TextureRef 330 content/common/gpu/media/gpu_video_decode_accelerator.cc std::vector<scoped_refptr<gpu::gles2::TextureRef> > textures; TextureRef 337 content/common/gpu/media/gpu_video_decode_accelerator.cc gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture( TextureRef 467 content/common/gpu/media/gpu_video_decode_accelerator.cc std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it; TextureRef 472 content/common/gpu/media/gpu_video_decode_accelerator.cc scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; TextureRef 135 content/common/gpu/media/gpu_video_decode_accelerator.h std::map<int32, scoped_refptr<gpu::gles2::TextureRef> > uncleared_textures_; TextureRef 23 content/common/gpu/stream_texture_android.cc using gpu::gles2::TextureRef; TextureRef 35 content/common/gpu/stream_texture_android.cc TextureRef* texture = texture_manager->GetTexture(client_texture_id); TextureRef 26 content/common/gpu/texture_image_transport_surface.cc using gpu::gles2::TextureRef; TextureRef 393 content/common/gpu/texture_image_transport_surface.cc backbuffer_ = TextureRef::Create(texture_manager, 0, service_id); TextureRef 84 content/common/gpu/texture_image_transport_surface.h scoped_refptr<gpu::gles2::TextureRef> backbuffer_; TextureRef 85 content/common/gpu/texture_image_transport_surface.h scoped_refptr<gpu::gles2::TextureRef> frontbuffer_; TextureRef 29 gpu/command_buffer/service/async_pixel_transfer_manager.cc gles2::TextureRef* ref, TextureRef 40 gpu/command_buffer/service/async_pixel_transfer_manager.cc gles2::TextureRef* ref) { TextureRef 50 gpu/command_buffer/service/async_pixel_transfer_manager.cc gles2::TextureRef* ref) { TextureRef 57 gpu/command_buffer/service/async_pixel_transfer_manager.cc gles2::TextureRef* ref) { TextureRef 70 gpu/command_buffer/service/async_pixel_transfer_manager.cc gles2::TextureRef* texture) { TextureRef 21 gpu/command_buffer/service/async_pixel_transfer_manager.h struct hash<gpu::gles2::TextureRef*> { TextureRef 22 gpu/command_buffer/service/async_pixel_transfer_manager.h size_t operator()(gpu::gles2::TextureRef* ptr) const { TextureRef 85 gpu/command_buffer/service/async_pixel_transfer_manager.h gles2::TextureRef* ref, TextureRef 89 gpu/command_buffer/service/async_pixel_transfer_manager.h gles2::TextureRef* ref); TextureRef 91 gpu/command_buffer/service/async_pixel_transfer_manager.h void ClearPixelTransferDelegateForTest(gles2::TextureRef* ref); TextureRef 93 gpu/command_buffer/service/async_pixel_transfer_manager.h bool AsyncTransferIsInProgress(gles2::TextureRef* ref); TextureRef 98 gpu/command_buffer/service/async_pixel_transfer_manager.h virtual void OnTextureRefDestroying(gles2::TextureRef* texture) OVERRIDE; TextureRef 114 gpu/command_buffer/service/async_pixel_transfer_manager.h gles2::TextureRef* ref, TextureRef 744 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc gles2::TextureRef* ref, TextureRef 48 gpu/command_buffer/service/async_pixel_transfer_manager_egl.h gles2::TextureRef* ref, TextureRef 317 gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc gles2::TextureRef* ref, TextureRef 58 gpu/command_buffer/service/async_pixel_transfer_manager_idle.h gles2::TextureRef* ref, TextureRef 30 gpu/command_buffer/service/async_pixel_transfer_manager_mock.h AsyncPixelTransferDelegate*(gles2::TextureRef* ref, TextureRef 549 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc gles2::TextureRef* ref, TextureRef 50 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h gles2::TextureRef* ref, TextureRef 86 gpu/command_buffer/service/async_pixel_transfer_manager_stub.cc gles2::TextureRef* ref, TextureRef 31 gpu/command_buffer/service/async_pixel_transfer_manager_stub.h gles2::TextureRef* ref, TextureRef 136 gpu/command_buffer/service/async_pixel_transfer_manager_sync.cc gles2::TextureRef* ref, TextureRef 40 gpu/command_buffer/service/async_pixel_transfer_manager_sync.h gles2::TextureRef* ref, TextureRef 40 gpu/command_buffer/service/context_state.h scoped_refptr<TextureRef> bound_texture_2d; TextureRef 44 gpu/command_buffer/service/context_state.h scoped_refptr<TextureRef> bound_texture_cube_map; TextureRef 48 gpu/command_buffer/service/context_state.h scoped_refptr<TextureRef> bound_texture_external_oes; TextureRef 52 gpu/command_buffer/service/context_state.h scoped_refptr<TextureRef> bound_texture_rectangle_arb; TextureRef 54 gpu/command_buffer/service/context_state.h scoped_refptr<TextureRef> GetInfoForSamplerType( TextureRef 73 gpu/command_buffer/service/context_state.h void Unbind(TextureRef* texture) { TextureRef 87 gpu/command_buffer/service/framebuffer_manager.cc TextureRef* /* texture */) const OVERRIDE { TextureRef 138 gpu/command_buffer/service/framebuffer_manager.cc TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples) TextureRef 197 gpu/command_buffer/service/framebuffer_manager.cc virtual bool IsTexture(TextureRef* texture) const OVERRIDE { TextureRef 207 gpu/command_buffer/service/framebuffer_manager.cc TextureRef* texture() const { TextureRef 261 gpu/command_buffer/service/framebuffer_manager.cc scoped_refptr<TextureRef> texture_ref_; TextureRef 553 gpu/command_buffer/service/framebuffer_manager.cc GLenum target, TextureRef* texture_ref) { TextureRef 600 gpu/command_buffer/service/framebuffer_manager.cc GLenum attachment, TextureRef* texture_ref, GLenum target, TextureRef 625 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::OnTextureRefDetached(TextureRef* texture) { TextureRef 680 gpu/command_buffer/service/framebuffer_manager.cc void FramebufferManager::OnTextureRefDetached(TextureRef* texture) { TextureRef 24 gpu/command_buffer/service/framebuffer_manager.h class TextureRef; TextureRef 43 gpu/command_buffer/service/framebuffer_manager.h virtual bool IsTexture(TextureRef* texture) const = 0; TextureRef 81 gpu/command_buffer/service/framebuffer_manager.h GLenum attachment, TextureRef* texture_ref, GLenum target, TextureRef 90 gpu/command_buffer/service/framebuffer_manager.h GLenum target, TextureRef* texture_ref); TextureRef 141 gpu/command_buffer/service/framebuffer_manager.h void OnTextureRefDetached(TextureRef* texture); TextureRef 217 gpu/command_buffer/service/framebuffer_manager.h virtual void OnTextureRefDetachedFromFramebuffer(TextureRef* texture) = 0; TextureRef 274 gpu/command_buffer/service/framebuffer_manager.h void OnTextureRefDetached(TextureRef* texture); TextureRef 431 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture1( TextureRef 503 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture2( TextureRef 618 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture( TextureRef 689 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture1( TextureRef 693 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture2( TextureRef 732 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture2( TextureRef 778 gpu/command_buffer/service/framebuffer_manager_unittest.cc scoped_refptr<TextureRef> texture2( TextureRef 361 gpu/command_buffer/service/gles2_cmd_decoder.cc explicit ScopedModifyPixels(TextureRef* ref); TextureRef 365 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* ref_; TextureRef 368 gpu/command_buffer/service/gles2_cmd_decoder.cc ScopedModifyPixels::ScopedModifyPixels(TextureRef* ref) : ref_(ref) { TextureRef 696 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture) OVERRIDE; TextureRef 818 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* CreateTexture( TextureRef 824 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* GetTexture(GLuint client_id) const { TextureRef 920 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref, TextureRef 1703 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_refptr<TextureRef> TextureRef 1816 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_refptr<TextureRef> texture_ref; TextureRef 2392 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* ref; TextureRef 2933 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = GetTexture(client_ids[ii]); TextureRef 3225 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 3278 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); TextureRef 3463 gpu/command_buffer/service/gles2_cmd_decoder.cc offscreen_saved_color_texture_info_ = TextureRef::Create( TextureRef 4020 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = NULL; TextureRef 4182 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 5109 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = NULL; TextureRef 5599 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture = texture_manager()->GetTextureInfoForTarget( TextureRef 5612 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture = texture_manager()->GetTextureInfoForTarget( TextureRef 5625 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture = texture_manager()->GetTextureInfoForTarget( TextureRef 5638 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture = texture_manager()->GetTextureInfoForTarget( TextureRef 6040 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 6089 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 6139 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 6835 gpu/command_buffer/service/gles2_cmd_decoder.cc const TextureRef* texture_ref = GetTexture(client_id); TextureRef 6946 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 7865 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture = texture_manager()->GetTextureInfoForTarget( TextureRef 8041 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 8238 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 8312 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 8435 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 8556 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 8622 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 9725 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 9833 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* dest_texture_ref = GetTexture(dest_id); TextureRef 9834 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* source_texture_ref = GetTexture(source_id); TextureRef 10042 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 10121 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 10151 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_refptr<TextureRef> texture_ref = TextureRef 10242 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 10283 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = TextureRef 10390 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref, TextureRef 10494 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref; TextureRef 10595 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 10656 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( TextureRef 10687 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* texture_ref) { TextureRef 172 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* ref_cube_map = TextureRef 175 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* ref_2d = TextureRef 1903 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = manager->GetTexture(client_texture_id_); TextureRef 4705 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = manager->GetTexture(client_texture_id_); TextureRef 4756 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = manager->GetTexture(client_texture_id_); TextureRef 5369 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 5472 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(kNewClientId); TextureRef 5514 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 5568 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 5604 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 6170 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = manager->GetTexture(client_texture_id_); TextureRef 6229 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = manager->GetTexture(client_texture_id_); TextureRef 7053 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = group().texture_manager()->GetTexture( TextureRef 7626 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = group().texture_manager()->GetTexture( TextureRef 7690 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = group().texture_manager()->GetTexture( TextureRef 7701 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = group().texture_manager()->GetTexture( TextureRef 7773 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = group().texture_manager()->GetTexture( TextureRef 7903 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 8011 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 8248 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc TextureRef* texture_ref = GetTexture(client_texture_id_); TextureRef 119 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h TextureRef* GetTexture(GLuint client_id) { TextureRef 91 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc gles2::TextureRef* texture = texture_manager->GetTexture(client_texture_id); TextureRef 605 gpu/command_buffer/service/test_helper.cc TextureManager* manager, TextureRef* texture_ref, TextureRef 18 gpu/command_buffer/service/test_helper.h class TextureRef; TextureRef 103 gpu/command_buffer/service/test_helper.h TextureManager* manager, TextureRef* texture_ref, TextureRef 131 gpu/command_buffer/service/texture_manager.cc void Texture::AddTextureRef(TextureRef* ref) { TextureRef 140 gpu/command_buffer/service/texture_manager.cc void Texture::RemoveTextureRef(TextureRef* ref, bool have_context) { TextureRef 871 gpu/command_buffer/service/texture_manager.cc TextureRef::TextureRef(TextureManager* manager, TextureRef 883 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> TextureRef::Create(TextureManager* manager, TextureRef 886 gpu/command_buffer/service/texture_manager.cc return new TextureRef(manager, client_id, new Texture(service_id)); TextureRef 889 gpu/command_buffer/service/texture_manager.cc TextureRef::~TextureRef() { TextureRef 949 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> TextureRef 979 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> default_texture( TextureRef 980 gpu/command_buffer/service/texture_manager.cc TextureRef::Create(this, 0, ids[1])); TextureRef 1047 gpu/command_buffer/service/texture_manager.cc void TextureManager::SetTarget(TextureRef* ref, GLenum target) { TextureRef 1053 gpu/command_buffer/service/texture_manager.cc void TextureManager::SetLevelCleared(TextureRef* ref, TextureRef 1062 gpu/command_buffer/service/texture_manager.cc GLES2Decoder* decoder, TextureRef* ref) { TextureRef 1068 gpu/command_buffer/service/texture_manager.cc GLES2Decoder* decoder, TextureRef* ref, TextureRef 1081 gpu/command_buffer/service/texture_manager.cc TextureRef* ref, TextureRef 1110 gpu/command_buffer/service/texture_manager.cc Texture* TextureManager::Produce(TextureRef* ref) { TextureRef 1115 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::Consume( TextureRef 1119 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> ref(new TextureRef(this, client_id, texture)); TextureRef 1127 gpu/command_buffer/service/texture_manager.cc TextureRef* ref, GLenum pname, GLint param) { TextureRef 1151 gpu/command_buffer/service/texture_manager.cc TextureRef* ref, GLenum pname, GLfloat param) { TextureRef 1173 gpu/command_buffer/service/texture_manager.cc bool TextureManager::MarkMipmapsGenerated(TextureRef* ref) { TextureRef 1182 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::CreateTexture( TextureRef 1185 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> ref(TextureRef::Create( TextureRef 1193 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTexture( TextureRef 1207 gpu/command_buffer/service/texture_manager.cc void TextureManager::StartTracking(TextureRef* ref) { TextureRef 1219 gpu/command_buffer/service/texture_manager.cc void TextureManager::StopTracking(TextureRef* ref) { TextureRef 1283 gpu/command_buffer/service/texture_manager.cc TextureRef* ref, TextureRef 1292 gpu/command_buffer/service/texture_manager.cc TextureRef* ref, TextureRef 1383 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTextureInfoForTarget( TextureRef 1386 gpu/command_buffer/service/texture_manager.cc TextureRef* texture = NULL; TextureRef 1413 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTextureInfoForTargetUnlessDefault( TextureRef 1415 gpu/command_buffer/service/texture_manager.cc TextureRef* texture = GetTextureInfoForTarget(state, target); TextureRef 1427 gpu/command_buffer/service/texture_manager.cc TextureRef** texture_ref) { TextureRef 1461 gpu/command_buffer/service/texture_manager.cc TextureRef* local_texture_ref = GetTextureInfoForTarget(state, args.target); TextureRef 1494 gpu/command_buffer/service/texture_manager.cc TextureRef* texture_ref; TextureRef 1507 gpu/command_buffer/service/texture_manager.cc TextureRef* texture_ref, TextureRef 35 gpu/command_buffer/service/texture_manager.h class TextureRef; TextureRef 173 gpu/command_buffer/service/texture_manager.h friend class TextureRef; TextureRef 177 gpu/command_buffer/service/texture_manager.h void AddTextureRef(TextureRef* ref); TextureRef 178 gpu/command_buffer/service/texture_manager.h void RemoveTextureRef(TextureRef* ref, bool have_context); TextureRef 334 gpu/command_buffer/service/texture_manager.h typedef std::set<TextureRef*> RefSet; TextureRef 339 gpu/command_buffer/service/texture_manager.h TextureRef* memory_tracking_ref_; TextureRef 401 gpu/command_buffer/service/texture_manager.h class GPU_EXPORT TextureRef : public base::RefCounted<TextureRef> { TextureRef 403 gpu/command_buffer/service/texture_manager.h TextureRef(TextureManager* manager, GLuint client_id, Texture* texture); TextureRef 404 gpu/command_buffer/service/texture_manager.h static scoped_refptr<TextureRef> Create(TextureManager* manager, TextureRef 413 gpu/command_buffer/service/texture_manager.h friend class base::RefCounted<TextureRef>; TextureRef 417 gpu/command_buffer/service/texture_manager.h ~TextureRef(); TextureRef 426 gpu/command_buffer/service/texture_manager.h DISALLOW_COPY_AND_ASSIGN(TextureRef); TextureRef 467 gpu/command_buffer/service/texture_manager.h virtual void OnTextureRefDestroying(TextureRef* texture) = 0; TextureRef 533 gpu/command_buffer/service/texture_manager.h bool CanRender(const TextureRef* ref) const { TextureRef 538 gpu/command_buffer/service/texture_manager.h bool CanGenerateMipmaps(const TextureRef* ref) const { TextureRef 547 gpu/command_buffer/service/texture_manager.h TextureRef* ref, TextureRef 552 gpu/command_buffer/service/texture_manager.h TextureRef* ref, TextureRef 565 gpu/command_buffer/service/texture_manager.h void SetLevelInfoFromParams(TextureRef* ref, TextureRef 574 gpu/command_buffer/service/texture_manager.h Texture* Produce(TextureRef* ref); TextureRef 577 gpu/command_buffer/service/texture_manager.h TextureRef* Consume(GLuint client_id, Texture* texture); TextureRef 580 gpu/command_buffer/service/texture_manager.h void SetLevelCleared(TextureRef* ref, GLenum target, TextureRef 588 gpu/command_buffer/service/texture_manager.h TextureRef* ref, GLenum pname, GLint param); TextureRef 591 gpu/command_buffer/service/texture_manager.h TextureRef* ref, GLenum pname, GLfloat param); TextureRef 595 gpu/command_buffer/service/texture_manager.h bool MarkMipmapsGenerated(TextureRef* ref); TextureRef 598 gpu/command_buffer/service/texture_manager.h bool ClearRenderableLevels(GLES2Decoder* decoder, TextureRef* ref); TextureRef 602 gpu/command_buffer/service/texture_manager.h GLES2Decoder* decoder, TextureRef* ref, GLenum target, GLint level); TextureRef 605 gpu/command_buffer/service/texture_manager.h TextureRef* CreateTexture(GLuint client_id, GLuint service_id); TextureRef 608 gpu/command_buffer/service/texture_manager.h TextureRef* GetTexture(GLuint client_id) const; TextureRef 617 gpu/command_buffer/service/texture_manager.h TextureRef* GetDefaultTextureInfo(GLenum target) { TextureRef 672 gpu/command_buffer/service/texture_manager.h TextureRef* ref, TextureRef 678 gpu/command_buffer/service/texture_manager.h TextureRef* ref, TextureRef 710 gpu/command_buffer/service/texture_manager.h TextureRef** texture_ref); TextureRef 720 gpu/command_buffer/service/texture_manager.h TextureRef* GetTextureInfoForTarget(ContextState* state, GLenum target); TextureRef 721 gpu/command_buffer/service/texture_manager.h TextureRef* GetTextureInfoForTargetUnlessDefault( TextureRef 736 gpu/command_buffer/service/texture_manager.h friend class TextureRef; TextureRef 739 gpu/command_buffer/service/texture_manager.h scoped_refptr<TextureRef> CreateDefaultAndBlackTextures( TextureRef 747 gpu/command_buffer/service/texture_manager.h TextureRef* texture_ref, TextureRef 750 gpu/command_buffer/service/texture_manager.h void StartTracking(TextureRef* texture); TextureRef 751 gpu/command_buffer/service/texture_manager.h void StopTracking(TextureRef* texture); TextureRef 769 gpu/command_buffer/service/texture_manager.h typedef base::hash_map<GLuint, scoped_refptr<TextureRef> > TextureMap; TextureRef 794 gpu/command_buffer/service/texture_manager.h scoped_refptr<TextureRef> default_textures_[kNumDefaultTextures]; TextureRef 79 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) { TextureRef 112 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture = manager_->GetTexture(kClient1Id); TextureRef 138 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager_->GetTexture(kClient1Id); TextureRef 176 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 196 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture = manager.GetTexture(kClient1Id); TextureRef 392 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) { TextureRef 404 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture_ref_; TextureRef 801 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1089 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1116 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1135 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1162 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1181 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1198 gpu/command_buffer/service/texture_manager_unittest.cc TextureRef* texture_ref = manager.GetTexture(kClient1Id); TextureRef 1315 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture_ref2( TextureRef 1353 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture_ref3( TextureRef 1522 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture_ref( TextureRef 1879 gpu/command_buffer/service/texture_manager_unittest.cc void SetLevelInfo(TextureRef* texture_ref, TextureRef 1895 gpu/command_buffer/service/texture_manager_unittest.cc static LevelInfo GetLevelInfo(const TextureRef* texture_ref, TextureRef 1909 gpu/command_buffer/service/texture_manager_unittest.cc Texture* Produce(TextureRef* texture_ref) { TextureRef 1919 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> texture2_; TextureRef 1958 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id); TextureRef 1989 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id); TextureRef 2015 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id); TextureRef 2045 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id); TextureRef 2087 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id); TextureRef 2177 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10); TextureRef 2178 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref2 = TextureRef 2203 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10); TextureRef 2210 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref2 = TextureRef 2265 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10); TextureRef 2292 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref2 = TextureRef 2342 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10); TextureRef 2362 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref2 = TextureRef 2387 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10); TextureRef 2388 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<TextureRef> ref2 =