root/media/audio/android/audio_android_unittest.cc

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DEFINITIONS

This source file includes following definitions.
  1. ACTION_P3
  2. FormatToString
  3. LayoutToString
  4. ExpectedTimeBetweenCallbacks
  5. CheckDeviceNames
  6. RealOnMoreData
  7. pos_
  8. OnMoreData
  9. OnMoreIOData
  10. OnError
  11. file_size
  12. params_
  13. OnData
  14. OnError
  15. started_
  16. OnData
  17. OnError
  18. OnMoreData
  19. OnMoreIOData
  20. OnError
  21. BytesToMilliseconds
  22. audio_output_stream_
  23. audio_manager
  24. loop
  25. audio_output_parameters
  26. RunOnAudioThread
  27. RunOnAudioThreadImpl
  28. GetDefaultOutputStreamParametersOnAudioThread
  29. MakeAudioOutputStreamOnAudioThread
  30. OpenAndCloseAudioOutputStreamOnAudioThread
  31. OpenAndStartAudioOutputStreamOnAudioThread
  32. StopAndCloseAudioOutputStreamOnAudioThread
  33. AverageTimeBetweenCallbacks
  34. StartOutputStreamCallbacks
  35. GetDefaultOutputStreamParameters
  36. MakeOutputStream
  37. OpenAndClose
  38. OpenAndStart
  39. StopAndClose
  40. RunAudioRecordInputPathTests
  41. audio_input_parameters
  42. GetInputStreamParameters
  43. GetDefaultInputStreamParametersOnAudioThread
  44. MakeAudioInputStreamOnAudioThread
  45. OpenAndCloseAudioInputStreamOnAudioThread
  46. OpenAndStartAudioInputStreamOnAudioThread
  47. StopAndCloseAudioInputStreamOnAudioThread
  48. StartInputStreamCallbacks
  49. GetDefaultInputStreamParameters
  50. MakeInputStream
  51. OpenAndClose
  52. OpenAndStart
  53. StopAndClose
  54. TEST_P
  55. TEST_F
  56. TEST_F
  57. TEST_F
  58. TEST_P
  59. TEST_F
  60. TEST_P
  61. TEST_F
  62. TEST_P
  63. TEST_P
  64. TEST_F
  65. TEST_F
  66. TEST_F
  67. TEST_P
  68. TEST_P
  69. TEST_P

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/android/build_info.h"
#include "base/basictypes.h"
#include "base/file_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/path_service.h"
#include "base/run_loop.h"
#include "base/strings/stringprintf.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/test/test_timeouts.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "media/audio/android/audio_manager_android.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/mock_audio_source_callback.h"
#include "media/base/decoder_buffer.h"
#include "media/base/seekable_buffer.h"
#include "media/base/test_data_util.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

using ::testing::_;
using ::testing::AtLeast;
using ::testing::DoAll;
using ::testing::Invoke;
using ::testing::NotNull;
using ::testing::Return;

namespace media {

ACTION_P3(CheckCountAndPostQuitTask, count, limit, loop) {
  if (++*count >= limit) {
    loop->PostTask(FROM_HERE, base::MessageLoop::QuitClosure());
  }
}

static const char kSpeechFile_16b_s_48k[] = "speech_16b_stereo_48kHz.raw";
static const char kSpeechFile_16b_m_48k[] = "speech_16b_mono_48kHz.raw";
static const char kSpeechFile_16b_s_44k[] = "speech_16b_stereo_44kHz.raw";
static const char kSpeechFile_16b_m_44k[] = "speech_16b_mono_44kHz.raw";

static const float kCallbackTestTimeMs = 2000.0;
static const int kBitsPerSample = 16;
static const int kBytesPerSample = kBitsPerSample / 8;

// Converts AudioParameters::Format enumerator to readable string.
static std::string FormatToString(AudioParameters::Format format) {
  switch (format) {
    case AudioParameters::AUDIO_PCM_LINEAR:
      return std::string("AUDIO_PCM_LINEAR");
    case AudioParameters::AUDIO_PCM_LOW_LATENCY:
      return std::string("AUDIO_PCM_LOW_LATENCY");
    case AudioParameters::AUDIO_FAKE:
      return std::string("AUDIO_FAKE");
    case AudioParameters::AUDIO_LAST_FORMAT:
      return std::string("AUDIO_LAST_FORMAT");
    default:
      return std::string();
  }
}

// Converts ChannelLayout enumerator to readable string. Does not include
// multi-channel cases since these layouts are not supported on Android.
static std::string LayoutToString(ChannelLayout channel_layout) {
  switch (channel_layout) {
    case CHANNEL_LAYOUT_NONE:
      return std::string("CHANNEL_LAYOUT_NONE");
    case CHANNEL_LAYOUT_MONO:
      return std::string("CHANNEL_LAYOUT_MONO");
    case CHANNEL_LAYOUT_STEREO:
      return std::string("CHANNEL_LAYOUT_STEREO");
    case CHANNEL_LAYOUT_UNSUPPORTED:
    default:
      return std::string("CHANNEL_LAYOUT_UNSUPPORTED");
  }
}

static double ExpectedTimeBetweenCallbacks(AudioParameters params) {
  return (base::TimeDelta::FromMicroseconds(
              params.frames_per_buffer() * base::Time::kMicrosecondsPerSecond /
              static_cast<double>(params.sample_rate()))).InMillisecondsF();
}

// Helper method which verifies that the device list starts with a valid
// default device name followed by non-default device names.
static void CheckDeviceNames(const AudioDeviceNames& device_names) {
  VLOG(2) << "Got " << device_names.size() << " audio devices.";
  if (device_names.empty()) {
    // Log a warning so we can see the status on the build bots.  No need to
    // break the test though since this does successfully test the code and
    // some failure cases.
    LOG(WARNING) << "No input devices detected";
    return;
  }

  AudioDeviceNames::const_iterator it = device_names.begin();

  // The first device in the list should always be the default device.
  EXPECT_EQ(std::string(AudioManagerBase::kDefaultDeviceName),
            it->device_name);
  EXPECT_EQ(std::string(AudioManagerBase::kDefaultDeviceId), it->unique_id);
  ++it;

  // Other devices should have non-empty name and id and should not contain
  // default name or id.
  while (it != device_names.end()) {
    EXPECT_FALSE(it->device_name.empty());
    EXPECT_FALSE(it->unique_id.empty());
    VLOG(2) << "Device ID(" << it->unique_id
            << "), label: " << it->device_name;
    EXPECT_NE(std::string(AudioManagerBase::kDefaultDeviceName),
              it->device_name);
    EXPECT_NE(std::string(AudioManagerBase::kDefaultDeviceId),
              it->unique_id);
    ++it;
  }
}

// We clear the data bus to ensure that the test does not cause noise.
static int RealOnMoreData(AudioBus* dest, AudioBuffersState buffers_state) {
  dest->Zero();
  return dest->frames();
}

std::ostream& operator<<(std::ostream& os, const AudioParameters& params) {
  using namespace std;
  os << endl << "format: " << FormatToString(params.format()) << endl
     << "channel layout: " << LayoutToString(params.channel_layout()) << endl
     << "sample rate: " << params.sample_rate() << endl
     << "bits per sample: " << params.bits_per_sample() << endl
     << "frames per buffer: " << params.frames_per_buffer() << endl
     << "channels: " << params.channels() << endl
     << "bytes per buffer: " << params.GetBytesPerBuffer() << endl
     << "bytes per second: " << params.GetBytesPerSecond() << endl
     << "bytes per frame: " << params.GetBytesPerFrame() << endl
     << "chunk size in ms: " << ExpectedTimeBetweenCallbacks(params) << endl
     << "echo_canceller: "
     << (params.effects() & AudioParameters::ECHO_CANCELLER);
  return os;
}

// Gmock implementation of AudioInputStream::AudioInputCallback.
class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
 public:
  MOCK_METHOD5(OnData,
               void(AudioInputStream* stream,
                    const uint8* src,
                    uint32 size,
                    uint32 hardware_delay_bytes,
                    double volume));
  MOCK_METHOD1(OnError, void(AudioInputStream* stream));
};

// Implements AudioOutputStream::AudioSourceCallback and provides audio data
// by reading from a data file.
class FileAudioSource : public AudioOutputStream::AudioSourceCallback {
 public:
  explicit FileAudioSource(base::WaitableEvent* event, const std::string& name)
      : event_(event), pos_(0) {
    // Reads a test file from media/test/data directory and stores it in
    // a DecoderBuffer.
    file_ = ReadTestDataFile(name);

    // Log the name of the file which is used as input for this test.
    base::FilePath file_path = GetTestDataFilePath(name);
    VLOG(0) << "Reading from file: " << file_path.value().c_str();
  }

  virtual ~FileAudioSource() {}

  // AudioOutputStream::AudioSourceCallback implementation.

  // Use samples read from a data file and fill up the audio buffer
  // provided to us in the callback.
  virtual int OnMoreData(AudioBus* audio_bus,
                         AudioBuffersState buffers_state) OVERRIDE {
    bool stop_playing = false;
    int max_size =
        audio_bus->frames() * audio_bus->channels() * kBytesPerSample;

    // Adjust data size and prepare for end signal if file has ended.
    if (pos_ + max_size > file_size()) {
      stop_playing = true;
      max_size = file_size() - pos_;
    }

    // File data is stored as interleaved 16-bit values. Copy data samples from
    // the file and deinterleave to match the audio bus format.
    // FromInterleaved() will zero out any unfilled frames when there is not
    // sufficient data remaining in the file to fill up the complete frame.
    int frames = max_size / (audio_bus->channels() * kBytesPerSample);
    if (max_size) {
      audio_bus->FromInterleaved(file_->data() + pos_, frames, kBytesPerSample);
      pos_ += max_size;
    }

    // Set event to ensure that the test can stop when the file has ended.
    if (stop_playing)
      event_->Signal();

    return frames;
  }

  virtual int OnMoreIOData(AudioBus* source,
                           AudioBus* dest,
                           AudioBuffersState buffers_state) OVERRIDE {
    NOTREACHED();
    return 0;
  }

  virtual void OnError(AudioOutputStream* stream) OVERRIDE {}

  int file_size() { return file_->data_size(); }

 private:
  base::WaitableEvent* event_;
  int pos_;
  scoped_refptr<DecoderBuffer> file_;

  DISALLOW_COPY_AND_ASSIGN(FileAudioSource);
};

// Implements AudioInputStream::AudioInputCallback and writes the recorded
// audio data to a local output file. Note that this implementation should
// only be used for manually invoked and evaluated tests, hence the created
// file will not be destroyed after the test is done since the intention is
// that it shall be available for off-line analysis.
class FileAudioSink : public AudioInputStream::AudioInputCallback {
 public:
  explicit FileAudioSink(base::WaitableEvent* event,
                         const AudioParameters& params,
                         const std::string& file_name)
      : event_(event), params_(params) {
    // Allocate space for ~10 seconds of data.
    const int kMaxBufferSize = 10 * params.GetBytesPerSecond();
    buffer_.reset(new media::SeekableBuffer(0, kMaxBufferSize));

    // Open up the binary file which will be written to in the destructor.
    base::FilePath file_path;
    EXPECT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &file_path));
    file_path = file_path.AppendASCII(file_name.c_str());
    binary_file_ = base::OpenFile(file_path, "wb");
    DLOG_IF(ERROR, !binary_file_) << "Failed to open binary PCM data file.";
    VLOG(0) << "Writing to file: " << file_path.value().c_str();
  }

  virtual ~FileAudioSink() {
    int bytes_written = 0;
    while (bytes_written < buffer_->forward_capacity()) {
      const uint8* chunk;
      int chunk_size;

      // Stop writing if no more data is available.
      if (!buffer_->GetCurrentChunk(&chunk, &chunk_size))
        break;

      // Write recorded data chunk to the file and prepare for next chunk.
      // TODO(henrika): use file_util:: instead.
      fwrite(chunk, 1, chunk_size, binary_file_);
      buffer_->Seek(chunk_size);
      bytes_written += chunk_size;
    }
    base::CloseFile(binary_file_);
  }

  // AudioInputStream::AudioInputCallback implementation.
  virtual void OnData(AudioInputStream* stream,
                      const uint8* src,
                      uint32 size,
                      uint32 hardware_delay_bytes,
                      double volume) OVERRIDE {
    // Store data data in a temporary buffer to avoid making blocking
    // fwrite() calls in the audio callback. The complete buffer will be
    // written to file in the destructor.
    if (!buffer_->Append(src, size))
      event_->Signal();
  }

  virtual void OnError(AudioInputStream* stream) OVERRIDE {}

 private:
  base::WaitableEvent* event_;
  AudioParameters params_;
  scoped_ptr<media::SeekableBuffer> buffer_;
  FILE* binary_file_;

  DISALLOW_COPY_AND_ASSIGN(FileAudioSink);
};

// Implements AudioInputCallback and AudioSourceCallback to support full
// duplex audio where captured samples are played out in loopback after
// reading from a temporary FIFO storage.
class FullDuplexAudioSinkSource
    : public AudioInputStream::AudioInputCallback,
      public AudioOutputStream::AudioSourceCallback {
 public:
  explicit FullDuplexAudioSinkSource(const AudioParameters& params)
      : params_(params),
        previous_time_(base::TimeTicks::Now()),
        started_(false) {
    // Start with a reasonably small FIFO size. It will be increased
    // dynamically during the test if required.
    fifo_.reset(new media::SeekableBuffer(0, 2 * params.GetBytesPerBuffer()));
    buffer_.reset(new uint8[params_.GetBytesPerBuffer()]);
  }

  virtual ~FullDuplexAudioSinkSource() {}

  // AudioInputStream::AudioInputCallback implementation
  virtual void OnData(AudioInputStream* stream,
                      const uint8* src,
                      uint32 size,
                      uint32 hardware_delay_bytes,
                      double volume) OVERRIDE {
    const base::TimeTicks now_time = base::TimeTicks::Now();
    const int diff = (now_time - previous_time_).InMilliseconds();

    base::AutoLock lock(lock_);
    if (diff > 1000) {
      started_ = true;
      previous_time_ = now_time;

      // Log out the extra delay added by the FIFO. This is a best effort
      // estimate. We might be +- 10ms off here.
      int extra_fifo_delay =
          static_cast<int>(BytesToMilliseconds(fifo_->forward_bytes() + size));
      DVLOG(1) << extra_fifo_delay;
    }

    // We add an initial delay of ~1 second before loopback starts to ensure
    // a stable callback sequence and to avoid initial bursts which might add
    // to the extra FIFO delay.
    if (!started_)
      return;

    // Append new data to the FIFO and extend the size if the max capacity
    // was exceeded. Flush the FIFO when extended just in case.
    if (!fifo_->Append(src, size)) {
      fifo_->set_forward_capacity(2 * fifo_->forward_capacity());
      fifo_->Clear();
    }
  }

  virtual void OnError(AudioInputStream* stream) OVERRIDE {}

  // AudioOutputStream::AudioSourceCallback implementation
  virtual int OnMoreData(AudioBus* dest,
                         AudioBuffersState buffers_state) OVERRIDE {
    const int size_in_bytes =
        (params_.bits_per_sample() / 8) * dest->frames() * dest->channels();
    EXPECT_EQ(size_in_bytes, params_.GetBytesPerBuffer());

    base::AutoLock lock(lock_);

    // We add an initial delay of ~1 second before loopback starts to ensure
    // a stable callback sequences and to avoid initial bursts which might add
    // to the extra FIFO delay.
    if (!started_) {
      dest->Zero();
      return dest->frames();
    }

    // Fill up destination with zeros if the FIFO does not contain enough
    // data to fulfill the request.
    if (fifo_->forward_bytes() < size_in_bytes) {
      dest->Zero();
    } else {
      fifo_->Read(buffer_.get(), size_in_bytes);
      dest->FromInterleaved(
          buffer_.get(), dest->frames(), params_.bits_per_sample() / 8);
    }

    return dest->frames();
  }

  virtual int OnMoreIOData(AudioBus* source,
                           AudioBus* dest,
                           AudioBuffersState buffers_state) OVERRIDE {
    NOTREACHED();
    return 0;
  }

  virtual void OnError(AudioOutputStream* stream) OVERRIDE {}

 private:
  // Converts from bytes to milliseconds given number of bytes and existing
  // audio parameters.
  double BytesToMilliseconds(int bytes) const {
    const int frames = bytes / params_.GetBytesPerFrame();
    return (base::TimeDelta::FromMicroseconds(
                frames * base::Time::kMicrosecondsPerSecond /
                static_cast<double>(params_.sample_rate()))).InMillisecondsF();
  }

  AudioParameters params_;
  base::TimeTicks previous_time_;
  base::Lock lock_;
  scoped_ptr<media::SeekableBuffer> fifo_;
  scoped_ptr<uint8[]> buffer_;
  bool started_;

  DISALLOW_COPY_AND_ASSIGN(FullDuplexAudioSinkSource);
};

// Test fixture class for tests which only exercise the output path.
class AudioAndroidOutputTest : public testing::Test {
 public:
  AudioAndroidOutputTest()
      : loop_(new base::MessageLoopForUI()),
        audio_manager_(AudioManager::CreateForTesting()),
        audio_output_stream_(NULL) {
  }

  virtual ~AudioAndroidOutputTest() {
  }

 protected:
  AudioManager* audio_manager() { return audio_manager_.get(); }
  base::MessageLoopForUI* loop() { return loop_.get(); }
  const AudioParameters& audio_output_parameters() {
    return audio_output_parameters_;
  }

  // Synchronously runs the provided callback/closure on the audio thread.
  void RunOnAudioThread(const base::Closure& closure) {
    if (!audio_manager()->GetTaskRunner()->BelongsToCurrentThread()) {
      base::WaitableEvent event(false, false);
      audio_manager()->GetTaskRunner()->PostTask(
          FROM_HERE,
          base::Bind(&AudioAndroidOutputTest::RunOnAudioThreadImpl,
                     base::Unretained(this),
                     closure,
                     &event));
      event.Wait();
    } else {
      closure.Run();
    }
  }

  void RunOnAudioThreadImpl(const base::Closure& closure,
                            base::WaitableEvent* event) {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    closure.Run();
    event->Signal();
  }

  void GetDefaultOutputStreamParametersOnAudioThread() {
    RunOnAudioThread(
        base::Bind(&AudioAndroidOutputTest::GetDefaultOutputStreamParameters,
                   base::Unretained(this)));
  }

  void MakeAudioOutputStreamOnAudioThread(const AudioParameters& params) {
    RunOnAudioThread(
        base::Bind(&AudioAndroidOutputTest::MakeOutputStream,
                   base::Unretained(this),
                   params));
  }

  void OpenAndCloseAudioOutputStreamOnAudioThread() {
    RunOnAudioThread(
        base::Bind(&AudioAndroidOutputTest::OpenAndClose,
                   base::Unretained(this)));
  }

  void OpenAndStartAudioOutputStreamOnAudioThread(
      AudioOutputStream::AudioSourceCallback* source) {
    RunOnAudioThread(
        base::Bind(&AudioAndroidOutputTest::OpenAndStart,
                   base::Unretained(this),
                   source));
  }

  void StopAndCloseAudioOutputStreamOnAudioThread() {
    RunOnAudioThread(
        base::Bind(&AudioAndroidOutputTest::StopAndClose,
                   base::Unretained(this)));
  }

  double AverageTimeBetweenCallbacks(int num_callbacks) const {
    return ((end_time_ - start_time_) / static_cast<double>(num_callbacks - 1))
        .InMillisecondsF();
  }

  void StartOutputStreamCallbacks(const AudioParameters& params) {
    double expected_time_between_callbacks_ms =
        ExpectedTimeBetweenCallbacks(params);
    const int num_callbacks =
        (kCallbackTestTimeMs / expected_time_between_callbacks_ms);
    MakeAudioOutputStreamOnAudioThread(params);

    int count = 0;
    MockAudioSourceCallback source;

    EXPECT_CALL(source, OnMoreData(NotNull(), _))
        .Times(AtLeast(num_callbacks))
        .WillRepeatedly(
             DoAll(CheckCountAndPostQuitTask(&count, num_callbacks, loop()),
                   Invoke(RealOnMoreData)));
    EXPECT_CALL(source, OnError(audio_output_stream_)).Times(0);
    EXPECT_CALL(source, OnMoreIOData(_, _, _)).Times(0);

    OpenAndStartAudioOutputStreamOnAudioThread(&source);

    start_time_ = base::TimeTicks::Now();
    loop()->Run();
    end_time_ = base::TimeTicks::Now();

    StopAndCloseAudioOutputStreamOnAudioThread();

    double average_time_between_callbacks_ms =
        AverageTimeBetweenCallbacks(num_callbacks);
    VLOG(0) << "expected time between callbacks: "
            << expected_time_between_callbacks_ms << " ms";
    VLOG(0) << "average time between callbacks: "
            << average_time_between_callbacks_ms << " ms";
    EXPECT_GE(average_time_between_callbacks_ms,
              0.70 * expected_time_between_callbacks_ms);
    EXPECT_LE(average_time_between_callbacks_ms,
              1.30 * expected_time_between_callbacks_ms);
  }

  void GetDefaultOutputStreamParameters() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_output_parameters_ =
        audio_manager()->GetDefaultOutputStreamParameters();
    EXPECT_TRUE(audio_output_parameters_.IsValid());
  }

  void MakeOutputStream(const AudioParameters& params) {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_output_stream_ = audio_manager()->MakeAudioOutputStream(
        params, std::string());
    EXPECT_TRUE(audio_output_stream_);
  }

  void OpenAndClose() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    EXPECT_TRUE(audio_output_stream_->Open());
    audio_output_stream_->Close();
    audio_output_stream_ = NULL;
  }

  void OpenAndStart(AudioOutputStream::AudioSourceCallback* source) {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    EXPECT_TRUE(audio_output_stream_->Open());
    audio_output_stream_->Start(source);
  }

  void StopAndClose() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_output_stream_->Stop();
    audio_output_stream_->Close();
    audio_output_stream_ = NULL;
  }

  scoped_ptr<base::MessageLoopForUI> loop_;
  scoped_ptr<AudioManager> audio_manager_;
  AudioParameters audio_output_parameters_;
  AudioOutputStream* audio_output_stream_;
  base::TimeTicks start_time_;
  base::TimeTicks end_time_;

 private:
  DISALLOW_COPY_AND_ASSIGN(AudioAndroidOutputTest);
};

// AudioRecordInputStream should only be created on Jelly Bean and higher. This
// ensures we only test against the AudioRecord path when that is satisfied.
std::vector<bool> RunAudioRecordInputPathTests() {
  std::vector<bool> tests;
  tests.push_back(false);
  if (base::android::BuildInfo::GetInstance()->sdk_int() >= 16)
    tests.push_back(true);
  return tests;
}

// Test fixture class for tests which exercise the input path, or both input and
// output paths. It is value-parameterized to test against both the Java
// AudioRecord (when true) and native OpenSLES (when false) input paths.
class AudioAndroidInputTest : public AudioAndroidOutputTest,
                              public testing::WithParamInterface<bool> {
 public:
  AudioAndroidInputTest() : audio_input_stream_(NULL) {}

 protected:
  const AudioParameters& audio_input_parameters() {
    return audio_input_parameters_;
  }

  AudioParameters GetInputStreamParameters() {
    GetDefaultInputStreamParametersOnAudioThread();

    // Override the platform effects setting to use the AudioRecord or OpenSLES
    // path as requested.
    int effects = GetParam() ? AudioParameters::ECHO_CANCELLER :
                               AudioParameters::NO_EFFECTS;
    AudioParameters params(audio_input_parameters().format(),
                           audio_input_parameters().channel_layout(),
                           audio_input_parameters().input_channels(),
                           audio_input_parameters().sample_rate(),
                           audio_input_parameters().bits_per_sample(),
                           audio_input_parameters().frames_per_buffer(),
                           effects);
    return params;
  }

  void GetDefaultInputStreamParametersOnAudioThread() {
     RunOnAudioThread(
        base::Bind(&AudioAndroidInputTest::GetDefaultInputStreamParameters,
                   base::Unretained(this)));
  }

  void MakeAudioInputStreamOnAudioThread(const AudioParameters& params) {
    RunOnAudioThread(
        base::Bind(&AudioAndroidInputTest::MakeInputStream,
                   base::Unretained(this),
                   params));
  }

  void OpenAndCloseAudioInputStreamOnAudioThread() {
    RunOnAudioThread(
        base::Bind(&AudioAndroidInputTest::OpenAndClose,
                   base::Unretained(this)));
  }

  void OpenAndStartAudioInputStreamOnAudioThread(
      AudioInputStream::AudioInputCallback* sink) {
    RunOnAudioThread(
        base::Bind(&AudioAndroidInputTest::OpenAndStart,
                   base::Unretained(this),
                   sink));
  }

  void StopAndCloseAudioInputStreamOnAudioThread() {
    RunOnAudioThread(
        base::Bind(&AudioAndroidInputTest::StopAndClose,
                   base::Unretained(this)));
  }

  void StartInputStreamCallbacks(const AudioParameters& params) {
    double expected_time_between_callbacks_ms =
        ExpectedTimeBetweenCallbacks(params);
    const int num_callbacks =
        (kCallbackTestTimeMs / expected_time_between_callbacks_ms);

    MakeAudioInputStreamOnAudioThread(params);

    int count = 0;
    MockAudioInputCallback sink;

    EXPECT_CALL(sink,
                OnData(audio_input_stream_,
                       NotNull(),
                       params.
                       GetBytesPerBuffer(), _, _))
        .Times(AtLeast(num_callbacks))
        .WillRepeatedly(
             CheckCountAndPostQuitTask(&count, num_callbacks, loop()));
    EXPECT_CALL(sink, OnError(audio_input_stream_)).Times(0);

    OpenAndStartAudioInputStreamOnAudioThread(&sink);

    start_time_ = base::TimeTicks::Now();
    loop()->Run();
    end_time_ = base::TimeTicks::Now();

    StopAndCloseAudioInputStreamOnAudioThread();

    double average_time_between_callbacks_ms =
        AverageTimeBetweenCallbacks(num_callbacks);
    VLOG(0) << "expected time between callbacks: "
            << expected_time_between_callbacks_ms << " ms";
    VLOG(0) << "average time between callbacks: "
            << average_time_between_callbacks_ms << " ms";
    EXPECT_GE(average_time_between_callbacks_ms,
              0.70 * expected_time_between_callbacks_ms);
    EXPECT_LE(average_time_between_callbacks_ms,
              1.30 * expected_time_between_callbacks_ms);
  }

  void GetDefaultInputStreamParameters() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_input_parameters_ = audio_manager()->GetInputStreamParameters(
        AudioManagerBase::kDefaultDeviceId);
  }

  void MakeInputStream(const AudioParameters& params) {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_input_stream_ = audio_manager()->MakeAudioInputStream(
        params, AudioManagerBase::kDefaultDeviceId);
    EXPECT_TRUE(audio_input_stream_);
  }

  void OpenAndClose() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    EXPECT_TRUE(audio_input_stream_->Open());
    audio_input_stream_->Close();
    audio_input_stream_ = NULL;
  }

  void OpenAndStart(AudioInputStream::AudioInputCallback* sink) {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    EXPECT_TRUE(audio_input_stream_->Open());
    audio_input_stream_->Start(sink);
  }

  void StopAndClose() {
    DCHECK(audio_manager()->GetTaskRunner()->BelongsToCurrentThread());
    audio_input_stream_->Stop();
    audio_input_stream_->Close();
    audio_input_stream_ = NULL;
  }

  AudioInputStream* audio_input_stream_;
  AudioParameters audio_input_parameters_;

 private:
  DISALLOW_COPY_AND_ASSIGN(AudioAndroidInputTest);
};

// Get the default audio input parameters and log the result.
TEST_P(AudioAndroidInputTest, GetDefaultInputStreamParameters) {
  // We don't go through AudioAndroidInputTest::GetInputStreamParameters() here
  // so that we can log the real (non-overridden) values of the effects.
  GetDefaultInputStreamParametersOnAudioThread();
  EXPECT_TRUE(audio_input_parameters().IsValid());
  VLOG(1) << audio_input_parameters();
}

// Get the default audio output parameters and log the result.
TEST_F(AudioAndroidOutputTest, GetDefaultOutputStreamParameters) {
  GetDefaultOutputStreamParametersOnAudioThread();
  VLOG(1) << audio_output_parameters();
}

// Verify input device enumeration.
TEST_F(AudioAndroidInputTest, GetAudioInputDeviceNames) {
  if (!audio_manager()->HasAudioInputDevices())
    return;
  AudioDeviceNames devices;
  RunOnAudioThread(
      base::Bind(&AudioManager::GetAudioInputDeviceNames,
                 base::Unretained(audio_manager()),
                 &devices));
  CheckDeviceNames(devices);
}

// Verify output device enumeration.
TEST_F(AudioAndroidOutputTest, GetAudioOutputDeviceNames) {
  if (!audio_manager()->HasAudioOutputDevices())
    return;
  AudioDeviceNames devices;
  RunOnAudioThread(
      base::Bind(&AudioManager::GetAudioOutputDeviceNames,
                 base::Unretained(audio_manager()),
                 &devices));
  CheckDeviceNames(devices);
}

// Ensure that a default input stream can be created and closed.
TEST_P(AudioAndroidInputTest, CreateAndCloseInputStream) {
  AudioParameters params = GetInputStreamParameters();
  MakeAudioInputStreamOnAudioThread(params);
  RunOnAudioThread(
      base::Bind(&AudioInputStream::Close,
                 base::Unretained(audio_input_stream_)));
}

// Ensure that a default output stream can be created and closed.
// TODO(henrika): should we also verify that this API changes the audio mode
// to communication mode, and calls RegisterHeadsetReceiver, the first time
// it is called?
TEST_F(AudioAndroidOutputTest, CreateAndCloseOutputStream) {
  GetDefaultOutputStreamParametersOnAudioThread();
  MakeAudioOutputStreamOnAudioThread(audio_output_parameters());
  RunOnAudioThread(
      base::Bind(&AudioOutputStream::Close,
                 base::Unretained(audio_output_stream_)));
}

// Ensure that a default input stream can be opened and closed.
TEST_P(AudioAndroidInputTest, OpenAndCloseInputStream) {
  AudioParameters params = GetInputStreamParameters();
  MakeAudioInputStreamOnAudioThread(params);
  OpenAndCloseAudioInputStreamOnAudioThread();
}

// Ensure that a default output stream can be opened and closed.
TEST_F(AudioAndroidOutputTest, OpenAndCloseOutputStream) {
  GetDefaultOutputStreamParametersOnAudioThread();
  MakeAudioOutputStreamOnAudioThread(audio_output_parameters());
  OpenAndCloseAudioOutputStreamOnAudioThread();
}

// Start input streaming using default input parameters and ensure that the
// callback sequence is sane.
TEST_P(AudioAndroidInputTest, DISABLED_StartInputStreamCallbacks) {
  AudioParameters native_params = GetInputStreamParameters();
  StartInputStreamCallbacks(native_params);
}

// Start input streaming using non default input parameters and ensure that the
// callback sequence is sane. The only change we make in this test is to select
// a 10ms buffer size instead of the default size.
TEST_P(AudioAndroidInputTest,
       DISABLED_StartInputStreamCallbacksNonDefaultParameters) {
  AudioParameters native_params = GetInputStreamParameters();
  AudioParameters params(native_params.format(),
                         native_params.channel_layout(),
                         native_params.input_channels(),
                         native_params.sample_rate(),
                         native_params.bits_per_sample(),
                         native_params.sample_rate() / 100,
                         native_params.effects());
  StartInputStreamCallbacks(params);
}

// Start output streaming using default output parameters and ensure that the
// callback sequence is sane.
TEST_F(AudioAndroidOutputTest, StartOutputStreamCallbacks) {
  GetDefaultOutputStreamParametersOnAudioThread();
  StartOutputStreamCallbacks(audio_output_parameters());
}

// Start output streaming using non default output parameters and ensure that
// the callback sequence is sane. The only change we make in this test is to
// select a 10ms buffer size instead of the default size and to open up the
// device in mono.
// TODO(henrika): possibly add support for more variations.
TEST_F(AudioAndroidOutputTest, StartOutputStreamCallbacksNonDefaultParameters) {
  GetDefaultOutputStreamParametersOnAudioThread();
  AudioParameters params(audio_output_parameters().format(),
                         CHANNEL_LAYOUT_MONO,
                         audio_output_parameters().sample_rate(),
                         audio_output_parameters().bits_per_sample(),
                         audio_output_parameters().sample_rate() / 100);
  StartOutputStreamCallbacks(params);
}

// Play out a PCM file segment in real time and allow the user to verify that
// the rendered audio sounds OK.
// NOTE: this test requires user interaction and is not designed to run as an
// automatized test on bots.
TEST_F(AudioAndroidOutputTest, DISABLED_RunOutputStreamWithFileAsSource) {
  GetDefaultOutputStreamParametersOnAudioThread();
  VLOG(1) << audio_output_parameters();
  MakeAudioOutputStreamOnAudioThread(audio_output_parameters());

  std::string file_name;
  const AudioParameters params = audio_output_parameters();
  if (params.sample_rate() == 48000 && params.channels() == 2) {
    file_name = kSpeechFile_16b_s_48k;
  } else if (params.sample_rate() == 48000 && params.channels() == 1) {
    file_name = kSpeechFile_16b_m_48k;
  } else if (params.sample_rate() == 44100 && params.channels() == 2) {
    file_name = kSpeechFile_16b_s_44k;
  } else if (params.sample_rate() == 44100 && params.channels() == 1) {
    file_name = kSpeechFile_16b_m_44k;
  } else {
    FAIL() << "This test supports 44.1kHz and 48kHz mono/stereo only.";
    return;
  }

  base::WaitableEvent event(false, false);
  FileAudioSource source(&event, file_name);

  OpenAndStartAudioOutputStreamOnAudioThread(&source);
  VLOG(0) << ">> Verify that the file is played out correctly...";
  EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
  StopAndCloseAudioOutputStreamOnAudioThread();
}

// Start input streaming and run it for ten seconds while recording to a
// local audio file.
// NOTE: this test requires user interaction and is not designed to run as an
// automatized test on bots.
TEST_P(AudioAndroidInputTest, DISABLED_RunSimplexInputStreamWithFileAsSink) {
  AudioParameters params = GetInputStreamParameters();
  VLOG(1) << params;
  MakeAudioInputStreamOnAudioThread(params);

  std::string file_name = base::StringPrintf("out_simplex_%d_%d_%d.pcm",
                                             params.sample_rate(),
                                             params.frames_per_buffer(),
                                             params.channels());

  base::WaitableEvent event(false, false);
  FileAudioSink sink(&event, params, file_name);

  OpenAndStartAudioInputStreamOnAudioThread(&sink);
  VLOG(0) << ">> Speak into the microphone to record audio...";
  EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
  StopAndCloseAudioInputStreamOnAudioThread();
}

// Same test as RunSimplexInputStreamWithFileAsSink but this time output
// streaming is active as well (reads zeros only).
// NOTE: this test requires user interaction and is not designed to run as an
// automatized test on bots.
TEST_P(AudioAndroidInputTest, DISABLED_RunDuplexInputStreamWithFileAsSink) {
  AudioParameters in_params = GetInputStreamParameters();
  VLOG(1) << in_params;
  MakeAudioInputStreamOnAudioThread(in_params);

  GetDefaultOutputStreamParametersOnAudioThread();
  VLOG(1) << audio_output_parameters();
  MakeAudioOutputStreamOnAudioThread(audio_output_parameters());

  std::string file_name = base::StringPrintf("out_duplex_%d_%d_%d.pcm",
                                             in_params.sample_rate(),
                                             in_params.frames_per_buffer(),
                                             in_params.channels());

  base::WaitableEvent event(false, false);
  FileAudioSink sink(&event, in_params, file_name);
  MockAudioSourceCallback source;

  EXPECT_CALL(source, OnMoreData(NotNull(), _))
      .WillRepeatedly(Invoke(RealOnMoreData));
  EXPECT_CALL(source, OnError(audio_output_stream_)).Times(0);
  EXPECT_CALL(source, OnMoreIOData(_, _, _)).Times(0);

  OpenAndStartAudioInputStreamOnAudioThread(&sink);
  OpenAndStartAudioOutputStreamOnAudioThread(&source);
  VLOG(0) << ">> Speak into the microphone to record audio";
  EXPECT_TRUE(event.TimedWait(TestTimeouts::action_max_timeout()));
  StopAndCloseAudioOutputStreamOnAudioThread();
  StopAndCloseAudioInputStreamOnAudioThread();
}

// Start audio in both directions while feeding captured data into a FIFO so
// it can be read directly (in loopback) by the render side. A small extra
// delay will be added by the FIFO and an estimate of this delay will be
// printed out during the test.
// NOTE: this test requires user interaction and is not designed to run as an
// automatized test on bots.
TEST_P(AudioAndroidInputTest,
       DISABLED_RunSymmetricInputAndOutputStreamsInFullDuplex) {
  // Get native audio parameters for the input side.
  AudioParameters default_input_params = GetInputStreamParameters();

  // Modify the parameters so that both input and output can use the same
  // parameters by selecting 10ms as buffer size. This will also ensure that
  // the output stream will be a mono stream since mono is default for input
  // audio on Android.
  AudioParameters io_params(default_input_params.format(),
                            default_input_params.channel_layout(),
                            ChannelLayoutToChannelCount(
                                default_input_params.channel_layout()),
                            default_input_params.sample_rate(),
                            default_input_params.bits_per_sample(),
                            default_input_params.sample_rate() / 100,
                            default_input_params.effects());
  VLOG(1) << io_params;

  // Create input and output streams using the common audio parameters.
  MakeAudioInputStreamOnAudioThread(io_params);
  MakeAudioOutputStreamOnAudioThread(io_params);

  FullDuplexAudioSinkSource full_duplex(io_params);

  // Start a full duplex audio session and print out estimates of the extra
  // delay we should expect from the FIFO. If real-time delay measurements are
  // performed, the result should be reduced by this extra delay since it is
  // something that has been added by the test.
  OpenAndStartAudioInputStreamOnAudioThread(&full_duplex);
  OpenAndStartAudioOutputStreamOnAudioThread(&full_duplex);
  VLOG(1) << "HINT: an estimate of the extra FIFO delay will be updated "
          << "once per second during this test.";
  VLOG(0) << ">> Speak into the mic and listen to the audio in loopback...";
  fflush(stdout);
  base::PlatformThread::Sleep(base::TimeDelta::FromSeconds(20));
  printf("\n");
  StopAndCloseAudioOutputStreamOnAudioThread();
  StopAndCloseAudioInputStreamOnAudioThread();
}

INSTANTIATE_TEST_CASE_P(AudioAndroidInputTest, AudioAndroidInputTest,
    testing::ValuesIn(RunAudioRecordInputPathTests()));

}  // namespace media

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