQueue;
ResourceUpdateQueue   33 cc/layers/picture_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   43 cc/layers/picture_layer_unittest.cc   scoped_ptr<ResourceUpdateQueue> queue(new ResourceUpdateQueue);
ResourceUpdateQueue  656 cc/layers/scrollbar_layer_unittest.cc     ResourceUpdateQueue queue;
ResourceUpdateQueue  743 cc/layers/scrollbar_layer_unittest.cc     ResourceUpdateQueue queue;
ResourceUpdateQueue  820 cc/layers/scrollbar_layer_unittest.cc     ResourceUpdateQueue queue;
ResourceUpdateQueue  234 cc/layers/texture_layer.cc bool TextureLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue  152 cc/layers/texture_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   11 cc/layers/texture_layer_client.h class ResourceUpdateQueue;
ResourceUpdateQueue  328 cc/layers/tiled_layer.cc                              ResourceUpdateQueue* queue,
ResourceUpdateQueue  464 cc/layers/tiled_layer.cc                                     ResourceUpdateQueue* queue,
ResourceUpdateQueue  715 cc/layers/tiled_layer.cc bool TiledLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   37 cc/layers/tiled_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   99 cc/layers/tiled_layer.h                    ResourceUpdateQueue* queue,
ResourceUpdateQueue  120 cc/layers/tiled_layer.h                           ResourceUpdateQueue* queue,
ResourceUpdateQueue  100 cc/layers/tiled_layer_unittest.cc         queue_(make_scoped_ptr(new ResourceUpdateQueue)),
ResourceUpdateQueue  164 cc/layers/tiled_layer_unittest.cc     queue_ = make_scoped_ptr(new ResourceUpdateQueue);
ResourceUpdateQueue  249 cc/layers/tiled_layer_unittest.cc   scoped_ptr<ResourceUpdateQueue> queue_;
ResourceUpdateQueue   59 cc/layers/ui_resource_layer_unittest.cc   ResourceUpdateQueue queue;
ResourceUpdateQueue   87 cc/layers/ui_resource_layer_unittest.cc   ResourceUpdateQueue queue;
ResourceUpdateQueue   25 cc/layers/video_layer.cc bool VideoLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   27 cc/layers/video_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   25 cc/resources/bitmap_content_layer_updater.cc     ResourceUpdateQueue* queue,
ResourceUpdateQueue   89 cc/resources/bitmap_content_layer_updater.cc void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue,
ResourceUpdateQueue   32 cc/resources/bitmap_content_layer_updater.h     virtual void Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   55 cc/resources/bitmap_content_layer_updater.h   void UpdateTexture(ResourceUpdateQueue* queue,
ResourceUpdateQueue   22 cc/resources/bitmap_skpicture_content_layer_updater.cc     ResourceUpdateQueue* queue,
ResourceUpdateQueue   23 cc/resources/bitmap_skpicture_content_layer_updater.h     virtual void Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   17 cc/resources/image_layer_updater.cc void ImageLayerUpdater::Resource::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   36 cc/resources/image_layer_updater.cc void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue,
ResourceUpdateQueue   14 cc/resources/image_layer_updater.h class ResourceUpdateQueue;
ResourceUpdateQueue   24 cc/resources/image_layer_updater.h     virtual void Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   40 cc/resources/image_layer_updater.h   void UpdateTexture(ResourceUpdateQueue* queue,
ResourceUpdateQueue   18 cc/resources/layer_updater.h class ResourceUpdateQueue;
ResourceUpdateQueue   31 cc/resources/layer_updater.h     virtual void Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue 1003 cc/resources/prioritized_resource_unittest.cc   ResourceUpdateQueue queue;
ResourceUpdateQueue   41 cc/resources/resource_update_controller.cc     scoped_ptr<ResourceUpdateQueue> queue,
ResourceUpdateQueue   34 cc/resources/resource_update_controller.h       scoped_ptr<ResourceUpdateQueue> queue,
ResourceUpdateQueue   57 cc/resources/resource_update_controller.h                            scoped_ptr<ResourceUpdateQueue> queue,
ResourceUpdateQueue   73 cc/resources/resource_update_controller.h   scoped_ptr<ResourceUpdateQueue> queue_;
ResourceUpdateQueue   58 cc/resources/resource_update_controller_unittest.cc         queue_(make_scoped_ptr(new ResourceUpdateQueue)),
ResourceUpdateQueue  188 cc/resources/resource_update_controller_unittest.cc   scoped_ptr<ResourceUpdateQueue> queue_;
ResourceUpdateQueue  339 cc/resources/resource_update_controller_unittest.cc       scoped_ptr<ResourceUpdateQueue> queue,
ResourceUpdateQueue  365 cc/resources/resource_update_controller_unittest.cc                                scoped_ptr<ResourceUpdateQueue> queue,
ResourceUpdateQueue   11 cc/resources/resource_update_queue.cc ResourceUpdateQueue::ResourceUpdateQueue() {}
ResourceUpdateQueue   13 cc/resources/resource_update_queue.cc ResourceUpdateQueue::~ResourceUpdateQueue() {}
ResourceUpdateQueue   15 cc/resources/resource_update_queue.cc void ResourceUpdateQueue::AppendFullUpload(const ResourceUpdate& upload) {
ResourceUpdateQueue   19 cc/resources/resource_update_queue.cc void ResourceUpdateQueue::AppendPartialUpload(const ResourceUpdate& upload) {
ResourceUpdateQueue   23 cc/resources/resource_update_queue.cc void ResourceUpdateQueue::ClearUploadsToEvictedResources() {
ResourceUpdateQueue   28 cc/resources/resource_update_queue.cc void ResourceUpdateQueue::ClearUploadsToEvictedResources(
ResourceUpdateQueue   40 cc/resources/resource_update_queue.cc ResourceUpdate ResourceUpdateQueue::TakeFirstFullUpload() {
ResourceUpdateQueue   46 cc/resources/resource_update_queue.cc ResourceUpdate ResourceUpdateQueue::TakeFirstPartialUpload() {
ResourceUpdateQueue   52 cc/resources/resource_update_queue.cc bool ResourceUpdateQueue::HasMoreUpdates() const {
ResourceUpdateQueue   15 cc/resources/resource_update_queue.h class CC_EXPORT ResourceUpdateQueue {
ResourceUpdateQueue   17 cc/resources/resource_update_queue.h   ResourceUpdateQueue();
ResourceUpdateQueue   18 cc/resources/resource_update_queue.h   virtual ~ResourceUpdateQueue();
ResourceUpdateQueue   38 cc/resources/resource_update_queue.h   DISALLOW_COPY_AND_ASSIGN(ResourceUpdateQueue);
ResourceUpdateQueue   39 cc/test/fake_content_layer.cc bool FakeContentLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   28 cc/test/fake_content_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   43 cc/test/fake_layer_tree_host.h   void UpdateLayers(ResourceUpdateQueue* queue) {
ResourceUpdateQueue   39 cc/test/fake_painted_scrollbar_layer.cc     ResourceUpdateQueue* queue,
ResourceUpdateQueue   23 cc/test/fake_painted_scrollbar_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   28 cc/test/fake_picture_layer.cc bool FakePictureLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   33 cc/test/fake_picture_layer.h   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   17 cc/test/tiled_layer_test_common.cc void FakeLayerUpdater::Resource::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   30 cc/test/tiled_layer_test_common.h     virtual void Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue  728 cc/trees/layer_tree_host.cc bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue) {
ResourceUpdateQueue  776 cc/trees/layer_tree_host.cc                                  ResourceUpdateQueue* queue) {
ResourceUpdateQueue  952 cc/trees/layer_tree_host.cc                                                ResourceUpdateQueue* queue,
ResourceUpdateQueue  977 cc/trees/layer_tree_host.cc     ResourceUpdateQueue* queue,
ResourceUpdateQueue   56 cc/trees/layer_tree_host.h class ResourceUpdateQueue;
ResourceUpdateQueue  137 cc/trees/layer_tree_host.h   bool UpdateLayers(ResourceUpdateQueue* queue);
ResourceUpdateQueue  329 cc/trees/layer_tree_host.h       ResourceUpdateQueue* queue,
ResourceUpdateQueue  333 cc/trees/layer_tree_host.h                                   ResourceUpdateQueue* queue,
ResourceUpdateQueue  336 cc/trees/layer_tree_host.h   bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
ResourceUpdateQueue 1332 cc/trees/layer_tree_host_unittest.cc   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue 2023 cc/trees/layer_tree_host_unittest.cc   virtual bool Update(ResourceUpdateQueue*,
ResourceUpdateQueue 2083 cc/trees/layer_tree_host_unittest.cc bool EvictionTestLayer::Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue 4681 cc/trees/layer_tree_host_unittest.cc   virtual bool Update(ResourceUpdateQueue* queue,
ResourceUpdateQueue   22 cc/trees/layer_tree_host_unittest_occlusion.cc   virtual bool Update(ResourceUpdateQueue* update_queue,
ResourceUpdateQueue  189 cc/trees/single_thread_proxy.cc void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
ResourceUpdateQueue  466 cc/trees/single_thread_proxy.cc   scoped_ptr<ResourceUpdateQueue> queue =
ResourceUpdateQueue  467 cc/trees/single_thread_proxy.cc       make_scoped_ptr(new ResourceUpdateQueue);
ResourceUpdateQueue   97 cc/trees/single_thread_proxy.h   void DoCommit(scoped_ptr<ResourceUpdateQueue> queue);
ResourceUpdateQueue  914 cc/trees/thread_proxy.cc   scoped_ptr<ResourceUpdateQueue> queue =
ResourceUpdateQueue  915 cc/trees/thread_proxy.cc       make_scoped_ptr(new ResourceUpdateQueue);
ResourceUpdateQueue  999 cc/trees/thread_proxy.cc     ResourceUpdateQueue* raw_queue,
ResourceUpdateQueue 1018 cc/trees/thread_proxy.cc   scoped_ptr<ResourceUpdateQueue> queue(raw_queue);
ResourceUpdateQueue   30 cc/trees/thread_proxy.h class ResourceUpdateQueue;
ResourceUpdateQueue  165 cc/trees/thread_proxy.h       ResourceUpdateQueue* queue,
ResourceUpdateQueue   39 ui/compositor/layer.h class ResourceUpdateQueue;
ResourceUpdateQueue   21 webkit/renderer/compositor_bindings/web_external_texture_layer_impl.cc using cc::ResourceUpdateQueue;