TextureRef        330 content/common/gpu/media/gpu_video_decode_accelerator.cc   std::vector<scoped_refptr<gpu::gles2::TextureRef> > textures;
TextureRef        337 content/common/gpu/media/gpu_video_decode_accelerator.cc     gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture(
TextureRef        467 content/common/gpu/media/gpu_video_decode_accelerator.cc   std::map<int32, scoped_refptr<gpu::gles2::TextureRef> >::iterator it;
TextureRef        472 content/common/gpu/media/gpu_video_decode_accelerator.cc   scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second;
TextureRef        135 content/common/gpu/media/gpu_video_decode_accelerator.h   std::map<int32, scoped_refptr<gpu::gles2::TextureRef> > uncleared_textures_;
TextureRef         23 content/common/gpu/stream_texture_android.cc using gpu::gles2::TextureRef;
TextureRef         35 content/common/gpu/stream_texture_android.cc   TextureRef* texture = texture_manager->GetTexture(client_texture_id);
TextureRef         26 content/common/gpu/texture_image_transport_surface.cc using gpu::gles2::TextureRef;
TextureRef        393 content/common/gpu/texture_image_transport_surface.cc     backbuffer_ = TextureRef::Create(texture_manager, 0, service_id);
TextureRef         84 content/common/gpu/texture_image_transport_surface.h   scoped_refptr<gpu::gles2::TextureRef> backbuffer_;
TextureRef         85 content/common/gpu/texture_image_transport_surface.h   scoped_refptr<gpu::gles2::TextureRef> frontbuffer_;
TextureRef         29 gpu/command_buffer/service/async_pixel_transfer_manager.cc     gles2::TextureRef* ref,
TextureRef         40 gpu/command_buffer/service/async_pixel_transfer_manager.cc     gles2::TextureRef* ref) {
TextureRef         50 gpu/command_buffer/service/async_pixel_transfer_manager.cc     gles2::TextureRef* ref) {
TextureRef         57 gpu/command_buffer/service/async_pixel_transfer_manager.cc     gles2::TextureRef* ref) {
TextureRef         70 gpu/command_buffer/service/async_pixel_transfer_manager.cc     gles2::TextureRef* texture) {
TextureRef         21 gpu/command_buffer/service/async_pixel_transfer_manager.h   struct hash<gpu::gles2::TextureRef*> {
TextureRef         22 gpu/command_buffer/service/async_pixel_transfer_manager.h   size_t operator()(gpu::gles2::TextureRef* ptr) const {
TextureRef         85 gpu/command_buffer/service/async_pixel_transfer_manager.h       gles2::TextureRef* ref,
TextureRef         89 gpu/command_buffer/service/async_pixel_transfer_manager.h       gles2::TextureRef* ref);
TextureRef         91 gpu/command_buffer/service/async_pixel_transfer_manager.h   void ClearPixelTransferDelegateForTest(gles2::TextureRef* ref);
TextureRef         93 gpu/command_buffer/service/async_pixel_transfer_manager.h   bool AsyncTransferIsInProgress(gles2::TextureRef* ref);
TextureRef         98 gpu/command_buffer/service/async_pixel_transfer_manager.h   virtual void OnTextureRefDestroying(gles2::TextureRef* texture) OVERRIDE;
TextureRef        114 gpu/command_buffer/service/async_pixel_transfer_manager.h       gles2::TextureRef* ref,
TextureRef        744 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     gles2::TextureRef* ref,
TextureRef         48 gpu/command_buffer/service/async_pixel_transfer_manager_egl.h       gles2::TextureRef* ref,
TextureRef        317 gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc     gles2::TextureRef* ref,
TextureRef         58 gpu/command_buffer/service/async_pixel_transfer_manager_idle.h       gles2::TextureRef* ref,
TextureRef         30 gpu/command_buffer/service/async_pixel_transfer_manager_mock.h       AsyncPixelTransferDelegate*(gles2::TextureRef* ref,
TextureRef        549 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc     gles2::TextureRef* ref,
TextureRef         50 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h       gles2::TextureRef* ref,
TextureRef         86 gpu/command_buffer/service/async_pixel_transfer_manager_stub.cc     gles2::TextureRef* ref,
TextureRef         31 gpu/command_buffer/service/async_pixel_transfer_manager_stub.h       gles2::TextureRef* ref,
TextureRef        136 gpu/command_buffer/service/async_pixel_transfer_manager_sync.cc     gles2::TextureRef* ref,
TextureRef         40 gpu/command_buffer/service/async_pixel_transfer_manager_sync.h       gles2::TextureRef* ref,
TextureRef         40 gpu/command_buffer/service/context_state.h   scoped_refptr<TextureRef> bound_texture_2d;
TextureRef         44 gpu/command_buffer/service/context_state.h   scoped_refptr<TextureRef> bound_texture_cube_map;
TextureRef         48 gpu/command_buffer/service/context_state.h   scoped_refptr<TextureRef> bound_texture_external_oes;
TextureRef         52 gpu/command_buffer/service/context_state.h   scoped_refptr<TextureRef> bound_texture_rectangle_arb;
TextureRef         54 gpu/command_buffer/service/context_state.h   scoped_refptr<TextureRef> GetInfoForSamplerType(
TextureRef         73 gpu/command_buffer/service/context_state.h   void Unbind(TextureRef* texture) {
TextureRef         87 gpu/command_buffer/service/framebuffer_manager.cc       TextureRef* /* texture */) const OVERRIDE {
TextureRef        138 gpu/command_buffer/service/framebuffer_manager.cc       TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples)
TextureRef        197 gpu/command_buffer/service/framebuffer_manager.cc   virtual bool IsTexture(TextureRef* texture) const OVERRIDE {
TextureRef        207 gpu/command_buffer/service/framebuffer_manager.cc   TextureRef* texture() const {
TextureRef        261 gpu/command_buffer/service/framebuffer_manager.cc   scoped_refptr<TextureRef> texture_ref_;
TextureRef        553 gpu/command_buffer/service/framebuffer_manager.cc     GLenum target, TextureRef* texture_ref) {
TextureRef        600 gpu/command_buffer/service/framebuffer_manager.cc     GLenum attachment, TextureRef* texture_ref, GLenum target,
TextureRef        625 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::OnTextureRefDetached(TextureRef* texture) {
TextureRef        680 gpu/command_buffer/service/framebuffer_manager.cc void FramebufferManager::OnTextureRefDetached(TextureRef* texture) {
TextureRef         24 gpu/command_buffer/service/framebuffer_manager.h class TextureRef;
TextureRef         43 gpu/command_buffer/service/framebuffer_manager.h     virtual bool IsTexture(TextureRef* texture) const = 0;
TextureRef         81 gpu/command_buffer/service/framebuffer_manager.h       GLenum attachment, TextureRef* texture_ref, GLenum target,
TextureRef         90 gpu/command_buffer/service/framebuffer_manager.h       GLenum target, TextureRef* texture_ref);
TextureRef        141 gpu/command_buffer/service/framebuffer_manager.h   void OnTextureRefDetached(TextureRef* texture);
TextureRef        217 gpu/command_buffer/service/framebuffer_manager.h     virtual void OnTextureRefDetachedFromFramebuffer(TextureRef* texture) = 0;
TextureRef        274 gpu/command_buffer/service/framebuffer_manager.h   void OnTextureRefDetached(TextureRef* texture);
TextureRef        431 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture1(
TextureRef        503 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture2(
TextureRef        618 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture(
TextureRef        689 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture1(
TextureRef        693 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture2(
TextureRef        732 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture2(
TextureRef        778 gpu/command_buffer/service/framebuffer_manager_unittest.cc   scoped_refptr<TextureRef> texture2(
TextureRef        361 gpu/command_buffer/service/gles2_cmd_decoder.cc   explicit ScopedModifyPixels(TextureRef* ref);
TextureRef        365 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* ref_;
TextureRef        368 gpu/command_buffer/service/gles2_cmd_decoder.cc ScopedModifyPixels::ScopedModifyPixels(TextureRef* ref) : ref_(ref) {
TextureRef        696 gpu/command_buffer/service/gles2_cmd_decoder.cc       TextureRef* texture) OVERRIDE;
TextureRef        818 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* CreateTexture(
TextureRef        824 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* GetTexture(GLuint client_id) const {
TextureRef        920 gpu/command_buffer/service/gles2_cmd_decoder.cc       TextureRef* texture_ref,
TextureRef       1703 gpu/command_buffer/service/gles2_cmd_decoder.cc   scoped_refptr<TextureRef>
TextureRef       1816 gpu/command_buffer/service/gles2_cmd_decoder.cc   scoped_refptr<TextureRef> texture_ref;
TextureRef       2392 gpu/command_buffer/service/gles2_cmd_decoder.cc     TextureRef* ref;
TextureRef       2933 gpu/command_buffer/service/gles2_cmd_decoder.cc     TextureRef* texture_ref = GetTexture(client_ids[ii]);
TextureRef       3225 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       3278 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id);
TextureRef       3463 gpu/command_buffer/service/gles2_cmd_decoder.cc     offscreen_saved_color_texture_info_ = TextureRef::Create(
TextureRef       4020 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = NULL;
TextureRef       4182 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       5109 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = NULL;
TextureRef       5599 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
TextureRef       5612 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
TextureRef       5625 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
TextureRef       5638 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
TextureRef       6040 gpu/command_buffer/service/gles2_cmd_decoder.cc         TextureRef* texture_ref =
TextureRef       6089 gpu/command_buffer/service/gles2_cmd_decoder.cc         TextureRef* texture_ref =
TextureRef       6139 gpu/command_buffer/service/gles2_cmd_decoder.cc           TextureRef* texture_ref =
TextureRef       6835 gpu/command_buffer/service/gles2_cmd_decoder.cc   const TextureRef* texture_ref = GetTexture(client_id);
TextureRef       6946 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       7865 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture = texture_manager()->GetTextureInfoForTarget(
TextureRef       8041 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       8238 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       8312 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       8435 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       8556 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       8622 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       9725 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref =
TextureRef       9833 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* dest_texture_ref = GetTexture(dest_id);
TextureRef       9834 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* source_texture_ref = GetTexture(source_id);
TextureRef       10042 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       10121 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       10151 gpu/command_buffer/service/gles2_cmd_decoder.cc   scoped_refptr<TextureRef> texture_ref =
TextureRef       10242 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref =
TextureRef       10283 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref =
TextureRef       10390 gpu/command_buffer/service/gles2_cmd_decoder.cc     TextureRef* texture_ref,
TextureRef       10494 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref;
TextureRef       10595 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       10656 gpu/command_buffer/service/gles2_cmd_decoder.cc   TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget(
TextureRef       10687 gpu/command_buffer/service/gles2_cmd_decoder.cc     TextureRef* texture_ref) {
TextureRef        172 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc     TextureRef* ref_cube_map =
TextureRef        175 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc     TextureRef* ref_2d =
TextureRef       1903 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = manager->GetTexture(client_texture_id_);
TextureRef       4705 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = manager->GetTexture(client_texture_id_);
TextureRef       4756 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = manager->GetTexture(client_texture_id_);
TextureRef       5369 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       5472 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(kNewClientId);
TextureRef       5514 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       5568 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       5604 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       6170 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = manager->GetTexture(client_texture_id_);
TextureRef       6229 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = manager->GetTexture(client_texture_id_);
TextureRef       7053 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
TextureRef       7626 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
TextureRef       7690 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
TextureRef       7701 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
TextureRef       7773 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = group().texture_manager()->GetTexture(
TextureRef       7903 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       8011 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef       8248 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   TextureRef* texture_ref = GetTexture(client_texture_id_);
TextureRef        119 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h   TextureRef* GetTexture(GLuint client_id) {
TextureRef         91 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   gles2::TextureRef* texture = texture_manager->GetTexture(client_texture_id);
TextureRef        605 gpu/command_buffer/service/test_helper.cc     TextureManager* manager, TextureRef* texture_ref,
TextureRef         18 gpu/command_buffer/service/test_helper.h class TextureRef;
TextureRef        103 gpu/command_buffer/service/test_helper.h       TextureManager* manager, TextureRef* texture_ref,
TextureRef        131 gpu/command_buffer/service/texture_manager.cc void Texture::AddTextureRef(TextureRef* ref) {
TextureRef        140 gpu/command_buffer/service/texture_manager.cc void Texture::RemoveTextureRef(TextureRef* ref, bool have_context) {
TextureRef        871 gpu/command_buffer/service/texture_manager.cc TextureRef::TextureRef(TextureManager* manager,
TextureRef        883 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef> TextureRef::Create(TextureManager* manager,
TextureRef        886 gpu/command_buffer/service/texture_manager.cc   return new TextureRef(manager, client_id, new Texture(service_id));
TextureRef        889 gpu/command_buffer/service/texture_manager.cc TextureRef::~TextureRef() {
TextureRef        949 gpu/command_buffer/service/texture_manager.cc scoped_refptr<TextureRef>
TextureRef        979 gpu/command_buffer/service/texture_manager.cc   scoped_refptr<TextureRef> default_texture(
TextureRef        980 gpu/command_buffer/service/texture_manager.cc       TextureRef::Create(this, 0, ids[1]));
TextureRef       1047 gpu/command_buffer/service/texture_manager.cc void TextureManager::SetTarget(TextureRef* ref, GLenum target) {
TextureRef       1053 gpu/command_buffer/service/texture_manager.cc void TextureManager::SetLevelCleared(TextureRef* ref,
TextureRef       1062 gpu/command_buffer/service/texture_manager.cc     GLES2Decoder* decoder, TextureRef* ref) {
TextureRef       1068 gpu/command_buffer/service/texture_manager.cc     GLES2Decoder* decoder, TextureRef* ref,
TextureRef       1081 gpu/command_buffer/service/texture_manager.cc     TextureRef* ref,
TextureRef       1110 gpu/command_buffer/service/texture_manager.cc Texture* TextureManager::Produce(TextureRef* ref) {
TextureRef       1115 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::Consume(
TextureRef       1119 gpu/command_buffer/service/texture_manager.cc   scoped_refptr<TextureRef> ref(new TextureRef(this, client_id, texture));
TextureRef       1127 gpu/command_buffer/service/texture_manager.cc     TextureRef* ref, GLenum pname, GLint param) {
TextureRef       1151 gpu/command_buffer/service/texture_manager.cc     TextureRef* ref, GLenum pname, GLfloat param) {
TextureRef       1173 gpu/command_buffer/service/texture_manager.cc bool TextureManager::MarkMipmapsGenerated(TextureRef* ref) {
TextureRef       1182 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::CreateTexture(
TextureRef       1185 gpu/command_buffer/service/texture_manager.cc   scoped_refptr<TextureRef> ref(TextureRef::Create(
TextureRef       1193 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTexture(
TextureRef       1207 gpu/command_buffer/service/texture_manager.cc void TextureManager::StartTracking(TextureRef* ref) {
TextureRef       1219 gpu/command_buffer/service/texture_manager.cc void TextureManager::StopTracking(TextureRef* ref) {
TextureRef       1283 gpu/command_buffer/service/texture_manager.cc     TextureRef* ref,
TextureRef       1292 gpu/command_buffer/service/texture_manager.cc     TextureRef* ref,
TextureRef       1383 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTextureInfoForTarget(
TextureRef       1386 gpu/command_buffer/service/texture_manager.cc   TextureRef* texture = NULL;
TextureRef       1413 gpu/command_buffer/service/texture_manager.cc TextureRef* TextureManager::GetTextureInfoForTargetUnlessDefault(
TextureRef       1415 gpu/command_buffer/service/texture_manager.cc   TextureRef* texture = GetTextureInfoForTarget(state, target);
TextureRef       1427 gpu/command_buffer/service/texture_manager.cc     TextureRef** texture_ref) {
TextureRef       1461 gpu/command_buffer/service/texture_manager.cc   TextureRef* local_texture_ref = GetTextureInfoForTarget(state, args.target);
TextureRef       1494 gpu/command_buffer/service/texture_manager.cc   TextureRef* texture_ref;
TextureRef       1507 gpu/command_buffer/service/texture_manager.cc     TextureRef* texture_ref,
TextureRef         35 gpu/command_buffer/service/texture_manager.h class TextureRef;
TextureRef        173 gpu/command_buffer/service/texture_manager.h   friend class TextureRef;
TextureRef        177 gpu/command_buffer/service/texture_manager.h   void AddTextureRef(TextureRef* ref);
TextureRef        178 gpu/command_buffer/service/texture_manager.h   void RemoveTextureRef(TextureRef* ref, bool have_context);
TextureRef        334 gpu/command_buffer/service/texture_manager.h   typedef std::set<TextureRef*> RefSet;
TextureRef        339 gpu/command_buffer/service/texture_manager.h   TextureRef* memory_tracking_ref_;
TextureRef        401 gpu/command_buffer/service/texture_manager.h class GPU_EXPORT TextureRef : public base::RefCounted<TextureRef> {
TextureRef        403 gpu/command_buffer/service/texture_manager.h   TextureRef(TextureManager* manager, GLuint client_id, Texture* texture);
TextureRef        404 gpu/command_buffer/service/texture_manager.h   static scoped_refptr<TextureRef> Create(TextureManager* manager,
TextureRef        413 gpu/command_buffer/service/texture_manager.h   friend class base::RefCounted<TextureRef>;
TextureRef        417 gpu/command_buffer/service/texture_manager.h   ~TextureRef();
TextureRef        426 gpu/command_buffer/service/texture_manager.h   DISALLOW_COPY_AND_ASSIGN(TextureRef);
TextureRef        467 gpu/command_buffer/service/texture_manager.h     virtual void OnTextureRefDestroying(TextureRef* texture) = 0;
TextureRef        533 gpu/command_buffer/service/texture_manager.h   bool CanRender(const TextureRef* ref) const {
TextureRef        538 gpu/command_buffer/service/texture_manager.h   bool CanGenerateMipmaps(const TextureRef* ref) const {
TextureRef        547 gpu/command_buffer/service/texture_manager.h       TextureRef* ref,
TextureRef        552 gpu/command_buffer/service/texture_manager.h       TextureRef* ref,
TextureRef        565 gpu/command_buffer/service/texture_manager.h   void SetLevelInfoFromParams(TextureRef* ref,
TextureRef        574 gpu/command_buffer/service/texture_manager.h   Texture* Produce(TextureRef* ref);
TextureRef        577 gpu/command_buffer/service/texture_manager.h   TextureRef* Consume(GLuint client_id, Texture* texture);
TextureRef        580 gpu/command_buffer/service/texture_manager.h   void SetLevelCleared(TextureRef* ref, GLenum target,
TextureRef        588 gpu/command_buffer/service/texture_manager.h       TextureRef* ref, GLenum pname, GLint param);
TextureRef        591 gpu/command_buffer/service/texture_manager.h       TextureRef* ref, GLenum pname, GLfloat param);
TextureRef        595 gpu/command_buffer/service/texture_manager.h   bool MarkMipmapsGenerated(TextureRef* ref);
TextureRef        598 gpu/command_buffer/service/texture_manager.h   bool ClearRenderableLevels(GLES2Decoder* decoder, TextureRef* ref);
TextureRef        602 gpu/command_buffer/service/texture_manager.h       GLES2Decoder* decoder, TextureRef* ref, GLenum target, GLint level);
TextureRef        605 gpu/command_buffer/service/texture_manager.h   TextureRef* CreateTexture(GLuint client_id, GLuint service_id);
TextureRef        608 gpu/command_buffer/service/texture_manager.h   TextureRef* GetTexture(GLuint client_id) const;
TextureRef        617 gpu/command_buffer/service/texture_manager.h   TextureRef* GetDefaultTextureInfo(GLenum target) {
TextureRef        672 gpu/command_buffer/service/texture_manager.h       TextureRef* ref,
TextureRef        678 gpu/command_buffer/service/texture_manager.h       TextureRef* ref,
TextureRef        710 gpu/command_buffer/service/texture_manager.h     TextureRef** texture_ref);
TextureRef        720 gpu/command_buffer/service/texture_manager.h   TextureRef* GetTextureInfoForTarget(ContextState* state, GLenum target);
TextureRef        721 gpu/command_buffer/service/texture_manager.h   TextureRef* GetTextureInfoForTargetUnlessDefault(
TextureRef        736 gpu/command_buffer/service/texture_manager.h   friend class TextureRef;
TextureRef        739 gpu/command_buffer/service/texture_manager.h   scoped_refptr<TextureRef> CreateDefaultAndBlackTextures(
TextureRef        747 gpu/command_buffer/service/texture_manager.h     TextureRef* texture_ref,
TextureRef        750 gpu/command_buffer/service/texture_manager.h   void StartTracking(TextureRef* texture);
TextureRef        751 gpu/command_buffer/service/texture_manager.h   void StopTracking(TextureRef* texture);
TextureRef        769 gpu/command_buffer/service/texture_manager.h   typedef base::hash_map<GLuint, scoped_refptr<TextureRef> > TextureMap;
TextureRef        794 gpu/command_buffer/service/texture_manager.h   scoped_refptr<TextureRef> default_textures_[kNumDefaultTextures];
TextureRef         79 gpu/command_buffer/service/texture_manager_unittest.cc       TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) {
TextureRef        112 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture = manager_->GetTexture(kClient1Id);
TextureRef        138 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager_->GetTexture(kClient1Id);
TextureRef        176 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef        196 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture = manager.GetTexture(kClient1Id);
TextureRef        392 gpu/command_buffer/service/texture_manager_unittest.cc       TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) {
TextureRef        404 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture_ref_;
TextureRef        801 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1089 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1116 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1135 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1162 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1181 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1198 gpu/command_buffer/service/texture_manager_unittest.cc   TextureRef* texture_ref = manager.GetTexture(kClient1Id);
TextureRef       1315 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture_ref2(
TextureRef       1353 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture_ref3(
TextureRef       1522 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture_ref(
TextureRef       1879 gpu/command_buffer/service/texture_manager_unittest.cc   void SetLevelInfo(TextureRef* texture_ref,
TextureRef       1895 gpu/command_buffer/service/texture_manager_unittest.cc   static LevelInfo GetLevelInfo(const TextureRef* texture_ref,
TextureRef       1909 gpu/command_buffer/service/texture_manager_unittest.cc   Texture* Produce(TextureRef* texture_ref) {
TextureRef       1919 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> texture2_;
TextureRef       1958 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id);
TextureRef       1989 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id);
TextureRef       2015 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id);
TextureRef       2045 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id);
TextureRef       2087 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> restored_texture = manager_->GetTexture(client_id);
TextureRef       2177 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10);
TextureRef       2178 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref2 =
TextureRef       2203 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10);
TextureRef       2210 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref2 =
TextureRef       2265 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10);
TextureRef       2292 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref2 =
TextureRef       2342 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10);
TextureRef       2362 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref2 =
TextureRef       2387 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref1 = texture_manager1_->CreateTexture(10, 10);
TextureRef       2388 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<TextureRef> ref2 =