root/ui/views/controls/combobox/combobox.cc

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DEFINITIONS

This source file includes following definitions.
  1. OnMousePressed
  2. GetAnimationValue
  3. GetAdjacentIndex
  4. GetBodyButtonImageIds
  5. GetMenuButtonImageIds
  6. GetMenuButtonImages
  7. PaintImagesVertically
  8. PaintArrowButton
  9. weak_ptr_factory_
  10. GetFontList
  11. SetStyle
  12. ModelChanged
  13. SetSelectedIndex
  14. SelectValue
  15. SetAccessibleName
  16. SetInvalid
  17. GetTextInputClient
  18. Layout
  19. IsItemChecked
  20. IsCommandEnabled
  21. ExecuteCommand
  22. GetAccelerator
  23. GetRowCount
  24. GetSelectedRow
  25. SetSelectedRow
  26. GetTextForRow
  27. GetPreferredSize
  28. GetClassName
  29. SkipDefaultKeyEventProcessing
  30. OnKeyPressed
  31. OnKeyReleased
  32. OnPaint
  33. OnFocus
  34. OnBlur
  35. GetAccessibleState
  36. OnComboboxModelChanged
  37. ButtonPressed
  38. UpdateFromModel
  39. UpdateBorder
  40. AdjustBoundsForRTLUI
  41. PaintText
  42. PaintButtons
  43. ShowDropDownMenu
  44. OnPerformAction
  45. MenuCommandToIndex
  46. GetDisclosureArrowLeftPadding
  47. GetDisclosureArrowRightPadding

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/views/controls/combobox/combobox.h"

#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/strings/utf_string_conversions.h"
#include "grit/ui_resources.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/base/models/combobox_model.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/animation/throb_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/image/image.h"
#include "ui/gfx/scoped_canvas.h"
#include "ui/gfx/text_utils.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/background.h"
#include "ui/views/color_constants.h"
#include "ui/views/controls/button/custom_button.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/controls/combobox/combobox_listener.h"
#include "ui/views/controls/focusable_border.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/controls/menu/menu_runner_handler.h"
#include "ui/views/controls/menu/submenu_view.h"
#include "ui/views/controls/prefix_selector.h"
#include "ui/views/ime/input_method.h"
#include "ui/views/mouse_constants.h"
#include "ui/views/painter.h"
#include "ui/views/widget/widget.h"

namespace views {

namespace {

// Menu border widths
const int kMenuBorderWidthLeft = 1;
const int kMenuBorderWidthTop = 1;
const int kMenuBorderWidthRight = 1;

// Limit how small a combobox can be.
const int kMinComboboxWidth = 25;

// Size of the combobox arrow margins
const int kDisclosureArrowLeftPadding = 7;
const int kDisclosureArrowRightPadding = 7;
const int kDisclosureArrowButtonLeftPadding = 11;
const int kDisclosureArrowButtonRightPadding = 12;

// Define the id of the first item in the menu (since it needs to be > 0)
const int kFirstMenuItemId = 1000;

// Used to indicate that no item is currently selected by the user.
const int kNoSelection = -1;

const int kBodyButtonImages[] = IMAGE_GRID(IDR_COMBOBOX_BUTTON);
const int kHoveredBodyButtonImages[] = IMAGE_GRID(IDR_COMBOBOX_BUTTON_H);
const int kPressedBodyButtonImages[] = IMAGE_GRID(IDR_COMBOBOX_BUTTON_P);
const int kFocusedBodyButtonImages[] = IMAGE_GRID(IDR_COMBOBOX_BUTTON_F);
const int kFocusedHoveredBodyButtonImages[] =
    IMAGE_GRID(IDR_COMBOBOX_BUTTON_F_H);
const int kFocusedPressedBodyButtonImages[] =
    IMAGE_GRID(IDR_COMBOBOX_BUTTON_F_P);

#define MENU_IMAGE_GRID(x) { \
    x ## _MENU_TOP, x ## _MENU_CENTER, x ## _MENU_BOTTOM, }

const int kMenuButtonImages[] = MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON);
const int kHoveredMenuButtonImages[] = MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON_H);
const int kPressedMenuButtonImages[] = MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON_P);
const int kFocusedMenuButtonImages[] = MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON_F);
const int kFocusedHoveredMenuButtonImages[] =
    MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON_F_H);
const int kFocusedPressedMenuButtonImages[] =
    MENU_IMAGE_GRID(IDR_COMBOBOX_BUTTON_F_P);

#undef MENU_IMAGE_GRID

// The transparent button which holds a button state but is not rendered.
class TransparentButton : public CustomButton {
 public:
  TransparentButton(ButtonListener* listener)
      : CustomButton(listener) {
    SetAnimationDuration(LabelButton::kHoverAnimationDurationMs);
  }
  virtual ~TransparentButton() {}

  virtual bool OnMousePressed(const ui::MouseEvent& mouse_event) OVERRIDE {
    parent()->RequestFocus();
    return true;
  }

  double GetAnimationValue() const {
    return hover_animation_->GetCurrentValue();
  }

 private:
  DISALLOW_COPY_AND_ASSIGN(TransparentButton);
};

// Returns the next or previous valid index (depending on |increment|'s value).
// Skips separator or disabled indices. Returns -1 if there is no valid adjacent
// index.
int GetAdjacentIndex(ui::ComboboxModel* model, int increment, int index) {
  DCHECK(increment == -1 || increment == 1);

  index += increment;
  while (index >= 0 && index < model->GetItemCount()) {
    if (!model->IsItemSeparatorAt(index) || !model->IsItemEnabledAt(index))
      return index;
    index += increment;
  }
  return kNoSelection;
}

// Returns the image resource ids of an array for the body button.
//
// TODO(hajimehoshi): This function should return the images for the 'disabled'
// status. (crbug/270052)
const int* GetBodyButtonImageIds(bool focused,
                                 Button::ButtonState state,
                                 size_t* num) {
  DCHECK(num);
  *num = 9;
  switch (state) {
    case Button::STATE_DISABLED:
      return focused ? kFocusedBodyButtonImages : kBodyButtonImages;
    case Button::STATE_NORMAL:
      return focused ? kFocusedBodyButtonImages : kBodyButtonImages;
    case Button::STATE_HOVERED:
      return focused ?
          kFocusedHoveredBodyButtonImages : kHoveredBodyButtonImages;
    case Button::STATE_PRESSED:
      return focused ?
          kFocusedPressedBodyButtonImages : kPressedBodyButtonImages;
    default:
      NOTREACHED();
  }
  return NULL;
}

// Returns the image resource ids of an array for the menu button.
const int* GetMenuButtonImageIds(bool focused,
                                 Button::ButtonState state,
                                 size_t* num) {
  DCHECK(num);
  *num = 3;
  switch (state) {
    case Button::STATE_DISABLED:
      return focused ? kFocusedMenuButtonImages : kMenuButtonImages;
    case Button::STATE_NORMAL:
      return focused ? kFocusedMenuButtonImages : kMenuButtonImages;
    case Button::STATE_HOVERED:
      return focused ?
          kFocusedHoveredMenuButtonImages : kHoveredMenuButtonImages;
    case Button::STATE_PRESSED:
      return focused ?
          kFocusedPressedMenuButtonImages : kPressedMenuButtonImages;
    default:
      NOTREACHED();
  }
  return NULL;
}

// Returns the images for the menu buttons.
std::vector<const gfx::ImageSkia*> GetMenuButtonImages(
    bool focused,
    Button::ButtonState state) {
  const int* ids;
  size_t num_ids;
  ids = GetMenuButtonImageIds(focused, state, &num_ids);
  std::vector<const gfx::ImageSkia*> images;
  images.reserve(num_ids);
  ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
  for (size_t i = 0; i < num_ids; i++)
    images.push_back(rb.GetImageSkiaNamed(ids[i]));
  return images;
}

// Paints three images in a column at the given location. The center image is
// stretched so as to fit the given height.
void PaintImagesVertically(gfx::Canvas* canvas,
                           const gfx::ImageSkia& top_image,
                           const gfx::ImageSkia& center_image,
                           const gfx::ImageSkia& bottom_image,
                           int x, int y, int width, int height) {
  canvas->DrawImageInt(top_image,
                       0, 0, top_image.width(), top_image.height(),
                       x, y, width, top_image.height(), false);
  y += top_image.height();
  int center_height = height - top_image.height() - bottom_image.height();
  canvas->DrawImageInt(center_image,
                       0, 0, center_image.width(), center_image.height(),
                       x, y, width, center_height, false);
  y += center_height;
  canvas->DrawImageInt(bottom_image,
                       0, 0, bottom_image.width(), bottom_image.height(),
                       x, y, width, bottom_image.height(), false);
}

// Paints the arrow button.
void PaintArrowButton(
    gfx::Canvas* canvas,
    const std::vector<const gfx::ImageSkia*>& arrow_button_images,
    int x, int height) {
  PaintImagesVertically(canvas,
                        *arrow_button_images[0],
                        *arrow_button_images[1],
                        *arrow_button_images[2],
                        x, 0, arrow_button_images[0]->width(), height);
}

}  // namespace

// static
const char Combobox::kViewClassName[] = "views/Combobox";

////////////////////////////////////////////////////////////////////////////////
// Combobox, public:

Combobox::Combobox(ui::ComboboxModel* model)
    : model_(model),
      style_(STYLE_NORMAL),
      listener_(NULL),
      selected_index_(model_->GetDefaultIndex()),
      invalid_(false),
      disclosure_arrow_(ui::ResourceBundle::GetSharedInstance().GetImageNamed(
          IDR_MENU_DROPARROW).ToImageSkia()),
      dropdown_open_(false),
      text_button_(new TransparentButton(this)),
      arrow_button_(new TransparentButton(this)),
      weak_ptr_factory_(this) {
  model_->AddObserver(this);
  UpdateFromModel();
  SetFocusable(true);
  UpdateBorder();

  // Initialize the button images.
  Button::ButtonState button_states[] = {
    Button::STATE_DISABLED,
    Button::STATE_NORMAL,
    Button::STATE_HOVERED,
    Button::STATE_PRESSED,
  };
  for (int i = 0; i < 2; i++) {
    for (size_t state_index = 0; state_index < arraysize(button_states);
         state_index++) {
      Button::ButtonState state = button_states[state_index];
      size_t num;
      bool focused = !!i;
      const int* ids = GetBodyButtonImageIds(focused, state, &num);
      body_button_painters_[focused][state].reset(
          Painter::CreateImageGridPainter(ids));
      menu_button_images_[focused][state] = GetMenuButtonImages(focused, state);
    }
  }

  text_button_->SetVisible(true);
  arrow_button_->SetVisible(true);
  text_button_->SetFocusable(false);
  arrow_button_->SetFocusable(false);
  AddChildView(text_button_);
  AddChildView(arrow_button_);
}

Combobox::~Combobox() {
  model_->RemoveObserver(this);
}

// static
const gfx::FontList& Combobox::GetFontList() {
  ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
  return rb.GetFontList(ui::ResourceBundle::BaseFont);
}

void Combobox::SetStyle(Style style) {
  if (style_ == style)
    return;

  style_ = style;
  if (style_ == STYLE_ACTION)
    selected_index_ = 0;

  UpdateBorder();
  UpdateFromModel();
  PreferredSizeChanged();
}

void Combobox::ModelChanged() {
  selected_index_ = std::min(0, model_->GetItemCount());
  UpdateFromModel();
  PreferredSizeChanged();
}

void Combobox::SetSelectedIndex(int index) {
  if (style_ == STYLE_ACTION)
    return;

  selected_index_ = index;
  SchedulePaint();
}

bool Combobox::SelectValue(const base::string16& value) {
  if (style_ == STYLE_ACTION)
    return false;

  for (int i = 0; i < model()->GetItemCount(); ++i) {
    if (value == model()->GetItemAt(i)) {
      SetSelectedIndex(i);
      return true;
    }
  }
  return false;
}

void Combobox::SetAccessibleName(const base::string16& name) {
  accessible_name_ = name;
}

void Combobox::SetInvalid(bool invalid) {
  if (invalid == invalid_)
    return;

  invalid_ = invalid;

  UpdateBorder();
  SchedulePaint();
}

ui::TextInputClient* Combobox::GetTextInputClient() {
  if (!selector_)
    selector_.reset(new PrefixSelector(this));
  return selector_.get();
}

void Combobox::Layout() {
  PrefixDelegate::Layout();

  gfx::Insets insets = GetInsets();
  int text_button_width = 0;
  int arrow_button_width = 0;

  switch (style_) {
    case STYLE_NORMAL: {
      arrow_button_width = width();
      break;
    }
    case STYLE_ACTION: {
      arrow_button_width = GetDisclosureArrowLeftPadding() +
          disclosure_arrow_->width() + GetDisclosureArrowRightPadding();
      text_button_width = width() - arrow_button_width;
      break;
    }
  }

  int arrow_button_x = std::max(0, text_button_width);
  text_button_->SetBounds(0, 0, std::max(0, text_button_width), height());
  arrow_button_->SetBounds(arrow_button_x, 0, arrow_button_width, height());
}

bool Combobox::IsItemChecked(int id) const {
  return false;
}

bool Combobox::IsCommandEnabled(int id) const {
  return model()->IsItemEnabledAt(MenuCommandToIndex(id));
}

void Combobox::ExecuteCommand(int id) {
  selected_index_ = MenuCommandToIndex(id);
  OnPerformAction();
}

bool Combobox::GetAccelerator(int id, ui::Accelerator* accel) {
  return false;
}

int Combobox::GetRowCount() {
  return model()->GetItemCount();
}

int Combobox::GetSelectedRow() {
  return selected_index_;
}

void Combobox::SetSelectedRow(int row) {
  int prev_index = selected_index_;
  SetSelectedIndex(row);
  if (selected_index_ != prev_index)
    OnPerformAction();
}

base::string16 Combobox::GetTextForRow(int row) {
  return model()->IsItemSeparatorAt(row) ? base::string16() :
                                           model()->GetItemAt(row);
}

////////////////////////////////////////////////////////////////////////////////
// Combobox, View overrides:

gfx::Size Combobox::GetPreferredSize() {
  if (content_size_.IsEmpty())
    UpdateFromModel();

  // The preferred size will drive the local bounds which in turn is used to set
  // the minimum width for the dropdown list.
  gfx::Insets insets = GetInsets();
  int total_width = std::max(kMinComboboxWidth, content_size_.width()) +
      insets.width() + GetDisclosureArrowLeftPadding() +
      disclosure_arrow_->width() + GetDisclosureArrowRightPadding();
  return gfx::Size(total_width, content_size_.height() + insets.height());
}

const char* Combobox::GetClassName() const {
  return kViewClassName;
}

bool Combobox::SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) {
  // Escape should close the drop down list when it is active, not host UI.
  if (e.key_code() != ui::VKEY_ESCAPE ||
      e.IsShiftDown() || e.IsControlDown() || e.IsAltDown()) {
    return false;
  }
  return dropdown_open_;
}

bool Combobox::OnKeyPressed(const ui::KeyEvent& e) {
  // TODO(oshima): handle IME.
  DCHECK_EQ(e.type(), ui::ET_KEY_PRESSED);

  DCHECK_GE(selected_index_, 0);
  DCHECK_LT(selected_index_, model()->GetItemCount());
  if (selected_index_ < 0 || selected_index_ > model()->GetItemCount())
    selected_index_ = 0;

  bool show_menu = false;
  int new_index = kNoSelection;
  switch (e.key_code()) {
    // Show the menu on F4 without modifiers.
    case ui::VKEY_F4:
      if (e.IsAltDown() || e.IsAltGrDown() || e.IsControlDown())
        return false;
      show_menu = true;
      break;

    // Move to the next item if any, or show the menu on Alt+Down like Windows.
    case ui::VKEY_DOWN:
      if (e.IsAltDown())
        show_menu = true;
      else
        new_index = GetAdjacentIndex(model(), 1, selected_index_);
      break;

    // Move to the end of the list.
    case ui::VKEY_END:
    case ui::VKEY_NEXT:  // Page down.
      new_index = GetAdjacentIndex(model(), -1, model()->GetItemCount());
      break;

    // Move to the beginning of the list.
    case ui::VKEY_HOME:
    case ui::VKEY_PRIOR:  // Page up.
      new_index = GetAdjacentIndex(model(), 1, -1);
      break;

    // Move to the previous item if any.
    case ui::VKEY_UP:
      new_index = GetAdjacentIndex(model(), -1, selected_index_);
      break;

    // Click the button only when the button style mode.
    case ui::VKEY_SPACE:
      if (style_ == STYLE_ACTION) {
        // When pressing space, the click event will be raised after the key is
        // released.
        text_button_->SetState(Button::STATE_PRESSED);
      } else {
        return false;
      }
      break;

    // Click the button only when the button style mode.
    case ui::VKEY_RETURN:
      if (style_ != STYLE_ACTION)
        return false;
      OnPerformAction();
      break;

    default:
      return false;
  }

  if (show_menu) {
    UpdateFromModel();
    ShowDropDownMenu(ui::MENU_SOURCE_KEYBOARD);
  } else if (new_index != selected_index_ && new_index != kNoSelection &&
             style_ != STYLE_ACTION) {
    DCHECK(!model()->IsItemSeparatorAt(new_index));
    selected_index_ = new_index;
    OnPerformAction();
  }

  return true;
}

bool Combobox::OnKeyReleased(const ui::KeyEvent& e) {
  if (style_ != STYLE_ACTION)
    return false;  // crbug.com/127520

  if (e.key_code() == ui::VKEY_SPACE && style_ == STYLE_ACTION)
    OnPerformAction();

  return false;
}

void Combobox::OnPaint(gfx::Canvas* canvas) {
  switch (style_) {
    case STYLE_NORMAL: {
      OnPaintBackground(canvas);
      PaintText(canvas);
      OnPaintBorder(canvas);
      break;
    }
    case STYLE_ACTION: {
      PaintButtons(canvas);
      PaintText(canvas);
      break;
    }
  }
}

void Combobox::OnFocus() {
  GetInputMethod()->OnFocus();
  View::OnFocus();
  // Border renders differently when focused.
  SchedulePaint();
}

void Combobox::OnBlur() {
  GetInputMethod()->OnBlur();
  if (selector_)
    selector_->OnViewBlur();
  // Border renders differently when focused.
  SchedulePaint();
}

void Combobox::GetAccessibleState(ui::AXViewState* state) {
  state->role = ui::AX_ROLE_COMBO_BOX;
  state->name = accessible_name_;
  state->value = model_->GetItemAt(selected_index_);
  state->index = selected_index_;
  state->count = model_->GetItemCount();
}

void Combobox::OnComboboxModelChanged(ui::ComboboxModel* model) {
  DCHECK_EQ(model, model_);
  ModelChanged();
}

void Combobox::ButtonPressed(Button* sender, const ui::Event& event) {
  if (!enabled())
    return;

  RequestFocus();

  if (sender == text_button_) {
    OnPerformAction();
  } else {
    DCHECK_EQ(arrow_button_, sender);
    // TODO(hajimehoshi): Fix the problem that the arrow button blinks when
    // cliking this while the dropdown menu is opened.
    const base::TimeDelta delta = base::Time::Now() - closed_time_;
    if (delta.InMilliseconds() <= kMinimumMsBetweenButtonClicks)
      return;

    ui::MenuSourceType source_type = ui::MENU_SOURCE_MOUSE;
    if (event.IsKeyEvent())
      source_type = ui::MENU_SOURCE_KEYBOARD;
    else if (event.IsGestureEvent() || event.IsTouchEvent())
      source_type = ui::MENU_SOURCE_TOUCH;
    ShowDropDownMenu(source_type);
  }
}

void Combobox::UpdateFromModel() {
  const gfx::FontList& font_list = Combobox::GetFontList();

  MenuItemView* menu = new MenuItemView(this);
  // MenuRunner owns |menu|.
  dropdown_list_menu_runner_.reset(new MenuRunner(menu));

  int num_items = model()->GetItemCount();
  int width = 0;
  bool text_item_appended = false;
  for (int i = 0; i < num_items; ++i) {
    // When STYLE_ACTION is used, the first item and the following separators
    // are not added to the dropdown menu. It is assumed that the first item is
    // always selected and rendered on the top of the action button.
    if (model()->IsItemSeparatorAt(i)) {
      if (text_item_appended || style_ != STYLE_ACTION)
        menu->AppendSeparator();
      continue;
    }

    base::string16 text = model()->GetItemAt(i);

    // Inserting the Unicode formatting characters if necessary so that the
    // text is displayed correctly in right-to-left UIs.
    base::i18n::AdjustStringForLocaleDirection(&text);

    if (style_ != STYLE_ACTION || i > 0) {
      menu->AppendMenuItem(i + kFirstMenuItemId, text, MenuItemView::NORMAL);
      text_item_appended = true;
    }

    if (style_ != STYLE_ACTION || i == selected_index_)
      width = std::max(width, gfx::GetStringWidth(text, font_list));
  }

  content_size_.SetSize(width, font_list.GetHeight());
}

void Combobox::UpdateBorder() {
  scoped_ptr<FocusableBorder> border(new FocusableBorder());
  if (style_ == STYLE_ACTION)
    border->SetInsets(8, 13, 8, 13);
  if (invalid_)
    border->SetColor(kWarningColor);
  SetBorder(border.PassAs<Border>());
}

void Combobox::AdjustBoundsForRTLUI(gfx::Rect* rect) const {
  rect->set_x(GetMirroredXForRect(*rect));
}

void Combobox::PaintText(gfx::Canvas* canvas) {
  gfx::Insets insets = GetInsets();

  gfx::ScopedCanvas scoped_canvas(canvas);
  canvas->ClipRect(GetContentsBounds());

  int x = insets.left();
  int y = insets.top();
  int text_height = height() - insets.height();
  SkColor text_color = GetNativeTheme()->GetSystemColor(
      ui::NativeTheme::kColorId_LabelEnabledColor);

  DCHECK_GE(selected_index_, 0);
  DCHECK_LT(selected_index_, model()->GetItemCount());
  if (selected_index_ < 0 || selected_index_ > model()->GetItemCount())
    selected_index_ = 0;
  base::string16 text = model()->GetItemAt(selected_index_);

  int disclosure_arrow_offset = width() - disclosure_arrow_->width() -
      GetDisclosureArrowLeftPadding() - GetDisclosureArrowRightPadding();

  const gfx::FontList& font_list = Combobox::GetFontList();
  int text_width = gfx::GetStringWidth(text, font_list);
  if ((text_width + insets.width()) > disclosure_arrow_offset)
    text_width = disclosure_arrow_offset - insets.width();

  gfx::Rect text_bounds(x, y, text_width, text_height);
  AdjustBoundsForRTLUI(&text_bounds);
  canvas->DrawStringRect(text, font_list, text_color, text_bounds);

  int arrow_x = disclosure_arrow_offset + GetDisclosureArrowLeftPadding();
  gfx::Rect arrow_bounds(arrow_x,
                         height() / 2 - disclosure_arrow_->height() / 2,
                         disclosure_arrow_->width(),
                         disclosure_arrow_->height());
  AdjustBoundsForRTLUI(&arrow_bounds);

  canvas->DrawImageInt(*disclosure_arrow_, arrow_bounds.x(), arrow_bounds.y());
}

void Combobox::PaintButtons(gfx::Canvas* canvas) {
  DCHECK(style_ == STYLE_ACTION);

  gfx::ScopedCanvas scoped_canvas(canvas);
  if (base::i18n::IsRTL()) {
    canvas->Translate(gfx::Vector2d(width(), 0));
    canvas->Scale(-1, 1);
  }

  bool focused = HasFocus();
  const std::vector<const gfx::ImageSkia*>& arrow_button_images =
      menu_button_images_[focused][
          arrow_button_->state() == Button::STATE_HOVERED ?
          Button::STATE_NORMAL : arrow_button_->state()];

  int text_button_hover_alpha =
      text_button_->state() == Button::STATE_PRESSED ? 0 :
      static_cast<int>(static_cast<TransparentButton*>(text_button_)->
                       GetAnimationValue() * 255);
  if (text_button_hover_alpha < 255) {
    canvas->SaveLayerAlpha(255 - text_button_hover_alpha);
    Painter* text_button_painter =
        body_button_painters_[focused][
            text_button_->state() == Button::STATE_HOVERED ?
            Button::STATE_NORMAL : text_button_->state()].get();
    Painter::PaintPainterAt(canvas, text_button_painter,
                            gfx::Rect(0, 0, text_button_->width(), height()));
    canvas->Restore();
  }
  if (0 < text_button_hover_alpha) {
    canvas->SaveLayerAlpha(text_button_hover_alpha);
    Painter* text_button_hovered_painter =
        body_button_painters_[focused][Button::STATE_HOVERED].get();
    Painter::PaintPainterAt(canvas, text_button_hovered_painter,
                            gfx::Rect(0, 0, text_button_->width(), height()));
    canvas->Restore();
  }

  int arrow_button_hover_alpha =
      arrow_button_->state() == Button::STATE_PRESSED ? 0 :
      static_cast<int>(static_cast<TransparentButton*>(arrow_button_)->
                       GetAnimationValue() * 255);
  if (arrow_button_hover_alpha < 255) {
    canvas->SaveLayerAlpha(255 - arrow_button_hover_alpha);
    PaintArrowButton(canvas, arrow_button_images, arrow_button_->x(), height());
    canvas->Restore();
  }
  if (0 < arrow_button_hover_alpha) {
    canvas->SaveLayerAlpha(arrow_button_hover_alpha);
    const std::vector<const gfx::ImageSkia*>& arrow_button_hovered_images =
        menu_button_images_[focused][Button::STATE_HOVERED];
    PaintArrowButton(canvas, arrow_button_hovered_images,
                     arrow_button_->x(), height());
    canvas->Restore();
  }
}

void Combobox::ShowDropDownMenu(ui::MenuSourceType source_type) {
  if (!dropdown_list_menu_runner_.get())
    UpdateFromModel();

  // Extend the menu to the width of the combobox.
  MenuItemView* menu = dropdown_list_menu_runner_->GetMenu();
  SubmenuView* submenu = menu->CreateSubmenu();
  submenu->set_minimum_preferred_width(
      size().width() - (kMenuBorderWidthLeft + kMenuBorderWidthRight));

  gfx::Rect lb = GetLocalBounds();
  gfx::Point menu_position(lb.origin());

  if (style_ == STYLE_NORMAL) {
    // Inset the menu's requested position so the border of the menu lines up
    // with the border of the combobox.
    menu_position.set_x(menu_position.x() + kMenuBorderWidthLeft);
    menu_position.set_y(menu_position.y() + kMenuBorderWidthTop);
  }
  lb.set_width(lb.width() - (kMenuBorderWidthLeft + kMenuBorderWidthRight));

  View::ConvertPointToScreen(this, &menu_position);
  if (menu_position.x() < 0)
    menu_position.set_x(0);

  gfx::Rect bounds(menu_position, lb.size());

  Button::ButtonState original_state = Button::STATE_NORMAL;
  if (arrow_button_) {
    original_state = arrow_button_->state();
    arrow_button_->SetState(Button::STATE_PRESSED);
  }
  dropdown_open_ = true;
  MenuItemView::AnchorPosition anchor_position =
      style_ == STYLE_ACTION ? MenuItemView::TOPRIGHT : MenuItemView::TOPLEFT;
  if (dropdown_list_menu_runner_->RunMenuAt(GetWidget(), NULL, bounds,
                                            anchor_position, source_type,
                                            MenuRunner::COMBOBOX) ==
      MenuRunner::MENU_DELETED) {
    return;
  }
  dropdown_open_ = false;
  if (arrow_button_)
    arrow_button_->SetState(original_state);
  closed_time_ = base::Time::Now();

  // Need to explicitly clear mouse handler so that events get sent
  // properly after the menu finishes running. If we don't do this, then
  // the first click to other parts of the UI is eaten.
  SetMouseHandler(NULL);
}

void Combobox::OnPerformAction() {
  NotifyAccessibilityEvent(ui::AX_EVENT_VALUE_CHANGED, false);
  SchedulePaint();

  // This combobox may be deleted by the listener.
  base::WeakPtr<Combobox> weak_ptr = weak_ptr_factory_.GetWeakPtr();
  if (listener_)
    listener_->OnPerformAction(this);

  if (weak_ptr && style_ == STYLE_ACTION)
    selected_index_ = 0;
}

int Combobox::MenuCommandToIndex(int menu_command_id) const {
  // (note that the id received is offset by kFirstMenuItemId)
  // Revert menu ID offset to map back to combobox model.
  int index = menu_command_id - kFirstMenuItemId;
  DCHECK_LT(index, model()->GetItemCount());
  return index;
}

int Combobox::GetDisclosureArrowLeftPadding() const {
  switch (style_) {
    case STYLE_NORMAL:
      return kDisclosureArrowLeftPadding;
    case STYLE_ACTION:
      return kDisclosureArrowButtonLeftPadding;
  }
  NOTREACHED();
  return 0;
}

int Combobox::GetDisclosureArrowRightPadding() const {
  switch (style_) {
    case STYLE_NORMAL:
      return kDisclosureArrowRightPadding;
    case STYLE_ACTION:
      return kDisclosureArrowButtonRightPadding;
  }
  NOTREACHED();
  return 0;
}

}  // namespace views

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