This source file includes following definitions.
- AppendQuad
- AppendSharedQuadState
- AppendOneOfEveryQuadType
#include "cc/test/render_pass_test_common.h"
#include "cc/quads/checkerboard_draw_quad.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/shared_quad_state.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/stream_video_draw_quad.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/resources/resource_provider.h"
#include "ui/gfx/transform.h"
namespace cc {
void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
quad_list.push_back(quad.Pass());
}
void TestRenderPass::AppendSharedQuadState(scoped_ptr<SharedQuadState> state) {
shared_quad_state_list.push_back(state.Pass());
}
void TestRenderPass::AppendOneOfEveryQuadType(
ResourceProvider* resource_provider,
RenderPass::Id child_pass) {
gfx::Rect rect(0, 0, 100, 100);
gfx::Rect opaque_rect(10, 10, 80, 80);
gfx::Rect visible_rect(0, 0, 100, 100);
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
gfx::Size(45, 5),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource1);
ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
gfx::Size(346, 61),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource2);
ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
gfx::Size(12, 134),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource3);
ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
gfx::Size(56, 12),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource4);
ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
gfx::Size(73, 26),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource5);
ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
gfx::Size(64, 92),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource6);
ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
gfx::Size(9, 14),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource7);
scoped_ptr<SharedQuadState> shared_state = SharedQuadState::Create();
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
false,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
CheckerboardDrawQuad::Create();
checkerboard_quad->SetNew(
shared_state.get(), rect, visible_rect, SK_ColorRED);
AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
DebugBorderDrawQuad::Create();
debug_border_quad->SetNew(
shared_state.get(), rect, visible_rect, SK_ColorRED, 1);
AppendQuad(debug_border_quad.PassAs<DrawQuad>());
scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
io_surface_quad->SetNew(shared_state.get(),
rect,
opaque_rect,
visible_rect,
gfx::Size(50, 50),
resource7,
IOSurfaceDrawQuad::FLIPPED);
AppendQuad(io_surface_quad.PassAs<DrawQuad>());
if (child_pass.layer_id) {
scoped_ptr<RenderPassDrawQuad> render_pass_quad =
RenderPassDrawQuad::Create();
render_pass_quad->SetNew(shared_state.get(),
rect,
visible_rect,
child_pass,
false,
resource5,
rect,
gfx::RectF(),
FilterOperations(),
FilterOperations());
AppendQuad(render_pass_quad.PassAs<DrawQuad>());
scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
RenderPassDrawQuad::Create();
render_pass_replica_quad->SetNew(shared_state.get(),
rect,
visible_rect,
child_pass,
true,
resource5,
rect,
gfx::RectF(),
FilterOperations(),
FilterOperations());
AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
}
scoped_ptr<SolidColorDrawQuad> solid_color_quad =
SolidColorDrawQuad::Create();
solid_color_quad->SetNew(
shared_state.get(), rect, visible_rect, SK_ColorRED, false);
AppendQuad(solid_color_quad.PassAs<DrawQuad>());
scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
StreamVideoDrawQuad::Create();
stream_video_quad->SetNew(shared_state.get(),
rect,
opaque_rect,
visible_rect,
resource6,
gfx::Transform());
AppendQuad(stream_video_quad.PassAs<DrawQuad>());
scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
texture_quad->SetNew(shared_state.get(),
rect,
opaque_rect,
visible_rect,
resource1,
false,
gfx::PointF(0.f, 0.f),
gfx::PointF(1.f, 1.f),
SK_ColorTRANSPARENT,
vertex_opacity,
false);
AppendQuad(texture_quad.PassAs<DrawQuad>());
scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
scaled_tile_quad->SetNew(shared_state.get(),
rect,
opaque_rect,
visible_rect,
resource2,
gfx::RectF(0, 0, 50, 50),
gfx::Size(50, 50),
false);
AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
scoped_ptr<SharedQuadState> transformed_state = shared_state->Copy();
gfx::Transform rotation;
rotation.Rotate(45);
transformed_state->content_to_target_transform =
transformed_state->content_to_target_transform * rotation;
scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
transformed_tile_quad->SetNew(transformed_state.get(),
rect,
opaque_rect,
visible_rect,
resource3,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false);
AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
scoped_ptr<SharedQuadState> shared_state2 = SharedQuadState::Create();
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
false,
1,
SkXfermode::kSrcOver_Mode);
scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
tile_quad->SetNew(shared_state2.get(),
rect,
opaque_rect,
visible_rect,
resource4,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false);
AppendQuad(tile_quad.PassAs<DrawQuad>());
ResourceProvider::ResourceId plane_resources[4];
for (int i = 0; i < 4; ++i) {
plane_resources[i] =
resource_provider->CreateResource(
gfx::Size(20, 12),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(plane_resources[i]);
}
scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
yuv_quad->SetNew(shared_state2.get(),
rect,
opaque_rect,
visible_rect,
gfx::RectF(0, 0, 100, 100),
plane_resources[0],
plane_resources[1],
plane_resources[2],
plane_resources[3]);
AppendQuad(yuv_quad.PassAs<DrawQuad>());
AppendSharedQuadState(shared_state.Pass());
AppendSharedQuadState(transformed_state.Pass());
AppendSharedQuadState(shared_state2.Pass());
}
}