AudioNode 60 AudioBasicInspectorNode.cpp AudioNode::connect(destination, outputIndex, inputIndex, es);
AudioNode 70 AudioBasicInspectorNode.cpp AudioNode::disconnect(outputIndex, es);
AudioNode 89 AudioBasicInspectorNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
AudioNode 37 AudioBasicInspectorNode.h class AudioBasicInspectorNode : public AudioNode {
AudioNode 43 AudioBasicInspectorNode.h virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
AudioNode 56 AudioBasicProcessorNode.cpp AudioNode::initialize();
AudioNode 67 AudioBasicProcessorNode.cpp AudioNode::uninitialize();
AudioNode 131 AudioBasicProcessorNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
AudioNode 40 AudioBasicProcessorNode.h class AudioBasicProcessorNode : public AudioNode {
AudioNode 463 AudioBufferSourceNode.cpp pannerNode->ref(AudioNode::RefTypeConnection);
AudioNode 465 AudioBufferSourceNode.cpp m_pannerNode->deref(AudioNode::RefTypeConnection);
AudioNode 474 AudioBufferSourceNode.cpp m_pannerNode->deref(AudioNode::RefTypeConnection);
AudioNode 591 AudioContext.cpp node->ref(AudioNode::RefTypeConnection);
AudioNode 599 AudioContext.cpp node->deref(AudioNode::RefTypeConnection);
AudioNode 613 AudioContext.cpp m_referencedNodes[i]->deref(AudioNode::RefTypeConnection);
AudioNode 746 AudioContext.cpp AudioNode* node = m_deferredFinishDerefList[i];
AudioNode 747 AudioContext.cpp node->finishDeref(AudioNode::RefTypeConnection);
AudioNode 811 AudioContext.cpp AudioNode* node = m_nodesToDelete[n - 1];
AudioNode 899 AudioContext.cpp for (HashSet<AudioNode*>::iterator i = m_automaticPullNodes.begin(); i != m_automaticPullNodes.end(); ++i, ++j) {
AudioNode 900 AudioContext.cpp AudioNode* output = *i;
AudioNode 144 AudioContext.h void notifyNodeFinishedProcessing(AudioNode*);
AudioNode 156 AudioContext.h void markForDeletion(AudioNode*);
AudioNode 161 AudioContext.h void addAutomaticPullNode(AudioNode*);
AudioNode 162 AudioContext.h void removeAutomaticPullNode(AudioNode*);
AudioNode 222 AudioContext.h void addDeferredFinishDeref(AudioNode*);
AudioNode 279 AudioContext.h void refNode(AudioNode*);
AudioNode 280 AudioContext.h void derefNode(AudioNode*);
AudioNode 290 AudioContext.h Vector<AudioNode*> m_finishedNodes;
AudioNode 295 AudioContext.h Vector<AudioNode*> m_referencedNodes;
AudioNode 301 AudioContext.h Vector<AudioNode*> m_nodesMarkedForDeletion;
AudioNode 304 AudioContext.h Vector<AudioNode*> m_nodesToDelete;
AudioNode 315 AudioContext.h HashSet<AudioNode*> m_automaticPullNodes;
AudioNode 316 AudioContext.h Vector<AudioNode*> m_renderingAutomaticPullNodes;
AudioNode 329 AudioContext.h Vector<AudioNode*> m_deferredFinishDerefList;
AudioNode 39 AudioDestinationNode.h class AudioDestinationNode : public AudioNode, public AudioIOCallback {
AudioNode 70 AudioDestinationNode.h : m_sourceBus(AudioBus::create(2, AudioNode::ProcessingSizeInFrames)) // FIXME: handle non-stereo local input.
AudioNode 46 AudioNode.cpp AudioNode::AudioNode(AudioContext* context, float sampleRate)
AudioNode 65 AudioNode.cpp atexit(AudioNode::printNodeCounts);
AudioNode 70 AudioNode.cpp AudioNode::~AudioNode()
AudioNode 78 AudioNode.cpp void AudioNode::initialize()
AudioNode 83 AudioNode.cpp void AudioNode::uninitialize()
AudioNode 88 AudioNode.cpp void AudioNode::setNodeType(NodeType type)
AudioNode 97 AudioNode.cpp void AudioNode::lazyInitialize()
AudioNode 103 AudioNode.cpp void AudioNode::addInput(PassOwnPtr<AudioNodeInput> input)
AudioNode 108 AudioNode.cpp void AudioNode::addOutput(PassOwnPtr<AudioNodeOutput> output)
AudioNode 113 AudioNode.cpp AudioNodeInput* AudioNode::input(unsigned i)
AudioNode 120 AudioNode.cpp AudioNodeOutput* AudioNode::output(unsigned i)
AudioNode 127 AudioNode.cpp void AudioNode::connect(AudioNode* destination, unsigned outputIndex, unsigned inputIndex, ExceptionState& es)
AudioNode 161 AudioNode.cpp void AudioNode::connect(AudioParam* param, unsigned outputIndex, ExceptionState& es)
AudioNode 185 AudioNode.cpp void AudioNode::disconnect(unsigned outputIndex, ExceptionState& es)
AudioNode 200 AudioNode.cpp unsigned long AudioNode::channelCount()
AudioNode 205 AudioNode.cpp void AudioNode::setChannelCount(unsigned long channelCount, ExceptionState& es)
AudioNode 221 AudioNode.cpp String AudioNode::channelCountMode()
AudioNode 235 AudioNode.cpp void AudioNode::setChannelCountMode(const String& mode, ExceptionState& es)
AudioNode 255 AudioNode.cpp String AudioNode::channelInterpretation()
AudioNode 267 AudioNode.cpp void AudioNode::setChannelInterpretation(const String& interpretation, ExceptionState& es)
AudioNode 280 AudioNode.cpp void AudioNode::updateChannelsForInputs()
AudioNode 286 AudioNode.cpp const AtomicString& AudioNode::interfaceName() const
AudioNode 291 AudioNode.cpp ScriptExecutionContext* AudioNode::scriptExecutionContext() const
AudioNode 293 AudioNode.cpp return const_cast<AudioNode*>(this)->context()->scriptExecutionContext();
AudioNode 296 AudioNode.cpp void AudioNode::processIfNecessary(size_t framesToProcess)
AudioNode 326 AudioNode.cpp void AudioNode::checkNumberOfChannelsForInput(AudioNodeInput* input)
AudioNode 337 AudioNode.cpp bool AudioNode::propagatesSilence() const
AudioNode 342 AudioNode.cpp void AudioNode::pullInputs(size_t framesToProcess)
AudioNode 351 AudioNode.cpp bool AudioNode::inputsAreSilent()
AudioNode 360 AudioNode.cpp void AudioNode::silenceOutputs()
AudioNode 366 AudioNode.cpp void AudioNode::unsilenceOutputs()
AudioNode 372 AudioNode.cpp void AudioNode::enableOutputsIfNecessary()
AudioNode 384 AudioNode.cpp void AudioNode::disableOutputsIfNecessary()
AudioNode 410 AudioNode.cpp void AudioNode::ref(RefType refType)
AudioNode 434 AudioNode.cpp void AudioNode::deref(RefType refType)
AudioNode 469 AudioNode.cpp void AudioNode::finishDeref(RefType refType)
AudioNode 508 AudioNode.cpp bool AudioNode::s_isNodeCountInitialized = false;
AudioNode 509 AudioNode.cpp int AudioNode::s_nodeCount[NodeTypeEnd];
AudioNode 511 AudioNode.cpp void AudioNode::printNodeCounts()
AudioNode 53 AudioNode.h class AudioNode : public ScriptWrappable, public EventTarget {
AudioNode 57 AudioNode.h AudioNode(AudioContext*, float sampleRate);
AudioNode 58 AudioNode.h virtual ~AudioNode();
AudioNode 130 AudioNode.h virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
AudioNode 40 AudioNodeInput.cpp AudioNodeInput::AudioNodeInput(AudioNode* node)
AudioNode 45 AudioNodeInput.cpp m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames);
AudioNode 65 AudioNodeInput.cpp node()->ref(AudioNode::RefTypeConnection);
AudioNode 81 AudioNodeInput.cpp node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted.
AudioNode 89 AudioNodeInput.cpp node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted.
AudioNode 147 AudioNodeInput.cpp m_internalSummingBus = AudioBus::create(numberOfInputChannels, AudioNode::ProcessingSizeInFrames);
AudioNode 152 AudioNodeInput.cpp AudioNode::ChannelCountMode mode = node()->internalChannelCountMode();
AudioNode 153 AudioNodeInput.cpp if (mode == AudioNode::Explicit)
AudioNode 166 AudioNodeInput.cpp if (mode == AudioNode::ClampedMax)
AudioNode 177 AudioNodeInput.cpp if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode() == AudioNode::Max)
AudioNode 196 AudioNodeInput.cpp ASSERT(numberOfRenderingConnections() > 1 || node()->internalChannelCountMode() != AudioNode::Max);
AudioNode 223 AudioNodeInput.cpp if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode() == AudioNode::Max) {
AudioNode 36 AudioNodeInput.h class AudioNode;
AudioNode 45 AudioNodeInput.h explicit AudioNodeInput(AudioNode*);
AudioNode 52 AudioNodeInput.h AudioNode* node() const { return m_node; }
AudioNode 83 AudioNodeInput.h AudioNode* m_node;
AudioNode 50 AudioNodeOutput.cpp m_internalBus = AudioBus::create(numberOfChannels, AudioNode::ProcessingSizeInFrames);
AudioNode 74 AudioNodeOutput.cpp m_internalBus = AudioBus::create(numberOfChannels(), AudioNode::ProcessingSizeInFrames);
AudioNode 103 AudioNodeOutput.cpp AudioNode* connectionNode = input->node();
AudioNode 46 AudioNodeOutput.h AudioNodeOutput(AudioNode*, unsigned numberOfChannels);
AudioNode 49 AudioNodeOutput.h AudioNode* node() const { return m_node; }
AudioNode 89 AudioNodeOutput.h AudioNode* m_node;
AudioNode 147 AudioParam.cpp AudioBus* connectionBus = output->pull(0, AudioNode::ProcessingSizeInFrames);
AudioNode 133 AudioParamTimeline.cpp double controlRate = sampleRate / AudioNode::ProcessingSizeInFrames; // one parameter change per render quantum
AudioNode 61 AudioScheduledSourceNode.cpp ASSERT(quantumFrameSize == AudioNode::ProcessingSizeInFrames);
AudioNode 62 AudioScheduledSourceNode.cpp if (quantumFrameSize != AudioNode::ProcessingSizeInFrames)
AudioNode 36 AudioSourceNode.h class AudioSourceNode : public AudioNode {
AudioNode 39 AudioSourceNode.h : AudioNode(context, sampleRate)
AudioNode 125 ChannelMergerNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
AudioNode 39 ChannelMergerNode.h class ChannelMergerNode : public AudioNode {
AudioNode 35 ChannelSplitterNode.h class ChannelSplitterNode : public AudioNode {
AudioNode 105 ConvolverNode.cpp AudioNode::initialize();
AudioNode 114 ConvolverNode.cpp AudioNode::uninitialize();
AudioNode 143 ConvolverNode.cpp OwnPtr<Reverb> reverb = adoptPtr(new Reverb(bufferBus.get(), AudioNode::ProcessingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads, m_normalize));
AudioNode 38 ConvolverNode.h class ConvolverNode : public AudioNode {
AudioNode 62 DefaultAudioDestinationNode.cpp AudioNode::initialize();
AudioNode 74 DefaultAudioDestinationNode.cpp AudioNode::uninitialize();
AudioNode 127 DefaultAudioDestinationNode.cpp AudioNode::setChannelCount(channelCount, es);
AudioNode 44 DelayDSPKernel.cpp , m_delayTimes(AudioNode::ProcessingSizeInFrames)
AudioNode 98 DynamicsCompressorNode.cpp AudioNode::initialize();
AudioNode 108 DynamicsCompressorNode.cpp AudioNode::uninitialize();
AudioNode 36 DynamicsCompressorNode.h class DynamicsCompressorNode : public AudioNode {
AudioNode 114 GainNode.cpp AudioNode::checkNumberOfChannelsForInput(input);
AudioNode 40 GainNode.h class GainNode : public AudioNode {
AudioNode 62 OfflineAudioDestinationNode.cpp AudioNode::initialize();
AudioNode 75 OfflineAudioDestinationNode.cpp AudioNode::uninitialize();
AudioNode 60 OscillatorNode.cpp , m_phaseIncrements(AudioNode::ProcessingSizeInFrames)
AudioNode 61 OscillatorNode.cpp , m_detuneValues(AudioNode::ProcessingSizeInFrames)
AudioNode 51 PannerNode.cpp : AudioNode(context, sampleRate)
AudioNode 93 PannerNode.cpp AudioNode::pullInputs(framesToProcess);
AudioNode 150 PannerNode.cpp AudioNode::initialize();
AudioNode 159 PannerNode.cpp AudioNode::uninitialize();
AudioNode 390 PannerNode.cpp void PannerNode::notifyAudioSourcesConnectedToNode(AudioNode* node)
AudioNode 408 PannerNode.cpp AudioNode* connectedNode = connectedOutput->node();
AudioNode 47 PannerNode.h class PannerNode : public AudioNode {
AudioNode 140 PannerNode.h void notifyAudioSourcesConnectedToNode(AudioNode*);
AudioNode 86 ScriptProcessorNode.cpp if (m_bufferSize < AudioNode::ProcessingSizeInFrames)
AudioNode 87 ScriptProcessorNode.cpp m_bufferSize = AudioNode::ProcessingSizeInFrames;
AudioNode 121 ScriptProcessorNode.cpp AudioNode::initialize();
AudioNode 132 ScriptProcessorNode.cpp AudioNode::uninitialize();
AudioNode 47 ScriptProcessorNode.h class ScriptProcessorNode : public AudioNode {